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Commit Graph

9656 Commits

Author SHA1 Message Date
Dean Herbert
1aa0e40f2f Add "Component" prefix to lookup naming 2022-11-09 17:46:43 +09:00
Dean Herbert
e75c3b3f94 Rename SkinnableTarget to GlobalSkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
c908969d9b Rename ISkinComponent to ISkinLookup 2022-11-09 17:46:43 +09:00
Dean Herbert
ab458320c4 Fix some lingering inspections 2022-11-09 17:46:24 +09:00
Dawid Sośnia
9549e55ef8
Merge branch 'ppy:master' into gameplay-leaderboard-fix 2022-11-08 20:04:13 +01:00
Piggey
9da57c66a2 add visual tests 2022-11-08 20:03:09 +01:00
Dean Herbert
b166e477c2
Merge branch 'master' into editor-background 2022-11-08 17:18:34 +09:00
Dean Herbert
4c15794694 Add test coverage of overlay interplay 2022-11-08 14:58:57 +09:00
maromalo
b7ef9b176d Make score type consistent 2022-11-06 19:59:27 -03:00
C0D3 M4513R
0c17571c58
Merge branch 'master' into beatmap-info 2022-11-06 18:53:14 +00:00
Dean Herbert
ee68f33e3c
Merge pull request #21109 from frenzibyte/fix-beatmap-duplicating-again
Fix beatmap cards still potentially showing twice in listing
2022-11-06 18:46:31 +09:00
Dean Herbert
e02c477008
Merge pull request #21017 from andy840119/remove-nullable-disable-in-the-checks
Remove nullable disable in the checks.
2022-11-06 18:39:03 +09:00
Bartłomiej Dach
84179fb087
Merge branch 'master' into combo-colour-brightness-limit 2022-11-05 16:48:56 +01:00
andy840119
e862ba5e04 Fix the wrong AsNonNull() usage. 2022-11-05 20:13:50 +08:00
andy840119
6062641bf4 Mark mock track as nun-nullable because technically it should not accept the null track. 2022-11-05 16:17:20 +08:00
andy840119
5931e965c5 Mark background prams in the getMockWorkingBeatmap() as nun-nullable because technically it should not accept the null background. 2022-11-05 16:16:26 +08:00
Dan Balasescu
fa18b5f701 Construct notifications client inside ChannelManager 2022-11-04 18:51:00 +09:00
Dean Herbert
eb836269e7 Allow testing settings panel with interactivity by default 2022-11-04 18:50:17 +09:00
Dean Herbert
923d44a769 Update dependencies 2022-11-04 17:00:58 +09:00
Dean Herbert
566738494f
Merge pull request #20952 from OliBomby/bezier-convert
Add conversion algorithm for lazer slider curves to work with stable
2022-11-04 16:49:51 +09:00
Dean Herbert
dd5a3b2bf3 Add one more complex test 2022-11-04 16:49:21 +09:00
Joseph Madamba
e11d44d14f Add url clicking support to profile badges 2022-11-03 18:12:32 -07:00
Salman Ahmed
37b5f48911 Adjust test scene to cover failure 2022-11-04 03:23:33 +03:00
Dean Herbert
1edde8f73c Merge branch 'master' into disabled-button-sfx 2022-11-03 20:27:41 +09:00
Dean Herbert
cdb3494418
Merge pull request #20765 from Feodor0090/comment-report
Implement comments reporting
2022-11-03 20:09:00 +09:00
Dean Herbert
486515ed90
Merge pull request #20758 from frenzibyte/maintain-common-mod-selection
Maintain selection of common mods when switching rulesets
2022-11-03 20:08:32 +09:00
Jamie Taylor
f1c17129eb
Add support for 'disabled' sample variation to HoverClickSounds 2022-11-03 17:47:49 +09:00
C0D3 M4513R
2ec29c0f26
Merge branch 'master' into beatmap-info 2022-11-03 07:09:02 +00:00
Dean Herbert
c48c9ecb6d
Merge pull request #20743 from frenzibyte/improve-beatmap-card-buttons
Improve clickable area of beatmap card icon buttons
2022-11-03 15:47:08 +09:00
Dean Herbert
e6c45b8ab5 Merge branch 'master' into comment-report 2022-11-03 15:35:42 +09:00
Dean Herbert
20dd405c2b
Merge branch 'master' into maintain-common-mod-selection 2022-11-03 15:32:40 +09:00
Dean Herbert
fb0bc597a0 Merge branch 'master' into improve-beatmap-card-buttons 2022-11-03 13:53:29 +09:00
Dean Herbert
5f2f6b84b2 Add failing test coverage of automated skip scenarios 2022-11-03 13:52:27 +09:00
Dean Herbert
aef3c7918c Add total skip count to SkipOverlay 2022-11-03 13:52:24 +09:00
C0D3 M4513R
75b5025e12
Fix Skin Deserialisation Test 2022-11-02 16:37:48 +01:00
Dean Herbert
3ec9686e58 Fix test failures and rename configuration value to match better 2022-11-02 18:15:18 +09:00
Dean Herbert
0e502de8b4 Rename field to match usage 2022-11-02 18:04:42 +09:00
Dean Herbert
c3eb0c6330 Merge branch 'master' into editor-background 2022-11-02 17:43:38 +09:00
Dan Balasescu
063a8bdf9e Remove messages from silenced users 2022-11-02 17:13:14 +09:00
Dan Balasescu
f688ed12d0 Add test for removing chat messages 2022-11-02 17:00:47 +09:00
Dan Balasescu
695104a666 Fix TestSceneChatOverlay messages not being unique 2022-11-02 16:59:03 +09:00
Dean Herbert
2b04e852be
Merge branch 'master' into websocket-chat-2 2022-11-02 14:56:13 +09:00
Dan Balasescu
5b25ef5f2f Construct notifications client via IAPIProvider 2022-11-01 21:34:34 +09:00
Dean Herbert
29bc653d24 Remove incorrect double multiplication and add missing test coverage 2022-11-01 17:17:54 +09:00
Dean Herbert
d807d9d822 Add failing test covering snap calculations with SV applied 2022-11-01 16:22:48 +09:00
Dean Herbert
e8b7914295 Add test coverage of new parameter 2022-11-01 15:13:05 +09:00
Dean Herbert
2a88409dfe Fix time snap of sliders not matching when SV is not 1.0x
This regressed with https://github.com/ppy/osu/pull/20850 because the
function was used in other places which expect it to factor slider
velocity into the equation.

