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Fix a few incorrect fonts
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@ -88,7 +88,7 @@ namespace osu.Game.Overlays.Chat
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Drawable effectedUsername = username = new OsuSpriteText
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{
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Colour = hasBackground ? customUsernameColour : username_colours[message.Sender.Id % username_colours.Length],
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Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.Bold, italics: true)
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Font = OsuFont.GetFont(size: TextSize, weight: FontWeight.SemiBold, italics: true)
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};
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if (hasBackground)
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@ -70,7 +70,7 @@ namespace osu.Game.Screens.Menu
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textFlow.AddParagraph("Things may not work as expected", t => t.Font = t.Font.With(size: 20));
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textFlow.NewParagraph();
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Action<SpriteText> format = t => t.Font = OsuFont.GetFont(size: 15, weight: FontWeight.Bold);
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Action<SpriteText> format = t => t.Font = OsuFont.GetFont(size: 15, weight: FontWeight.SemiBold);
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textFlow.AddParagraph("Detailed bug reports are welcomed via github issues.", format);
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textFlow.NewParagraph();
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