Drew DeVault
796858f86f
Fix transparency issues
2016-12-16 00:37:37 -05:00
Drew DeVault
96a6e30a21
Drop complicated type constraints
2016-12-16 00:27:06 -05:00
Drew DeVault
80574423cb
Drop SliderBarEventSource
2016-12-16 00:27:06 -05:00
Drew DeVault
abc6db18b3
Add license header
2016-12-16 00:27:06 -05:00
Drew DeVault
a751cfcba3
Update SliderOption implementation
...
Per @Tom94's suggestion, the bars track the nub in Update instead of
animating seperately. Also only animates when the event source is the
keyboard.
2016-12-16 00:27:06 -05:00
Drew DeVault
10cc6f7885
Move where clause to next line
2016-12-16 00:27:06 -05:00
Drew DeVault
9e75ecab4f
Fix up slider bugs
2016-12-16 00:27:06 -05:00
Drew DeVault
22c2a4757c
Play slider sample as the value changes in 1/10ths
2016-12-16 00:27:06 -05:00
Drew DeVault
c642f6c34f
Add sliderbar L+F
2016-12-16 00:27:06 -05:00
n4b3l
991ad298d9
more beatùa
2016-12-16 04:25:28 +01:00
BuildTools
d37ff8f153
Deleted unnecesary things (I guess)
2016-12-15 17:35:14 -06:00
BuildTools
b788878c95
Unnecesary things were removed (I guess)
2016-12-15 17:28:22 -06:00
BuildTools
a845a897b3
Add Base Preview Time
2016-12-15 17:11:48 -06:00
Dean Herbert
20260b43d1
Improve star animation.
2016-12-15 22:58:34 +09:00
Dean Herbert
8ce18e8986
Improve song select startup time via better database querying. Also fix difficulty displays.
2016-12-15 22:58:32 +09:00
Dean Herbert
cf8283582b
Don't update LifetimeStart on HitObject state change.
2016-12-15 22:58:23 +09:00
Dean Herbert
d8e40d4fb1
Add naive lifetime calculation for drawable HitObjects.
2016-12-15 22:58:22 +09:00
Dean Herbert
0a9e3ce1b0
Don't handle input in triangle particle effect containers.
2016-12-15 22:58:19 +09:00
Dean Herbert
08ef8ed8ea
Add comment about future implementation.
2016-12-15 22:58:18 +09:00
Dean Herbert
8d800dac99
Make Player load async.
2016-12-15 22:58:00 +09:00
Dean Herbert
9557821776
Start a map using enter key.
2016-12-15 22:57:28 +09:00
Dean Herbert
21f993d149
Add ability to navigate song select carousel using arrow keys.
2016-12-15 22:57:14 +09:00
Dean Herbert
c420c55291
Merge branch 'master' into hit-samples
...
# Conflicts:
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
2016-12-13 17:57:24 +09:00
Dean Herbert
658f203c4e
Merge pull request #236 from Tom94/fix-carousel-panel-x
...
Fix panels that are moving off-screen having an incorrect X coordinat…
2016-12-11 19:47:09 +09:00
Thomas Müller
882d5edf7d
Fix dropped input outside of playfield.
2016-12-11 10:09:58 +01:00
Thomas Müller
9c4c713aa0
Fix panels that are moving off-screen having an incorrect X coordinate applied.
2016-12-10 11:30:22 +01:00
Dean Herbert
f8395c4d3f
Fix slider ball not tracking when mouse hasn't been moved since slider appeared.
2016-12-08 21:07:20 +09:00
Dean Herbert
6cfb174f02
Fix exiting results screen returning to player.
2016-12-08 20:03:18 +09:00
Dean Herbert
c53743ca7d
Fix unit test regression.
2016-12-08 20:00:24 +09:00
Dean Herbert
391767e01d
Add very basic hitsound support.
2016-12-08 19:54:22 +09:00
Dean Herbert
63da7e5ea4
Merge pull request #225 from peppy/hitobject-improvements
...
Slider & other hit object improvements.