Rather than reverting, I've added a new argument, as based on the method
naming alone it was hard to discern whether SV should actually be
considered.

The reason for the change in #20850 was to avoid the SV coming in from a
reference object which may not have a correct SV in the first place. In
such cases, passing `false` to the function will give the expected
behaviour.
2022-11-01 15:12:58 +09:00
Dean Herbert
17f482bfc3
Merge branch 'master' into websocket-chat-2 2022-10-31 16:11:58 +09:00
Dean Herbert
e38ba5e4c6 Apply nullability to new test scene 2022-10-31 15:46:57 +09:00
Dean Herbert
31ba77e378 Merge branch 'master' into bezier-convert 2022-10-31 15:41:08 +09:00
Dean Herbert
8399261c77 Add failing test showing hold for menu not working when HUD is hidden 2022-10-30 21:38:31 +09:00
Dean Herbert
f5e11343c2 Apply nullability to HUD test scene 2022-10-30 21:25:31 +09:00
andy840119
c8c76f2351 Use AsNonNull() because the type does not accept the null case. 2022-10-30 17:03:54 +08:00
andy840119
500bf90a34 Mark as accept the nullable stream. 2022-10-30 17:03:54 +08:00
andy840119
6ce3841686 Remove nullable disable annotation in the test case. 2022-10-30 17:03:54 +08:00
Bartłomiej Dach
71d87489ab
Merge branch 'master' into safe-area-toggle 2022-10-29 13:19:44 +02:00
Dean Herbert
19e0b9085c Remove redundant parameters 2022-10-29 00:24:33 +09:00
Dan Balasescu
169bcc2654 Use polling connector in tests 2022-10-28 18:08:08 +09:00
Dean Herbert
f9d2c30c3e Add user toggle for application of safe areas 2022-10-28 14:05:45 +09:00
Bartłomiej Dach
f787da892b
Merge branch 'master' into grid-momentary-shortcuts 2022-10-26 21:30:24 +02:00
OliBomby
86d5fcc26d Added tests 2022-10-26 19:30:42 +02:00
cdwcgt
6991195d69
let editor dim different from gameplay dim 2022-10-26 15:22:57 +09:00
Dean Herbert
7249542167
Merge pull request #20912 from LittleEndu/carousel-do-not-select-random
Make beatmap carousel select nearest to selection when selection was filtered
2022-10-26 11:40:56 +09:00
Bartłomiej Dach
48057412f5
Merge branch 'master' into grid-momentary-shortcuts 2022-10-25 22:17:08 +02:00
Bartłomiej Dach
bcdf24b972
Merge branch 'master' into add-editor-object-clone 2022-10-25 21:33:52 +02:00
Bartłomiej Dach
3d31c9bbc5
Merge branch 'master' into beat-snap-divisor-hotkey 2022-10-25 20:32:32 +02:00
Dean Herbert
2b850694fa Merge branch 'allow-distance-grid-snap' into grid-momentary-shortcuts 2022-10-25 14:10:45 +09:00
Dean Herbert
8e4f5381e3 Add top level test coverage of editor shortcuts 2022-10-25 12:03:46 +09:00
Dean Herbert
1b42f5ec6e Add test coverage of BeatDivisorControl key bindings 2022-10-25 11:51:31 +09:00
Dean Herbert
4d4f6e25ba Rename to "clone" instead of "duplicate" 2022-10-25 11:43:23 +09:00
Dean Herbert
da74690ec9 Add test coverage of clone operations 2022-10-25 11:38:58 +09:00
Dan Balasescu
f6f30eec0b
Merge pull request #20810 from peppy/scoring-test-scene
Add test scene as environment to test changes to score algorithms
2022-10-25 11:19:00 +09:00
Endrik Tombak
b95091fbb0 Move test to improve diff readability 2022-10-24 22:55:09 +03:00
Endrik Tombak
9def12c60b Write new tests 2022-10-24 22:50:56 +03:00
Dean Herbert
f08270f6b0 Fix incorrect maxBaseScore accounting due to silly oversight 2022-10-24 15:54:09 +09:00
Dean Herbert
247cf589aa
Merge branch 'master' into directoryselector-hidden-toggle 2022-10-24 15:33:10 +09:00
Salman Ahmed
90a9961a69 Add visual test case for report button
Makes it much easier to test button/popover design changes
2022-10-22 02:50:59 +03:00
ansel
15aeb4a137 Display text in buttons flow instead of toast 2022-10-21 17:25:41 +03:00
Dean Herbert
bace3df4ca Update test assertions in line with change 2022-10-21 22:58:10 +09:00
Dan Balasescu
703a8afb11
Merge pull request #20809 from peppy/fix-taiko-broken-drum-roll-ticks
Fix taiko drum roll ticks sometimes overflowing outside the drum roll itself
2022-10-21 12:56:14 +09:00
ansel
81bdf716ef Change test 2022-10-20 19:56:00 +03:00
Dean Herbert
6b26547d03
Merge pull request #20835 from frenzibyte/improve-hide-mouse-on-keyboard
Improve automatic cursor hiding logic and limit to gameplay screen
2022-10-20 11:44:20 +09:00
Salman Ahmed
212f15e2d2 Update existing test cases 2022-10-20 04:06:33 +03:00
Dean Herbert
2f8a4fd2d0
Merge branch 'master' into remove-current-item 2022-10-20 10:02:09 +09:00
Dean Herbert
bea136ce50 Adjust test assert ordering to read better 2022-10-19 23:59:40 +09:00
Dean Herbert
f23bc484dc Use better method of positioning mouse over visual settings area 2022-10-18 19:15:11 +09:00
Dean Herbert
d5666ca717 Add tooltip display of current values 2022-10-18 19:04:02 +09:00
Dean Herbert
d92aca7c22 Fix scoreV2 being higher than intended 2022-10-18 18:30:18 +09:00
Dean Herbert
74e1b5794b Add ability to add "OK" or 100s via right click 2022-10-18 18:27:05 +09:00
Dean Herbert
a7b3aa62fb Move lines to background to better visualise graphs at points of change 2022-10-18 18:13:13 +09:00
Dean Herbert
74986e0c8c Show final scores and change colouring again 2022-10-18 18:07:42 +09:00
Dean Herbert
4b2fe72a90 Add stable v2 algorithm 2022-10-18 18:02:42 +09:00
Dean Herbert
743ae10df5 Improve colouring 2022-10-18 17:50:59 +09:00
Dean Herbert
7360cca047 Add stable v1 algorithm 2022-10-18 17:50:58 +09:00
Dean Herbert
d694c8b771 Move test scene more correctly into visual folder 2022-10-18 17:10:53 +09:00
Dean Herbert
c77847b284 Improve layout and add combo text 2022-10-18 16:55:22 +09:00
Dean Herbert
19b4d2d25e Add vertical grid lines 2022-10-18 16:55:22 +09:00
Dean Herbert
1ea2a1ff04 Add basic legend and line colouring 2022-10-18 16:55:22 +09:00
Dean Herbert
94c57a459d Add ability to add miss locations by clicking 2022-10-18 16:55:22 +09:00
Dean Herbert
49d5931022 Initial setup with adjustable max combo 2022-10-18 16:55:19 +09:00
Dean Herbert
ec3761ced9 Standardise control point search logic in OverlappingScrollAlgorithm
Was using a very local algorithm which I cannot guarantee is correct.
