smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
Dean Herbert
6fdcd98caa
Don't play screen "back" sample when retrying
2019-04-25 14:15:07 +09:00
Dan Balasescu
b911322c92
Merge branch 'master' into fix-lead-in-issues
2019-04-25 12:34:29 +09:00
Dan Balasescu
9fa8f62077
Merge branch 'master' into update-framework
2019-04-25 12:25:17 +09:00
David Zhao
8222923ab8
Only track logo if we're still the current screen
2019-04-24 16:20:51 +09:00
Dean Herbert
bb69330e9f
Call ProcessFrame on the userOffsetClock after a seek
...
Without doing this, GameplayClock can be left in an incorrect state after a seek (due to the userOffsetClock being its own FramedClock).
2019-04-24 15:28:14 +09:00
Dean Herbert
efaedafc08
Fix (legacy) AudioLeadIn being used incorrectly.
...
This lead-in is intended to specify a value before zero, not a value before the start time.
Also removes an unnecessary ProcessFrame call (it happens within Seek itself).
2019-04-24 15:28:14 +09:00
Joehu
0838206ddd
Shorten multiplayer header to multi
2019-04-22 22:44:43 -07:00
Dan Balasescu
0bf17081f6
Merge branch 'master' into update-framework
2019-04-23 11:31:17 +09:00
Dean Herbert
c88a11a38f
Merge branch 'master' into fix-multiplayer-crash
2019-04-23 09:28:03 +09:00
smoogipoo
414d555484
Fix possible exit from non-current screen
2019-04-22 19:24:57 +09:00
Dean Herbert
5fe45c9bed
Merge branch 'master' into update-framework
2019-04-22 19:17:14 +09:00
Dan Balasescu
8fc0bf24c7
Merge branch 'master' into fix-hold-for-menu-icon
2019-04-22 18:57:43 +09:00
Dean Herbert
48e82d4b1c
Fix hold for menu button's icon being incorrect
2019-04-22 18:47:28 +09:00
Dean Herbert
6856571f17
Fix incorrect seek target
2019-04-22 18:45:58 +09:00
Dean Herbert
55c5ef898d
Remove delay on entering player
2019-04-22 18:29:58 +09:00
Dean Herbert
908eee9942
Fix pause tests
2019-04-22 18:29:51 +09:00
Dean Herbert
b3c496d72c
Remove delay on entering player
2019-04-22 17:06:40 +09:00
Dean Herbert
034643b835
Fix pause tests
2019-04-22 17:06:22 +09:00
Dean Herbert
6f2bc943eb
Fix rank display on break info display
2019-04-21 12:04:15 +08:00
Lucas A
fe8c705f1b
Merge remote-tracking branch 'upstream/master' into user-status-wiring
2019-04-20 09:42:32 +02:00
David Zhao
6502e26d09
Add draw size invalidation to ZoomableScrollContainer
2019-04-19 16:21:15 +09:00
Dean Herbert
2d7b3094ba
Merge branch 'master' into player-mod-reinstantiation
2019-04-17 16:42:57 +08:00
smoogipoo
12b6bc48bd
Use .With() wherever possible
2019-04-17 17:24:09 +09:00
smoogipoo
09568be270
Merge remote-tracking branch 'origin/master' into facade-container
...
# Conflicts:
# osu.Game/Screens/Play/PlayerLoader.cs
2019-04-17 17:17:33 +09:00
smoogipoo
897bfa60db
Fix tracking position during 150ms state change delay
2019-04-17 17:05:35 +09:00
smoogipoo
5a3d6a0258
Fix post-merge errors
2019-04-17 16:11:59 +09:00
Dean Herbert
bb539af1a0
Merge branch 'master' into player-mod-reinstantiation
2019-04-16 22:35:21 +08:00
Lucas A
5887008fb3
Merge branch 'master' into user-status-wiring
2019-04-15 11:43:53 +02:00
LeNitrous
2d227d25cc
fix appveyor warnings
2019-04-14 07:55:15 +08:00
LeNitrous
91c327a90f
use ModDisplay
2019-04-14 07:22:31 +08:00
DrabWeb
c766631ad6
Check for breaks using GameplayClock time.
2019-04-13 11:39:22 -03:00
Lucas A
361c0ec9f2
Allow UserStatusSoloGame to provide metadata such as the ruleset the current beatmap is played in
2019-04-13 13:18:44 +02:00
Lucas A
da5d6cb1d4
Add Beatmap fields to UserStatusSoloGame & UserStatusEditing so they can carry metadata about the played / edited beatmap
2019-04-12 22:54:35 +02:00
Lucas A
69dda0ffd4
OsuScreens can now set a per screen user status
...
which defaults to UserStatusOnline
2019-04-12 22:36:01 +02:00
LeNitrous
01cc78108c
add random button
2019-04-11 05:47:32 +08:00
LeNitrous
b4d0755818
please appveyor
2019-04-10 22:10:09 +08:00
LeNitrous
22f9339b01
let mods button have selected mod icons
2019-04-10 21:53:13 +08:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
85d3ff4846
Merge remote-tracking branch 'origin/master' into no-workingbeatmap-mods
...
# Conflicts:
# osu.Game/Screens/Play/GameplayClockContainer.cs
2019-04-10 12:06:51 +09:00
smoogipoo
4310f07a5c
Rename SelectedMods -> Mods
2019-04-10 12:03:57 +09:00
jorolf
c1db635933
Merge branch 'master' of git://github.com/ppy/osu into profile-header-update
2019-04-09 20:42:39 +02:00
Dan Balasescu
3073508a23
Merge branch 'master' into fix-offset-seek-handling
2019-04-09 15:40:48 +09:00
smoogipoo
4c571acd67
Reinstantiate mods for every player
2019-04-09 13:33:16 +09:00
smoogipoo
56496d28ba
Reset mods when exiting match
2019-04-09 12:59:32 +09:00
smoogipoo
cbb3fdaca8
Fix various crashes due to bindable being disabled
2019-04-09 12:59:32 +09:00
smoogipoo
ad124bfeec
Reimplement select mod track adjustments
2019-04-09 12:59:32 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
smoogipoo
ca9f172a96
Use var
2019-04-09 12:58:10 +09:00
smoogipoo
93b6cc00df
Fix OsuScreenDependencies using the incorrect parent
2019-04-09 12:56:23 +09:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
David Zhao
8a01995668
Remove need for tracking bool and backing logo
2019-04-08 16:14:41 +09:00
David Zhao
a690302d00
Apply reviews
2019-04-08 15:24:09 +09:00
DrabWeb
e76897d6a7
Fix ResumeContainers appearing when resuming during breaks.
2019-04-07 16:32:55 -03:00
Lucas A
e948b11756
Merge branch 'master' into invert-login-notification-depth
2019-04-07 14:03:01 +02:00
Ferdinand Bachmann
d431ca4efc
BeatmapLeaderboard: use OrderByDescending instead of negation
...
