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Fix score rank not being F on fail in replays

closes https://github.com/ppy/osu/issues/34673

This is a bit half-baked because the next thing someone is going to
report is that when rewinding with a rank display present in the user's
skin, the rank doesn't revert from F anymore. That is because of

    https://github.com/ppy/osu/blob/237de1ef72a06babd9e3dbd582d5c29faca171b9/osu.Game/Rulesets/Scoring/ScoreProcessor.cs#L392-L394

which I'm not willing to touch on short notice.
This commit is contained in:
Bartłomiej Dach
2025-08-15 19:51:42 +02:00
Unverified
parent 8dfe72c7e1
commit fd13e94c6f
+1
View File
@@ -191,6 +191,7 @@ namespace osu.Game.Screens.Play
protected override void PerformFail()
{
// base logic intentionally suppressed - we have our own custom fail interaction
ScoreProcessor.FailScore(Score.ScoreInfo);
failIndicator.Display();
}