smoogipoo
6bf40170db
Rename SliderBall flag
2021-02-10 18:53:26 +09:00
smoogipoo
2fcc4213e1
Rename IgnoreJudgement -> OnlyJudgeNestedObjects
2021-02-10 18:46:26 +09:00
smoogipoo
6730c4c58b
Apply review comments (user explanations + property names)
2021-02-10 18:41:28 +09:00
smoogipoo
2218247b21
Override mod type
2021-02-08 11:07:50 +09:00
Bartłomiej Dach
3fabe247b0
Allow OsuModGenerator to accept a mod list
2021-02-07 18:35:34 +01:00
Bartłomiej Dach
68c20a2a37
Allow autoplay score generation to access mod list
2021-02-07 18:35:34 +01:00
smoogipoo
a5855f5d28
Move follow circle tracking to DrawableSliderHead
2021-02-05 17:33:48 +09:00
smoogipoo
ee3367d7c5
Add classic slider ball tracking
2021-02-05 17:14:23 +09:00
smoogipoo
6aece18f8d
Add OOHP tests
2021-02-05 15:36:47 +09:00
smoogipoo
3b5c67a063
Add OsuModClassic
2021-02-03 23:08:59 +09:00
Bartłomiej Dach
303cc62ee7
Transfer flags indicating if settings were changed
2021-01-06 22:46:46 +01:00
Dean Herbert
a411b26a09
Remove unnecessary clamp
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2020-12-24 10:51:24 +09:00
Dean Herbert
dec997c0f4
Fix flashlight not updating its position during replay rewinding
...
Closes #11260
2020-12-23 14:44:38 +09:00
smoogipoo
ac91f0e270
Add extended limits to difficulty adjustment mod
2020-12-10 00:37:19 +09:00
ekrctb
245be2c5ed
Adjust namespace
2020-12-04 20:21:53 +09:00
Bartłomiej Dach
4d739f11a8
Fix spinner ticks getting increased visibility state
...
Regressed in #10696 . The old `IsFirstHideableObject()` method did not
consider nested hitobjects, while its replacement -
`IsFirstAdjustableObject()` - did. Therefore, spinner ticks could be
considered first adjustable objects, breaking the old logic.
There is no need to match over `SpinnerBonusTick`, as it inherits from
`SpinnerTick`.
2020-12-03 22:51:59 +01:00
smoogipoo
e3bbc2b128
Rework osu! hidden mod to avoid storing hitobjects
2020-12-03 14:45:56 +09:00
Bartłomiej Dach
8da40ce2dc
Reduce duplication by extracting ModEasyWithExtraLives
2020-11-16 19:54:00 +01:00
PercyDan54
99ee5e3ad7
Correct inheritance
2020-11-16 18:28:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy
2020-11-16 18:15:15 +08:00
smoogipoo
1e05fd48e2
Fix hidden mod crash
2020-11-13 23:08:27 +09:00
Bartłomiej Dach
0ae6f82291
Fix incorrect fade of slider ends after a rewind
2020-11-12 09:33:39 +01:00
smoogipoo
5d55af5818
Fix hitobjects sometimes not fading in completely with HD mod
2020-11-11 16:35:48 +09:00
smoogipoo
d1fa391d25
Make OsuModHidden apply fadein adjustment on custom state update
2020-11-05 16:12:55 +09:00
smoogipoo
f513c95ab2
Use class with transform and wiggle mods
2020-11-05 16:04:42 +09:00
smoogipoo
cc518feca7
Make methods abstract
2020-11-05 16:03:10 +09:00
smoogipoo
77a618dd71
Use class with other osu! mods
2020-11-05 15:52:06 +09:00
smoogipoo
628b8be15d
Implement ModWithVisibilityAdjustment
2020-11-05 15:40:25 +09:00
Bartłomiej Dach
164370bc7d
Resolve more CA1805 inspections
2020-11-01 20:51:23 +01:00
Dean Herbert
606a4304a8
Remove unused usings
2020-10-27 14:33:16 +09:00
Dean Herbert
9cfb81589e
Use bindable flow instead
2020-10-27 14:10:12 +09:00
Bartłomiej Dach
5ef1b5dcb5
Remove unused locals
2020-10-25 23:55:22 +01:00
Bartłomiej Dach
0a23e994e2
Hide sliderend & repeat circles in traceable mod
2020-10-25 23:30:26 +01:00
Dean Herbert
febfe9cdd0
Don't fade the approach circle on increased visibility
2020-10-09 18:43:16 +09:00
Dean Herbert
2d0275ba95
Fix first hitobject in osu! hidden mod not getting correct fade applied
2020-10-09 03:07:01 +09:00
Dean Herbert
5a6c45e2ff
Fix hidden mod support for sliderendcircle
2020-10-02 18:41:28 +09:00
Bartłomiej Dach
4f3f95540b
Check for zero rate to prevent crashes on unpause
2020-08-11 22:34:46 +02:00
Bartłomiej Dach
bcaaf25278
Fix Spun Out mod being affected by rate-changing mods
2020-08-11 22:04:18 +02:00
Dean Herbert
ec0d7760af
Move todo?
2020-07-30 13:07:11 +09:00
Dean Herbert
41c0f7557a
Remove traceable spinner reference for now
2020-07-30 12:56:30 +09:00
Dean Herbert
023feaf438
Refactor to centralise implementation into a single component
...
Turns out this is a better way forward.
