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Change standalone beatmap panel to show individual beatmap status
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@@ -231,7 +231,7 @@ namespace osu.Game.Screens.SelectV2
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titleText.Text = new RomanisableString(beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title);
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artistText.Text = new RomanisableString(beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist);
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updateButton.BeatmapSet = beatmapSet;
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statusPill.Status = beatmapSet.Status;
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statusPill.Status = beatmap.Status;
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difficultyIcon.Icon = beatmap.Ruleset.CreateInstance().CreateIcon();
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difficultyIcon.Show();
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