Dean Herbert
cab9a1c012
Add test coverage of distance snap grid failing visually
2022-10-26 13:10:54 +09:00
Dean Herbert
5f10b81af1
Move distance snap grid test cursor behind grid to better visualise centre-points
2022-10-26 13:10:54 +09:00
Dean Herbert
cbcebfa130
Remove switch back to selection tool to simplify test flow
2022-10-26 12:18:56 +09:00
Bartłomiej Dach
48057412f5
Merge branch 'master' into grid-momentary-shortcuts
2022-10-25 22:17:08 +02:00
Dean Herbert
521fbd2ea3
Merge pull request #20345 from mk56-spn/Freeze_frame_implementation
...
Add "Freeze Frame" mod
2022-10-26 01:28:23 +09:00
Dean Herbert
16ef0b09e8
Add test coverage of momentary toggles
2022-10-25 14:36:35 +09:00
Dean Herbert
a9755295e4
Update tests in line with new behaviour
2022-10-25 14:32:08 +09:00
Dean Herbert
3d72ff28c3
Add test scene for "Freeze Frame" mod
2022-10-25 13:25:38 +09:00
Salman Ahmed
f444bb9ba6
Update existing test case
2022-10-20 03:55:53 +03:00
Salman Ahmed
7e9229a117
Merge branch 'master' into no-scope-no-smoke
2022-10-15 16:42:34 +03:00
Salman Ahmed
ba72f13f54
Merge branch 'master' into hide-mouse-on-keyboard-input
2022-10-14 22:26:30 +03:00
Salman Ahmed
b1b97505ac
Fix smoke displayed in "No scope" mod
2022-10-14 22:16:14 +03:00
Dan Balasescu
10aabfc650
Merge pull request #20739 from peppy/settings-toolbox
...
Adjust visuals of settings toolboxes (gameplay loading screen and editor)
2022-10-14 20:31:05 +09:00
Salman Ahmed
516e99df72
Add test coverage for flashlight mod
2022-10-14 02:38:43 +03:00
Dean Herbert
6608ada925
Fix test failures due to missing colour provider dependency
2022-10-13 17:05:11 +09:00
Salman Ahmed
09cc89cfa0
Update existing usages of Cursor
to handle null value
2022-10-13 00:17:08 +03:00
D.Headley
83aedb1930
Make mod use new Combo, remove pointless test
2022-10-12 12:42:26 +02:00
OliBomby
b22e201289
Fixed stream convert float precision edge case
2022-10-08 23:43:23 +02:00
MK56
8fe89d5de2
Merge branch 'ppy:master' into Freeze_frame_implementation
2022-10-07 22:23:51 +02:00
Dean Herbert
072b64b8d4
Update all dependencies
2022-10-07 21:16:11 +09:00
Alden Wu
2c0cd9ea52
Add more smoke tests
2022-10-05 19:09:34 -07:00
Alden Wu
eaab0deef3
Fix InspectCode issues
2022-10-03 19:20:51 -07:00
Alden Wu
ccef189b81
Add barebones test for smoke
2022-10-03 18:19:05 -07:00
Dean Herbert
a94b4e402e
Merge branch 'master' into argon-spinner
2022-09-23 14:22:53 +09:00
Pasi4K5
d538295ad5
Add TestSceneOsuModRandom
2022-09-22 23:04:43 +02:00
Salman Ahmed
a771d4031f
Separate triangles-specific test steps to own scene
2022-09-22 21:27:06 +03:00
Dan Balasescu
5dbe73ad0e
Merge pull request #20398 from peppy/fix-missing-notelock-shake
...
Fix "note lock" shake not always animating
2022-09-22 20:07:38 +09:00
Dan Balasescu
4528c1037b
Resolve CI inspections
2022-09-22 19:26:27 +09:00
Dean Herbert
b844d76311
Move Shake
logic local to hitcircle/slider
2022-09-22 15:04:20 +09:00
Dean Herbert
4492a26b59
Merge branch 'master' into argon-skin
2022-09-21 13:00:16 +09:00
Dan Balasescu
8bf196d561
Merge pull request #20354 from peppy/default-skin-refactor
...
Rename default skin to make way for new version
2022-09-21 11:48:38 +09:00
Dean Herbert
f6b29d8ebc
Make TestSceneHitCircle
show more than one cirle to make testing easier
2022-09-19 12:38:34 +09:00
Dean Herbert
d0b8409de5
Apply more renames
2022-09-18 18:19:00 +09:00
Dean Herbert
41e69fbca6
Remove "default" prefix from naming
2022-09-18 00:15:26 +09:00
Dean Herbert
51841988bf
Rename references to DefaultSkin
to have Triangles
suffix
2022-09-17 23:57:25 +09:00
Salman Ahmed
fe72237118
Remove unused using
2022-09-16 20:08:50 +03:00
Salman Ahmed
f512106bee
Adjust test scene to match expectations
...
- Adds a scenario where no button is pressed before second hitobject.
- Adjusts press time to not conflict with break start time.
2022-09-16 20:00:44 +03:00
MK56
3fe94b1620
Merge branch 'ppy:master' into Freeze_frame_implementation
2022-09-16 14:29:44 +02:00
Mk-56spn
6db8f51c02
Improve Tests
...
Fix divisor in test
Add Copyright header
2022-09-16 13:45:18 +02:00
Dean Herbert
c7f8f948b9
Rename CreateLegacySkinProvider
to CreateSkinTransformer
and apply to all skins
2022-09-15 20:18:10 +09:00
Dean Herbert
65d1c40dd5
Remove remaining package references and replace with SQLitePCLRaw
direct reference
...
This may require further consideration for test and iOS projects.
2022-09-15 16:58:58 +09:00
Mk-56spn
cb17fb2091
Create Test Scene
2022-09-09 23:13:19 +02:00
Dean Herbert
6a35b233e5
Merge branch 'master' into remove-dispose-updates
2022-09-01 23:03:19 +09:00
Dean Herbert
a15ea71aed
Merge branch 'master' into fix-merge-crash
2022-08-31 13:28:57 +09:00
Dean Herbert
706ac3e44f
Merge pull request #19982 from OliBomby/fix-illegal-merge
...