2016-12-08 16:11:50 +09:00
Dean Herbert
0538681f3b
Merge branch 'refs/heads/master' into general-fixes
2016-12-08 13:29:59 +09:00
Drew DeVault
bf7ec397dd
Wire dropdowns back to bindables
2016-12-07 09:42:53 -05:00
Drew DeVault
bf33bded24
Update star min/max type, just use sliders for now
2016-12-07 09:42:53 -05:00
Drew DeVault
9db8e63f83
Make star display min/max a double
2016-12-07 09:42:53 -05:00
Drew DeVault
b06f412ffb
Use styled dropdown
2016-12-07 09:42:53 -05:00
Drew DeVault
0e07ce26bc
Remove Height from dropdown
2016-12-07 09:42:53 -05:00
Drew DeVault
cf60c52f00
Switch to System.ComponentModel.Description
2016-12-07 09:42:53 -05:00
Drew DeVault
5456e0102c
s/OptionsDropdown/DropdownOption/g
2016-12-07 09:42:52 -05:00
Drew DeVault
4757a1c433
Wire up enum-backed dropdowns
2016-12-07 09:42:52 -05:00
Drew DeVault
0378de8346
Add DisplayName
2016-12-07 09:42:37 -05:00
Drew DeVault
9daf524120
Add OptionsDropdown<T> and wire up one example
2016-12-07 09:42:37 -05:00
Drew DeVault
ff7ec88e66
s/OptionsSlider/SliderOption/g
2016-12-07 09:42:37 -05:00
Drew DeVault
b97902d006
Add missing sliders
2016-12-07 09:42:37 -05:00
Drew DeVault
92cf841589
Add and wire up all sliderbar-based options
2016-12-07 09:42:37 -05:00
Drew DeVault
3aefa4d6a5
Wire up remaining sliders, except for ints
2016-12-07 09:42:37 -05:00
Drew DeVault
a350e95e40
Add OptionsSlider and wire up volume sliders
2016-12-07 09:41:28 -05:00
Dean Herbert
08f8eb649c
Make counters closer to what they should be looking like.
2016-12-07 21:05:29 +09:00
Dean Herbert
bbc11c77ca
Add (temporary) transitions to songselect and player.
2016-12-07 20:47:28 +09:00
Dean Herbert
bc6c57c619
Make toolbar icons the same width as options icons.
2016-12-07 19:14:05 +09:00
Dean Herbert
87ad44b901
Fix HitObject test case not displaying properly.
2016-12-07 18:46:47 +09:00
Dean Herbert
ae72f91975
Reshuffle hit explosions to be on their own layer.
...
Style misses better.
2016-12-06 21:14:38 +09:00
Dean Herbert
f356640cb7
Add missing licence headers.
2016-12-06 19:07:15 +09:00
Dean Herbert
421dd19aaf
Move initial state updates to DrawableHitObject.
2016-12-06 18:35:08 +09:00
Dean Herbert
ef8793ff24
Merge branch 'refs/heads/master' into more-sound-effects
2016-12-06 00:08:45 +09:00
Dean Herbert
e33aaa95a8
Merge pull request #222 from peppy/better-exit-process
...
Move the actual outro sequence into Intro rather than MainMenu.
2016-12-06 00:06:42 +09:00
Dean Herbert
3cb9cb647d
Tidy up BackButton and adjust transitions a bit.
2016-12-05 21:36:42 +09:00
Dean Herbert
7bd9a87bda
Add menu button sound effects.
2016-12-05 21:09:41 +09:00
Dean Herbert
3056bbda5d
Add temporary workaround for crash.
2016-12-05 21:09:17 +09:00
Dean Herbert
8fc8ca3998
Add song select panel sound effects.
2016-12-05 20:09:56 +09:00
Dean Herbert
590ca3108c
Add checkbox sound effects.
2016-12-05 19:45:54 +09:00
Dean Herbert
ff85ccca6d
Move the actual outro sequence into Intro rather than MainMenu.
2016-12-05 19:34:52 +09:00
Dean Herbert
4d27101aca
Add ability to adjust game clock's speed (pgup/pgdn).
...
A bit hacky, probably need to expose rate better.
2016-12-05 19:33:38 +09:00
Thomas Müller
a0131b8b25
Fix slider velocity not being applied.
2016-12-03 14:52:51 +01:00
Thomas Müller
773d64cd5e
Update judgement after children have been updated.
