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Change mod category to Conversion
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@@ -134,6 +134,7 @@ namespace osu.Game.Rulesets.Catch
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new CatchModDifficultyAdjust(),
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new CatchModClassic(),
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new CatchModMirror(),
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new CatchModHoldToWalk(),
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};
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case ModType.Automation:
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@@ -150,7 +151,6 @@ namespace osu.Game.Rulesets.Catch
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new CatchModFloatingFruits(),
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new CatchModMuted(),
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new CatchModNoScope(),
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new CatchModHoldToWalk(),
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};
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case ModType.System:
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@@ -21,6 +21,7 @@ namespace osu.Game.Rulesets.Catch.Mods
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public override string Name => "Hold to Walk";
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public override string Acronym => "HW";
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public override LocalisableString Description => "Hold the Dash key to walk!";
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public override ModType Type => ModType.Conversion;
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public override double ScoreMultiplier => 1;
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public override IconUsage? Icon => FontAwesome.Solid.Running;
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public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax) };
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