From db06899ebb381bd9f60f36893a4c8bff7212e0c1 Mon Sep 17 00:00:00 2001 From: Chris Ehmann Date: Wed, 23 Jul 2025 22:30:51 -0700 Subject: [PATCH] Change standalone beatmap panel to show individual beatmap status --- osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs b/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs index a6a54eeade..b077a90823 100644 --- a/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs +++ b/osu.Game/Screens/SelectV2/PanelBeatmapStandalone.cs @@ -231,7 +231,7 @@ namespace osu.Game.Screens.SelectV2 titleText.Text = new RomanisableString(beatmapSet.Metadata.TitleUnicode, beatmapSet.Metadata.Title); artistText.Text = new RomanisableString(beatmapSet.Metadata.ArtistUnicode, beatmapSet.Metadata.Artist); updateButton.BeatmapSet = beatmapSet; - statusPill.Status = beatmapSet.Status; + statusPill.Status = beatmap.Status; difficultyIcon.Icon = beatmap.Ruleset.CreateInstance().CreateIcon(); difficultyIcon.Show();