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Commit Graph

863 Commits

Author SHA1 Message Date
Salman Ahmed
01478d780d Generalize IHasSpinnerApproachCircle from being spinner-specifc 2021-06-21 03:43:11 +03:00
Salman Ahmed
c04b09520d Replace spinner approach circle proxying logic with hooking up to OnSkinChange in mod 2021-06-19 20:06:28 +03:00
Henry Lin
c867940584 Marked target mod and traceable mod as incompatible; extracted playfield clamping logic
Nothing is visible when target mod and traceable mod are enabled together.
2021-06-19 12:26:16 +08:00
Henry Lin
b09165a074 Remove the circle size buff 2021-06-19 11:13:19 +08:00
Henry Lin
0cf3119006 Guard against edge cases 2021-06-19 11:12:29 +08:00
Henry Lin
ca8f08ca84 Avoid overlapping with recent circles 2021-06-19 10:04:48 +08:00
Salman Ahmed
843c8bd7a4 Move spinner approach circle to its own SkinnableDrawable 2021-06-18 20:33:50 +03:00
Salman Ahmed
f7b5341663 Merge branch 'master' into legacy-spinner-approach-circle 2021-06-18 19:50:52 +03:00
Henry Lin
cca26d4651 Take circle radius into account when clamping hit objects to playfield 2021-06-18 16:05:09 +08:00
Henry Lin
f5134c7fc2 Extract constants and add xmldoc 2021-06-18 14:39:46 +08:00
Henry Lin
dca2d8af4f Animate circles undimming 2021-06-18 13:18:44 +08:00
Dean Herbert
860626152a Mark all mods which adjust approach circle as incompatible with each other
Closes https://github.com/ppy/osu/issues/13543.
2021-06-18 13:21:53 +09:00
Salman Ahmed
c9458fd9ce Hide spinner approach circle in "Hidden" mod 2021-06-18 06:23:54 +03:00
Henry Lin
639e8b62b9 Make circles light up 1 beat length before start time 2021-06-18 11:20:04 +08:00
Henry Lin
b7f43405fc Dim circles instead of fade; improved hit samples; changed jump distance to be closer to cuttingedge 2021-06-17 22:01:58 +08:00
Henry Lin
f22beaeb5b Increase distance between combos; pull circles closer to center 2021-06-17 14:30:59 +08:00
Henry Lin
14622f4734 Improved guesstimations; fixed hit samples 2021-06-17 10:20:50 +08:00
ekrctb
90a13b8ed3 Use IApplicableToDrawableHitObject for OsuModApproachDifferent
Replacing the obsolete interface.
2021-06-16 22:05:40 +09:00
ekrctb
b6a9fa9999 Merge branch 'master' into applicable-to-dho 2021-06-16 22:04:10 +09:00
ekrctb
af80418ee8 Implement IApplicableToDrawableHitObject for mods
A breaking change in `ModWithVisibilityAdjustment` if the method was overriden.
2021-06-16 18:52:01 +09:00
Dean Herbert
7891ee4f32 Change order of settings to make scrolling easier
There's an issue with dropdown menus nested inside a scroll view being
very frustrating to scroll to off-screen items. This works around that
to some extent by giving the user more "parent-scrollable" space to
mouse wheel or drag over.
2021-06-16 17:32:31 +09:00
Dean Herbert
0c1023da31 Simplify transform logic 2021-06-16 17:27:52 +09:00
Dean Herbert
ee5f4f1856 Remove default (and make default "Gravity") 2021-06-16 17:27:43 +09:00
Dean Herbert
f6f1a068b2 Rename "easing" references to be "style" instead 2021-06-16 15:15:12 +09:00
Dean Herbert
b1dd502e06 Rename class to match new name 2021-06-16 15:09:42 +09:00
Dean Herbert
2ce487bdac Rename mod and fix easing mappings / naming 2021-06-16 14:31:22 +09:00
Dean Herbert
c5f76c7352
Merge branch 'master' into AddApproachCircleMod 2021-06-16 14:30:58 +09:00
Henry Lin
4ffff06dcb Break ApplyToBeatmap into subroutines 2021-06-15 11:06:56 +08:00
Henry Lin
04c0db6dce Code cleanup 2021-06-14 21:34:34 +08:00
Henry Lin
12a17d0983 Extract seed setting contorl to IHasSeed 2021-06-10 15:31:20 +08:00
Henry Lin
80f38b347b Merge branch 'ppy:master' into osu-target-mod 2021-06-10 15:13:27 +08:00
Henry Lin
7815b3c72b Display results after fail 2021-06-10 10:58:42 +08:00
Bartłomiej Dach
020c63017e Fix inspectcode issues 2021-06-09 09:21:02 +02:00
Dean Herbert
d0e9f8ef90 Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
Pasi4K5
b214f2ae0e Remove repeat and simplify getMinSliderMargin 2021-06-05 17:13:08 +02:00
Pasi4K5
f59263932a Use SliderPath.GetPathToProgress for getting the SliderPath's positions 2021-06-05 17:04:58 +02:00
Pasi4K5
b4f190c6ff Rename iteration variable 2021-06-04 17:22:36 +02:00
Pasi4K5
32e41048ff Fix System.ArgumentException caused by sliders bigger than the playfield 2021-06-04 16:50:27 +02:00
