Bartłomiej Dach
5ec8ecb11b
Merge pull request #23309 from peppy/key-counters-fix
...
Fix key counters counting during break time
2023-04-25 21:15:12 +02:00
OliBomby
e4b64bdc3e
clean up code stuff
2023-04-25 19:06:29 +02:00
OliBomby
755ad25dbe
clean code
2023-04-25 18:27:20 +02:00
OliBomby
c23a7b014e
add missing }
2023-04-25 18:17:07 +02:00
OliBomby
065464d90c
Fixed DifficultyPointPiece
2023-04-25 18:12:53 +02:00
Dean Herbert
14af2063e5
Merge pull request #23247 from peppy/round-editor-rotation
...
Always round editor rotation to integer values
2023-04-25 21:43:44 +09:00
Dean Herbert
6b4032e34b
Add missing binding of IsCounting
with contained counters
2023-04-25 21:37:19 +09:00
Dean Herbert
0a861ffcee
Restructure key counters to use a common flow
2023-04-25 21:37:19 +09:00
Dean Herbert
7630958633
Stop using Drawable.Name
to convey actual UI information
2023-04-25 20:24:36 +09:00
Dean Herbert
dd2c289ce9
Remove pointless default value
2023-04-25 20:22:12 +09:00
Dean Herbert
d8b4db3a13
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-25 19:54:31 +09:00
Renzo Poggio
0991c56e1c
Add extra check in 'SelectPreviousRandom'
...
Check if the poped beatmap exists within the beatmapSets
2023-04-25 00:05:15 -03:00
Dean Herbert
9f4b1f0f24
Always round editor rotation to integer values
2023-04-20 14:30:01 +09:00
Joseph Madamba
c80a25328d
Shorten label to just "matches"
2023-04-17 20:59:41 -07:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label
2023-04-10 23:37:29 -07:00
Joseph Madamba
f0c8a3202b
Merge remote-tracking branch 'upstream/master' into fix-beatmap-terminology
2023-04-10 23:22:15 -07:00
Dean Herbert
52bb7891f7
Merge branch 'master' into fix-count-not-updating-when-deleting
2023-04-11 09:04:02 +09:00
Joseph Madamba
f80de08f24
Adjust BeatmapSetsChanged
xmldoc
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-10 11:28:23 -07:00
Joseph Madamba
c7dea71793
Use existing BeatmapSetsChanged
action
2023-04-10 11:26:18 -07:00
Bartłomiej Dach
73bd0feef5
Fix incorrectly implemented localisation
2023-04-10 15:03:33 +02:00
Bartłomiej Dach
6fec476147
Simplify snap implementation
2023-04-10 14:55:30 +02:00
Joseph Madamba
7f5b99c91b
Fix song select beatmap difficulty count not updating when deleting
2023-04-09 22:12:51 -07:00
cdwcgt
ce6a87b4a3
Merge remote-tracking branch 'upstream/master' into export
2023-04-09 15:02:47 +09:00
Dean Herbert
8d2e852ffd
Fix overbearing key down handling
2023-04-08 22:30:36 +09:00
Dean Herbert
a1fc4def1d
Remove redundant method override
2023-04-08 22:18:07 +09:00
Micha Lehmann
3c4a25e53f
Fix tooltip text not resetting when ending an editor rotation
2023-04-08 14:28:52 +02:00
Micha Lehmann
580d5745c0
Add "(snapped)" to the tooltip when snap-rotating in the editor
2023-04-08 14:15:49 +02:00
Dean Herbert
f72dd86b42
Fix code quality issues and avoid updating bindable twice per operation
2023-04-08 10:40:36 +09:00
Micha Lehmann
c827c2810b
Improve editor selection rotation value wrapping
...
This fixes two issues the previous algorithm had:
1. A half-turn rotation used to show up as -180°.
2. Rotating more than 180° in one drag event would overwhelm it
and cause the value to go outside its range.
This comes at the cost of a negligible performance hit,
since a division (modulo) is performed instead of just addition/subtraction.
