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adjust wording
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@@ -64,7 +64,6 @@ namespace osu.Game.Rulesets.Edit.Checks
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yield return new IssueTemplateTooShort(this).Create(
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applicableThreshold.name,
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canUsePlayTime ? "play" : "drain",
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context.Beatmap.BeatmapInfo.DifficultyName,
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applicableThreshold.thresholdMs - thresholdReduction,
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effectiveTime
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);
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@@ -74,15 +73,14 @@ namespace osu.Game.Rulesets.Edit.Checks
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public class IssueTemplateTooShort : IssueTemplate
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{
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public IssueTemplateTooShort(ICheck check)
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: base(check, IssueType.Problem, "With a lowest difficulty {0}, the {1} time of {2} must be at least {3}, currently {4}.")
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: base(check, IssueType.Problem, "With the lowest difficulty being \"{0}\", the {1} time of this difficulty must be at least {3}, currently {4}.")
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{
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}
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public Issue Create(string lowestDiffLevel, string timeType, string beatmapName, double requiredTime, double currentTime)
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public Issue Create(string lowestDiffLevel, string timeType, double requiredTime, double currentTime)
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=> new Issue(this,
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lowestDiffLevel,
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timeType,
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beatmapName,
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TimeSpan.FromMilliseconds(requiredTime).ToString(@"m\:ss"),
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TimeSpan.FromMilliseconds(currentTime).ToString(@"m\:ss"));
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}
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