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mirror of https://github.com/ppy/osu.git synced 2024-12-16 03:02:53 +08:00
Commit Graph

806 Commits

Author SHA1 Message Date
smoogipoo
864b8db638 Use three states for the hitsound menu items 2019-11-08 13:52:36 +09:00
smoogipoo
046f0b0fe5 Allow right-clicks to trigger selection 2019-11-08 13:40:47 +09:00
smoogipoo
573d11503e Remove unused using 2019-11-08 13:36:17 +09:00
smoogipoo
abb3a6ca5b Initial right click context menu implementation 2019-11-08 13:36:17 +09:00
Dean Herbert
70cf91fb40
Seek editor when hit objects are double clicked (#6745)
Seek editor when hit objects are double clicked
2019-11-06 19:22:41 +09:00
smoogipoo
3680e7c704 Seek editor when hit objects are double clicked 2019-11-06 18:15:57 +09:00
Dean Herbert
aaa06396f0 Reduce editor parallax 2019-11-06 18:11:56 +09:00
smoogipoo
2c1bfd62ef Disallow selections to be moved outside of the playfield 2019-11-06 17:28:04 +09:00
Dean Herbert
c631a05a44
Add ability to edit individual ControlPoint attributes from tim… (#6638)
Add ability to edit individual ControlPoint attributes from timing screen
2019-11-06 17:24:51 +09:00
Dean Herbert
a2963b66f6
Limit distance snap between two adjacent hit objects (#6740)
Limit distance snap between two adjacent hit objects
2019-11-06 17:18:00 +09:00
Dean Herbert
23eab68c72 Merge remote-tracking branch 'upstream/master' into editor-timing-screen-2 2019-11-06 16:22:55 +09:00
smoogipoo
020b08b450 Initial implementation of limited distance snap 2019-11-06 15:27:48 +09:00
Dean Herbert
ebfb5d050d Move section update code to abstract method to avoid incorrect BindValue usage 2019-11-06 14:36:43 +09:00
smoogipoo
322a1f0a86 Fix potential nullref 2019-11-06 12:45:35 +09:00
smoogipoo
7cd4cb8a93 Rename selectedPoints to selectedGroup 2019-11-06 12:32:12 +09:00
smoogipoo
9dd7f997d2 Reoder SampleSection to match others 2019-11-06 12:17:18 +09:00
smoogipoo
f20bfe7a55 Fix extra semicolon 2019-11-06 12:16:48 +09:00
Dan Balasescu
b5a8bbaa60
Merge branch 'master' into editor-timing-screen 2019-11-06 12:02:00 +09:00
Dean Herbert
52dba69a64
Implement slider control point deletion (#6679)
Implement slider control point deletion

Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-11-05 19:15:15 +09:00
Dean Herbert
f4b93ec943 Add exception when holding control 2019-11-05 18:29:08 +09:00
Dean Herbert
f77de7d880 Simplify implementation 2019-11-05 18:25:38 +09:00
smoogipoo
0db34a47f8 Fix selecting underneath selected blueprints 2019-11-05 17:28:42 +09:00
smoogipoo
7c20a589f2 Remove unused usings 2019-11-05 13:56:21 +09:00
smoogipoo
c8beb5296f Use PlatformAction.Delete instead of Delete key 2019-11-05 13:26:44 +09:00
Dean Herbert
7b67701e57
Merge branch 'master' into editor-timing-screen 2019-10-30 19:27:24 +09:00
Dean Herbert
7f2916454d Simplify EditorClock.Seek method 2019-10-30 19:09:46 +09:00
Dean Herbert
93076ad6a1
Merge branch 'master' into editor-timing-screen 2019-10-30 18:42:20 +09:00
smoogipoo
45af796943 Remove usages of EF internals 2019-10-30 17:05:15 +09:00
Dean Herbert
522572eace Add ability to adjust all control point attributes 2019-10-28 16:21:31 +09:00
Dean Herbert
9c3e54909c Ensure tooltips of RowAttributes are up-to-date 2019-10-28 16:20:54 +09:00
Dean Herbert
ee5591d7d5 Add missing license headers 2019-10-28 12:42:17 +09:00
Dean Herbert
43ad4a3a3c Tidy up string output 2019-10-28 12:31:38 +09:00
Dean Herbert
1953aa64b6 Merge branch 'bindable-control-points' into editor-timing-screen 2019-10-28 12:00:51 +09:00
Dean Herbert
