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Commit Graph

2523 Commits

Author SHA1 Message Date
Denrage
bb385f4255 Reverted difficulty and mod updates 2021-05-05 18:15:59 +02:00
Denrage
2797507758 Reorganized elements for readability 2021-05-05 17:56:07 +02:00
Denrage
88506a51dd reduced complexity 2021-05-05 17:51:29 +02:00
Denrage
5049e2fbf9 Refactored out changes in DifficultyColourBar 2021-05-05 15:28:33 +02:00
Dean Herbert
4ef901d08d Remove unnecessary redirection property to Container.Info 2021-05-05 21:07:49 +09:00
Denrage
cf6ed7a7cf Refactored out changes in StarRatingDisplay 2021-05-05 13:13:37 +02:00
Dean Herbert
377af38d94 Remove unnecessary pixelSnapping parameter
This was only required because there was text being rendered to the
`BufferedContainer` content until now. Removing this should allow for
better resolution in the background display (due to using a better
minify scale mode).
2021-05-05 17:59:51 +09:00
Denrage
713344ebad Reorganize methods 2021-04-23 10:31:49 +02:00
Denrage
0dfd0bb59d Refactored background of BeatmapInfoWedge 2021-04-21 15:46:11 +02:00
Denrage
d6928e91fd Removed BeatmapInfo in StarRatingDisplay 2021-04-21 15:43:48 +02:00
Denrage
9fba87f67a Moved Info and Background into own container 2021-04-21 15:43:29 +02:00
Denrage
e9571b72cf Fixed InspectCode 2021-04-20 14:53:35 +02:00
Denrage
583754b22a Removed unnecessary whitespaces 2021-04-20 14:29:53 +02:00
Denrage
df29e61147 Fix CodeFactor error 2021-04-20 14:22:49 +02:00
Denrage
f799a6e733 Removed StarDifficulty binding passthrough 2021-04-20 14:18:41 +02:00
Denrage
c5d35ab787 removed mods binding passthrough 2021-04-20 12:40:22 +02:00
Denrage
4e6cd8082e WIP refresh BPM-Label on mod change 2021-04-20 12:00:04 +02:00
Denrage
6e72ee5f76 Added bindable stardifficulty to StarRatingDisplay 2021-04-20 10:37:53 +02:00
Denrage
505a117862 splitted updateable part of wedge 2021-04-20 10:37:52 +02:00
Denrage
6bf6084ae9 fixed according to suggestions 2021-04-19 19:24:46 +02:00
Denrage
9f24cdb355 Added Author Link in BeatmapInfoWedge 2021-04-19 16:54:09 +02:00
Dean Herbert
dfe3240b45
Merge pull request #12353 from nekodex/songselect-hoversamples
Add a hover sample type for SongSelect buttons
2021-04-10 01:45:47 +09:00
Jamie Taylor
ffacd38e57 Reduce the randomised pitch range of hover sounds 2021-04-09 23:03:14 +09:00
Jamie Taylor
8a0da06e89 Add a hover sample type for SongSelect buttons 2021-04-09 23:00:40 +09:00
Dean Herbert
0f2c03d54b Add back "rewind" text, showing temporarily after a rewind occurs 2021-04-07 18:29:45 +09:00
Dean Herbert
afc745f999 Merge branch 'master' into rebind-song-select 2021-04-07 17:13:25 +09:00
Dean Herbert
3113eefcf6 Don't attempt to load content when not online 2021-04-06 17:12:00 +09:00
Dean Herbert
899d708dac Move loading layer up one level to correct padding 2021-04-06 17:09:51 +09:00
Dean Herbert
1934e8e1fe Fix loading layer being in the wrong place 2021-04-06 16:30:47 +09:00
Dean Herbert
59e6c46644 Remove unnecessary online state logic 2021-04-06 16:23:27 +09:00
Dean Herbert
dafa8bbe4e Refactor BeatmapDetails to use GridContainer to keep a consistent layout 2021-04-06 16:21:20 +09:00
PercyDan54
a5a19319cc
Fix code style 2021-04-02 21:15:28 +08:00
PercyDan54
1ff77754fd
Use OnlineViewContainer 2021-04-02 20:14:31 +08:00
Dean Herbert
6cb14e91c9 Make Player abstract and introduce SoloPlayer 2021-03-23 18:18:49 +09:00
Bartłomiej Dach
12b7d9e06d Simplify custom filter criteria retrieval 2021-03-06 12:16:01 +01:00
Bartłomiej Dach
f733d1ec1f Expose and document query parser and helpers 2021-03-03 22:03:01 +01:00
Bartłomiej Dach
f9148eec20 Refactor filter query parsing helper methods
In preparation for exposition as public.
2021-03-03 21:34:14 +01:00
Bartłomiej Dach
42c3309d49 Use ruleset criteria in parsing and filtering 2021-03-02 20:11:21 +01:00
Bartłomiej Dach
c375be6b07 Instantiate ruleset criteria 2021-03-02 20:10:03 +01:00
Bartłomiej Dach
e46543a4a9 Constrain operator parsing better 2021-03-02 19:56:36 +01:00
Bartłomiej Dach
26736d990f Enable filter parsing extensibility 2021-03-02 19:42:47 +01:00
Bartłomiej Dach
d0decc73be Merge branch 'master' into beatmap-difficulty-cache-nullable 2021-02-25 19:40:38 +01:00
Dean Herbert
a792c3f13c
Merge pull request #11900 from peppy/update-bpm-with-mods
Update the displayed BPM at song select with rate adjust mods
2021-02-26 00:25:55 +09:00
smoogipoo
01a4815412 Make labels disappear on null beatmap/no hitobjects 2021-02-25 23:36:02 +09:00
Dan Balasescu
46ea0f44eb
Merge branch 'master' into beatmap-difficulty-cache-nullable 2021-02-25 22:52:15 +09:00
smoogipoo
c1f27ba938 Merge branch 'master' into fix-song-select-star-rating-display-zero-flashing 2021-02-25 22:13:48 +09:00
smoogipoo
c3eb44137b Move ValueChanged bind back to load() 2021-02-25 22:09:41 +09:00
smoogipoo
649ce20e35 Fix up super weird and super wrong DI 2021-02-25 22:01:53 +09:00
smoogipoo
b090a82b35 Merge branch 'master' into update-bpm-with-mods 2021-02-25 21:58:54 +09:00
smoogipoo
de417a660d Make BPM update with changes in mod settings 2021-02-25 21:51:32 +09:00
smoogipoo
98313a98bf DI mods in parent class and pass them down 2021-02-25 21:48:02 +09:00
Dean Herbert
2db4b793d7 Also handle most common BPM display 2021-02-25 17:05:00 +09:00
Dean Herbert
31c52bd585 Update the displayed BPM at song select with rate adjust mods
This only covers constant rate rate adjust mods. Mods like wind up/wind
down will need a more complex implementation which we haven't really
planned yet.
