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Place break overlay underneath the hud
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parent
07fc71e077
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@ -174,6 +174,13 @@ namespace osu.Game.Screens.Play
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RelativeSizeAxes = Axes.Both,
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Child = RulesetContainer
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},
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new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks, scoreProcessor)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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ProcessCustomClock = false,
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Breaks = beatmap.Breaks
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},
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new SkipOverlay(firstObjectTime)
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{
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Clock = Clock, // skip button doesn't want to use the audio clock directly
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@ -187,13 +194,6 @@ namespace osu.Game.Screens.Play
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ProcessCustomClock = false,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre
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},
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new BreakOverlay(beatmap.BeatmapInfo.LetterboxInBreaks, scoreProcessor)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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ProcessCustomClock = false,
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Breaks = beatmap.Breaks
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}
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}
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},
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