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Move definition inline

This commit is contained in:
Dean Herbert 2018-05-14 19:14:17 +09:00
parent 115c2dc239
commit 0234bbc37f

View File

@ -149,8 +149,6 @@ namespace osu.Game.Screens.Play
scoreProcessor = RulesetContainer.CreateScoreProcessor();
Drawable rulesetCursor = RulesetContainer.Cursor?.CreateProxy() ?? new Container();
Children = new Drawable[]
{
pauseContainer = new PauseContainer(offsetClock, adjustableClock)
@ -190,7 +188,7 @@ namespace osu.Game.Screens.Play
Anchor = Anchor.Centre,
Origin = Anchor.Centre
},
rulesetCursor,
RulesetContainer.Cursor?.CreateProxy() ?? new Container(),
new SkipOverlay(firstObjectTime)
{
Clock = Clock, // skip button doesn't want to use the audio clock directly