Fixed 0 length merge being allowed
2022-08-30 12:28:18 +09:00
Dean Herbert
a215d009fe
Update Remove
/RemoveRange
/RemoveAll
calls in line with framework changes
2022-08-29 15:57:40 +09:00
OliBomby
ff2eac79d1
fix same time merge causing crash
2022-08-27 17:43:32 +02:00
OliBomby
16e0ec2f88
Fixed 0 length merge being allowed
2022-08-27 13:53:50 +02:00
Dean Herbert
90ff0864c0
Merge branch 'master' into no-gameplay-clock-editor-offset
2022-08-26 20:25:21 +09:00
Dean Herbert
69cbc0125b
Merge pull request #19964 from nanashi-1/merge-hitobject-hitsound-fix
...
Fix hitobjects merge feature in editor not adding any hitsounds
2022-08-26 20:05:02 +09:00
Dean Herbert
cb1c4a1bb1
Move sample checks to be inline in other existing tests
2022-08-26 19:18:15 +09:00
Dean Herbert
03dcfed384
Merge branch 'master' into slider-splitter
2022-08-26 19:10:33 +09:00
Dean Herbert
4b72e55770
Fix various test scenes not adding EditorClock
to the draw hierarchy
2022-08-26 18:08:43 +09:00
nanashi-1
78717956d5
add visual test
2022-08-26 16:55:18 +08:00
nanashi-1
16fee7ac1c
add visual test
2022-08-25 19:31:47 +08:00
OliBomby
631ea9a3ed
added a gap between objects and made it theoretically possible to retain sample control point
2022-08-23 23:29:59 +02:00
OliBomby
7732fb21d5
fix code quality
2022-08-20 16:09:02 +02:00
OliBomby
614ae815c0
Added tests for making sure flipping and rotating retains perfect control point type
2022-08-20 15:57:39 +02:00
OliBomby
91e6f4c4ee
fix TestPerfectCurveChangeToBezier
2022-08-19 19:31:47 +02:00
OliBomby
d1519343f6
Improved visual tests for slider splitting
2022-08-19 18:29:01 +02:00
OliBomby
89eb0a4079
Added TestScene for slider splitting
2022-08-19 01:10:54 +02:00
Dan Balasescu
5d8d584afb
Fix some backwards asserts
2022-08-18 18:08:46 +09:00
Dean Herbert
a5ac69a554
Update various dependencies
2022-08-17 16:57:56 +09:00
Dean Herbert
615c5cf6ae
Merge branch 'master' into slider-merger
2022-08-17 13:36:15 +09:00
OliBomby
d021218d78
added test for objects which cant be merged
2022-08-16 23:05:35 +02:00
OliBomby
d140e0df14
remove nullable disable annotation
2022-08-15 21:15:23 +02:00
OliBomby
7c2ada9b20
Revert "remove copyright notice from new file"
...
This reverts commit b5e5411348
.
2022-08-15 21:11:06 +02:00
OliBomby
b5e5411348
remove copyright notice from new file
2022-08-15 18:07:55 +02:00
OliBomby
d261be8734
added visual tests
2022-08-15 17:19:04 +02:00
Dean Herbert
6d78218142
Update usages of GameplayClockContainer.GameplayClock
to access properties directly
2022-08-15 18:08:49 +09:00
Dean Herbert
0087935708
Update TestSceneSpinnerRotation
to use constraint-based assertions
2022-08-15 18:05:39 +09:00
Dan Balasescu
9f28c4c033
Adjust test values
2022-08-11 19:47:32 +09:00
Dan Balasescu
5a1c05918f
Fix test failures
2022-08-02 20:18:45 +09:00
Dan Balasescu
b4e55f7309
Apply IRenderer changes
2022-08-02 19:50:57 +09:00
andy840119
8fa5765573
Remove nullable disable annotation in the Osu test case.
2022-07-26 23:58:50 +08:00
Dan Balasescu
cfb2adfd27
Merge branch 'master' into velocitychanges
2022-07-19 19:57:47 +09:00
Dan Balasescu
842fe32003
Update test values
2022-07-19 19:57:36 +09:00
Dean Herbert
be3187c3a4
Remove remnant nullable disables
2022-07-13 22:05:56 +09:00
James
886efbcbdf
add test scene for Single Tap mod
2022-07-12 23:18:24 +01:00
Dean Herbert
3d9252e4b8
Merge branch 'master' into osu-mod-repel
2022-07-12 15:19:05 +09:00
Dean Herbert
44d2e001ed
Update various dependencies
2022-07-11 20:16:49 +09:00
Dean Herbert
958c0fb390
Remove Appveyor.TestLogger
2022-07-11 15:01:16 +09:00
Gabe Livengood
b3f23d93e8
Merge branch 'master' into osu-mod-repel
2022-07-06 17:05:09 -04:00
Dan Balasescu
385bd5a1b2
Merge pull request #18965 from peppy/mark-flaky-tests
...
Mark, document and silence remaining flaky tests on standard CI runs
2022-07-03 21:41:14 +09:00
Dean Herbert
cdc4caa8c4
Merge pull request #18945 from goodtrailer/separate-ball-followcircle
...
Separate slider ball and followcircle skinnables into default/legacy classes
2022-07-01 17:54:29 +09:00
Dean Herbert
b597843579
Mark and document remaining flaky tests
2022-07-01 16:17:40 +09:00
Dan Balasescu
6c2d02fefd
Fix tests
2022-06-30 12:37:03 +09:00
goodtrailer
0e0e9968ac
Split ball and followcircle into default/legacy files
2022-06-29 01:23:35 -07:00
Dean Herbert
8cda55e224
Merge pull request #18795 from smoogipoo/full-size-follow-circle
...
Track the full size of the follow circle at all times
2022-06-28 19:20:34 +09:00
Dean Herbert
35745c83b7
Replace dodgy SetUpSteps
overriding with usage of HasCustomSteps
2022-06-28 15:19:02 +09:00
Dean Herbert
5a7d339cc8
Centralise and harden editor-ready-for-use check
...
Not only does this combine the check into one location, but it also adds
a check on the global `WorkingBeatmap` being updated, which is the only
way I can see the following failure happening:
```csharp
05:19:07 osu.Game.Tests: osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.TestAddAudioTrack
05:19:07 Failed TestAddAudioTrack [161 ms]
05:19:07 Error Message:
05:19:07 TearDown : System.NullReferenceException : Object reference not set to an instance of an object.