Pasi4K5
6357d1363c Add comment for slider_path_checking_rate 2021-06-04 16:26:40 +02:00
Pasi4K5
a0a6f3ef81 Replace Vector2 methods with math operators 2021-06-04 16:23:03 +02:00
Pasi4K5
9f2a9608f2 Rework slider positioning 2021-06-04 16:17:54 +02:00
Pasi4K5
7a4fc9ffc8 Move seed to base class 2021-06-03 18:16:11 +02:00
Dan Balasescu
d39eb7eac2
Merge pull request #12952 from peppy/autoplay-pause-support
Externalise autoplay generation from `Player` to allow use of replay playback functions
2021-06-03 17:29:17 +09:00
Dean Herbert
8b43cfdd7d
Merge pull request #12568 from Pasi4K5/mod-osu-random
Add mod "Random" for osu! ruleset
2021-06-03 17:14:27 +09:00
Pasi4K5
d5de5ae640 Add comments explaining the usage of shiftNestedObjects() 2021-05-26 20:50:31 +02:00
Dean Herbert
a08a4aa911 Move second call to shiftNestedObjects to a more understandable location 2021-05-26 16:48:16 +09:00
Dean Herbert
d6c4be207b Simplify naming 2021-05-26 16:44:44 +09:00
Dean Herbert
ad3e4287cd Move distanceToPrev inside randomisation function 2021-05-26 16:44:05 +09:00
Dean Herbert
6ca9b37c28 Make random generator a field to avoid passing around internally 2021-05-26 16:42:20 +09:00
Dean Herbert
6181b1ac92 Simplify previous object handling by using a class instead of struct 2021-05-26 16:42:20 +09:00
Dean Herbert
c5ff052096 Change internal to public 2021-05-26 16:31:25 +09:00
Pasi4K5
c85d5513be Remove redundant parameter and unused setters 2021-05-25 21:42:26 +02:00
Pasi4K5
bdbd64c88d Fix sliders being partly outside of the playfield in some cases 2021-05-25 21:32:18 +02:00
Dean Herbert
a3c78674a1 Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
Pasi4K5
098d8c2131 Add complete randomisation for first hit object and hit objects after spinners 2021-05-24 15:13:31 +02:00
Dean Herbert
53b5341bb9 Simplify application logic 2021-05-24 14:34:27 +09:00
Dean Herbert
a92ded8a2f Apply renaming and general code clean-up 2021-05-24 14:28:07 +09:00
Dean Herbert
88d7bc195d Split out and clean up playfield sizing references 2021-05-24 14:27:56 +09:00
Dean Herbert
8dd3f11d28 Tidy up struct and previous object handling 2021-05-24 14:19:10 +09:00
Henry Lin
15e7cce264 Added seed setting, fixed mod ignoring IncreaseFirstObjectVisibility 2021-05-22 14:14:41 +08:00
Henry Lin
d20b5c2d5a Refactored ApplyToBeatmap 2021-05-20 11:57:13 +08:00
Henry Lin
fe099be443 Implemented osu target mod 2021-05-19 22:25:56 +08:00
PercyDan54
63ac430386
Rename startTime in parameters 2021-05-15 11:26:16 +08:00
Pasi4K5
878182fbdf Fix slider ticks not being shifted along with their parent sliders 2021-05-15 02:07:24 +02:00
Pasi4K5
3fa6a0413b Add slider position randomisation 2021-05-14 23:04:09 +02:00
PercyDan54
a4c1b9a1a7
Rename startTime to fadeStartTime 2021-05-14 21:56:13 +08:00
PercyDan54
a86a4bab91
Remove empty override 2021-05-14 21:55:32 +08:00
PercyDan54
393ac4fdd1
Destruct declaration 2021-05-14 21:30:58 +08:00
PercyDan54
67dfeeb1b7
Cleanup code in ModHidden 2021-05-14 21:29:13 +08:00
Dean Herbert
dbc2318710 Initial tidying up 2021-05-14 14:13:35 +09:00
Pasi4K5
ac04e8afa2 Change name of option "Custom seed" to "Seed" and set its value to the generated seed 2021-05-14 01:50:11 +02:00
Pasi4K5
a9d5211e81 Remove seed from the ScorePanel and "Paste" button 2021-05-14 01:42:39 +02:00
Pasi4K5
946abfbb83 Rework settings; Add seed to ScorePanel; Apply requested changes from @bdach 2021-05-12 18:11:50 +02:00
Pasi4K5
6bed268bd8 Enhance mod settings and add option "Random seed"
+ slight adjustments
2021-05-01 04:01:43 +02:00
Pasi4K5
d90708d646
Merge branch 'master' into mod-osu-random 2021-05-01 02:45:32 +02:00
Andrei Zavatski
7bf3498e2a Calculate playfield scale locally 2021-04-30 02:49:19 +03:00
Andrei Zavatski
25e0fb1cf9 Refactor OsuModBarrelRoll to allow it's usage by other rulesets 2021-04-30 01:59:59 +03:00
Pasi4K5
95040f7edc Change initial seed to a random number 2021-04-27 22:19:04 +02:00
Pasi4K5
a141a4e9e6 Add setting "Seed"
Random numbers are now generated with the seed specified in the mod settings.
2021-04-27 20:44:36 +02:00
Pasi4K5
4b05568d2d Revert "Fix bug causing the star rating to change when Random is enabled"
This reverts commit 1dfe028c02.