2021-02-25 17:00:44 +09:00
Dean Herbert
03771ce8ec Allow determining a BeatmapDifficultyCache's bindable return's completion state via nullability 2021-02-25 16:19:01 +09:00
Dean Herbert
9f3ceb99eb Fix the star rating display at song select flashing to zero when changing mods
Due to the use of bindable flow provided by `BeatmapDifficultyCache` in
this usage, the display would briefly flash to zero while difficulty
calculation was still running (as there is no way for a consumer of the
provided bindable to know whether the returned 0 is an actual 0 SR or a
"pending" calculation).

While I hope to fix this by making the bindable flow return nullable
values, I think this particular use case works better with non-bindable
flow so have switched across to that.
2021-02-25 16:05:13 +09:00
Dean Herbert
e82eaffaed Flip order back to original for romanisable strings 2021-02-25 14:14:07 +09:00
Dean Herbert
a362382d38 Add back more correct null checks 2021-02-25 14:06:21 +09:00
Dean Herbert
8a97e2e28d Update LocalisedString usages to RomanisedString 2021-02-22 19:01:42 +09:00
Dean Herbert
1fd76ea3fb Apply changes to UI components overriding functions with changing signatures 2021-02-22 19:01:42 +09:00
Dan Balasescu
6240d3964c
Merge pull request #11817 from peppy/fix-collection-dropdown-cross-thread-manipulation
Fix potential crash from cross-thread drawable manipulation in CollectionFilterDropdown
2021-02-19 10:06:42 +09:00
Dan Balasescu
46b67dd7bc
Merge pull request #11821 from peppy/fix-carousel-border-additive-alplha
Fix carousel items' borders getting blown out when selected and hovered
2021-02-18 17:45:58 +09:00
Dean Herbert
b713eb2eae Make field readonly 2021-02-18 17:13:48 +09:00
Dean Herbert
c3a98b6ad1 Fix carousel items' borders getting blown out when selected and hovered
I tried restructuring the hierarchy to avoid needing this added property
(moving the hover layer out of the border container) but this leads to
some subpixel leakage outside the borders which looks even worse.

Closes #6915.
2021-02-18 16:59:44 +09:00
Dean Herbert
421cdb6650 Consume new method in existing usages (and remove some unnecessary set/unset code) 2021-02-18 15:01:11 +09:00
Dean Herbert
90dce52042 Fix potential crash from cross-thread drawable manipulation in CollectionFilterDropdown 2021-02-18 14:10:28 +09:00
smoogipoo
d3f0c0730d Merge branch 'master' into non-concurrent-sample-playback 2021-02-12 17:22:15 +09:00
Dean Herbert
cd01591dda Consume new debounce logic in carousel header 2021-02-12 12:22:35 +09:00
Dean Herbert
98c5b0220c
Merge pull request #11725 from smoogipoo/freemods-user-settings
Add local user customisation for freemod mod settings
2021-02-11 16:02:24 +09:00
Dean Herbert
eaa7b4cb93 Rename second usage variable name to match 2021-02-11 14:54:50 +09:00
smoogipoo
6fff7c39da Ensure tracker is disposed 2021-02-10 20:09:45 +09:00
smoogipoo
393cd6c74a Add helper class for tracking changes to mod settings 2021-02-10 19:40:07 +09:00
Jamie Taylor
bc7f4a4f88 Use a single sample for CarouselHeader on-hover with randomised pitch instead of multiple samples 2021-02-10 17:53:47 +09:00
smoogipoo
69ca440ae5 Merge branch 'master' into more-accurate-most-common-bpm 2021-02-08 18:40:58 +09:00
Dean Herbert
3e750feaa4 Subclass LocalPlayerModSelectOverlay to correctly deselect incompatible mods on free mod selection 2021-02-05 16:42:35 +09:00
smoogipoo
97e3023df9 Renamespace/rename MatchSongSelect -> PlaylistsSongSelect 2021-02-01 20:16:58 +09:00
smoogipoo
9c4c47599f Merge branch 'master' into freemods 2021-02-01 19:28:10 +09:00
smoogipoo
89a42d60fb General cleanup 2021-02-01 18:50:32 +09:00
smoogipoo
426569c2a9 Move common song select implementation for online play 2021-02-01 14:57:39 +09:00
smoogipoo
230b347c1e Move ModSelectOverlay.IsValidMod to a property 2021-02-01 12:18:11 +09:00
smoogipoo
45e41aaeac Initial implementation of freemod selection overlay 2021-01-27 22:15:53 +09:00
smoogipoo
4019cc38e5 Allow footer buttons to be customised 2021-01-27 22:03:51 +09:00
smoogipoo
91d34d86f7 Abstractify ModSelectOverlay 2021-01-27 22:02:23 +09:00
Dean Herbert
a6516e3be5 Merge branch 'master' into scroll-to-20 2021-01-21 14:28:17 +09:00
Dean Herbert
7c4a072568 Merge branch 'master' into scroll-to-20 2021-01-21 13:48:26 +09:00
smoogipoo
eb85efcea2 Add check to playlists too 2021-01-20 20:59:28 +09:00
smoogipoo
de9d075f94 Initial sample + samplechannel rework 2021-01-19 17:11:40 +09:00
Dean Herbert
0b165dce4b Fix multiplayer mod select showing autoplay as a choice 2021-01-18 17:50:32 +09:00
smoogipoo
24e991a5ef Actually return beat length and not BPM 2021-01-15 14:35:09 +09:00
smoogipoo
c6e9a6cd5a Make most common BPM more accurate 2021-01-15 14:28:49 +09:00
Dean Herbert
0a65ae8f1e Fix the beatmap carousel playing the difficulty change sample on beatmap change 2021-01-15 14:07:24 +09:00
Dean Herbert
4973e23003 Merge branch 'master' into fix-transform-mutation-mod-selection 2021-01-08 11:16:15 +09:00
Bartłomiej Dach
4998aaaa98 Remove outdated warning disable
Does not trigger any more on Rider 2020.3.2.
2021-01-06 18:38:25 +01:00
Bartłomiej Dach
7651d4554a
Merge branch 'master' into fix-transform-carousel 2021-01-06 13:49:05 +01:00
Bartłomiej Dach
43b9fde457 Add some nullability annotations for good measure 2021-01-06 13:15:15 +01:00
Dean Herbert
99701a6d9b Add null check on beatmapContainer for safety 2021-01-06 21:06:33 +09:00
Dean Herbert
ffafdf2209 Merge branch 'master' into fix-transform-carousel 2021-01-06 21:03:22 +09:00
Bartłomiej Dach
25b4628672
Merge branch 'master' into fix-transform-mutation-from-background 2021-01-06 11:04:51 +01:00
Bartłomiej Dach
52687fc37c Merge branch 'master' into fix-transform-mutation-loading-layer 2021-01-05 23:10:51 +01:00
Dean Herbert
4b539b01c1 Match code between updateSelectedBeatmap/Ruleset 2021-01-05 20:38:58 +09:00
Dean Herbert
83dbba3cbf Fix carousel beatmap set panels applying transforms to difficulties while they are loading 2021-01-05 18:41:45 +09:00
Dean Herbert
54982dcdd7 Refactor LoadingLayer to avoid applying effects to external drawables
In theory this seemed like a good idea (and an optimisation in some
cases, due to lower fill rate), but in practice this leads to weird edge
cases.