2023-04-08 01:30:29 +02:00
Micha Lehmann
f1de560d57
Snap editor selection rotation when holding shift
2023-04-08 01:30:29 +02:00
Dean Herbert
0c71fa1bbd
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-06 23:39:57 +09:00
Dean Herbert
e6872629f3
Merge pull request #22868 from peppy/no-epilepsy-warning-storyboard-disable
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Don't show epilepsy warning when storyboards are disabled
2023-04-06 12:32:38 +09:00
tsrk
809b817e8e
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-05 22:57:36 +02:00
Bartłomiej Dach
ba753a8aac
Merge branch 'master' into update-skinnable-sound-before-playing
2023-04-05 22:56:25 +02:00
Bartłomiej Dach
6df7614b9d
Add tests for suppressing epilepsy warning when storyboard disabled
2023-04-05 20:56:50 +02:00
Bartłomiej Dach
432f698697
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-05 19:45:14 +02:00
Bartłomiej Dach
8cc425774b
Merge branch 'master' into fix-replay-fail-on-exit
2023-04-03 21:23:23 +02:00
Dean Herbert
b0c09df259
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-03 15:33:35 +09:00
Dean Herbert
4b294278d6
Merge branch 'master' into fix-ruleset-shader-caching
2023-03-31 20:04:55 +09:00
Dean Herbert
796cd9c916
Rewrite comment explaining early return on checkScoreCompleted
given new usages
2023-03-31 02:36:17 +09:00
Dean Herbert
b25a59fd14
Rename scoreCompleted
-> checkScoreCompleted
to reflect the fact it doesn't always succeed
2023-03-31 02:30:04 +09:00
Dean Herbert
4dd0c2c7a5
Add assert ensuring we don't ever get to the results screen with an F rank
...
Intentionally an assertion as I want tests to fail, but I don't want
this to cause crashes for an end user if it does happen to occur.
2023-03-29 14:11:58 +09:00
Dean Herbert
a8bb2e33ac
Ensure all preconditions are checked before progressing to results screen after storyboard ends
2023-03-29 14:00:11 +09:00
Dean Herbert
aad540629f
Remove duplicate load rule from ShaderPrecompiler
2023-03-29 12:36:56 +09:00
Dean Herbert
5dfac02b11
Preload triangle shader on startup
2023-03-28 14:15:38 +09:00
Joseph Madamba
8b30c67580
Fix incorrect song select matching label by showing both beatmap and difficulty count for less ambiguity
2023-03-26 18:08:28 -07:00
Joseph Madamba
3e0bbb2432
Fix select beatmap button not highlighting when creating a multiplayer room using keyboard
2023-03-26 16:03:21 -07:00
Dean Herbert
c65a79614d
Don't show offset calibration controls when "relax" mod is active
...
Closes https://github.com/ppy/osu/issues/22892 .
2023-03-22 15:45:04 +09:00
Dean Herbert
425be20e46
Fix song select search textbox font size incorrectly having increased
2023-03-22 14:17:39 +09:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-21 19:49:55 +01:00
Dean Herbert
e31a90e043
Don't cycle selection when more than one items are selected
2023-03-21 21:31:10 +09:00
Dean Herbert
5cb8160eee
Merge pull request #22773 from peppy/show-song-select-visible-beatmap-count
...
Show count of visible beatmaps at song select
2023-03-21 18:22:29 +09:00
Bartłomiej Dach
ea8da69263
Fix importing beatmaps not changing count of visible beatmaps
...
Reproduction steps:
1. Go to song select
2. Open beatmap listing
3. Import a beatmap that would fit the current filter criteria
4. The count of visible beatmaps does not change
Fixed by updating the count on `BeatmapSetsChanged` too.
2023-03-20 20:53:53 +01:00
Bartłomiej Dach
695ee39b87
Privatise setter
2023-03-20 20:30:54 +01:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 12:16:42 +03:00
Dean Herbert
3b62f87b64
Ensure Player
does not fail a score on exit if a replay is currently loaded
2023-03-16 17:14:20 +09:00
Dean Herbert
cd102da3af
Move matches string inside text box
2023-03-16 16:34:31 +09:00
Dean Herbert
89b42ddd98
Don't localise beatmap count string for now
2023-03-16 15:02:38 +09:00
Terochi
edc6314634
Drank some coffee and figured out the fix
2023-03-15 10:49:59 +01:00
Dean Herbert
5f9b13a775
Rename Add
/AddRange
methods as they are no longer conflicting with Container
2023-03-15 18:02:41 +09:00
Dean Herbert
9e444af380
Use object initialisers and fix order of initialisation vs add
2023-03-15 18:02:26 +09:00
Terochi
b0f1a69523
Update the pauseLoop sample instantly on skin change
2023-03-15 09:05:34 +01:00
Dean Herbert
1cf870d956
Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection
2023-03-15 15:16:48 +09:00
Terochi
1d5e596615
Update FailAnimation
to use SkinnableSound
2023-03-14 20:44:30 +01:00
Dean Herbert
6546f5968a
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-14 20:43:56 +09:00
Dean Herbert
b46fc14e56
Merge pull request #22848 from Rovearix/Fix-Dragging-Preventing-Beatmap-Loading
...