2021-04-27 19:39:58 +02:00
Pasi4K5
1dfe028c02 Fix bug causing the star rating to change when Random is enabled 2021-04-26 22:26:13 +02:00
Pasi4K5
6e85c4e069 Change randomisation process to keep distances between objects
Remove now unnecessary settings;
Remove spinners;
Sliders are not implemented yet
2021-04-25 23:57:01 +02:00
Pasi4K5
08821da954 Change mod description 2021-04-25 01:43:32 +02:00
Pasi4K5
f33f1b2bed Remove class "ModRandomOsu" and adjust code
Add documentation comment for OsuModRandom
2021-04-25 01:34:39 +02:00
Pasi4K5
961bd1177c Add mod "Random" for ruleset "osu!" 2021-04-25 00:39:36 +02:00
smoogipoo
d4d78f7434 Merge branch 'master' into legacy-scores-classic-mod 2021-04-22 18:44:20 +09:00
Salman Ahmed
e90d791754 Add base "classic" mod 2021-04-21 09:14:19 +03:00
smoogipoo
e454037d82 Add to comment 2021-04-21 10:32:13 +09:00
smoogipoo
9d423201ed Fix slider tails wiggling independently 2021-04-21 10:29:18 +09:00
Dan Balasescu
86772869da
Merge pull request #12498 from peppy/barrel-roll-faster-spin
Allow faster roll speed selection in "Barrel Roll" mod
2021-04-20 20:39:45 +09:00
Dean Herbert
ac0ed72d04 Keep hitcircles aligned with view in "Barrel Roll" mod 2021-04-20 18:36:11 +09:00
Dean Herbert
f11b068dee Allow faster roll speed selection in "Barrel Roll" mod 2021-04-20 18:22:58 +09:00
Dean Herbert
510e54ff54 Update framework 2021-04-19 23:41:21 +09:00
Salman Ahmed
c1082ddb9a
Add space before the unit
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2021-04-17 06:28:07 +03:00
Salman Ahmed
892a8a7cd2 Remove unnecessary comma 2021-04-17 04:23:48 +03:00
Salman Ahmed
78c8508784 Remove unused using directive
gotta git gud
2021-04-17 03:52:08 +03:00
Salman Ahmed
d5a1e00feb Improve "barrel roll" mod settings description 2021-04-17 03:32:47 +03:00
Dean Herbert
698a9d3fed Add rotation direction setting 2021-04-15 14:40:03 +09:00
Dean Herbert
23eb1c655c Add missing description 2021-04-15 14:37:47 +09:00
Dean Herbert
7469849e7c Merge branch 'abstract-mod-description' into mod-barrel-roll 2021-04-15 14:37:17 +09:00
Dean Herbert
346e36d32a Make Mod.Description abstract and add missing descriptions 2021-04-15 14:36:26 +09:00
Dean Herbert
0d32290cd5 Show roll speed in rotations-per-minute 2021-04-15 13:15:52 +09:00
Dean Herbert
362a5a39d0 Scale the playfield to avoid off-screen objects 2021-04-15 13:15:42 +09:00
Dean Herbert
a209415942 Add "Barrel Roll" mod 2021-04-14 16:52:29 +09:00
Joseph Madamba
a42714540b Add follow delay setting to osu! flashlight mod 2021-04-10 23:04:15 -07:00
Amber
5ac36a2462 Switch AlwaysPlaySample to SamplePlaysOnlyOnHit in DrawableSliderTail for conformity 2021-04-02 03:56:23 -05:00
Amber
48e9985782 Make "AlwaysPlayTailSample" a mod setting rather than a hardcoded constant. 2021-04-02 03:10:28 -05:00
Amber
5063cd957f Force hit sample to play when Classic mod is enabled 2021-04-02 02:54:35 -05:00
Dean Herbert
0c202e0777
Merge branch 'master' into fix-selecting-incompatible-freemods 2021-02-24 19:24:04 +09:00
smoogipoo
14160b897e Fix references to ModSuddenDeath 2021-02-24 14:44:53 +09:00
smoogipoo
ca92ad715a Add test 2021-02-22 13:32:54 +09:00
Dean Herbert
f84ea30637 Expose Mods in DrawableRuleset to avoid using external DI 2021-02-11 17:47:29 +09:00
Dean Herbert
aaa0362b12 Merge branch 'master' into autoplay-rate-independence 2021-02-11 17:39:45 +09:00
Dean Herbert
4710a12774
Merge branch 'master' into classic-mode-flags 2021-02-11 16:21:55 +09:00
smoogipoo
be9b07a4cf Merge branch 'master' into difficulty-adjustment-extension 2021-02-10 20:42:08 +09:00
smoogipoo
c458c4cfae Fix unintended changes due to renaming or otherwise 2021-02-10 20:27:47 +09:00
smoogipoo
6bf40170db Rename SliderBall flag 2021-02-10 18:53:26 +09:00
smoogipoo
2fcc4213e1 Rename IgnoreJudgement -> OnlyJudgeNestedObjects 2021-02-10 18:46:26 +09:00
smoogipoo
6730c4c58b Apply review comments (user explanations + property names) 2021-02-10 18:41:28 +09:00
smoogipoo
2218247b21 Override mod type 2021-02-08 11:07:50 +09:00
Bartłomiej Dach
3fabe247b0 Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
Bartłomiej Dach
68c20a2a37 Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
smoogipoo
a5855f5d28 Move follow circle tracking to DrawableSliderHead 2021-02-05 17:33:48 +09:00
smoogipoo
ee3367d7c5 Add classic slider ball tracking 2021-02-05 17:14:23 +09:00
smoogipoo
6aece18f8d Add OOHP tests 2021-02-05 15:36:47 +09:00
smoogipoo
3b5c67a063 Add OsuModClassic 2021-02-03 23:08:59 +09:00
Bartłomiej Dach
303cc62ee7 Transfer flags indicating if settings were changed 2021-01-06 22:46:46 +01:00
Dean Herbert
a411b26a09
Remove unnecessary clamp
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2020-12-24 10:51:24 +09:00
Dean Herbert
dec997c0f4 Fix flashlight not updating its position during replay rewinding
Closes #11260
2020-12-23 14:44:38 +09:00
smoogipoo
ac91f0e270 Add extended limits to difficulty adjustment mod 2020-12-10 00:37:19 +09:00
ekrctb
245be2c5ed Adjust namespace 2020-12-04 20:21:53 +09:00
Bartłomiej Dach
4d739f11a8 Fix spinner ticks getting increased visibility state
Regressed in #10696. The old `IsFirstHideableObject()` method did not
consider nested hitobjects, while its replacement -
`IsFirstAdjustableObject()` - did. Therefore, spinner ticks could be
considered first adjustable objects, breaking the old logic.