05:19:07 Stack Trace:
05:19:07 --TearDown
05:19:07 at osu.Game.Database.ModelManager`1.<>c__DisplayClass7_0.<AddFile>b__0(TModel managed) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07 at osu.Game.Database.ModelManager`1.<>c__DisplayClass8_0.<performFileOperation>b__0(Realm realm) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 49
05:19:07 at osu.Game.Database.RealmExtensions.Write(Realm realm, Action`1 function) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\RealmExtensions.cs:line 14
05:19:07 at osu.Game.Database.ModelManager`1.performFileOperation(TModel item, Action`1 operation) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 46
05:19:07 at osu.Game.Database.ModelManager`1.AddFile(TModel item, Stream contents, String filename) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Database\ModelManager.cs:line 36
05:19:07 at osu.Game.Screens.Edit.Setup.ResourcesSection.ChangeAudioTrack(FileInfo source) in C:\BuildAgent\work\ecd860037212ac52\osu.Game\Screens\Edit\Setup\ResourcesSection.cs:line 115
05:19:07 at osu.Game.Tests.Visual.Editing.TestSceneEditorBeatmapCreation.<TestAddAudioTrack>b__13_0() in C:\BuildAgent\work\ecd860037212ac52\osu.Game.Tests\Visual\Editing\TestSceneEditorBeatmapCreation.cs:line 101
05:19:07 at osu.Framework.Testing.Drawables.Steps.AssertButton.checkAssert()
05:19:07 at osu.Framework.Testing.Drawables.Steps.StepButton.PerformStep(Boolean userTriggered)
05:19:07 at osu.Framework.Testing.TestScene.runNextStep(Action onCompletion, Action`1 onError, Func`2 stopCondition)
```
2022-06-27 16:22:01 +09:00
Dean Herbert
31a447fda0
Update parameter discards
2022-06-24 21:26:19 +09:00
Dean Herbert
f71f6302fd
Remove unnecessary null
casts
2022-06-24 14:50:11 +09:00
Dan Balasescu
043aa82a31
Add test
2022-06-21 18:09:00 +09:00
Dan Balasescu
f8830c6850
Automated #nullable processing
2022-06-17 16:37:17 +09:00
Gabe Livengood
2fe34f188f
shamelessly copy osumodmagnetised
2022-06-09 18:52:10 -04:00
Gabe Livengood
569c39942a
replace easement with easing
2022-06-09 18:26:18 -04:00
Gabe Livengood
e5171aaebf
update tests to match new bindable names
2022-06-07 09:48:53 -04:00
Bartłomiej Dach
a8e1c5ba87
Fix remaining cases of incorrect GameplayState
construction in tests
...
Manual attempts to initialise replaced by a new `TestGameplayState`
helper for ease of use.
2022-05-28 15:23:29 +02:00
Gabe Livengood
5d838628d7
add test, fix formatting, expose easing function
2022-05-27 23:15:19 -04:00
Dean Herbert
2e21d75b10
Move metronome into own class and rename to avoid conflict with mod sounds
2022-05-20 17:30:04 +09:00
Dean Herbert
f22ff4e087
Remove editor animation toggling (replaced by overlap markers)
2022-05-12 19:28:56 +09:00
Dean Herbert
fda61943b0
Update distance snap test when cursor at centre of grid to be in line with expectations
2022-05-12 13:11:55 +09:00
Dean Herbert
fecf92e16f
Update libraries to latest versions
2022-05-11 19:54:59 +09:00
Salman Ahmed
b119726b28
Reword test step
2022-05-06 15:38:38 +03:00
Dean Herbert
daed42513e
Fix outdated test asserts
2022-05-06 18:44:25 +09:00
Dean Herbert
9fd98b8060
Also add test coverage of adjsuting the distance spacing multiplier
2022-05-05 18:49:12 +09:00
Dean Herbert
4fe23bced2
Update tests with new assumptions and a better snap implementation
2022-05-05 18:49:12 +09:00
Salman Ahmed
269e15c167
Add test coverage of distance spacing multiplier working with distance snap grid
2022-05-05 18:49:12 +09:00
Dean Herbert
de9b3d33eb
Rename misleading DistanceSpacing
variable
2022-05-05 17:08:09 +09:00
Dean Herbert
19cf9dc20b
Merge branch 'snapping-tidy-distance'
2022-05-05 16:51:32 +09:00
Dean Herbert
977e6d8a80
Add xmldoc for IDistanceSnapProvider
and related properties
2022-05-05 16:25:45 +09:00
Dean Herbert
f6fc926f1a
Add xmldoc and rename methods in IPositionSnapProvider
for legibility
2022-05-05 15:58:21 +09:00
Dean Herbert
faeefc5e18
Merge pull request #16576 from frenzibyte/osu-distance-spacing
...
Add "distance spacing" support in editor for osu! ruleset
2022-05-03 12:15:18 +09:00
Salman Ahmed
fef94d49f4
Revert "Convert data type of DistanceSpacing
to float"
...
This reverts commit 7aaa88cac2
.
2022-04-29 08:02:07 +03:00
Salman Ahmed
723d70be70
Change TestInputSingularWithBreak
to reproduce case of pressing before second object
2022-04-29 05:38:14 +03:00
Salman Ahmed
7442ae283c
Tidy up test cases a touch
2022-04-29 05:25:22 +03:00
Salman Ahmed
abb88b0907
Move distance spacing application to DistanceSnapGrid
2022-04-28 10:54:38 +03:00
Salman Ahmed
7aaa88cac2
Convert data type of DistanceSpacing
to float
2022-04-28 10:24:36 +03:00
Salman Ahmed
2e8372fe90
Minor cleanup
...
Just from reading diff.
2022-04-28 07:14:43 +03:00
Salman Ahmed
a5defbe496
Keep distance spacing reset to one on test scenes with slider snapping for now
2022-04-28 06:44:50 +03:00
Salman Ahmed
835898dd30
Introduce DistancedHitObjectComposer
and supersede OsuToolboxComposite
2022-04-28 06:44:50 +03:00
Salman Ahmed
8ed39009fd
Encapsulate distance spacing control handling to a "distance toolbox composite"
...
Encapsulated in a way which can allow further extensibility for the
right-side area of toolboxes.