(suggested by peppy)
2019-04-07 13:26:35 +02:00
Lucas A
3f2e6a9376
Allow loginOverlay to be null if there's no cached instance in DI (for testing cases)
2019-04-06 18:52:30 +02:00
Lucas A
394f14965b
Make appveyor happy with whitespaces
2019-04-06 18:23:56 +02:00
Lucas A
59410dbe3b
Open login overlay when notification asking for signing in to play multi is clicked
2019-04-06 18:05:13 +02:00
theFerdi265
cb3532e7d4
BeatmapLeaderboard: fix local scores not being sorted
2019-04-06 00:53:02 +02:00
Dean Herbert
46ecaf3d6c
Merge branch 'master' into facade-container
2019-04-05 21:14:21 +09:00
Dean Herbert
f93504c65a
Merge branch 'master' into button_fix
2019-04-05 20:47:08 +09:00
Dean Herbert
88445647c8
Merge branch 'master' into update-beatmap-scores-design
2019-04-05 18:27:30 +09:00
David Zhao
0208526837
Fix button system visual issue
2019-04-05 18:21:54 +09:00
smoogipoo
15fbb6f176
Use common AddUserLink method
2019-04-05 14:15:36 +09:00
David Zhao
b1d74e57e5
Add checks guarding against setting tracking on multiple trackingcongtainers and setting facade size
2019-04-05 13:56:08 +09:00
David Zhao
7047f305a1
Apply reviews, add safety for multiple facades
2019-04-05 12:02:47 +09:00
David Zhao
b2857384b8
Remove unnecessary logo assignment
2019-04-04 12:08:05 +09:00
David Zhao
15b2b6af7d
Clean up remaining assignments of logo relativePositionAxes
2019-04-04 11:28:36 +09:00
jorolf
ccc804a9b2
get everything working again
2019-04-04 00:24:42 +02:00
Samuel Van Allen
bb516da5b6
Removed redundant empty argument list
2019-04-03 22:57:05 +08:00
Samuel Van Allen
3660924441
Trimmed whitespace
2019-04-03 22:40:20 +08:00
Samuel Van Allen
4d60f6fb6a
Use collection initializer and added missing blank line
2019-04-03 22:37:50 +08:00
Samuel Van Allen
73c7c6c316
Hides "Details" button when OnlineBeatmapID is null
2019-04-03 21:44:36 +08:00
David Zhao
8a40b27e8f
Remove need for logo relativePositionAxes none
2019-04-03 20:32:53 +09:00
David Zhao
2ed945605e
Fix Axes.None requirement for FacadeContainer
2019-04-03 19:57:22 +09:00
Dean Herbert
efd7bea771
Add further xmldoc
2019-04-03 17:01:11 +09:00
Dean Herbert
50f8ab3dfb
Fix gameplay offset handling on seeks
2019-04-03 16:58:20 +09:00
Dean Herbert
1ef2a4c46f
Merge remote-tracking branch 'upstream/master' into tournament-tools
2019-04-03 16:23:33 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
smoogipoo
d8af5e1c5a
Update in-line with drawnode changes
2019-04-02 11:56:22 +09:00
David Zhao
020be50f03
Merge remote-tracking branch 'upstream/master' into facade-container
2019-04-02 11:28:44 +09:00
Dean Herbert
184403c7e1
Merge branch 'master' into resume-cursor-2
2019-04-01 14:24:00 +09:00
Dean Herbert
2b3c70b2d2
Refactor with constants and better method names
2019-04-01 13:13:56 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
LeNitrous
698e38c4e0
make menu flashes and visualisation colourable by skin
2019-03-31 20:10:44 +08:00
David Zhao
952a12bb19
Return logo relativepositionaxes on content out
2019-03-29 16:54:34 +09:00
Dean Herbert
81585a8283
Merge branch 'master' into resume-cursor-2
2019-03-29 15:56:46 +09:00
Dean Herbert
4225d41a84
Merge pull request #4443 from jorolf/screen-title-class
...
Add ScreenTitle class
Co-authored-by: Dean Herbert <pe@ppy.sh>
2019-03-29 15:02:38 +09:00
Dean Herbert
6949c233bf
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 15:02:12 +09:00
Dean Herbert
de47e0a8e8
Merge remote-tracking branch 'upstream/master' into screen-title-class
2019-03-29 14:01:08 +09:00
Dean Herbert
202a0086cc
Merge branch 'master' into better-player-flags
2019-03-29 13:45:45 +09:00
Dean Herbert
d6f8dbfd5c
Merge branch 'master' into wedge-fix
2019-03-29 12:23:42 +09:00
Dean Herbert
fed58fba3a
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-29 12:14:28 +09:00
Dean Herbert
26a73b4a65
Merge branch 'master' into correct-preview-loop
2019-03-29 12:00:58 +09:00
Dan Balasescu
d410054ec8
Merge branch 'master' into key-counter-display
2019-03-29 11:22:59 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility
2019-03-29 11:15:34 +09:00
Dan Balasescu
7ab24e35f9
Merge branch 'master' into gameplay-paused-no-update
2019-03-29 10:53:32 +09:00
Dean Herbert
759c5b3db9
Restore previous resume behaviour for the time being
2019-03-29 10:52:26 +09:00
Dean Herbert
3b1f83da1d
Merge remote-tracking branch 'upstream/master' into correct-preview-loop
2019-03-29 10:31:15 +09:00
Dean Herbert
2f5668f4e7
Fix remaining framework changes
2019-03-29 00:29:14 +09:00
David Zhao
f066bd1138
Adjust facade scale now that the size is different
2019-03-28 16:35:15 +09:00
David Zhao
9d66a5e4b2
Ensure logo stops tracking before suspend animation
2019-03-28 16:29:35 +09:00
David Zhao
039e451ab1
ensure logo is where it already needs to be on resume
2019-03-28 16:14:28 +09:00
David Zhao
bfe44eb33d
Remove SizeForFlow magic number
2019-03-28 15:40:58 +09:00
David Zhao
9b047d9b90
Add back menu logo transform
2019-03-28 12:00:50 +09:00
Dean Herbert
253b18b92f
Merge remote-tracking branch 'upstream/master' into better-player-flags
2019-03-28 11:18:54 +09:00
Dean Herbert
5c4f2cefea
Fix Loader and TestCaseLoaderAnimation
2019-03-27 22:28:25 +09:00
David Zhao
061527a260
Add new automated tests for logofacade, reset interpolation
2019-03-27 20:04:01 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Unknown
fea6adbf54
fix wedge bleeding into other elements (and being misaligned)
2019-03-27 10:12:09 +01:00
David Zhao
2e3791be1c
Fix incorrect usage of LogoFacade
2019-03-27 18:11:12 +09:00
David Zhao
ca7a20585d
Apply reviews, delete playerloader test
2019-03-27 17:28:53 +09:00
David Zhao
efeed71517
Add comment
2019-03-27 11:37:16 +09:00
David Zhao
384eee3395
Remove DI requirement for the Facade in PlayerLoader
2019-03-27 11:32:26 +09:00
David Zhao
3fe52be77f
Better tests, add documentation
2019-03-26 17:22:36 +09:00
Dean Herbert
a88f23e555
Convert remaining two flags to ctor parameters
2019-03-26 16:53:44 +09:00
Dean Herbert
83863d35c3
Remove AllowLeadIn flag
2019-03-26 16:35:00 +09:00
Dean Herbert
8658de5108
Rename KeyCounterCollection -> KeyCounterDisplay
...
Also fix not working
2019-03-26 13:52:48 +09:00
Dean Herbert
b4d785c76c
Don't update gameplay loop while paused
2019-03-26 13:36:17 +09:00
Dean Herbert
e512d88899
Apply required refactor
2019-03-26 13:29:26 +09:00
Dean Herbert
256a579de0
Allow player to not pause on focus loss
2019-03-26 13:17:00 +09:00
Dean Herbert
4c0121a112
Merge remote-tracking branch 'upstream/master' into resume-cursor-2
2019-03-26 11:31:23 +09:00
Dean Herbert
b75ea295db
Rename KeyCounterCollection -> KeyCounterDisplay
...