There is no need to match over `SpinnerBonusTick`, as it inherits from
`SpinnerTick`.
2020-12-03 22:51:59 +01:00
smoogipoo
e3bbc2b128 Rework osu! hidden mod to avoid storing hitobjects 2020-12-03 14:45:56 +09:00
Bartłomiej Dach
8da40ce2dc Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
PercyDan54
99ee5e3ad7
Correct inheritance 2020-11-16 18:28:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy 2020-11-16 18:15:15 +08:00
smoogipoo
1e05fd48e2 Fix hidden mod crash 2020-11-13 23:08:27 +09:00
Bartłomiej Dach
0ae6f82291 Fix incorrect fade of slider ends after a rewind 2020-11-12 09:33:39 +01:00
smoogipoo
5d55af5818 Fix hitobjects sometimes not fading in completely with HD mod 2020-11-11 16:35:48 +09:00
smoogipoo
d1fa391d25 Make OsuModHidden apply fadein adjustment on custom state update 2020-11-05 16:12:55 +09:00
smoogipoo
f513c95ab2 Use class with transform and wiggle mods 2020-11-05 16:04:42 +09:00
smoogipoo
cc518feca7 Make methods abstract 2020-11-05 16:03:10 +09:00
smoogipoo
77a618dd71 Use class with other osu! mods 2020-11-05 15:52:06 +09:00
smoogipoo
628b8be15d Implement ModWithVisibilityAdjustment 2020-11-05 15:40:25 +09:00
Bartłomiej Dach
164370bc7d Resolve more CA1805 inspections 2020-11-01 20:51:23 +01:00
Dean Herbert
606a4304a8 Remove unused usings 2020-10-27 14:33:16 +09:00
Dean Herbert
9cfb81589e Use bindable flow instead 2020-10-27 14:10:12 +09:00
Bartłomiej Dach
5ef1b5dcb5 Remove unused locals 2020-10-25 23:55:22 +01:00
Bartłomiej Dach
0a23e994e2 Hide sliderend & repeat circles in traceable mod 2020-10-25 23:30:26 +01:00
Dean Herbert
febfe9cdd0 Don't fade the approach circle on increased visibility 2020-10-09 18:43:16 +09:00
Dean Herbert
2d0275ba95 Fix first hitobject in osu! hidden mod not getting correct fade applied 2020-10-09 03:07:01 +09:00
Dean Herbert
5a6c45e2ff Fix hidden mod support for sliderendcircle 2020-10-02 18:41:28 +09:00
Bartłomiej Dach
4f3f95540b Check for zero rate to prevent crashes on unpause 2020-08-11 22:34:46 +02:00
Bartłomiej Dach
bcaaf25278 Fix Spun Out mod being affected by rate-changing mods 2020-08-11 22:04:18 +02:00
Dean Herbert
ec0d7760af Move todo? 2020-07-30 13:07:11 +09:00
Dean Herbert
41c0f7557a Remove traceable spinner reference for now 2020-07-30 12:56:30 +09:00
Dean Herbert
023feaf438 Refactor to centralise implementation into a single component
Turns out this is a better way forward.
2020-07-29 22:31:52 +09:00
Dean Herbert
f97656351d
Merge branch 'master' into scaleMod 2020-07-28 18:55:07 +09:00
Dean Herbert
72c8f0737e Fix Autopilot mod incompatibility with WindUp/WindDown 2020-07-28 14:18:21 +09:00
Fabian
56b0094d43 Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
Fabian
0975610bf7 Increased maximum start modifier higher (15x -> 25x)
Tried playing around with higher values and personally had quite fun when the circles covered the whole screen so I raised the max modifier to 25. Works best with an AR of <6.