2016-12-03 14:40:15 +01:00
Thomas Müller
b81bf7085f
Add missing licence headers and fixup using statements.
2016-12-03 13:56:35 +01:00
Thomas Müller
c43b47da2a
Add option toggles and configuration for snaking in and out sliders.
2016-12-03 13:56:19 +01:00
Huo Yaoyuan
2eefc320fd
Make KeyCounterCollection generic.
2016-12-03 15:58:27 +08:00
Dean Herbert
a80c28ca37
ToolbarOverlayToggleButton
2016-12-02 21:57:01 +09:00
Dean Herbert
9bf36418a0
Make toolbar buttons more independent logic-wise.
...
Also adds visual toggle state for toggleable buttons.
2016-12-02 18:43:01 +09:00
Thomas Müller
1e8dc780ab
Use new framework-level triangles.
2016-12-01 19:12:35 +01:00
Thomas Müller
20947623d5
Merge pull request #210 from peppy/online-improvements
...
Add login support, better API state change handling.
2016-12-01 18:50:54 +01:00
Dean Herbert
22905d2033
Align logo correctly between intro and main menu.
...
Kinda hacky but will do for now.
2016-12-01 21:59:32 +09:00
Dean Herbert
413138abe5
Delay movement of ParallaxContainers slightly.
2016-12-01 21:45:40 +09:00
Dean Herbert
2342a17dbc
Move BufferedContainer usage to allow ripple to blend correctly with the background layer.
2016-12-01 21:29:14 +09:00
Dean Herbert
511dab32ef
Remove masking from Triangles to simplify OsuLogo masking hierarchy.
2016-12-01 21:12:37 +09:00
Dean Herbert
4b74ea7586
Separate logo hover and bounce into separate containers to fix consecutive actions.
2016-12-01 20:52:26 +09:00
Dean Herbert
6909dbf60c
Increase cursor trail density a bit.
2016-12-01 20:44:17 +09:00
Dean Herbert
1f370fe29c
Add animated osu! logo.
2016-12-01 20:21:14 +09:00
Dean Herbert
858a79c402
Merge pull request #211 from huoyaoyuan/enhancement
...
Minor enhancements
2016-12-01 20:01:39 +09:00
Dean Herbert
918a3bc74f
Add glow and bling to game mode selector.
2016-12-01 19:15:34 +09:00
Dean Herbert
3a5c41b970
Restore additive blending for toolbar button backgrounds.
2016-12-01 18:54:32 +09:00
Dean Herbert
11f958030f
Make Triangles more flexible and more random.
2016-12-01 18:53:13 +09:00
Dean Herbert
6554a4ea58
Fix shadow not displaying around avatar.
2016-12-01 17:45:32 +09:00
Dean Herbert
25d3818e7a
Fix game mode selector line regression.
2016-12-01 17:45:21 +09:00
Dean Herbert
6ccce88a0e
Add proper user data retrieval on connect.
2016-12-01 16:44:24 +09:00
Dean Herbert
d7ab74363d
Simplify toolbar width/padding calculations. Add avatar display (incorrect user id).
2016-12-01 16:05:54 +09:00
Dean Herbert
0b0fe2a857
Remove incorrect verbatim string specifications.
2016-12-01 16:04:58 +09:00
Dean Herbert
167b559a95
Move toolbar to own namespace.
2016-12-01 14:22:29 +09:00
Dean Herbert
13d26d0601
Tidy up options login section code; fix incorrect flow logic for online state.
2016-12-01 13:07:19 +09:00
Dean Herbert
9d05c132e8
Make Toolbar an IOnlineComponent to tidy up state change logic.
2016-12-01 13:03:40 +09:00
Dean Herbert
c6b7e90739
Merge branch 'refs/heads/master' into online-improvements
2016-12-01 12:51:45 +09:00
Huo Yaoyuan
3a4fb2ffed
IsEnabled property for drag bar of music controller.
2016-12-01 08:20:24 +08:00
Thomas Müller
579b8328dc
Revert "Fix options sidebar being transparent when moving in from the side, showing a view of the broken region left of the gamemode stack."
...
This reverts commit 27a13eec97
.
