1
0
mirror of https://github.com/ppy/osu.git synced 2026-05-19 00:30:19 +08:00

Add tooltip states for the FavouriteButton on SSV2

This commit is contained in:
Denis Titovets
2025-07-31 19:31:09 +03:00
Unverified
parent 094f703c02
commit 64332bccb1
2 changed files with 4 additions and 4 deletions
@@ -156,10 +156,7 @@ namespace osu.Game.Screens.SelectV2
{
Margin = new MarginPadding { Left = -SongSelect.WEDGE_CONTENT_MARGIN },
},
favouriteButton = new FavouriteButton
{
TooltipText = BeatmapsStrings.StatusFavourites,
},
favouriteButton = new FavouriteButton(),
lengthStatistic = new Statistic(OsuIcon.Clock),
bpmStatistic = new Statistic(OsuIcon.Metronome)
{
@@ -22,6 +22,7 @@ using osu.Game.Online.API.Requests;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using osu.Game.Resources.Localisation.Web;
using osuTK;
using osuTK.Graphics;
@@ -160,6 +161,8 @@ namespace osu.Game.Screens.SelectV2
hoverLayer.FadeOut(500, Easing.OutQuint);
}
public override LocalisableString TooltipText => isFavourite.Value ? BeatmapsetsStrings.ShowDetailsUnfavourite.ToSentence() : BeatmapsetsStrings.ShowDetailsFavourite.ToSentence();
// Note: `setLoading()` and `setBeatmapSet()` are called externally via their public counterparts by song select when the beatmap changes,
// as well as internally in order to display the progress and result of the (un)favourite operation when the button is clicked.
// In case of external calls, we want to cancel pending favourite requests, primarily to avoid a situation when a late success callback from an (un)favourite