Also fix not working
2019-03-26 11:28:43 +09:00
David Zhao
35bf262d19
Merge remote-tracking branch 'upstream/master' into facade-container
2019-03-26 11:11:13 +09:00
David Zhao
a0f6718145
Better tests and implementation
2019-03-26 10:48:29 +09:00
Dean Herbert
15aea7f745
Update framework
2019-03-25 21:50:28 +09:00
Dean Herbert
245f463e3f
Don't update gameplay loop while paused
2019-03-25 20:31:55 +09:00
Dean Herbert
8ad4009c33
osu! resume overlay
2019-03-25 20:31:55 +09:00
Dean Herbert
9a6576c0a1
Merge remote-tracking branch 'upstream/master' into multi-background-stack
2019-03-25 12:40:31 +09:00
Dean Herbert
371166955e
Apply a few minor refactors
2019-03-25 12:39:40 +09:00
David Zhao
5169f7a43c
Change default for null screen parallax, apply reviews
2019-03-24 16:21:43 +09:00
David Zhao
d37968d88d
Add better test for facade containers
2019-03-24 15:18:38 +09:00
Dean Herbert
11b474e194
Handle released for safety
2019-03-24 12:19:09 +09:00
Dean Herbert
0d72104235
Refactor for formatting sanity
2019-03-24 12:03:06 +09:00
Dean Herbert
8ad19fc2d4
Merge branch 'master' into menu-globalaction-select
2019-03-24 11:58:52 +09:00
Dean Herbert
9a11a08acc
Update textbox usages
2019-03-23 02:00:27 +09:00
David Zhao
6e98a8dd7c
Initial implementation
2019-03-22 20:01:58 +09:00
David Zhao
e93311fdc9
DI facade
2019-03-22 19:01:32 +09:00
Dean Herbert
db89796752
Merge remote-tracking branch 'upstream/master' into multi-background-stack
2019-03-22 16:05:39 +09:00
Dan Balasescu
b4954c5a7f
Merge branch 'master' into pause-logic-simplification
2019-03-22 15:11:34 +09:00
Dean Herbert
9e6cdd7bd5
Combine conditionals and clarify comment
2019-03-22 14:42:51 +09:00
Dean Herbert
5b8fd6822e
Move storyboard logic region down
2019-03-22 14:39:20 +09:00
Dan Balasescu
5de99f3f5b
Merge branch 'master' into fix-random-select-crash
2019-03-22 14:11:06 +09:00
David Zhao
dcae86e39a
Add a new test for OsuScreenStack, fix parallax
2019-03-22 14:10:38 +09:00
jorolf
7873022a8b
Merge branch 'master' of git://github.com/ppy/osu into screen-title-class
2019-03-21 22:18:59 +01:00
jorolf
454c82c49e
Don't go outside of the container bounds
2019-03-21 22:18:45 +01:00
Dean Herbert
37010f97d7
Fix random select crashing
...
Closes #3383 .
2019-03-21 21:02:54 +09:00
Dean Herbert
a10e43410a
Fix song select potentially starting play before the carousel (and bindables) have been initialised
2019-03-21 20:52:34 +09:00
Dean Herbert
4789aa81cb
Add an explicit flag for tracking song select's bindable binding
...
Not required (this change does not affect logic) but improves clarity.
2019-03-21 20:52:15 +09:00
Dean Herbert
96dba6a20d
Move nested method to bottom of class
2019-03-21 20:51:21 +09:00
Dean Herbert
e2503888a4
Expose carousel's loaded flag
2019-03-21 20:51:06 +09:00
Dean Herbert
15f9a6b9df
Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
2019-03-21 16:04:18 +09:00
David Zhao
ee0d7b6c6d
Merge remote-tracking branch 'upstream/master' into multi-background-stack
2019-03-21 15:35:14 +09:00
Dean Herbert
67a65b80fc
Merge branch 'master' into visual-settings-container
2019-03-20 20:48:30 +09:00
Dean Herbert
ba89bfee0c
Define explicit method to add background
...
Also cleans up some redundant/misplaced comments.
2019-03-20 20:16:45 +09:00
Dean Herbert
8865d53992
Reword comment
2019-03-20 20:04:07 +09:00
David Zhao
2e9d823af4
Add comment regarding HandlePositionalInput
2019-03-20 19:59:54 +09:00
David Zhao
2ff7aa6c2e
Remove handle positional input
2019-03-20 19:49:37 +09:00
David Zhao
bc6e8ce7b4
Merge branch 'visual-settings-container' of https://github.com/nyquillerium/osu into visual-settings-container
2019-03-20 19:48:57 +09:00
Dean Herbert
01f795b046
Make restart public rather than reimplementing
2019-03-20 19:45:04 +09:00
David Zhao
8543e8c36f
Put loadcomplete next to other protected overrides
2019-03-20 19:42:39 +09:00
Dean Herbert
cda5bc28c8
Add proper comment
2019-03-20 19:41:20 +09:00
David Zhao
9013afe412
Query for input manager once
2019-03-20 19:35:40 +09:00
Dean Herbert
acbcca4462
Merge branch 'master' into multi-background-stack
2019-03-20 19:11:27 +09:00
David Zhao
fbfef844de
Add test case for resuming PlayerLoader
2019-03-20 17:18:42 +09:00
David Zhao
a5916f995e
Use the previous conditional instead
2019-03-20 16:54:42 +09:00
David Zhao
e9034c8a30
Move blurring logic into Update instead
2019-03-20 16:50:47 +09:00
Dean Herbert
f43e7a880c
Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
2019-03-20 15:27:06 +09:00
David Zhao
1086688e0a
Fix variable hiding
2019-03-20 15:13:59 +09:00
Dean Herbert
6f1610be79
Merge branch 'master' into ruleset-container-refactor
2019-03-20 14:55:58 +09:00
David Zhao
86658e357b
Override add instead
2019-03-20 14:55:52 +09:00
Dean Herbert
5f288650bf
Fix misses/typos
2019-03-20 14:49:33 +09:00
David Zhao
9964644683
Fix merge
2019-03-20 14:37:32 +09:00
David Zhao
2646126d86
Merge remote-tracking branch 'upstream/master' into visual-settings-container
2019-03-20 14:29:20 +09:00
David Zhao
15637f9c4a
Rework instant blur logic such that updateVisuals doesn't need to be public
2019-03-20 14:17:35 +09:00
Dean Herbert
e59917ed03
Merge remote-tracking branch 'upstream/master' into correct-preview-loop
2019-03-20 10:58:15 +09:00
Dean Herbert
7b65d3437f
Merge branch 'master' into fix-background-loading
2019-03-20 10:33:53 +09:00
Dean Herbert
5b6ac7abdc
Merge remote-tracking branch 'upstream/master' into pause-logic-simplification
2019-03-20 10:31:42 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2
Refactor RulesetContainer for readability
2019-03-19 20:21:31 +09:00
David Zhao
a1000524ee
Merge branch 'master' into visual-settings-container
2019-03-19 20:17:12 +09:00
David Zhao
a8e2072286
Make blurtarget private, improve documentation
2019-03-19 20:15:28 +09:00
Dean Herbert
e36ad3eb6b
Add initial alpha in case
2019-03-19 16:11:22 +09:00
Dean Herbert
d2007cfb38
Fix weird transition
2019-03-19 16:10:28 +09:00
Dean Herbert
83f3d3abde
Merge remote-tracking branch 'upstream/master' into disclaimer-support-text
2019-03-19 16:02:34 +09:00
David Zhao
dc26e90a8d
Remove unused usings
2019-03-19 13:16:06 +09:00
David Zhao
df37973e84
Move showstoryboard into player
2019-03-19 13:13:19 +09:00
David Zhao
27a92e017c
rename back to UserDimContainer
2019-03-19 13:06:14 +09:00
David Zhao
f1b2073bf6
Merge remote-tracking branch 'upstream/master' into visual-settings-container
2019-03-19 13:01:05 +09:00
Dean Herbert
4f075f4740
Add more comprehensive testing
2019-03-18 20:33:43 +09:00
Dean Herbert
9433a97747
Add resume requesting support and fix exit scenarios
2019-03-18 20:33:43 +09:00
Dean Herbert
536b5e0dab
Remove PausableGameplayContainer
2019-03-18 20:33:43 +09:00
Dean Herbert
f13003c53b
Simplify and localise storyboard logic in Player.cs
2019-03-18 20:33:43 +09:00
Dean Herbert
bcaff9f7b4
Add basic pause tests
2019-03-18 20:33:43 +09:00
Dean Herbert
465c95e952
Refactor pause logic so GameplayClockContainer is in control
2019-03-18 20:33:43 +09:00
Dean Herbert
14df9f94e2
Merge branch 'master' into fix-background-loading
2019-03-18 14:59:35 +09:00
David Zhao
eac7672c6b
Clean up debug logging
2019-03-18 14:03:54 +09:00
Dean Herbert
392a0a1d74
Merge branch 'master' into update-framework
2019-03-18 11:34:59 +09:00
Dan Balasescu
e0b3149e32
Merge branch 'master' into api-testability
2019-03-18 10:59:06 +09:00
Dean Herbert
300cb70859
Merge branch 'master' into multi-background-stack
2019-03-18 09:54:27 +09:00
Dean Herbert
c496f6e56b
Fix usages of OnLoadComplete
2019-03-17 13:44:20 +09:00
Dean Herbert
36e5c09710
Merge pull request #4433 from nekodex/prevent-null-lookup
...