2020-07-18 02:21:55 +02:00
Fabian
a6cf77beae Clarified what the slider value is 2020-07-17 17:53:20 +02:00
Fabian
9857779d42 Added slider for the grow/deflate mod 2020-07-17 16:12:01 +02:00
Dean Herbert
b59e4f8a7e Change difficulty adjust mod to match stable range of 0-10 2020-07-14 08:15:14 +09:00
Dean Herbert
cbd563e80b Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Dean Herbert
de50b725d5 Fix mod failure checks executing actual game logic 2020-05-12 20:08:35 +09:00
smoogipoo
f195933844 Fix hardrock potentially taking a long time to load 2020-05-11 13:03:59 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
Dean Herbert
1f0b7465e2 Add back missing line 2020-04-21 16:06:40 +09:00
Dean Herbert
5e3fad86cf Fix relax replays playing back incorrectly 2020-04-21 15:28:25 +09:00
Dean Herbert
9dda7da489 Fix spinners being considered the "first object" for increased visibility in hidden 2020-04-16 14:11:38 +09:00
Dean Herbert
8a998d600d Fix relax mod pressing too many keys 2020-03-31 15:17:27 +09:00
Dan Balasescu
03cd9aa060
Merge branch 'master' into spun-out 2020-03-30 12:31:53 +09:00
Dean Herbert
d1b01095ee Rewrite to reduce code changes and complexities in hit object implementation 2020-03-29 14:31:03 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out 2020-03-23 18:13:53 +08:00
Liam DeVoe
1da590c63f use N1 format instead of 0.# 2020-03-22 22:54:21 -04:00
Liam DeVoe
afe7397d89 remove unnecessary using statements 2020-03-22 22:50:52 -04:00
Liam DeVoe
67667b3d22 enforce precision for ModDifficultyAdjust and derived classes 2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299 use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust 2020-03-22 18:50:09 -04:00
Liam DeVoe
a440d15620 simplify array initializationstatement 2020-03-20 16:58:02 -04:00
Liam DeVoe
e84b40f8ed remove unnecessary ToString calls 2020-03-20 16:53:40 -04:00
Liam DeVoe
cda1efef0b move overridability to SettingDescription method 2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8 Revert "use SettingSource to define IconTooltip format"
This reverts commit 5a6d8f1932.
2020-03-20 16:05:12 -04:00
Liam DeVoe
52469fccbe
Merge branch 'master' into show-mod-settings-tooltip 2020-03-20 13:41:04 -04:00
Liam DeVoe
5a6d8f1932 use SettingSource to define IconTooltip format 2020-03-20 12:47:17 -04:00
Dean Herbert
08b5ab8ec4 SliderRepeatPoint -> SliderRepeat 2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5 Fix slider ticks contributing to accuracy 2020-03-19 14:36:15 +09:00
Liam DeVoe
7a0a633ef9 don't use ToString, proper indent level 2020-03-19 00:06:55 -04:00
Liam DeVoe
18bf7c913b show mod settings in ModIcon tooltip 2020-03-18 23:43:26 -04:00
BlauFx
405030da47 Resolving bdach's requested to change the enum member names and reduce the amount of selectable easing types 2020-03-16 20:34:53 +01:00
BlauFx
bc705616ab Fix bdach's suggestion 2020-03-15 20:46:12 +01:00
BlauFx
8892f2c3dd
Remove redundant check
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-15 20:41:28 +01:00
BlauFx
83a4fb6f37 Remove empty lines 2020-03-15 19:19:09 +01:00
BlauFx
d9aef6f813 Change label of attribute 2020-03-15 18:53:40 +01:00
BlauFx
b6aedb22d8 Add approachcircle mod 2020-03-15 01:25:02 +01:00
杜Nate
cf88e3ff19
Merge branch 'master' into spun-out 2020-03-04 17:38:35 +08:00
mcendu
e2ea92e21f Use framework method to convert rad to deg 2020-03-04 13:51:12 +08:00
杜Nate
b6378c7ae2
fix speed
* Original /40 is due to documentation error.

Co-Authored-By: clayton <me@clayton.cc>
2020-02-16 17:50:52 +08:00
Dean Herbert
6cfa182fe4 Don't transform repeat points 2020-02-16 15:35:12 +09:00
Dean Herbert
cd4643593f Fix transform mod not being applied correctly 2020-02-16 11:58:41 +09:00
Dean Herbert
61a7f04efb Add a sane key up delay to relax mod 2020-02-14 17:13:50 +09:00
Dean Herbert
4ce687d608 Move public methods up 2020-02-14 17:03:23 +09:00
Dean Herbert
cd2d1b0669 Fix 2B maps not playing correctly with relax mod enabled 2020-02-14 17:00:55 +09:00
Dean Herbert
9ea6912520 Improve overall readability of OsuModeRelax 2020-02-14 16:58:56 +09:00
Dean Herbert
53b62816f8 Add index constants for cross-class safety 2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987 Simplify ordering by using only numbers, add xmldoc 2020-02-10 16:21:49 -08:00
Bartłomiej Dach
686040d8ad Extract auto-spin logic to method 2020-02-10 21:42:34 +01:00
mcendu
9aa5db88d4
move auto fade in to mod 2020-02-10 14:14:04 +08:00
voidedWarranties
ea521b466f Switch numerical consts to an enum 2020-02-09 21:37:40 -08:00
voidedWarranties
88a56d00bf Allow specifying order to SettingSource 2020-02-09 20:11:37 -08:00
mcendu
10a1948720
remove using directive 2020-02-09 16:19:21 +08:00
mcendu
e78d94d469
return to use if for casting 2020-02-09 14:56:47 +08:00
mcendu
596f4f7d2e
use spinner's clock to drive spinner 2020-02-09 14:54:46 +08:00
mcendu
d314b38699
rename trackable to enabled and cleanup code 2020-02-09 13:46:06 +08:00
mcendu
c9520b299a
replace if check with variable decl 2020-02-09 13:35:36 +08:00
mcendu
8e20e641f4
move spun out to automation 2020-02-09 13:33:43 +08:00
杜Nate
8d480c794a
Merge branch 'master' into spun-out 2020-02-08 13:54:39 +08:00
mcendu
d821b6a15a make frameDelay a float 2020-02-08 11:16:48 +08:00
mcendu