2022-04-24 08:33:03 +03:00
Salman Ahmed
70a93c0e7e
Move DistanceSpacingMultiplier
bindable to its own IDistanceSnapProvider
interface
2022-04-24 08:33:00 +03:00
Salman Ahmed
4f8f27a58b
Merge branch 'master' into osu-distance-spacing
2022-04-24 05:23:30 +03:00
Salman Ahmed
610d61dce9
Fix TestSceneSliderApplication
not applying legacy skin transformer
2022-04-23 03:34:05 +03:00
Salman Ahmed
858c8f927f
Attach comment explaining purpose of CallBase
2022-04-20 00:27:02 +03:00
Salman Ahmed
fd20c2bdcd
Change circle/overlay sprite fields to protected
for better test assertion
2022-04-20 00:24:28 +03:00
Salman Ahmed
813dc2dd78
Fix wrong prefix for default priority lookup in test
2022-04-19 19:46:29 +03:00
Salman Ahmed
f92a41b6c3
Replace local TestSkin
implementation with simplified Moq setups
2022-04-19 08:04:13 +03:00
Salman Ahmed
8d0dd3961e
Add failing test cases
2022-04-19 07:12:07 +03:00
Dean Herbert
ee8451c8ca
Merge branch 'master' into osu-diff-calc-max-combo
2022-04-04 14:20:44 +09:00
Dean Herbert
de625125d6
Rename magnetised mod attraction strength property to match new naming
2022-04-01 13:03:48 +09:00
Dean Herbert
a987cda30d
Rename "Aim Assist" to "Magnetised" to better suit the mod's behaviour
...
As proposed in https://github.com/ppy/osu/discussions/17375 .
2022-04-01 12:15:52 +09:00
Dan Balasescu
32e55e7d78
Merge branch 'master' into osu-diff-calc-max-combo
2022-03-31 15:08:08 +09:00
Dean Herbert
0cac935939
Shorten class name of ModCreatedReplayUser
2022-03-31 11:34:23 +09:00
Dean Herbert
4b2c01a8c1
Bring all mod implementations up-to-date
2022-03-29 16:59:03 +09:00
Dean Herbert
5fb51b578f
Update dependencies
...
Mainly for a `Clowd.Squirrel` bump to fix https://github.com/ppy/osu/discussions/17190 .
2022-03-09 19:09:51 +09:00
Bartłomiej Dach
a1786f62d7
Fix test failure due to attempting to set non-present divisor
...
With the latest changes permitting fully custom beat snapping, the 1/3
snap divisor isn't immediately available in editor, requiring a switch
to "triplets" mode first.
2022-02-27 23:10:22 +01:00
Shivam
1a7a160f0a
Update vscode launch.json files for all other projects
2022-02-25 14:28:54 +01:00
Dean Herbert
054ed546e3
Fix intermittent failures in remaining test method
2022-02-23 16:56:50 +09:00
Dean Herbert
a6b6644c2e
Replace LINQ queries with recommendations
2022-02-23 16:22:13 +09:00
Dean Herbert
9e279c3ebc
Fix completely incorrect judgement specification
2022-02-22 14:37:52 +09:00
Dean Herbert
91acc9eec6
Remove checks which are still going to occasionally fail due to pooling
2022-02-22 14:36:08 +09:00
Dean Herbert
0d56693b7a
Fix test not always checking the final bonus value
...
Due to the previous logic not waiting until the spinner had completed,
there could be false negatives as the check runs too early, with a
potential additional bonus spin occurring afterwards.
2022-02-22 14:28:15 +09:00
Dean Herbert
692ddd5f52
Merge branch 'master' into issues/16839-spun-out-rate
2022-02-22 14:04:45 +09:00
Dan Balasescu
567da9214e
Merge branch 'master' into osu-diff-calc-max-combo
2022-02-18 18:35:24 +09:00
Dean Herbert
7307e68e9c
Revert "Merge pull request #16889 from smoogipoo/remove-mod-multiplier"
...
This reverts commit 252b945d3b
, reversing
changes made to a1b39a96cf
.
2022-02-17 13:26:12 +09:00
Dean Herbert
28fcad9281
Update failing test to not account for no-longer-existing multiplier
2022-02-16 17:33:55 +09:00
Salman Ahmed
8b30c847f9
Update outdated bindable casts in tests
2022-02-16 08:39:08 +03:00
Salman Ahmed
0992bec2c8
Change "distance spacing" multipler type to double
...
Avoids losing precision on initial load, causing an unnecessary
hash change in `EditorChangeHandler`.
Resolves test failures in `TestSceneEditorChangeStates`
(https://github.com/ppy/osu/runs/5192493482?check_suite_focus=true ).
2022-02-16 03:28:12 +03:00
Dean Herbert
d79845fb1d
Revert NUnit3TestAdaptor
(again)
...
Console output is still broken. See
https://github.com/ppy/osu/runs/5196023462?check_suite_focus=true .
2022-02-15 17:06:34 +09:00
Dean Herbert
60153bb69d
Update nuget packages to highest usable versions
...
EF packages are intentionally pinned to 5.0.14 as higher versions no
longer support `netstandard2.1`, which we require for xamarin projects.
2022-02-15 15:19:23 +09:00
Salman Ahmed
500322ff21
Update failing snap test scenes
2022-02-15 02:21:53 +03:00
Salman Ahmed
528dc03b8c
Expose distance spacing in IPositionSnapProvider
for updating distance grid
...
Alternate method is to expose a `SnapDistancesChanged` event in
`IPositionSnapProvider` instead, but I chose this way as an analogue to
`IBeatSnapProvider.BeatDivisor`, which might even make sense to be
exposed as `BindableBeatDivisor` instead of caching that separately.
2022-02-15 02:21:53 +03:00
Kaleb
95b1bffffe
Add test to ensure spinners only complete
...
No bonus or a non-300 judgement
2022-02-14 03:46:36 -05:00
Kaleb
c1777f20e1
Fix Spun Out tests
...
Change 'unaffected by mods' test to use dynamic RPM value instead of a fixed value
2022-02-14 03:11:44 -05:00
Dean Herbert
176bb4a4e2
Update desktop projects to target .NET 6
2022-02-10 17:42:09 +09:00
Dean Herbert
2731d8e3c2
Merge pull request #16701 from LeNitrous/mod-alternate-osu
...
Add "Alternate" mod for osu! ruleset
2022-02-03 10:41:23 +09:00
Dean Herbert
987aa5a21c
Add testing of different strengths
2022-02-02 16:26:00 +09:00
Dean Herbert
6b31e7e9db
Merge branch 'master' into aimassist-mod
2022-02-02 15:18:48 +09:00
Dean Herbert
104256a054
Add test coverage
2022-02-02 15:18:44 +09:00
Bartłomiej Dach
7cdf63c654
Remove unused FindProvider()
methods
...
No longer needed since 39f99bf785
.
2022-02-01 21:53:21 +01:00
Nitrous
e408d8ef0e
rename Frames
to ReplayFrames
2022-01-29 23:19:51 +08:00
Nitrous
1087d8b1ce
add tests
2022-01-29 22:31:31 +08:00
Dean Herbert
17f0d7897b
Increase lenience of alpha check in TestSceneOsuModNoScope
...