This aims to do away with the operations on external drawables by
applying a dim to the area behind the `LoadingLayer` when required.
I went over each usage and ensured they look as good or better than
previously.

The specific bad usage here was the restoration of the colour on dispose
(if the `LoadingLayer` was disposed in a still-visible state).

I'm aware that the `BeatmapListingOverlay` will now dim completely during
load. I think this is fine for the time being.
2021-01-05 17:31:45 +09:00
Dean Herbert
9bac791a57 Fix deselection of autoplay mod failing 2021-01-05 16:17:58 +09:00
Dean Herbert
b3f08b29ca Ensure that all changes to screen backgrounds are on the correct thread 2021-01-05 15:22:50 +09:00
Dean Herbert
a3e4e2f6c3 Switch ResultsScreen and SongSelect inheritance and remove local implementation 2021-01-05 15:22:50 +09:00
Dean Herbert
53e6a349bb Fix incorrect initial conditional
Turns out this wasn't actually required.
2021-01-03 22:44:32 +09:00
Dean Herbert
efb71713ef Fix null condition inhibiting deselection events 2021-01-03 22:43:02 +09:00
Dean Herbert
a6d4992997 Ensure SelectionChanged events are only sent once when selection is null 2021-01-03 12:53:25 +09:00
Dean Herbert
caa5109e3a Add precautionary null checks to update methods in SongSelect 2021-01-03 12:18:35 +09:00
Dean Herbert
e2de5bb8f9 Fix the beatmap carousel not returning to centre correctly after resizing window 2021-01-02 22:05:41 +09:00
Bartłomiej Dach
4c43a67b68 Rename I{Multiplayer -> OnlinePlay}SubScreen 2020-12-25 18:07:34 +01:00
Bartłomiej Dach
83fb7c7a1a Re-namespace all files in OnlinePlay directory 2020-12-25 16:50:09 +01:00
Dean Herbert
5d4b73baa5 RealtimeMultiplayer -> Multiplayer 2020-12-25 14:10:59 +09:00
Endrik Tombak
78c14fd696 Refactor code into UserTrackingScrollContainer 2020-12-22 17:36:44 +02:00
Dean Herbert
df5e1d83bd Allow recommender to potentially be null 2020-12-22 14:36:52 +09:00
Dean Herbert
8cc2ed3fae Move from OsuGameBase to OsuGame
Also moves to a more suitable namespace.
2020-12-22 14:28:27 +09:00
Dean Herbert
626b7615ad Move and rename some fields for better readability 2020-12-22 14:23:33 +09:00
Dean Herbert
dff865f335 Tidy up comments, code, and multiple linq enumeration 2020-12-22 14:12:02 +09:00
Dean Herbert
d229fbba6e
Merge branch 'master' into present-recommended 2020-12-22 13:52:29 +09:00
Endrik Tombak
c25e2c3dd5 Select recommended beatmap if last selection is filtered 2020-12-03 23:13:14 +02:00
Endrik Tombak
49be4978bd Avoid calling ToList twice 2020-12-03 19:53:41 +02:00
Endrik Tombak
4cd2e207ac Document getBestRulesetOrder 2020-12-03 19:53:06 +02:00
Endrik Tombak
48dad61a46 Apply review suggestions 2020-12-03 19:44:12 +02:00
Endrik Tombak
cbbcf36eaa Merge branch 'master' of https://github.com/ppy/osu into present-recommended 2020-12-03 19:38:32 +02:00
Dan Balasescu
1d92800761
Merge pull request #11068 from peppy/fix-carousel-edge-masking
Fix beatmap carousel panels getting masked away when out of scroll bounds
2020-12-03 20:40:44 +09:00
smoogipoo
31f7f7072d Fix song select panels not loading if partially offscreen 2020-12-03 15:13:20 +09:00
Dean Herbert
897f593b37 Fix beatmap carousel panels getting masked away when out of scroll bounds
Regressed in https://github.com/ppy/osu/pull/10973 due to removed masking specification.

Closes #11067.
2020-12-03 13:26:28 +09:00
Dean Herbert
a852a27dfb Fix current beatmap temporarily becoming empty during ruleset change
When changing the ruleset at song select, there was a scenario where it
would be set to default (empty) for one debounce length where this was
not actually required. This occurs when the currently selected beatmap
set has other difficulties which match the target ruleset, specifically.
2020-11-30 19:36:30 +09:00
Dean Herbert
792934f2c4 Allow scroll type to be specified
This brings back the ability for the carousel to scroll in a classic
way. It turns out this is generally what we want for "seek" operations
like "random", else it's quite hard to get the expected animation.

I did experiment with applying the animation after the pooled panels are
retrieved, but in a best-case scenario there is still a gap where no
panels are displayed during the random seek operation.
2020-11-27 13:54:38 +09:00
Dean Herbert
0a48dd8f76 Delegate scroll animation to panels themselves 2020-11-26 18:42:51 +09:00
Dean Herbert
ad258e2e52 Update scroll position before applying any panel animations
In the case of automatic scroll requirements (ie. scroll to selected) we
are delegating the animation logic to the panels themselves. In order to
make this work correctly, the scroll operation needs to take effect
before any animation updates are run.
2020-11-26 18:33:41 +09:00
Dean Herbert
6058c66edb Move drawable carousel set movement logic into panels themselves 2020-11-26 18:32:43 +09:00
Dean Herbert
f8db7a9902 Remove ScrollableContent container from carousel
This was causing multiple issues with masking and sizing and really
didn't need to exist in the first place. Also not sure why the pool was
nested inside the scroll container, but it isn't any more. Probably for
the best.