fbdf07dc20 Correct speed of spun out 2020-02-08 11:06:37 +08:00
mcendu
204c2f0bde add tests 2020-02-08 10:16:04 +08:00
mcendu
ca09ae6849 fix formatting 2020-02-08 09:53:20 +08:00
mcendu
4d9232a895 Move autospin logic to mods 2020-02-08 09:51:32 +08:00
mcendu
0dee6ceab7 Remove unnecessary using 2020-02-08 09:06:29 +08:00
mcendu
25a930c438 Implement OsuModSpunOut 2020-02-08 08:59:35 +08:00
Dean Herbert
9a2d85e7d9 Remove usage of snapchat icon 2020-01-18 15:12:31 +09:00
mcendu
5d160376c0
nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dean Herbert
2c8879f0fb Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
Dean Herbert
3d5561b02e
Separate health and score processing components (#7358)
Separate health and score processing components
2019-12-26 23:48:55 +09:00
Huo Yaoyuan
9a013acb26 Fix name typo of OsuModObjectScaleTween 2019-12-26 14:25:41 +08:00
smoogipoo
7414a6aadd Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Mania/ManiaRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
911dc2d98d Fix code inspections 2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816 Rename method to be more appropriate
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
unknown
fe73b9f8d3 make HP and OD generic and instantiate CS and AR to modes that need it 2019-12-22 16:45:32 +08:00
unknown
0eef218945 add missing new line 2019-12-20 18:42:29 +08:00
unknown
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
smoogipoo
2a128340d0 Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats 2019-12-18 17:58:37 +09:00
smoogipoo
527ab1a72f Fix traceable mod not working on skin change 2019-12-17 19:49:13 +09:00
smoogipoo
7c2884700e Fix various display issues by abstracting further 2019-12-17 19:29:27 +09:00
unknown
01c036b0b0 implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod 2019-12-10 17:06:53 +00:00
smoogipoo
3ebbf62b2a Initial game-wide update with the new SliderPath 2019-12-05 19:53:36 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod 2019-11-28 16:42:01 +00:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod 2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod 2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33 add cinema mod support 2019-11-23 17:34:53 +00:00
Huo Yaoyuan
4cd7d67fe4 Use early return for if-pattern-matching. 2019-11-22 00:02:40 +08:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
db24cfbead Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
# Conflicts:
#	osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
Dean Herbert
1150e9fdfb Bring other mods up-to-date 2019-09-19 01:45:42 +09:00
Dean Herbert
aa1a625643 Add back incompatibility marker 2019-09-18 20:07:44 +09:00
Dean Herbert
cfdac956c2 Fix issues with colour and skin application 2019-09-18 20:04:49 +09:00
Dean Herbert
9c9cb8e217 Merge remote-tracking branch 'upstream/master' into traceable-mod 2019-09-18 19:36:07 +09:00
Dean Herbert
05ed9d3802 Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements 2019-09-03 13:07:58 +09:00
smoogipoo
8302658186 Fix other potential nullref cases that rider missed 2019-09-02 18:31:33 +09:00
Dean Herbert
70e417533f Update naming 2019-08-30 15:13:29 +09:00
MaxOhn
4cd5eb783a Add spinner automation 2019-08-21 21:37:56 +02:00
MaxOhn
d4d348390a Change set to list + minor changes 2019-08-20 23:18:57 +02:00
MaxOhn
30f923edde Hiding follow points 2019-08-20 17:23:50 +02:00
MaxOhn
28f78f67b2 No longer subscribing to OnUpdate 2019-08-20 16:33:56 +02:00
MaxOhn
3434458e0a Minor formatting changes 2019-08-19 23:51:47 +02:00
MaxOhn
83cb70db17 Added initial AimAssist mod 2019-08-19 22:54:07 +02:00
Dean Herbert
707911acac Tidy up code formatting / variable naming 2019-08-12 15:05:27 +09:00
Dean Herbert
31fe121fe9 Merge remote-tracking branch 'RedMindZ/master' into autopilot 2019-08-12 14:40:52 +09:00
Dean Herbert
3e74079d02 Add incompatibility with scale tween mods 2019-07-29 01:15:57 +09:00
Dean Herbert
07f905d21c Tidy up code and fix explode animations not playing correctly 2019-07-29 01:00:41 +09:00
Dean Herbert
4204ba6014
Merge branch 'master' into spin-in 2019-07-28 22:51:09 +09:00
Dean Herbert
d5ee4cbc9c Move TouchDevice mod to new "system" category 2019-07-23 13:14:28 +09:00
MaxOhn
581ffb7fb0 Adjusted slider border colour 2019-07-08 13:52:15 +02:00
MaxOhn
130c50eee4 Merge branch 'master' of https://www.github.com/ppy/osu into traceable-mod 2019-07-08 13:43:16 +02:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud 2019-07-06 16:30:02 +03:00
MaxOhn
5b4640d3ea Traceable no longer inherits from OsuModHidden and is no longer multi mod 2019-07-03 21:40:14 +02:00
MaxOhn
b63a7593eb Merged with upstream master 2019-07-03 18:56:11 +02:00
MaxOhn
664257fbbe Sliders no longer modified by HD but have transparent body now 2019-07-03 18:42:02 +02:00
Dean Herbert
cc9a28afa8 Add shared base class for both mod imlpementations 2019-07-03 19:42:16 +09:00
MaxOhn
4145173ac9 Combined hidden with traceable as multi mod 2019-07-02 04:04:07 +02:00
Salman Ahmed
a8e8650ddd Move blocking fail logic into a base class 2019-07-02 01:47:39 +03:00
MaxOhn
d753f446e4 Updated license header 2019-07-01 20:20:25 +02:00
MaxOhn
5496b8bc58 Rewrote traceable mod to inherit from hidden 2019-07-01 20:11:50 +02:00
MaxOhn
845bf21f7f Resolved merge with upstream master 2019-07-01 20:00:52 +02:00