Prevent LoadingLayer from blocking loading
2023-03-14 20:42:10 +09:00
Dean Herbert
4cea29402b
Don't show epilepsy warning when storyboards are disabled
...
I have more thoughts on this warning in general (which will likely see
it removed or moved in the future) but this seems like a quick QOL fix
for now.
As mentioned in https://github.com/ppy/osu/discussions/22861 .
2023-03-14 18:32:26 +09:00
Rovearix
9ac9287dbd
Switched the implementation to set the blockInput flag for the BeatmapMetadataDisplay's LoadingLayer. This prevents the UIEvents from being being handled in this case without modifying the class
2023-03-13 08:07:55 -04:00
Derrick Timmermans
febdca4547
Fix argon progress bar fill being oversized
2023-03-12 02:08:00 +01:00
Dan Balasescu
e327993d11
Merge pull request #22527 from Terochi/replay-length-extension
...
Replay recording extension until results screen transition
2023-03-11 15:41:32 +09:00
tsrk
d806b85a30
revert: make counters
an IEnumerable
again
...
As suggested by bdach as this would make the last two commits useless
Refs: 5d15426
2023-03-09 10:25:03 +00:00
Dean Herbert
4f7be332f3
Revert isDraggingBlueprint
to field
2023-03-08 19:24:03 +09:00
Dean Herbert
245c3c025c
Refactor endClickSelection
to reduce nesting
2023-03-08 19:23:32 +09:00
tsrk
5d15426c27
refactor: make Counters
return a Container
2023-03-08 01:52:12 +00:00
tsrk
5b0db94a24
docs: add XMLDoc for methods in KCD
2023-03-08 00:58:54 +00:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable
2023-03-08 00:47:16 +00:00
Bartłomiej Dach
72695f7c90
Merge branch 'master' into omit-barline-in-timing-control-point
2023-03-07 22:46:24 +01:00
Bartłomiej Dach
6c5ccdfd90
Merge branch 'master' into optimise-search
2023-03-07 22:07:29 +01:00
Bartłomiej Dach
12af002c4d
Reorder and add xmldoc to KeyCounter
members
2023-03-07 21:28:42 +01:00
Bartłomiej Dach
98f40b2679
Improve documentation of InputTrigger
2023-03-07 21:22:59 +01:00
Bartłomiej Dach
5213bfa5c9
Merge branch 'master' into make_skin_reset_dangerous
2023-03-07 21:06:44 +01:00
Bartłomiej Dach
cfafa8af8c
Merge branch 'master' into hud/player-components
2023-03-07 19:44:12 +01:00
Bartłomiej Dach
7ade525eef
Display corner radius setting as percentage
2023-03-07 19:43:52 +01:00
Dean Herbert
dc2945f4f8
Move avatar user loading to BDL also
2023-03-07 17:39:21 +09:00
Dean Herbert
5af41bb1c8
Move filter matching code into own method to simplify early returns
2023-03-07 17:24:17 +09:00
Dean Herbert
5e90b67be0
Move GameplayState
usage to BDL
2023-03-07 17:01:29 +09:00
Dean Herbert
d98199961b
Adjust default sizing to fit a bit better with existing elements
2023-03-07 17:00:10 +09:00
Dean Herbert
6a7c4d0bf7
Remove NRT
disables in new classes
2023-03-07 16:41:39 +09:00
Dean Herbert
97ba236eb1
Add basic xmldoc to KeyCounter
classes
2023-03-07 16:41:39 +09:00
Dean Herbert
28520414aa
Move KeyCounter
components to HUD
namespace
2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5
Tidy up Add
method logic
2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction
2023-03-07 16:09:45 +09:00
Dean Herbert
21bdbb20e6
Add optional support for cyclic selection to BlueprintContainer
2023-03-07 14:22:12 +09:00
tsrk
fc0e27fb15
style: use normalised CornerRadius
values
2023-03-06 20:11:52 +00:00
tsrk
952814604e
style: fix late night oopsies
2023-03-06 20:06:56 +00:00
tsrk
3a240aaa5f
style: use 64 radius
2023-03-06 10:27:59 +00:00
Dean Herbert
87d0bef313
Use nullable comparison helper method instead of manual implementation
2023-03-06 15:16:32 +09:00
tsrk
07bde4990d
feat: implement PlayerAvatar
2023-03-05 23:17:39 +00:00
tsrk
654eacd449
feat(l10n): localise CornerRadius
2023-03-05 23:10:42 +00:00
tsrk
082bfe3621
refactor: SkinnableAvatar
to PlayerAvatar
2023-03-05 23:09:02 +00:00
mk56-spn
908651cc11
make ResetConfirmDialog
properly utilise its parent's logic
...