I'd rather it just use the one used everywhere else.
2022-10-18 16:01:05 +09:00
ansel
3258a41ca3 Merge branch 'comment-report' of https://github.com/Feodor0090/osu into comment-report 2022-10-17 20:41:46 +03:00
ansel
18cc3b0bd3 Fix reason not set in test 2022-10-17 20:23:25 +03:00
Feodor0090
6efe7b5334
Merge branch 'master' into comment-report 2022-10-17 16:08:13 +03:00
ansel
3bcc91511f Update test 2022-10-17 13:46:13 +03:00
Dan Balasescu
28277dd880 Fix tests 2022-10-17 19:34:05 +09:00
ansel
e1785f73a2 Make report's comment not optional 2022-10-16 20:14:05 +03:00
Salman Ahmed
841e20c336 Remove unused usings 2022-10-15 17:16:08 +03:00
Salman Ahmed
7d53d35bf6 Remove duplicate & outdated test case 2022-10-15 16:23:54 +03:00
Salman Ahmed
421b81b6ca Fix broken test case 2022-10-15 00:41:14 +03:00
Salman Ahmed
45f590ca43 Add test case for hiding cursor on idle 2022-10-15 00:20:22 +03:00
Salman Ahmed
97c4282e55 Add test cases for hiding cursor on keyboard input 2022-10-15 00:20:22 +03:00
Salman Ahmed
ba72f13f54 Merge branch 'master' into hide-mouse-on-keyboard-input 2022-10-14 22:26:30 +03:00
Feodor0090
fb046e31c1
Merge branch 'master' into comment-report 2022-10-14 16:57:23 +03:00
ansel
dc0aa2295a Add test 2022-10-14 16:51:48 +03:00
ansel
c65a8a83f3 Add basic UI for reporting 2022-10-14 15:52:09 +03:00
Dan Balasescu
10aabfc650
Merge pull request #20739 from peppy/settings-toolbox
Adjust visuals of settings toolboxes (gameplay loading screen and editor)
2022-10-14 20:31:05 +09:00
Salman Ahmed
3e5e717fce Add failing test cases 2022-10-14 02:00:11 +03:00
Bartłomiej Dach
df66a0c2e9
Fix flaky update beatmap set test
It is generally not possible to click a button that's not yet there,
and it turns out that when the test in question is ran headless, it may
not necessarily be there immediately.
2022-10-13 21:03:52 +02:00
Salman Ahmed
6c316bcc9e Make beatmap card icon buttons fill up to the area 2022-10-13 16:09:54 +03:00
Dean Herbert
6608ada925 Fix test failures due to missing colour provider dependency 2022-10-13 17:05:11 +09:00
Dean Herbert
0f4a2a6059 Improve feel of settings toolbox group 2022-10-13 16:36:19 +09:00
Dean Herbert
ebc1088457
Merge pull request #20729 from frenzibyte/update-local-confirmation-dialog
Request user confirmation on updating locally-modified beatmaps
2022-10-13 12:36:37 +09:00
Dean Herbert
c9b4cacc20
Merge pull request #20724 from mk56-spn/Highest_Combo_Counter
Add "longest combo" counter to HUD components.
