smoogipoo
49bf8d27d1
Move CreateScoreProcessor() to Ruleset
2019-12-17 20:08:13 +09:00
Huo Yaoyuan
ecfc6dfa3d
CA1825: use Array.Empty.
2019-12-17 12:59:48 +08:00
Dean Herbert
b5db927d93
Merge branch 'master' into cinema-mod
2019-12-17 12:56:06 +09:00
Huo Yaoyuan
c457571da6
Use index and range expressions
2019-12-15 20:17:35 +08:00
unknown
01c036b0b0
implement backing beats for nightcore mods
2019-12-15 16:56:02 +08:00
Huo Yaoyuan
ddb2cfc46d
Use GetEndTime in Taiko and Mania
2019-12-14 18:16:13 +08:00
unknown
002a125b4a
make ModDifficultyAdjust generic
2019-12-12 21:14:26 +08:00
Dean Herbert
37a94988a3
Merge branch 'improve-hud-hiding' into cinema-mod
2019-12-12 16:12:19 +09:00
smoogipoo
5861eca80d
Make DrawableRuleset take a converted beatmap
2019-12-12 15:58:11 +09:00
unknown
b0cf44c3be
fix appveyor issues
2019-12-11 20:12:29 +08:00
unknown
b795532aa5
add difficulty adjustment mods
2019-12-11 19:43:16 +08:00
smoogipoo
48f1dad4aa
Remove abstract ScoreProcessor class
2019-12-11 17:25:06 +09:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod
2019-12-10 17:06:53 +00:00
Huo Yaoyuan
9ddfdab27a
Remove meaningless Convert calls.
2019-12-03 20:47:00 +08:00
Albie
7864899249
Merge branch 'master' into cinema-mod
2019-11-28 16:42:01 +00:00
Huo Yaoyuan
c0fe91a84c
Merge branch 'master' into sharpen
2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod
2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f
Centralise End/StartTime retrieval to extension method
2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod
2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93
Use MathF instead of Math- functions when possible
...
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33
add cinema mod support
2019-11-23 17:34:53 +00:00
Albie Spriddell
20edaf4ba6
add cinema mod support
2019-11-23 17:32:16 +00:00
Huo Yaoyuan
8239c2da61
Refactor to avoid using try-finally as control flow.
2019-11-22 00:12:03 +08:00
Huo Yaoyuan
4cd7d67fe4
Use early return for if-pattern-matching.
2019-11-22 00:02:40 +08:00
Huo Yaoyuan
20f01ff3e9
Revert false positives of 'unused assignment'.
2019-11-21 23:54:38 +08:00
Huo Yaoyuan
818553027b
Merge branch 'master' into sharpen
2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d
.NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK.
2019-11-20 13:37:47 +01:00
Huo Yaoyuan
374ef6ff83
Merge branch 'master' into sharpen
2019-11-20 17:30:58 +08:00
Huo Yaoyuan
b5c20fecee
Merge branch 'master' into netstandard2.1
2019-11-19 21:40:12 +08:00
Huo Yaoyuan
608785b99a
Update .Net Standard projects to 2.1
2019-11-18 18:35:58 +08:00
Huo Yaoyuan
53bc2dcab7
Use costum displaying text for inherited references.
2019-11-18 15:29:18 +08:00
Huo Yaoyuan
b04bca7db6
Reference elements in origin definition.
2019-11-17 20:55:40 +08:00
Huo Yaoyuan
144812669d
Use static local functions.
2019-11-12 19:56:54 +08:00
Huo Yaoyuan
dcfa98414f
Use ??=.
2019-11-12 19:56:51 +08:00
Huo Yaoyuan
31cc0d13da
Use 'out var'.
2019-11-12 19:55:26 +08:00
Huo Yaoyuan
e5e8e70704
Use pattern matching.
2019-11-12 19:55:19 +08:00
Huo Yaoyuan
7d7b9e36b2
Use compound assignment.
2019-11-12 19:53:50 +08:00
Huo Yaoyuan
4b75e0bf6a
Redundant assignment.
2019-11-12 19:53:47 +08:00
Dean Herbert
b37bf4ea01
Merge remote-tracking branch 'upstream/master' into selection-hitsound-addition
2019-11-12 10:44:53 +09:00
Huo Yaoyuan
ccc8aa6fa4
Apply brace style.
2019-11-11 20:13:13 +08:00
Dean Herbert
fd7bdc03ab
Merge remote-tracking branch 'upstream/master' into infrastructure
2019-11-11 11:11:59 +09:00
Dan Balasescu
1c1a49011b
Merge branch 'master' into infrastructure
2019-11-08 19:10:49 +09:00
smoogipoo
6fc1be64c2
Make hitobject samples a bindable list
2019-11-08 14:04:57 +09:00
smoogipoo
1f9f03dc66
Add temporary fix for null references
2019-11-07 13:36:54 +09:00
smoogipoo
8d42e45fd3
Make holdnote notes update lazily
2019-11-07 13:23:00 +09:00
smoogipoo
8141509a71
Split hold note blueprints into separate file
2019-11-07 12:59:05 +09:00
smoogipoo
2c1bfd62ef
Disallow selections to be moved outside of the playfield
2019-11-06 17:28:04 +09:00
Huo Yaoyuan
bcf8e3a9d4
Remove redundant properties from desktop projects.
...
While OutputType=Library maybe doubtful, PlatformTarget=AnyCPU should be clearly the default.
2019-10-30 22:56:33 +08:00
Huo Yaoyuan
31595159be
Normalize .props
2019-10-30 21:54:14 +08:00
smoogipoo
38c2c328ff
Rename HitObject -> DrawableObject in selection blueprints
2019-10-21 17:04:56 +09:00
Dean Herbert
d0eaf629af
Merge branch 'master' into dho-apply
2019-10-18 19:45:10 +09:00
Dean Herbert
e3740fbc77
Merge pull request #6528 from smoogipoo/fix-mania-selection-movement
...
