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Call ResetSpeedAdjustments before adjusting clock

This commit is contained in:
Dean Herbert 2019-03-12 11:35:25 +09:00
parent 13b3036ec6
commit cdeaa80fea

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@ -141,6 +141,7 @@ namespace osu.Game.Screens.Play
{
if (sourceClock == null) return;
sourceClock.ResetSpeedAdjustments();
sourceClock.Rate = UserPlaybackRate.Value;
foreach (var mod in beatmap.Mods.Value.OfType<IApplicableToClock>())