From ddce11fbc8e9aabbb2e4e943b2901ff701987685 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Thu, 21 Aug 2025 13:22:27 +0900 Subject: [PATCH] Adjust bass invalid data threshold --- osu.Game/Rulesets/UI/FrameStabilityContainer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs index 7b9d65454c..312918fcf9 100644 --- a/osu.Game/Rulesets/UI/FrameStabilityContainer.cs +++ b/osu.Game/Rulesets/UI/FrameStabilityContainer.cs @@ -161,7 +161,7 @@ namespace osu.Game.Rulesets.UI // // In testing this triggers *very* rarely even when set to super low values (10 ms). The cases we're worried about involve multi-second jumps. // A difference of more than 500 ms seems like a sane number we should never exceed. - if (!allowReferenceClockSeeks && Math.Abs(proposedTime - referenceClock.CurrentTime) > 500) + if (!allowReferenceClockSeeks && Math.Abs(proposedTime - referenceClock.CurrentTime) > 1500) { if (lastBackwardsSeekLogTime == null || Math.Abs(Clock.CurrentTime - lastBackwardsSeekLogTime.Value) > 1000) {