2020-11-26 18:28:54 +09:00
Endrik Tombak
72d9da5fac Apply review suggestions 2020-11-21 14:26:09 +02:00
Endrik Tombak
6c5a6b42e5 Only calculate recommended SR once 2020-11-21 14:09:32 +02:00
Endrik Tombak
944f3480c2 Merge branch 'master' of https://github.com/ppy/osu into present-recommended
 Conflicts:
	osu.Game/OsuGameBase.cs
	osu.Game/Screens/Select/DifficultyRecommender.cs
	osu.Game/Screens/Select/SongSelect.cs
2020-11-21 14:01:01 +02:00
Dean Herbert
2db42f8e67 Remove default allowRetry parameter value from ResultsScreen 2020-11-20 14:35:44 +09:00
Dean Herbert
5113d4af8f Rename BeatmapDifficultyManager to BeatmapDifficultyCache 2020-11-06 13:14:29 +09:00
Dan Balasescu
98c992004b
Merge pull request #10660 from peppy/fix-song-select-first-track-looping
Fix looping mode not being set on first track after entering song select
2020-11-04 14:37:27 +09:00
Dean Herbert
cfe3218239 Move scheduler call to inside method itself for added safety 2020-11-04 10:23:06 +09:00
Dean Herbert
d788931661 Fix LoadComponentAsync calls potentially occuring after beatmap wedge disposal
As seen in https://ci.appveyor.com/project/peppy/osu/builds/36109658/tests.

Also adds cancellation logic for good measure.
2020-11-03 19:53:45 +09:00
Dean Herbert
df9ff76f23 Reduce assert to guard in the outwards direction 2020-11-03 16:49:13 +09:00
Dean Herbert
d5c95a8b46 Centralise into methods and add assertions for safety 2020-11-03 00:45:55 +09:00
Dean Herbert
c3d3856a64 Fix looping mode not being set on first track after entering song select
Closes #10656.
2020-11-02 23:51:02 +09:00
smoogipoo
6f623d8cca Rename IsUserPaused -> UserPauseRequested 2020-11-02 16:08:59 +09:00
Dean Herbert
8f2cd0e8c5 Add matching requestedByUser parameter to Play method 2020-11-02 15:01:30 +09:00
Dean Herbert
6e2d722b8a
Merge pull request #10649 from ppy/dependabot/nuget/Microsoft.CodeAnalysis.FxCopAnalyzers-3.3.1 2020-11-02 11:52:38 +09:00
Dean Herbert
61c9bb3245
Merge branch 'master' into dependabot/nuget/Microsoft.CodeAnalysis.FxCopAnalyzers-3.3.1 2020-11-02 10:56:09 +09:00
Dan Balasescu
b1b52f9073
Merge branch 'master' into fix-resume-beatmap-options-edit 2020-11-02 10:46:31 +09:00
Joehu
71d55f16f3 Fix edit beatmap options button not resuming back to song select 2020-11-01 13:50:38 -08:00
Bartłomiej Dach
3090b6ccb5 Resolve CA2249 inspections
"Use `string.Contains` instead of `string.IndexOf` to improve
readability"
2020-11-01 18:54:44 +01:00
cadon0
a1fa6588f6 Fix "bounce" when metadata container text is empty 2020-10-31 01:06:19 +13:00
Dean Herbert
8b04cd2cb0 Fix a potential null reference when loading carousel difficulties 2020-10-25 20:28:24 +09:00
Dean Herbert
8232bf1957
Merge pull request #10576 from Game4all/song-select-wedge-dynamic-star-rating 2020-10-23 15:39:02 +09:00
Dean Herbert
9753dab93b Remove IOnlineComponent and change existing components to use bindable flow 2020-10-22 14:19:12 +09:00
Lucas A
cf69eacae9 Make StarRatingDisplay dynamic. 2020-10-21 19:05:14 +02:00
Lucas A
670775cecb Make beatmap wedge difficulty indicator color update dynamically. 2020-10-21 18:57:48 +02:00
Dan Balasescu
1fe987d4b3
Merge pull request #10497 from peppy/beatmap-carousel-less-diffcalc-stutter
Disable difficulty calculation for set-level difficulty icons
2020-10-20 14:57:34 +09:00
Dan Balasescu
976f96b51d
Merge branch 'master' into beatmap-carousel-refactor-less-alloc-overhead 2020-10-20 14:26:23 +09:00
Dan Balasescu
13060b8575
Merge branch 'master' into beatmap-carousel-less-diffcalc-stutter 2020-10-20 14:26:16 +09:00
Dean Herbert
d5940193a2 Ensure visible items is greater than zero before trying to display a range 2020-10-19 19:55:20 +09:00
Dean Herbert
9106e97c37 Ensure max value in clamp is at least zero 2020-10-19 19:10:01 +09:00
Dean Herbert
1c2185e969 Replace comment with link to issue 2020-10-19 18:41:28 +09:00
Dean Herbert
044622a7a6 Fix out of bounds issues 2020-10-19 18:41:17 +09:00
Dean Herbert
467bb9b96f
Merge branch 'master' into beatmap-carousel-refactor 2020-10-19 13:17:11 +09:00
Dean Herbert
bff3856c83 Account for panel height when removing as off-screen 2020-10-19 13:13:32 +09:00
Dean Herbert
ee0efa0b4c Fix off-by-one in display range retrieval logic 2020-10-19 13:05:42 +09:00
Dean Herbert
4590d9b93b Remove outdated comment logic 2020-10-19 13:04:12 +09:00
Berkan Diler
cc11283143 Use string.Starts-/EndsWith char overloads 2020-10-16 11:27:02 +02:00
Dean Herbert
88ffcb9234 Update EndsWith usages 2020-10-16 12:58:34 +09:00
Dean Herbert
30e1fce7a4 Reduce alloc overhead of DrawableCarouselBeatmapSet using new function-based ctor 2020-10-14 15:10:50 +09:00
Dean Herbert
07e6609e6d Disable difficulty calculation for set-level difficulty icons 2020-10-14 14:16:22 +09:00
Dean Herbert
e662dc5342 Add missing licence headers 2020-10-13 20:57:26 +09:00
Dean Herbert
8057ea1097 Fix formatting issues 2020-10-13 20:50:36 +09:00
Dean Herbert
3d416f4d64 Clean up beatmapSet resolution in DrawableCarouselBeatmapSet 2020-10-13 19:31:29 +09:00
Dean Herbert
75b6a5e17e Remove unnecessary hack (fixed via framework update) 2020-10-13 19:31:29 +09:00
Dean Herbert
5d11db7753 Locallise ChildItems to DrawableCarouselBeatmapSet for clarity 2020-10-13 19:31:29 +09:00
Dean Herbert
37daefc2b5 Remove outdated comment 2020-10-13 19:12:33 +09:00
Dean Herbert
8eca28e8bc Add comment about off-screen loading 2020-10-13 19:10:35 +09:00
Dean Herbert
834b0186f4 Adjust fade duration to be slightly shorter 2020-10-13 18:50:10 +09:00
Dean Herbert
2346644c04 Switch DelayedLoadUnloadWrappers to DelayedLoadWrappers
Due to pooling usage, there is no time we need to unload. Switching to
DelayedLoadWrapper cleans up the code and reduces overhead
substantially.