2020-07-29 22:31:52 +09:00
Dean Herbert
f97656351d
Merge branch 'master' into scaleMod
2020-07-28 18:55:07 +09:00
Dean Herbert
72c8f0737e
Fix Autopilot mod incompatibility with WindUp/WindDown
2020-07-28 14:18:21 +09:00
Fabian
56b0094d43
Update slider labels & descriptions
2020-07-18 23:10:05 +02:00
Fabian
0975610bf7
Increased maximum start modifier higher (15x -> 25x)
...
Tried playing around with higher values and personally had quite fun when the circles covered the whole screen so I raised the max modifier to 25. Works best with an AR of <6.
2020-07-18 02:21:55 +02:00
Fabian
a6cf77beae
Clarified what the slider value is
2020-07-17 17:53:20 +02:00
Fabian
9857779d42
Added slider for the grow/deflate mod
2020-07-17 16:12:01 +02:00
Dean Herbert
b59e4f8a7e
Change difficulty adjust mod to match stable range of 0-10
2020-07-14 08:15:14 +09:00
Dean Herbert
cbd563e80b
Rename to IHasDuration
2020-05-27 12:38:39 +09:00
Dean Herbert
de50b725d5
Fix mod failure checks executing actual game logic
2020-05-12 20:08:35 +09:00
smoogipoo
f195933844
Fix hardrock potentially taking a long time to load
2020-05-11 13:03:59 +09:00
alex
0e2ccac33b
Add spaces to comments
2020-05-04 18:36:24 -07:00
Dean Herbert
1f0b7465e2
Add back missing line
2020-04-21 16:06:40 +09:00
Dean Herbert
5e3fad86cf
Fix relax replays playing back incorrectly
2020-04-21 15:28:25 +09:00
Dean Herbert
9dda7da489
Fix spinners being considered the "first object" for increased visibility in hidden
2020-04-16 14:11:38 +09:00
Dean Herbert
8a998d600d
Fix relax mod pressing too many keys
2020-03-31 15:17:27 +09:00
Dan Balasescu
03cd9aa060
Merge branch 'master' into spun-out
2020-03-30 12:31:53 +09:00
Dean Herbert
d1b01095ee
Rewrite to reduce code changes and complexities in hit object implementation
2020-03-29 14:31:03 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out
2020-03-23 18:13:53 +08:00
Liam DeVoe
1da590c63f
use N1 format instead of 0.#
2020-03-22 22:54:21 -04:00
Liam DeVoe
afe7397d89
remove unnecessary using statements
2020-03-22 22:50:52 -04:00
Liam DeVoe
67667b3d22
enforce precision for ModDifficultyAdjust and derived classes
2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299
use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust
2020-03-22 18:50:09 -04:00
Liam DeVoe
a440d15620
simplify array initializationstatement
2020-03-20 16:58:02 -04:00
Liam DeVoe
e84b40f8ed
remove unnecessary ToString calls
2020-03-20 16:53:40 -04:00
Liam DeVoe
cda1efef0b
move overridability to SettingDescription method
2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8
Revert "use SettingSource to define IconTooltip format"
...
This reverts commit 5a6d8f1932
.
2020-03-20 16:05:12 -04:00
Liam DeVoe
52469fccbe
Merge branch 'master' into show-mod-settings-tooltip
2020-03-20 13:41:04 -04:00
Liam DeVoe
5a6d8f1932
use SettingSource to define IconTooltip format
2020-03-20 12:47:17 -04:00
Dean Herbert
08b5ab8ec4
SliderRepeatPoint -> SliderRepeat
2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5
Fix slider ticks contributing to accuracy
2020-03-19 14:36:15 +09:00
Liam DeVoe
7a0a633ef9
don't use ToString, proper indent level
2020-03-19 00:06:55 -04:00
Liam DeVoe
18bf7c913b
show mod settings in ModIcon tooltip
2020-03-18 23:43:26 -04:00
BlauFx
405030da47
Resolving bdach's requested to change the enum member names and reduce the amount of selectable easing types
2020-03-16 20:34:53 +01:00
BlauFx
bc705616ab
Fix bdach's suggestion
2020-03-15 20:46:12 +01:00
BlauFx
8892f2c3dd
Remove redundant check
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-15 20:41:28 +01:00
BlauFx
83a4fb6f37
Remove empty lines
2020-03-15 19:19:09 +01:00
BlauFx
d9aef6f813
Change label of attribute
2020-03-15 18:53:40 +01:00
BlauFx
b6aedb22d8
Add approachcircle mod
2020-03-15 01:25:02 +01:00
杜Nate
cf88e3ff19
Merge branch 'master' into spun-out
2020-03-04 17:38:35 +08:00
mcendu
e2ea92e21f
Use framework method to convert rad to deg
2020-03-04 13:51:12 +08:00
杜Nate
b6378c7ae2
fix speed
...
* Original /40 is due to documentation error.