8069674824 Merge remote-tracking branch 'upstream/master' into bindable-control-points 2019-10-28 11:52:04 +09:00
Dean Herbert
29e20bc8d2 Add xmldoc and combine GroupAt / CreateGroup 2019-10-28 10:45:11 +09:00
Dean Herbert
81b5d7b79f Select another group after deleting selected 2019-10-27 16:30:05 +09:00
Dean Herbert
73369ae613 Add the ability to add/remove groups 2019-10-27 16:13:24 +09:00
Dean Herbert
0fba272e78 Add the ability to add new ControlPoint types to existing groups 2019-10-27 15:19:36 +09:00
Dean Herbert
de69665a46 Reduce horizontal spacing of attributes 2019-10-27 14:17:59 +09:00
Dean Herbert
93b003eb5a Add selected row state 2019-10-27 13:31:23 +09:00
Dean Herbert
b8efc59cdc Update UI components to use new grouping 2019-10-25 20:13:22 +09:00
Dean Herbert
e987db37ec Add grouping of ControlPoints 2019-10-25 19:52:02 +09:00
Dean Herbert
da6769f0fc Remove necessity of AutoGenerated flag 2019-10-25 19:43:38 +09:00
Dean Herbert
94ffe03e6e Group timing points 2019-10-25 19:36:12 +09:00
Dan Balasescu
3692846367
Merge branch 'master' into snapping-refactor 2019-10-25 18:26:14 +09:00
smoogipoo
ae011e8ee8 Fix distance snap grid test scenes 2019-10-25 17:25:46 +09:00
smoogipoo
4ca6a5a0cc Interface the distance snap provider 2019-10-25 16:50:21 +09:00
smoogipoo
607b4d874a Refactor flow of snapping through HitObjectComposer 2019-10-25 16:40:30 +09:00
Dean Herbert
351f8d3dd1 Merge branch 'master' into editor-timing-screen 2019-10-25 13:21:56 +09:00
Dean Herbert
0b3c7f28af
Merge branch 'master' into fix-dragbox-first-frame 2019-10-24 23:01:32 +09:00
Dean Herbert
fa3350ce2d
Refactor blueprint movement and selection events (#6588)
Refactor blueprint movement and selection events
2019-10-24 22:58:03 +09:00
smoogipoo
a969914d6e Mention coordinate space 2019-10-24 18:24:22 +09:00
smoogipoo
d83b9ef0e4 Rename grid snapping methods 2019-10-24 18:18:04 +09:00
smoogipoo
f45f17339c Implement slider path distance snapping 2019-10-24 18:17:30 +09:00
smoogipoo
7a71352684 Fix drag box being positioned incorrectly for 1 frame 2019-10-24 17:22:14 +09:00
smoogipoo
fb88001c0e Reorder blueprint addition/removal + add regions 2019-10-24 16:53:34 +09:00
smoogipoo
45bd91f63f Add special cases for click-selection 2019-10-24 16:14:29 +09:00
smoogipoo
8e4a21bee7 Separate out mouse down/click/up handling 2019-10-24 15:58:22 +09:00
smoogipoo
a07e5a269b Extract drag events into multiple methods 2019-10-24 15:33:08 +09:00
smoogipoo
f128e99fb2 Remove unused methods 2019-10-24 15:07:04 +09:00
smoogipoo
e04c77178c Move selection events to BlueprintContainer 2019-10-24 14:58:02 +09:00
smoogipoo
714c89faa4 Move selection drag events to BlueprintContainer 2019-10-24 14:57:58 +09:00
smoogipoo
cef2318cf5 Move drag box drag handling to BlueprintContainer 2019-10-23 18:38:06 +09:00
Dean Herbert
f61d7e4fbe Add smoothing and tidy code a touch 2019-10-23 17:56:09 +09:00
smoogipoo
c9fec50f63 Remove unnecessary whitespace 2019-10-23 17:00:17 +09:00
smoogipoo
97383b4a37 Show centre point of distance snap grid 2019-10-23 16:58:56 +09:00
smoogipoo
851773a842 Apply adjustments for framework changes 2019-10-23 14:04:06 +09:00
Dean Herbert
c06f142433 Fix some spacing and references 2019-10-23 11:22:55 +09:00
Dean Herbert
5e22eed131 Add add/remove buttons 2019-10-22 21:50:21 +09:00
Dean Herbert
4883844c4c Add basic information display for all types of control points 2019-10-22 20:57:56 +09:00
Dean Herbert
81e8b678d3 Update editor time when a new timing point is selected 2019-10-22 20:17:19 +09:00
Dean Herbert
