Dean Herbert
f9c162dee9
Adjust design and feel
2018-05-22 00:49:33 +09:00
Aergwyn
cee8d21542
hide overlays when going back to initial menu state
2018-05-21 17:24:57 +02:00
Dean Herbert
d5afccd610
Make hint text display briefly at initial display, then on hover
2018-05-22 00:02:03 +09:00
Dean Herbert
3d9d40448d
Fix incorrect syntax
2018-05-22 00:01:40 +09:00
Dean Herbert
841336a181
Merge branch 'master' into exit_replay_button
2018-05-21 23:45:06 +09:00
Dean Herbert
9820666bcf
Merge branch 'master' into respect-showoverlay-bindable
2018-05-21 23:26:34 +09:00
Dean Herbert
d109522bf7
Fix escape not working to go backwards in menus before finally exiting the game
...
Resolves #2596 .
2018-05-21 23:09:00 +09:00
Aergwyn
b7e3ea348b
expose two Bindables with split logic instead of one with mixed logic
2018-05-21 15:53:55 +02:00
AlFasGD
a54bda6ce1
Apply requested changes
2018-05-21 13:23:39 +03:00
Aergwyn
1482bca147
Rename for better understanding
...
ShowOverlays -> AllowOverlays
ShowOverlaysOnEnter -> HideOverlaysOnEnter
2018-05-21 09:42:29 +02:00
Dean Herbert
c48c62ea04
Merge branch 'master' into player_loader_input_toggles
2018-05-21 16:20:08 +09:00
Joehu
46c6c1d07e
Allow drag clicking footer and filter on song select
2018-05-20 20:25:39 -07:00
Dean Herbert
92668f07e0
Merge branch 'master' into drawable-room-improvements
2018-05-21 11:09:12 +09:00
Dean Herbert
aaca7e92b4
Avoid excessive property lookups
2018-05-21 03:56:59 +09:00
DrabWeb
9cd0ec366e
Cleanup.
2018-05-19 02:51:51 -03:00
DrabWeb
136c57b824
Don't set size in ctor.
2018-05-19 02:27:33 -03:00
DrabWeb
ad878003f7
Add null room support to RoomInspector.
2018-05-19 02:23:09 -03:00
DrabWeb
4b2b2086df
Create drawable hierarchy for RoomInspector in load, remove display* methods.
2018-05-19 01:26:39 -03:00
smoogipoo
82607b3eb3
Expose properties to control zoom
2018-05-18 17:53:09 +09:00
Dean Herbert
e2389ad7a4
Allow using back button on PlayerLoader and Replay
2018-05-18 13:32:05 +09:00
smoogipoo
bc3d195aa2
Fix line endings
2018-05-18 13:05:58 +09:00
Roman Kapustin
17d1759c37
Get rid of multiple blank lines in a row
2018-05-18 01:01:54 +03:00
Roman Kapustin
81d7e8a393
Resolve merge conflict
2018-05-18 00:25:47 +03:00
DrabWeb
ebfbe58abb
Move Header breadcrumbs to a subclass.
2018-05-17 06:19:55 -03:00
Dean Herbert
d20011ba58
Fix an endless feedback loop
2018-05-17 17:56:29 +09:00
smoogipoo
3f365c6621
Merge branch 'master' into editor-timeline-rework
...
# Conflicts:
# osu.Game.Tests/Visual/TestCaseEditorComposeTimeline.cs
# osu.Game/Screens/Edit/Screens/Compose/Compose.cs
# osu.Game/Screens/Edit/Screens/Compose/Timeline/ScrollableTimeline.cs
# osu.Game/Screens/Edit/Screens/Compose/Timeline/ScrollingTimelineContainer.cs
2018-05-16 18:04:24 +09:00
DrabWeb
1a78ac3d10
Add Multiplayer screen.
2018-05-15 21:14:10 -03:00
DrabWeb
1450bf64f5
Add multiplayer screen header.
2018-05-15 20:34:14 -03:00
Roman Kapustin
f2f2fb8c73
Use both OnKeyDown and GlobalAction.Back
2018-05-14 22:09:09 +03:00
Roman Kapustin
e802b722f0
Revert "Handle mouse back button using OnMouseDown override instead of using GlobalAction"
...
This reverts commit 44bbb8700e
.
2018-05-14 20:27:05 +03:00
Dean Herbert
28edf3bce7
Merge branch 'master' into hud-above-letterbox
2018-05-14 19:31:39 +09:00
Dean Herbert
0234bbc37f
Move definition inline
2018-05-14 19:14:17 +09:00
Dean Herbert
f14948c022
Merge branch 'master' into exit-hold-confirmation
2018-05-14 18:13:40 +09:00
smoogipoo
115c2dc239
Move hud below the skip button
2018-05-14 18:02:18 +09:00
smoogipoo
64fba5f6d1
Proxy the ruleset cursor above the break overlay
2018-05-14 15:36:56 +09:00
smoogipoo
43409127b7
Place break overlay underneath the hud
2018-05-14 15:36:42 +09:00
Dan Balasescu
d7cba000ab
Merge branch 'master' into fix-wedge-nullref
2018-05-14 13:36:07 +09:00
Dean Herbert
db0470243a
Fix nullref when changing ruleset at main menu
2018-05-13 12:55:54 +09:00
AlFasGD
2a90686da6
Simplify expression
2018-05-12 15:09:53 +03:00
DrabWeb
937ff50a5a
Remove unused using.
2018-05-11 13:56:27 -03:00
DrabWeb
41de02fc78
Make DrawableRooms select when they are clicked.
2018-05-11 13:43:53 -03:00
DrabWeb
518dec0c68
Merge https://github.com/ppy/osu into drawable-room-improvements
2018-05-11 13:41:50 -03:00
Dean Herbert
cfa18bdf1f
Fix song progress time counters wrapping after an hour
...
Resolves #2466 .
Supersedes and closes #2487 .