Don't perform lookup of beatmap stats unless an online id is present
2019-03-15 10:39:39 +09:00
David Zhao
8fc90bb9a0
Remove unused usings
2019-03-14 16:26:34 +09:00
David Zhao
8cdfb1fd61
Remove BlurrableBackgroundScreen, rework tests
2019-03-14 16:09:17 +09:00
David Zhao
8714902349
Handle all blurring directly from background
2019-03-14 14:02:46 +09:00
Jamie Taylor
69eb4ef983
Change updateMetrics parameter to be optional
2019-03-14 13:35:49 +09:00
Dean Herbert
0042cc5337
Merge branch 'master' into mod-ramp-hotfix
2019-03-14 13:02:29 +09:00
Dean Herbert
dd6fbccb56
Slight refactoring of order for readability
2019-03-13 19:57:45 +09:00
David Zhao
de6d8fc637
Move user blurring into VIsualSettingsContainer
2019-03-13 18:25:22 +09:00
Jamie Taylor
7a2af5634c
Merge remote-tracking branch 'upstream/master' into prevent-null-lookup
2019-03-13 14:13:50 +09:00
Jamie Taylor
e6449db8e3
Null metrics on null beatmap for transition animation
2019-03-13 14:13:42 +09:00
Dean Herbert
b1f18481e0
Show text to supporters telling them they're cool
...
Also adds better tests for disclaimer screen.
2019-03-13 12:58:42 +09:00
Dean Herbert
f0114d776d
Use interface to access API
...
Allows for better testability.
2019-03-13 12:58:18 +09:00
Dean Herbert
c1a356161f
Allow use rate adjust to fallback to clock rate adjust
2019-03-12 18:14:01 +09:00
David Zhao
e6a55cd674
Fix TestCaseEditor as well
2019-03-12 17:45:16 +09:00
Dean Herbert
3c2d8cad0a
Add better async logic for ScreenWithBeatmapBackground
2019-03-12 17:32:40 +09:00
Dean Herbert
8230d5b52e
Ensure initial blur is set on song select background creation
...
We do not want the blur transition to play here
2019-03-12 17:27:20 +09:00
Dean Herbert
ee7169a629
Use new non-immediate suspend logic in BackgroundScreenStack
2019-03-12 17:26:16 +09:00
David Zhao
e3567a5507
Make OsuGame use OsuScreenStack too
2019-03-12 16:03:25 +09:00
Dean Herbert
00feb34a3d
Perform load even if default beatmap
2019-03-12 14:02:49 +09:00
Dean Herbert
1954eaca4c
Populate an initial beatmap
2019-03-12 14:01:27 +09:00
Dean Herbert
cc41618760
Reorganise class
2019-03-12 12:56:01 +09:00
Dean Herbert
5ba8388e54
Add load check to avoid double-loading
2019-03-12 12:55:54 +09:00
Dean Herbert
cdeaa80fea
Call ResetSpeedAdjustments before adjusting clock
2019-03-12 11:35:25 +09:00
jorolf
f91e4a1fdd
make ScreenTitle abstract and properties protected
2019-03-11 19:10:37 +01:00
Dean Herbert
13b3036ec6
Fix "wind" mods adjusting rate twice
...
This is a hotfix for incorrect framework behaviour.
Closes #4442
2019-03-12 02:45:45 +09:00
jorolf
f3ab5070b9
apply suggestions
2019-03-11 18:37:36 +01:00
Dean Herbert
1be4c7b813
Fix excess newline
2019-03-12 02:23:23 +09:00
Dean Herbert
38e75421ab
Fix HoldForMenuButton getting stuck in a confirming state
...
Closes #4446 .
2019-03-12 02:21:34 +09:00
Dean Herbert
e9ab329e93
Fix backgrounds not correctly handling initial async load
2019-03-12 00:05:05 +09:00
Dean Herbert
81d9e391f4
Preload main menu background
2019-03-12 00:04:19 +09:00
David Zhao
63b9fa58ef
Cleanup
2019-03-11 19:52:28 +09:00
David Zhao
6a1e600099
Create new OsuScreenStack for use in Multiplayer
2019-03-11 19:48:07 +09:00
David Zhao
aeae6143c1
Remove unnecessary variable
2019-03-11 17:47:03 +09:00
David Zhao
0b64af5e02
Put multiplayer background inside a parallax container
2019-03-11 16:51:43 +09:00
David Zhao
0d95511222
Merge branch 'master' into multi-background-stack
2019-03-11 11:19:08 +09:00
David Zhao
2df57c3a29
Give Multiplayer its own background stack
2019-03-11 11:08:04 +09:00
Joehu
0fc6fa7245
Fix file naming on ParticipantCountDisplay
2019-03-09 20:29:56 -08:00
Dean Herbert
9df27f3a5f
Merge branch 'master' into prevent-null-lookup
2019-03-09 11:14:54 +09:00
jorolf
af1c54d995
add ScreenTitle class
2019-03-08 23:44:01 +01:00
Jamie Taylor
8e5816805c
Fix showing outdated data for non-online beatmaps
2019-03-08 18:44:35 +09:00
smoogipoo
d055b248ac
Remove blank line
2019-03-08 15:56:36 +09:00
smoogipoo
7c5ca67691
Merge remote-tracking branch 'origin/master' into gameplay-clock-container
...