Adjust name of `DeleteAction` to `DangerousAction`
2023-03-05 20:57:26 +01:00
OliBomby
70a925aab1
added extra early-returns
2023-03-04 16:49:33 +01:00
OliBomby
b90c389ff0
using List instead of Span in GetSearchableTerms
2023-03-04 15:42:35 +01:00
tsrk
d5ba5eed88
fix(SkinnableAvatar): init avatar.CornerRadius
2023-03-03 23:47:22 +00:00
tsrk
d39b8c7c23
fix(SkinnableAvatar): update outdated interface
2023-03-03 19:35:45 +00:00
Ruki
e75aa9138b
Merge branch 'ppy:master' into hud/avatar-thing
2023-03-03 20:03:56 +01:00
OliBomby
91d206e8d2
Optimised GetSearchableTerms
...
Reduced memory allocations to 1
2023-03-03 19:21:50 +01:00
Dean Herbert
82293c0c86
Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
...
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.
In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
dc669835e2
Show count of visible beatmaps at song select
2023-03-03 15:28:51 +09:00
Dean Herbert
6ff1fb6b1a
Adjust sizing to allow for timing point information now being longer than before
2023-03-02 18:57:54 +09:00
Dean Herbert
044b0604b2
Move OmitFirstBarLine
to TimingControlPoint
2023-02-28 19:29:31 +09:00
mk56-spn
90227a6496
Rename DeleteConfirmationDialog.cs
into DangerousActionDialog.cs
2023-02-27 21:57:59 +01:00
tsrk
8c94b77de1
refactor(InputTrigger): move out of KCD
...
I love JetBrains Rider.
2023-02-22 15:05:07 +00:00
tsrk
1beec71037
refactor(KeyCounterDisplay): apply suggestions
...
I also took the freedom to add type checking, as we can't limit the
usage of `Add()` since it's a Container. The exception thrown also
advises of using the suggested `AddTrigger()` instead.
2023-02-22 14:58:27 +00:00
tsrk
42a5a06b9d
style(KeyCounter): fields and methods visiblity
2023-02-21 19:10:37 +00:00
tsrk
5bec2d7c52
style(KeyCounter): forwardPlayback
2023-02-21 19:02:56 +00:00
Bartłomiej Dach
c9999bdeb1
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-20 20:14:38 +01:00
Bartłomiej Dach
1ba1298850
Merge branch 'master' into blueprint-improve-visuals
2023-02-19 15:55:30 +01:00
Bartłomiej Dach
d9ca7102f0
Use more generic wording for future-proofing
2023-02-19 15:06:40 +01:00
Maximilian Kruse
723a043c43
naming change from Hitobject to HitObject
2023-02-19 10:18:22 +01:00
Maximilian Kruse
ddd37bb319
Add setting to disable automatic seeking after object placement
2023-02-18 19:43:45 +01:00
Bartłomiej Dach
6b9472c367
Merge branch 'master' into skin-per-ruleset-layouts
2023-02-17 22:58:38 +01:00
Bartłomiej Dach
8894a73b07
Merge branch 'master' into blueprint-improve-visuals
2023-02-17 21:40:16 +01:00
Bartłomiej Dach
6afa65bd3d
Merge branch 'master' into skinnable-clean-up-documentation
2023-02-17 20:59:18 +01:00
cdwcgt
e84e011d5d
Merge branch 'master' into export
2023-02-17 22:15:19 +09:00
Dean Herbert
a01c3090e4
Fix tests which rely on HUDOverlay
's DrawableRuleset
being nullable
2023-02-17 19:27:09 +09:00
Dean Herbert
209d41ee9d
Use RulesetInfo
instead of Ruleset
in skin components lookup
2023-02-17 18:24:05 +09:00
Dean Herbert
16d94b4ea2
Improve visuals of skin blueprint
2023-02-17 18:19:46 +09:00
tsrk
8830e06588
fix: compilation
2023-02-17 09:17:11 +00:00
tsrk
c94e647e21
style(KeyCounterDisplay): remove type check
2023-02-17 09:09:56 +00:00
Dean Herbert
4cc6664dc7
Add optional ruleset identifier to SkinComponentsContainerLookup
2023-02-17 14:19:19 +09:00
tsrk
d0e8d65766
style(KeyCounter): rename IsLit
to IsActive
2023-02-17 00:56:17 +00:00
tsrk
e3ca751027
refactor: make FillFlowContainer
read-only
2023-02-16 23:17:47 +00:00
tsrk
c61fac578c
style(KeyCounter): rename methods and arguments
...
