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Add multiplayer screen header.
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27
osu.Game.Tests/Visual/TestCaseMultiHeader.cs
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27
osu.Game.Tests/Visual/TestCaseMultiHeader.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Game.Screens.Multi;
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using osu.Game.Screens.Multi.Screens;
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namespace osu.Game.Tests.Visual
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{
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[TestFixture]
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public class TestCaseMultiHeader : OsuTestCase
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{
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public TestCaseMultiHeader()
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{
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Lobby lobby;
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Children = new Drawable[]
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{
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lobby = new Lobby
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{
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Padding = new MarginPadding { Top = Header.HEIGHT },
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},
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new Header(lobby),
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};
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}
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}
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}
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101
osu.Game/Screens/Multi/Header.cs
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osu.Game/Screens/Multi/Header.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Screens;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.SearchableList;
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using OpenTK;
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using OpenTK.Graphics;
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namespace osu.Game.Screens.Multi
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{
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public class Header : Container
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{
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public const float HEIGHT = 121;
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private readonly OsuSpriteText screenTitle;
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private readonly ScreenBreadcrumbControl breadcrumbs;
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public Header(Screen initialScreen)
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{
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RelativeSizeAxes = Axes.X;
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Height = HEIGHT;
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"2f2043"),
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},
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new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding { Horizontal = SearchableListOverlay.WIDTH_PADDING },
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Children = new Drawable[]
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{
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new FillFlowContainer
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.BottomLeft,
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Position = new Vector2(-35f, 5f),
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Spacing = new Vector2(10f, 0f),
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Children = new Drawable[]
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{
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new SpriteIcon
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{
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Size = new Vector2(25),
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Icon = FontAwesome.fa_osu_multi,
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},
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new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Direction = FillDirection.Horizontal,
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Children = new[]
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{
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new OsuSpriteText
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{
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Text = "multiplayer ",
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TextSize = 25,
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},
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screenTitle = new OsuSpriteText
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{
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TextSize = 25,
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Font = @"Exo2.0-Light",
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},
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},
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},
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},
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},
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breadcrumbs = new ScreenBreadcrumbControl(initialScreen)
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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RelativeSizeAxes = Axes.X,
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},
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},
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},
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};
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breadcrumbs.OnLoadComplete = d => breadcrumbs.AccentColour = Color4.White;
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breadcrumbs.Current.ValueChanged += s => screenTitle.Text = s.ToString();
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breadcrumbs.Current.TriggerChange();
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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screenTitle.Colour = colours.Yellow;
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breadcrumbs.StripColour = colours.Green;
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}
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}
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}
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