I believe the [test
failures](https://github.com/ppy/osu/runs/4977283066?check_suite_focus=true )
we're seeing here are due to the implementation of interpolation of the
alpha being frame dependent (in a way that doesn't interact well with
tests). The reason for never hitting the expected value is that the
beatmap ends, causing the cursor to become fully visible again.
It's probably already good-enough for most cases, so let's attempt to
silence these test failures by not checking so precisely for the alpha
value.
We're checking for either 1 or 0 so it's not too important how close it
is to either.
2022-01-28 18:36:00 +09:00
Dean Herbert
deaff340d2
Add test coverage of saving velocity
2022-01-24 19:43:18 +09:00
Henry Lin
44311c1f4e
Add tests for diffcalc max combo
2022-01-23 11:25:22 +08:00
Dan Balasescu
3e5d29ed00
Merge pull request #16505 from peppy/remove-base-difficulty-usage
...
Remove all usage of `BaseDifficulty` (and access `Difficulty` instead)
2022-01-19 13:53:55 +09:00
Dean Herbert
96d07e20ed
Revert nunit test adaptor version bump until console output bug is resolved
...
Tests have started to output too much log content, causing viewing CI
failures to be painfully impossible. Roll back for now.
Fix may be related to
https://github.com/nunit/nunit3-vs-adapter/issues/941 , although we don't
use filter.
2022-01-19 02:18:58 +09:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Dean Herbert
1b62a685f3
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-18 15:07:59 +09:00
Dean Herbert
125439d177
Update all (non-NET6) nuget packages
2022-01-18 11:09:26 +09:00
Dean Herbert
b5f670cc5b
Add far too many fixes for ruleset non-nullable requirements
2022-01-12 23:24:11 +09:00
Dean Herbert
90558f809f
Merge branch 'master' into slider-snapping
2022-01-10 22:42:16 +09:00
Bartłomiej Dach
d2f44813dd
Add test coverage for slider snapping when adding/removing control points
2022-01-07 15:47:02 +01:00
Bartłomiej Dach
814b318a10
Add test coverage of slider end snapping behaviour
2022-01-07 15:47:02 +01:00
Dean Herbert
f9713b8895
Replace usage of TimeoutAttribute
to fix beatmap conversion test failures
2022-01-04 11:51:41 +09:00
Bartłomiej Dach
b29c2bf9f3
Add test resources for animated legacy hit circle overlay
2021-12-28 15:58:34 +01:00
Bartłomiej Dach
c429c74d89
Expose and use test ruleset config cache in test scenes
2021-12-23 19:42:26 +01:00
Bartłomiej Dach
5cbaa028eb
Use extracted ruleset config cache implementation in DI
2021-12-23 19:02:10 +01:00
Bartłomiej Dach
29b42402a3
Add failing test for drag after placement moving last placed point sometimes
2021-12-23 09:06:03 +01:00
Bartłomiej Dach
ef20182a34
Rewrite test to check selection state during and after new control point placement
2021-12-22 10:57:39 +01:00
Bartłomiej Dach
307d3709e0
Add failing test steps for selection behaviour on new point creation
2021-12-22 09:32:38 +01:00
Bartłomiej Dach
9973db3981
Add failing test steps for right click behaviour
2021-12-22 08:40:17 +01:00
Bartłomiej Dach
adfadc13f7
Add test case for dragging selection including slider head
2021-12-21 12:34:55 +01:00
Bartłomiej Dach
b311308ada
Add more comprehensive test of multiple selection
2021-12-20 22:41:24 +01:00
Bartłomiej Dach
cdb587d956
Add more test steps for input handling edge cases
2021-12-20 21:51:56 +01:00
Bartłomiej Dach
d2417beeac
Implement drag operation for multiple path control points
2021-12-20 21:29:57 +01:00
Bartłomiej Dach
fbba8293c7
Add failing test for expected multiple path drag UX
2021-12-20 21:01:11 +01:00
Dean Herbert
f6a3709060
Store default skins to database
2021-11-29 18:28:25 +09:00
Dean Herbert
e0629ba81c
Update all dependencies
2021-11-20 13:31:10 +09:00
Dean Herbert
fabf253381
Update difficulty calculator tests to also use IWorkingBeatmap
2021-11-15 19:16:49 +09:00
Dean Herbert
369b4ba789
Update DifficultyCalculator
to take an IRulesetInfo
2021-11-15 19:16:48 +09:00
Dan Balasescu
a76247603f
Merge pull request #15564 from apollo-dw/sliderend-sr
...
Nerf dropped sliders in osu! difficulty calculation
2021-11-12 18:16:28 +09:00
Dan Balasescu
512094c17b
Update tests
2021-11-12 14:00:36 +09:00
Bartłomiej Dach
8aa04864ce
Add support for converting sliders with repeats to streams
2021-11-11 23:25:49 +01:00
Bartłomiej Dach
0cd3f98598
Ensure samples & sample points are carried over during conversion
2021-11-11 21:43:06 +01:00
Bartłomiej Dach
d9494d405e
Add test coverage for slider-to-stream conversion
2021-11-11 21:01:30 +01:00
Semyon Rozhkov
34d235b790
Reset combo in different way
2021-11-10 15:50:36 +03:00
Dan Balasescu
2c1941eec6
Merge pull request #15514 from Wieku/fix-initial-strain
...
Change currentStrain to 0 for standard mode skills
2021-11-08 12:04:50 +09:00
Dean Herbert
17637d9dac
Merge pull request #15505 from peppy/use-class-rename
...
Rename `User` to `APIUser` and move to correct namespace
2021-11-08 11:48:19 +09:00
Sebastian Krajewski
e88b0e5587
Fix tests
2021-11-08 02:08:12 +01:00
smoogipoo
366583c8e2
Update tests
2021-11-08 00:33:57 +09:00
smoogipoo
95f2bef119
Update tests
2021-11-07 23:27:37 +09:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
smoogipoo
c3a31a019b
Merge branch 'master' into aim-refactor-base
2021-11-03 00:32:51 +09:00
smoogipoo
5486ca084e
Resolve tests
2021-11-02 23:32:58 +09:00
Dan Balasescu
3f31cb39c0
Merge pull request #15279 from Flux3on/spinner-judgement-fix
...
