Dean Herbert
bd7c334588
Avoid the need for per-settings control classes
2021-07-08 17:49:00 +09:00
Dean Herbert
a6e94dd491
Add back extended limits support
2021-07-08 17:49:00 +09:00
Dean Herbert
c4313d6e96
Initial implementation of new flow (only working for approach rate)
2021-07-08 17:48:08 +09:00
Dean Herbert
0e4f4a6fde
Initial storage changes
2021-07-08 14:28:13 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Henry Lin
6a0c5b54c3
Fix obsolete message in Mod.Ranked
2021-07-02 15:55:25 +08:00
Dean Herbert
0396a03bbc
Rename Mod.Ranked
back to avoid breaking ruleset API
2021-07-02 12:50:58 +09:00
Henry Lin
0cceef8da5
Moved the string
to int?
conversion logic into SettingsNumberBox
2021-06-28 11:00:07 +08:00
Henry Lin
3b822cd5cf
Refactor SeedSettingsControl
and related controls
2021-06-26 11:19:14 +08:00
Henry Lin
31c786e1c3
Use SettingsNumberBox.NumberBox
instead of OsuNumberBox
2021-06-25 09:51:34 +08:00
ekrctb
e1b2c63e09
Add IApplicableToBeatmapProcessor
mod interface
2021-06-23 14:46:30 +09:00
Dean Herbert
54084f8a9c
Move SeedSettingsControl
to own file
2021-06-23 13:40:05 +09:00
smoogipoo
6fd020d91d
Remove unnecessary public accessibility
...
All interface members are implicitly public.
2021-06-23 12:00:57 +09:00
Henry Lin
fc224c53f4
Remove extra usings
2021-06-22 14:49:37 +08:00
Henry Lin
3745101f32
Extract seed setting control to IHasSeed
2021-06-22 14:43:41 +08:00
smoogipoo
97cd1217a4
Move IApplicableToDrawableHitObjects to its own file
2021-06-18 13:06:13 +09:00
ekrctb
c59a3ce83f
Obsolete plural IApplicableToDrawableHitObjects
2021-06-16 18:52:16 +09:00
ekrctb
af80418ee8
Implement IApplicableToDrawableHitObject
for mods
...
A breaking change in `ModWithVisibilityAdjustment` if the method was overriden.
2021-06-16 18:52:01 +09:00
ekrctb
e69bb67afe
Add IApplicableToDrawableHitObject
that is taking a single DHO
...
Less cumbersome to implement than old version taking an enumerable. The implementation was always using `foreach` for the enumerable.
The new interface is not used yet.
2021-06-16 18:42:28 +09:00
Pasi4K5
ef9cb2c958
Rename nested classes
2021-06-12 18:37:31 +02:00
Pasi4K5
b79d57b68c
Move OsuSettingsNumberBox
into SettingsNumberBox
2021-06-12 17:57:40 +02:00
Pasi4K5
c728f673d6
Rename classes
2021-06-12 17:37:01 +02:00
Pasi4K5
29f3880415
Move classes into SettingsTextBox
2021-06-12 17:34:02 +02:00
Pasi4K5
fe39a47797
Add OsuModSettingsTextBox
and OsuModSettingsNumberBox
2021-06-12 00:34:53 +02:00
PercyDan54
510fc93d76
Merge branch 'master' of https://github.com/ppy/osu into auto-restart
2021-06-09 18:05:47 +08:00
Dean Herbert
d0e9f8ef90
Replace and obsolete Ranked
flag with IsUserPlayable
2021-06-09 14:17:03 +09:00
Pasi4K5
7a4fc9ffc8
Move seed to base class
2021-06-03 18:16:11 +02:00
Dean Herbert
a3c78674a1
Add new interface for autoplay mods
2021-05-25 18:09:24 +09:00
PercyDan54
166974506e
Duplicate implementions
2021-05-15 11:55:50 +08:00
PercyDan54
6e5c4ed7c6
Revert "Remove empty override"
...
This reverts commit a86a4bab91
.
2021-05-15 11:45:14 +08:00
PercyDan54
a86a4bab91
Remove empty override
2021-05-14 21:55:32 +08:00
PercyDan54
67dfeeb1b7
Cleanup code in ModHidden
2021-05-14 21:29:13 +08:00
Dean Herbert
e69ec91c07
Add xmldoc for CurrentRotation
2021-04-30 11:25:39 +09:00
Andrei Zavatski
7bf3498e2a
Calculate playfield scale locally
2021-04-30 02:49:19 +03:00
Andrei Zavatski
25e0fb1cf9
Refactor OsuModBarrelRoll to allow it's usage by other rulesets
2021-04-30 01:59:59 +03:00
Salman Ahmed
e90d791754
Add base "classic" mod
2021-04-21 09:14:19 +03:00
smoogipoo
8c4804dd7a
Use nameof
2021-04-16 15:40:06 +09:00
smoogipoo
d1c72f5e13
Apply changes resulting from IBindable interface updates
2021-04-16 15:10:53 +09:00
Dean Herbert
346e36d32a
Make Mod.Description
abstract and add missing descriptions
2021-04-15 14:36:26 +09:00
Dean Herbert
7654df94f6
Merge pull request #12395 from frenzibyte/fix-cinema-ignore-settings
...
Fix beatmap background displayed if storyboard is hidden on "Cinema" mod
2021-04-14 14:31:03 +09:00
Salman Ahmed
36510309d1
Merge EnableUserDim
and IgnoreUserSettings
to one bindable
2021-04-13 10:58:56 +03:00
Salman Ahmed
92fab653e1
Take current mod settings value into account on equality comparsion
2021-04-12 20:51:13 +03:00
Salman Ahmed
18fb9f5ac9
Merge branch 'master' into mod-using-reference-equality
2021-04-11 19:48:55 +03:00
Dean Herbert
67773c42ef
Merge pull request #11888 from H2n9/modtimeramp-new-behaviour
2021-02-25 14:01:57 +09:00
Bartłomiej Dach
421b7877d4
Avoid mixing precision across time ramp bindables
...