2018-05-11 22:10:26 +09:00
Dean Herbert
c19432dc6d
Merge branch 'master' into ruleset-beatmap-statistics
2018-05-11 17:37:50 +09:00
smoogipoo
fd9796d08c
Remove some unnecessary changes
2018-05-11 14:13:52 +09:00
smoogipoo
816ad5c426
Pass down ruleset to the buffered wedge
2018-05-11 14:10:53 +09:00
smoogipoo
73465c35fa
Merge remote-tracking branch 'origin/master' into ruleset-beatmap-statistics
...
# Conflicts:
# osu.Game/Beatmaps/Beatmap.cs
2018-05-11 14:05:40 +09:00
DrabWeb
a241ff1c05
Cleanup.
2018-05-10 22:50:03 -03:00
DrabWeb
ec53927d8e
Add selection to DrawableRoom.
2018-05-10 22:48:07 -03:00
DrabWeb
d87ac5a1cb
Create the drawable hierarchy for DrawableRoom in load.
2018-05-10 22:12:25 -03:00
DrabWeb
a86843ccc9
Remove unused usings caused by multiplayer folder restructuring.
2018-05-10 20:49:42 -03:00
DrabWeb
bc9ac8f72a
Move multiplayer screens to osu.Game/Screens/Multi/Screens
2018-05-10 20:47:25 -03:00
DrabWeb
2d206d258a
Move multiplayer screen components to osu.Game/Screens/Multi/Components
2018-05-10 20:44:24 -03:00
DrabWeb
c35760fdef
Rename osu.Game/Screens/Multiplayer to Multi.
2018-05-10 20:39:05 -03:00
Roman Kapustin
86430da6d6
Update CircularProgress.FillTo calls
2018-05-10 21:08:02 +03:00
Roman Kapustin
93029fd548
Remove mouseWheelCheckbox from InputSettings player overlay
2018-05-10 20:38:55 +03:00
Dean Herbert
8a6ef0dabb
Merge branch 'master' into beatmap-conversion-rework
2018-05-10 19:10:07 +08:00
Dean Herbert
9e26bcd571
Merge remote-tracking branch 'upstream/master' into smoogipoo-i-beatmap
2018-05-10 19:51:52 +09:00
Dean Herbert
5df9f126d1
Implement a hold-to-confirm screen when exiting game using escape key
2018-05-10 17:07:19 +09:00
Roman Kapustin
ccf82cacb0
Show InputSettings on the PlayerLoader screen
2018-05-09 17:31:52 +03:00
Roman Kapustin
6676c55fe0
Introduce InputSettings
2018-05-09 17:22:37 +03:00
AlFasGD
e44062b77a
Fix tests and implementation
2018-05-08 16:37:06 +03:00
AlFasGD
dd9b9a18ac
Prevent user from scrolling outside the timeline in the editor
2018-05-08 16:21:54 +03:00
Roman Kapustin
44bbb8700e
Handle mouse back button using OnMouseDown override instead of using GlobalAction
2018-05-08 00:22:11 +03:00
smoogipoo
674e45d49b
Fix beatmap/ruleset being changeable while in the editor
2018-05-07 16:32:15 +09:00
smoogipoo
fbd7ccc03f
Make BeatmapInfoWedge display properly for converts
2018-05-07 15:51:08 +09:00
smoogipoo
5489976c20
Implement ruleset-specific beatmap statistics
2018-05-07 15:51:08 +09:00
smoogipoo
9128e64c9a
Rename OriginalBeatmap back to Beatmap
2018-05-07 10:29:38 +09:00
smoogipoo
4ecdea8b2e
Remove now-unnecessary IsForCurrentRuleset property of RulesetContainer
2018-05-07 10:17:54 +09:00
smoogipoo
77e661489d
Merge branch 'i-beatmap' into beatmap-conversion-rework
2018-05-07 10:00:24 +09:00
smoogipoo
1aefd71b65
Merge remote-tracking branch 'origin/master' into i-beatmap
2018-05-07 09:58:53 +09:00
Roman Kapustin
b08b24b6da
Introduce OsuScreen.AllowBackButton property
2018-05-04 21:18:48 +03:00
Roman Kapustin
39db1e8cbb
Rename HoldToQuit to QuitButton
2018-05-03 23:50:30 +03:00
Roman Kapustin
f8630115d6
Do not expose HoldToQuit.HoldToQuitButton
2018-05-03 23:29:58 +03:00
TocoToucan
804b59ee80
Handle GlobalAction.Back
2018-04-29 20:15:09 +03:00
UselessToucan
d18a8ec9f5
Merge branch 'master' into exit_replay_button
2018-04-28 20:48:16 +03:00
TocoToucan
c78c5195f3
HoldToQuitButton cleanup
2018-04-28 20:43:41 +03:00
Dean Herbert
4f53185d43
Invert logic to match existing toggles
2018-04-25 16:18:55 +09:00
Dean Herbert
c517b73375
Merge branch 'master' into ignore_beatmap_skin
2018-04-25 15:57:39 +09:00
Dean Herbert
45810e6220
Merge branch 'master' into ignore_beatmap_skin
2018-04-24 17:15:39 +09:00
Dean Herbert
3886e75959
Fix potentially missing group headers in beatmap carousel
2018-04-24 01:52:25 +09:00
Dean Herbert
93b77d9cfe
Remove annotation
2018-04-23 22:22:31 +09:00
UselessToucan
254e9929be
Merge branch 'master' into ignore_beatmap_skin
2018-04-23 13:06:24 +03:00
Dean Herbert
2d1cef79d6
Fix instability in carousel item sorting
2018-04-23 19:01:01 +09:00
Dean Herbert
ff3d3379f0
Merge remote-tracking branch 'upstream/master' into async-screens
2018-04-23 18:29:37 +09:00
Dean Herbert
194992936d
Use exceptions
2018-04-23 17:57:47 +09:00
Dean Herbert
0709a0926b
Merge branch 'master' into misc-fixes
2018-04-23 17:46:58 +09:00
Dean Herbert
2d82c0b5cd
Fix logical regression
2018-04-23 16:41:15 +09:00
Dean Herbert
6e16f2a3c3
Add assert to appease rider/r#
2018-04-23 15:03:41 +09:00
Dean Herbert
36a671e306
Fix new detections in rider 2018.1
2018-04-23 14:56:45 +09:00
Dean Herbert
2c9b2aa0e7
Fix intro setting beatmap in background thread causing race conditions
2018-04-22 02:46:20 +09:00
TocoToucan
630980255e
Convert HoldToQuit.text to local variable
2018-04-21 20:35:24 +03:00
TocoToucan
e6d7136a92
Fix HoldToQuit appearance and set HoldToQuitButton.ExitAction
2018-04-21 20:21:09 +03:00
TocoToucan
21454d1f10
Revert "Add 'End replay' button"
...