25601ac17c Merge branch 'master' into editor-timing-screen 2019-10-22 18:01:53 +09:00
Dean Herbert
0bf35faae8 Update incorrect reference 2019-10-21 19:25:56 +09:00
Dean Herbert
e3fa5f1da3
Merge branch 'master' into beatsnap-grid-integration 2019-10-21 18:44:34 +09:00
Dean Herbert
b157aaead1 Merge remote-tracking branch 'upstream/master' into beatsnap-grid-integration 2019-10-21 17:09:43 +09:00
smoogipoo
38c2c328ff Rename HitObject -> DrawableObject in selection blueprints 2019-10-21 17:04:56 +09:00
smoogipoo
fc7e4680a7 Split on multiple lines 2019-10-21 14:08:28 +09:00
Dean Herbert
80bf68c108 Add control sections and hook up bindable control groups 2019-10-21 00:06:38 +09:00
Dean Herbert
0fbba9a5e5 Split out more classes 2019-10-20 23:42:13 +09:00
Dean Herbert
07286c0cfc Fix editor's clock not being processed unless composer is loaded 2019-10-18 18:21:53 +09:00
Dean Herbert
ffec960b77 Split out classes 2019-10-18 17:59:54 +09:00
Dean Herbert
71d45d41d1 Add basic visualisation of different control point types 2019-10-18 17:57:37 +09:00
Dean Herbert
f22ec6f5bd Merge branch 'master' into editor-timing-screen 2019-10-18 16:57:46 +09:00
smoogipoo
463079e148 Implement placement snapping 2019-10-18 13:48:59 +09:00
smoogipoo
ba4402207a Implement selection time snapping 2019-10-18 12:53:38 +09:00
smoogipoo
1dc7c59853 Implement selection position snapping 2019-10-18 12:53:27 +09:00
smoogipoo
bc76a9cb8c Expose selection changed event from BlueprintContainer 2019-10-18 12:40:27 +09:00
smoogipoo
c5ee533524 Merge branch 'dho-apply' into beatsnap-grid-integration 2019-10-18 12:38:29 +09:00
smoogipoo
510ce9345f Fix potential blueprint nullrefs with the new structure 2019-10-17 16:14:28 +09:00
Dean Herbert
f92331531c Rename grid to DistanceSnap to be more in line with its purpose 2019-10-17 15:32:02 +09:00
smoogipoo
b6b8098b98 Add an arbitrary offset to prevent div-by-0 2019-10-16 19:44:53 +09:00
smoogipoo
2d4b7dc361 Remove redundant code 2019-10-16 19:33:18 +09:00
smoogipoo
5ac5e34f85 Use a cleaner distance function 2019-10-16 19:32:45 +09:00
Dean Herbert
f3c38ae089
Merge branch 'master' into osu-beatsnapping-grid 2019-10-13 18:38:57 +09:00
Dean Herbert
00f0957cc3
Merge branch 'master' into editor-grids-2 2019-10-12 23:28:51 +09:00
Dean Herbert
de13320a2d Add initial table display 2019-10-11 18:46:05 +09:00
smoogipoo
45835f97a1 Split out grids into separate files 2019-10-11 18:41:17 +09:00
smoogipoo
050d86a741 Always use the local coordinate space 2019-10-11 18:24:33 +09:00
smoogipoo
9ecec806c2 Rename grid creation method + parameter 2019-10-11 18:24:33 +09:00
smoogipoo
5f0cd356d7 Rename startPosition to centrePosition 2019-10-11 18:24:33 +09:00
smoogipoo
8fb2628f9e Improve xmldocs 2019-10-11 18:24:33 +09:00
smoogipoo
66e0fef85b Expose StartPosition for derived grids to use 2019-10-11 18:24:33 +09:00
smoogipoo
97d4a8e59e Remove unnecessary dependency 2019-10-11 18:24:33 +09:00
smoogipoo
2df519ddfa Simplify colour retrieval function 2019-10-11 18:24:33 +09:00
smoogipoo
2aa3d0bb39 Implement base class for beat snapping grids 2019-10-11 18:24:33 +09:00
Dean Herbert
937dbb7bf6 Initial layout for timing screen 2019-10-11 16:22:24 +09:00
smoogipoo
2e2768870f Merge remote-tracking branch 'origin/master' into editor-selection-movement-params 2019-10-10 16:38:41 +09:00
Dean Herbert
0681bb9a2b Fix potential nullref 2019-10-09 16:49:10 +09:00
Dean Herbert
2d8e5615e4 Extract timeline and layout logic from ComposeScreen 2019-10-09 16:05:55 +09:00
Dean Herbert
3dd2b18ff0 Make EditorScreen abstract 2019-10-09 16:04:58 +09:00
smoogipoo
