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Update osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs
Co-Authored-By: nyquillerium <nyquill@ppy.sh>
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@ -85,7 +85,7 @@ namespace osu.Game.Screens.Backgrounds
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if (UpdateDim)
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FadeContainer?.FadeColour(OsuColour.Gray(BackgroundOpacity), 800, Easing.OutQuint);
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else
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FadeContainer?.FadeColour(OsuColour.Gray(1.0f), 800, Easing.InQuint);
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FadeContainer?.FadeColour(OsuColour.Gray(1.0f), 800, Easing.OutQuint);
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}
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public BackgroundScreenBeatmap(WorkingBeatmap beatmap = null)
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