As for the second suggestion in
https://github.com/ppy/osu/pull/22654#discussion_r1109047998 ,
I went with the first one as only one Trigger actually uses this
argument for rewinding.
2023-02-16 23:15:03 +00:00
tsrk
ddd6c1a1c6
refactor(KeyCounter): address bindables issues
...
`IsCounting` is back being an auto-property.
`countPresses` is now encapsulated and being exposed as an
`IBindable<int>` via `CountPresses`
2023-02-16 22:20:34 +00:00
tsrk
6340730427
refactor(KeyCounter): remove circularity
2023-02-16 21:59:39 +00:00
Bartłomiej Dach
ad5132ed41
Remove redundant conditional access qualifier
...
It is impossible for the callback passed to `ApplyToBackground()` to
receive a null reference. See `OsuScreen.ApplyToBackground()` - if the
background to call the callback on were `null`, then an
`InvalidOperationException` would be thrown instead.
2023-02-16 20:47:51 +01:00
Dean Herbert
394d368f16
Fix song select potentially updating background parameters when not the current screen
2023-02-16 18:45:22 +09:00
tsrk
74e7cc2056
feat: implement new design of key counter
2023-02-15 22:18:02 +00:00
tsrk
e9dcc257b4
reafactor: simplify type checking
2023-02-15 22:06:35 +00:00
tsrk
b0a2e69f95
style: nullable pass on KeyCounterDisplay
2023-02-15 22:06:10 +00:00
tsrk
076eb81b21
refactor: rename trigger classes
...
Makes it better to understand their purpose
2023-02-15 21:46:13 +00:00
tsrk
a644fae364
style(KeyCounter): rename (Un)lit
methods to (Un)light
2023-02-15 21:41:41 +00:00
tsrk
df0633858c
fix(KeyCounter): don't override Handle
...
This caused the Keyboard inputs to register twice, which is not what we
want.
2023-02-15 21:41:41 +00:00
tsrk
157bba7830
refactor: rename Trigger
class to InputTrigger
2023-02-15 21:41:36 +00:00
Dean Herbert
a92e42bb84
Rename SkinnableTargetContainer
to SkinComponentsContainer
...
Also use full `SkinComponentsContainerLookup` instead of the sub-type.
This will potentially be useful once we bring in per-ruleset targets.
2023-02-15 18:37:41 +09:00
Dean Herbert
d159d6b970
Rename ISkinnableDrawable
to ISerialisableDrawable
2023-02-15 18:37:41 +09:00
Dean Herbert
6010dde86e
Move SkinnableInfo
to better namespace
2023-02-15 18:23:10 +09:00
Dean Herbert
9ed068c1e6
Only apply dim changes when background blur is disabled
2023-02-15 14:16:34 +09:00
Dean Herbert
19e3c5d33c
Adjust song select background dimming to be more evenly applied
2023-02-15 13:59:24 +09:00
Dean Herbert
7aaaf7fca2
Combine and attempt to simplify the score import / preparation process further
2023-02-14 16:55:35 +09:00
Dean Herbert
8a206234f7
Merge branch 'master' into replay-length-extension
2023-02-14 16:42:26 +09:00
Dean Herbert
51d4ae5241
Merge branch 'master' into footer_V2_implementation
2023-02-14 14:00:53 +09:00
Dean Herbert
f0ebb920b9
Make Action
s nullable
2023-02-14 13:54:00 +09:00
MK56
5006dbe3db
Update osu.Game/Screens/Select/FooterV2/FooterButtonV2.cs
...
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2023-02-14 00:07:02 +01:00
Bartłomiej Dach
939144fb6c
Merge pull request #22628 from EVAST9919/letterbox-no-containers
...
Remove unnecessary containers in `LetterboxOverlay`
2023-02-13 23:54:48 +01:00
mk56-spn
ae9a17d76b
Add offset to FooterButtonV2.cs
shadow
2023-02-13 22:20:41 +01:00
mk56-spn
be52d0a60c
Add note explaining shadow opacity
...
pass ColourProvider in from test, instead of hard coding it in `FooterButtonV2.cs`
2023-02-13 22:18:34 +01:00
mk56-spn
61584ba63c
Fix corner_radius missing in some parts of FooterButtonV2.cs
.