179656788d Remove unnecessary method 2019-10-08 19:27:59 +09:00
smoogipoo
c1db11fa06 More removal of "drag" 2019-10-08 19:24:58 +09:00
smoogipoo
8b661e624d Remove drag from class/method namings + refactor 2019-10-08 19:08:31 +09:00
smoogipoo
08d043f447 Move selection relative to the hitobject start positions 2019-10-08 18:57:03 +09:00
Dean Herbert
3e904b4838 Fix naming of file 2019-10-08 14:37:56 +09:00
Dean Herbert
63bf8ff832 Better signify under construction screens in editor 2019-10-08 14:32:48 +09:00
Dan Balasescu
73e3dac64b
Merge branch 'master' into fix-editor-skinning 2019-10-08 13:28:10 +09:00
Dean Herbert
24269c0384 Fix skins not being displayed correctly in the editor 2019-10-08 12:52:34 +09:00
Dean Herbert
5472029ffe Fix editor defaulting to 0.5x playback speed 2019-10-08 12:27:51 +09:00
Dean Herbert
6fce646369
Merge branch 'master' into placement-blueprint-movement 2019-10-04 19:05:56 +08:00
smoogipoo
652acac87f Move placement movement event to BlueprintContainer 2019-10-03 16:14:42 +09:00
smoogipoo
3fb0b0b668 Rename to StartTimeChanged and add xmldocs 2019-10-03 14:37:16 +09:00
smoogipoo
897b3233af Add start time tracking to EditorBeatmap 2019-10-03 14:23:48 +09:00
Dean Herbert
f493f1c71d Move new components to v2 namespace 2019-09-24 19:00:26 +09:00
smoogipoo
6b702eb6de Update with generic labelledcomponent 2019-09-24 18:25:17 +09:00
smoogipoo
5212c50654 Merge branch 'generic-labelledcomponent' into labelled-textbox-improvements 2019-09-24 18:23:01 +09:00
smoogipoo
df692b091c Make LabelledComponent generic 2019-09-24 18:22:02 +09:00
smoogipoo
2bbf4ca4b5 Update LabelledTextBox to use LabelledComponent 2019-09-20 18:50:50 +09:00
smoogipoo
523272edab Add xmldocs 2019-09-20 18:39:04 +09:00
smoogipoo
e0a97cfac5 Add a LabelledComponent base class 2019-09-20 18:35:15 +09:00
Andrei Zavatski
437e121056 Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-video 2019-09-13 13:39:58 +03:00
Dean Herbert
e479be3fba
Merge pull request #5894 from smoogipoo/accessible-beatdivisor-colours
Move beat divisor colour retrieval to BindableBeatDivisor
2019-09-02 12:41:19 +09:00
smoogipoo
cbbc6aad6e Make method static 2019-08-31 21:32:02 +09:00
Andrei Zavatski
6e5cb8a318 implement video parsing 2019-08-30 23:19:34 +03:00
smoogipoo
40729356fa Move beat divisor colour retrieval to BindableBeatDivisor 2019-08-30 17:34:58 +09:00
Dean Herbert
84e4748268 Remove duplicate getAnimation function and improve namespacing 2019-08-30 12:59:58 +09:00
Dean Herbert
3f500131d4 Add basic xmldoc 2019-08-30 11:33:50 +09:00
smoogipoo
6641811125 Add EditorWorkingBeatmap for reuse of the playable beatmap 2019-08-29 19:41:12 +09:00
smoogipoo
b04a8ae856 Add xmldocs 2019-08-29 16:31:43 +09:00
smoogipoo
5db813b7a4 Add secondary interface for further abstraction 2019-08-29 16:26:39 +09:00
smoogipoo
7927b684d3 Hook up + use editor beatmap 2019-08-29 16:06:40 +09:00
smoogipoo
840f224619 Remove typed events to reduce complexity 2019-08-29 16:05:44 +09:00
smoogipoo
6949c96aaa Add initial EditorBeatmap structure 2019-08-29 15:17:27 +09:00
Dean Herbert
48716f8f2b Update framework 2019-08-21 13:29:50 +09:00
Dean Herbert
ad873b542a Simplify editor logic 2019-07-11 00:22:40 +09:00
Desconocidosmh
100d15e651 Move reseting tempo to Editor 2019-07-10 10:43:02 +02:00
Oskar Solecki
3472979d0b
Make sure exiting editor doesn't unpause the music 2019-07-09 12:53:40 +02:00
Oskar Solecki
8f7476e9cc
Remove unused stuff 2019-07-09 00:26:57 +02:00
Oskar Solecki
a4957909b4
Merge branch 'master' into Fix-music-playing-while-exiting-from-editor 2019-07-09 00:11:29 +02:00