2020-10-13 18:47:40 +09:00
Dean Herbert
a1801f8ae4 Unmark todo for now 2020-10-13 18:47:36 +09:00
Dean Herbert
40a0ab7aaa Avoid allocating CarouselItems for bounds checks 2020-10-13 18:33:31 +09:00
Dean Herbert
4f4f222514 Remove unnecessary fade (already applied by base DrawableCarouselItem) 2020-10-13 18:28:28 +09:00
Dean Herbert
83358d487f Remove logging 2020-10-13 18:18:22 +09:00
Dean Herbert
3d9ea852ec Remove masking override (no longer needed as our size is now correct) 2020-10-13 18:14:23 +09:00
Dean Herbert
69650c16fc Simplify vertical position calculations by including spacing in height definition 2020-10-13 18:13:36 +09:00
Dean Herbert
b1ddb08a4e Fix right click context menus appearing in incorrect locations 2020-10-13 18:01:12 +09:00
Dean Herbert
d9a6a6b245 Split content out into own class 2020-10-13 18:01:12 +09:00
Dean Herbert
9b2ebb8f0f Fix main content DelayedLoadUnloadWrapper not getting a valid size before load 2020-10-13 17:45:41 +09:00
Dean Herbert
f3b937e358 Fix masking issues with certain aspect ratio displays 2020-10-13 17:37:33 +09:00
Dean Herbert
fdd4d95cdc Fix difficulties being at incorrect vertical positions after filter is applied 2020-10-13 17:37:33 +09:00
Dean Herbert
1f0aa974dd Fix failing tests 2020-10-13 17:37:33 +09:00
Dean Herbert
b536f571fd Move header height propagation to update for safety 2020-10-13 17:37:33 +09:00
Dean Herbert
ded09b78cb Avoid usage of AutoSize for DrawableCarouselItems in general 2020-10-13 17:37:33 +09:00
Dean Herbert
cecdf14f53 Avoid reconstructing beatmap difficulties that were recently displayed 2020-10-13 17:37:33 +09:00
Dean Herbert
1da49073ab Calculate content height automatically 2020-10-13 17:37:33 +09:00
Dean Herbert
c08b5e8d03 Align beatmap difficulties correctly 2020-10-13 17:37:33 +09:00
Dean Herbert
cfec4f4fc1 Extract header element from base DrawableCarouselItem class 2020-10-13 17:37:33 +09:00
Dean Herbert
2aad482545 Fix x offsets of difficulties not being updated 2020-10-13 17:37:33 +09:00
Dean Herbert
1b7e3397c6 Use expiry to avoid ToArray 2020-10-13 17:37:33 +09:00
Dean Herbert
075bf23714 Better track off-screen drawables (and return to pool less often) 2020-10-13 17:37:33 +09:00
Dean Herbert
29983afcef Replace pool/cleanup logic with simplest form possible
This will temporarily break panels that go off-screen, as they will
disappear immediately
2020-10-13 17:37:33 +09:00
Dean Herbert
06e84c8eb3 Add comments and split out update steps into a more logical flow 2020-10-13 17:37:33 +09:00
Dean Herbert
20b54fb904 Move transform clean-up to pooling free call 2020-10-13 17:37:33 +09:00
Dean Herbert
f6aa448523 Store y positions inside items rather than in a separate array 2020-10-13 17:37:33 +09:00
Dean Herbert
b92c22ad42 Add logging 2020-10-13 17:37:33 +09:00
Dean Herbert
9814e9ba7f Split classes out to reduce loc burder on DrawableCarouselBeatmapSet 2020-10-13 17:37:33 +09:00
Dean Herbert
975cd5a840 Add back beatmap difficulty appear/disappear movement 2020-10-13 17:37:33 +09:00
Dean Herbert
fd8654cff3 Add back difficulty panel spacing 2020-10-13 17:37:33 +09:00
Dean Herbert
ce67f65084 Fix single results not showing up 2020-10-13 17:37:33 +09:00
Dean Herbert
220c8ba2c4 Fix incorrect vertical offsets when difficulties are filtered away 2020-10-13 17:37:33 +09:00
Dean Herbert
82f9ca3de9 Bind to filter event changes in base drawable item 2020-10-13 17:37:33 +09:00
Dean Herbert
813ee19728 Use existing event flow for rendering beatmap difficulties 2020-10-13 17:37:33 +09:00
Dean Herbert
8847cedf29 Add initial pass of vertical transforms 2020-10-13 17:37:33 +09:00
Dean Herbert
15325f5f51 Base bounds checks on +1 (to avoid worrying about current item heights) 2020-10-13 17:37:33 +09:00
Dean Herbert
bb03c5d77c Temporarily disable masking temporarily to fix panels disappearing at extents 2020-10-13 17:37:33 +09:00
Dean Herbert
524419d5e4 Fix filtered items being considered for height calculation 2020-10-13 17:37:33 +09:00
Dean Herbert
0a144a1388 Correctly free panels after use to avoid finalizer disposal of subtree 2020-10-13 17:37:33 +09:00
Dean Herbert
c5a6f4b453 Fix scroll to selected beatmap 2020-10-13 17:37:33 +09:00
Dean Herbert
5c29aa8cce Fix multiple difficulties being expanded at once 2020-10-13 17:37:33 +09:00
Dean Herbert
5c2f134665 Add back left offset for selected set 2020-10-13 17:37:33 +09:00
Dean Herbert
3cfc0dc82d Add safeties to beatmap panel loading code 2020-10-13 17:37:33 +09:00
Dean Herbert
954d43ef56 Debounce state application events 2020-10-13 17:37:33 +09:00
Dean Herbert
ca1f5dcada Add back panel padding 2020-10-13 17:37:33 +09:00
Dean Herbert
0400b34349 Load more components asynchronously after pool resolution 2020-10-13 17:37:33 +09:00
Dean Herbert
f3b24b9bb5 Avoid performing eager selection constantly on adding ranges of new children 2020-10-13 17:37:33 +09:00
Dean Herbert
0a978c6131 Add basic pooling setup 2020-10-13 17:37:33 +09:00
Dean Herbert
f17d661c1a Add basic range-based invalidation 2020-10-13 17:37:33 +09:00
Dean Herbert
3143224e5b Refactor how drawable carousel items are constructed 2020-10-13 17:37:33 +09:00
Dean Herbert
9193f5b0ba Expose panel height from non-drawable models 2020-10-13 17:37:33 +09:00
Dean Herbert
a393bbe8f7 Remove direct drawable storage from carousel models 2020-10-13 17:37:33 +09:00
Dean Herbert
73c238fae3 Add the ability to search for local beatmaps via online IDs
Closes #10470.
