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Remove redundant boolean
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52558c5cf6
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@ -260,9 +260,6 @@ namespace osu.Game.Beatmaps
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if (beatmapInfo?.BeatmapSet == null || beatmapInfo == DefaultBeatmap?.BeatmapInfo)
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return DefaultBeatmap;
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var info = beatmapInfo;
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beatmapInfo = QueryBeatmap(p => info.OnlineBeatmapID == p.OnlineBeatmapID) ?? beatmapInfo;
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if (beatmapInfo.Metadata == null)
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beatmapInfo.Metadata = beatmapInfo.BeatmapSet.Metadata;
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@ -9,7 +9,7 @@ using osu.Framework.Graphics.Containers;
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namespace osu.Game.Beatmaps.Drawables
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{
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/// <summary>
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/// Display a beatmap background from an online source
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/// Display a baetmap background from a local source, but fallback to online source if not available.
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/// </summary>
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public class UpdateableBeatmapBackgroundSprite : ModelBackedDrawable<BeatmapInfo>
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{
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@ -20,13 +20,10 @@ namespace osu.Game.Beatmaps.Drawables
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private readonly BeatmapSetCoverType beatmapSetCoverType;
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private readonly bool fallback;
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public UpdateableBeatmapBackgroundSprite(bool fallback = false, BeatmapSetCoverType beatmapSetCoverType = BeatmapSetCoverType.Cover)
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public UpdateableBeatmapBackgroundSprite(BeatmapSetCoverType beatmapSetCoverType = BeatmapSetCoverType.Cover)
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{
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Beatmap.BindValueChanged(b => Model = b.NewValue);
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this.beatmapSetCoverType = beatmapSetCoverType;
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this.fallback = fallback;
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}
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protected override Drawable CreateDrawable(BeatmapInfo model)
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@ -39,7 +36,7 @@ namespace osu.Game.Beatmaps.Drawables
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if (model?.BeatmapSet?.OnlineInfo != null)
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drawable = new BeatmapSetCover(model.BeatmapSet, beatmapSetCoverType);
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else if (fallback && localBeatmap.BeatmapInfo.ID != 0)
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else if (localBeatmap.BeatmapInfo.ID != 0)
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{
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// Fall back to local background if one exists
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drawable = new BeatmapBackgroundSprite(localBeatmap);
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@ -9,6 +9,13 @@ namespace osu.Game.Screens.Multi.Components
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{
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public class MultiplayerBackgroundSprite : MultiplayerComposite
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{
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private readonly BeatmapSetCoverType beatmapSetCoverType;
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public MultiplayerBackgroundSprite(BeatmapSetCoverType beatmapSetCoverType = BeatmapSetCoverType.Cover)
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{
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this.beatmapSetCoverType = beatmapSetCoverType;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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@ -19,6 +26,6 @@ namespace osu.Game.Screens.Multi.Components
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CurrentItem.BindValueChanged(item => sprite.Beatmap.Value = item.NewValue?.Beatmap, true);
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}
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protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite { RelativeSizeAxes = Axes.Both };
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protected virtual UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite(beatmapSetCoverType) { RelativeSizeAxes = Axes.Both };
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}
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}
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@ -138,7 +138,7 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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Width = cover_width,
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Masking = true,
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Margin = new MarginPadding { Left = side_strip_width },
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Child = new MultiplayerListSprite { RelativeSizeAxes = Axes.Both }
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Child = new MultiplayerBackgroundSprite(BeatmapSetCoverType.List) { RelativeSizeAxes = Axes.Both }
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},
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new Container
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{
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@ -203,11 +203,6 @@ namespace osu.Game.Screens.Multi.Lounge.Components
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this.FadeInFromZero(transition_duration);
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}
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private class MultiplayerListSprite : MultiplayerBackgroundSprite
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{
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protected override UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new UpdateableBeatmapBackgroundSprite(beatmapSetCoverType: BeatmapSetCoverType.List) { RelativeSizeAxes = Axes.Both };
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}
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private class RoomName : OsuSpriteText
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{
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[Resolved(typeof(Room), nameof(Online.Multiplayer.Room.Name))]
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@ -132,15 +132,10 @@ namespace osu.Game.Screens.Multi.Match.Components
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private class HeaderBackgroundSprite : MultiplayerBackgroundSprite
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{
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protected override UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new BackgroundSprite(true) { RelativeSizeAxes = Axes.Both };
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protected override UpdateableBeatmapBackgroundSprite CreateBackgroundSprite() => new BackgroundSprite { RelativeSizeAxes = Axes.Both };
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private class BackgroundSprite : UpdateableBeatmapBackgroundSprite
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{
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public BackgroundSprite(bool fallback = false, BeatmapSetCoverType beatmapSetCoverType = BeatmapSetCoverType.Cover)
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: base(fallback, beatmapSetCoverType)
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{
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}
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protected override double FadeDuration => 200;
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}
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}
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