Fix mania hitobject selections not moving correctly
2019-10-18 16:28:04 +09:00
smoogipoo
c4cc960e15
Fix mania hitobject selections not moving correctly
2019-10-17 18:00:15 +09:00
smoogipoo
510ce9345f
Fix potential blueprint nullrefs with the new structure
2019-10-17 16:14:28 +09:00
smoogipoo
bc41eb176e
Clean up head/tail setting in various DHOs
2019-10-17 14:02:23 +09:00
smoogipoo
f429a8f7c2
Add back/obsolete old AddNested() method
2019-10-17 14:02:08 +09:00
smoogipoo
d8f3678c3c
Rename parameter
2019-10-17 12:53:54 +09:00
smoogipoo
8a284bacba
Make mania use the new nested hitobject structure
2019-10-17 12:37:20 +09:00
smoogipoo
79b2c7b480
Make BeginPlacement() set the hitobject start time
2019-10-16 20:04:15 +09:00
Dean Herbert
00d4d976b7
Move editor selections relative to hitobject start positions ( #6431 )
...
Move editor selections relative to hitobject start positions
2019-10-11 19:35:11 +09:00
Dean Herbert
51bf600ea7
Use empty hitwindows instead of null
2019-10-09 19:08:31 +09:00
smoogipoo
8b661e624d
Remove drag from class/method namings + refactor
2019-10-08 19:08:31 +09:00
smoogipoo
08d043f447
Move selection relative to the hitobject start positions
2019-10-08 18:57:03 +09:00
Dean Herbert
0fdb07346b
Merge branch 'master' into fix-mania-placement
2019-10-06 14:22:03 +08:00
smoogipoo
80585d446c
Split applyPositionOffset into two methods and add xmldocs
2019-10-03 18:40:48 +09:00
smoogipoo
f1ff22cf8b
Fix hold note blueprint placing in the wrong direction
2019-10-03 18:40:48 +09:00
smoogipoo
39369620fa
Remove position offset from ColumnAt
2019-10-03 18:40:48 +09:00
smoogipoo
0a409075be
Fix note placement offset not working for down-scroll
2019-10-03 18:40:48 +09:00
smoogipoo
754fbc59e1
Fix note placement being offset
2019-10-03 18:40:48 +09:00
smoogipoo
652acac87f
Move placement movement event to BlueprintContainer
2019-10-03 16:14:42 +09:00
Bartłomiej Dach
8efab559c8
Remove unused using directives
2019-09-25 01:13:42 +02:00
Bartłomiej Dach
9323df26a1
Decouple bar line hitobjects from generator
...
Introduce an IBarLine interface, which together with generic constraints
helps decouple BarLineGenerator from the actual hitobject types it
creates. Thanks to this, all rulesets that want bar lines can provide
an implementation of IBarLine that also derives from the base hitobject
class.
This allows DrawableBarLines in taiko and mania to be migrated back to
DrawableTaikoHitObject and DrawableManiaHitObject base classes
respectively. This in turn resolves #6215 without code duplication,
since the missing anchoring application is now done in mania's
DrawableBarLine through deriving from DrawableManiaHitObject.
2019-09-25 00:36:27 +02:00
Vperus
2d99d41a6d
Remove unused CORNER_RADIUS
2019-09-20 18:17:35 +03:00
Dean Herbert
61b396f235
Remove redundant length check
2019-09-18 17:09:43 +09:00
Dean Herbert
381daffe52
Generate better temporary frames to support framed handling flaws
2019-09-18 16:09:48 +09:00
Dean Herbert
77947e8309
Fix rewind tests failing
2019-09-17 22:33:27 +09:00
Bartłomiej Dach
a407e267a2
Fix PF/SD legacy mod conversion
...
Upon investigating an user report in #6091 that indicated that viewing
replays using the Perfect mod would also display the Sudden Death mod
icon despite Perfect being the more restrictive of the two, it turned
out that the logic of importing legacy scores was missing that corner
case. A similar case of Double Time/Nightcore mutual exclusion was
handled, but PF/SD was missed.
Add analogous handling of PF/SD legacy mods for all four rulesets,
and additionally cover a tiny fraction of all cases with unit tests.
The most problematic cases (NC+HD and PF+SD) are covered in all four
basic rulesets.