2022-10-13 12:26:49 +09:00
Dean Herbert
f573ee4521
Merge pull request #20512 from Feodor0090/comment-deletion
Add ability to delete own comments
2022-10-13 12:13:08 +09:00
Salman Ahmed
7db7bcc283 Add test coverage 2022-10-13 02:40:20 +03:00
Feodor0090
565de23222
Fix CQ (non-readonly field) 2022-10-12 21:26:33 +03:00
Dean Herbert
f1f323ee82 Add new deserialisation test including longest combo counter 2022-10-12 18:55:50 +09:00
Dean Herbert
19f3810020 Revert namespace change
Let's not
2022-10-12 18:50:47 +09:00
Dean Herbert
3da54814f8
Merge pull request #20641 from pfgithub/patch-fix-save-collections
Preserve collections when saving a beatmap
2022-10-12 18:36:45 +09:00
D.Headley
e2c80f09da Remove unnecesary directive 2022-10-12 11:05:22 +02:00
Dario Headley
b72c8970eb Max Combo Counter added 2022-10-12 09:50:01 +02:00
Dean Herbert
00d8398056 Update test scene to allow seeing loading spinner 2022-10-12 15:48:42 +09:00
Dean Herbert
47fe4eb0bd Merge branch 'master' into comment-deletion 2022-10-12 15:48:26 +09:00
Salman Ahmed
9b45a9cf76 Rename various cursor symbols
- `IProvideCursor.MenuCursor` -> `IProvideCursor.Cursor`
 - `MenuCursor` -> `MenuCursorContainer
2022-10-11 16:21:01 +03:00
Dan Balasescu
88e82d3154
Merge pull request #20681 from peppy/fix-hidden-hud-interaction
Fix HUD components being interactive even when the HUD is visually hidden
2022-10-11 17:19:27 +09:00
Dean Herbert
ece42de408 Fix variable naming in test 2022-10-11 15:53:48 +09:00
Dan Balasescu
ccab04d141
Merge pull request #20645 from frenzibyte/flag-markdown
Add support for inline country flags in wiki overlay
2022-10-11 14:01:24 +09:00
Dean Herbert
cb21126623
Merge pull request #20586 from ekrctb/time-based-selection
Use hit object time for timeline drag selection instead of relying on blueprint
2022-10-11 13:20:15 +09:00
Dean Herbert
d700040a0d Make country code parsing resilient to invalid cases 2022-10-11 01:39:53 +09:00
Dean Herbert
f6a8cc3f32 Add test showing broken input in HUD overlay when hidden 2022-10-10 16:05:41 +09:00
Dean Herbert
7726dda975 Remove whitespace 2022-10-10 15:31:45 +09:00
pfg
f219c0886d Add a test for realm preservation 2022-10-09 10:19:21 -04:00
Salman Ahmed
0309751d55 Add test coverage 2022-10-08 21:50:31 +03:00
Salman Ahmed
13083813bd Update hardcoded article page 2022-10-08 21:50:25 +03:00
ansel
e7b1f369a3 Revert unwanted changes in other tests 2022-10-08 18:55:58 +03:00
ansel
c384093802 Update main test and add failure scenario test 2022-10-08 18:53:41 +03:00
ansel
6e82ffbc6f Add check for spinner 2022-10-08 17:41:51 +03:00
ansel
c11258a7e9 Tidy up test reloading 2022-10-08 17:20:25 +03:00
ansel
abf56c27a1 Do not requere dialog overlay 2022-10-08 17:11:09 +03:00
Dean Herbert
072b64b8d4 Update all dependencies 2022-10-07 21:16:11 +09:00
Dean Herbert
4980e53c9c
Merge pull request #20376 from goodtrailer/smoke
Add cursor "smoke" trails
2022-10-07 03:41:07 +09:00
ekrctb
0ade049252 Add test for selected hit object blueprint 2022-10-06 14:02:49 +09:00
ekrctb
2a7476cc4a Add test for timeline drag selection 2022-10-05 23:29:45 +09:00
Dan Balasescu
c52ddb0e50
Merge pull request #20570 from ekrctb/scrolling-lifetime
Compute lifetime start from entry for scrolling hit objects
2022-10-05 20:45:43 +09:00
Dean Herbert
365a78d358 Merge branch 'master' into smoke 2022-10-05 18:58:18 +09:00
Dean Herbert
4f084664ac Merge branch 'master' into comment-deletion 2022-10-05 14:34:50 +09:00
Dean Herbert
c7d645b086 Merge branch 'master' into fix-gameplay-leaderboard-overlap 2022-10-05 14:15:50 +09:00
Dan Balasescu
d9c3f5834c
Merge pull request #20567 from peppy/fix-show-replay-crash
Fix potential crash when attempting to display an imported score at song select
2022-10-04 19:46:15 +09:00
ekrctb
15d159a97e Fix tests 2022-10-04 16:10:18 +09:00
ekrctb
781f5420b0 Add test for scrolling hit object lifetime 2022-10-04 15:17:11 +09:00
Dan Balasescu
21620bee1a Attempt to fix deadlock in test 2022-10-04 15:02:53 +09:00
Dean Herbert
0bac5ef465 Merge branch 'master' into smoke 2022-10-03 21:29:42 +09:00
Dean Herbert
7fbbe88c8e Add test coverage of song select score presentation failures 2022-10-03 20:29:44 +09:00
Dean Herbert
42aac16b37 Adjust leaderboard score panels sizing based on accuracy/combo width 2022-10-03 18:12:36 +09:00
Dean Herbert
4dbac917fc
Merge pull request #20547 from nanashi-1/solo-gameplay-leaderboard-max-combo
Display highest combo rather than current combo for local play on leaderboard
2022-10-03 16:57:05 +09:00
Dean Herbert
492f26c832 Update test step in line with new combo source 2022-10-03 16:56:32 +09:00
Salman Ahmed
b6701dd578 Add failing test case 2022-10-02 15:29:53 +03:00
ansel
85adfc2df7 Fix DI type 2022-09-28 18:26:36 +03:00
ansel
7645fe20f5 Merge branch 'master' into comment-deletion 2022-09-28 17:55:22 +03:00
ansel
965e7bf265 Check local deletion in test 2022-09-28 17:52:12 +03:00
Dan Balasescu
f318452510
Merge pull request #20503 from peppy/change-default-skin
Change default skin for new installations to "Argon"
2022-09-28 18:34:40 +09:00
Dean Herbert
baa9e0441f
Merge pull request #20428 from frenzibyte/fix-update-progress-notification
Fix update progress notification not closing on completion
2022-09-28 17:43:45 +09:00
Dean Herbert
8edb1cb98a Add test coverage of current score staying on screen 2022-09-28 15:57:50 +09:00
ansel
4013c96ca5 Fix test failures 2022-09-27 22:40:53 +03:00
ansel
5282c8b8c6 Fix CQ 2022-09-27 19:40:18 +03:00
ansel
2f551be1be Implement tests 2022-09-27 19:03:02 +03:00
ansel
710f9e8f58 Setup a test scene 2022-09-27 18:11:27 +03:00
Dean Herbert
ed0752a5f1 Update test assumptions 2022-09-27 21:55:54 +09:00
Dean Herbert
87a1e05641 Remove unused using statement 2022-09-27 15:06:05 +09:00
Dean Herbert
4260ace1a6 Fix test coverage 2022-09-27 15:01:21 +09:00
nanashi-1
214a1c2d7f code factor 2022-09-26 21:26:13 +08:00
nanashi-1
1fab1db145 move test 2022-09-26 21:11:48 +08:00
nanashi-1
4295d9c169 revert 2022-09-26 21:11:14 +08:00
nanashi-1
5c132aadeb add visual test 2022-09-26 20:15:17 +08:00
Dan Balasescu
836da6a5e6
Merge pull request #20485 from peppy/leaderboard-nrt
Apply NRT to leaderboard hierarchy
2022-09-26 18:53:37 +09:00
Dean Herbert
0f18bef3f3 Fix incorrect test assumptions 2022-09-26 17:59:39 +09:00
Dan Balasescu
c969afcb71
Merge branch 'master' into leaderboard-nrt 2022-09-26 17:12:19 +09:00
Dean Herbert
a1297af441 Apply NRT to base Leaderboard classes 2022-09-26 16:12:47 +09:00
Dean Herbert
82d4689716 Add failing test showing progress notifications can be flung and cancelled 2022-09-26 14:33:12 +09:00
o-dasher
ced7212660 Fixes syntax error 2022-09-25 16:33:39 -04:00
o-dasher
a9318e5c04 Fixes small oversight
was applying a value when it wasn't supposed to be applied.