...
Adjust shadow radius value to 5 to match figma.
2023-02-13 22:15:29 +01:00
mk56-spn
6e6421caea
Change FooterV2.cs colour to use ColourProvider
instead of OsuColour
.
...
Remove unnecessary `FillFlowContainer`
2023-02-13 22:12:25 +01:00
Andrei Zavatski
2dee783401
Remove not needed containers
2023-02-13 15:14:25 +03:00
tsrk
aa2e0028ab
refactor: hide trigger presence from content
2023-02-13 10:59:10 +00:00
tsrk
11d0e185b8
refactor: separate impl of KeyCounterDisplay
...
This allows for different layouts of display. Idk, maybe someone would
want to mix both variants? (don't do this please). This commit is mostly
prep for further changes.
2023-02-13 01:36:12 +00:00
tsrk
74a58fb674
refactor: separate things in KeyCounter
...
To implement different different sources of input for KeyCounter, it
is now possible to create a Trigger class (to inherit) instead of
inheriting KeyCounter. This eases the creation of more input sources
(like for tests) while allowing to implement different UI variants.
That way, if another variant of the key counter needs to implemented
(for whathever reason), this can be done by only inheriting KeyCounter
and changing how things are arranged visually.
2023-02-13 01:24:27 +00:00
Joseph Madamba
cb51b9e350
Use existing ModdingBeatmap
activity
2023-02-12 15:01:50 -08:00
Joseph Madamba
bbeef53569
Add TestingBeatmap
activity
2023-02-12 13:11:42 -08:00
Joseph Madamba
afb66d8af4
Make user activity class names more specific
2023-02-12 12:32:17 -08:00
Bartłomiej Dach
774eae98cc
Merge branch 'master' into editor-select-timing-on-enter
2023-02-11 16:27:22 +01:00
Bartłomiej Dach
a3cc0d23b3
Fix typo in xmldoc
2023-02-11 16:26:32 +01:00
Dean Herbert
0c5dae5f26
Merge pull request #22529 from ItsShamed/dsc/presence
...
Add support for `Watching` and `Spectating` activities in `ReplayPlayer` and `SoloSpectatingPlayer`
2023-02-11 17:29:47 +09:00
Terochi
81c3e0da31
Fixed timeLeft counter in SongProgressInfo being out of bounds after rotation
2023-02-10 17:58:48 +01:00
Dean Herbert
6d876fdb9a
Automatically select the closest timing point on entering the timing screen
2023-02-10 17:48:56 +09:00
Dean Herbert
03e623d1d2
Move ControlPointList
to own file
2023-02-10 17:37:31 +09:00
Dean Herbert
eccde923e5
Merge pull request #22554 from Walavouchey/ranking-accuracycircle-readability
...
Improve readability of `AccuracyCircle`
2023-02-10 17:03:46 +09:00
Dean Herbert
cf009432cc
Centralise accuracy cutoff constants and add lookup helper methods
2023-02-09 15:41:58 +09:00
Walavouchey
57312279f0
adjust RankNotch
gap size to match original value
2023-02-09 02:20:05 +01:00
Walavouchey
fd93bd3f50
move rank accuracy requirements to class-local constants
2023-02-09 00:46:24 +01:00
Walavouchey
ee40444fd3
use Precision.AlmostEquals
for bounds check
2023-02-08 23:59:19 +01:00
Walavouchey
0531c010eb
display RankBadge
s on on their sector centres
...
the D `RankBadge` does this anyway. the A and S badges are slightly off
centre to prevent overlap with the SS badge
2023-02-08 14:01:40 +01:00
Walavouchey
6ace6bfee1
ensure AccuracyCircle
doesn't land in gaps created by RankNotch
es
2023-02-08 13:20:53 +01:00
Dean Herbert
3a3c2e78a1
Merge branch 'master' into skin-editor-undo-support
2023-02-08 15:41:58 +09:00
Dean Herbert
b6809e156b
Merge pull request #22432 from mk56-spn/sheared_slider_implementation_clean_ii
...