2019-09-15 22:55:25 +02:00
Dean Herbert
624e5644a4
Change osu!catch key trigger to occur on frame before positional change
2019-09-13 23:06:35 +09:00
Dan Balasescu
125b3fda6c
Merge branch 'master' into improve-catch-replay-frames
2019-09-13 19:23:15 +09:00
Dean Herbert
9fc60aeefc
Merge branch 'master' into reset-dho-lifetimes
2019-09-12 19:29:14 +09:00
Dean Herbert
f21e47d6d2
Move expire to DrawableHitObject
2019-09-12 19:29:08 +09:00
Dean Herbert
acdfeef1dc
Improve how osu!catch stores and replays key actions
2019-09-12 18:33:46 +09:00
Dan Balasescu
f9b64446e9
Merge branch 'master' into mania-note-sizing
2019-09-12 14:20:28 +09:00
smoogipoo
b941f12688
Cleanup
2019-09-12 14:09:21 +09:00
Dan Balasescu
141e83fada
Merge branch 'master' into mania-hit-explosion
2019-09-12 13:53:42 +09:00
smoogipoo
bbf80f63aa
Publicly expose column width constant
2019-09-12 13:53:05 +09:00
smoogipoo
b1c0b080ec
Fix bad hit explosion anchoring
2019-09-12 13:52:27 +09:00
Dean Herbert
06618b6d02
Fix osu!mania minor barline alpha not being respected
2019-09-11 18:45:47 +09:00
Dean Herbert
b9e71d26b2
Dim column backgrounds further
2019-09-11 18:21:39 +09:00
Dean Herbert
c7186efd53
Reduce opacity of judgement area
2019-09-11 18:21:29 +09:00
Dean Herbert
6bfdadb22f
Increase column width
2019-09-11 18:20:41 +09:00
Dean Herbert
8f6bc6fd5c
Make osu!mania hit explosions more explodey
2019-09-11 18:19:47 +09:00
Dean Herbert
44d90a4e86
Increase note height
2019-09-11 18:16:14 +09:00
Dean Herbert
da6ba20fc8
Reduce glow on notes
2019-09-11 18:15:03 +09:00
Dean Herbert
e682ca4fd9
Adjust osu!mania scroll speed defaults to be more sane
2019-09-11 12:51:54 +09:00
Dean Herbert
af3bb5a2cd
Centralise and share bar line generation code between rulesets
2019-09-10 13:30:54 +09:00
Dean Herbert
f925e781a9
Refactor HitWindows for legibility
2019-09-06 15:24:14 +09:00
Dean Herbert
05ed9d3802
Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements
2019-09-03 13:07:58 +09:00
smoogipoo
8302658186
Fix other potential nullref cases that rider missed
2019-09-02 18:31:33 +09:00
smoogipoo
4c150839c0
Fix potential diffcalc hitwindow nullref
2019-09-02 17:38:58 +09:00
smoogipoo
f3656475de
Return null hitwindows for non-time-based objects
2019-09-02 16:10:30 +09:00
Dean Herbert
70e417533f
Update naming
2019-08-30 15:13:29 +09:00
Dean Herbert
a15828ab25
Introduce the concept of SkinComponents
...
Removes reliance on string lookups and better defines elements for introduction into database
2019-08-30 14:55:52 +09:00
smoogipoo
6641811125
Add EditorWorkingBeatmap for reuse of the playable beatmap
2019-08-29 19:41:12 +09:00
smoogipoo
6ab2b20c70
Add an interface for working beatmaps
2019-08-29 19:38:44 +09:00
Dan Balasescu
d8a48a37d1
Merge branch 'master' into editor-refactor
2019-08-29 18:22:42 +09:00
smoogipoo
87e28ab1f9
Remove non-generic DrawableEditRuleset
2019-08-29 18:12:29 +09:00
Dean Herbert
1597cf874e
Merge branch 'master' into relative-beat-lengths
2019-08-28 20:26:20 +09:00
Dean Herbert
ecfcbe3723
Merge remote-tracking branch 'upstream/master' into relative-beat-lengths
2019-08-28 20:21:56 +09:00
Dean Herbert
9a98f39f06
Share logic with other rulesets (and make default)
2019-08-28 18:12:47 +09:00
smoogipoo
fff2da7289
Fix hold notes disappearing instantaneously
2019-08-27 12:59:57 +09:00
smoogipoo
6014a66804
Add initial fade transform to fix rewind
2019-08-27 12:22:31 +09:00
iiSaLMaN
c11f508400
Use transform management for mania hit objects
2019-08-26 22:06:30 +03:00
Dean Herbert
dffb2d6474
Merge branch 'master' into relative-beat-lengths
2019-08-26 18:59:50 +09:00
smoogipoo
d4a296f911
Slight refactoring
2019-08-26 17:45:12 +09:00
smoogipoo
fd4c6e08ca
Merge remote-tracking branch 'origin/master'
2019-08-26 17:37:06 +09:00
smoogipoo
e30ae57ea6
Scale mania beat lengths relative to each other
2019-08-26 12:51:23 +09:00
Dean Herbert
48716f8f2b
Update framework
2019-08-21 13:29:50 +09:00
Desconocidosmh
77e9e89fec
Refactoring
2019-08-19 20:45:23 +02:00
Desconocidosmh
b3556403aa
Make GetNextObject() a virtual method
2019-08-19 16:18:25 +02:00
Desconocidosmh
0f9706e798
Fix using invalid constant
2019-08-17 00:18:25 +02:00
Desconocidosmh
7de1757aae
Small improvements
2019-08-16 12:50:48 +02:00
Desconocidosmh
24d2b504dd
Stop autoplay from missing on very dense notes when playing mania
2019-08-16 12:39:54 +02:00
Dean Herbert
90b1fe81f3
Update cached usage in line with framework changes
2019-08-09 19:12:29 +09:00
Dean Herbert
7e9c100c9b
Apply new resharper refactors
2019-08-09 12:29:33 +09:00
smoogipoo
8a64ab0384
Remove generics from IApplicableToBeatmap
2019-08-01 12:39:32 +09:00
Dean Herbert
c3b81bef4a
Flip default to the preferred method going forward
2019-07-22 15:55:38 +09:00
Dean Herbert
8327452fe1
Make AccentColour a bindable
2019-07-22 14:48:59 +09:00
Dean Herbert
9bed0094de
Merge remote-tracking branch 'upstream/master' into android
2019-07-02 19:40:50 +09:00
Dean Herbert
60ea3d4e1a
Fix skinning support for combobreak
2019-06-30 21:58:30 +09:00
Shane Woolcock
17d103181c
Merge branch 'master' into android
2019-06-18 20:05:14 +09:30
HoLLy
7e9f5a0939
Add Skills to DifficultyAttributes
2019-05-29 11:22:51 +02:00
tangalbert919
6fd1eb5e08
Merge remote-tracking branch 'upstream/master' into android
2019-05-08 08:15:03 -05:00
smoogipoo
13b9b04bb8
Apply more cases/fix some existing ones
2019-05-07 13:23:09 +09:00
smoogipoo
d7c09e7dbd
Merge remote-tracking branch 'origin/master' into fix-new-inspections
...