2022-09-25 16:32:16 -04:00
o-dasher
feadac1f79 Cleanup all other leftover binding instantiation 2022-09-25 16:02:40 -04:00
Salman Ahmed
4bd92b89bc Change test scene to ensure progress notification is closed on completion 2022-09-23 16:29:19 +03:00
Dan Balasescu
1d1012e196
Merge pull request #20286 from peppy/gameplay-leaderboards
Add basic gameplay leaderboard display
2022-09-22 21:16:12 +09:00
Dan Balasescu
445e026a32
Merge pull request #20389 from peppy/fix-gameplay-leaderboard-layout
Fix gameplay leaderboard sometimes not showing up
2022-09-22 20:51:54 +09:00
Dean Herbert
1ed4b9c11c Add more flexibility to test 2022-09-22 15:45:30 +09:00
Dean Herbert
ae70b2c32f Fix other weirdness in variable and description naming 2022-09-22 15:21:27 +09:00
Dean Herbert
19db7c5977 Remove "Opacity" setting
This should be implemented at a higher level
2022-09-22 15:19:01 +09:00
Dean Herbert
f3898da37a Rename judgement count to not mention "shape" 2022-09-22 15:18:20 +09:00
Dean Herbert
e48fe3a9e2 Add nullability to test scene 2022-09-22 15:17:37 +09:00
Dean Herbert
7d93fa9f65
Merge branch 'master' into Colour_hit_meter_improved 2022-09-22 15:11:58 +09:00
Dan Balasescu
70bab81282
Merge pull request #20377 from peppy/argon-skin
Add new default "argon" skin
2022-09-22 14:50:43 +09:00
Dean Herbert
1ef09f2ae1 Fix regression in TestSceneSongProgress 2022-09-21 23:26:25 +09:00
Dean Herbert
992441b9de Disable alpha component parsing in beatmap / skin colour sections 2022-09-21 16:11:41 +09:00
Dean Herbert
0996051271 Order test scores more correctly 2022-09-21 15:03:06 +09:00
Dean Herbert
29c4d06d36 Merge branch 'fix-gameplay-leaderboard-layout' into gameplay-leaderboards 2022-09-21 14:58:58 +09:00
Dean Herbert
5cc2721e9a Add failing test showing layout failure in gameplay leaderboard 2022-09-21 14:42:02 +09:00
Dean Herbert
4492a26b59
Merge branch 'master' into argon-skin 2022-09-21 13:00:16 +09:00
Dan Balasescu
8bf196d561
Merge pull request #20354 from peppy/default-skin-refactor
Rename default skin to make way for new version
2022-09-21 11:48:38 +09:00
Salman Ahmed
29fa868fde Fix test scene not resetting mouse position
Also fixes until step flipped.
2022-09-21 03:05:44 +03:00
Salman Ahmed
8b918d29fc Add failing test case 2022-09-21 00:15:50 +03:00
Dean Herbert
ff56821152
Change SkinnableHUDComponentTestScene to show new HUD twice
Co-authored-by: Salman Ahmed <frenzibyte@gmail.com>
2022-09-21 00:24:29 +09:00
Dean Herbert
8837618ab1
Merge pull request #20342 from smoogipoo/server-shutdown-countdown
Implement server shutdown countdown + notification
2022-09-20 20:51:16 +09:00
Dean Herbert
fc6ab9c6a9 Add test coverage of shutdown notifications 2022-09-20 17:42:39 +09:00
Dan Balasescu
2499493347
Merge pull request #20375 from peppy/fix-score-reference-leak
Fix mods potentially keeping reference to runtime gameplay elements
2022-09-20 16:26:31 +09:00
Dean Herbert
b5771ece41 Reduce the amount by which clicking the mute notification incraeses volume 2022-09-20 13:00:08 +09:00
Alden Wu
c3b8e1d718 Fix test and spawn smoke immediately 2022-09-19 10:16:05 -07:00
Dean Herbert
70d60a7e73 Update import skin test in line with new default 2022-09-19 23:16:46 +09:00
Dean Herbert
41e7d271d7 Remove redundant string interpolation 2022-09-19 21:51:54 +09:00
Dean Herbert
2b1c5b2c4a Fix test failure due to triangle skin no longer being null intests 2022-09-19 12:34:50 +09:00
Dean Herbert
454125123d Add failing test coverage showing mod reference leak path 2022-09-19 12:18:35 +09:00
Salman Ahmed
a413c7a3e6
Merge branch 'master' into fix-notification-count 2022-09-19 02:08:20 +03:00
Dean Herbert
d0b8409de5 Apply more renames 2022-09-18 18:19:00 +09:00
Drison64
c075d3de08 Create a test and a check if initial zoom value of ZoomableScrollContainer is in range 2022-09-17 22:43:40 +02:00
Dean Herbert
41e69fbca6 Remove "default" prefix from naming 2022-09-18 00:15:26 +09:00
Dean Herbert
51841988bf Rename references to DefaultSkin to have Triangles suffix 2022-09-17 23:57:25 +09:00
Dean Herbert
4c4fdfd153 Provide scores directly to Player instance rather than relying on DI 2022-09-16 18:15:17 +09:00
Dean Herbert
0ff4e343f8 Add failing test showing incorrect unread notification count 2022-09-16 16:29:54 +09:00
Dean Herbert
0227eddda1 Merge branch 'master' into gameplay-leaderboards 2022-09-16 15:44:58 +09:00
Dan Balasescu
fcba917419
Merge pull request #20320 from peppy/skin-transformers
Allow skin transformers to be created for all skins
2022-09-16 12:58:46 +09:00
Dan Balasescu
f86bbaae30
Merge branch 'master' into mods-effect-displays 2022-09-15 21:17:58 +09:00
Dean Herbert
c7f8f948b9 Rename CreateLegacySkinProvider to CreateSkinTransformer and apply to all skins 2022-09-15 20:18:10 +09:00
Dan Balasescu
96a89f4fca
Merge pull request #20319 from peppy/remove-ef-migration
Remove all entity framework code and migrations
2022-09-15 19:15:23 +09:00
Dean Herbert
ea513c539b
Merge pull request #20303 from peppy/hitobject-entry-nesting-stoled
Fix editor performance drop over time due to lingering nested object references
2022-09-15 17:15:01 +09:00
Dean Herbert
65d1c40dd5 Remove remaining package references and replace with SQLitePCLRaw direct reference
This may require further consideration for test and iOS projects.
