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Convert HoldToQuit.text to local variable
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@ -18,11 +18,11 @@ namespace osu.Game.Screens.Play.HUD
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{
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public class HoldToQuit : FillFlowContainer
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{
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private readonly OsuSpriteText text;
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public readonly HoldToQuitButton Button;
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public HoldToQuit()
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{
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OsuSpriteText text;
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Direction = FillDirection.Horizontal;
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Spacing = new Vector2(20, 0);
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Children = new Drawable[]
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