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Adjust bass invalid data threshold

This commit is contained in:
Dean Herbert
2025-08-21 13:22:27 +09:00
Unverified
parent 47fecfb669
commit ddce11fbc8
@@ -161,7 +161,7 @@ namespace osu.Game.Rulesets.UI
//
// In testing this triggers *very* rarely even when set to super low values (10 ms). The cases we're worried about involve multi-second jumps.
// A difference of more than 500 ms seems like a sane number we should never exceed.
if (!allowReferenceClockSeeks && Math.Abs(proposedTime - referenceClock.CurrentTime) > 500)
if (!allowReferenceClockSeeks && Math.Abs(proposedTime - referenceClock.CurrentTime) > 1500)
{
if (lastBackwardsSeekLogTime == null || Math.Abs(Clock.CurrentTime - lastBackwardsSeekLogTime.Value) > 1000)
{