Fix spinner judgements on old beatmaps get incorrectly stacked
2021-11-02 14:46:15 +09:00
dependabot[bot]
7747fd5810
Bump Microsoft.NET.Test.Sdk from 16.11.0 to 17.0.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.11.0 to 17.0.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.11.0...v17.0.0 )
---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-11-01 17:01:54 +00:00
Dean Herbert
0a56e22fa0
Remove unused using statement
2021-10-29 12:14:14 +09:00
Dean Herbert
e0cdcdd7a4
Merge branch 'master' into spinner-judgement-fix
2021-10-29 12:13:42 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Dean Herbert
838481bf3a
Merge pull request #15252 from jaswon/no-scope-breaks
...
Show cursor during breaks and spinners in no scope mod
2021-10-27 12:55:02 +09:00
Dean Herbert
e7b19cb724
Rename test and fix incorrect layout
2021-10-26 11:30:36 +09:00
Roxie Wattz
3687f830e8
Rename my test scene
...
As requested by bdach
2021-10-25 16:57:07 -07:00
Roxie Wattz
7a92c7ab7e
Move condition to separate switch statement
...
No clue if this is how peppy wanted me to do it but it still works
2021-10-25 00:25:32 -07:00
Roxie Wattz
03896fd2eb
Added test for Ouendan 2 style Hidden mod
2021-10-24 22:17:55 -07:00
Roxie Wattz
27d4201dae
Added a spinner spam test
...
Shoutout to Echo for making Wizards in Winter x3
2021-10-24 19:42:37 -07:00
Jason Won
9f62d1d98c
add tests for NoScope
2021-10-24 19:04:04 -04:00
Dean Herbert
06249c4ab2
Fix incorrect usages of Scheduler.AddOnce
2021-10-14 17:52:19 +09:00
smoogipoo
aa380a11c1
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-14 12:02:10 +09:00
smoogipoo
ceec81d54d
Fix another spinner test failure
2021-10-13 20:26:54 +09:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-13 20:17:57 +09:00
smoogipoo
e36c484060
Ensure rewinding before the spinner's start time
2021-10-13 15:30:58 +09:00
smoogipoo
392e7c4e73
Update tests
2021-10-10 16:16:59 +09:00
Dan Balasescu
8884091422
Merge pull request #15014 from joseph-ireland/remove-initial-strain
...
Change initial strain value in skills from 1 to 0
2021-10-10 15:56:20 +09:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
...
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Joseph Ireland
185bb9c122
change initial strain from 1 to 0 to allow simpler implementations
2021-10-07 09:30:18 +01:00
Dean Herbert
c41271ea78
Fix hidden test failures
2021-10-07 16:26:24 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dean Herbert
bd84a8b749
Merge branch 'new-interfaces' into beatmap-difficulty-more-interface-usage
2021-10-05 18:21:21 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dan Balasescu
aa1bfc16d2
Merge pull request #14929 from peppy/gameplay-state
...
Replace `GameplayBeatmap` with `GameplayState`
2021-10-04 15:56:44 +09:00
Bartłomiej Dach
07c11953cd
Modify special test skin to visually cover regression
2021-10-03 15:53:46 +02:00
Dean Herbert
32afd3f426
Replace all basic usages
2021-10-02 02:22:23 +09:00
Dean Herbert
a92d499d7a
Convert usages of BeatmapDifficulty
to IBeatmapDifficultyInfo
2021-10-01 16:55:50 +09:00
Dean Herbert
46bafb6252
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-28 13:53:56 +09:00
Dean Herbert
60c9e9f704
Merge pull request #14805 from bdach/rectangular-snap-grid
...
Add rectangular snap grid to osu! editor composer
2021-09-22 00:12:03 +09:00
Dean Herbert
4cdce69f7e
Update test to match test beamap data
2021-09-21 23:45:03 +09:00
smoogipoo
69e28dc8a1
Add failing test
2021-09-21 14:44:22 +09:00
Bartłomiej Dach
d15bd5a15e
Store grid size back to beatmap on change
2021-09-20 20:39:39 +02:00
Bartłomiej Dach
0d7dac03f4
Start with largest grid size
2021-09-20 20:34:22 +02:00
Bartłomiej Dach
fe21577f11
Adjust grid snap in line with new logic
2021-09-20 20:32:34 +02:00
Bartłomiej Dach
4e094b2127
Implement grid size toggling matching stable
2021-09-19 20:26:02 +02:00
Bartłomiej Dach
c403e628dd
Add test coverage for distance/rectangular grid exclusivity
2021-09-19 18:08:34 +02:00
Opelkuh
1d7d779f66
Merge branch 'master' into add-legacy-star-particles
2021-09-19 04:34:35 +02:00
Dean Herbert
fde7c88999
Merge branch 'master' into update-framework
2021-09-16 22:49:02 +09:00
Dean Herbert
bb132f9509
Update a few more missed event changes in tests
2021-09-16 22:41:35 +09:00
smoogipoo
d8f27633a4
Fix legacy approach circles accepting alpha
2021-09-16 19:35:15 +09:00
smoogipoo
81ced68f89
Merge branch 'master' into display-sr-changes
2021-09-14 13:32:58 +09:00
Opelkuh
16f98357e6
Add cursor particles tests
2021-09-13 21:44:25 +02:00
Dean Herbert
1952ebece9
Update tests to use more correct control point definitions
2021-09-06 22:04:51 +09:00
Dean Herbert
b2a14b13dc
Update outdated tests
2021-09-03 17:11:12 +09:00
Dean Herbert
d4e5a612ea
Update IPositionalSnapProvider
to take a HitObject
as reference, rather than raw time
...
This allows fetching the correct `DifficultyControlPoint` from the
hitobject. Nothing more.
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
dependabot[bot]
5a1eccd8e3
Bump Microsoft.NET.Test.Sdk from 16.10.0 to 16.11.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.10.0 to 16.11.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.10.0...v16.11.0 )
---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-09-01 18:17:37 +00:00
Dean Herbert
e15198f077
Update missed tests
2021-08-26 13:47:10 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
smoogipoo
0d2ab550dd
Update SR values in tests
2021-08-11 13:04:32 +09:00
smoogipoo
2196ae9ca2
Merge branch 'master' into display-sr-changes
2021-08-11 13:02:34 +09:00
Salman Ahmed
0d22b9223b
Add unit test for inverse muting transferal
2021-08-03 12:50:54 +03:00
Salman Ahmed
ea02571da9
Inline parameterised test case
2021-08-03 12:49:39 +03:00
Salman Ahmed
026c632539
Add test coverage
2021-08-01 20:19:44 +03:00
Bartłomiej Dach
c371e67d70
Update diffcalc test to match ground-truth formula
2021-08-01 15:32:10 +02:00
Dean Herbert
50a2abbe7f
Merge pull request #12683 from frenzibyte/legacy-beatmap-combo-offset
...