Bears no functional difference, it's just a bit less of an eyesore.
2021-02-24 19:16:10 +01:00
Ronnie Moir
73d6a3687e
Change rate correction logic to be more explicit
2021-02-24 14:40:56 +00:00
smoogipoo
0b44d2483b
Make some properties virtual
...
I think they were intended to be this way from the beginning.
2021-02-24 15:03:41 +09:00
smoogipoo
14160b897e
Fix references to ModSuddenDeath
2021-02-24 14:44:53 +09:00
smoogipoo
30a58691f0
Make SD and PF incompatible with each other
2021-02-24 14:34:37 +09:00
Ronnie Moir
f6d3cd6413
Change SamplePlaybackWithRateMods to use rate calulated from the sample
...
Replace hardcoded numbers
2021-02-23 21:25:59 +00:00
PercyDan
b55a1acbea
Merge 2babb7ecb0
into e679a1916f
2021-02-23 21:49:03 +01:00
Ronnie Moir
7394c62cc8
Make ModTimeRamp and ModRateAdjust incompatible
2021-02-23 18:10:03 +00:00
Ronnie Moir
a6e840634b
Adjust scrubbing behaviour to allow dragging through rate values
2021-02-23 15:52:53 +00:00
Ronnie Moir
f45cedeb85
Adjust initial and final rate ranges and prevent them from overlapping
2021-02-23 15:38:09 +00:00
Dean Herbert
f84ea30637
Expose Mods in DrawableRuleset to avoid using external DI
2021-02-11 17:47:29 +09:00
Dean Herbert
aaa0362b12
Merge branch 'master' into autoplay-rate-independence
2021-02-11 17:39:45 +09:00
smoogipoo
be9b07a4cf
Merge branch 'master' into difficulty-adjustment-extension
2021-02-10 20:42:08 +09:00
Dean Herbert
8204d360a8
Always reset local user settings when a mod is deselected in ModSelectOverlay
2021-02-09 13:44:42 +09:00
Dean Herbert
be379e0e3c
Change CopyFrom to always overwrite all settings with incoming values
2021-02-09 13:44:11 +09:00
Bartłomiej Dach
0229851c9c
Apply rounding to ModTimeRamp to improve SPM consistency
2021-02-07 19:02:09 +01:00
Bartłomiej Dach
7daeacaff2
Add and implement IApplicableToRate interface
2021-02-07 18:35:34 +01:00
Bartłomiej Dach
68c20a2a37
Allow autoplay score generation to access mod list
2021-02-07 18:35:34 +01:00
Bartłomiej Dach
a0de1cbfd0
Handle no-duration single-object edge case
2021-01-31 21:09:41 +01:00
Bartłomiej Dach
547b3d8bed
Fix speed change calculation in time ramp mods
2021-01-31 20:34:56 +01:00
Bartłomiej Dach
81b052b866
Add failing test cases
2021-01-31 20:34:22 +01:00
Dean Herbert
dee0d3c33a
Merge branch 'master' into apply-sv-to-taiko-hr-ez
2021-01-25 14:28:06 +09:00
Bartłomiej Dach
4b4adc927c
Rename param to match method body
2021-01-10 15:35:53 +01:00
Salman Ahmed
0aad0c7c6c
Target logic at this
and adjust variables
2021-01-09 00:31:18 +03:00
Salman Ahmed
375ecf92ed
Merge remote-tracking branch 'upstream/master' into fix-mod-buttons-not-copying-settings
2021-01-09 00:26:18 +03:00
Bartłomiej Dach
303cc62ee7
Transfer flags indicating if settings were changed
2021-01-06 22:46:46 +01:00
Dean Herbert
b3f08b29ca
Ensure that all changes to screen backgrounds are on the correct thread
2021-01-05 15:22:50 +09:00
Bartłomiej Dach
9e4a925ab1
Clarify & cleanup comments some
2021-01-03 13:44:29 +01:00
Bartłomiej Dach
a3e29b9154
Rename parameters for readability
2021-01-03 13:25:44 +01:00
Dean Herbert
2501707d7d
Copy values using Bind to also copy defaults
2021-01-03 20:45:03 +09:00
Dean Herbert
29dbb1cc0d
Add internal pathway for ensuring correct application of bindable mods
2021-01-03 15:48:28 +09:00
Dean Herbert
23e216fa0b
Simplify some default value checks (we are sure the return is an IBindable)
2021-01-03 15:47:15 +09:00
Salman Ahmed
c1a1e3acc5
Revert drive-by changes
2021-01-01 15:40:40 +03:00
Salman Ahmed
a031c8e0b6
Apply documentation suggestions
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2021-01-01 15:34:09 +03:00
Salman Ahmed
b4df2d6d43
Add method for copying properties from another mod
2021-01-01 03:46:09 +03:00
Firmatorenio
013b9b62a1
add SV multipliers to taiko difficulty mods
2020-12-29 20:22:56 +06:00
Salman Ahmed
41b79d938b
Fix wrong checks..