# Conflicts:
# osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
# osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
# osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
# osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
# osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
# osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
# osu.Game/Graphics/OsuFont.cs
# osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
# osu.Game/Overlays/Profile/Header/BadgeContainer.cs
# osu.Game/Overlays/Profile/ProfileHeader.cs
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
Dean Herbert
d40177f97c
Merge branch 'master' into drawnode-composability
2019-04-27 18:41:19 +09:00
smoogipoo
aeae759fcd
Rename method + add xmldoc
2019-04-22 18:08:15 +09:00
smoogipoo
4edb17a88a
Make hp work + cleanup
2019-04-22 18:02:49 +09:00
smoogipoo
4c5f41e40f
Implement hp increase for mania
2019-04-22 17:04:18 +09:00
smoogipoo
0222424aef
Make mods IReadOnlyList<Mod> gamewide
...
Prevents potential multiple evaluations of enumerable.
2019-04-10 17:20:36 +09:00
smoogipoo
c584967eb1
Remove mods from workingbeatmap
2019-04-09 12:59:32 +09:00
smoogipoo
772bef91fa
Merge remote-tracking branch 'Joehuu/master' into drawnode-composability
...
# Conflicts:
# osu.Game.Rulesets.Osu/UI/Cursor/OsuCursorContainer.cs
2019-04-08 23:01:12 +09:00
Dean Herbert
f1952c0816
Update font awesome usage
2019-04-02 19:55:24 +09:00
smoogipoo
a56e29347f
Adjust namespaces
2019-04-02 14:51:28 +09:00
Dean Herbert
c39c37a18d
Apply more missed cases
2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38
Apply newline additions
2019-04-01 12:16:32 +09:00
Dean Herbert
42eaabe24c
Fix editor blueprints being misplaced
...
Regressed with PlayfieldAdjustmentContainer changes.
2019-03-31 01:29:37 +09:00
Dean Herbert
3e8952b087
Merge pull request #4521 from peppy/hitobject-drawable-representation
...
Fix DrawableRuleset drawable creation method's name
2019-03-29 14:08:23 +09:00
Dean Herbert
c72705217a
Merge branch 'master' into framed-replay-handler-fixes
2019-03-29 12:59:51 +09:00
Dean Herbert
14cef94a53
Merge remote-tracking branch 'upstream/master' into hitobject-drawable-representation
2019-03-29 12:59:26 +09:00
Dean Herbert
785433bb74
Merge branch 'master' into universal-playfield-adjust
2019-03-29 11:25:54 +09:00
Dean Herbert
7715606188
Merge branch 'master' into sprite-icon-compatibility
2019-03-29 11:15:34 +09:00
Dean Herbert
8642886ffa
Merge branch 'sprite-icon-compatibility' into universal-playfield-adjust
2019-03-29 00:39:51 +09:00
Dean Herbert
09a7950a3b
Fix handlers for other rulesets
2019-03-28 15:09:06 +09:00
Dean Herbert
de80fc0eac
Update icon usage to match framework changes
2019-03-27 19:29:27 +09:00
Dean Herbert
ed3746e166
Make PlayfieldAdjustmentContainer universal
2019-03-26 13:32:44 +09:00
Dean Herbert
39df8cce19
Fix incorrect usage of InternalChildren
...
Could cause overwriting of components added by base DrawableHitObjcet class (such as samples)
2019-03-25 13:48:55 +09:00
Dean Herbert
9bf48863b0
Fix DrawableRuleset drawable creation method's name
2019-03-25 00:00:29 +09:00
tangalbert919
00c659a5ca
Merge all changes from 2019.321.0 to android
2019-03-20 11:00:27 -05:00
Dean Herbert
7b6d882ce6
Remove double-generic type
2019-03-20 11:29:16 +09:00
Dean Herbert
3b7a76aa4e
Fix typo
2019-03-20 11:22:34 +09:00
Dean Herbert
baea7230bc
Rename RulesetContainer to DrawableRuleset
2019-03-19 23:47:31 +09:00
Dean Herbert
68f28326a2
Refactor RulesetContainer for readability
2019-03-19 20:21:31 +09:00
tangalbert919
e865ac2086
Merge remote-tracking branch 'origin/master' into android
2019-03-17 09:39:34 -05:00
Dean Herbert
1617e2a729
Merge branch 'master' into mania-judgemetns
2019-03-13 18:17:42 +09:00
David Zhao
3b3b1e51ee
Move hit animation logic into virtual method
2019-03-12 19:41:33 +09:00
David Zhao
12f334035f
Create properties for use in DrawableManiaJudgement
2019-03-12 19:23:24 +09:00
Albert Tang
7f30fce3fe
Merge branch 'master' into android
2019-03-08 10:39:24 -06:00
Dean Herbert
48e54c84c1
Merge branch 'master' into mod-wind
2019-03-08 20:23:02 +09:00
Dean Herbert
1f44dde96b
Fix autoplay tests not working
2019-03-07 18:34:56 +09:00
Dean Herbert
d70b373af9
Merge branch 'master' into mod-wind
2019-03-06 14:04:04 +09:00
tangalbert919
1e6cb3e7d8
Merge remote-tracking branch 'upstream/master' into android
2019-03-05 17:56:13 -06:00
smoogipoo
78596dfe80
Merge remote-tracking branch 'origin/master' into move-osu-settings
...