# Conflicts:
# osu.Game/Screens/Play/Player.cs
2019-03-08 15:54:15 +09:00
Dean Herbert
ed8c9bc88a
Merge remote-tracking branch 'upstream/master' into gameplay-clock-container
2019-03-08 15:07:55 +09:00
Dean Herbert
42efea1e06
Apply review
2019-03-08 15:05:45 +09:00
Dean Herbert
3ccc76e18f
Merge remote-tracking branch 'upstream/master' into cursor-in-playfield
2019-03-08 14:50:46 +09:00
Dan Balasescu
969d5bcbd0
Merge branch 'master' into fix-roomstate-on-cancel
2019-03-08 14:10:24 +09:00
Dan Balasescu
d1c18c52ab
Merge branch 'master' into fix-cursor-in-scale-container
2019-03-08 12:43:57 +09:00
Jamie Taylor
08fc42f8e9
Merge branch 'master' into fix-roomstate-on-cancel
2019-03-08 12:39:29 +09:00
Dean Herbert
75e94eba35
Merge branch 'master' into gameplay-clock-container
2019-03-08 12:32:48 +09:00
smoogipoo
04d756524d
Adjust with shader changes
2019-03-07 18:30:18 +09:00
smoogipoo
e430b8a640
Merge remote-tracking branch 'nekodex/master' into drawnode-changes
2019-03-07 18:15:12 +09:00
Jamie Taylor
c34e110a2c
Merge remote-tracking branch 'upstream/master' into fix-roomstate-on-cancel
2019-03-07 17:01:24 +09:00
Jamie Taylor
054db48089
Move online id null check to only bypass metrics lookup
2019-03-07 16:59:43 +09:00
Jamie Taylor
50c1b3a576
Move room resetting logic from MatchSubScreen to LoungeSubScreen
2019-03-07 16:49:48 +09:00
Jamie Taylor
e5e454ddcd
Don't perform lookup of beatmap stats unless an online id is present
2019-03-07 16:17:12 +09:00
Dean Herbert
64b6eaa844
Simplify inward bindings
2019-03-07 16:04:11 +09:00
Dean Herbert
58ef397f4f
Move all clock related gameplay logic inside GameplayClockContainer
2019-03-07 16:02:24 +09:00
Dan Balasescu
7783c33398
Merge branch 'master' into fix-mp-chat-in-own-room
2019-03-07 15:59:53 +09:00
Jamie Taylor
ee076bbbe3
Fix chat channel ids not being updated on room creation
2019-03-07 15:35:57 +09:00
Jamie Taylor
e13516c2ba
Only attempt to restore CurrentItem state if present
2019-03-07 14:09:28 +09:00
Jamie Taylor
6e5ea78ca2
Fix some nullref crashes when escaping out of new room creation
2019-03-06 20:03:37 +09:00
Jamie Taylor
5de6e29294
Reset currentRoom state when cancelling room creation
2019-03-06 20:03:37 +09:00
Dean Herbert
ffe53411f6
Add back cursor proxying
2019-03-06 17:44:58 +09:00
Dean Herbert
acf518c208
Move cursor inside playfield
2019-03-06 17:41:54 +09:00
Dean Herbert
5411c63093
Fix menu cursor not displaying outside of gameplay scaling area
2019-03-06 17:14:08 +09:00
Dean Herbert
b94d080b1c
Merge branch 'master' into LobbyList
2019-03-06 12:34:36 +09:00
Dean Herbert
6b042eae94
Merge branch 'master' into fix-cursor-in-scale-container
2019-03-05 22:22:56 +09:00
Dean Herbert
8a6fa0915e
Merge branch 'master' into simplify-gameplay-clock
2019-03-05 20:22:46 +09:00
Dean Herbert
76ce3954a0
Rename PauseContainer
2019-03-05 19:30:55 +09:00
David Zhao
89987210c3
Merge remote-tracking branch 'upstream/master' into LobbyList
2019-03-05 18:59:38 +09:00
David Zhao
34b2553b95
Remove redundant boolean
2019-03-05 18:59:25 +09:00
Dan Balasescu
fafc80818c
Fix typo
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-05 18:50:46 +09:00
Dean Herbert
fc0b297232
Fix menu cursor not displaying outside of gameplay scaling area
2019-03-05 18:06:24 +09:00
smoogipoo
c06dac5b1a
Remove null check (beatmap cannot be null)
2019-03-05 17:58:30 +09:00
smoogipoo
2fee7276ae
Combine creation + assignment
2019-03-05 17:58:05 +09:00
Dan Balasescu
bb6c83ab25
Merge branch 'master' into show-mods-on-loader
2019-03-05 17:46:35 +09:00
Dan Balasescu
fd147dae21
Merge branch 'master' into fix-disabled-set-crash
2019-03-05 17:25:13 +09:00
David Zhao
166a8c8bbb
Add back fallback behavior for match creation
2019-03-05 16:41:59 +09:00
Dean Herbert
93c79023dc
Merge remote-tracking branch 'upstream/master' into simplify-gameplay-clock
2019-03-05 16:41:01 +09:00
David Zhao
11e353c152
Use local class instead of having a separate file
2019-03-05 15:55:37 +09:00
Dean Herbert
4e33a98dbc
Move gameplay clock to own class
2019-03-05 13:53:47 +09:00
Dean Herbert
c5cd9972c4
Make restart private
2019-03-05 13:37:51 +09:00
Dean Herbert
01f1018d02
Tidy up clock logic using DI and a GameplayClock
2019-03-05 13:37:51 +09:00
Dean Herbert
5bb0511f0a
Fix SquareGraph not correctly filling columns when loaded with a non-zero time
2019-03-05 13:37:28 +09:00
David Zhao
aecbc31ffa
Use BeatmapSetCoverType.List for lobby listing
2019-03-05 12:08:14 +09:00
Dean Herbert
ec7842dd5a
Merge remote-tracking branch 'upstream/master' into tournament-tools
2019-03-04 12:06:56 +09:00
Dean Herbert
08e153208d
Unbinds are automatic
2019-03-03 20:03:22 +09:00
Dean Herbert
6ffa139ea8
Adjust transition length slightly
2019-03-03 20:02:56 +09:00
jorolf
e8d568470d
use a bindable instead
2019-03-02 19:13:38 +01:00
jorolf
176cbc7f2e
Merge branch 'master' of git://github.com/ppy/osu into supporter-disclaimer
2019-03-02 19:04:48 +01:00
Dean Herbert
687d5d5ff1
Merge pull request #4387 from smoogipoo/fix-fonts
...
Fix a few incorrect fonts
2019-03-02 20:07:26 +09:00
Dean Herbert
5487b011d6
Fix some inspections rider isn't able to deal with automatically
2019-03-02 14:34:56 +09:00
smoogipoo
83a02d32f7
Fix a few incorrect fonts
2019-03-02 13:25:59 +09:00
Dean Herbert
796f6c3092
Merge remote-tracking branch 'upstream/master' into tournament-tools
2019-03-02 13:13:51 +09:00
Nitrous
0be9f81310
Merge branch 'master' into show-mods-on-loader
2019-03-02 06:40:45 +08:00
Dean Herbert
1871e8bb2c
Merge branch 'master' into master
2019-03-01 21:22:34 +09:00
Dean Herbert
c01990d005
Fix callback potentially not getting fired
2019-03-01 20:52:34 +09:00
LeNitrous
cf51c8aa31
attempt to comply with appveyor
2019-03-01 19:10:32 +08:00
LeNitrous
4e081fe1fc
Merge branch 'show-mods-on-loader' of https://github.com/LeNitrous/osu into show-mods-on-loader
2019-03-01 18:41:41 +08:00
smoogipoo
bf8360636a
Adjust drawnodes to use the new shared data structure
2019-03-01 17:25:15 +09:00
Dean Herbert
19ce1f2869
Remove second conditional
2019-03-01 13:43:16 +09:00
David Zhao
f6303a2855
Fix songselect blur potentially never being applied
2019-03-01 11:52:51 +09:00
Dean Herbert
49cbaecf4c
Update licence header
2019-03-01 10:52:53 +09:00
Dean Herbert
acc2113027
Make operation run asynchronously
2019-03-01 10:09:03 +09:00
Dean Herbert
798bc1306b
Merge remote-tracking branch 'upstream/master' into m2307-master
...