Desconocidosmh
338371c3fc Fix music playing while exiting from editor 2019-07-09 00:08:18 +02:00
Desconocidosmh
84cadc688a Change method name 2019-07-07 17:11:54 +02:00
Desconocidosmh
1a117d1511 Closes #5277 2019-07-07 17:05:53 +02:00
Dean Herbert
fa879b4b60 Add a note explaining why manual handling is required 2019-06-30 20:47:09 +09:00
Unknown
5b26ef75b1 allow exiting editor again 2019-06-30 12:31:31 +02:00
smoogipoo
8c96e4c1fa Move back button to OsuGame 2019-06-25 18:33:08 +09:00
Joehu
1a9efb3d7a Fix editor play button 2019-06-15 11:05:58 -07:00
Dean Herbert
1b75fbed9a Merge remote-tracking branch 'upstream/master' into update-scrollcontainer 2019-06-14 23:25:17 +09:00
Dean Herbert
bc574520bf Update ScrollContainer usages in line with framework changes 2019-06-14 15:55:32 +09:00
Dean Herbert
15b9b53d35 Fix IconButtons not being scaled correctly 2019-06-14 13:40:32 +09:00
Dean Herbert
20b43c20c8 Rename variables to remove redundant "screen" terminology 2019-06-12 16:33:15 +09:00
Lucas A
15893bbb75 Drop UserActivity prefix for subclasses nested in UserActivity + Change status messages. 2019-06-11 19:41:48 +02:00
Lucas A
55663b3576 Nest all UserActivities into UserActivity 2019-05-12 17:38:02 +02:00
Lucas A
5ac6bd8204 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-12 11:53:30 +02:00
Dan Balasescu
22940373a0
Merge branch 'master' into zoomablescrollcontainer-fix 2019-05-09 13:54:21 +09:00
smoogipoo
5c6b4d923f Reorder methods 2019-05-09 13:53:53 +09:00
David Zhao
d625f3c104 Private method 2019-05-09 13:21:01 +09:00
David Zhao
ff3c226596 Give ZoomableScrollContainer an initial width 2019-05-08 13:37:03 +09:00
Lucas A
a5f758b977 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-05-07 18:27:14 +02:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Lucas A
d5d31282e5 Rename InitialScreenStatus to InitialScreenActivity in Editor / Player classes 2019-05-05 20:55:42 +02:00
Lucas A
5d4aa5a12e Add ScreenStatus property to change the OsuScreen's status + Renamed old ScreenStatus property to InitialScreenStatus 2019-05-02 20:51:19 +02:00
Lucas A
7e42068a14 Merge remote-tracking branch 'upstream/master' into user-status-wiring 2019-04-28 19:48:35 +02:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability 2019-04-27 18:41:19 +09:00
smoogipoo
0bd35ab7bb Turn on warnings, resolve issues 2019-04-25 17:36:17 +09:00
David Zhao
6502e26d09 Add draw size invalidation to ZoomableScrollContainer 2019-04-19 16:21:15 +09:00
Lucas A
da5d6cb1d4 Add Beatmap fields to UserStatusSoloGame & UserStatusEditing so they can carry metadata about the played / edited beatmap 2019-04-12 22:54:35 +02:00
smoogipoo
772bef91fa Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
# Conflicts:
#	osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f Adjust namespaces 2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
5487b011d6 Fix some inspections rider isn't able to deal with automatically 2019-03-02 14:34:56 +09:00
Dean Herbert
d10ad3c8a7 Fix warnings 2019-02-28 18:59:05 +09:00
Dean Herbert
5b53cf0961
Merge branch 'master' into hide-desktop-only-elements 2019-02-28 18:50:16 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections 2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1 Use expression body for property get/set where possible 2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Shane Woolcock
ce17e37c74 Conditionally add some UI elements only on desktop
Prevents crashes from trying to access features that are not applicable to mobile.