Co-Authored-By: clayton <me@clayton.cc>
2020-02-16 17:50:52 +08:00
Dean Herbert
6cfa182fe4
Don't transform repeat points
2020-02-16 15:35:12 +09:00
Dean Herbert
cd4643593f
Fix transform mod not being applied correctly
2020-02-16 11:58:41 +09:00
Dean Herbert
61a7f04efb
Add a sane key up delay to relax mod
2020-02-14 17:13:50 +09:00
Dean Herbert
4ce687d608
Move public methods up
2020-02-14 17:03:23 +09:00
Dean Herbert
cd2d1b0669
Fix 2B maps not playing correctly with relax mod enabled
2020-02-14 17:00:55 +09:00
Dean Herbert
9ea6912520
Improve overall readability of OsuModeRelax
2020-02-14 16:58:56 +09:00
Dean Herbert
53b62816f8
Add index constants for cross-class safety
2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987
Simplify ordering by using only numbers, add xmldoc
2020-02-10 16:21:49 -08:00
Bartłomiej Dach
686040d8ad
Extract auto-spin logic to method
2020-02-10 21:42:34 +01:00
mcendu
9aa5db88d4
move auto fade in to mod
2020-02-10 14:14:04 +08:00
voidedWarranties
ea521b466f
Switch numerical consts to an enum
2020-02-09 21:37:40 -08:00
voidedWarranties
88a56d00bf
Allow specifying order to SettingSource
2020-02-09 20:11:37 -08:00
mcendu
10a1948720
remove using directive
2020-02-09 16:19:21 +08:00
mcendu
e78d94d469
return to use if for casting
2020-02-09 14:56:47 +08:00
mcendu
596f4f7d2e
use spinner's clock to drive spinner
2020-02-09 14:54:46 +08:00
mcendu
d314b38699
rename trackable to enabled and cleanup code
2020-02-09 13:46:06 +08:00
mcendu
c9520b299a
replace if check with variable decl
2020-02-09 13:35:36 +08:00
mcendu
8e20e641f4
move spun out to automation
2020-02-09 13:33:43 +08:00
杜Nate
8d480c794a
Merge branch 'master' into spun-out
2020-02-08 13:54:39 +08:00
mcendu
d821b6a15a
make frameDelay a float
2020-02-08 11:16:48 +08:00
mcendu
fbdf07dc20
Correct speed of spun out
2020-02-08 11:06:37 +08:00
mcendu
204c2f0bde
add tests
2020-02-08 10:16:04 +08:00
mcendu
ca09ae6849
fix formatting
2020-02-08 09:53:20 +08:00
mcendu
4d9232a895
Move autospin logic to mods
2020-02-08 09:51:32 +08:00
mcendu
0dee6ceab7
Remove unnecessary using
2020-02-08 09:06:29 +08:00
mcendu
25a930c438
Implement OsuModSpunOut
2020-02-08 08:59:35 +08:00
Dean Herbert
9a2d85e7d9
Remove usage of snapchat icon
2020-01-18 15:12:31 +09:00
mcendu
5d160376c0
nullable-ize Mod.Icon
2020-01-14 21:22:00 +08:00
smoogipoo
91735ff367
Update MathUtils namespace usages
2020-01-09 13:43:44 +09:00
Dean Herbert
2c8879f0fb
Lock user adjusted difficulty settings when changing beatmap
2019-12-27 19:05:17 +09:00
Dean Herbert
3d5561b02e
Separate health and score processing components ( #7358 )
...
Separate health and score processing components
2019-12-26 23:48:55 +09:00
Huo Yaoyuan
9a013acb26
Fix name typo of OsuModObjectScaleTween
2019-12-26 14:25:41 +08:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
911dc2d98d
Fix code inspections
2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816
Rename method to be more appropriate
...
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
unknown
fe73b9f8d3
make HP and OD generic and instantiate CS and AR to modes that need it
2019-12-22 16:45:32 +08:00
unknown
0eef218945
add missing new line
2019-12-20 18:42:29 +08:00
unknown
08b477ed52
make ModDifficultyAdjust abstract
2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
smoogipoo
2a128340d0
Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats
2019-12-18 17:58:37 +09:00
smoogipoo
527ab1a72f
Fix traceable mod not working on skin change
2019-12-17 19:49:13 +09:00
smoogipoo
7c2884700e
Fix various display issues by abstracting further
2019-12-17 19:29:27 +09:00
unknown
01c036b0b0
implement backing beats for nightcore mods
2019-12-15 16:56:02 +08:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod
2019-12-10 17:06:53 +00:00
smoogipoo
3ebbf62b2a
Initial game-wide update with the new SliderPath
2019-12-05 19:53:36 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod
2019-11-28 16:42:01 +00:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod
2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod
2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33
add cinema mod support
2019-11-23 17:34:53 +00:00
Huo Yaoyuan
4cd7d67fe4
Use early return for if-pattern-matching.
2019-11-22 00:02:40 +08:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
smoogipoo
db24cfbead
Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
...