2020-10-10 21:34:11 +09:00
Joehu
c6386ea605 Remember leaderboard mods filter selection in song select 2020-09-15 21:53:35 -07:00
Dean Herbert
3c70b3127c Fix potential nullref in FilterControl during asynchronous load 2020-09-15 23:19:31 +09:00
Dan Balasescu
6cbff98295
Merge branch 'master' into add-collections-to-beatmap-options 2020-09-15 15:23:33 +09:00
Dean Herbert
2c7492d717 Add null check in SongSelect disposal for safety 2020-09-15 14:34:58 +09:00
Joehu
43daabc982 Remove unused using and move dialog to BDL 2020-09-14 12:10:00 -07:00
Joehu
c833f5fcc4 Reorder buttons to match stable 2020-09-14 11:23:41 -07:00
Joehu
57610ddad5 Fix beatmap options absorbing input from toolbar ruleset selector 2020-09-14 11:22:16 -07:00
Joehu
c30174cea3 Add manage collections button to beatmap options 2020-09-14 11:21:23 -07:00
Joehu
1a8a7ae7f8 Remove hardcoded key param from AddButton 2020-09-14 11:19:18 -07:00
Joehu
368aca015a Move override methods to bottom 2020-09-14 11:18:00 -07:00
Bartłomiej Dach
a377cccb4d Unsubscribe from track changed event on disposal 2020-09-14 17:10:35 +02:00
Bartłomiej Dach
f17b2f1359 Ensure track is looping in song select immediately 2020-09-12 20:43:17 +02:00
smoogipoo
5b80a7db5f Re-namespace collections dropdown 2020-09-11 16:01:01 +09:00
Dean Herbert
033bd82953
Merge branch 'master' into fix-filtercontrol-order 2020-09-11 13:07:41 +09:00
Dean Herbert
b594a2a507 Import collections on initial import-from-stable step 2020-09-11 11:16:00 +09:00
smoogipoo
314cd13b74 Fix song select filter ordering 2020-09-10 23:36:22 +09:00
Dean Herbert
18d96738a1 Fix hard crash on deleting a collection with no collection selected 2020-09-10 19:52:34 +09:00
smoogipoo
6b56c6e83f Rename to CollectionMenuItem 2020-09-09 23:11:19 +09:00
smoogipoo
43525614ad Store raw BeatmapCollection in filter control 2020-09-09 23:10:21 +09:00
smoogipoo
1a023d2c88 Fix a few more tests 2020-09-09 16:33:48 +09:00
smoogipoo
0360f7d845 Move CollectionManager to OsuGame 2020-09-09 15:39:15 +09:00
smoogipoo
4ddf5f054b Rename BeatmapCollectionManager -> CollectionManager 2020-09-09 15:31:08 +09:00
smoogipoo
a5e1e8d043 Rename More... to Manage... 2020-09-08 18:57:18 +09:00
smoogipoo
ae022d7559 Show all items in dropdown, set global max height 2020-09-08 18:55:53 +09:00
smoogipoo
4962213cc4 Rename manage collections filter/text 2020-09-08 18:42:55 +09:00
smoogipoo
f581df47c8 Add "New collection..." item to dropdown 2020-09-08 18:25:09 +09:00
smoogipoo
c2da3d9c84 Fix button input and tests 2020-09-08 14:36:38 +09:00
smoogipoo
8a3c8a6185 Show button when selected or preselected 2020-09-08 14:03:49 +09:00
smoogipoo
32e3f5d091 Adjust button styling 2020-09-08 13:45:26 +09:00
Dean Herbert
8b770626fa Add missing '...' from some popup menu items 2020-09-08 12:18:08 +09:00
Dean Herbert
b15bbc882a Move items up in menu 2020-09-08 12:04:35 +09:00
Dean Herbert
3e5ea6c42f Change "Add to" to "Collections"
Doesn't make send to be 'add to' when it can also remove
2020-09-08 12:00:00 +09:00
smoogipoo
ca4423af74 Fix tests 2020-09-08 00:07:12 +09:00
smoogipoo
e37c04cb6d Change back to solid icon 2020-09-08 00:04:03 +09:00
smoogipoo
a1214512bc Add filter control tests 2020-09-07 23:57:49 +09:00
smoogipoo
98e9c4dc25 General refactorings 2020-09-07 21:08:48 +09:00
smoogipoo
c1d255a04c Split filter control into separate class 2020-09-07 20:44:39 +09:00
smoogipoo
120dfd50a6 Fix collection names not updating in dropdown 2020-09-07 20:29:28 +09:00
smoogipoo
b91a376f0a Split dropdown into separate file 2020-09-07 20:06:38 +09:00
smoogipoo
6cc4517600 Merge branch 'master' into collection-database 2020-09-07 20:03:11 +09:00
smoogipoo
4b4dd02942 Make collection name a bindable 2020-09-05 04:43:59 +09:00
smoogipoo
345fb9d8e0 Rename classes 2020-09-05 03:55:43 +09:00
smoogipoo
ebd11ae0b7 Add a collection management dialog 2020-09-05 03:52:07 +09:00
Dan Balasescu
743c888986
Merge branch 'master' into expose-wedge-icons 2020-09-04 16:22:14 +09:00
Dan Balasescu
b631430a5b
Merge pull request #10045 from peppy/add-info-wedge-icons
Update and add missing beatmap statistic icons to info wedge
2020-09-04 16:22:01 +09:00
smoogipoo
4399f5976c Fix global mods being retained by rooms 2020-09-04 15:20:55 +09:00
Dean Herbert
25e142965d Strongly type and expose default beatmap information icon implementations for other rulesets 2020-09-04 15:01:32 +09:00
Dean Herbert
cd253ab055 Further tweaks to get closer to design originals 2020-09-04 13:05:39 +09:00
Dean Herbert
d6b46936a0 Adjust sizing to match updated textures with less padding 2020-09-04 12:55:28 +09:00
Dean Herbert
a99e7a1dc2 Merge branch 'master' into add-info-wedge-icons 2020-09-03 21:57:58 +09:00
Dean Herbert
7a0c1411b6
Merge branch 'master' into timeshift-leaderboard-topscore 2020-09-03 18:11:04 +09:00
Dean Herbert
72cb65c22f Update and add missing beatmap statistic icons to info wedge 2020-09-03 17:52:22 +09:00
smoogipoo
fca0324264 Disallow being able to add dummy beatmap 2020-09-02 23:34:38 +09:00
smoogipoo
d83264f538 Add max height 2020-09-02 22:56:13 +09:00
smoogipoo