# Conflicts:
# osu.Game.Rulesets.Mania/UI/ManiaRulesetContainer.cs
# osu.Game.Rulesets.Osu.Tests/TestCaseSlider.cs
2019-03-05 13:25:03 +09:00
LeNitrous
c271a3a781
remove ruleset specific mods
2019-03-04 17:36:44 +08:00
LeNitrous
ecc2c28a62
mod rule changes
2019-03-03 16:22:00 +08:00
smoogipoo
c722ea0299
Add space
2019-03-01 14:30:58 +09:00
andy840119
e634475bf4
IsDuel -> Dual
2019-02-28 23:40:03 +09:00
andy840119
4b2be4612f
support duel mode in mania beatmap
2019-02-28 19:07:43 +09:00
Dean Herbert
2dbf7d122c
Merge branch 'master' into use-pattern-matching
2019-02-28 14:53:07 +09:00
Dean Herbert
e2c6a8bc07
Use pattern matching wherever possible
2019-02-28 14:35:00 +09:00
Dean Herbert
0788a7e9f1
Merge branch 'master' into more-inspections
2019-02-28 14:32:57 +09:00
Dean Herbert
42be7857d1
Use expression body for property get/set where possible
2019-02-28 13:58:19 +09:00
Dean Herbert
26d53d06a9
Fix remaining issues
2019-02-28 13:31:40 +09:00
Dean Herbert
c8793911a8
Enable more stringent inspectcode style inspections
2019-02-27 21:25:40 +09:00
Dean Herbert
cd3f3be79d
Merge branch 'master' into master
2019-02-25 09:59:18 +09:00
Dean Herbert
367bc53a06
Revert some more instances of 'e' variable names
2019-02-22 20:15:25 +09:00
Dean Herbert
3015d40f8f
Merge branch 'master' into osu-fontusage
2019-02-22 18:09:23 +09:00
Dean Herbert
452caabd40
Apply suggestions from code review
...
Co-Authored-By: smoogipoo <1329837+smoogipoo@users.noreply.github.com>
2019-02-22 17:06:49 +09:00
Ignacio Conde
a62f150962
Fixed Issue #4159
2019-02-22 02:28:38 -03:00
smoogipoo
d8c55bc729
Adjust namespaces
2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f
Update with framework bindable changes
2019-02-21 18:56:34 +09:00
smoogipoo
7e41fbc29b
Remove LegacyDifficultyCalculator
2019-02-21 13:12:37 +09:00
smoogipoo
4db5531e4b
Replace copy-constructor/method with extension method
2019-02-20 19:32:30 +09:00
smoogipoo
0693ab8e7d
Merge remote-tracking branch 'origin/master' into osu-fontusage
...
# Conflicts:
# osu.Game/Screens/Multi/Components/BeatmapTitle.cs
2019-02-20 15:04:08 +09:00
smoogipoo
a2aa3ec5cb
Adjust sprite texts in-line with framework changes
2019-02-20 15:03:20 +09:00
Dean Herbert
d6a2fe6891
Remove excess newline
2019-02-20 10:29:08 +09:00
smoogipoo
4efc03cdf0
Add beatmap argument + fix crashes
2019-02-19 17:56:38 +09:00
smoogipoo
5457097342
Update with PopulateAttributes() removal
2019-02-19 17:48:00 +09:00
smoogipoo
bf17826363
Fix post-merge errors
2019-02-19 16:30:29 +09:00
smoogipoo
9cce9ce97c
Consider aggregate peaks
2019-02-18 15:00:32 +09:00
smoogipoo
68725dc005
Implement new difficulty calculator for Rulesets.Mania
2019-02-18 15:00:20 +09:00
smoogipoo
a8faa942a6
Implement new difficulty calculator structure
2019-02-18 14:49:43 +09:00
smoogipoo
e319a760b8
Add mania difficulty calculator test
2019-02-15 16:25:44 +09:00
tangalbert919
7349a6c527
Merge remote-tracking branch 'upstream/master' into android
2019-02-12 20:41:54 -06:00
HoLLy
ae9d5f999c
Use correct DifficultyAttributes where possible
2019-02-06 21:28:42 +01:00
Dean Herbert
2d7c23dd9f
Merge remote-tracking branch 'upstream/master' into fix-replay-import-statistics
2019-02-04 12:15:53 +09:00
tangalbert919
80006109a2
Merge remote-tracking branch 'upstream/master' into android
2019-01-29 18:13:43 -06:00
LeNitrous
03e57d0423
fix codefactor warnings and derive ModWindUp and ModWindDown to ModTimeRamp
2019-01-26 20:15:19 +08:00
LeNitrous
73dbf5712d
add license headers
2019-01-26 13:43:27 +08:00
LeNitrous
1427c9f576
trim whitespaces
2019-01-26 13:11:08 +08:00
LeNitrous
c6e26a92ec
add wind up and wind down mods
2019-01-26 12:15:45 +08:00
Unknown
8ddff673b7
revert previous rename and rename ruleset specific classes instead
2019-01-25 11:14:37 +01:00
Dean Herbert
f4729d41f3
Merge branch 'master' into samah-ios
2019-01-25 18:49:08 +09:00
Dean Herbert
67331039ef
Don't use TransferValueOnCommit
2019-01-25 12:53:30 +09:00
Dean Herbert
014ea972d9
Merge remote-tracking branch 'origin/master' into samah-ios
2019-01-25 11:51:44 +09:00
Unknown
01ab371c87
add "Scroll speed" to ManiaSettingsSubsection
2019-01-24 17:39:23 +01:00
Dean Herbert
8617aaa2a7
Update licence header (and remove year)
2019-01-24 17:43:03 +09:00
tangalbert919
e3ce203c68
Merge remote-tracking branch 'upstream/master' into android
2019-01-23 17:45:46 -06:00
Dean Herbert
8160162cde
Merge remote-tracking branch 'upstream/master' into fix-replay-import-statistics
2019-01-21 20:58:17 +09:00
Shane Woolcock
10b91e18bd
Merge branch 'master' into samah-ios
...