2016-11-30 20:50:41 +01:00
Thomas Müller
27a13eec97
Fix options sidebar being transparent when moving in from the side, showing a view of the broken region left of the gamemode stack.
2016-11-30 20:22:23 +01:00
Dean Herbert
ed879f33df
Add logout button and check for inputs before allowing login.
2016-11-30 19:43:03 +09:00
Dean Herbert
01dc7cb5c2
Thread safety, username saving correctly etc.
2016-11-30 19:22:36 +09:00
Dean Herbert
3fa80d2376
Update client id/secret and bring API endpoints up-to-date.
2016-11-30 18:30:24 +09:00
Dean Herbert
a980671c54
Add basic ChatOverlay state handling.
2016-11-30 18:30:19 +09:00
Dean Herbert
11f726ad45
Add basic login flow.
2016-11-30 18:30:15 +09:00
Dean Herbert
88748499fa
Register chat overlay with API.
2016-11-30 18:30:10 +09:00
Dean Herbert
18509e6a60
ChatConsole -> ChatOverlay. Namespace tidying.
2016-11-30 18:30:06 +09:00
Dean Herbert
34e91c8474
Add the concept of IOnlineComponents, registered tot he API for handling state changes.
2016-11-30 18:30:01 +09:00
Dean Herbert
481b9d3208
Make opening options shift the rest of the screen as per design.
2016-11-30 18:28:18 +09:00
Dean Herbert
6809e2ce0a
Use DI to get api for ChatConsole.
2016-11-30 17:07:36 +09:00
Dean Herbert
c26587ec3a
Update depth comparer name.
2016-11-30 15:50:48 +09:00
Dean Herbert
5101297f53
Add drop shadows to main menu buttons.
2016-11-30 15:02:53 +09:00
Dean Herbert
d65a275e32
Improve transition of toolbar when hovering.
2016-11-30 13:50:30 +09:00
Dean Herbert
476168eec2
Add shadow to main menu button/icon text.
2016-11-30 13:15:34 +09:00
Dean Herbert
1e037b3eaa
Merge remote-tracking branch 'refs/remotes/upstream/master' into fix-depth
2016-11-30 12:21:12 +09:00
Dean Herbert
e49f312f3f
Merge pull request #207 from Tom94/fix-back-button-hover
...
Fix being able to hover the back button from outside of its shape.
2016-11-30 12:20:34 +09:00
Thomas Müller
a456eb6f1b
Fix being able to hover the back button from outside of its shape.
...
Could alternatively done by shearing the entire button, but then you would need a positional x-offset depending on whether the anchor is top or bottom.
2016-11-29 21:12:49 +01:00
Thomas Müller
d0065d2d20
Merge pull request #205 from peppy/scoring
...
Wire up basic scoring.
2016-11-29 20:56:53 +01:00
Thomas Müller
b12b82fdd3
Fix depth values.
2016-11-29 20:50:12 +01:00
Dean Herbert
53df2932ad
Merge pull request #199 from stanriders/back-button
...
Add stable-alike BackButton
2016-11-30 03:20:03 +09:00
stanriders
988a9bbaad
Switch to relative sizes
2016-11-29 20:27:59 +03:00
Dean Herbert
74e3a87f78
Add *very* basic ranking screen.
2016-11-29 23:59:56 +09:00
Dean Herbert
ca0bea7534
Rename MaximumCombo to HighestCombo.
2016-11-29 22:05:21 +09:00
Dean Herbert
d71b284642
Make ScoreProcessor abstract and avoid making AddJudgement virtual.
2016-11-29 22:02:37 +09:00
Dean Herbert
eb70ae788c
Store max combo in ScoreProcessor.
2016-11-29 21:57:53 +09:00
Dean Herbert
18d331f869
Add combo info to JudgementInfo.
2016-11-29 21:46:30 +09:00
Dean Herbert
f8c1f4dd58
Add basic slider judgement handling.
2016-11-29 21:40:24 +09:00
Dean Herbert
2947121e48
Hook up ScoreProcessor to Scoreoverlay etc.
2016-11-29 21:28:43 +09:00
Dean Herbert
9d2a69f1e2
Add concept of ScoreProcessor.
2016-11-29 20:30:16 +09:00
Dean Herbert
fbf35c904d
Fix Config regression with DI.