Implement a sheared slider for the updated design
2023-02-08 15:01:00 +09:00
PC
7e127dafe2
Update reference
2023-02-07 11:52:47 +03:00
Dean Herbert
e162fd56da
Change the way initial state saving works in EditorChangeHandler
to be closer to first change
2023-02-07 16:22:51 +09:00
tsrk
bc89f8dc5b
feat: add name and rulset verb display support
2023-02-06 12:44:00 +00:00
Cootz
2c7386db39
FIx score appearing on BeatmapLeaderboard
and TopLocalRank
2023-02-06 15:14:14 +03:00
Dean Herbert
aaf3ad805c
Fix potential nullref in tests
2023-02-06 19:31:45 +09:00
Dean Herbert
b83c8443ea
Ensure pause sample loop is stopped on exiting player
2023-02-06 18:24:31 +09:00
Terochi
43f7665c9e
Improved readability again
2023-02-06 09:49:42 +01:00
Dean Herbert
c691a0d3af
Merge branch 'master' into sheared_slider_implementation_clean_ii
2023-02-06 17:49:33 +09:00
Dean Herbert
ddcc02fdfe
Merge pull request #22505 from Joehuu/fix-hover-click-sounds
...
Fix some clickable elements having no hover and click sounds
2023-02-06 16:52:19 +09:00
Terochi
4f23e096d7
Improved readability
2023-02-06 07:59:37 +01:00
Dean Herbert
778b8a9bf7
Fix default settings not being serialised / state tracked correctly
2023-02-06 15:00:42 +09:00
Dean Herbert
e4b17588f5
Add missing xmldoc to new methods in EditorChangeHandler
2023-02-06 14:11:40 +09:00
Dean Herbert
10ab4d572a
Merge branch 'master' into skin-editor-undo-support
2023-02-06 13:46:50 +09:00
tsrk
bf273597ea
feat: actually support status also for Replays
2023-02-06 00:41:10 +00:00
tsrk
d5b2d9ce97
feat: add support for spectating status
2023-02-05 23:58:08 +00:00
Terochi
f58534f60c
Extended the length of replay at the end of map
2023-02-05 18:51:28 +01:00
Bartłomiej Dach
ef900bccdf
Merge branch 'master' into BPM_counter_fix
2023-02-04 23:44:58 +01:00
Bartłomiej Dach
cb7540564a
Merge pull request #22504 from peppy/fix-editor-positional-nudge-undo
...
Fix beatmap editor positional nudging not being undoable
2023-02-04 15:52:34 +01:00
mk56-spn
88872cf1cf
Use ``GetTrueGameplayRate()
`` to remove need for jank
2023-02-04 00:53:54 +01:00
mk56-spn
d9bee958dd
Stop ``BPMCounter.cs
``'s value from going to 0 after failing.
2023-02-03 23:56:34 +01:00
Bartłomiej Dach
97afb83394
Merge branch 'master' into carousel
2023-02-03 22:15:44 +01:00
Bartłomiej Dach
63f7d326c2
Merge branch 'master' into fix-editor-positional-nudge-undo
2023-02-03 21:31:05 +01:00
Bartłomiej Dach
4bd43171e8
Merge branch 'master' into fix-skin-editor-padding-weirdness
2023-02-03 20:28:47 +01:00
Dean Herbert
2cda277c09
Add a basic change handler to the skin editor
2023-02-03 18:57:50 +09:00
Dean Herbert
3345e34544
Move beatmap specific logic out of EditorChangeHandler
2023-02-03 17:53:54 +09:00
Joseph Madamba
5a76c1ab9c
Refactor HoverSampleDebounceComponent
to inherit Component
2023-02-03 00:29:25 -08:00
Dean Herbert
b437501b0f
Fix beatmap editor positional nudging not being undoable
2023-02-03 17:28:58 +09:00
Dean Herbert
554f14151c
Apply NRT to EditorChangeHandler
2023-02-03 17:13:24 +09:00
Dean Herbert
b19047b90b
Fix skin editor component list having uneven padding
2023-02-03 16:55:51 +09:00
Dean Herbert
4ec46c7476
Merge branch 'master' into footer_V2_implementation
2023-02-03 16:30:16 +09:00
Dean Herbert
48f7e0163c
Adjust comments and formatting of comments
2023-02-03 16:27:20 +09:00
Dean Herbert
4248453616
Use FinishTransforms
rather than manual duplication of background colour logic
2023-02-03 16:27:20 +09:00
Dean Herbert
a1200b8fe8
Adjust footer button colour handling to read better and take into account mouse down
2023-02-03 16:27:20 +09:00
Dean Herbert