# Conflicts:
# osu.Game/osu.Game.csproj
2019-01-19 18:03:58 +10:30
Kyle Chang
bd6c845fc8
Use IApplicableToBeatmap for mirror and random mania mods
2019-01-15 22:51:52 -05:00
Shane Woolcock
a6c54a9675
Merge branch 'master' into samah-ios
2019-01-12 00:16:09 +10:30
Unknown
6eff79913b
remove blank lines
2019-01-11 10:34:56 +01:00
tangalbert919
47268898be
Expose internals for Android test projects
2019-01-06 00:04:25 -06:00
Dean Herbert
aec3753863
Fix imported replays having excess statistics
2019-01-03 14:01:20 +09:00
Shane Woolcock
32ffcb9865
Merge branch 'master' into samah-ios
...
# Conflicts:
# osu.Game/osu.Game.csproj
2018-12-29 20:09:00 +10:30
Shane Woolcock
a83bee9461
Add ruleset visual tests
2018-12-29 20:05:37 +10:30
smoogipoo
b64932f6db
Implement hit windows
2018-12-27 22:39:15 +09:00
Ivan Pavluk
cb2444e01c
Remove Meh from TaikoHitWindows
2018-12-06 19:04:54 +07:00
smoogipoo
8eff49bccd
Remove User from Replay
2018-11-30 18:25:14 +09:00
Dean Herbert
d97a15a504
Add IMod and change ShortenedName to Acronym
2018-11-30 17:16:00 +09:00
Dean Herbert
831cd3ed59
ScoreInfo scoreInfo -> ScoreInfo score
2018-11-30 15:18:52 +09:00
Dean Herbert
271dcded3c
Merge branch 'master' into scoredatabase
2018-11-30 14:59:58 +09:00
Dean Herbert
a1666fb7fa
MouseDownPosition -> DragPosition
2018-11-30 14:21:20 +09:00
Dean Herbert
5254b07680
Merge remote-tracking branch 'upstream/master' into inter-column-movements
2018-11-30 11:57:53 +09:00
Dean Herbert
085acf29a0
Fix blueprints behaving incorrectly
2018-11-29 19:29:36 +09:00
Dean Herbert
ab0ce46362
Make hold note placement blueprints look a bit more blueprint-y
2018-11-29 18:13:15 +09:00
Dean Herbert
132d334e15
Merge branch 'master' into hold-note-placement
2018-11-29 17:02:55 +09:00
Dean Herbert
d1c976880c
Fix incorrect margin/spacing handling
2018-11-29 14:15:28 +09:00
Dean Herbert
8fd04cb47b
Fix mania placement blueprints appearing outside valid stage placement area
2018-11-29 13:20:37 +09:00
smoogipoo
b8e60afa69
Move replays to an wrapping Score class
2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47
Score -> ScoreInfo
2018-11-28 18:33:01 +09:00
smoogipoo
2ee181daf7
Re-namespace replay-related classes
2018-11-28 17:20:37 +09:00
smoogipoo
09b79d736b
Remove unused usings
2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77
Re-namespacing
2018-11-28 16:12:57 +09:00
smoogipoo
f9f300b215
Fix drag breaking if scrolling while dragging
2018-11-26 16:08:56 +09:00
Dean Herbert
4cfeb1b9a1
Merge branch 'master' into note-placement
2018-11-26 14:35:31 +09:00
Dean Herbert
c944e8bb29
Merge branch 'master' into fix-deletion-crash
2018-11-26 14:20:02 +09:00
Dean Herbert
bfebed053d
Merge branch 'master' into note-placement
2018-11-26 14:19:46 +09:00
smoogipoo
60ffad169f
Fix post-merge errors
2018-11-26 11:47:48 +09:00
smoogipoo
c0fcbc283e
Merge branch 'note-placement' into inter-column-movements
...
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
2018-11-26 11:47:22 +09:00
smoogipoo
56032a4522
Merge branch 'mania-selection-movement' into inter-column-movements
...