2020-12-28 15:30:52 +03:00
Salman Ahmed
5efcdbd431
Fix IMod now using reference equality as well
2020-12-28 15:19:28 +03:00
Salman Ahmed
43f8f3638a
Fix mod using reference equality unless casted to IMod
2020-12-27 02:42:13 +03:00
PercyDan54
2babb7ecb0
Fix CI
2020-12-18 18:33:38 +08:00
PercyDan54
560a0174df
Make auto restart toggleable
2020-12-18 17:54:09 +08:00
smoogipoo
ac91f0e270
Add extended limits to difficulty adjustment mod
2020-12-10 00:37:19 +09:00
Bartłomiej Dach
8da40ce2dc
Reduce duplication by extracting ModEasyWithExtraLives
2020-11-16 19:54:00 +01:00
Bartłomiej Dach
128adce017
Merge branch 'master' into change-taiko-ez
2020-11-16 19:37:47 +01:00
PercyDan54
f2ef7bee5d
Fix checks
2020-11-16 18:17:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy
2020-11-16 18:15:15 +08:00
Bartłomiej Dach
5ace7abaa8
Add abstract non-generic ModNightcore to pattern-match over
2020-11-15 15:32:02 +01:00
Dean Herbert
2d50a7b616
Fix a few xmldoc typos
2020-11-05 17:38:02 +09:00
smoogipoo
9d5b1ec28c
Add removal dates
2020-11-05 17:04:11 +09:00
smoogipoo
cc518feca7
Make methods abstract
2020-11-05 16:03:10 +09:00
smoogipoo
a219aa7ba2
Add xmldoc
2020-11-05 15:53:35 +09:00
smoogipoo
628b8be15d
Implement ModWithVisibilityAdjustment
2020-11-05 15:40:25 +09:00
Dean Herbert
2ea4aa0a37
Fix incorrect specification on some sample lookups
2020-10-30 11:59:41 +09:00
Dean Herbert
8b864c8c22
Merge branch 'master' into fix-multimod-copy
2020-10-14 22:29:38 +09:00
smoogipoo
f04aec538f
Fix MultiMod throwing exceptions when creating copies
2020-10-14 18:12:19 +09:00
smoogipoo
d536a1f75e
Fix breaks being culled too early
2020-10-09 21:04:56 +09:00
Dean Herbert
6649cb2204
Fix incorrect first object logic
2020-10-09 06:41:53 +09:00
Dean Herbert
2d0275ba95
Fix first hitobject in osu! hidden mod not getting correct fade applied
2020-10-09 03:07:01 +09:00
smoogipoo
cb6b35116a
Merge branch 'master' into scoring-standardisation
2020-10-01 12:28:51 +09:00
Dean Herbert
367b35bb10
Merge branch 'master' into fix-storyboard-sample-pausing
2020-09-30 22:42:26 +09:00
Dean Herbert
414c40d298
Reverse inheritance order of SkinnableSound's pause logic
2020-09-30 15:45:14 +09:00
smoogipoo
bc8f6a58fd
Update PF/SD with new hit results
2020-09-29 16:33:38 +09:00
Dean Herbert
136843c8e4
Make DrawableStoryboardSample a SkinnableSound
...
Allows sharing pause logic with gameplay samples.
2020-09-29 14:25:39 +09:00
smoogipoo
1143d5d992
Update class exclusion for dynamic compilation
2020-09-04 20:41:08 +09:00
Dean Herbert
357fb3a10e
Merge branch 'master' into beatmap-track-rework
2020-08-21 12:53:09 +09:00
smoogipoo
583760100a
Implement mania invert mod
2020-08-18 01:40:55 +09:00
Dean Herbert
e465afa280
Merge branch 'master' into beatmap-track-rework
2020-08-14 20:02:43 +09:00
smoogipoo
3cb22fad82
Fix mods sharing bindable instances
2020-08-13 19:48:31 +09:00
smoogipoo
e47a1eb313
Use adjustable ITrack
2020-08-12 01:41:21 +09:00
smoogipoo
7c3ae4ed42
Remove generics from IApplicableToTrack
2020-08-06 18:25:34 +09:00
smoogipoo
e8ab3cff3c
Add class constraint
2020-08-06 17:02:47 +09:00
smoogipoo
5c05fe3988
Expose track from MusicController
2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c
Move track to MusicController, compiles
2020-08-06 16:24:14 +09:00
Dean Herbert
c1442568b9
Make perfect mod ignore all non-combo-affecting hitobjects
2020-07-21 17:04:45 +09:00
Dean Herbert
b59e4f8a7e
Change difficulty adjust mod to match stable range of 0-10
2020-07-14 08:15:14 +09:00
Joehu
d66b97868c
Adjust rank when flashlight is enabled
2020-07-02 12:39:37 -07:00
smoogipoo
bd1f38cc3e
Fix crash due to unsafe mod deserialisation
2020-06-26 23:21:44 +09:00
Dan Balasescu
1eaa25e75e
Merge branch 'master' into storyboard-sample-rate
2020-06-26 17:29:38 +09:00
Dean Herbert
14ad3835ff
Update naming
2020-06-23 21:27:01 +09:00
Ronnie Moir
bed5e857df
Add missing license header and remove unused usings
2020-06-17 15:30:23 +01:00
Ronnie Moir
c3e268616f
Implement grouping interface IApplicableToAudio
2020-06-17 14:11:00 +01:00
Ronnie Moir
4138f6119f
Update rate adjust mods to also use IApplicableToSample
2020-06-16 15:05:37 +01:00
Ronnie Moir
1cf16038a7
Create IApplicableToSample
2020-06-16 14:54:05 +01:00
Bartłomiej Dach
e6ddd0380e
Rename bool arguments for readability
2020-06-14 18:50:07 +02:00
Bartłomiej Dach
5f0a345eeb
Unify method naming
2020-06-14 18:48:49 +02:00
Bartłomiej Dach
9907b4763b
Remove redundant default argument value
2020-06-14 18:39:41 +02:00
Ronnie Moir
dc5bb12fa8
Use local helper for selecting adjusted property
2020-06-13 16:32:43 +01:00
Ronnie Moir
77eb428184
Use consistent setting casing
2020-06-13 16:30:21 +01:00
Ronnie Moir
201bfda338
Give ModTimeRamp an adjust pitch setting.
...