2022-09-15 16:58:58 +09:00
Dean Herbert
40a60f7145 Remove all entity framework code and migrations 2022-09-15 16:58:58 +09:00
Dan Balasescu
0329601e84 Fix inspection 2022-09-15 16:09:27 +09:00
Salman Ahmed
9824d09d49 Add test coverage 2022-09-15 04:30:09 +03:00
Dean Herbert
b4e6a20846 Fix song select status prefix matching no longer working
Regressed in #19275 due to weird logic.
Closes #20289.
2022-09-14 12:59:05 +09:00
Dan Balasescu
ef6d60ffe9
Merge pull request #20273 from frenzibyte/duplicate-beatmap-listing-cards
Fix beatmap listing potentially showing duplicate beatmap cards
2022-09-14 10:25:24 +09:00
Dan Balasescu
4a49433e2e
Merge branch 'master' into notification-fling-right 2022-09-13 20:01:56 +09:00
Dean Herbert
566a61e770
Merge pull request #20244 from peppy/notification-fling
Add ability to "fling" notifications to dismiss them
2022-09-13 19:50:34 +09:00
Dean Herbert
6d167070f8 Add back DI leaderboard retrieval via bindable pathway 2022-09-13 18:45:11 +09:00
Dean Herbert
d2b80645ab Change Leaderboard to use IUser instead of APIUser 2022-09-13 18:00:21 +09:00
Salman Ahmed
fed9a47866 Add test coverage 2022-09-13 18:00:21 +09:00
Dean Herbert
27a81dfb9f
Merge pull request #20270 from OliBomby/fix-selectionblueprint-order
Fixed HitObjectOrderedSelectionContainer being able to become unsorted and causing crashes
2022-09-13 17:18:58 +09:00
Dan Balasescu
53ac9dbc38
Merge branch 'master' into notification-fling 2022-09-13 17:07:16 +09:00
Dean Herbert
608c893b23 Add basic test guarantees 2022-09-13 15:03:13 +09:00
Salman Ahmed
a6f68e4a90 Fix NRT inspections 2022-09-13 03:08:13 +03:00
OliBomby
a1f4724685 moved the location of the tests 2022-09-13 01:38:29 +02:00
Salman Ahmed
a5b962d9a3 Add failing test case 2022-09-13 01:37:23 +03:00
Dean Herbert
88107108ee Add ability to flick notifications to the right to store for later 2022-09-12 20:20:57 +09:00
Dean Herbert
802c5629c0
Merge branch 'master' into notification-fling 2022-09-12 20:09:21 +09:00
Dean Herbert
cb6d02ec3a
Merge pull request #19066 from andy840119/remove-the-nullable-disable-in-the-ruleset
Remove the nullable disable annotation in the ruleset class
2022-09-12 19:07:23 +09:00
Dean Herbert
f56f6545c0 Add test coverage of flinging 2022-09-12 19:06:09 +09:00
Dean Herbert
c064853751 Merge branch 'master' into notification-fling 2022-09-12 18:56:15 +09:00
Dan Balasescu
4b37330316
Merge pull request #20248 from acid-chicken/fix/stats/td
Fix new hit distribution graph didn't account for size changes
2022-09-12 18:11:18 +09:00
Dean Herbert
d561fcb126 Don't trigger fling animation when Close is triggered by non-user action 2022-09-12 16:54:25 +09:00
Dan Balasescu
bcbc867694
Merge branch 'master' into mods-effect-displays 2022-09-12 16:35:28 +09:00
Dean Herbert
931049aec1 Merge branch 'master' into notification-dismiss 2022-09-12 16:27:41 +09:00
Dan Balasescu
31225066a1
Merge pull request #19308 from frenzibyte/top-rank-badge-order
Fix best rank badge not handling legacy scores properly
2022-09-12 16:20:21 +09:00
Dean Herbert
8e6b2796eb Merge branch 'master' into notification-fling 2022-09-12 16:19:36 +09:00
Dan Balasescu
6c59be7be9
Merge pull request #20254 from peppy/fix-update-notification
Fix update progress notification icon overload
2022-09-12 16:01:19 +09:00
Dean Herbert
7a62544923
Merge pull request #19275 from solstice23/search-filter
Add multiple-units support in search length criteria
2022-09-12 15:43:44 +09:00
Dean Herbert
92beb6cbe7 Hide notification read light when in a toast state
Also adds test coverage of read state and light.