# Conflicts:
# osu.Game/Screens/Select/SongSelect.cs
2019-03-01 10:08:35 +09:00
Dean Herbert
80b5f1c523
Fix code formatting issues
2019-03-01 09:49:36 +09:00
Dean Herbert
67928ac1fe
Remove pointless check
2019-03-01 09:49:11 +09:00
Dean Herbert
09e1e3bab6
Merge branch 'master' into UserDimLogic
2019-02-28 20:38:09 +09:00
Dean Herbert
30e820d107
Fix storyboard potentially being loaded many times
2019-02-28 20:36:00 +09:00
Dean Herbert
53eb0e7e4e
More formatting fixes
2019-02-28 20:30:23 +09:00
Dean Herbert
6861163226
Remove pointless method
2019-02-28 20:21:27 +09:00
Dean Herbert
c5270dd577
Remove unnecessary using
2019-02-28 20:17:00 +09:00
David Zhao
e3338e94d1
Make test cases more compact, add two way toggles
2019-02-28 20:01:15 +09:00
Dean Herbert
d10ad3c8a7
Fix warnings
2019-02-28 18:59:05 +09:00
Dean Herbert
5b53cf0961
Merge branch 'master' into hide-desktop-only-elements
2019-02-28 18:50:16 +09:00
Dan Balasescu
99812bd448
Apply suggestions from code review
...
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
2019-02-28 18:25:58 +09:00
Dan Balasescu
a37445a938
Merge branch 'master' into better-mp-songselect-deletion-handling
2019-02-28 17:35:08 +09:00
smoogipoo
921346d303
Rename a few more members
2019-02-28 17:27:28 +09:00
Dean Herbert
b2872b47d0
Merge branch 'master' into UserDimLogic
2019-02-28 17:18:04 +09:00
Jamie Taylor
4c8aa65200
private + renaming
2019-02-28 17:02:45 +09:00
David Zhao
69b1c76dce
Actually implement blurring fix
2019-02-28 16:51:17 +09:00
Dan Balasescu
3a1066ff02
Merge branch 'master' into toquantity-1
2019-02-28 15:57:51 +09:00
Jamie Taylor
6e821a426d
Fix restoration of enabled mods when cancelling song select
2019-02-28 15:06:11 +09:00
Jamie Taylor
cf2feec7df
Fix multiplayer enabled mods check
2019-02-28 15:02:22 +09:00
Joehu
2241e1af9d
Use ToQuantity for words with number prefixes
2019-02-27 21:55:45 -08:00
Dean Herbert
2dbf7d122c
Merge branch 'master' into use-pattern-matching
2019-02-28 14:53:07 +09:00
Dean Herbert
e2c6a8bc07
Use pattern matching wherever possible
2019-02-28 14:35:00 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Shane Woolcock
ce17e37c74
Conditionally add some UI elements only on desktop
...
Prevents crashes from trying to access features that are not applicable to mobile.
2019-02-28 13:10:53 +09:00
Dean Herbert
3e1f283281
Merge remote-tracking branch 'upstream/master' into more-inspections
2019-02-28 13:09:18 +09:00
Dan Balasescu
76ec5868da
Merge branch 'master' into fix-square-graph-overhead
2019-02-28 12:23:37 +09:00
Dean Herbert
c8793911a8
Enable more stringent inspectcode style inspections
2019-02-27 21:25:40 +09:00
Dean Herbert
3af7d4939c
Add debounce testing
2019-02-27 19:11:09 +09:00
Dean Herbert
43a1df6e5c
Inline cancellation token source creation
2019-02-27 18:58:53 +09:00
Dean Herbert
6f5d4ce2e2
Debounce SquareGraph some more
2019-02-27 18:58:45 +09:00
Dean Herbert
8c4a59e57e
Fix SquareGraph more
2019-02-27 18:58:34 +09:00
David Zhao
882fff1631
Assert storyboard visibilty at both steps of toggle
2019-02-27 17:56:44 +09:00
David Zhao
14ffd9efe8
Add fake storyboard to visually assess storyboard dim
2019-02-27 17:02:04 +09:00
Jamie Taylor
c59d84fd21
Add sanity check to prevent TimeshiftPlayer from starting with incorrect beatmap/ruleset/mods
2019-02-27 16:21:14 +09:00
Jamie Taylor
a3f71d69a9
Ensure ruleset and mods are set correctly when leaving MatchSongSelect
2019-02-27 16:16:13 +09:00
Jamie Taylor
7c2ffb1826
Fix MatchSongSelect not handling beatmapset deletions
2019-02-27 14:34:39 +09:00
Joehu
5b4319a80f
Fix home button being cancelled by mod select again
2019-02-26 21:01:28 -08:00
Dean Herbert
56697339b3
Merge branch 'master' into fix-disabled-set-crash
2019-02-27 11:14:42 +09:00
jorolf
4c10185f5b
Fade out text instead of removing it immediately
2019-02-26 15:26:00 +01:00
jorolf
cacef7421d
Merge branch 'master' of git://github.com/ppy/osu into supporter-disclaimer
2019-02-26 14:09:12 +01:00
Dean Herbert
d9872dda12
Use fade instead of negative margin
2019-02-26 16:10:06 +09:00
Dean Herbert
2d6d9dd723
Add better easing
2019-02-26 16:09:45 +09:00
Dean Herbert
c1432b2ed5
Add back newline
2019-02-26 15:48:34 +09:00
Dean Herbert
2fc34496fd
Merge branch 'master' into MissingSource
2019-02-26 15:38:51 +09:00
Shane Woolcock
e91c07209f
Move MainMenu initialisation from ctor to load
2019-02-26 09:54:42 +09:00
jorolf
796044ee7d
*I should've rechecked the code after the master merge*
2019-02-25 23:53:44 +01:00
jorolf
501dab7b32
Merge branch 'master' of git://github.com/ppy/osu into supporter-disclaimer
2019-02-25 23:49:01 +01:00
jorolf
c680d63694
Don't show the supporter text if the user already has supporter status
2019-02-25 23:44:43 +01:00
Dean Herbert
568e90c70b
Merge branch 'master' into UserDimLogic
2019-02-25 22:35:48 +09:00
David Zhao
d750023c52
Fix TestCasePlayerLoader not having a background stack
2019-02-25 22:05:49 +09:00
Shane Woolcock
bebb635ca1
Merge branch 'master' into hide-exit-button
...
# Conflicts:
# osu.Game/Screens/Menu/MainMenu.cs
2019-02-25 21:48:42 +09:00
Shane Woolcock
2bd5bb3f69
Move all MainMenu button creation into load
2019-02-25 21:41:41 +09:00
Dean Herbert
97dc7f9819
Merge branch 'master' into MissingSource
2019-02-25 19:35:44 +09:00
Dean Herbert
a4e119786f
Fix some weird formatting
2019-02-25 19:19:28 +09:00
Dean Herbert
6881563346
Merge branch 'master' into ScrollingExitFix
2019-02-25 19:11:05 +09:00
David Zhao
59ad470eed
Clean up test code
2019-02-25 18:41:13 +09:00
David Zhao
ad1bce3585
Fix song select backround not being exited in time
2019-02-25 18:40:19 +09:00
Dean Herbert
80737b9ef8
Remove "silent" parameter; consolidate import logic
2019-02-25 18:24:06 +09:00
Dean Herbert
706da017d7
Add target screen support and user bypass
2019-02-25 14:01:51 +09:00
David Zhao
16fa30f71e
Fix bindable
2019-02-25 13:27:44 +09:00
David Zhao
ccc86b66fa
Use local private bindable in Player.cs
2019-02-25 13:15:37 +09:00
David Zhao
af4606f3d2
Create new test for StoryboardReplacesBackground
2019-02-25 12:35:01 +09:00
Shane Woolcock
61be4f2695
Conditionally add ExitConfirmOverlay and disable back action
2019-02-25 10:43:47 +09:00
Shane Woolcock
add8b8e9c4
Only add Exit button if the GameHost supports it
2019-02-25 09:56:00 +09:00
David Zhao
24f5bc7a75
Add documentation and move storyboard init logic
2019-02-24 20:03:24 +09:00
David Zhao
3a9835fcdd
Merge branch 'UserDimLogic' of https://github.com/nyquillerium/osu into UserDimLogic
2019-02-24 18:11:08 +09:00
David Zhao
f4acd6e48f
Move PlayerLoader tests out of constructor, Improve Documentation
2019-02-24 18:10:59 +09:00
Dean Herbert
b140fc973a
Merge branch 'master' into UserDimLogic
2019-02-24 17:48:59 +09:00
Dean Herbert
2281a0235d
Fix regression causing playback rate to display incorrectly
2019-02-24 15:27:06 +09:00
David Zhao
f8d18285a8
Fix backgrounds not properly being faded in song select
2019-02-23 14:59:54 +09:00
David Zhao
bb01948283
Use .Value with new bindable changes
2019-02-22 20:44:02 +09:00
David Zhao
ab3fa91a2f
Merge branch 'master' into UserDimLogic
2019-02-22 20:38:10 +09:00
David Zhao
76de39a344
Put user dim logic in yet another container inside UserDimContainer
2019-02-22 20:34:51 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
smoogipoo
d61dfe888e
Fix venera fonts not being correctly specified
2019-02-22 19:42:09 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
David Zhao
a4162a69fb
Remove leftover usage of dimlevel in BackgroundScreenBeatmap
2019-02-22 18:01:50 +09:00
Dean Herbert
0431582959
Remove excess new line
2019-02-22 17:57:49 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
...