2016-11-29 18:49:03 +09:00
Dean Herbert
fa80cc84f8
Fix volume control fill being incorrect on first display.
2016-11-29 18:35:59 +09:00
Dean Herbert
139fe873f3
Remove silly weld weld weld.
2016-11-29 18:35:40 +09:00
Dean Herbert
9871960112
Basic score flow.
2016-11-29 17:34:16 +09:00
Dean Herbert
a47507fff3
Remove redundant property assignments.
2016-11-29 16:54:54 +09:00
Dean Herbert
3526c299ec
Reformat code.
2016-11-29 16:24:37 +09:00
stanriders
2ecf72d0d7
More consts, less crap (probably)
2016-11-29 05:36:48 +03:00
Dean Herbert
a506e91b7c
Fix compile issues.
2016-11-28 23:05:05 +09:00
Dean Herbert
49470318f2
Remove silly static using statement.
2016-11-28 22:48:28 +09:00
Dean Herbert
187a8bbfa7
Don't store beatmap reference in hitobjects.
2016-11-28 18:45:50 +09:00
Dean Herbert
bf63be0602
Add better slider duration calculation using bpm and difficulty information.
2016-11-28 15:31:54 +09:00
Dean Herbert
a5651427f6
Add basic ControlPoint parsing.
2016-11-28 15:12:11 +09:00
stanriders
775e8ac5d6
Hardcoded button size, fixed input handling, fixed flash not being visible
2016-11-27 18:56:05 +03:00
Thomas Müller
bd872f6ab8
Explicitly make various member variabled of CursorTrail private.
2016-11-27 15:04:56 +01:00
Thomas Müller
724f849543
Fix incorrect BeatmapPanel border caused by triangles.
2016-11-27 11:49:51 +01:00
stanriders
fb3d5a3b79
One more
2016-11-27 07:18:56 +03:00
stanriders
a3ceef48a6
More backbutton
2016-11-27 07:06:50 +03:00
stanriders
88ead18929
Backbutton improvements
2016-11-27 06:50:36 +03:00
stanriders
ba18c9a309
Merged ExtendableButton and BackButton
2016-11-27 05:48:31 +03:00
stanriders
af57984d5c
Moved ExtendableButton out of framework
2016-11-27 04:41:17 +03:00
stanriders
e9343fe53d
Add stable-alike BackButton
2016-11-27 04:21:12 +03:00
Thomas Müller
069a19a916
Make CursorTrail efficient and add colouring and transparency support.
2016-11-26 18:01:24 +01:00
Thomas Müller
23d0e52d4f
Optimize draw portion of cursor trail.
2016-11-26 14:08:43 +01:00
Dean Herbert
be0cc7badc
Code tidying.
2016-11-26 19:25:58 +09:00
Dean Herbert
c978a4c091
Tidy up code. Make trail smooth.
2016-11-26 19:22:56 +09:00
Dean Herbert
af18d25357
Move some styling inside BeatmapInfoWedge and fix initial transition happening too early.
2016-11-26 17:31:35 +09:00
Dean Herbert
5764bf8093
Improve IsAlive logic.
2016-11-26 17:22:58 +09:00
Dean Herbert
a1c3d15e6c
Add triangles to difficulty panels.
2016-11-26 17:10:13 +09:00
Dean Herbert
ebab9d66bf
Merge remote-tracking branch 'refs/remotes/upstream/master' into carousel-fixes
2016-11-26 17:08:40 +09:00
Dean Herbert
82a708d2c0
Merge pull request #189 from SirCmpwn/general-fixes
...
General fixes
2016-11-26 16:56:07 +09:00
Dean Herbert
396ca9fe91
Remove HitJudgementResolver; reimplement in DrawableHitObject.
2016-11-26 16:51:51 +09:00
Dean Herbert
e36a51acf0
Custom LifetimeList (experimental).
2016-11-25 18:30:13 +09:00
Dean Herbert
f9f72f25a2
Add basic flow for hitobject judgement.
