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Use the already existent RightMouseScrollbar field

This commit is contained in:
tgi74000 2018-04-13 11:32:33 +02:00
parent e3cd0ef200
commit 1a2b1d4c98

View File

@ -125,6 +125,9 @@ namespace osu.Game.Screens.Select
{
config.BindWith(OsuSetting.RandomSelectAlgorithm, RandomAlgorithm);
config.BindWith(OsuSetting.SelectScrollRightClick, RightClickScrollingEnabled);
RightClickScrollingEnabled.ValueChanged += v => RightMouseScrollbar = v;
RightClickScrollingEnabled.TriggerChange();
}
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet)
@ -402,31 +405,6 @@ namespace osu.Game.Screens.Select
return true;
}
private bool rightClickScrolling = false;
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
bool result = base.OnMouseDown(state, args);
if (RightClickScrollingEnabled.Value && !result && args.Button == MouseButton.Right)
{
rightClickScrolling = true;
return true;
}
return result;
}
protected override bool OnMouseMove(InputState state)
{
if (state.Mouse.Buttons.Contains(MouseButton.Right) && rightClickScrolling)
ScrollTo((state.Mouse.Position.Y / DrawHeight) * scrollableContent.Height);
else
rightClickScrolling = false;
return base.OnMouseMove(state);
}
protected override void Update()
{
base.Update();