MaxOhn
48a828b746 Removed redundant imports and fixed indentation 2019-07-01 17:49:37 +02:00
MaxOhnh
02b9e89f43 Removed old unnecessary change, updated license header and apply deflating onto first object regardless 2019-07-01 14:46:17 +02:00
MaxOhnh
cd5e1bc4b1 Replace deflate progress with modified copy-paste of grow mod 2019-07-01 13:55:09 +02:00
MaxOhnh
93b780c9a8 Resolved merge 2019-07-01 13:53:40 +02:00
iiSaLMaN
9c9334a8ba Hide health bar in relax mod 2019-06-29 04:26:24 +03:00
Dean Herbert
b29b1bf254
Merge branch 'master' into mod-grow-improvement 2019-06-12 13:18:02 +09:00
Arphox
07e17518e9 Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00
Dean Herbert
8cdcf251b5 Make local bindable private 2019-06-09 16:30:04 +09:00
Ganendra Afrasya
afc3a08953 Use existing setting instead
Now it read IncreaseFirstObjectVisibility bindable instead
2019-06-09 13:11:40 +07:00
Ganendra Afrasya
8ac64b5c16 Make first object not applying custom state 2019-06-08 01:46:05 +07:00
Tav TaOr
7575af6f42 Merged master into autopilot 2019-05-17 14:15:30 +03:00
Tav TaOr
7c50bdd173 Removed redundant parentheses. 2019-05-15 23:48:37 +03:00
Dean Herbert
be6da833f8 Move constant local (and break line) 2019-05-14 11:11:57 +09:00
HoLLy
1809c996bb Use Interpolation.ValueAt instead of manually interpolating FL position. 2019-05-13 12:09:19 +02:00
HoLLy
f7806bc205 Add smoothing to flashlight movement 2019-05-13 01:33:41 +02:00
Tav TaOr
2051be7453 Minor changes to pass the AppVeyor test 2019-05-12 15:00:59 +03:00
Tav TaOr
d229fed128 Implemented Autopilot 2019-05-12 14:00:43 +03:00
smoogipoo
117f8bdd01 Merge remote-tracking branch 'Joehuu/master' into flashlight-dim 2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
732b0b22a3 Merge remote-tracking branch 'upstream/master' into flashlight-dim 2019-05-07 12:04:58 +09:00
KingLuigi4932
c6b3197dd0 Add AdjustRank and use it in Hidden Mod 2019-04-25 13:56:57 +03:00
David Zhao
90d5c64cf3 Remove unused usings 2019-04-24 18:47:00 +09:00
David Zhao
8f101e4f60 Remove unnecessary multi-slider tracking logic 2019-04-24 18:25:38 +09:00
Dean Herbert
67382724f6 Reword and reoganise logic 2019-04-24 16:58:13 +09:00
David Zhao
9890884726 Remove fade in, update comment 2019-04-23 14:23:09 +09:00
David Zhao
3c252d79ea Use var, rework dim application logic 2019-04-22 15:59:47 +09:00
iiSaLMaN
59da78b0d4
nothing. 2019-04-20 06:44:59 +03:00
iiSaLMaN
8e485f3283
Fix issue 2019-04-20 06:41:09 +03:00
David Zhao
d9ed68b189 Add short fade to flashlight dimming 2019-04-12 15:33:31 +09:00
David Zhao
846a4835ca Invert flashlight dim 2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540 Implement flashlight dimming on slider slide 2019-04-12 10:47:22 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
3b7a76aa4e Fix typo 2019-03-20 11:22:34 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
1f44dde96b Fix autoplay tests not working 2019-03-07 18:34:56 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dean Herbert
810175235d Fix incorrect application of scaling in some cases
Isolates different usages of hitcircle scale so they can't ever cause regressions.
2019-02-14 18:47:05 +09:00
Dean Herbert
1b61ec4ef4 First pass clean-up 2019-02-14 18:05:23 +09:00
LeNitrous
7e2f4af00d remove whitespaces 2019-01-31 17:58:09 +08:00
LeNitrous
a8d30f6aee remove unused using 2019-01-31 17:05:50 +08:00
LeNitrous
902be0d059 add grow mod 2019-01-31 17:03:43 +08:00
smoogipoo
581544e1d6 Fix TD mod not being ranked 2019-01-31 11:59:36 +09:00
smoogipoo
e9ddf232f0 Add touchdevice mod to performance calculation 2019-01-31 11:51:40 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Poyo
08d7c2df70 Fix extra hard-rock flipping for sliders 2018-12-21 16:08:08 -08:00
Dean Herbert
ef9d93ff6b Remove mod multipliers
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d Simplify changes to RulesetContainer 2018-12-20 19:35:32 +09:00
Dean Herbert
bb850da200 Remove skinnability for now
Not sure if we want this going forward.
2018-12-20 15:48:45 +09:00
Dean Herbert
4f34d42b33 Major code refactors 2018-12-07 21:11:35 +09:00
Dean Herbert
d379d02761 Remove unnecessary base class 2018-12-07 20:12:56 +09:00
WebFreak001
a14de5bd1b Remove blinds random NPC 2018-12-06 12:52:39 +01:00
WebFreak001
46b98702e1 make target animation call more obvious 2018-12-06 12:48:11 +01:00
WebFreak001
3cb91979bd Merge branch 'master' of https://github.com/ppy/osu into mod-fl2 2018-12-06 12:14:48 +01:00
smoogipoo
8eff49bccd Remove User from Replay 2018-11-30 18:25:14 +09:00
Dean Herbert
d97a15a504 Add IMod and change ShortenedName to Acronym 2018-11-30 17:16:00 +09:00
smoogipoo
b8e60afa69 Move replays to an wrapping Score class 2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
smoogipoo
09b79d736b Remove unused usings 2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
MaxOhn
8a3425948d Merge branch 'master' of https://github.com/ppy/osu into deflate-branch 2018-11-26 03:45:35 +01:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod 2018-11-15 00:35:42 +01:00
jorolf
7d2958b7b0 split shader, remove unnecessary clutter and fix some bugs 2018-11-15 00:33:13 +01:00
smoogipoo
d594ce3530 Revert "Make SliderPath.ControlPoints read-only"
This reverts commit 3b88d94793.