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
David Zhao
263972a048
Remove DimLevel bindable from ScreenWithBeatmapBackground
2019-02-22 17:00:00 +09:00
David Zhao
918a60ebbf
Create a new player every time a test is performed.
2019-02-22 16:56:03 +09:00
David Zhao
65cdac60c3
Add tests to make sure the background is always the same through screen transitions
2019-02-22 14:43:05 +09:00
smoogipoo
8853f7ad76
Explicitly set exo typeface in a few places
2019-02-21 19:26:02 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
David Zhao
97db8abd59
Remove unused includes
2019-02-21 18:34:11 +09:00
David Zhao
0677194f46
Move all storyboard show logic into UserDimContainer
2019-02-21 18:14:58 +09:00
David Zhao
ad5e81f0cd
Add test case for background preview, fix unit tests
2019-02-21 15:24:26 +09:00
smoogipoo
cc33f230b4
Merge remote-tracking branch 'origin/master' into osu-fontusage
2019-02-20 20:37:48 +09:00
Jamie Taylor
9b3f2fdd24
Change RelativePositionAxes default on osu! logo to be both
2019-02-20 19:34:55 +09:00
smoogipoo
4db5531e4b
Replace copy-constructor/method with extension method
2019-02-20 19:32:30 +09:00
David Zhao
f5d8700920
Merge branch 'UserDimLogic' of https://github.com/nyquillerium/osu into UserDimLogic
2019-02-20 17:40:13 +09:00
David Zhao
25e7dcb375
Remove unused includes
2019-02-20 17:39:35 +09:00
David Zhao
49c5a9fc30
Merge branch 'master' into UserDimLogic
2019-02-20 17:30:34 +09:00
David Zhao
d703a9511a
Fix background dim previews
2019-02-20 17:20:45 +09:00
David Zhao
1bd1b6b099
Move user dim logic into UserDimContainer instead
2019-02-20 16:53:57 +09:00
smoogipoo
dbfa95b9e7
Made medium the default font weight
2019-02-20 16:52:36 +09:00
smoogipoo
0693ab8e7d
Merge remote-tracking branch 'origin/master' into osu-fontusage
...
# Conflicts:
# osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
smoogipoo
703df77000
Update in-line with framework IsActive changes
2019-02-19 19:16:03 +09:00
David Zhao
af049004dd
Add test cases for transitioning into pause overlay and into results
2019-02-18 19:53:55 +09:00
David Zhao
4e07aba548
Make it so visual tests only load the osu ruleset
2019-02-18 18:12:45 +09:00
David Zhao
1d80674fbd
Fix fadecontainer being added to multiple containers
2019-02-18 17:11:38 +09:00
David Zhao
af30aefe77
Merge branch 'master' into UserDimLogic
2019-02-18 16:56:16 +09:00
David Zhao
80800f2931
Match up fade behavior with current master
2019-02-18 16:34:11 +09:00
David Zhao
9be25c3758
Fix unit tests
2019-02-18 16:00:59 +09:00
David Zhao
f241d67e5f
Use conditional operator isntead of if
2019-02-18 15:23:03 +09:00
David Zhao
df148f8787
Fix background dim not being disabled on playerloader exit
2019-02-18 12:55:42 +09:00
Dean Herbert
0a265c6d35
Update osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs
...
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
2019-02-18 11:54:25 +09:00
ThePyrotechnic
7bb56a198a
Merge branch 'master' into MissingSource
2019-02-17 19:54:43 +00:00
Dean Herbert
f0743ebecf
Merge remote-tracking branch 'upstream/master' into tournament-tools
...
# Conflicts:
# osu.Game.Tournament.Tests/TestCaseDrawings.cs
# osu.Game/osu.Game.csproj
2019-02-17 17:25:09 +09:00
smoogipoo
134840f118
Fix nullref
2019-02-16 11:18:17 +09:00
David Zhao
8693d6a76b
Merge branch 'master' into UserDimLogic
2019-02-15 17:11:21 +09:00
David Zhao
53b7fdd834
Clean up test code and unused includes
2019-02-15 16:57:53 +09:00
Jamie Taylor
3ea13b1ade
Fix mouse cursor appearing prematurely during startup
2019-02-15 16:55:39 +09:00
David Zhao
0a60f6dacd
Documentation for tests and changes
2019-02-15 16:50:37 +09:00
David Zhao
6da9f94ae3
Fix regression with background dim
2019-02-15 16:17:01 +09:00
David Zhao
3a74ad678a
clean up unused includes
2019-02-14 18:41:10 +09:00
David Zhao
a09e0790e1
Fix storyboards not dimming
2019-02-14 18:07:28 +09:00
David Zhao
e2a312a663
Move user dimming logic into its own container
2019-02-14 17:47:53 +09:00
Dean Herbert
777a606b2d
Don't revert beatmap on exiting leased state
2019-02-14 17:14:58 +09:00
Dean Herbert
94ceb1e32b
Move screen change allowance to local usage
2019-02-14 13:28:21 +09:00
Dean Herbert
e604806398
Fix regression in screen change allowance logic
2019-02-13 19:43:01 +09:00
Dean Herbert
1373e0fad0
Fix BeatmapTitle not always displaying
2019-02-13 14:57:40 +09:00
Dean Herbert
166cdab2e8
Remove unnecessary null check
2019-02-13 14:14:57 +09:00
Dean Herbert
ab3adafafd
Fix crashes after entering player
2019-02-13 14:13:54 +09:00
Dan Balasescu
c3ae4d7b14
Improve comment
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-02-13 11:34:48 +09:00
Michael Manis
5fbdbcf209
removed 'unknown source' line
2019-02-12 15:30:42 -05:00
Dean Herbert
2ea839c475
Fix crashes on beatmap not being set correctly in player
2019-02-12 19:18:22 +09:00
Dean Herbert
d5cce850a8
Revert some unnecessary complications in logo logic
2019-02-12 13:29:41 +09:00
Dean Herbert
272584eb79
Improve file layouts
2019-02-12 13:02:33 +09:00
Dean Herbert
78b47f9fe3
Fix starting matches not working
2019-02-12 11:19:42 +09:00
Dean Herbert
e4422167b6
Fix starting gameplay
2019-02-11 19:13:57 +09:00
Dean Herbert
88ffc78103
Restructure
2019-02-11 19:11:34 +09:00
Dean Herbert
e2e615cc5c
Merge branch 'master' into leased-bindables-dont-work
2019-02-11 16:30:12 +09:00
ThePyrotechnic
450fa0075f
Merge branch 'master' into MissingSource
2019-02-10 23:44:47 +00:00
Michael Manis
cfe14dcdb1
Options for handing unknown beatmap source
2019-02-10 18:31:39 -05:00
Dean Herbert
a30d3739cf
Merge remote-tracking branch 'upstream/master' into cmc-rooms
2019-02-08 18:45:39 +09:00
Dean Herbert
f52cac966b
Fix multiple blank lines
2019-02-08 18:45:32 +09:00
Dean Herbert
6c4d289901
Pass item rather than ID
2019-02-08 18:33:49 +09:00
Dan Balasescu
7ec0b4ba77
Fix nullref during room creation ( #4228 )
2019-02-08 17:53:01 +09:00
Dan Balasescu
959b1ac845
Fix potential nullref when exiting multiplayer ( #4227 )
...