2022-09-12 15:17:45 +09:00
Dean Herbert
9b31aa6d7a Fix activation not firing with refactors 2022-09-12 15:04:30 +09:00
Dean Herbert
2b79e6b2de Add test coverage of update notification 2022-09-12 14:52:16 +09:00
Dean Herbert
cf25ee8e84 Add test coverage of storyboard animation start time 2022-09-12 14:17:15 +09:00
Acid Chicken (硫酸鶏)
bb3d5bc9f4
test(osu.Game): add slider steps to change the size in timing distribution graph tests 2022-09-12 04:43:15 +09:00
ansel
064fe832c7 Fix test 2022-09-10 23:18:59 +03:00
MK56
8661dc3c93
Merge branch 'ppy:master' into Colour_hit_meter_improved 2022-09-10 21:16:23 +02:00
Mk-56spn
46d9262a60 test naming oversight 2022-09-10 20:38:34 +02:00
Mk-56spn
f6aef73f9e fixed shape bindable not working, test creation, removal of Clear(), adjusted settings names 2022-09-10 20:30:43 +02:00
Dean Herbert
a9094c6b03 Add test coverage of clicking close button to dismiss 2022-09-10 15:18:32 +09:00
Dean Herbert
efe3b1aa7b Allow dismissing notifications without performing action using middle / right click 2022-09-10 15:10:37 +09:00
andy840119
e62999fb16 Merge branch 'master' of https://github.com/ppy/osu into remove-the-nullable-disable-in-the-ruleset
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Osu/OsuRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
#	osu.Game/Rulesets/Ruleset.cs
2022-09-10 10:40:12 +08:00
Salman Ahmed
ae53e27e6c Adjust test coverage to read better 2022-09-09 19:39:06 +03:00
Salman Ahmed
dd10a06e3d Merge branch 'master' into top-rank-badge-order 2022-09-09 19:38:44 +03:00
solstice23
823078ed2d
Merge branch 'master' into search-filter 2022-09-09 23:12:37 +08:00
Dean Herbert
d961b96897 Merge branch 'master' into search-filter 2022-09-09 23:25:54 +09:00
Dean Herbert
8f9df9c7b4
Merge pull request #18642 from Joehuu/fix-play-button-touch
Fix beatmap card play button not working with touch inputs when not hovered
2022-09-09 19:41:05 +09:00
Dean Herbert
7d100c5eec Fix test in line with new expectations 2022-09-09 18:10:10 +09:00
Dean Herbert
e9ce968ae3 Merge branch 'master' into fix-play-button-touch 2022-09-09 18:08:18 +09:00
Dean Herbert
9ec399a25a Remove NRT overrides in new tests 2022-09-09 17:49:31 +09:00
Dean Herbert
68d1b7d7cf Reduce test count 2022-09-09 17:48:51 +09:00
Dean Herbert
27f745b980
Merge branch 'master' into fix_progress_bar_info 2022-09-09 17:34:13 +09:00
Mk-56spn
5852a09003 small fix 2022-09-09 08:21:33 +02:00
Dean Herbert
c6c59f050c
Merge pull request #20195 from cdwcgt/SkinEditorShortcut
Add arrow shortcuts to skin editor
2022-09-09 14:17:08 +09:00
Dan Balasescu
ba2ef424d4 Turn score ids into ulongs 2022-09-09 11:46:06 +09:00
Dan Balasescu
28477f3b97 Fix inspection 2022-09-09 08:55:35 +09:00
Mk-56spn
38ccd06d5e Test fix 2022-09-08 20:42:55 +02:00
Dean Herbert
f1fa442287
Merge pull request #19599 from ItsShamed/kps
Add clicks/second counter to HUD
2022-09-09 01:50:12 +09:00
cdwcgt
2e775e6886
Add test for object move 2022-09-08 23:47:55 +08:00
Dean Herbert
27aa3552dc Update in line with TrueGameplayRate changes 2022-09-09 00:00:08 +09:00
Dean Herbert
6945c43e0d
Merge pull request #20178 from smoogipoo/fix-match-creation-beatmap-select
Fix several weird scenarios with online play song selection
2022-09-08 23:07:09 +09:00
Dean Herbert
d4afc3629c
Merge branch 'master' into kps 2022-09-08 23:00:36 +09:00
Dan Balasescu
3c8ee1a20a
Merge pull request #20179 from peppy/update-framework
Update framework
2022-09-08 22:14:16 +09:00
Dan Balasescu
9aab502adc
Merge pull request #20157 from peppy/true-gameplay-rate
Refactor `TrueGameplayRate` to account for only gameplay adjustments, no matter what
2022-09-08 19:54:32 +09:00
Dan Balasescu
a90ca94a18 Remove outdated tests 2022-09-08 19:51:28 +09:00
Dan Balasescu
4fc03998a1
Merge pull request #20189 from peppy/fix-playlist-item-download-button-visibility
Fix playlist items showing download button briefly during initial display
2022-09-08 19:47:35 +09:00
Dan Balasescu
c585f08a3b Fix still inverted condition 2022-09-08 19:42:09 +09:00
Dean Herbert
15a4eb46c4 Rename test scene to match class name 2022-09-08 19:20:26 +09:00
Dean Herbert
096d1c3ff3
Merge pull request #20143 from acid-chicken/feat/stats/colored-td
Show judgement colours in hit distribution graph
2022-09-08 19:15:40 +09:00
Dean Herbert
13d9b2188b
Merge pull request #20145 from smoogipoo/multiple-countdowns
Implement support for multiple active countdowns in multiplayer
2022-09-08 19:15:30 +09:00
Dean Herbert
ee094e3a85 Rewrite tests 2022-09-08 19:05:13 +09:00
Dan Balasescu
b559d4ecdf Rename GameplayAdjustments -> AdjustmentsFromMods 2022-09-08 17:14:06 +09:00
Dean Herbert
ed81297611 Fix playlist items showing download button briefly during initial local presence checks 2022-09-08 17:10:45 +09:00
Dean Herbert
7b079c134e Update test to actually test what was intended 2022-09-08 15:48:04 +09:00
Dean Herbert
3d9bf25c8a Apply NRT to TestScenePlaySongSelect
Very mess.