7fcbc3a814 Respond to changes in beatmap 2020-09-02 22:06:17 +09:00
smoogipoo
661eac8f1d Add add/remove button to dropdown items 2020-09-02 22:03:38 +09:00
smoogipoo
02a908752f Fix stackoverflow 2020-09-02 21:52:56 +09:00
smoogipoo
5ebead2bfd Prevent ValueChanged binds to external bindable 2020-09-02 21:44:07 +09:00
smoogipoo
d363a5d164 Add basic ordering 2020-09-02 21:19:15 +09:00
smoogipoo
094ddecc95 Add dropdowns to carousel items 2020-09-02 21:08:31 +09:00
smoogipoo
6d5e155106 Change to BindableList to notify of changes 2020-09-02 20:44:26 +09:00
smoogipoo
9dde37fe40 Hook up collection filter 2020-09-02 20:25:42 +09:00
smoogipoo
bb090a55e0 Add dropdown to filter control 2020-09-02 20:25:25 +09:00
Dan Balasescu
f08e7828da
Merge branch 'master' into beatmap-track-rework 2020-09-01 16:06:38 +09:00
Bartłomiej Dach
876fd21230 Apply shear to right-anchored items 2020-08-31 19:31:47 +02:00
Bartłomiej Dach
2e2f26449d Change anchoring to TopRight 2020-08-31 19:23:19 +02:00
smoogipoo
8cf26979fb Allow null user score 2020-08-31 20:16:28 +09:00
smoogipoo
ed74c39b55 Move UserTopScoreContainer into base leaderboard 2020-08-31 19:54:22 +09:00
Bartłomiej Dach
7d273d631b Do not show star difficulty on wedge if zero 2020-08-31 11:05:42 +02:00
Bartłomiej Dach
4736845318 Add spacing between star rating and beatmap status 2020-08-31 10:56:06 +02:00
smoogipoo
c3bfce6ccf Add star rating to beatmap wedge 2020-08-31 15:03:41 +09:00
Dean Herbert
b51db90147 Merge branch 'master' into beatmap-track-rework 2020-08-26 23:20:56 +09:00
Bartłomiej Dach
29b4d98aac Show retry/fail graph when either list is present 2020-08-24 20:41:50 +02:00
Bartłomiej Dach
cc6ae8e3bd Fix crash if only one count list is received from API 2020-08-24 20:41:31 +02:00
Keijia
b5b2e523ad change switch cases 2020-08-22 12:10:31 +03:00
Keijia
0b6185cd14 add "hp" filter keyword 2020-08-22 01:09:35 +03:00
Dean Herbert
e465afa280 Merge branch 'master' into beatmap-track-rework 2020-08-14 20:02:43 +09:00
smoogipoo
0500d82b5b Fix playlist items sharing mod instances 2020-08-13 19:48:41 +09:00
smoogipoo
7d35893ecd Make MusicController non-nullable 2020-08-11 12:40:58 +09:00
smoogipoo
f058f5e977 Fix incorrect value being set 2020-08-06 16:24:14 +09:00
smoogipoo
5c05fe3988 Expose track from MusicController 2020-08-06 16:24:14 +09:00
smoogipoo
6e42b8219c Move track to MusicController, compiles 2020-08-06 16:24:14 +09:00
smoogipoo
877b985e90 Remove local cancellation token 2020-07-24 16:11:28 +09:00
smoogipoo
b10b99a670 Change method signatures to remove tracked/untracked 2020-07-24 13:52:43 +09:00
smoogipoo
76284a0f01 Move cancellation out of condition 2020-07-23 23:18:51 +09:00
smoogipoo
107b5ca4f2 Add support for bindable retrieval 2020-07-21 23:13:04 +09:00
smoogipoo
9a52058a7a Update carousel beatmap SR on mod/ruleset changes 2020-07-16 21:08:24 +09:00
smoogipoo
24f14751ce Update beatmap details SR on ruleset/mod changes 2020-07-16 21:08:08 +09:00
Joehu
73e1bf0d89 Check sub screen's OnBackButton instead 2020-07-14 13:19:48 -07:00
Joehu
36041fc245 Fix back button not working correctly with multi song select's mod select 2020-07-14 00:29:57 -07:00
Joehu
4caf4d31d4 Fix mod select blocking home and alt f4 in song select 2020-07-14 00:00:10 -07:00
Dean Herbert
0718e9e4b6 Update outdated comment 2020-07-13 13:08:41 +09:00
Dean Herbert
ab11a112b7 Fix correct filter criteria not being applied to beatmap carousel if beatmaps take too long to load 2020-07-12 22:33:41 +09:00
Dean Herbert
f231b5925f Add "show converted" checkbox to song select for convenience 2020-07-09 13:47:23 +09:00
Dean Herbert
bbbe8d6f68 Remove group selector for now, tidy up code somewhat 2020-07-09 13:47:11 +09:00
smoogipoo
af7494b232 Improve quality of song select beatmap wedge 2020-06-29 13:58:35 +09:00
smoogipoo
099416b4c3 Move check inside next difficulty selection 2020-06-26 21:03:34 +09:00
smoogipoo
8f6d52550f Fix potential exception if button is pressed before selection 2020-06-26 20:32:13 +09:00
smoogipoo
1b4c31a84f Remove double schedule 2020-06-26 20:14:08 +09:00
smoogipoo
e3d654d33f Cleanup 2020-06-26 20:14:02 +09:00
Dean Herbert
d704a4597d Use existing helper function for key repeat 2020-06-25 21:33:02 +09:00
Dean Herbert
d7742766d0 Add key/press repeat support to carousel 2020-06-25 19:47:23 +09:00
Viktor Rosvall
9e1bf71233 Added text explaining a second copy will be made 2020-06-24 11:29:38 +02:00
Jack Boswell
eb3eb70a65
Merge branch 'master' into rebind-song-select 2020-06-10 22:03:26 +12:00
Jack Boswell (boswelja)
9dc1eab6ae Improve code readability of FooterButtonRandom OnPressed 2020-06-10 13:05:11 +12:00
Jack Boswell (boswelja)
ea9207e0ad Clean up FooterButtonRandom
Removed unnecessary using statements
Removed unnecessary constructor
2020-06-08 17:31:31 +12:00
Jack Boswell (boswelja)
bddd2b72ba Remove secondaryText and related code from FooterButtonRandom 2020-06-08 15:05:53 +12:00
Jack Boswell (boswelja)
8b7718116d Add missing blank lines 2020-06-07 16:06:18 +12:00
Jack Boswell (boswelja)
0e155c8eb9 Don't switch FooterButtonRandon Action on pressed.
