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IApplicableFailOverride.cs
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Add reference to xmldoc
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2019-09-19 02:03:30 +09:00 |
IApplicableMod.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
IApplicableToBeatmap.cs
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Remove generics from IApplicableToBeatmap
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2019-08-01 12:39:32 +09:00 |
IApplicableToBeatmapConverter.cs
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
IApplicableToDifficulty.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
IApplicableToDrawableHitObject.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
IApplicableToDrawableRuleset.cs
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Fix typo
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2019-03-20 11:22:34 +09:00 |
IApplicableToHitObject.cs
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Turn on warnings, resolve issues
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2019-04-25 17:36:17 +09:00 |
IApplicableToHUD.cs
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Implement IApplicableToHUD
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2019-06-29 04:23:59 +03:00 |
IApplicableToScoreProcessor.cs
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Improve xmldoc slightly
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2019-05-02 14:03:58 +09:00 |
IApplicableToTrack.cs
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Allow mods to apply to track, not clock
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2019-12-09 17:44:45 +09:00 |
IMod.cs
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Fix mod equality checks not working as intended
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2019-05-03 10:09:47 +09:00 |
IReadFromConfig.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
IUpdatableByPlayfield.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |
Mod.cs
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initial implementation of customizable mods
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2019-10-08 18:34:09 +08:00 |
ModAutoplay.cs
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Bring other mods up-to-date
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2019-09-19 01:45:42 +09:00 |
ModBlockFail.cs
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Newline required when xmldocs are involved
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2019-09-19 18:00:11 +09:00 |
ModCinema.cs
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Update icon usage to match framework changes
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2019-03-27 19:29:27 +09:00 |
ModDaycore.cs
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Allow mods to apply to track, not clock
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2019-12-09 17:44:45 +09:00 |
ModDifficultyAdjust.cs
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add difficulty adjustment mods
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2019-12-11 19:43:16 +08:00 |
ModDoubleTime.cs
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Allow mods to apply to track, not clock
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2019-12-09 17:44:45 +09:00 |
ModEasy.cs
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Bring up-to-date and use IApplicableFailOverride
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2019-09-21 23:30:54 +09:00 |
ModFlashlight.cs
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Dispose instead
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2019-08-07 17:33:30 +09:00 |
ModHalfTime.cs
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Allow mods to apply to track, not clock
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2019-12-09 17:44:45 +09:00 |
ModHardRock.cs
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Update icon usage to match framework changes
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2019-03-27 19:29:27 +09:00 |
ModHidden.cs
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Apply more cases/fix some existing ones
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2019-05-07 13:23:09 +09:00 |
ModNightcore.cs
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Allow mods to apply to track, not clock
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2019-12-09 17:44:45 +09:00 |
ModNoFail.cs
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Move blocking fail logic into a base class
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2019-07-02 01:47:39 +03:00 |
ModNoMod.cs
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Use existing ModNoMod
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2019-11-15 11:57:40 +03:00 |
ModPerfect.cs
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Prevent non-combo affecting judgements from triggering sudden death
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2019-06-21 14:29:16 +09:00 |
ModRelax.cs
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Move blocking fail logic into a base class
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2019-07-02 01:47:39 +03:00 |
ModSuddenDeath.cs
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Merge remote-tracking branch 'upstream/master' into auto-restart-mod-perfect
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2019-09-19 01:36:29 +09:00 |
ModTimeAdjust.cs
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Update bindable types in line with framework
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2019-12-10 16:48:24 +09:00 |
ModTimeRamp.cs
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Fix incorrect code migration
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2019-12-10 02:23:17 +09:00 |
ModType.cs
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Move TouchDevice mod to new "system" category
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2019-07-23 13:14:28 +09:00 |
ModWindDown.cs
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Remove generics from IApplicableToBeatmap
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2019-08-01 12:39:32 +09:00 |
ModWindUp.cs
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Remove generics from IApplicableToBeatmap
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2019-08-01 12:39:32 +09:00 |
MultiMod.cs
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Update licence header (and remove year)
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2019-01-24 17:43:03 +09:00 |