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mirror of https://github.com/ppy/osu.git synced 2026-05-16 15:03:37 +08:00

adjust wording

This commit is contained in:
Hivie
2025-07-21 13:18:25 +01:00
Unverified
parent 86369ab403
commit 9bab2444ea
@@ -64,7 +64,6 @@ namespace osu.Game.Rulesets.Edit.Checks
yield return new IssueTemplateTooShort(this).Create(
applicableThreshold.name,
canUsePlayTime ? "play" : "drain",
context.Beatmap.BeatmapInfo.DifficultyName,
applicableThreshold.thresholdMs - thresholdReduction,
effectiveTime
);
@@ -74,15 +73,14 @@ namespace osu.Game.Rulesets.Edit.Checks
public class IssueTemplateTooShort : IssueTemplate
{
public IssueTemplateTooShort(ICheck check)
: base(check, IssueType.Problem, "With a lowest difficulty {0}, the {1} time of {2} must be at least {3}, currently {4}.")
: base(check, IssueType.Problem, "With the lowest difficulty being \"{0}\", the {1} time of this difficulty must be at least {3}, currently {4}.")
{
}
public Issue Create(string lowestDiffLevel, string timeType, string beatmapName, double requiredTime, double currentTime)
public Issue Create(string lowestDiffLevel, string timeType, double requiredTime, double currentTime)
=> new Issue(this,
lowestDiffLevel,
timeType,
beatmapName,
TimeSpan.FromMilliseconds(requiredTime).ToString(@"m\:ss"),
TimeSpan.FromMilliseconds(currentTime).ToString(@"m\:ss"));
}