Implement in ModWindDown and ModWindUp
2020-06-13 15:16:27 +01:00
Dean Herbert
3ae1df07b0
Fix a couple more new formatting issues
2020-06-10 00:09:29 +09:00
Dean Herbert
7dc19220e5
Apply new resharper formatting fixes
2020-06-09 23:38:54 +09:00
Dean Herbert
de50b725d5
Fix mod failure checks executing actual game logic
2020-05-12 20:08:35 +09:00
Dean Herbert
9dda7da489
Fix spinners being considered the "first object" for increased visibility in hidden
2020-04-16 14:11:38 +09:00
Dean Herbert
2abb8a37df
Merge branch 'master' into show-mod-settings-tooltip
2020-03-29 14:35:04 +09:00
Dean Herbert
6d81da5419
Merge branch 'master' into video-offset
2020-03-25 11:28:59 +09:00
Liam DeVoe
2fa42ed644
use N2 for ModTimeRamp, add x text
2020-03-23 12:54:08 -04:00
Dean Herbert
205f4dcb54
Simplify string construction logic
2020-03-23 15:20:56 +09:00
smoogipoo
e3a5be71cc
Implement random mod for taiko
2020-03-23 12:09:30 +09:00
Liam DeVoe
64fc116d67
use two decimal points for ModRateAdjust format
2020-03-22 23:08:00 -04:00
Liam DeVoe
5cc626d37b
move SettingDescription override to ModRateAdjust
2020-03-22 22:57:46 -04:00
Liam DeVoe
1da590c63f
use N1 format instead of 0.#
2020-03-22 22:54:21 -04:00
Liam DeVoe
889608a408
remove redundant ToString call
2020-03-22 22:51:29 -04:00
Liam DeVoe
98b8f82810
simplify SettingDescription default definition
2020-03-22 22:07:09 -04:00
Liam DeVoe
ea87afd577
use string.Empty in IconTooltip
2020-03-22 22:06:54 -04:00
Liam DeVoe
cb6e602556
enforce single signficiant digit precision for other mods
2020-03-22 22:06:35 -04:00
Liam DeVoe
67667b3d22
enforce precision for ModDifficultyAdjust and derived classes
2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299
use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust
2020-03-22 18:50:09 -04:00
Liam DeVoe
4907fb8fd1
remove another ToString statement
2020-03-20 17:04:22 -04:00
Liam DeVoe
eab705a9b6
remove another ToString statement
2020-03-20 17:00:36 -04:00
Liam DeVoe
ac202ba7ea
remove unused using directive
2020-03-20 16:57:37 -04:00
Liam DeVoe
55568ee6a5
remove extra parentheses
2020-03-20 16:44:38 -04:00
Liam DeVoe
6a63ba1bb8
use humanizer for ModEasy lives setting
2020-03-20 16:42:35 -04:00
Liam DeVoe
cda1efef0b
move overridability to SettingDescription method
2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8
Revert "use SettingSource to define IconTooltip format"
...
This reverts commit 5a6d8f1932
.
2020-03-20 16:05:12 -04:00
Liam DeVoe
3d95592130
use var for list declaration
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-20 14:37:31 -04:00
Liam DeVoe
9e3bff3b97
oops, missed a newline
2020-03-20 13:36:16 -04:00
Liam DeVoe
9dc8146811
fix style issues
2020-03-20 13:21:44 -04:00
Liam DeVoe
5a6d8f1932
use SettingSource to define IconTooltip format
2020-03-20 12:47:17 -04:00
Liam DeVoe
18bf7c913b
show mod settings in ModIcon tooltip
2020-03-18 23:43:26 -04:00
Liam DeVoe
e59d7fee26
fix comment grammar
2020-03-18 23:42:14 -04:00
Dan Balasescu
1d556bfc5f
Merge branch 'master' into video-offset
2020-03-11 15:13:18 +09:00
voidedWarranties
76c832518f
Render video as a part of the storyboard
2020-03-07 21:32:03 -08:00
smoogipoo
6d051d9e42
Fix perfect mod failure cases
2020-03-02 13:25:56 +09:00
Dean Herbert
53b62816f8
Add index constants for cross-class safety
2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987
Simplify ordering by using only numbers, add xmldoc
2020-02-10 16:21:49 -08:00
voidedWarranties
ea521b466f
Switch numerical consts to an enum
2020-02-09 21:37:40 -08:00
voidedWarranties
137181017b
Naming consistency with osu!web
2020-02-09 20:36:54 -08:00
voidedWarranties
88a56d00bf
Allow specifying order to SettingSource
2020-02-09 20:11:37 -08:00
smoogipoo
17294b1b09
Make wind down max value 200%
2020-01-29 15:34:36 +09:00
unknown
d9e21a572f
remove unecessary comment
2020-01-28 07:13:28 +08:00
unknown
7f538cfa74
allow setting initial rate instead of reversing
2020-01-27 07:56:18 +08:00
unknown
12b9e8146e
Merge remote-tracking branch 'upstream/master' into reverse-winding
2020-01-26 16:19:57 +08:00
ProTheory8
02f26e4a4d
Update comment
...
Co-Authored-By: Salman Ahmed <email@iisalman.me>
2020-01-21 08:44:22 +05:00
ProTheory8
41295bc27c
Difficulty Adjust mod customisation menu opens automatically now
2020-01-20 21:06:36 +05:00
mcendu
12cf304598
Update ModDaycore icon
2020-01-14 21:23:09 +08:00
mcendu
5d160376c0
nullable-ize Mod.Icon
2020-01-14 21:22:00 +08:00
Dean Herbert
5efb7e8015
Always update default value
2019-12-27 23:01:52 +09:00
Dean Herbert
2c8879f0fb
Lock user adjusted difficulty settings when changing beatmap
2019-12-27 19:05:17 +09:00
Dan Balasescu
ecfe1d361b
Merge branch 'master' into fix-mod-read-setting
2019-12-27 17:29:13 +09:00
Dean Herbert
a4d4efc312
Fix missing comments
2019-12-26 19:33:59 +09:00
smoogipoo
7414a6aadd
Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
...