2016-11-25 16:26:50 +09:00
Drew DeVault
89effca12e
Remove need for PlaySongSelect ctor to take a db
2016-11-25 00:44:46 -05:00
Drew DeVault
69cb9cf4de
Fix up volume encapsulation
2016-11-25 00:21:42 -05:00
Drew DeVault
a3db259071
Fix VolumeMeter.Bindable
2016-11-25 00:21:42 -05:00
Dean Herbert
4184dd2329
Change the way we set our initial y position on first display.
2016-11-25 12:50:18 +09:00
Dean Herbert
f540bf3765
Ensure set headers are above difficulties.
2016-11-25 12:48:59 +09:00
Dean Herbert
35a02aa972
Fade in headers but not difficulties by default.
2016-11-25 12:48:41 +09:00
Dean Herbert
12c74b1b0b
Don't set hidden; make it based on alpha value.
2016-11-25 12:47:58 +09:00
Tom94
97b0da1d6b
Merge branch 'master' of github.com:ppy/osu into general-fixes
2016-11-24 20:26:44 +01:00
Tom94
495cb926f7
Move beatmap panels back to an X of 0 when they are unselected.
2016-11-24 20:25:29 +01:00
Dean Herbert
6c69bd2ba3
Fix regression causing crash on using z/x in player mode.
2016-11-24 21:27:12 +09:00
Dean Herbert
3dff72ac6c
Bypass masking checks for input on playfields.
2016-11-24 18:59:09 +09:00
Dean Herbert
c48acd4c3d
Fix coordinates being in wrong space.
2016-11-24 16:17:40 +09:00
Dean Herbert
9938084343
Make parallax container work with global mouse state (so it ignores bounds checks).
2016-11-24 16:04:16 +09:00
Dean Herbert
ece3bc0e01
Refactor BeatmapInfoWedge to be async.
2016-11-24 13:48:48 +09:00
Dean Herbert
1eb04ff11e
Don't use the overlay suffix for beatmapInfo wedge.
2016-11-24 13:35:25 +09:00
Dean Herbert
311b5c623c
Adjust difficulty panel offsets slightly.
2016-11-24 13:33:32 +09:00
Tom94
718f2b13a8
Do not change depth value of drawables currently contained within a container.
2016-11-24 13:23:05 +09:00
Tom94
3e4ff27865
Simplify Y position computations and do not scroll to selected beatmap whenever Y positions are recomputed.
2016-11-23 17:42:21 +01:00
Dean Herbert
20ae8df2bd
Refactor volume control to load asynchronously.
2016-11-23 16:12:21 +09:00
Dean Herbert
0c841cffdd
Change GetChildren recursive default to false (should be more common).
2016-11-23 15:34:32 +09:00
Dean Herbert
1e0b7dffc0
Move WedgeBackground to its own class and improve display a bit.
2016-11-23 14:29:20 +09:00
Dean Herbert
622b127180
One missing carousel rename.
2016-11-23 13:28:49 +09:00
Dean Herbert
60d939f323
Use FillMode in more cases.
2016-11-23 13:18:22 +09:00
Dean Herbert
2e05ec0296
Fix scaling of BeatmapInfoOverlay wedge.
2016-11-23 13:07:35 +09:00
Dean Herbert
611619fd9c
Fix some namespaces.
2016-11-23 12:00:17 +09:00
Dean Herbert
b3b7fb90c5
Add shadows to toolbar tooltips.
2016-11-23 11:35:52 +09:00
Thomas Müller
030a20a3f2
Fix minor issues with alpha fading at edges.
2016-11-22 21:58:46 +01:00
Thomas Müller
5cf5e8c80c
Move BeatmapInfoOverlay into its own class.
...
No loading async optimizations yet.
2016-11-22 21:51:42 +01:00
Thomas Müller
9bf23bc4ad
Only handle beatmap panels that are visible in song select.
2016-11-22 21:41:48 +01:00
Thomas Müller
ba1d3ab20e
Carousell -> Carousel
2016-11-22 20:10:25 +01:00
Thomas Müller
2596e71494
Improve smooth movement in beatmap carousel.
2016-11-22 20:10:04 +01:00
Thomas Müller
20be2f4628
Terminate loop through beatmap groups when having found a selection.
2016-11-22 19:00:42 +01:00
Thomas Müller
b22762d0e1
Merge branch 'master' of github.com:ppy/osu into better-song-select
2016-11-22 18:55:13 +01:00
Dean Herbert
d71550d22a
Don't do a recursive fill by default, we don't need it.
