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Call ResetSpeedAdjustments before adjusting clock
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@ -141,6 +141,7 @@ namespace osu.Game.Screens.Play
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{
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if (sourceClock == null) return;
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sourceClock.ResetSpeedAdjustments();
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sourceClock.Rate = UserPlaybackRate.Value;
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foreach (var mod in beatmap.Mods.Value.OfType<IApplicableToClock>())
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