# Conflicts:
# osu.Game.Rulesets.Catch/CatchRuleset.cs
# osu.Game.Rulesets.Mania/ManiaRuleset.cs
# osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
f603dd82bc
Fix difficulty adjust mod not correctly reading settings while leaderboard visible
2019-12-26 14:52:08 +09:00
Dean Herbert
1b1c255394
Make the Easy mod's extra life count customizable ( #7331 )
...
Make the Easy mod's extra life count customizable
2019-12-25 20:19:08 +09:00
Dean Herbert
911dc2d98d
Fix code inspections
2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816
Rename method to be more appropriate
...
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
Lucas A
e3753ae29f
Make the easy mod's extra life count customizable
2019-12-24 10:13:12 +01:00
unknown
fe73b9f8d3
make HP and OD generic and instantiate CS and AR to modes that need it
2019-12-22 16:45:32 +08:00
unknown
1bd44529dd
add full-stop to mod description for consistency
2019-12-20 18:31:16 +08:00
unknown
08b477ed52
make ModDifficultyAdjust abstract
2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f
Separate score and health parts of ScoreProcessor
2019-12-19 20:03:14 +09:00
Dean Herbert
ea661fce21
Merge branch 'master' into adjustable-map-settings
2019-12-18 18:44:11 +09:00
smoogipoo
2a128340d0
Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats
2019-12-18 17:58:37 +09:00
Dan Balasescu
fd2785bab3
Merge branch 'master' into fxcop
2019-12-17 20:14:45 +09:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93
Merge branch 'master' into cinema-mod
2019-12-17 12:56:06 +09:00
Dean Herbert
87035f8251
Simplify complex method
2019-12-17 12:12:15 +09:00
Dean Herbert
438d97f4f5
Rename variable for clarity
2019-12-16 19:42:28 +09:00
Dean Herbert
cfd8111120
Better initial beat handling
2019-12-16 19:41:02 +09:00
Dean Herbert
72404bff9a
Add support for simple triple time
2019-12-16 19:16:54 +09:00
Dean Herbert
210fecc951
Fix incorrect hat logic; add support for first barline omission
2019-12-16 18:57:11 +09:00
Dean Herbert
0f9ff32cdc
Fix beat playing while paused
2019-12-16 18:51:22 +09:00
Dean Herbert
c883c97bab
Fix off-by-one starting bar
2019-12-16 18:50:58 +09:00
Dean Herbert
3e0fda58ea
Play finish in addition to kick, not isolated
2019-12-16 18:47:06 +09:00
Dean Herbert
9de6b62fb1
Fix nightcore beat not playing if song doesn't hit beat index 0
2019-12-16 18:24:29 +09:00
unknown
88d3a1707d
ensure beatIndex is 0 before starting beats
2019-12-16 06:35:18 +08:00
unknown
c06e558f87
add setting to start fully wounded
2019-12-15 18:12:37 +08:00
unknown
154bc57c6e
remove unused dependency
2019-12-15 17:46:44 +08:00
unknown
6da168118e
remove unused usings
2019-12-15 17:02:29 +08:00
unknown
01c036b0b0
implement backing beats for nightcore mods
2019-12-15 16:56:02 +08:00
smoogipoo
72ea871bff
Make constructor protected
2019-12-13 21:55:20 +09:00
Dean Herbert
af15662856
Fix WindUp applying too much change
2019-12-13 21:55:07 +09:00
unknown
ab5aa8594d
remove whitespace
2019-12-13 15:46:58 +08:00
unknown
0311cc83ad
add whitespace
2019-12-13 15:27:34 +08:00
unknown
ababe7b6c9
refactor mod to make use of #7175
2019-12-13 15:22:07 +08:00
unknown
002a125b4a
make ModDifficultyAdjust generic
2019-12-12 21:14:26 +08:00
Dean Herbert
623ab1ef3b
Update time ramp preview on setting change
2019-12-12 17:38:18 +09:00
Dean Herbert
d15f49f60f
Also hide the break overlay
2019-12-12 16:13:02 +09:00
Dean Herbert
99280db694
Add note about AlwaysPresent requirement
2019-12-12 16:12:40 +09:00
Dean Herbert
e4297ffead
Hide HUD in a better way
2019-12-12 16:12:32 +09:00
Dean Herbert
4c4199269c
Use protected constructors
2019-12-12 15:25:37 +09:00
unknown
472fa9822c
make ModDifficultyAdjust incompatible with ModEasy and ModHardRock
2019-12-12 08:25:51 +08:00
Albie
4a1c6db3ed
Merge branch 'master' into cinema-mod
2019-12-11 18:00:17 +00:00
Albie
caa9286a90
update tests, change binding and reduce lines in cinema mod
2019-12-11 17:39:40 +00:00
unknown
b0cf44c3be
fix appveyor issues
2019-12-11 20:12:29 +08:00
unknown
b795532aa5
add difficulty adjustment mods
2019-12-11 19:43:16 +08:00
smoogipoo
40f918dce6
Remove unused using
2019-12-11 19:49:32 +09:00
smoogipoo
c34b6b59ed
Remove time ramp and rate adjust mod incompatibility
2019-12-11 19:48:57 +09:00
smoogipoo
404d3207ff
Refactor ModNightcore/ModDaycore
2019-12-11 19:43:32 +09:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod
2019-12-10 17:06:53 +00:00
Dean Herbert
138b83c9ea
Merge branch 'master' into customized-mods
2019-12-10 19:13:32 +09:00
Dean Herbert
f7f4a57c5f
Update bindable types in line with framework
2019-12-10 16:48:24 +09:00
Dean Herbert
dc9775742c
Fix incorrect code migration
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2019-12-10 02:23:17 +09:00
Dean Herbert
12bdb1dafd
Pin DC/NC pitch
2019-12-09 20:40:38 +09:00
Dean Herbert
edc8220554
Add time ramp settings
2019-12-09 19:58:51 +09:00
Dean Herbert
7fd52c21f5
Update mods and user adjust to use adjustments
2019-12-09 19:41:31 +09:00
Dean Herbert
ba538cf09b