This reverts commit c34ef42f00
.
2018-04-21 19:27:17 +03:00
TocoToucan
3b621db460
Implement CircularProgress filling
2018-04-21 19:25:21 +03:00
TocoToucan
633c775306
Initial HoldToQuit commit
2018-04-21 18:24:31 +03:00
TocoToucan
1ce38c7fc6
Visual settings: Ignore beatmap hitsounds
2018-04-20 18:30:41 +03:00
TocoToucan
606e088713
Visual settings: Ignore beatmap skin
2018-04-20 18:17:57 +03:00
Dean Herbert
e9e97f31d6
Merge remote-tracking branch 'upstream/master' into peppy-async-screens
2018-04-20 19:06:47 +09:00
TocoToucan
c34ef42f00
Add 'End replay' button
2018-04-20 12:50:19 +03:00
Dean Herbert
a5b0005976
Merge branch 'master' into remove-approachcircle-hax
2018-04-20 18:36:49 +09:00
smoogipoo
0dce7a5b61
Update framework + fix CI errors
2018-04-20 18:19:17 +09:00
Dean Herbert
8bf25542cb
Add PlayerLoader TestCase and fix dummy beatmap load procedure
2018-04-20 17:30:27 +09:00
Dean Herbert
de85436534
Merge remote-tracking branch 'upstream/master' into peppy-async-screens
2018-04-20 16:52:58 +09:00
Dean Herbert
c77f339444
Merge remote-tracking branch 'upstream/master' into show-beatmap-id
2018-04-20 12:41:38 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
Dean Herbert
f7ca6267b1
Merge remote-tracking branch 'upstream/master' into beatmap-set-overlay-nullability
2018-04-19 20:53:06 +09:00
smoogipoo
66b3b295e7
Use IBeatmap wherever possible
2018-04-19 20:44:38 +09:00
smoogipoo
7a550e3f07
Revert unnecessary change for now
2018-04-19 20:20:56 +09:00
smoogipoo
b5a55a0dce
Make an interface for beatmaps
2018-04-19 18:58:40 +09:00
Dean Herbert
e395a47112
Changes to naming and text
2018-04-18 19:47:13 +09:00
Dean Herbert
bd834dd487
Merge remote-tracking branch 'upstream/master' into tgi74-rightclickscrolling
2018-04-18 19:46:59 +09:00
Dean Herbert
1728dd6502
Make BeatmapSetOverlay accept nulls everywhere
2018-04-18 16:42:09 +09:00
Dean Herbert
7e5d5a197b
Merge remote-tracking branch 'upstream/master' into naoey-show-beatmap-id
2018-04-18 16:41:01 +09:00
Dean Herbert
1be2571d33
Make BeatmapSetOverlay accept nulls everywhere
2018-04-18 16:08:45 +09:00
Dean Herbert
f62677222c
Merge remote-tracking branch 'upstream/master' into naoey-show-beatmap-id
2018-04-18 13:08:53 +09:00
Dean Herbert
64f47daff4
Merge branch 'master' into fix-leaderboard-nullref
2018-04-18 12:05:13 +09:00
Dean Herbert
188c8ce1e7
Remove unnecessary score nulling (already happens in PlaceholderState_Set)
2018-04-18 11:58:55 +09:00
Dean Herbert
a27f39a555
Add documentation explaining intertwining logic
2018-04-18 11:57:06 +09:00
smoogipoo
9af6ef1864
Remove extra unneded safety
2018-04-16 17:48:49 +09:00
smoogipoo
b9220a1e29
Fix leaderboard placeholder sometimes disappearing indefinitely
2018-04-16 17:39:55 +09:00
smoogipoo
1b9d54a6ad
Fix various data races causing crashes or incorrect leaderboard states
2018-04-16 17:39:03 +09:00
FreezyLemon
3ece54e1c3
make buttons only accept input when expanded
...