# Conflicts:
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 16:20:38 +09:00
smoogipoo
3b88d94793 Make SliderPath.ControlPoints read-only 2018-11-12 14:03:54 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
jorolf
023924396d Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time 2018-11-11 18:38:12 +01:00
jorolf
5c09662c14 Allow flashlight size to be variant 2018-11-07 23:40:33 +01:00
jorolf
2cffce805a add flashlight mod 2018-11-07 00:48:54 +01:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
WebFreak001
3b08ad0742 Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
MaxOhn
69775f62db Merge remote-tracking branch 'upstream/master' into deflate-branch 2018-10-12 21:34:44 +02:00
MaxOhn
a876beeada Variable adjustments 2018-10-12 21:34:24 +02:00
MaxOhn
19efa1cafb Added TestCase, first RepeatPoint now deflates aswell 2018-10-12 20:55:42 +02:00
Jan Jurzitza
460c943958
Merge branch 'master' into mod-fl2 2018-10-12 11:44:55 +02:00
smoogipoo
e130204a3b Merge remote-tracking branch 'origin/master' into optimise-diffcalc 2018-10-12 12:26:15 +09:00
smoogipoo
83fd251c7b Pass sub-controlpoints as span slices 2018-10-11 17:44:25 +09:00
Dean Herbert
e0a8157d92
Merge branch 'master' into mod-fl2 2018-10-10 19:48:46 +09:00
MaxOhn
951ac30de8 ArmedState now considered, SliderBody now deflates (TODO: handle slider's nested objects) 2018-10-10 01:36:37 +02:00
MaxOhn
edb69463fd Trimming whitespace from comment...... 2018-10-09 18:52:34 +02:00
MaxOhn
954bcd8c12 Treat non-DrawableHitCircle's similar to OsuModHidden 2018-10-09 18:36:12 +02:00
MaxOhn
1366b53a71 Added traceable mod + HideButApproachCircle function for DrawableHitCircle 2018-10-09 13:16:27 +02:00
Fayne Aldan
edf87bfdd8
Merge branch 'master' into wiggle-repeat-points 2018-10-08 15:23:45 -06:00
MaxOhn
0ae9c78c38 set drawableOnApplyCustomUpdateState private to make AppVeyor happy :) 2018-10-01 12:29:21 +02:00
MaxOhn
0f0ee48bfd Merge with ppy/osu master 2018-10-01 12:10:42 +02:00
MaxOhn
8b09935c37 previous commit only added scaling-up (oops), this one includes fading 2018-09-30 14:49:52 +02:00
MaxOhn
98042eb7d4 add the default fadeout-while-scaling-up to clicked objects 2018-09-30 14:46:36 +02:00
MaxOhn
9a5127d506 fixed object scale upon hit 2018-09-30 14:29:55 +02:00
Kyle Chang
3cc75bac34 Adjust easings 2018-09-21 20:26:01 -04:00
Kyle Chang
3cb33e53cc Hid approach circles after rewinding replays 2018-09-21 00:07:09 -04:00
Kyle Chang
bfa430ad8c Fix judgement backgrounds without breaking other things 2018-09-20 23:51:43 -04:00
Kyle Chang
51d26fb648 Now spin in mod; circles spin in 2018-09-20 19:09:58 -04:00
Kyle Chang
3a0d376645 Merge remote-tracking branch 'upstream/master' into zoom-in 2018-09-20 17:13:11 -04:00
Kyle Chang
1e3599bdde Disable fade in 2018-09-20 00:23:54 -04:00
Kyle Chang
dbc2eb4771 Create ZoomIn Mod 2018-09-19 00:03:00 -04:00
ekrctb
a3e6973b41 Replace usage of now removed TriggerKeyPress and similar methods. 2018-09-19 11:36:55 +09:00
WebFreak001
c9ea5ce817 Made blinds open during breaks and start 2018-09-16 16:51:18 +02:00
WebFreak001
633e8fafee Style & const fix 2018-09-16 12:57:54 +02:00
WebFreak001
91b25870ef Make fruit catcher enter and leave what's behind the blinds 2018-09-16 12:48:36 +02:00
Fayne Aldan
d855e5957a Don't wiggle repeat points independently 2018-09-15 16:16:37 -06:00
WebFreak001
5f3c0549c9 Sprites in blinds mod & gameplay improvements
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2 2018-09-15 20:12:06 +02:00
Paul Teng
1a8665864c Remove redundant explicit array type info 2018-09-15 08:55:29 -04:00
Paul Teng
3e02a36938
Make Wiggle incompatible with Transform 2018-09-15 08:43:22 -04:00
Paul Teng
92c6b570ea
Make Transform incompatible with Wiggle 2018-09-15 08:42:04 -04:00
Dean Herbert
14c2aec53e Merge remote-tracking branch 'upstream/master' into ArrangeMod 2018-09-14 18:48:32 +09:00