Merge branch 'apply-to-track' into adjustable-double-time
2019-12-09 17:45:19 +09:00
Dean Herbert
eb074b7058
Allow mods to apply to track, not clock
2019-12-09 17:44:45 +09:00
Dean Herbert
0c7e5a2e3b
Add bindable adjustments for DT/HT rate
2019-12-09 16:54:00 +09:00
Dean Herbert
a5d5099868
Use SettingsSource for mod cusomisation
2019-12-06 17:09:48 +09:00
Dean Herbert
01a37771bc
Merge branch 'master' into customized-mods
2019-11-27 19:44:32 +09:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod
2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Albie
9fdbb2a58e
change name of interface and expose method instead of seperate values
2019-11-25 07:24:29 +00:00
Albie
1d6665fe57
improve code quality using resharper and codefactor advice
2019-11-24 07:42:39 +00:00
Albie
b8e5796af5
add forced video/storyboard and disabled dim for mod inside new interface
2019-11-24 07:37:06 +00:00
Albie Spriddell
20edaf4ba6
add cinema mod support
2019-11-23 17:32:16 +00:00
Andrei Zavatski
458496206c
Merge remote-tracking branch 'refs/remotes/ppy/master' into beatmap-mod-selector
2019-11-21 18:49:37 +03:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Andrei Zavatski
2592a0489b
Use existing ModNoMod
2019-11-15 11:57:40 +03:00
unknown
2bc6932567
make interface mod applicable
2019-11-05 00:55:55 +08:00
LeNitrous
59b2f02828
initial implementation of customizable mods
2019-10-08 18:34:09 +08:00
Dean Herbert
c99b48f934
Bring up-to-date and use IApplicableFailOverride
2019-09-21 23:30:54 +09:00
Dean Herbert
4c4b71eeec
Merge branch 'master' into master
2019-09-21 22:45:05 +09:00
smoogipoo
bc9941a990
Newline required when xmldocs are involved
2019-09-19 18:00:11 +09:00
smoogipoo
65276cd235
Remove whitespace
2019-09-19 17:58:10 +09:00
smoogipoo
da15b900f7
Remove virtual member from ModBlockFail
2019-09-19 17:44:24 +09:00
Dean Herbert
2296ea75d7
Add reference to xmldoc
...
Co-Authored-By: Salman Ahmed <slmanarendo1950@gmail.com>
2019-09-19 02:03:30 +09:00
Dean Herbert
1150e9fdfb
Bring other mods up-to-date
2019-09-19 01:45:42 +09:00
Dean Herbert
ff3a7c1d13
Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect
2019-09-19 01:36:29 +09:00
Dean Herbert
b0e0659715
Dispose instead
2019-08-07 17:33:30 +09:00
Dean Herbert
c6d481238d
Move QuadBatch to a local variable to stop resharper complaining
2019-08-07 16:56:22 +09:00
smoogipoo
8a64ab0384
Remove generics from IApplicableToBeatmap
2019-08-01 12:39:32 +09:00
smoogipoo
776757545d
Fix FTB causing flashlight to block vision correctly
2019-07-23 15:17:02 +09:00
Dean Herbert
d5ee4cbc9c
Move TouchDevice mod to new "system" category
2019-07-23 13:14:28 +09:00
Dean Herbert
84919d70bb
Health bar -> Health display
...
Also inverts logic
2019-07-07 05:30:30 +09:00
Salman Ahmed
1f13b94c72
Fix build error
2019-07-06 18:44:55 +03:00
Salman Ahmed
a42c79895d
Remove unnecessary private field
2019-07-06 18:38:41 +03:00
iiSaLMaN
530e07110f
Use a descriptive name for the setting
2019-07-06 06:32:25 +03:00
Salman Ahmed
98daaf634a
Simplify changes
2019-07-03 06:44:17 +03:00
Salman Ahmed
3f39541cc2
Fade health bar on value change
2019-07-03 05:11:11 +03:00
Salman Ahmed
a8e8650ddd
Move blocking fail logic into a base class
2019-07-02 01:47:39 +03:00
iiSaLMaN
41597efdf7
Hide health bar in no fail
2019-06-29 04:25:52 +03:00
iiSaLMaN
d37cefbad8
Implement IApplicableToHUD
2019-06-29 04:23:59 +03:00
David Zhao
de59e038ac
Prevent non-combo affecting judgements from triggering sudden death
2019-06-21 14:29:16 +09:00
smoogipoo
c7d0fcd42a
Update drawnodes
2019-06-06 16:49:35 +09:00
smoogipoo
117f8bdd01
Merge remote-tracking branch 'Joehuu/master' into flashlight-dim
2019-05-08 13:25:01 +09:00
smoogipoo
13b9b04bb8
Apply more cases/fix some existing ones
2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
abc163fa36
Fix merge
2019-05-07 12:07:45 +09:00
David Zhao
732b0b22a3
Merge remote-tracking branch 'upstream/master' into flashlight-dim
2019-05-07 12:04:58 +09:00
Dean Herbert
6bdaca1e3b
Fix mod equality checks not working as intended
2019-05-03 10:09:47 +09:00
Dean Herbert
6a4dc5e25c
Improve xmldoc slightly
2019-05-02 14:03:58 +09:00
iiSaLMaN
ddd9262384
fix xmldoc
2019-04-30 19:08:31 +03:00
iiSaLMaN
3b03ca802a
Merge branch 'master' into sh-xh-grading-2
2019-04-30 18:55:35 +03:00
iiSaLMaN
e0abd0b2c1
fix comment
2019-04-30 18:44:31 +03:00
iiSaLMaN
665558c297
Remove unnecessary comment
2019-04-30 18:44:06 +03:00
iiSaLMaN
5d50316ae7
Add xmldoc
2019-04-30 18:12:27 +03:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability
2019-04-27 18:41:19 +09:00
iiSaLMaN
b08fb5136e
Merge branch 'master' into sh-xh-grading-2
2019-04-26 10:38:10 +03:00
KingLuigi4932
c6b3197dd0
Add AdjustRank and use it in Hidden Mod
2019-04-25 13:56:57 +03:00
smoogipoo
0bd35ab7bb
Turn on warnings, resolve issues
2019-04-25 17:36:17 +09:00
David Zhao
9890884726
Remove fade in, update comment
2019-04-23 14:23:09 +09:00
David Zhao
3fbbb7dcf9
Move intiial fade outside of absolute sequence
2019-04-22 16:39:28 +09:00
iiSaLMaN
26f0b2a4fe
Remove bindable
...