2016-11-22 22:07:28 +09:00
Dean Herbert
4cf2dd90d6
Standardise and simplify the amount of beatmap information passed around song select.
2016-11-22 22:07:15 +09:00
Dean Herbert
ccb00aeb94
Add comment about wedgedBeatmapInfo performance issues.
2016-11-22 21:43:35 +09:00
Dean Herbert
b73cdba08c
Change the structure of BeatmapSetHeader to allow for bufferedcontainer invalidation.
2016-11-22 21:38:46 +09:00
Dean Herbert
a3234a5269
Avoid synchronous queries in BackgroundModeBeatmap.
2016-11-22 21:22:12 +09:00
Dean Herbert
3bc38268a0
Make MusicController more async.
2016-11-22 20:47:28 +09:00
Dean Herbert
f576b4bf82
Don't use texture atlases for beatmap backgrounds.
2016-11-22 20:14:58 +09:00
Dean Herbert
0109c79cae
Async load of panel backgrounds (failing for on-screen panels).
2016-11-22 19:48:51 +09:00
Dean Herbert
2ba365657e
Tidy up some linq.
2016-11-22 17:21:42 +09:00
Dean Herbert
a251db804c
Stop adding beatmaps to song select when disposed.
2016-11-22 16:13:38 +09:00
Dean Herbert
7df8324957
Explicit disposal via using() to WorkingBeatmap.
2016-11-22 14:57:53 +09:00
Dean Herbert
070c7dc621
Merge remote-tracking branch 'refs/remotes/upstream/master' into input-handler-improvements
2016-11-22 12:37:57 +09:00
Dean Herbert
3e9c398652
Update input handler logic to match framework changes.
2016-11-21 21:36:11 +09:00
Dean Herbert
41a84ba00c
Add finalizer logic for WorkingBeatmap for now.
2016-11-21 21:35:10 +09:00
Thomas Müller
d32f11b5e2
Smoother movement within song select.
2016-11-21 07:59:46 +01:00
Thomas Müller
318fe2f9d6
Fix broken VisualTests SongSelect.
2016-11-20 20:43:43 +01:00
Thomas Müller
c6d688898f
Initial implementation of a beatmap carousell and various minor improvements to song select.
...
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Thomas Müller
40805ad32c
Adjust size of wedged background overlay.
2016-11-20 12:29:38 +01:00
Thomas Müller
57e7c7097d
Update framework and add rudimentary fading to song select screen.
2016-11-20 12:16:54 +01:00
Thomas Müller
0fdd505807
Add wedged background overlay to song select.
2016-11-20 10:02:20 +01:00
Thomas Müller
f8788bb24b
Update the background according to the currently selected beatmap and blur it within song select.
2016-11-19 17:39:43 +01:00
Dean Herbert
3ac89216bd
Standardise some naming and make hitcircles feel better.
2016-11-19 19:07:57 +09:00
Dean Herbert
acb85d0140
Fix regressions in combo counters and tidy up naming of SpriteTexts.
2016-11-19 16:19:54 +09:00
Dean Herbert
1242ae3f2a
Add the concept of a HitJudgementResolver.
2016-11-19 16:19:26 +09:00
Dean Herbert
4db2a1e693
Split ApproachCircle out into its own class.
2016-11-18 17:47:47 +09:00
Dean Herbert
885df47864
Add simple implementation of HitExplosions.
2016-11-16 19:24:48 +09:00
Dean Herbert
b61521a93c
Tidy up Player.cs.
2016-11-16 15:48:35 +09:00
Dean Herbert
42d2d39ade
Merge pull request #171 from huoyaoyuan/improvements
...
Various improvements
2016-11-16 12:00:55 +09:00
Huo Yaoyuan
53deaf2a00
Merge branch 'master'
2016-11-16 10:51:39 +08:00
Dean Herbert
89bb87a6f3
Merge pull request #176 from Tom94/simpler-gradient
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Use gradient helper function to create toolbar tooltip gradient.
2016-11-16 11:18:31 +09:00
Thomas Müller
e049f8582a
Fix option checkbox losing its glow incorrectly in certain cases.