# Conflicts:
# osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
Dean Herbert
1150e9fdfb
Bring other mods up-to-date
2019-09-19 01:45:42 +09:00
Dean Herbert
aa1a625643
Add back incompatibility marker
2019-09-18 20:07:44 +09:00
Dean Herbert
cfdac956c2
Fix issues with colour and skin application
2019-09-18 20:04:49 +09:00
Dean Herbert
9c9cb8e217
Merge remote-tracking branch 'upstream/master' into traceable-mod
2019-09-18 19:36:07 +09:00
Dean Herbert
05ed9d3802
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-03 13:07:58 +09:00
smoogipoo
8302658186
Fix other potential nullref cases that rider missed
2019-09-02 18:31:33 +09:00
Dean Herbert
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
MaxOhn
4cd5eb783a
Add spinner automation
2019-08-21 21:37:56 +02:00
MaxOhn
d4d348390a
Change set to list + minor changes
2019-08-20 23:18:57 +02:00
MaxOhn
30f923edde
Hiding follow points
2019-08-20 17:23:50 +02:00
MaxOhn
28f78f67b2
No longer subscribing to OnUpdate
2019-08-20 16:33:56 +02:00
MaxOhn
3434458e0a
Minor formatting changes
2019-08-19 23:51:47 +02:00
MaxOhn
83cb70db17
Added initial AimAssist mod
2019-08-19 22:54:07 +02:00
Dean Herbert
707911acac
Tidy up code formatting / variable naming
2019-08-12 15:05:27 +09:00
Dean Herbert
31fe121fe9
Merge remote-tracking branch 'RedMindZ/master' into autopilot
2019-08-12 14:40:52 +09:00
Dean Herbert
3e74079d02
Add incompatibility with scale tween mods
2019-07-29 01:15:57 +09:00
Dean Herbert
07f905d21c
Tidy up code and fix explode animations not playing correctly
2019-07-29 01:00:41 +09:00
Dean Herbert
4204ba6014
Merge branch 'master' into spin-in
2019-07-28 22:51:09 +09:00
Dean Herbert
d5ee4cbc9c
Move TouchDevice mod to new "system" category
2019-07-23 13:14:28 +09:00
MaxOhn
581ffb7fb0
Adjusted slider border colour
2019-07-08 13:52:15 +02:00
MaxOhn
130c50eee4
Merge branch 'master' of https://www.github.com/ppy/osu into traceable-mod
2019-07-08 13:43:16 +02:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud
2019-07-06 16:30:02 +03:00
MaxOhn
5b4640d3ea
Traceable no longer inherits from OsuModHidden and is no longer multi mod
2019-07-03 21:40:14 +02:00
MaxOhn
b63a7593eb
Merged with upstream master
2019-07-03 18:56:11 +02:00
MaxOhn
664257fbbe
Sliders no longer modified by HD but have transparent body now
2019-07-03 18:42:02 +02:00
Dean Herbert
cc9a28afa8
Add shared base class for both mod imlpementations
2019-07-03 19:42:16 +09:00
MaxOhn
4145173ac9
Combined hidden with traceable as multi mod
2019-07-02 04:04:07 +02:00
Salman Ahmed
a8e8650ddd
Move blocking fail logic into a base class
2019-07-02 01:47:39 +03:00
MaxOhn
d753f446e4
Updated license header
2019-07-01 20:20:25 +02:00
MaxOhn
5496b8bc58
Rewrote traceable mod to inherit from hidden
2019-07-01 20:11:50 +02:00
MaxOhn
845bf21f7f
Resolved merge with upstream master
2019-07-01 20:00:52 +02:00
MaxOhn
48a828b746
Removed redundant imports and fixed indentation
2019-07-01 17:49:37 +02:00
MaxOhnh
02b9e89f43
Removed old unnecessary change, updated license header and apply deflating onto first object regardless
2019-07-01 14:46:17 +02:00
MaxOhnh
cd5e1bc4b1
Replace deflate progress with modified copy-paste of grow mod
2019-07-01 13:55:09 +02:00
MaxOhnh
93b780c9a8
Resolved merge
2019-07-01 13:53:40 +02:00
iiSaLMaN
9c9334a8ba
Hide health bar in relax mod
2019-06-29 04:26:24 +03:00
Dean Herbert
b29b1bf254
Merge branch 'master' into mod-grow-improvement
2019-06-12 13:18:02 +09:00
Arphox
07e17518e9
Fix all "Maintainability" CodeFactor issues
2019-06-11 10:28:16 +02:00
Dean Herbert
8cdcf251b5
Make local bindable private
2019-06-09 16:30:04 +09:00
Ganendra Afrasya
afc3a08953
Use existing setting instead
...
Now it read IncreaseFirstObjectVisibility bindable instead
2019-06-09 13:11:40 +07:00
Ganendra Afrasya
8ac64b5c16
Make first object not applying custom state
2019-06-08 01:46:05 +07:00
Tav TaOr
7575af6f42
Merged master into autopilot
2019-05-17 14:15:30 +03:00
Tav TaOr
7c50bdd173
Removed redundant parentheses.
2019-05-15 23:48:37 +03:00
Dean Herbert
be6da833f8
Move constant local (and break line)
2019-05-14 11:11:57 +09:00
HoLLy
1809c996bb
Use Interpolation.ValueAt instead of manually interpolating FL position.
2019-05-13 12:09:19 +02:00
HoLLy
f7806bc205
Add smoothing to flashlight movement
2019-05-13 01:33:41 +02:00
Tav TaOr
2051be7453
Minor changes to pass the AppVeyor test
2019-05-12 15:00:59 +03:00
Tav TaOr
d229fed128
Implemented Autopilot
2019-05-12 14:00:43 +03:00
smoogipoo
117f8bdd01
Merge remote-tracking branch 'Joehuu/master' into flashlight-dim
2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
732b0b22a3
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-05-07 12:04:58 +09:00
KingLuigi4932
c6b3197dd0
Add AdjustRank and use it in Hidden Mod
2019-04-25 13:56:57 +03:00
David Zhao
90d5c64cf3
Remove unused usings
2019-04-24 18:47:00 +09:00
David Zhao
8f101e4f60
Remove unnecessary multi-slider tracking logic
2019-04-24 18:25:38 +09:00
Dean Herbert
67382724f6
Reword and reoganise logic
2019-04-24 16:58:13 +09:00
David Zhao
9890884726
Remove fade in, update comment
2019-04-23 14:23:09 +09:00
David Zhao
3c252d79ea
Use var, rework dim application logic
2019-04-22 15:59:47 +09:00
iiSaLMaN
59da78b0d4
nothing.