Apply combo offsets "colour hax" only on beatmap skins
2021-07-23 14:30:18 +09:00
Salman Ahmed
20adfabc97
Remove unnecessary parentheses
...
I... forgot to amend that.
2021-07-22 16:42:07 +03:00
Salman Ahmed
cd7b90363a
Check nested hitobjects while asserting accent colour
2021-07-22 16:40:28 +03:00
emu1337
84fd59777c
Merge branch 'master' into diffspike-balance
2021-07-20 19:39:41 +02:00
Salman Ahmed
300b3f22b1
Remove no longer correct usage of "legacy" in offsets
2021-07-20 14:35:21 +03:00
Salman Ahmed
9d92b795fa
Revert making ComboOffset
s legacy and define BeatmapSkinComboIndex
instead
2021-07-20 14:15:43 +03:00
Salman Ahmed
a1001542f3
Update outdated test cases
2021-07-20 10:28:30 +03:00
Salman Ahmed
554652b033
Merge branch 'refactor-combo-colour-retrieval' into legacy-beatmap-combo-offset
2021-07-20 10:11:52 +03:00
Naxess
53c0298b5e
Add too short spinners check and tests
2021-07-13 10:51:40 +02:00
Naxess
fec9448301
Add too short sliders check and tests
2021-07-13 10:50:41 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
dependabot[bot]
0d3de488de
Bump NUnit3TestAdapter from 3.17.0 to 4.0.0
...
Bumps [NUnit3TestAdapter](https://github.com/nunit/nunit3-vs-adapter ) from 3.17.0 to 4.0.0.
- [Release notes](https://github.com/nunit/nunit3-vs-adapter/releases )
- [Commits](https://github.com/nunit/nunit3-vs-adapter/compare/V3.17...V4.0.0 )
---
updated-dependencies:
- dependency-name: NUnit3TestAdapter
dependency-type: direct:production
update-type: version-update:semver-major
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-07-01 17:02:17 +00:00
smoogipoo
2c1f788f2d
Merge methods
2021-06-30 19:52:25 +09:00
smoogipoo
b94d88be50
Make method static to better define its usage
2021-06-30 19:49:51 +09:00
smoogipoo
e23614556e
Fix slider testscene failures
2021-06-30 19:43:34 +09:00
smoogipoo
e9158ccc41
Fix gameplay tests incorrectly seeking via MusicController
2021-06-29 23:23:21 +09:00
Dean Herbert
4cb9c6a842
Merge pull request #13423 from frenzibyte/transformers-per-skin
...
Refactor ruleset skin transforming logic to be per-`ISkin` rather than one `ISkinSource`
2021-06-22 21:24:56 +09:00
Salman Ahmed
ece63b9ba1
Remove unused using directive
2021-06-22 12:03:55 +03:00
Salman Ahmed
31cbb36a64
Implement FindProvider
and AllSources
properly on all test ISkinSource
s
2021-06-22 12:03:14 +03:00
Salman Ahmed
b12adc6073
Remove all test skinning changes in favour of the ISkinSource.AllSources
path
2021-06-22 10:48:03 +03:00
Dean Herbert
6c3d2315d0
Merge pull request #13606 from Naxesss/low-diff-checks
...
Add low difficulty spacing checks
2021-06-22 16:29:37 +09:00
Dean Herbert
0ad189e357
Expose skin sources via ISkinSource
and revert to consuming based on hierarchy
2021-06-22 16:19:55 +09:00
Dean Herbert
1b0aadcc6f
Merge branch 'master' into transformers-per-skin
2021-06-22 16:03:15 +09:00
Naxess
629c98e6a0
Add time distance equality tests
2021-06-21 15:34:11 +02:00
Naxess
e11139eadf
Add low difficulty overlap tests
...
Moq is introduced to mock sliders' end time/position. This is already used similarly in `osu.Game.Tests`.
2021-06-21 15:33:50 +02:00
Bartłomiej Dach
fe48ddfee3
Also cover slider animation disable
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
e2a370f602
Add coverage for hit circle fade-out duration
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
69c1cd5b34
Add failing test case for hit circle animations disable
2021-06-18 16:04:11 +02:00
Bartłomiej Dach
403909b598
Update SR test values in line with diffspike changes
2021-06-18 12:49:51 +02:00
Dan Balasescu
6cec1145e3
Merge pull request #13523 from ekrctb/applicable-to-dho
...
Reduce boilerplate of `IApplicableToDrawableHitObjects` by taking a single DHO instead of an enumerable
2021-06-17 19:59:06 +09:00
smoogipoo
ccba6b5ac2
Fix test failures
2021-06-17 16:13:47 +09:00
Dean Herbert
6d0b3efa23
Reorganise existing tests into hits and misses
2021-06-17 15:08:09 +09:00
Dean Herbert
249ae3141e
Add early/late tests for hit circles
2021-06-17 15:06:56 +09:00
ekrctb
67d8e0059f
Use singular IApplicableToDrawableHitObject
for consumers
2021-06-16 18:47:04 +09:00
Dean Herbert
4b45d8318e
Merge branch 'master' into transformers-per-skin
2021-06-16 16:37:28 +09:00
Dean Herbert
33aec57238
Replace 1.0 version in old skin test assets with none
2021-06-11 15:45:34 +09:00
Salman Ahmed
680791301f
Consume new method rather than caching skin sources on top of Player
2021-06-10 16:36:46 +03:00
Dean Herbert
9ebafb1ec0
Fix cursor trail logic
2021-06-06 22:26:27 +09:00
Dean Herbert
06275a6a7d
Merge branch 'master' into legacy-skin-default-fallback
2021-06-04 16:00:30 +09:00
Dean Herbert
52557da335
Add test coverage
2021-06-04 14:14:51 +09:00
Dan Balasescu
c065f761c7
Merge branch 'master' into legacy-skin-default-fallback
2021-06-02 19:08:52 +09:00
Dean Herbert
5366e7f61e
Merge branch 'master' into remove-hud-component-lookup
2021-06-02 16:10:06 +09:00
Dean Herbert
f8ae70e562
Update existing function type rather than adding an override
2021-06-02 16:04:53 +09:00
dependabot[bot]
967a7c3db5
Bump Microsoft.NET.Test.Sdk from 16.9.4 to 16.10.0
...
Bumps [Microsoft.NET.Test.Sdk](https://github.com/microsoft/vstest ) from 16.9.4 to 16.10.0.