both other states are "inactive"/invisible so should never accept keyboard input
2018-04-14 00:08:54 +02:00
Dean Herbert
81f0649e44
Merge remote-tracking branch 'origin/master' into tgi74-rightclickscrolling
2018-04-13 19:50:44 +09:00
tgi74000
1a2b1d4c98
Use the already existent RightMouseScrollbar field
2018-04-13 11:32:33 +02:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
tgi74000
e3cd0ef200
Add right click scrolling in song select (and its option)
2018-04-13 11:09:49 +02:00
Endrik Tombak
d9f587edff
Merge remote-tracking branch 'upstream/master' into alt-eagerselect
2018-04-13 11:55:35 +03:00
Joehu
128446e51d
Remove composer from player loader
2018-04-12 16:46:46 -07:00
Dean Herbert
127f0d7b01
Fix smoogipoo's comments
2018-04-12 21:17:17 +09:00
Dean Herbert
0ca703beaa
Add some missing xmldoc
2018-04-12 21:04:45 +09:00
smoogipoo
a2484fbf56
Move back to DI-ing adjustable clock into SummaryTimeline
2018-04-12 13:37:02 +09:00
smoogipoo
fbc50d6030
Merge master into editor-clock
2018-04-12 13:35:53 +09:00
Dean Herbert
c33cb9c02e
Merge branch 'master' into show-beatmap-id
2018-04-10 16:05:32 +09:00
Dean Herbert
cd48cb1887
Add comment
2018-04-06 19:53:23 +09:00
smoogipoo
e59124962c
Remove re-instantiation of clock in EditorClockTestCase
2018-04-06 18:38:44 +09:00
Endrik
c7440201fb
Merge branch 'master' into alt-eagerselect
2018-04-06 12:37:16 +03:00
smoogipoo
9e8490735f
Fix Compose not binding to the editor's beat divisor
2018-04-06 18:22:24 +09:00
smoogipoo
c7abd56fc4
Give editor a custom clock to handle seeking
2018-04-06 18:11:37 +09:00
smoogipoo
f07928446d
Remove instances of "waveform"
2018-04-06 15:52:39 +09:00
smoogipoo
9b060b1bdf
Fix delay in value retrieval causing offsetting when zooming
2018-04-06 15:51:40 +09:00
Dean Herbert
5426432e46
Fix drag select crashing
2018-04-06 11:47:21 +09:00
Dean Herbert
32e8d93596
Fix selection changing when clicking overlapping hitobjects
2018-04-06 11:22:36 +09:00
Dean Herbert
24b9a8c983
Allow HitObjectMasks to handle drag events directly
2018-04-06 10:29:34 +09:00
Dean Herbert
5749e71560
Apply review fixes
2018-04-05 21:06:48 +09:00
Dean Herbert
345cfb077d
No need to sort list any more
2018-04-05 21:03:39 +09:00
smoogipoo
d9e795fb9f
TimelineContainer -> TimelineArea
2018-04-05 19:40:03 +09:00
smoogipoo
a84536d343
ScrollingTimelineContainer -> Timeline
2018-04-05 19:33:47 +09:00
smoogipoo
f41d31e1db
ScrollableTimeline -> TimelineContainer
2018-04-05 19:33:25 +09:00
smoogipoo
9a9ed1d630
Encapsulate zoom logic into a separate class
2018-04-05 19:30:54 +09:00
smoogipoo
0141cbebba
waveformContainer -> zoomedContent
2018-04-05 19:08:10 +09:00
smoogipoo
8da3c2c52a
Expose zoom publicly again, re-enable zoom buttons
2018-04-05 19:05:19 +09:00
smoogipoo
35e116cb12
Reduce ctor arguments
2018-04-05 19:04:07 +09:00
smoogipoo
eff5eddbe9
Make zoom an int again
2018-04-05 18:41:22 +09:00
smoogipoo
074dee3a83
Re-implement mousewheel zoom
2018-04-05 18:37:51 +09:00
smoogipoo
e3af32ad2f
A bit of cleanup
2018-04-05 17:07:41 +09:00
smoogipoo
9bb3e56bb3
Implement half-width overflows
2018-04-05 17:07:00 +09:00
smoogipoo
e7aa1d9c38
Temporarily remove zoom levels, simplify scrollingtimelinecontainer
2018-04-05 16:12:21 +09:00
smoogipoo
870ce8868c
Make scrollabletimeline use gridcontainer
2018-04-05 16:07:33 +09:00
naoey
7482d5986a
Add a loading state to BeatmapSetOverlay.
...
- Handle null value in header and info sections
- Add item to context menu for carousel beatmaps to show details
2018-04-04 21:46:31 +05:30
Dean Herbert
216c4629e0
Fix dragging backwards not deselecting pending selection
2018-04-04 20:44:22 +09:00
Dean Herbert
b7325d73e8
Don't inherit VisbilityContainer
2018-04-04 20:44:11 +09:00
Dean Herbert
94c3f38541
Pass down input state instead of parent lookup
2018-04-04 20:06:45 +09:00
Dean Herbert
2b15555ede
Remove MaskContainer dependency in MaskSelection
2018-04-04 20:05:01 +09:00
Dean Herbert
5c036b966b
Formatting fixes
2018-04-04 20:04:54 +09:00
Dean Herbert
31a7db0a35
Fix drag mishaps
2018-04-04 19:42:59 +09:00
Dean Herbert
bce114a37b
Make AliveMasks private
2018-04-04 18:55:17 +09:00
Dean Herbert
4d71f2084c
Move individual mask selection logic out of MaskSelection
2018-04-04 18:29:53 +09:00
Dean Herbert
b6b8c51657
Remove DragLayer dependency on MaskContainer
2018-04-04 18:20:32 +09:00
Dean Herbert
c2d371797e
Fix unbind failure
2018-04-04 17:38:34 +09:00
Dean Herbert
c712b29b5b
Rename dragBox to dragLayer
2018-04-04 16:24:27 +09:00
Dean Herbert
4196bb8c24
Move selection logic to MaskContainer
2018-04-04 16:24:13 +09:00
Dean Herbert
d453c2589a
Add an explanatory comment for weird override
2018-04-04 16:02:20 +09:00
Dean Herbert
788bfde002
Merge branch 'master' into selectionlayer-rewrite
2018-04-04 15:38:27 +09:00
smoogipoo
4f19059e55
DragBox -> DragLayer
2018-04-03 21:29:49 +09:00
Dean Herbert
ddba7254ca
Merge remote-tracking branch 'upstream/master' into linq
2018-04-03 13:05:08 +09:00
Dean Herbert
57b4cdaf85
Merge branch 'master' into selectionlayer-rewrite
2018-04-03 03:05:42 +09:00
smoogipoo
69e2d4fd22
Make CarouselRoot a nested class
2018-04-02 15:24:08 +09:00
Dan Balasescu
6f88a80bde
Merge branch 'master' into alt-eagerselect
2018-04-02 15:18:22 +09:00
smoogipoo
82a847b820
Extract random selection logic into CarouselRoot
2018-04-02 15:16:10 +09:00
Dan Balasescu
32832304a7
Merge branch 'master' into fix-songselect-exit-notimplemented
2018-04-02 13:53:41 +09:00
Huo Yaoyuan
b842f682eb
Use Linq.Append and Prepend.