2019-02-28 13:10:53 +09:00
Dean Herbert
367bc53a06 Revert some more instances of 'e' variable names 2019-02-22 20:15:25 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage 2019-02-22 18:09:23 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
smoogipoo
4db5531e4b Replace copy-constructor/method with extension method 2019-02-20 19:32:30 +09:00
smoogipoo
0693ab8e7d Merge remote-tracking branch 'origin/master' into osu-fontusage
# Conflicts:
#	osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb Adjust sprite texts in-line with framework changes 2019-02-20 15:03:20 +09:00
Dean Herbert
ca5c8d37d1 Use leased bindables 2019-02-01 16:44:06 +09:00
smoogipoo
91302ea0bc Merge remote-tracking branch 'origin/master' into iscreen
# Conflicts:
#	osu.Game/Screens/Multi/Match/MatchSubScreen.cs
#	osu.Game/Screens/Multi/Multiplayer.cs
#	osu.Game/Screens/Multi/MultiplayerSubScreen.cs
#	osu.Game/Screens/OsuScreen.cs
#	osu.Game/osu.Game.csproj
#	osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728 Move toolbar showing and overlay activation to OsuGame
Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
smoogipoo
8ea7ec6445 Convert everything to use IScreen 2019-01-24 19:47:44 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Unknown
6eff79913b remove blank lines 2019-01-11 10:34:56 +01:00
smoogipoo
8692be9de3 Fix sliderbar not working correctly with TransferValueOnCommit = true 2019-01-08 16:07:54 +09:00
Roman Kapustin
4b5fc85875 Use Find instead of FirstOrDefault 2019-01-05 19:35:33 +03:00
smoogipoo
bc3fcb87b7 Use input events rather than scene graph traversals 2018-11-30 15:47:55 +09:00
Dan Balasescu
e83f6707bf
Merge branch 'master' into editor-keyboard-seek 2018-11-30 15:17:06 +09:00
Dean Herbert
ab621bd873 Toggle pause in editor with spacebar 2018-11-30 14:58:09 +09:00
Dean Herbert
0ee5a5bdb4 Add support for keyboard seeking in the editor 2018-11-30 14:57:25 +09:00
smoogipoo
f9f300b215 Fix drag breaking if scrolling while dragging 2018-11-26 16:08:56 +09:00
smoogipoo
56032a4522 Merge branch 'mania-selection-movement' into inter-column-movements
# Conflicts:
#	osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
#	osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
Dan Balasescu
b446a73c0c
Add brackets
Co-Authored-By: peppy <pe@ppy.sh>
2018-11-23 10:06:06 +09:00
Dean Herbert
10047e6815 Adjust tick-based wheel control to be more correct 2018-11-22 20:13:40 +09:00
Dean Herbert
a48c26d999 Fix precision scroll events being handled incorrectly by editor 2018-11-22 19:40:44 +09:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
smoogipoo
55edeb095d SelectionBox -> SelectionHandler 2018-11-19 16:58:11 +09:00
smoogipoo
4cbda97b1e Move positional adjustment to SelectionBox 2018-11-16 17:12:24 +09:00
smoogipoo
df7515b66f Pass all selected hitobjects to the selection blueprints 2018-11-15 21:01:09 +09:00
smoogipoo
c963fc7cd2 Reduce chaining 2018-11-14 18:34:13 +09:00
smoogipoo
6d43baf4bf Make show/hide only invoked once each 2018-11-13 13:12:11 +09:00
smoogipoo
fbc20d2d4d Hide placement when cursor is not in the playfield 2018-11-13 12:52:04 +09:00
smoogipoo
5d51719572 Make selection blueprints handle position adjustments 2018-11-07 16:21:32 +09:00
smoogipoo
e9e50f41fb Use Name/NameScreen format 2018-11-07 13:04:17 +09:00
smoogipoo
52f4923c8e Remove intermediate Screens namespace 2018-11-06 18:28:22 +09:00
smoogipoo
ac25718c5a Renamespace compose-mode components 2018-11-06 18:14:46 +09:00
smoogipoo
27d82052f4 BorderLayer -> EditorPlayfieldBorder 2018-11-06 18:10:46 +09:00
smoogipoo
85f96ad62f Fix a few missed renames 2018-11-06 18:07:53 +09:00
smoogipoo
bd775af274 PlacementMask -> PlacementBlueprint 2018-11-06 18:04:03 +09:00