- [Release notes](https://github.com/microsoft/vstest/releases )
- [Commits](https://github.com/microsoft/vstest/compare/v16.9.4...v16.10.0 )
---
updated-dependencies:
- dependency-name: Microsoft.NET.Test.Sdk
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-06-01 19:59:27 +00:00
Dean Herbert
54338bdcc5
Add test ensuring correct osu! ruleset sample lookups
2021-06-01 18:56:28 +09:00
Dean Herbert
3ff9f9c89d
Make FindProvider
non-default
2021-05-31 21:29:47 +09:00
Dean Herbert
f60e9cb085
Remove weird override logic in TestCase
methods
2021-05-31 20:00:47 +09:00
Dean Herbert
e78391db7a
Fix usage of DI before it's ready in combo colour tests
2021-05-31 19:58:19 +09:00
Dean Herbert
8336428574
Add regression test for spinner sample actually transforming its frequency
2021-05-24 15:10:33 +09:00
Dean Herbert
a96603f025
Merge pull request #12782 from smoogipoo/rework-hitobject-blueprints
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Rename hitobject blueprints and tie them to HitObjects
2021-05-18 16:30:58 +09:00
smoogipoo
532c41c82e
Remove nested blueprints from sliders
2021-05-18 14:19:11 +09:00
smoogipoo
ffb6135a1b
Rework hitobject blueprints to take in hitobject models
2021-05-13 19:53:32 +09:00
Naxess
19800f5f7f
Move IBeatmap
arg into context
2021-05-13 11:24:22 +02:00
Naxess
e7c7786db3
Merge branch 'master' into beatmap-verifier-context
2021-05-13 07:40:33 +02:00
Naxess
c13b93e6f1
Replace IWorkingBeatmap
arg with BeatmapVerifierContext
in checks
...
This simplifies passing of contextual information by enabling addition without needing to refactor lots of classes.
See next commit for example.
2021-05-12 02:29:18 +02:00
Dean Herbert
77e422409c
Add SkinInfo.InstantiationInfo
to allow creating different skin types
2021-05-11 23:37:06 +09:00
Salman Ahmed
71d3b44c78
Add test coverage for legacy beatmap combo offsets
2021-05-05 09:22:19 +03:00
dependabot[bot]
1b3b07d6a9
Bump NUnit from 3.13.1 to 3.13.2
...
Bumps [NUnit](https://github.com/nunit/nunit ) from 3.13.1 to 3.13.2.
- [Release notes](https://github.com/nunit/nunit/releases )
- [Changelog](https://github.com/nunit/nunit/blob/v3.13.2/CHANGES.md )
- [Commits](https://github.com/nunit/nunit/compare/v3.13.1...v3.13.2 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-04-29 03:51:12 +00:00
smoogipoo
bda8f68da4
Add failing test
2021-04-26 15:03:43 +09:00
Dean Herbert
68807a90ec
Merge pull request #12448 from smoogipoo/gcc-abstraction
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Make GameplayClockContainer abstract and add MasterGameplayClockContainer
2021-04-22 16:20:52 +09:00
Dan Balasescu
cf55383fff
Merge pull request #12486 from ekrctb/unmanaged-hit-object-entry
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Associate DrawableHitObject with HitObjectLifetimeEntry rather than HitObject
2021-04-21 17:08:21 +09:00
smoogipoo
31c5fb350f
Merge branch 'master' into gcc-abstraction
2021-04-21 16:33:36 +09:00
ekrctb
3fbeadf318
Deprecate old overload of Apply
2021-04-21 14:32:37 +09:00
Naxess
5262d94e21
Fix wrong assert in offscreen test
2021-04-20 13:21:57 +02:00
Naxess
8656176ab8
Add the playable beatmap as check argument
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This is different from the working beatmap's `.Beatmap` property in that it is mutated by the ruleset/editor.
So hit objects, for example, are actually of type `Slider` and such instead of the legacy `ConvertSlider`.
This should be preferred over `workingBeatmap.Beatmap`.
2021-04-20 01:31:51 +02:00
Naxess
448574e7e6
Use WorkingBeatmap
instead of IBeatmap
...
This lets us access things like the background, track, etc. which are necessary for quality and filesize checks.
Also improves the structure of the `CheckBackgroundTest` class in the process.
2021-04-17 17:33:53 +02:00
smoogipoo
5e82f40d67
Merge branch 'master' into gcc-abstraction
2021-04-16 20:14:53 +09:00
Dean Herbert
b413ffae3e
Fix test going offscreen in headless execution
2021-04-16 18:54:33 +09:00
Dean Herbert
30e00cc4aa
Add test coverage of selection / scaling scenarios
2021-04-16 17:07:20 +09:00
Dean Herbert
401bf368a7
Merge branch 'fix-slider-scale-crash' into fix-slider-zero-length
2021-04-16 16:58:19 +09:00
Dean Herbert
ab1a1a1df4
Add failing test case due to div by zero
2021-04-16 16:55:17 +09:00
Dean Herbert
965a1ead36
Disallow zero-length slider blueprint placements
2021-04-16 14:38:30 +09:00
smoogipoo
1aa36818df
Abstractify GameplayClockContainer
2021-04-14 17:47:11 +09:00
Salman Ahmed
4538e4b503
Remove wrong assert
2021-04-14 08:58:25 +03:00
Salman Ahmed
daf198fa77
Add osu! 2007 skin cursor for testing purposes
2021-04-14 08:18:24 +03:00
Salman Ahmed
b060b59dcf
Return null values instead of throwing NIE
2021-04-14 08:17:35 +03:00
Salman Ahmed
df991bc0af
Refactor gameplay cursor test scene and add visual coverage
2021-04-14 06:36:31 +03:00
Dean Herbert
1ff4e2076f
Merge branch 'master' into verify-tab
2021-04-13 23:05:48 +09:00
Naxess
4618728bf0
Add test case
2021-04-13 11:35:12 +02:00
Naxess
98c25b2e71
Remove unused import
2021-04-13 10:33:08 +02:00
Dean Herbert
b45d7de4ec
Update asserts to use better nunit specifications
2021-04-13 15:04:01 +09:00
Dean Herbert
4837cef095
Use static for playfield centre positioning
2021-04-13 14:44:52 +09:00
Naxess
6d3f9fa9ce
Use is
class instead of Equals
with template index
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Ensures ordering of `PossibleTemplates` does not affect tests.
2021-04-13 02:29:25 +02:00
Naxess
8a6dfcfae1
Add CheckOffscreenObjects
tests
2021-04-13 01:22:36 +02:00