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/Blueprints/ManiaSelectionBlueprint.cs
# osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs
2018-11-26 11:45:48 +09:00
smoogipoo
5d6a438f98
Make selected mania hitobjects always alive
2018-11-26 11:34:25 +09:00
smoogipoo
91aa00b0e9
Add helper method to get column by position
2018-11-26 10:54:54 +09:00
smoogipoo
4ba3fa4ab6
osuTK
2018-11-26 10:44:48 +09:00
Dean Herbert
1da2006dea
Merge branch 'master' into note-placement
2018-11-22 19:44:39 +09:00
Dean Herbert
7de85659ba
Merge branch 'master' into mania-selection-movement
2018-11-21 20:00:46 +09:00
smoogipoo
dc8cd51e15
Implement mania note deletion
2018-11-20 17:26:00 +09:00
smoogipoo
f27bd3ef3e
OpenTK -> osuTK
2018-11-20 17:14:59 +09:00
Dan Balasescu
8cee4141e8
Merge branch 'master' into note-placement
2018-11-19 19:08:53 +09:00
smoogipoo
2ee56e4a78
Add a body piece
2018-11-19 18:59:05 +09:00
smoogipoo
ad950cfc90
Implement hold note placement
2018-11-19 18:40:43 +09:00
smoogipoo
8071244d97
Make sizing happen per-blueprint
2018-11-19 18:40:27 +09:00
Dan Balasescu
d9b8d2d15c
Trim whitespace
2018-11-19 18:05:21 +09:00
Dan Balasescu
079230d9ed
Merge branch 'master' into mania-selection-movement
2018-11-19 18:03:12 +09:00
smoogipoo
d1cbaa9612
Use the column width
2018-11-19 18:02:01 +09:00
smoogipoo
52309465eb
Apply some simple fixes
2018-11-19 17:59:52 +09:00
smoogipoo
55edeb095d
SelectionBox -> SelectionHandler
2018-11-19 16:58:11 +09:00
smoogipoo
595e2ffbff
Unbind event when column changes
2018-11-19 16:20:21 +09:00
smoogipoo
ce956d7fd4
Fix exception when order of objects changes
2018-11-19 16:19:56 +09:00
smoogipoo
4cbda97b1e
Move positional adjustment to SelectionBox
2018-11-16 17:12:24 +09:00
jorolf
80bd98bb9d
apply suggestions
2018-11-15 17:38:38 +01:00
smoogipoo
f7fc2ca569
Basic inter-column selection movement
2018-11-15 21:37:22 +09:00
smoogipoo
df7515b66f
Pass all selected hitobjects to the selection blueprints
2018-11-15 21:01:09 +09:00
smoogipoo
eddba44d0f
Merge branch 'note-placement' into inter-column-movements
2018-11-15 20:53:57 +09:00
smoogipoo
63642586c4
Merge remote-tracking branch 'origin/master' into mania-selection-movement
2018-11-15 20:47:53 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod
2018-11-15 00:35:42 +01:00
jorolf
7d2958b7b0
split shader, remove unnecessary clutter and fix some bugs
2018-11-15 00:33:13 +01:00
Dean Herbert
3fbabdfed2
Merge branch 'master' into notepieces
2018-11-14 17:30:39 +09:00
Dean Herbert
a1dd1057ce
Merge branch 'master' into more-global-scrollalgo
2018-11-14 17:15:24 +09:00
Dean Herbert
8b190edde0
Merge branch 'master' into more-global-scrollalgo
2018-11-14 13:32:14 +09:00
smoogipoo
a9a33b1fcb
Implement mania selection movements
2018-11-13 16:42:40 +09:00
smoogipoo
fc0030a391
Use common positional adjustment for note blueprints
2018-11-13 15:45:06 +09:00
smoogipoo
25101ecd2c
Snap placement blueprint to columns
2018-11-13 14:13:29 +09:00
smoogipoo
3d8ef97e81
Add testcase
2018-11-12 19:41:06 +09:00
smoogipoo
1403fa26cf
Fix placement not working correctly for downwards scroll
2018-11-12 19:40:57 +09:00
smoogipoo
1d40a042f6
Extract common methods into ManiaPlacementBlueprint
2018-11-12 18:32:44 +09:00
smoogipoo
3a1fee59fb
Implement note placement
2018-11-12 18:24:18 +09:00
smoogipoo
a0c75a0597
Merge branch 'notepieces' into note-placement
2018-11-12 17:59:54 +09:00
smoogipoo
e302d5d005
Separate NoteSelectionBlueprint into a note piece
2018-11-12 17:59:39 +09:00
smoogipoo
8be6e351f5
Merge branch 'fix-mania-selections' into add-mania-selection-testcase
2018-11-12 17:39:58 +09:00
smoogipoo
10543cf1b6
Move rest of ScrollingPlayfield into ScrollingRulesetContainer
2018-11-12 17:34:35 +09:00
smoogipoo
e7969ecec7
Move ScrollAlgorithm inside IScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
54668a0dec
Simplify construction of ScrollingInfo
2018-11-12 17:34:35 +09:00
smoogipoo
ad45bc7666
Move scroll direction to scrollinginfo
2018-11-12 17:34:35 +09:00
smoogipoo
9fde7f7f44
Move scrolling info to osu.Game
2018-11-12 17:34:35 +09:00
smoogipoo
e3c60c2f96
Cleanups
2018-11-12 17:18:58 +09:00
jorolf
023924396d
Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time
2018-11-11 18:38:12 +01:00
Dean Herbert
03af600273
Merge remote-tracking branch 'upstream/master' into fix-mania-selections
2018-11-09 11:35:46 +09:00
smoogipoo
d0b63e8f8d
Fix missing references
2018-11-08 14:13:57 +09:00
smoogipoo
21f8a0a56f
Fix selection box using an incorrect size
2018-11-08 14:02:07 +09:00
smoogipoo
4b1b494893
Fix selection masks not having the correct size
2018-11-08 14:02:07 +09:00
smoogipoo
5d51719572
Make selection blueprints handle position adjustments
2018-11-07 16:21:32 +09:00
smoogipoo
2612fd3099
Adjust ruleset-specific namespaces
2018-11-07 16:10:21 +09:00
smoogipoo
11be820efe
CreateMaskFor -> CreateBlueprintFor
2018-11-06 18:03:21 +09:00
smoogipoo
f2a5f28ea2
SelectionMask -> SelectionBlueprint
2018-11-06 17:56:04 +09:00
smoogipoo
a4caaf56ef
Merge remote-tracking branch 'origin/master' into fix-slider-samples
...
# Conflicts:
# osu.Game.Tests/Beatmaps/Formats/LegacyBeatmapDecoderTest.cs
# osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
# osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
2018-11-05 16:38:28 +09:00
Dean Herbert
b28c0cd128
Merge branch 'master' into editor-mask-placement
2018-10-31 06:46:48 +09:00
smoogipoo
5712a52817
Merge remote-tracking branch 'origin/master' into mask-separation
...
