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Fix mod using reference equality unless casted to IMod
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@ -13,7 +13,7 @@ using osu.Game.Rulesets.Mods;
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namespace osu.Game.Online.API
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{
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public class APIMod : IMod
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public class APIMod : IMod, IEquatable<APIMod>
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{
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[JsonProperty("acronym")]
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public string Acronym { get; set; }
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@ -52,7 +52,7 @@ namespace osu.Game.Online.API
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return resultMod;
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}
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public bool Equals(IMod other) => Acronym == other?.Acronym;
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public bool Equals(APIMod other) => Acronym == other?.Acronym;
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public override string ToString()
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{
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@ -1,12 +1,11 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using Newtonsoft.Json;
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namespace osu.Game.Rulesets.Mods
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{
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public interface IMod : IEquatable<IMod>
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public interface IMod
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{
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/// <summary>
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/// The shortened name of this mod.
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@ -20,7 +20,7 @@ namespace osu.Game.Rulesets.Mods
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/// The base class for gameplay modifiers.
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/// </summary>
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[ExcludeFromDynamicCompile]
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public abstract class Mod : IMod, IJsonSerializable
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public abstract class Mod : IMod, IEquatable<Mod>, IJsonSerializable
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{
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/// <summary>
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/// The name of this mod.
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@ -149,6 +149,6 @@ namespace osu.Game.Rulesets.Mods
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return copy;
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}
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public bool Equals(IMod other) => GetType() == other?.GetType();
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public bool Equals(Mod other) => GetType() == other?.GetType();
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}
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}
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@ -252,11 +252,11 @@ namespace osu.Game.Scoring
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}
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[Serializable]
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protected class DeserializedMod : IMod
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protected class DeserializedMod : IMod, IEquatable<DeserializedMod>
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{
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public string Acronym { get; set; }
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public bool Equals(IMod other) => Acronym == other?.Acronym;
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public bool Equals(DeserializedMod other) => Acronym == other?.Acronym;
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}
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public override string ToString() => $"{User} playing {Beatmap}";
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