2018-04-02 12:06:34 +08:00
Endrik Tombak
7e30375443
Use selectNextRandom instead
2018-03-30 10:46:46 +03:00
smoogipoo
f1f7d978ec
Add some comments
2018-03-30 16:28:59 +09:00
smoogipoo
69a7ddbf1e
Fix ordering of display/input of HitObjectMasks
2018-03-30 16:28:49 +09:00
smoogipoo
53541a5c8d
Add license header
2018-03-30 15:53:31 +09:00
smoogipoo
5d0a636cc4
Rename SelectionBox -> Selection
2018-03-30 15:51:38 +09:00
smoogipoo
1dca1663c3
Handle all selection events within SelectionBox (incl. single-mask)
2018-03-30 15:50:55 +09:00
smoogipoo
082e5e4949
Reduce iterations of DragBox
2018-03-30 15:06:52 +09:00
Dean Herbert
31ade986a7
Scren async changes in line with framework changes
...
Makes editor not stutter on load, amongst other screens.
2018-03-30 14:58:11 +09:00
Endrik Tombak
3f65e3a7e3
Make selection at random when last was null
2018-03-30 00:15:32 +03:00
smoogipoo
6b2ca36657
Add license header
2018-03-29 22:52:42 +09:00
smoogipoo
d9c5a0c6d1
Fix position editing not working
2018-03-29 22:38:44 +09:00
smoogipoo
4446aeaa0d
Commenting + cleanup of HitObjectMask/HitObjectMaskLayer
2018-03-29 22:38:28 +09:00
smoogipoo
d8f26f2260
Make HitObjectMaskLayer not iterate through all masks when deselecting
2018-03-29 22:22:42 +09:00
smoogipoo
1018711cc9
Cleanup SelectionBox
2018-03-29 22:20:56 +09:00
smoogipoo
346de77776
Cleanup DragBox
2018-03-29 22:13:28 +09:00
smoogipoo
04874bcda4
"overlay" -> "mask"
2018-03-29 22:09:22 +09:00
smoogipoo
6d4f94756e
Rewrite the way drag + click selections happen
...
The general idea here is that we need the masks to handle mouse down events, as they need to handle the drag (mousedown -> drag immediately).
I've rewritten the editor selections to use events, as there are some 3 different components that handle/trigger selections in different ways.
1. All selections/deselections now propagate through `HitObjectMask.Select()`/`HitObjectMask.Deselect()`.
2. Components that react to changes in the selection bind to the masks' `Selected`/`Deselected` events, and track them/change their states locally.
3. Masks provide a `SingleSelectionRequested` event which is invoked on the mouse-down event. Various components bind to this event to perform state changes locally in this scenario.
4. `DragBox` now handles all drag input locally. It triggers `Select`/`Deselect` on the masks it needs to.
5. `SelectionBox` handles the display of itself locally.
6. `SelectionBox` handles movement of groups of masks locally.
7. `HitObjectMasks` handles movement of itself locally.
2018-03-29 22:07:23 +09:00
smoogipoo
6314694557
Make HitObjectMaskLayer always create masks for all objects
2018-03-29 17:13:45 +09:00
FreezyLemon
46d859a660
exit player earlier if a dummy map is loaded
2018-03-25 13:25:48 +02:00
smoogipoo
097ab66182
Fix resharper error
2018-03-25 01:54:25 +09:00
Dean Herbert
0e669c9a3f
Fix many warnings
2018-03-24 18:23:22 +09:00
smoogipoo
ffa712dccb
Fix post-merge issues
2018-03-24 15:19:45 +09:00
smoogipoo
c29f7a4333
Merge remote-tracking branch 'origin/master' into netstandard
2018-03-24 14:49:46 +09:00
Dean Herbert
e47aa0edc0
Merge branch 'master' into fix-background-fade
2018-03-24 03:40:13 +09:00
Dan Balasescu
9ab3610b95
Merge branch 'master' into fix-player-disposal
2018-03-23 20:45:42 +09:00
smoogipoo
afdab7895a
Fix beatmap background fade not being updated on retry
...
Fixes #2287
2018-03-23 20:41:38 +09:00
Dean Herbert
b56eee1927
Fix background loaded player never being disposed if early exit occurs
2018-03-23 15:04:40 +09:00
Dean Herbert
d4aeb3d00b
Fix BeatmapCarousel's flush not correctly applying selection changes
...
They may have been delayed until the next Update, which is too late in this case.
2018-03-23 12:10:13 +09:00
FreezyLemon
a3d8048aca
abort loading and exit player for dummy maps
2018-03-22 21:46:35 +01:00
Dean Herbert
92d8781bf0
Merge branch 'master' into beat-snap-divisor
2018-03-22 20:14:50 +09:00
smoogipoo
2b7d22c4ea
Very slightly reduce size of slider bar to increase bottom padding
2018-03-22 20:11:55 +09:00
smoogipoo
090c78bf10
Merge remote-tracking branch 'origin/master' into fix-player-loader
2018-03-22 20:00:21 +09:00
Dan Balasescu
ab9505652b
Merge branch 'master' into skin--completion
2018-03-22 16:44:00 +09:00
Dean Herbert
dade52d15d
Fix vertical padding
2018-03-22 16:15:14 +09:00
Dean Herbert
a4804f47a9
Merge branch 'master' into beat-snap-divisor
2018-03-22 16:06:26 +09:00
Dean Herbert
5f1bb8d753
Merge branch 'master' into fix-player-loader
2018-03-22 15:46:37 +09:00
Dan Balasescu
13a3c728dc
Merge branch 'master' into fix-dummy-ruleset
2018-03-22 15:29:43 +09:00
smoogipoo
3f3f57e51e
Use cached vertexbatch add delegate
2018-03-22 15:13:38 +09:00
Dean Herbert
917334a39a
Move cancel code to exit paths for screen
2018-03-22 13:01:40 +09:00
Dean Herbert
e0b74a357a
Fix osu! logo making hover beat sounds when not visible
2018-03-22 03:31:14 +09:00
Dean Herbert
8f71d53c17
Fix retry not allowing continuing beyond PlayerLoader
...