# Conflicts:
# osu.Game.Rulesets.Osu/Edit/Layers/Selection/Overlays/SliderMask.cs
2018-10-30 16:46:13 +09:00
Kyle Chang
6d00aff9fd
Add type parameter to IApplicableToBeatmap
2018-10-30 00:13:33 -04:00
Kyle Chang
9b246f065c
Have dual stage mod apply changes to beatmap directly
2018-10-28 02:23:18 -04:00
smoogipoo
f674fcf2c8
Merge branch 'mask-separation' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Mania/Edit/ManiaHitObjectComposer.cs
# osu.Game.Rulesets.Osu/Edit/OsuHitObjectComposer.cs
# osu.Game.Tests/Visual/TestCaseHitObjectComposer.cs
2018-10-26 14:05:30 +09:00
smoogipoo
677d0d4a19
Renamespace ruleset masks
2018-10-26 13:31:38 +09:00
smoogipoo
8703db5cc1
Rename HitObjectMask -> SelectionMask
2018-10-26 13:31:23 +09:00
smoogipoo
d36ac59ca2
Reduce complexity of creating edit ruleset containers
2018-10-17 18:06:00 +09:00
smoogipoo
f384c7228e
Fix post-merge issues
2018-10-16 17:28:23 +09:00
smoogipoo
70f1d17b7e
Merge remote-tracking branch 'origin/master' into editor-mask-placement
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchRulesetContainer.cs
# osu.Game.Rulesets.Mania/Edit/ManiaEditRulesetContainer.cs
# osu.Game.Rulesets.Osu/Edit/OsuEditRulesetContainer.cs
# osu.Game/Rulesets/UI/RulesetContainer.cs
2018-10-16 17:28:16 +09:00
smoogipoo
47be95ce0b
Fix slider nodes using the wrong samples
2018-10-16 17:10:24 +09:00
smoogipoo
5095fbcdf7
Merge remote-tracking branch 'origin/master' into optimise-diffcalc
2018-10-16 10:27:18 +09:00
Dean Herbert
468f7fd1ea
Merge remote-tracking branch 'upstream/master' into playfield-scaling-rework
2018-10-12 19:25:08 +09:00
Dean Herbert
e09e38148b
Merge branch 'master' into fix-scroll-speeds
2018-10-12 18:25:24 +09:00
smoogipoo
ec9f23ab73
Make IBeatmap.HitObjects an IReadOnlyList
2018-10-11 19:53:07 +09:00
smoogipoo
ff559a3a1b
Merge remote-tracking branch 'origin/master' into playfield-scaling-rework
...
# Conflicts:
# osu.Game.Rulesets.Catch/UI/CatchPlayfield.cs
# osu.Game/Rulesets/UI/Scrolling/ScrollingPlayfield.cs
2018-10-05 10:40:16 +09:00
smoogipoo
3420e0c7eb
Re-implement composition tools + implement placement masks
2018-10-03 16:27:26 +09:00
smoogipoo
540a010fbb
Implement an intermediary EditRulesetContainer
2018-10-03 15:36:24 +09:00
smoogipoo
1164108a95
Renamespace ruleset masks
2018-10-03 13:45:41 +09:00
smoogipoo
4cdb6dcea5
Rename HitObjectMask -> SelectionMask
2018-10-03 13:28:00 +09:00
smoogipoo
4af885f6b1
Adjust default mania speed to match stable
2018-10-01 18:30:52 +09:00
Kyle Chang
88b0c234cc
Move judgement text to internal container
2018-09-30 04:01:33 -04:00
smoogipoo
a8f156584b
Update framework with positional/non-positional changes
2018-09-26 14:01:15 +09:00
smoogipoo
0bc2bcaf14
Remove GetAspectAdjustedSize() and PlayfieldArea
2018-09-21 15:14:49 +09:00
smoogipoo
368ceec47c
Simplify creation of a playfield
2018-09-21 14:35:50 +09:00
Dean Herbert
ced6e5efd0
Synchronise animation; reduce flashiness
2018-09-07 17:17:03 +09:00
Dean Herbert
1e39b84089
Increase visibility of osu!mania long notes
2018-09-06 23:49:54 +09:00
Dean Herbert
68a79f895a
Fix mania throwing an exception on start of map
2018-08-30 14:58:00 +09:00
smoogipoo
49913f00f0
Fix xmldoc
2018-08-25 00:07:48 +09:00
smoogipoo
26dfabc86c
Aggressively check for valid columns before iterating endlessly
2018-08-24 23:57:44 +09:00
smoogipoo
6475dfaeef
Allow 2B maps to be converted to mania
2018-08-23 09:19:33 +09:00
Dean Herbert
786ed8203f
Merge branch 'master' into fix-mirror-note-conversion
2018-08-17 14:47:16 +09:00
smoogipoo
3d6721111a
Increase the maximum allowable iterations during mania conversion
2018-08-17 13:26:53 +09:00
smoogipoo
99ace9805f
Fix mirror note generation never completing
2018-08-17 12:54:32 +09:00
Dean Herbert
dfecb3235b
Fix custom exception stack trace output
2018-08-16 20:41:53 +09:00
Dean Herbert
b26c8e3b9e
Fix notifiation stack trace output on mania conversion failure
2018-08-16 14:04:48 +09:00
Dean Herbert
6cc6d77815
Merge branch 'master' into mania-conversion-safety
2018-08-16 11:19:14 +09:00
smoogipoo
74a79bfcfa
Fix hold note head/tails not being nested hitobjects
2018-08-16 10:45:06 +09:00
Dean Herbert
d28acaada1
Merge branch 'master' into mania-conversion-safety
2018-08-16 10:37:07 +09:00
smoogipoo
26d4bb5451
xmldoc + reword
2018-08-15 09:51:02 +09:00
smoogipoo
2019a89a08
Softly-handle infinite loops in mania beatmap conversion
2018-08-14 16:45:35 +09:00
Dean Herbert
270dc2d1be
Merge branch 'master' into judgement-rework
2018-08-14 13:16:16 +09:00
smoogipoo
f719b9bef5
Fix mania scroll direction not being read from database
2018-08-07 12:20:24 +09:00