smoogipoo
11be820efe CreateMaskFor -> CreateBlueprintFor 2018-11-06 18:03:21 +09:00
smoogipoo
90c813618a Merge PlacementContainer into BlueprintContainer 2018-11-06 18:02:55 +09:00
smoogipoo
f2a5f28ea2 SelectionMask -> SelectionBlueprint 2018-11-06 17:56:04 +09:00
smoogipoo
ad2836a61e MaskSelection -> SelectionBox 2018-11-06 17:52:47 +09:00
smoogipoo
65bb91dcf7 Merge MaskContainer into BlueprintContainer 2018-11-06 17:51:26 +09:00
smoogipoo
26c9390c16 HitObjectMaskLayer -> BlueprintContainer 2018-11-06 17:36:10 +09:00
smoogipoo
faab744cbd DragLayer -> DragBox 2018-11-06 17:24:57 +09:00
smoogipoo
171700cb91 Debounce editor summary timeline seeks 2018-11-05 15:59:40 +09:00
Dean Herbert
0a0023920f Fix not being able to drag control points mid-snake 2018-11-02 04:09:33 +09:00
Dean Herbert
5eaf80ab76 Add missing newline 2018-10-31 12:07:06 +09:00
smoogipoo
72d48aa7f5 Add xmldocs to IPlacementHandler 2018-10-18 16:46:30 +09:00
smoogipoo
0e841628b6 Implement hitobject deletion 2018-10-18 16:36:06 +09:00
smoogipoo
969477dadd Remove placement events, make everything pass top-down 2018-10-17 17:43:16 +09:00
smoogipoo
62635c5ab8 Add container to handle placement mask 2018-10-17 16:17:49 +09:00
smoogipoo
4ea4ec0d25 Move placement handling events to a higher level 2018-10-17 15:46:30 +09:00
smoogipoo
70f1d17b7e Merge remote-tracking branch 'origin/master' into editor-mask-placement
# Conflicts:
#	osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
#	osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
#	osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
#	osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
Dean Herbert
841b2e8692
Merge branch 'master' into consistent-terminology-format 2018-10-10 19:19:36 +09:00
smoogipoo
934b687965 Fix selection masks not being added for new objects 2018-10-03 16:49:59 +09:00
smoogipoo
4cdb6dcea5 Rename HitObjectMask -> SelectionMask 2018-10-03 13:28:00 +09:00
ekrctb
50091252e2 Adapt signature change of event handlers 2018-10-02 12:02:55 +09:00
ekrctb
99fc04c8af Change signature to new event handler 2018-10-02 12:02:47 +09:00
smoogipoo
a8f156584b Update framework with positional/non-positional changes 2018-09-26 14:01:15 +09:00
Joehu
f99eff1192 Use consistent terminology format 2018-09-15 07:30:11 -07:00
Dean Herbert
22dce64d6d
Merge branch 'master' into circular-button 2018-08-21 19:15:20 +09:00
smoogipoo
85dc42d47a Re-namespace/rename CircularButton 2018-08-15 16:49:53 +09:00
Dean Herbert
6ee06602b8
Merge branch 'master' into mania-mask-container 2018-08-02 20:41:27 +09:00
Dean Herbert
4bd811bd2d
Merge branch 'master' into circular-button 2018-08-02 20:25:45 +09:00
smoogipoo
10b8708d4e Make SetupCircularButton adjust corner radius by height 2018-08-01 17:47:32 +09:00
smoogipoo
9eb47ae691 Make SetupCircularButton inherit OsuButton 2018-08-01 17:02:52 +09:00
Shane Woolcock
47533f83c3 Update TabControl subclasses to use AddInternal 2018-07-31 20:52:11 +09:30
smoogipoo
c9d4332846 size_x, size_y -> width, height 2018-07-31 16:44:20 +09:00
smoogipoo
c5a772bbc8 Completely reuse TriangleButton 2018-07-31 15:49:04 +09:00
AlFasGD
93cf063c97 Remove useless things 2018-07-27 12:52:33 +03:00
AlFasGD
1962797e20 Remove unnecessary using directive 2018-07-27 12:40:38 +03:00
AlFasGD
78cde95132 Privatise constants 2018-07-27 12:34:11 +03:00
AlFasGD
3ee1353976 Remove whitespace 2018-07-27 12:28:47 +03:00
AlFasGD
2a819a53c0 Prefer inheriting TriangleButton instead of Container 2018-07-27 12:26:37 +03:00
AlFasGD
c4b1ba2979 Remove padding, fix corner radiuses 2018-07-25 15:14:40 +03:00
smoogipoo
206e3686f2 Add back blue border 2018-07-25 18:38:50 +09:00