2019-04-20 06:44:59 +03:00
iiSaLMaN
8e485f3283
Fix issue
2019-04-20 06:41:09 +03:00
David Zhao
d9ed68b189
Add short fade to flashlight dimming
2019-04-12 15:33:31 +09:00
David Zhao
846a4835ca
Invert flashlight dim
2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540
Implement flashlight dimming on slider slide
2019-04-12 10:47:22 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
3b7a76aa4e
Fix typo
2019-03-20 11:22:34 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
Dean Herbert
1f44dde96b
Fix autoplay tests not working
2019-03-07 18:34:56 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
3fe4b8fd1c
Update variable names
...
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
Dean Herbert
810175235d
Fix incorrect application of scaling in some cases
...
Isolates different usages of hitcircle scale so they can't ever cause regressions.
2019-02-14 18:47:05 +09:00
Dean Herbert
1b61ec4ef4
First pass clean-up
2019-02-14 18:05:23 +09:00
LeNitrous
7e2f4af00d
remove whitespaces
2019-01-31 17:58:09 +08:00
LeNitrous
a8d30f6aee
remove unused using
2019-01-31 17:05:50 +08:00
LeNitrous
902be0d059
add grow mod
2019-01-31 17:03:43 +08:00
smoogipoo
581544e1d6
Fix TD mod not being ranked
2019-01-31 11:59:36 +09:00
smoogipoo
e9ddf232f0
Add touchdevice mod to performance calculation
2019-01-31 11:51:40 +09:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Poyo
08d7c2df70
Fix extra hard-rock flipping for sliders
2018-12-21 16:08:08 -08:00
Dean Herbert
ef9d93ff6b
Remove mod multipliers
...
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d
Simplify changes to RulesetContainer
2018-12-20 19:35:32 +09:00
Dean Herbert
bb850da200
Remove skinnability for now
...
Not sure if we want this going forward.
2018-12-20 15:48:45 +09:00
Dean Herbert
4f34d42b33
Major code refactors
2018-12-07 21:11:35 +09:00
Dean Herbert
d379d02761
Remove unnecessary base class
2018-12-07 20:12:56 +09:00
WebFreak001
a14de5bd1b
Remove blinds random NPC
2018-12-06 12:52:39 +01:00
WebFreak001
46b98702e1
make target animation call more obvious
2018-12-06 12:48:11 +01:00
WebFreak001
3cb91979bd
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
2018-12-06 12:14:48 +01:00
smoogipoo
8eff49bccd
Remove User from Replay
2018-11-30 18:25:14 +09:00
Dean Herbert
d97a15a504
Add IMod and change ShortenedName to Acronym
2018-11-30 17:16:00 +09:00
smoogipoo
b8e60afa69
Move replays to an wrapping Score class
2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47
Score -> ScoreInfo
2018-11-28 18:33:01 +09:00
smoogipoo
09b79d736b
Remove unused usings
2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
MaxOhn
8a3425948d
Merge branch 'master' of https://github.com/ppy/osu into deflate-branch
2018-11-26 03:45:35 +01:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod
2018-11-15 00:35:42 +01:00
jorolf
7d2958b7b0
split shader, remove unnecessary clutter and fix some bugs
2018-11-15 00:33:13 +01:00
smoogipoo
d594ce3530
Revert "Make SliderPath.ControlPoints read-only"
...
This reverts commit 3b88d94793
.
# Conflicts:
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 16:20:38 +09:00
smoogipoo
3b88d94793
Make SliderPath.ControlPoints read-only
2018-11-12 14:03:54 +09:00
smoogipoo
54ab256c8e
Instantiate a new path rather than setting properties on it
...
# Conflicts:
# osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
# osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
# osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
jorolf
023924396d
Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
2018-11-11 18:38:12 +01:00
jorolf
5c09662c14
Allow flashlight size to be variant
2018-11-07 23:40:33 +01:00
jorolf
2cffce805a
add flashlight mod
2018-11-07 00:48:54 +01:00
Dean Herbert
bb2f8deb18
ControlPoint -> PathControlPoint
...
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
WebFreak001
3b08ad0742
Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
...
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
MaxOhn
69775f62db
Merge remote-tracking branch 'upstream/master' into deflate-branch
2018-10-12 21:34:44 +02:00
MaxOhn
a876beeada
Variable adjustments
2018-10-12 21:34:24 +02:00
MaxOhn
19efa1cafb
Added TestCase, first RepeatPoint now deflates aswell
2018-10-12 20:55:42 +02:00
Jan Jurzitza
460c943958
Merge branch 'master' into mod-fl2
2018-10-12 11:44:55 +02:00
smoogipoo
e130204a3b
Merge remote-tracking branch 'origin/master' into optimise-diffcalc
2018-10-12 12:26:15 +09:00
smoogipoo
83fd251c7b
Pass sub-controlpoints as span slices
2018-10-11 17:44:25 +09:00
Dean Herbert
e0a8157d92
Merge branch 'master' into mod-fl2
2018-10-10 19:48:46 +09:00
MaxOhn
951ac30de8
ArmedState now considered, SliderBody now deflates (TODO: handle slider's nested objects)
2018-10-10 01:36:37 +02:00
MaxOhn
edb69463fd
Trimming whitespace from comment......