2016-11-15 19:11:36 +01:00
Thomas Müller
746c28246f
Use gradient helper function to create toolbar tooltip gradient.
2016-11-15 19:09:30 +01:00
Thomas Müller
696d21f762
Merge pull request #174 from peppy/general-fixes
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General fixes
2016-11-15 18:20:48 +01:00
Dean Herbert
d846246ef2
ShowToolbar -> ShowOverlays; include MusicController.
2016-11-15 20:55:57 +09:00
Dean Herbert
2af839cdbd
Render musicController above toolbar.
2016-11-15 20:55:55 +09:00
Dean Herbert
0b8c307549
Toolbar should block Hover events.
2016-11-15 20:55:53 +09:00
Dean Herbert
a2d505af78
ToolbarButtons should still handle MouseDown events.
2016-11-15 20:55:52 +09:00
Dean Herbert
f415e5820f
Add an implementation of the new design of checkboxes.
2016-11-15 19:35:01 +09:00
Dean Herbert
5b1711f797
Update some colour palette discrepancies in options.
2016-11-15 19:34:58 +09:00
Dean Herbert
1f73bb4cf0
Set drag bar to correct orange.
2016-11-15 19:34:55 +09:00
Dean Herbert
a92404413c
Adjust padding and fonts of options.
2016-11-15 19:34:53 +09:00
Dean Herbert
2cbe2b34fd
Change default font weight to Medium.
2016-11-15 19:34:50 +09:00
Dean Herbert
566e09083f
Add gradient overlay when hovering toolbar to make tooltips more visible.
...
Also adjusts opacity of toolbar.
2016-11-15 16:25:41 +09:00
Dean Herbert
4b6c139c3e
Toolbar buttons should handle on click, not mouse down.
2016-11-15 15:31:48 +09:00
Dean Herbert
867797a089
Change volume control mouse wheel behaviour to not gain full-screen focus.
2016-11-15 15:22:14 +09:00
Dean Herbert
51235343fd
Fix ChatConsole regression.
2016-11-15 14:46:57 +09:00
Dean Herbert
abdfe42388
Merge branch 'refs/heads/master' into better-anchors
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# Conflicts:
# osu.Game.Mode.Osu/UI/OsuComboCounter.cs
# osu.Game.Mode.Osu/UI/OsuScoreOverlay.cs
2016-11-15 14:33:13 +09:00
Thomas Müller
997bc16d63
Fix incorrect positioning of ButtonSystem.
2016-11-14 19:18:16 +01:00
Huo Yaoyuan
dcd3ba0915
Make Player.Autoplay can be set.
2016-11-15 01:49:06 +08:00
Huo Yaoyuan
f2f6fe8e00
Set option object to members.
2016-11-15 01:49:06 +08:00
Huo Yaoyuan
c8d23408d7
Fix ChatLine for now.
2016-11-15 01:49:05 +08:00
Huo Yaoyuan
1cddc4eb5b
Use EqualityComparer<T> to avoid boxing and casting when comparing.
2016-11-15 01:49:05 +08:00
Tom94
c860eb25f9
Migrate to new anchor system without x/y reversal.
2016-11-14 17:22:20 +01:00
Dean Herbert
08bf7c6d39
Make abstract ruleset no play mode.
2016-11-15 01:06:53 +09:00
Dean Herbert
e01057df3d
Add thread safety somewhere it will never be required.
2016-11-14 23:13:47 +09:00
Dean Herbert
9a8003f6fa
Merge remote-tracking branch 'refs/remotes/upstream/master' into project-restructure
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# Conflicts:
# osu.Game/Beatmaps/Objects/Osu/OsuBaseHit.cs
2016-11-14 22:08:30 +09:00
Dean Herbert
d3f810f72f
Introduce concept of HitObjectParsers, fix tests and stop using reflection (unreliable due to lazy loading).
2016-11-14 22:03:39 +09:00
Dean Herbert
0011d7f720
Simplify linq.
2016-11-14 20:24:44 +09:00
Dean Herbert
5dd4e31011
Move DrawableHitObject.
2016-11-14 19:49:29 +09:00
Dean Herbert
07fee61989
Use reflection to load Rulesets.
2016-11-14 19:20:27 +09:00