smoogipoo
b60e4b0728 Cleanup 2018-07-25 18:34:47 +09:00
AlFasGD
6675c455f3 Trim whitespace that magically appeared 2018-07-24 22:33:19 +03:00
AlFasGD
3ca112aef0 Clean code and apply requested changes 2018-07-24 22:04:02 +03:00
AlFasGD
ebf14c9c93 Update framework from current master 2018-07-24 11:32:24 +03:00
AlFasGD
d304aca08f Merge branch 'master' into circular-button 2018-07-24 11:30:56 +03:00
AlFasGD
4d0d4523ca Add test case, rename component 2018-07-24 11:23:38 +03:00
AlFasGD
0e50e4ee34 Clean code 2018-07-24 10:10:17 +03:00
AlFasGD
765c6e4ecc Remove custom text box 2018-07-24 09:46:24 +03:00
AlFasGD
2f452c162c Make text colour white 2018-07-24 09:21:01 +03:00
AlFasGD
a833fa3d92 Update framework and apply suggested changes 2018-07-24 09:19:45 +03:00
AlFasGD
cd37b0df23 Merge branch 'master' into labelled-text-box 2018-07-24 09:19:22 +03:00
AlFasGD
dd56a2d95f Apply proposed changes (untested) 2018-07-23 15:44:10 +03:00
Dean Herbert
aead4be134 Merge remote-tracking branch 'upstream/master' into AlFasGD-mania-mask-container 2018-07-23 06:36:10 +02:00
Dean Herbert
0f37758314 Update framework 2018-07-21 16:21:53 +09:00
AlFasGD
7b4616c6c1 Add circular button file 2018-07-20 14:02:02 +03:00
AlFasGD
f200cfe40d Add labelled text box files 2018-07-20 13:05:19 +03:00
smoogipoo
b7721edc80 Remove more unnecessary changes 2018-07-19 18:25:28 +09:00
smoogipoo
c51fe6a119 Remove more unused stuff 2018-07-17 16:01:47 +09:00
smoogipoo
9f730dd784 Merge branch 'editor-composer-cleanup' into mania-mask-container
# Conflicts:
#	osu.Game/Rulesets/Edit/HitObjectComposer.cs
#	osu.Game/Screens/Edit/Screens/Compose/Layers/HitObjectMaskLayer.cs
2018-07-17 16:00:46 +09:00
smoogipoo
0b66f63f7d Invert flow order of hitobjects between composer and mask layers 2018-07-17 15:35:32 +09:00
smoogipoo
577ff4cc7f Merge remote-tracking branch 'origin/master' into mania-mask-container
# Conflicts:
#	osu.Game.Rulesets.Mania/Objects/Drawables/DrawableHoldNote.cs
#	osu.Game.Rulesets.Mania/UI/ManiaPlayfield.cs
#	osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
#	osu.Game.Rulesets.Mania/UI/ManiaStage.cs
2018-07-17 13:13:57 +09:00
Dean Herbert
ee2c7c50ad Tidy up button hierarchy 2018-07-13 16:28:18 +09:00
Dean Herbert
fbc5250bf1 Update framework 2018-07-11 17:12:01 +09:00
Dean Herbert
3b0c4ff16b Tidy code 2018-06-28 14:08:15 +09:00
smoogipoo
01b90aaffe Fix CI not passing 2018-06-28 11:58:06 +09:00
smoogipoo
b88c4464cb Make virtual beatmap tracks approximate beatmap length 2018-06-27 16:02:49 +09:00
smoogipoo
cd74ec705e Fix possible mis-ordering of scroll position updates
1. Checking whether the scroll position has changed must be done _after_ Current is updated in base.UpdateAfterChildren. This was causing the timeline to sometimes not provide smooth scrolling while the track is not running.

2. We can't just move all code to UpdateAfterChildren to fulfill (1) - we need the code to follow the track time to still run prior to base.UpdateAfterChildren, so that it modifies Current prior to base.UpdateAfterChildren changing to position.
2018-06-25 20:31:06 +09:00
Dean Herbert
e75ff1145c
Merge branch 'master' into editor-seek-snapping-fix 2018-06-25 18:27:03 +09:00
Dean Herbert
5c63b3ddac
Merge pull request #2828 from smoogipoo/improve-editor-scrolling
Always perform non-seeked scroll in the editor while audio is playing
2018-06-21 17:24:15 +09:00
Dean Herbert
3819ecb2be Update framework 2018-06-19 20:19:52 +09:00
smoogipoo
8c671f93fc Always perform non-seeked scroll in the editor while audio is playing 2018-06-18 19:32:04 +09:00
smoogipoo
54e60d8bc2 Fix test appveyor tests failing due to lack of audio manager 2018-06-18 19:27:22 +09:00