2018-10-09 18:52:34 +02:00
MaxOhn
954bcd8c12
Treat non-DrawableHitCircle's similar to OsuModHidden
2018-10-09 18:36:12 +02:00
MaxOhn
1366b53a71
Added traceable mod + HideButApproachCircle function for DrawableHitCircle
2018-10-09 13:16:27 +02:00
Fayne Aldan
edf87bfdd8
Merge branch 'master' into wiggle-repeat-points
2018-10-08 15:23:45 -06:00
MaxOhn
0ae9c78c38
set drawableOnApplyCustomUpdateState private to make AppVeyor happy :)
2018-10-01 12:29:21 +02:00
MaxOhn
0f0ee48bfd
Merge with ppy/osu master
2018-10-01 12:10:42 +02:00
MaxOhn
8b09935c37
previous commit only added scaling-up (oops), this one includes fading
2018-09-30 14:49:52 +02:00
MaxOhn
98042eb7d4
add the default fadeout-while-scaling-up to clicked objects
2018-09-30 14:46:36 +02:00
MaxOhn
9a5127d506
fixed object scale upon hit
2018-09-30 14:29:55 +02:00
Kyle Chang
3cc75bac34
Adjust easings
2018-09-21 20:26:01 -04:00
Kyle Chang
3cb33e53cc
Hid approach circles after rewinding replays
2018-09-21 00:07:09 -04:00
Kyle Chang
bfa430ad8c
Fix judgement backgrounds without breaking other things
2018-09-20 23:51:43 -04:00
Kyle Chang
51d26fb648
Now spin in mod; circles spin in
2018-09-20 19:09:58 -04:00
Kyle Chang
3a0d376645
Merge remote-tracking branch 'upstream/master' into zoom-in
2018-09-20 17:13:11 -04:00
Kyle Chang
1e3599bdde
Disable fade in
2018-09-20 00:23:54 -04:00
Kyle Chang
dbc2eb4771
Create ZoomIn Mod
2018-09-19 00:03:00 -04:00
ekrctb
a3e6973b41
Replace usage of now removed TriggerKeyPress and similar methods.
2018-09-19 11:36:55 +09:00
WebFreak001
c9ea5ce817
Made blinds open during breaks and start
2018-09-16 16:51:18 +02:00
WebFreak001
633e8fafee
Style & const fix
2018-09-16 12:57:54 +02:00
WebFreak001
91b25870ef
Make fruit catcher enter and leave what's behind the blinds
2018-09-16 12:48:36 +02:00
Fayne Aldan
d855e5957a
Don't wiggle repeat points independently
2018-09-15 16:16:37 -06:00
WebFreak001
5f3c0549c9
Sprites in blinds mod & gameplay improvements
...
There are now skinnable actual blinds (shoji screen panels)
The black overlay is still behind them to avoid cheating with skins
The blinds don't open linearly anymore, they are health squared now
When easy mod is on, there is always a little gap open
2018-09-15 23:44:22 +02:00
WebFreak001
040a44d42c
Merge branch 'master' of github.com:WebFreak001/osu into mod-fl2
2018-09-15 20:12:06 +02:00
Paul Teng
1a8665864c
Remove redundant explicit array type info
2018-09-15 08:55:29 -04:00
Paul Teng
3e02a36938
Make Wiggle incompatible with Transform
2018-09-15 08:43:22 -04:00
Paul Teng
92c6b570ea
Make Transform incompatible with Wiggle
2018-09-15 08:42:04 -04:00
Dean Herbert
14c2aec53e
Merge remote-tracking branch 'upstream/master' into ArrangeMod
2018-09-14 18:48:32 +09:00
Dean Herbert
ec6185cd31
Reduce random allocations
2018-09-14 18:21:12 +09:00
Dean Herbert
ef31698f56
Further code tidying
2018-09-14 18:21:12 +09:00
Dean Herbert
00daaef27a
Use a slightly more suiting icon
2018-09-14 18:21:12 +09:00
Dean Herbert
9d94aa4e62
Fix formatting and constants
2018-09-14 18:21:12 +09:00
MaxOhn
b1f6828a1a
Added OsuModWiggle class and adjusted OsuRuleset.cs
2018-09-14 18:21:11 +09:00
MaxOhn
b72d44b1e8
Added OsuModDeflate class and adjusted OsuRuleset.cs
2018-09-05 22:54:07 +02:00
miterosan
4c42d40314
Correct the comment from explosion to object
2018-09-05 21:09:09 +02:00
Dean Herbert
34c42aed89
Merge branch 'master' into ArrangeMod
2018-09-05 02:33:00 +09:00
Dean Herbert
68a79f895a
Fix mania throwing an exception on start of map
2018-08-30 14:58:00 +09:00
miterosan
726a510189
remove not needed usings
2018-08-24 22:33:14 +02:00
miterosan
8b016f05e6
Remove unessesary nl
2018-08-24 22:24:57 +02:00
miterosan
8112a51d5f
Only apply the transformation once and make the distance and theta dynamic.
2018-08-24 22:23:27 +02:00
miterosan
0a48f8eadd
remove empty object ctar args
2018-08-22 21:39:59 +02:00
miterosan
6600f7b30e
correct the namings and styling
2018-08-22 21:27:20 +02:00
miterosan
5c5191b9c3
Rename the mod class to transform.
2018-08-22 21:19:28 +02:00
miterosan
173d12c1ec
rename arrange to transform
2018-08-22 21:17:18 +02:00
miterosan
c374755cc8
only affect spinner, hitcircle and slider and nothing else.
2018-08-22 21:16:45 +02:00
miterosan
d070a3e2d8
Only affect hitcicles, slider and spinner
2018-08-22 20:46:03 +02:00
Dean Herbert
442f6795bc
Block user input
2018-08-17 19:33:14 +09:00
Dean Herbert
bc22a28fef
Clean up logic and variables
2018-08-16 18:18:15 +09:00
Dean Herbert
870f6bea47
Only process alive objects
2018-08-16 18:18:08 +09:00
miterosan
89a18e4aac
remove nl and add comment for -1 and +1
2018-08-05 15:39:12 +02:00
miterosan
d1ffb7c2d7
Use timepreempt and put appeartime and move duration into their own vars.