Resolves #2265 .
2018-03-22 02:10:31 +09:00
Dean Herbert
62229300c4
Fix DummyRuleset getting selected
...
Resolves #2261 .
2018-03-22 00:26:48 +09:00
Dean Herbert
271c082606
Adjust colour assignment
2018-03-21 16:25:32 +09:00
Dean Herbert
48142602ea
Adjust text size to match design
2018-03-21 16:04:43 +09:00
Dean Herbert
63f0419d6a
Apply minor fixes
2018-03-21 15:40:43 +09:00
Dean Herbert
8ac660b0c6
Fixes for keyboard handling and general code quality
2018-03-20 22:25:15 +09:00
Dean Herbert
aa8b0d017c
Adjust colours and spacing
2018-03-20 21:59:56 +09:00
Dean Herbert
dac1ba21db
Make keyboard control work
2018-03-20 21:38:22 +09:00
Dean Herbert
045610dbfe
Adjust styling and colours
2018-03-20 21:31:17 +09:00
Dean Herbert
c2eb32c0e9
DrawableBeatDivisor -> BeatDivisorControl
2018-03-20 20:10:27 +09:00
Dean Herbert
6fd650777c
Move value change logic to bindable
...
Also add drag support
2018-03-20 20:09:55 +09:00
Dean Herbert
9ad4e9284a
Add skin source fallback chain
2018-03-20 16:40:11 +09:00
smoogipoo
50192b21e3
Give DrawableBeatDivisor a ctor
2018-03-20 13:57:25 +09:00
smoogipoo
b1d09500f2
Integrate beat snap divisor into editor seeking
2018-03-19 20:42:06 +09:00
smoogipoo
c5eab7a227
Actually rename to DrawableBeatDivisor...
2018-03-19 20:34:24 +09:00
smoogipoo
5ecbc5612c
Integrate with dependency injection
2018-03-19 20:33:58 +09:00
smoogipoo
4c0ccffe08
Merge remote-tracking branch 'origin/master' into beat-snap-divisor
2018-03-19 20:23:15 +09:00
smoogipoo
df0b8a24c5
Rename + renamespace
2018-03-19 20:21:19 +09:00
smoogipoo
879dbc75b5
Nest TickContainer in BeatSnapVisualiser
2018-03-19 20:20:29 +09:00
smoogipoo
b25c564ecb
Integrate into editor's compose screen
2018-03-19 20:14:58 +09:00
smoogipoo
32fecc6ff4
Adjust icon scale + text
2018-03-19 20:14:34 +09:00
smoogipoo
e96dad441d
Offset the icon buttons a little bit to look a bit more centered
...
Maybe it's just me, but this is really triggering me.
2018-03-19 20:14:13 +09:00
smoogipoo
c86ddb7ee3
Add slight easing to marker movements
2018-03-19 19:57:02 +09:00
smoogipoo
fbc92bfa01
Add previous/next divisor button actions
2018-03-19 19:55:49 +09:00
smoogipoo
070db63157
Privatise tick to TickContainer
2018-03-19 19:52:22 +09:00
smoogipoo
7182442b21
Add divisor text
2018-03-19 19:49:57 +09:00
smoogipoo
6b035e8c53
Add basic structure/layout for the beat snap visualiser
2018-03-19 19:46:26 +09:00
Dean Herbert
4b812279bb
Merge branch 'master' into fix-editor-clocks
2018-03-19 19:06:38 +09:00
smoogipoo
8d4c9eda48
Fix attempting to add selection boxes with no selection
...
E.g. because DrawableSpinner doesn't (currently) create an overlay, SelectionBox was being constructed with 0 hitobjects and then calculating a non-finite size for itself.
2018-03-19 18:00:11 +09:00
smoogipoo
e25d1f6982
Pass down editor clocks through DI
2018-03-19 16:27:52 +09:00
Dean Herbert
4b83278cf4
Merge branch 'master' into fix-editor-clocks
2018-03-16 23:32:54 +09:00
Dean Herbert
4411758ff7
Merge branch 'master' into fix-autoplay-button-deselect
2018-03-16 17:31:14 +09:00
smoogipoo
b27b6c7eb7
Merge branch 'master' into cursor-trail
2018-03-16 14:43:27 +09:00
smoogipoo
d05947ef48
Pass adjustable clocks to components, rather than relying on the track
2018-03-15 18:19:28 +09:00
smoogipoo
c8f6a6980b
Move clock construction to Editor
2018-03-15 17:27:37 +09:00
smoogipoo
5e742eb466
Move editor constructions to BDL load
2018-03-15 17:10:08 +09:00
Dean Herbert
cdf435aedd
Merge branch 'master' into DoNotMoveToPlayerWhileDragging
2018-03-15 11:14:30 +09:00
Dean Herbert
8d433cb4bf
Merge branch 'master' into cursor-trail
2018-03-15 11:14:21 +09:00
Dean Herbert
551b67ac16
Merge branch 'master' into fix-autoplay-button-deselect
2018-03-14 21:46:19 +09:00
Dean Herbert
a0691168cb
Merge remote-tracking branch 'upstream/master' into editor-hitobject-movement
2018-03-14 15:35:24 +09:00
Dean Herbert
81f82d98a1
Rework a lot of naming and structure
2018-03-14 15:18:21 +09:00
Dean Herbert
ea649f9650
Avoid scheduling during non-current screen
2018-03-14 12:09:19 +09:00
Dean Herbert
ef8d595914
Apply formatting changes
2018-03-14 11:44:19 +09:00
Dean Herbert
c3a3d76b88
Merge remote-tracking branch 'upstream/master' into DoNotMoveToPlayerWhileDragging
2018-03-14 11:43:33 +09:00
Dean Herbert
13f64a1d12
Merge branch 'master' into cursor-trail
2018-03-14 11:42:40 +09:00
FreezyLemon
95c84ea7fe
remove (now) unnecessary line
2018-03-12 23:00:06 +01:00
FreezyLemon
ddc1f03a96
deselect autoplay button after ctrl-enter play
...
