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Fix HoldToQuit appearance and set HoldToQuitButton.ExitAction

This commit is contained in:
TocoToucan 2018-04-21 20:21:09 +03:00
parent 21454d1f10
commit e6d7136a92
2 changed files with 11 additions and 14 deletions

View File

@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Threading;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -17,37 +16,36 @@ using OpenTK;
namespace osu.Game.Screens.Play.HUD
{
public class HoldToQuit : Container
public class HoldToQuit : FillFlowContainer
{
private readonly OsuSpriteText text;
private readonly HoldToQuitButton button;
public readonly HoldToQuitButton Button;
public HoldToQuit()
{
Direction = FillDirection.Horizontal;
Spacing = new Vector2(20, 0);
Children = new Drawable[]
{
text = new OsuSpriteText
{
Text = "Hold to Quit",
Font = @"Exo2.0-Bold",
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft
},
button = new HoldToQuitButton(text)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight
}
Button = new HoldToQuitButton(text)
};
AutoSizeAxes = Axes.Both;
}
private class HoldToQuitButton : CircularContainer
public class HoldToQuitButton : CircularContainer
{
private readonly OsuSpriteText text;
private SpriteIcon icon;
private CircularProgress progress;
private Action exitAction;
public Action ExitAction { get; set; }
private ScheduledDelegate scheduledExitAction;
private readonly Scheduler scheduler;
@ -61,9 +59,6 @@ namespace osu.Game.Screens.Play.HUD
this.text = text;
scheduler = new Scheduler();
stopwatchClock = new StopwatchClock();
// TODO provide action
exitAction = () => Thread.Sleep(1);
}
[BackgroundDependencyLoader]
@ -96,7 +91,7 @@ namespace osu.Game.Screens.Play.HUD
icon.ScaleTo(1.5f);
text.FadeIn(fade_duration);
stopwatchClock.Restart();
scheduledExitAction = scheduler.AddDelayed(exitAction, 1000);
scheduledExitAction = scheduler.AddDelayed(ExitAction, 1000);
return base.OnMouseDown(state, args);
}

View File

@ -218,6 +218,8 @@ namespace osu.Game.Screens.Play
}
};
hudOverlay.HoldToQuit.Button.ExitAction = Exit;
if (ShowStoryboard)
initializeStoryboard(false);