2018-08-05 15:38:27 +02:00
miterosan
8ad8c2b6d0
Reset the ScoreMultiplier to 1
2018-08-05 15:16:25 +02:00
miterosan
7653ce80cd
add a period after EVERYTHING
2018-08-05 15:16:10 +02:00
miterosan
d32ffc1ebc
Swtich order of the moveto and the movetooffset.
2018-08-05 15:14:52 +02:00
miterosan
876d410fa1
Add missing ;
2018-08-05 15:13:04 +02:00
miterosan
f02d1f9013
move the 250 appear disance to a const var.
2018-08-05 15:10:42 +02:00
WebFreak001
b33954d9db
Implement blinds mod
2018-08-05 14:20:56 +02:00
tgi74000
924bf9174c
Fix overclick in certain situations
2018-08-05 09:58:15 +02:00
tgi74000
b1d1a2400b
Remove IUpdatableByHitObject completely
2018-08-05 09:52:19 +02:00
miterosan
546bdf0618
remove default value init .-.
2018-08-04 00:36:59 +02:00
miterosan
159ce8e93e
Add license header
2018-08-04 00:29:32 +02:00
miterosan
67c64ac459
Put the arrange mod into the fun section.
2018-08-04 00:26:26 +02:00
miterosan
5bb12b574b
The arrange mod is not ranked I think.
2018-08-04 00:26:06 +02:00
miterosan
3457bc08e5
Merge branch 'master' of https://github.com/ppy/osu into ArrangeMod
2018-08-04 00:21:48 +02:00
tgi74000
07d6a75e23
Rename variables to be human readable
2018-08-04 00:18:09 +02:00
tgi74000
7310c38df9
Add relax mod
2018-08-03 14:03:11 +02:00
Dean Herbert
3c06655672
Split out Special mods into Automation and Conversion
2018-07-31 18:00:42 +09:00
miterosan
4d306ef837
Add comments and clean up code.
2018-07-30 11:39:21 +02:00
miterosan
23a37d06cf
Implement the arrange mod.
2018-07-30 11:34:20 +02:00
Dean Herbert
1d6609d9f3
Add common custom words to dotsettings dictionary
...
Also fixes some typos and reduces spelling suggestions to hints.
2018-07-05 15:54:41 +09:00
Dean Herbert
f253828d49
Fix regressions
2018-06-06 13:51:51 +09:00
Dean Herbert
ee92986494
Merge branch 'master' into osu-hd-setting
2018-06-06 12:09:12 +09:00
Dean Herbert
2f21b9c4ea
Merge remote-tracking branch 'upstream/master' into Joehuu-score-multiplier-edits
2018-05-31 12:36:37 +09:00
Vidalee
6a1abf4084
Merge branch 'master' into osu-hd-setting
2018-05-17 19:39:17 +02:00
Vidalee
16bcd6c3ed
Appvtests ( #1 )
...
* Resolving AppVeyor's errors
2018-05-08 14:33:26 +02:00
Vidalee
393c01ba90
Made the changes requested
2018-05-06 12:38:25 +02:00
Dean Herbert
76e58a51b9
Merge remote-tracking branch 'upstream/master' into Vidalee-osu-hd-setting
2018-04-25 17:28:21 +09:00
smoogipoo
03a5df84c6
Initial rework of beatmap conversion process
2018-04-19 22:04:12 +09:00
Dean Herbert
32a74f95a5
Normalize all the line endings
2018-04-13 18:26:38 +09:00
Huo Yaoyuan
b842f682eb
Use Linq.Append and Prepend.
2018-04-02 12:06:34 +08:00
Joseph Madamba
ee14ca7cc5
Merge branch 'master' into score-multiplier-edits
2018-03-31 10:43:58 -07:00
Joseph Madamba
0887dafa2c
Revert changes on hard rock mod
2018-03-29 20:36:52 -07:00
Joseph Madamba
90d763fda5
Apply review changes and suggestions
2018-03-25 10:00:30 -07:00
Joseph Madamba
78a7564acd
Score multiplier edits
2018-03-24 16:00:18 -07:00
Vidalee
505a7c14fc
was persuaded I changed the if statement...
2018-03-21 21:14:17 +01:00
Vidalee
8159e219fd
increaseFirstObjectVisibility now cannot be null
2018-03-20 22:23:27 +01:00
Vidalee
cdbe6bf22d
cleared comment
2018-03-20 21:55:35 +01:00
Vidalee
4068be1293
cleared comment
2018-03-20 21:54:44 +01:00
Vidalee
9252203916
build fix
2018-03-20 18:23:41 +01:00
Vidalee
fea8f868d7
Fixing hidden test bug
2018-03-17 13:22:58 +01:00
Joseph Madamba
d122aa80e4
Edit mods description, multiplier, and code
2018-03-13 20:07:03 -07:00
Vidalee
8a86766324
Changes requests
2018-03-13 23:21:47 +01:00
Vidalee
6d9e78a3a3
Review changes
2018-03-11 22:40:49 +01:00
Vidalee
9516bec13d
Fix naming rule
2018-03-11 21:45:15 +01:00
Vidalee
eed0f3a1de
Added setting to not hide the first object in Hidden mod
2018-03-11 21:02:14 +01:00
smoogipoo
cb39a88c51
Fix HR not affecting slider repeats and ticks
2018-03-02 00:25:14 +09:00
smoogipoo
49b24c2bbf
Fix HR not properly applying to sliders
2018-03-02 00:19:09 +09:00
Dean Herbert
3609c685d1
Fix approach circle fading
2018-02-28 20:35:15 +09:00
Dean Herbert
065630487a
Fix slider heads fading out too late
2018-02-28 20:12:16 +09:00
Aergwyn
c3ce015869
fade slider ticks with hidden mod
2018-02-11 11:03:01 +01:00
Aergwyn
52c4d22c41
review changes
...