before, the mod was removed, but the button was still active
2018-03-12 22:35:45 +01:00
smoogipoo
33c721bcbb
Fix post-merge errors
2018-03-12 09:51:32 +09:00
smoogipoo
6e51b74890
Merge remote-tracking branch 'origin/master' into rewrite-break-overlay
2018-03-12 09:47:05 +09:00
Dean Herbert
487a03d0d7
Merge branch 'master' into cursor-trail
2018-03-11 02:07:05 +09:00
Dean Herbert
db2a663234
Use private instead of protected
2018-03-11 01:26:03 +09:00
naoey
56730247e3
Merge branch 'fix-unplayable-beatmaps' of github.com:naoey/osu into fix-unplayable-beatmaps
2018-03-09 19:40:00 +05:30
naoey
2c0488b1f1
Invert bool, add test, and handle ruleset change.
2018-03-09 19:39:28 +05:30
Dean Herbert
9ad9fc5aa9
Merge branch 'master' into fix-unplayable-beatmaps
2018-03-09 21:39:48 +09:00
naoey
d04f47718f
Make song select choose random when initial selection fails.
...
- Revert TestCasePlaySongSelect to master
2018-03-09 17:36:55 +05:30
naoey
25fb527cc7
Remove previous fix and move filtered logic to carousel.
...
- Add an optional bool parameter to SelectBeatmap to skip selecting
filtered maps
2018-03-09 15:51:00 +05:30
Dean Herbert
6d91889ca6
Move player-specific configuration bindables back to player
2018-03-08 22:16:47 +09:00
Dean Herbert
94ed4ab01b
Add debouncing to player loading
...
Allows the mouse to temporarily exit and re-enter overlay elements without triggering a load
2018-03-08 20:28:55 +09:00
Dean Herbert
d3e91024a7
Block player enter when a drag initiates from an overlaying container
2018-03-08 18:16:23 +09:00
TocoToucan
2cb197d0c4
Replace ConfigureBackgroundUpdate with OnEntering
2018-03-08 11:35:00 +03:00
Dean Herbert
8f3f886805
Merge branch 'master' into PlayerBase
2018-03-08 16:12:12 +09:00
Dean Herbert
81c1ec2005
Merge branch 'master' into fix-unplayable-beatmaps
2018-03-08 13:02:57 +09:00
Dean Herbert
91c984ed97
Merge branch 'master' into rewrite-break-overlay
2018-03-08 09:31:59 +09:00
Dean Herbert
81b778fdcf
Merge branch 'master' into cursor-trail
2018-03-08 09:31:42 +09:00
pdrapoport
3731cbe5eb
Removing "mouse wheel disabled" checkbox from visual settings gameplay menu
2018-03-07 14:20:59 +01:00
Dean Herbert
6a768e378a
Merge branch 'master' into rewrite-break-overlay
2018-03-07 17:00:34 +09:00
smoogipoo
78d73d4c11
Additional fixes for flow ordering after framework changes
2018-03-06 17:20:58 +09:00
smoogipoo
148551afa2
osu!-side changes in-line with framework layout changes
2018-03-06 14:12:37 +09:00
TocoToucan
697ad63d72
Resolve merge conflicts
2018-03-05 22:24:25 +03:00
Dean Herbert
4aafc2228e
Improve skip button behaviour when mouse buttons are down
2018-03-06 00:53:40 +09:00
Dean Herbert
d115c56742
Avoid using input blocking
2018-03-06 00:27:55 +09:00
Dean Herbert
792a3ac469
SkipButton -> SkipOverlay
2018-03-06 00:10:53 +09:00
Dean Herbert
53edfedfc8
Remove unneeded HighFrequencyMousePosition from GameplayMenuOverlay
2018-03-05 19:43:57 +09:00
Dean Herbert
7d11e55d06
Only block mouse input when the shaded portion of the SkipButton is hovered
2018-03-05 19:43:33 +09:00
Dean Herbert
c6c55c40ed
Rewrite BreakOverlay
...
No longer relies on Schedule calls (could not be rewound).
Also no longer sucks.
2018-03-04 00:51:24 +09:00
naoey
a57dc154f9
More specific tests.
2018-03-03 20:34:29 +05:30
naoey
307147a8a3
Merge remote-tracking branch 'upstream/master' into fix-unplayable-beatmaps
2018-03-03 16:10:22 +05:30
naoey
fb724ca8a7
Make song select ensure current beatmap is always playable in the active ruleset.
...
- Add a to TestCasePlaySongSelect testing this scenario
2018-03-03 16:09:24 +05:30
Dean Herbert
bd510e5356
Merge remote-tracking branch 'upstream/master' into clock-fixes
2018-03-02 21:01:53 +09:00
Dean Herbert
6dc9411a90
Don't use BufferedContainer for OsuLogo
...
Minor performance improvement. Not sure why this was done but it's not required any more.
