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Merge pull request #34723 from bdach/status-updates-are-great-arent-they

Refresh realm before performing song select refetches following an online metadata lookup
This commit is contained in:
Dean Herbert
2025-08-22 20:25:36 +09:00
committed by GitHub
Unverified
2 changed files with 2 additions and 0 deletions
@@ -440,6 +440,7 @@ namespace osu.Game.Screens.SelectV2
string[] tags = realm.Run(r =>
{
// need to refetch because `beatmap.Value.BeatmapInfo` is not going to have the latest tags
r.Refresh();
var refetchedBeatmap = r.Find<BeatmapInfo>(beatmap.Value.BeatmapInfo.ID);
return refetchedBeatmap?.Metadata.UserTags.ToArray() ?? [];
});
@@ -332,6 +332,7 @@ namespace osu.Game.Screens.SelectV2
// which prevents working beatmap refetches caused by changes to the realm model of perceived low importance).
var status = realm.Run(r =>
{
r.Refresh();
var refetchedBeatmap = r.Find<BeatmapInfo>(working.Value.BeatmapInfo.ID);
return refetchedBeatmap?.Status;
});