cf8cfe0d2c
Move skin component localisations to namespaces
2023-02-03 15:34:57 +09:00
Dean Herbert
50559643bb
Fix incorrectly applied enum localisation
2023-02-03 15:27:11 +09:00
Dean Herbert
32207dc9dd
Merge branch 'master' into locale/skin-editor-components
2023-02-03 15:24:00 +09:00
Dean Herbert
f7094567d7
Rename and document method to limit scope
2023-02-03 15:04:47 +09:00
mk56-spn
80fd1a0bc7
Remove leftover comment regarding X axis offsets
2023-02-02 18:29:12 +01:00
mk56-spn
3f0ce75bf5
Rename NormalSliderBar.cs to RoundedSliderBar.cs
2023-02-02 17:24:45 +01:00
Dean Herbert
edecd2ee25
Merge branch 'master' into middle-click-replay-pause
2023-02-02 15:25:51 +09:00
Dean Herbert
91fbf388da
Use localisation strings from ButtonSystem
for better consistency
2023-02-02 15:00:24 +09:00
Dean Herbert
500e9c7944
Refactor into a method rather than property
2023-02-02 14:53:58 +09:00
Dean Herbert
942e7729f3
Merge branch 'master' into carousel
2023-02-02 14:41:55 +09:00
tsrk
0fb6a63709
refactor: change namespacing to allow osu-localisation-analyzer to process all strings
2023-02-02 00:46:14 +00:00
tsrk
8645e705fd
feat: add localisation for Skin editor components
2023-02-01 23:48:05 +00:00
Ruki
96bd79a6f5
Merge branch 'ppy:master' into hud/avatar-thing
2023-01-30 15:43:29 +01:00
mk56-spn
f5d579144b
Remove free mods button
2023-01-30 12:57:24 +01:00
mk56-spn
41f5e5143a
Remove ``onclick
` and
`mousedown
`` override
2023-01-30 12:56:39 +01:00
mk56-spn
091cc155d3
Fix nub naming in OsuCheckbox.cs and associated classes
2023-01-26 16:10:02 +01:00
mk56-spn
a630f1113f
Rename nub object in NormalSliderBar.cs class
2023-01-26 15:03:51 +01:00
mk56-spn
374c3b56f6
Rename Nub.cs to NormalNub.cs
2023-01-26 15:03:11 +01:00
mk56-spn
3988131475
Rename OsuSliderBar.cs as NormalSliderBar.cs
2023-01-26 12:12:56 +01:00
Dean Herbert
e5d4979bc3
Fix default health bar having a very weird anchor point in the skin editor
2023-01-26 16:56:37 +09:00
Dean Herbert
e333e12b2e
Fix typo in settings enum (seriously)
2023-01-25 16:32:00 +09:00
Dean Herbert
3faab66f39
Merge branch 'master' into beatmapSelectionBlur
2023-01-25 16:32:00 +09:00
Dean Herbert
1a9ed1ac3f
Remove unnecessary IgnoreUserSettings
value change
2023-01-25 16:28:06 +09:00
Jérémiah DÉCOMBE
e0a7559d85
variable naming + loc
2023-01-24 09:55:08 +01:00
Jérémiah DÉCOMBE
7ca2a431e6
changing song select background blur setting to boolean
2023-01-24 09:19:53 +01:00
Jérémiah DÉCOMBE
d783998c81
using BindValueChanged and IsCurrentScreen for setting binding
2023-01-24 09:09:05 +01:00
Dean Herbert
bb15ee50e0
Fix beatmap leaderboard potentially showing incorrect leaderboard
2023-01-24 13:52:59 +09:00
Jeremiah DECOMBE
c1876aac88
removing parameter name abbreviations
2023-01-24 00:36:38 +01:00
Jeremiah DECOMBE
b573e42cc2
BeatmapSelectionBackgroundBlurLevel renamed to SongSelectBackgroundBlurLevel
2023-01-24 00:08:11 +01:00
Jeremiah DECOMBE
26adc28943
missing blank line between methods
2023-01-23 23:15:37 +01:00
Jeremiah DECOMBE
f13a5465ba
variable naming and loc modifications
2023-01-23 23:07:50 +01:00
Bartłomiej Dach
7483967157
Merge branch 'master' into SliderEnd-Snap
2023-01-23 21:33:16 +01:00
Bartłomiej Dach
1f40b2daf6
Clean up xmldocs
2023-01-23 21:22:18 +01:00
Jérémiah DÉCOMBE
6daa364779
adding setting to adjust blur of the background of the song select screen
2023-01-23 13:53:31 +01:00
Dean Herbert
e3932c077b
Merge pull request #22032 from frenzibyte/fix-potential-difficulty-failure-alt
...
Fix advanced statistics display potentially performing invalid difficulty calculation
2023-01-23 15:39:47 +09:00