Bad usage
2019-04-22 06:12:41 +03:00
iiSaLMaN
c5bf01cc5c
Fix issue
2019-04-21 18:05:52 +03:00
iiSaLMaN
77614189c9
Make AdjustRank Bindable
2019-04-21 17:48:50 +03:00
iiSaLMaN
4e07975e7c
Ranks must be adjusted in Hidden Mod
2019-04-21 15:58:40 +03:00
David Zhao
037e23247f
Remove unused using
2019-04-18 14:31:47 +09:00
David Zhao
dfa5beea89
Use the actual scale of Flashlight for FlashlightSize
2019-04-18 14:24:19 +09:00
David Zhao
e25c7fdb9b
Use absolute sequence for flashlight breaks
2019-04-12 17:39:25 +09:00
David Zhao
846a4835ca
Invert flashlight dim
2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540
Implement flashlight dimming on slider slide
2019-04-12 10:47:22 +09:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
RORIdev
ca6a73cb9d
Fixed Code Inspection Fails.
2019-04-04 18:04:49 -03:00
RORIdev
c195481223
Trimmed Whitespace
2019-04-04 13:28:43 -03:00
RORIdev
5a3e5036ed
All suggestions were applied.
2019-04-04 13:21:53 -03:00
RORIdev
27fe6f610a
Removed deprecated code. Thanks peppy.
2019-04-03 22:55:09 -03:00
RORIdev
ff1815e714
Fixed lives being not reseting between maps.
...
E.G. quitting a map with only 1 revive and getting 2 lives on another map.
2019-04-03 20:22:48 -03:00
RORIdev
28bf3156ba
Fixed the mod being not resetting.
2019-04-03 19:32:29 -03:00
RORIdev
5aa284781e
Reverted back Player.cs changes.
2019-04-03 19:20:20 -03:00
RORIdev
ebaaaef4d6
Fixed Inconsistent Naming
2019-04-03 18:17:21 -03:00
RORIdev
621f8fd78d
Trimmed whitespaces.
2019-04-03 18:05:47 -03:00
RORIdev
f6e1cb07a1
Changed the logic to ModEasy.
2019-04-03 17:58:17 -03:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
d8af5e1c5a
Update in-line with drawnode changes
2019-04-02 11:56:22 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
fe255c54d0
Merge pull request #4496 from smoogipoo/reinstantiate-mods
...
Fix mods being reused for difficulty calculation
2019-03-20 19:10:52 +09:00
smoogipoo
6df275c83a
Use fresh mods for each difficulty calculation iteration
2019-03-20 16:37:25 +09:00
Dean Herbert
3b7a76aa4e
Fix typo
2019-03-20 11:22:34 +09:00
Dean Herbert
e0ab40b082
Rename missed files
2019-03-19 23:56:12 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
smoogipoo
2815c3b07c
Remove unused variable
2019-03-14 15:12:26 +09:00
Dean Herbert
85c518f146
Change logic to better handle external adjustments
2019-03-14 12:29:16 +09:00
Dean Herbert
c40e24739b
Fix weird application logic
2019-03-13 21:37:33 +09:00
Dan Balasescu
5d23a966d7
Fix incorrect application logic for rate fallback
...