Instead, create a new Action that invokes either NextRandom or PreviousRandom, depending on rewindSearch
2020-06-07 15:34:19 +12:00
Jack Boswell (boswelja)
a40475e6aa Remove triggerNextRandom from SongSelect 2020-06-04 21:09:47 +12:00
Jack Boswell (boswelja)
cb6e473910 Remove triggerPreviousRandom from SongSelect 2020-06-04 21:08:07 +12:00
Jack Boswell (boswelja)
cab132673a Break FooterButtonRandom creation into multiple lines 2020-06-04 21:03:10 +12:00
Jack Boswell (boswelja)
8533d7573d Rename FooterButtonRandom actions to better describe what they are used for 2020-06-04 21:00:29 +12:00
Jack Boswell (boswelja)
62984cb7f5 Remove unused Hotkey assignment 2020-06-04 20:58:53 +12:00
Jack Boswell (boswelja)
df148cf9d1 Rename secondaryAction to rewindSearch 2020-06-04 20:58:19 +12:00
Jack Boswell (boswelja)
bd3e40a8cf Move default return out of switch/case 2020-06-04 20:57:24 +12:00
Jack Boswell (boswelja)
a78a8c0d0d Add missing blank lines 2020-06-04 16:59:04 +12:00
Jack Boswell (boswelja)
7141bed78d Remove redundant directive from FooterButton 2020-06-04 16:40:16 +12:00
Jack Boswell (boswelja)
eb242085c6 Remove redundant interface from FooterButtonMods 2020-06-04 16:24:32 +12:00
Jack Boswell (boswelja)
aeb736e9d2 Fix CodeFactor code style issues 2020-06-04 16:13:50 +12:00
Jack Boswell (boswelja)
aa08847bc9 Set FooterButtonRandom actions properly when creating the button 2020-06-04 16:08:16 +12:00
Jack Boswell (boswelja)
568503ef99 Update FooterButtonRandom to comply with the changes in FooterButton
FooterButtonRandom now has 2 Action variables, one for both primary and secondary
2020-06-04 16:07:50 +12:00
Jack Boswell (boswelja)
05e4499bc1 Update FooterButtonOptions to comply with the changes in FooterButton 2020-06-04 15:25:18 +12:00
Jack Boswell (boswelja)
18db31b504 Update FooterButtonMods to comply with the changes in FooterButton 2020-06-04 15:25:05 +12:00
Jack Boswell (boswelja)
782fddb6f1 Modify FooterButton to implement IKeyBindingHandler for responding to hotkeys 2020-06-04 15:21:13 +12:00
smoogipoo
f3b5149648 Move some suggestions to warnings, resolve issues 2020-06-03 16:48:44 +09:00
Dean Herbert
93572fc17d
Merge branch 'master' into present-recommended 2020-06-03 12:31:23 +09:00
Lucas A
275d95082a Fix crash in testing environment. 2020-06-02 16:01:01 +02:00
Lucas A
f63c66396f Apply review suggestions. 2020-06-02 13:32:52 +02:00
Lucas A
e9b09373e7 Fix crashing if selected ruleset doesn't have an autoplay mod. 2020-06-01 17:41:04 +02:00
Dean Herbert
d4b7c81f96
Merge branch 'master' into results-screen-condensed-panel 2020-05-30 23:13:52 +09:00
Dean Herbert
f989f1aa00 Change event flow to avoid firing store delete events on update 2020-05-27 16:08:47 +09:00
smoogipoo
de0b6ec9f1 Create abstract implementation 2020-05-26 17:00:41 +09:00
Dean Herbert
052ad79fc6 Convert dangerous events to IBindables 2020-05-19 16:44:22 +09:00
Dean Herbert
a5c1b461f6 Fix null reference in difficulty recommender 2020-05-12 11:14:51 +09:00
smoogipoo
401c516503 Expose searchable terms from beatmap info instead 2020-05-07 13:04:08 +09:00
smoogipoo
5186da8412 Fix potential song select nullref 2020-05-07 11:37:04 +09:00
Dan Balasescu
0eae8d078b
Merge branch 'master' into master 2020-05-05 13:33:29 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
Dean Herbert
06f58dd3e3 Ensure correct beatmap and ruleset when presenting a score from song select 2020-05-04 15:20:43 +09:00
Endrik Tombak
1c04d58d6e Fix recommender's incorrect usage of current ruleset 2020-05-01 19:44:35 +03:00
Bartłomiej Dach
623611d9dc Simplify ruleset ordering 2020-05-01 17:15:35 +02:00
Bartłomiej Dach
9f091f3a56 Do not query API for custom rulesets 2020-05-01 17:02:28 +02:00
Endrik Tombak
33a608fd15 Merge branch 'master' of https://github.com/ppy/osu into present-recommended
 Conflicts:
	osu.Game/Screens/Select/SongSelect.cs
2020-05-01 11:06:20 +03:00
Dean Herbert
000c34dc26 Move recommender to field construction 2020-04-30 21:01:53 +09:00
Dean Herbert
cf4e79cf38 Show loading spinner when carousel is not ready to be displayed 2020-04-30 11:51:06 +09:00
Dean Herbert
119000f1ab Reduce database includes where possible 2020-04-28 21:43:35 +09:00
Endrik Tombak
657bf5ad86 Merge branch 'master' of https://github.com/ppy/osu into present-recommended 2020-04-25 10:13:57 +03:00
smoogipoo
fcfb2b9026 Merge branch 'master' into fix-select-new-from-sub-screen 2020-04-21 14:36:53 +09:00
Dan Balasescu
3b3a7bdd85
Merge branch 'master' into scroll-to-center 2020-04-21 10:21:08 +09:00
Bartłomiej Dach
e3cd3cf1da Convert to auto-properties 2020-04-20 21:43:07 +02:00
Bartłomiej Dach
9b6e26583b Add xmldocs 2020-04-20 21:42:43 +02:00
Dean Herbert
ee1ccb8bcb Fix in a slightly different and hopefully more understandable way 2020-04-20 14:03:55 +09:00
Endrik Tombak
b57d709d15 Don't use Parent 2020-04-19 18:29:06 +03:00
Endrik Tombak
a8bfd21f3f Merge branch 'master' of https://github.com/ppy/osu into scroll-to-center 2020-04-19 18:21:34 +03:00
Endrik Tombak
4aaa00e321 Fix CI complaints 2020-04-17 20:33:12 +03:00
Endrik Tombak
1ac9ee5990 Optimize recommender (for custom rulesets) 2020-04-17 18:15:11 +03:00
Dean Herbert
5833a7ac91 Fix presenting new ruleset and beatmap at once causing wedge display desync 2020-04-17 18:56:17 +09:00
Dean Herbert
d62094cd4b Fix carousel not correctly updating when selection changes to a new beatmap from a child screen 2020-04-16 18:10:35 +09:00
Dean Herbert
03a74a4320 Apply same conditional check changes to DrawableCarouselBeatmapSet 2020-04-16 12:13:26 +09:00
Dean Herbert
91b13f91ea Add exception disallowing potential edit when disabled at a property level 2020-04-16 12:11:12 +09:00
Dean Herbert
c4caf38feb Simplify menu item checks (and add for other items) 2020-04-16 12:10:20 +09:00
Joehu
e2b28bfe88 Hide edit context menu item in multiplayer song select 2020-04-15 18:17:12 -07:00
Endrik Tombak
b5c1752f0a Calculate best ruleset order only once 2020-04-15 18:14:51 +03:00
Endrik Tombak
bbef94b4df Reset best order on ruleset change 2020-04-14 18:56:20 +03:00
Endrik Tombak
00d1cf1ce2 Recommend from all rulesets 2020-04-14 18:42:18 +03:00
Endrik Tombak
dd6c9173da Move DifficultyRecommender to OsuGameBase 2020-04-14 18:42:00 +03:00
Endrik Tombak
b475316a4e Simplify and comment 2020-04-12 20:40:08 +03:00