- use doubles instead of floats
- simplify logic
2018-01-24 09:44:50 +01:00
Dean Herbert
d0881e443b
Merge remote-tracking branch 'upstream/master' into approach-rate
2018-01-12 18:05:16 +09:00
Dean Herbert
b8bb0a52e3
Move mod implementations to individual files
2018-01-09 14:08:18 +09:00
Aergwyn
54c0197eb0
remove early fadeout of sliderball on hidden
...
it shouldn't have been done because it makes fast sliders unplayable as they never appear in the first place, ooops
2018-01-07 09:08:33 +01:00
Aergwyn
006b63eb42
remove unnecessary change of spinner end sequence
...
it wasn't really visible anyways *shrug*
2018-01-07 09:05:36 +01:00
Dean Herbert
37d393bca0
Update licence headers
2018-01-05 20:21:19 +09:00
Shawdooow
e0beefdfd5
make this a float
2018-01-01 10:30:55 -05:00
Shawdooow
064758b96d
fixes
2017-12-31 11:30:58 -05:00
Shawdooow
3ba5dce052
new Approach to approach rate
2017-12-31 11:15:14 -05:00
Dean Herbert
a0966305d4
Remove unnecessary new event
2017-12-30 14:46:44 +09:00
Aergwyn
5e887240ae
actually use option to override values...
2017-12-29 18:04:40 +01:00
Aergwyn
07040f9fd1
rename field
2017-12-29 17:52:28 +01:00
Aergwyn
5c3b67bcef
remove unnecessary values
2017-12-29 17:51:59 +01:00
Aergwyn
f547c7986d
created option to override values before UpdateState is called
2017-12-29 17:50:55 +01:00
Aergwyn
a58b5ff5f2
simplify sequence
2017-12-29 17:46:22 +01:00
Aergwyn
b200134a18
fix spinner easing with hidden
2017-12-29 17:44:10 +01:00
Dean Herbert
db8228f69d
Don't think we need this expire call
2017-12-29 18:57:38 +09:00
Dean Herbert
a4f941cdf1
Move lifetime adjustment to DrawableHitCircle
2017-12-29 18:51:14 +09:00
Dean Herbert
dd2ae3f701
SImplify everything
2017-12-29 18:48:10 +09:00
Dean Herbert
0ae00cbd17
Rename one more variable
2017-12-29 18:28:16 +09:00
Dean Herbert
ced2d9749d
Adjust presets and rename more
2017-12-29 18:25:33 +09:00
Dean Herbert
c9d4da65d2
Simplify and rename time variables
2017-12-29 18:06:41 +09:00
Dean Herbert
27cb445c24
Always recrusively apply custom sequence to nested hitobjects
2017-12-29 17:48:05 +09:00
Dean Herbert
b74248a705
Rename application method
2017-12-29 16:22:06 +09:00
Aergwyn
cd237da6d3
extend TestCaseHitCircle with new steps
...
- Hidden, Size and Scale
- also fix Auto still missing because no judgement was created
2017-12-28 17:06:15 +01:00
Aergwyn
0b23ceb781
fix slider fade out to be eased
...
+ move duration calculation to not be done twice
+ made Slider / Spinner private again as they are not accessed externally anymore
2017-12-28 15:36:27 +01:00
Aergwyn
e42fa7205b
adjust spinner sequence to the new fadeout speed
2017-12-27 21:23:56 +01:00
Aergwyn
7d29c076d2
fix circles and slider sequences
...
+ minor cleanup
2017-12-27 21:12:02 +01:00
Aergwyn
4c2554595e
implement hidden (mostly)
...
some things work and others don't, I dunno
2017-12-26 17:25:18 +01:00
Aergwyn
f5d4ed2a22
add interface to adjust DrawableHitObjects
2017-12-26 11:49:42 +01:00
smoogipoo
ac6213d1fa
CI fixes
2017-11-17 14:26:33 +09:00
smoogipoo
18f2e92a48
Rework mod applications to hitobject/rulesetcontainer for DifficultyCalculator
2017-11-17 12:36:13 +09:00
MrTheMake
a7f874e5b6
Merge branch 'master' into leaderboard-scores
2017-09-07 18:25:33 +02:00
smoogipooo
56292bd7f0
Use constant definition.
2017-08-23 16:54:06 +09:00
smoogipooo
42e6865493
Flip hit objects.
2017-08-23 16:35:30 +09:00
MrTheMake
4c2d7bf343
Parse the mods of a leaderboard's score
2017-08-13 17:41:13 +02:00
Shawdooow
ecc0d0b11c
Daycore mod
2017-05-30 12:49:06 -04:00
EVAST9919
19728b3d98
Fixed IncompatibleMods for OsuModAutoplay
2017-05-12 15:13:02 +03:00
Thomas Tan
9b8b88601f
Create "AutoGenerator" base class and interface.
2017-04-29 02:08:48 +08:00
Thomas Tan
2af6c7aa00
Fix build errors o.o
2017-04-29 00:21:33 +08:00
Dean Herbert
fbd26a1d5e
Mode -> Ruleset.
2017-04-18 16:05:58 +09:00