Co-Authored-By: peppy <pe@ppy.sh>
2019-03-13 20:55:33 +09:00
Dean Herbert
a10cd2288d
Improve ModRamp's handling of external rate changes
2019-03-12 18:15:18 +09:00
Dean Herbert
6832e384a9
Simplify DT/HT/NC/DC
2019-03-12 18:14:41 +09:00
Dean Herbert
48e54c84c1
Merge branch 'master' into mod-wind
2019-03-08 20:23:02 +09:00
Dan Balasescu
101009c92e
Merge branch 'master' into fix-autoplay-tests
2019-03-08 12:14:40 +09:00
Dean Herbert
1f44dde96b
Fix autoplay tests not working
2019-03-07 18:34:56 +09:00
smoogipoo
04d756524d
Adjust with shader changes
2019-03-07 18:30:18 +09:00
Dean Herbert
2300e59e91
Formatting and simplification
2019-03-06 14:19:00 +09:00
LeNitrous
74a23edaf7
no longer adjust the clock rate
2019-03-04 17:48:51 +08:00
LeNitrous
86e861ddeb
update mod descriptions
2019-03-04 17:39:13 +08:00
LeNitrous
b83d44c316
use ternary operator instead
2019-03-03 16:50:31 +08:00
LeNitrous
a1a8246c05
trim whitespace
2019-03-03 16:30:08 +08:00
LeNitrous
ecc2c28a62
mod rule changes
2019-03-03 16:22:00 +08:00
Dean Herbert
2dbf7d122c
Merge branch 'master' into use-pattern-matching
2019-02-28 14:53:07 +09:00
Dean Herbert
e2c6a8bc07
Use pattern matching wherever possible
2019-02-28 14:35:00 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
LeNitrous
03e57d0423
fix codefactor warnings and derive ModWindUp and ModWindDown to ModTimeRamp
2019-01-26 20:15:19 +08:00
LeNitrous
d920ee67ee
forgot last whitespace
2019-01-26 13:47:33 +08:00
LeNitrous
73dbf5712d
add license headers
2019-01-26 13:43:27 +08:00
LeNitrous
d76681aa82
use IApplicableToBeatmap instead of IApplicableToRulesetContainer
2019-01-26 13:39:23 +08:00
LeNitrous
c6e26a92ec
add wind up and wind down mods
2019-01-26 12:15:45 +08:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
Dean Herbert
b6dc6c4a74
Merge branch 'master' into do_not_use_local_user_for_autoplay_score
2019-01-04 13:11:17 +09:00
smoogipoo
2e767a5292
Fix incorrect acronym
2018-12-14 13:38:13 +09:00
smoogipoo
439d741dee
Implement basic api structure for rooms
2018-12-12 16:06:56 +09:00
Roman Kapustin
c6c255718b
Handle ModAutoplay during score construction in the Player
2018-12-03 22:37:26 +03:00
Dean Herbert
9718e476c7
Add license header
2018-11-30 18:07:15 +09:00
Dean Herbert
be37f3c328
Rename NoModMod
2018-11-30 17:35:13 +09:00
Dean Herbert
d97a15a504
Add IMod and change ShortenedName to Acronym
2018-11-30 17:16:00 +09:00
smoogipoo
69370c53ca
Fix rank not being read
2018-11-30 14:48:25 +09:00
smoogipoo
b8e60afa69
Move replays to an wrapping Score class
2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47
Score -> ScoreInfo
2018-11-28 18:33:01 +09:00
smoogipoo
2ee181daf7
Re-namespace replay-related classes
2018-11-28 17:20:37 +09:00
smoogipoo
09b79d736b
Remove unused usings
2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
smoogipoo
ea52d2d527
Make Mod IJsonSerializable
2018-11-28 13:12:29 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
jorolf
80bd98bb9d
apply suggestions
2018-11-15 17:38:38 +01:00
jorolf
7d2958b7b0
split shader, remove unnecessary clutter and fix some bugs
2018-11-15 00:33:13 +01:00
jorolf
023924396d
Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
2018-11-11 18:38:12 +01:00
Dean Herbert
6dde5e3b4a
Merge branch 'master' into auto-restart-mod-perfect
2018-10-31 03:56:08 +09:00
Paul Teng
007dfedbb7
Combine RestartOnFail into FailOverride
2018-10-30 07:12:06 -04:00
Kyle Chang
6d00aff9fd
Add type parameter to IApplicableToBeatmap
2018-10-30 00:13:33 -04:00
Paul Teng
52b9a3f5e9
Remove unused using
2018-10-29 17:51:49 -04:00
Paul Teng
cb9ec94dc2
Remove option from settings
2018-10-29 08:19:38 -04:00
Kyle Chang
df6fc4013a
Add interface to adjust Beatmaps
2018-10-28 02:21:25 -04:00
Paul Teng
794afa988f
Make both SD and PF auto-restart based on settings
2018-10-24 13:37:27 -04:00
Paul Teng
39c767af2d
Update file name and update summary
2018-10-14 11:25:05 -04:00
Paul Teng
fd774c6a09
Allow restarts in ModPerfect
2018-10-14 11:18:52 -04:00
Paul Teng
dea2acaea3
Add new interface that allows restarts
2018-10-14 11:18:10 -04:00
Dean Herbert
ed0dcb2e73
Add comment explaining why
2018-10-10 19:41:40 +09:00
tgi74000
b1d1a2400b
Remove IUpdatableByHitObject completely
2018-08-05 09:52:19 +02:00
tgi74000
07d6a75e23
Rename variables to be human readable
2018-08-04 00:18:09 +02:00
tgi74000
7310c38df9
Add relax mod
2018-08-03 14:03:11 +02:00
Dean Herbert
3c06655672
Split out Special mods into Automation and Conversion
2018-07-31 18:00:42 +09:00
Dean Herbert
e28a610757
Fix mods not correctly resetting when changing ruleset at song select
2018-07-05 13:22:52 +09:00
Dan Balasescu
9994c69d58
Merge branch 'master' into fix-object-ordering
2018-06-11 17:53:33 +09:00
Dean Herbert
aaa65c428f
Merge branch 'master' into diffcalc-modtypes
2018-06-09 23:35:17 +09:00
smoogipoo
83ff47ec80
Rewrite difficulty mod combinations
2018-06-06 16:20:17 +09:00
Dean Herbert
3567823759
Reverse order of exposed objects in HitObjectContainer
...
Closes #2740 .
2018-06-06 15:03:47 +09:00
smoogipoo
e19ca0c120
Add nomod mod type
2018-06-06 14:08:02 +09:00
smoogipoo
8274623ad6
Cleanup multi mod constructions
2018-06-06 14:07:50 +09:00
Dean Herbert
a5679f7bf5
Improve readability of code
2018-06-06 14:04:20 +09:00
Dean Herbert
ee92986494
Merge branch 'master' into osu-hd-setting
2018-06-06 12:09:12 +09:00
smoogipoo
2ccffb9ac4
Add difficulty calculation mod types
2018-06-03 10:59:56 +09:00
Dean Herbert
2f21b9c4ea
Merge remote-tracking branch 'upstream/master' into Joehuu-score-multiplier-edits
2018-05-31 12:36:37 +09:00
Vidalee
7a31986812
resolving the lost code problem
2018-05-22 22:39:55 +02:00
Vidalee
08e423ac5b
code sanity
2018-05-22 21:35:17 +02:00
Vidalee
50e2871c89
why this line was ommited
2018-05-22 21:29:41 +02:00