2018-03-01 16:01:42 +09:00
Dean Herbert
bda673e6fe
Merge branch 'master' into player-reduced-parallax
2018-02-28 23:15:25 +09:00
Dan Balasescu
33a64cb497
Merge branch 'master' into fix-multiple-tracks-playing
2018-02-28 22:53:02 +09:00
Dan Balasescu
25c748ed45
Merge branch 'master' into fix-player-exit
2018-02-28 22:05:44 +09:00
Dean Herbert
f9faf8e3d8
Localise offset clock usage out of Player as much as possible
2018-02-28 22:01:52 +09:00
Dean Herbert
01fcf9c813
Update in line with framework changes
2018-02-28 22:01:48 +09:00
Dan Balasescu
b898226a91
Merge branch 'master' into fix-mod-select
2018-02-28 21:52:07 +09:00
Dan Balasescu
a3d26d7d55
Merge branch 'master' into fix-song-select-iteration
2018-02-28 21:40:25 +09:00
Dean Herbert
08497427fd
Merge branch 'master' into fix-multiple-tracks-playing
2018-02-28 15:32:16 +09:00
Dean Herbert
bc0bbd2e3b
Merge branch 'master' into reduce-transforms
2018-02-28 14:39:31 +09:00
Dean Herbert
4a52db14d1
Fix depth of already-visible panels not being updates after a sorting change
2018-02-28 14:18:25 +09:00
Dean Herbert
dd6cf1379e
Reduce parallax effect during gameplay
...
This also cleans up some shared code in OsuScreen.
2018-02-28 11:42:47 +09:00
Dean Herbert
0cd049c6b0
Rely less on zero-duration transform helpers
...
They have huge overheads.
See ppy/osu-framework#1411 .
2018-02-28 11:00:54 +09:00
Dean Herbert
510ecd7c87
Ensure selection is finalised before exiting song select
...
Resolves #2080 .
2018-02-28 00:07:28 +09:00
Dean Herbert
f64afc738d
Fix incorrect exit block conditional
...
Resolves #2130 .
2018-02-27 23:59:34 +09:00
Dean Herbert
84a8fbe0b3
Fix null ref
2018-02-27 21:26:06 +09:00
Dean Herbert
034875be47
Fix bindings not being unbound on ModSelect
...
Resolves #2018 .
Closes #2079 .
2018-02-27 20:45:32 +09:00
Dean Herbert
9b44f447ca
Fix song select iteration when all panels are filtered
...
Resolves #2069 .
2018-02-27 17:52:12 +09:00
Dean Herbert
cff17f1864
Update in line with inverse ShoudProcessClock default
2018-02-27 17:23:38 +09:00
Dean Herbert
8e78a7b114
Fix HUD using incorrect clock for time display
2018-02-27 17:23:38 +09:00
Dean Herbert
37d2a2c3cc
Rename clock types to match across classes
2018-02-27 17:23:38 +09:00
Dean Herbert
3d52ead213
Rename sourceClock
2018-02-27 17:23:38 +09:00
Dean Herbert
fee258f2f2
Rework PauseContainer to better pause
2018-02-27 17:23:38 +09:00
Dean Herbert
d4f1723ae6
Remove unnecessary secondary argument from HUDOverlay
2018-02-27 17:23:38 +09:00
Dean Herbert
0635ae2293
Include missing offset
2018-02-27 17:23:38 +09:00
Dean Herbert
9c0dfb7c8c
Avoid creating an extra framed clock in SkipButton
2018-02-27 17:23:38 +09:00
Dean Herbert
c0d983bbdf
Merge branch 'master' into PlayerBase
2018-02-23 13:51:11 +09:00
Dean Herbert
f2b3d9a0e8
Change some missed instances
2018-02-22 14:17:35 +09:00
Dan Balasescu
34f76a4136
Merge branch 'master' into storyboard-improvements
2018-02-19 15:40:09 +09:00
Dan Balasescu
5401b0dfcd
Merge branch 'master' into abstract-model-managers
2018-02-19 14:56:21 +09:00
Dean Herbert
7c43a3b4c0
Merge branch 'master' into storyboard-improvements
2018-02-19 14:54:12 +09:00
Dean Herbert
e0faf14a3e
Actually consume ReplacesBackground
2018-02-19 12:33:07 +09:00
Dean Herbert
29adedfa96
Collapse visual settings by default in player
2018-02-16 12:47:32 +09:00
Dean Herbert
9760f30ce9
Tidy things up to make more sense
2018-02-16 12:08:36 +09:00
Dean Herbert
f22f9b5de0
Merge branch 'master' into PlayerBase
2018-02-16 11:26:57 +09:00
Dean Herbert
ddf49c2e65
Fix intro not being replaced by a playable song when entering song select
2018-02-16 10:45:15 +09:00
TocoToucan
c57e8785e2
Move all storyboard loading to Player itself
2018-02-15 23:57:53 +03:00
Dean Herbert
d340509b1d
Move ArchiveReaders to a more global namespace
...
Also moves delete and action logic to a shared implementation
2018-02-15 14:22:39 +09:00
Dean Herbert
6ff63c2f0c
Move deletion to ArchiveModelImportManager
2018-02-15 14:22:39 +09:00
Dean Herbert
d8f84fcca3
Give ArchiveReader a filename
2018-02-15 14:22:39 +09:00
Dean Herbert
6f29cd35af
Merge branch 'master' into PlayerResumeHotfix
2018-02-13 20:21:45 +09:00
Shane Woolcock
d603d032d5
Inlined delete beatmap dialog
2018-02-13 16:26:05 +10:30
Shane Woolcock
8d313486b3
Add a confirmation dialog to the Delete option in the beatmap context menu
2018-02-13 00:40:34 +10:30
TocoToucan
86f200e257
Fix possible nullref
2018-02-09 22:04:39 +03:00
TocoToucan
a86a4f49cf
Resolve "Pressing escape on continuing causes the game to return to song select" problem without removing Delay
2018-02-09 21:20:49 +03:00
TocoToucan
4535e09607
Add missing license header
2018-02-09 00:36:31 +03:00
TocoToucan
a860dd7208
Preview visual settings at the “loading” screen
2018-02-09 00:06:24 +03:00
TocoToucan
d437c1d7ec
Introduce PlayerBase class
2018-02-08 23:28:42 +03:00
TocoToucan
77a8b36529
Schedule Resume method call without delay
2018-02-08 22:30:15 +03:00