Fixes https://github.com/ppy/osu/issues/3954
2019-02-08 17:28:00 +09:00
smoogipoo
febcd7d7c0
Remove currentRoom from RoomManager
2019-02-08 15:46:16 +09:00
smoogipoo
fdd37dbc4b
Merge remote-tracking branch 'origin/master' into cmc-rooms
2019-02-08 15:44:33 +09:00
smoogipoo
5643dc2e99
Remove redundant qualifiers
2019-02-08 15:44:05 +09:00
smoogipoo
6fe1f57236
Fix crash when start button is repeatedly pressed
2019-02-08 15:39:11 +09:00
smoogipoo
99a7ccc01a
Slight cleanup in multiplayer
2019-02-08 15:38:05 +09:00
smoogipoo
43240ea85e
Fix playlist issues with room creation
2019-02-08 15:23:03 +09:00
smoogipoo
42cd55e0d7
Move current room to multiplayer
2019-02-08 14:57:51 +09:00
smoogipoo
7f13e3c5f7
Directly resolve the filter bindable
2019-02-08 13:02:17 +09:00
smoogipoo
990bd44ca2
Combine roommanager and roompollingcomponent
2019-02-08 13:01:10 +09:00
smoogipoo
17fdfc15d9
Fix room title in the breadcrumbs
2019-02-07 20:09:49 +09:00
smoogipoo
1c2450a95a
Fix up room inspector status
2019-02-07 17:59:14 +09:00
smoogipoo
1e0135af6f
Move StatusColouredContainer into a more public location
2019-02-07 17:52:40 +09:00
smoogipoo
2d61548251
Fix room name being coloured
2019-02-07 16:45:36 +09:00
smoogipoo
4f86fe92ea
Fix match settings not showing
2019-02-06 18:50:43 +09:00
ProgrammaticNajel
9f8e724a76
Fix background being cut off at the top of the screen ( #4207 )
...
Fix background being cut off at the top of the screen
2019-02-06 18:14:33 +09:00
smoogipoo
3207983a1c
Fix current room being set to null when parted
2019-02-06 15:12:40 +09:00
smoogipoo
a9aa22c97b
Remove ShadowModel requirement
2019-02-06 13:52:48 +09:00
smoogipoo
594dffba41
Fix a few cases of missed instant invocation
2019-02-05 19:11:20 +09:00
smoogipoo
aac371ba6e
Use CMC for all of multiplayer
2019-02-05 19:00:08 +09:00
smoogipoo
be51ee4ed5
Implement MultiplayerComposite, replaces RoomBindings
2019-02-05 16:14:37 +09:00
smoogipoo
d9537017c8
Use CMC in the Multiplayer screen
2019-02-05 16:03:05 +09:00
smoogipoo
37c1f5a824
Split polling logic from RoomManager, now a container
2019-02-05 15:38:19 +09:00
smoogipoo
065b0c9076
Fix background not being faded correctly
2019-02-04 17:04:52 +09:00
Dean Herbert
482a01e7ba
Merge branch 'master' into tournament-tools
...
# Conflicts:
# osu.Game/Online/API/Requests/Responses/APIBeatmap.cs
# osu.Game/OsuGameBase.cs
# osu.Game/Overlays/ChatOverlay.cs
# osu.Game/Screens/Menu/MainMenu.cs
# osu.Game/Screens/Tournament/Drawings.cs
# osu.Game/Screens/Tournament/Teams/DrawingsTeam.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-02-02 19:09:48 +09:00
Dean Herbert
e01f342ab0
wip
2019-02-02 17:11:25 +09:00
Dean Herbert
ca5c8d37d1
Use leased bindables
2019-02-01 16:44:06 +09:00
Dean Herbert
3da851d93e
Merge branch 'master' into fix-replay-multiplier-text
2019-01-31 21:17:40 +09:00
Unknown
8c1f8ee596
restart correctly when leaving player (without noises)
2019-01-31 12:33:08 +01:00
Unknown
e2347ae7bf
Merge branch 'master' into correct-preview-loop
2019-01-31 10:53:09 +01:00
Dean Herbert
f85518b175
Don't expose padding
2019-01-31 18:16:28 +09:00
Dean Herbert
b48bb5b792
Move parallax logic out of BackgroundScreenStack
2019-01-31 18:10:33 +09:00
smoogipoo
bdaff27575
Fix nullref due to screens now being removed from parent
2019-01-31 15:02:07 +09:00
smoogipoo
255b4a30e0
Allow logo to be null
2019-01-31 13:50:37 +09:00
smoogipoo
58d744e5dc
Remove manual overlay/toolbar logic from multiplayer
2019-01-31 13:38:21 +09:00
Dean Herbert
beab367e6d
Add null checks/allowances
2019-01-31 11:00:33 +09:00
Dean Herbert
d34aa50613
Merge branch 'master' into iscreen
2019-01-31 01:08:06 +09:00
smoogipoo
ac0bc53c4b
Revert "Merge pull request #4154 from phosphene47/carousel-wedge-level"
...
This reverts commit cc8793a45e
, reversing
changes made to 94276c8abb
.
2019-01-31 00:02:05 +09:00
smoogipoo
5e78f51e24
Fix multiplayer crashing when exiting from lounge
2019-01-30 23:56:03 +09:00
smoogipoo
82dc7f39a3
Update licenses
2019-01-29 21:48:35 +09:00
smoogipoo
b5d187c4af
Fix post-merge errors
2019-01-29 21:27:32 +09:00
smoogipoo
91302ea0bc
Merge remote-tracking branch 'origin/master' into iscreen
...
# Conflicts:
# osu.Game/Screens/Multi/Match/MatchSubScreen.cs
# osu.Game/Screens/Multi/Multiplayer.cs
# osu.Game/Screens/Multi/MultiplayerSubScreen.cs
# osu.Game/Screens/OsuScreen.cs
# osu.Game/osu.Game.csproj
# osu.sln
2019-01-29 21:21:36 +09:00
smoogipoo
7b1c1f3728
Move toolbar showing and overlay activation to OsuGame
...
Now exposed through IOsuScreen.
2019-01-28 15:42:06 +09:00
Dean Herbert
8118b649d8
Merge branch 'master' into show-mods-on-loader
2019-01-28 14:11:54 +09:00
Dan Balasescu
47f35c423b
Merge branch 'master' into carousel-wedge-level
2019-01-28 13:49:12 +09:00
Jack Scotson
6a2100ddba
Merge branch 'master' into menu-globalaction-select
2019-01-27 19:13:34 +00:00
Scotsoo
c00636d328
Removing whitespace
2019-01-27 19:09:30 +00:00