2022-09-08 14:49:57 +09:00
Dean Herbert
6aac0bd4e9 Update test to account for the fact that SSDQ is not zero anymore 2022-09-08 13:43:37 +09:00
Dan Balasescu
208bd0f391 Give OnlinePlaySongSelect a reference PlaylistItem 2022-09-07 21:34:29 +09:00
Dean Herbert
6a03b4e0de
Merge branch 'master' into true-gameplay-rate 2022-09-07 20:01:03 +09:00
Dean Herbert
770c1ade2f Add test coverage of track rate adjusting during multi spectator 2022-09-07 20:00:24 +09:00
Dean Herbert
75d0deef72 Apply proposed changes to remove inheritance from MasterGameplayClockContainer 2022-09-07 17:49:05 +09:00
Dan Balasescu
f8e37af2e0
Merge pull request #20171 from peppy/beatmap-carousel-nrt
Fix missing null checks on `selectedBeatmap` fields in `BeatmapCarousel`
2022-09-07 17:15:00 +09:00
Dan Balasescu
264c9bfaf6
Merge pull request #20173 from peppy/test-scene-storyboard-tidy
Tidy up `TestSceneStoryboard`
2022-09-07 17:07:19 +09:00
Dean Herbert
68c27522e7
Merge pull request #20158 from smoogipoo/taiko-geki-katu
Decode taiko Geki/Katu from legacy scores into `LargeBonus`
2022-09-07 17:06:42 +09:00
Dean Herbert
cb1bb99208 Tidy up test logic 2022-09-07 16:43:48 +09:00
Dean Herbert
5b758afd09
Merge branch 'master' into taiko-geki-katu 2022-09-07 16:22:47 +09:00
Dean Herbert
b50116e9e4 Add missing null check in BeatmapCarousel tests 2022-09-07 16:22:11 +09:00
Dean Herbert
258b8f015c Add test coverage of storyboard using zero VectorScale 2022-09-07 15:39:19 +09:00
Dean Herbert
866bc553fe Tidy up TestSceneStoryboard 2022-09-07 15:38:49 +09:00
Dan Balasescu
dc71abdf56
Merge pull request #20144 from peppy/fix-notification-overlay-presence
Fix completion toasts sometimes not displaying
2022-09-07 14:55:33 +09:00
Acid Chicken (硫酸鶏)
3003fc1061
refactor(osu.Game): improve code quality 2022-09-07 02:29:15 +09:00
Salman Ahmed
90207b6032
Merge branch 'master' into feature/EditorDeleteDiff 2022-09-06 18:48:06 +03:00
Dan Balasescu
7c0e99c5a8 Decode Geki/Katu from legacy taiko scores into LargeBonus 2022-09-07 00:12:34 +09:00
Dean Herbert
c2107bd322 Fix test failures due to notifications being forwarded before player finishes loading 2022-09-06 23:36:27 +09:00
Dean Herbert
bc1212f4e6 Change NonGameplayAdjustments to GameplayAdjustments and convert TrueGameplayRate to extension method 2022-09-06 22:26:46 +09:00
Dean Herbert
579e7e1f17 Fix deleting a difficulty not updating the beatmap set hash 2022-09-06 18:12:47 +09:00
Dean Herbert
9f2ea54e40 Tidy up TestSceneLeadIn constant for loop offset to read better 2022-09-06 17:45:53 +09:00
Dean Herbert
fa0a4614f8 Add failing test for second incorrect case of start time handling 2022-09-06 16:40:59 +09:00
Dean Herbert
abf0242686 Add failing test for incorrect start time of storyboard elements 2022-09-06 16:16:58 +09:00
Mk-56spn
cfa1ebd0cb Test fix 2022-09-06 03:00:13 +02:00
Dean Herbert
9e3228aa65 Fix completion notification not being posted if completion occurs during NotificationOverlay load 2022-09-06 04:07:49 +09:00
Dean Herbert
0514c96191 Fix incorrect count tracking when notification is manually disposed 2022-09-05 19:26:40 +09:00
Dean Herbert
229e1a8ef7 Fix notification overlay being present when it doesn't need to 2022-09-05 19:13:58 +09:00
Dan Balasescu
2923c10cd8 Rewrite rooms to store multiple active countdowns
Update test to the new structure
2022-09-05 19:03:26 +09:00
Dean Herbert
56886fed09 Add test coverage of progress notification completions showing 2022-09-05 18:39:11 +09:00
Acid Chicken (硫酸鶏)
6946015d17
style(osu.Game): fix multiple blank lines 2022-09-05 07:49:29 +00:00
Mk-56spn
aace334fb3 Fix some test issues 2022-09-05 04:49:48 +02:00
Acid Chicken (硫酸鶏)
19ab1433c6
test(osu.Game): add more test cases for HitTimingDistributionGraph 2022-09-05 03:46:23 +09:00
Dean Herbert
bc5340e33a
Merge branch 'master' into fix_progress_bar_info 2022-09-02 18:00:35 +09:00
Dean Herbert
dc02b59a05 Add extra coverage to tests
Also fixes a potential failure due to test beatmap having two difficulties with same name.
2022-09-02 17:57:20 +09:00
HiddenNode
7a8fa5c2e4 Fix filenames mismatch 2022-09-02 09:56:00 +01:00
Dean Herbert
65baf73d97 Add test scene 2022-09-02 16:50:28 +09:00
Dean Herbert
a70fc10d06 Fix mock track construction failure 2022-09-02 16:30:04 +09:00
Dean Herbert
6a35b233e5 Merge branch 'master' into remove-dispose-updates 2022-09-01 23:03:19 +09:00
Dean Herbert
148e487c02 Add failing test of date submitted search failing 2022-09-01 19:59:27 +09:00
HiddenNode
921a9ef895 clean up 2022-08-31 22:18:52 +01:00
HiddenNode
a548b28158 Added test scene for SizePreservingSpriteText 2022-08-31 22:05:46 +01:00
Dean Herbert
ba20044af4 Fix missing nullability consideraition 2022-08-31 23:24:39 +09:00
Dan Balasescu
837b19ab24
Merge pull request #19919 from khang06/nan-sv
Emulate osu!stable's NaN slider velocity behavior
2022-08-31 19:06:49 +09:00
Dan Balasescu
6cadcc206b
Merge pull request #20032 from peppy/toast-notification-tray
Add toast notification tray
2022-08-31 16:57:37 +09:00
Dan Balasescu
000412c50f
Merge pull request #20014 from peppy/fix-resume-skip-forward
Fix gameplay skipping forward during resume operation
2022-08-31 16:30:37 +09:00
Dan Balasescu
afe2862df4
Merge branch 'master' into toast-notification-tray 2022-08-31 16:07:11 +09:00
Dan Balasescu
e984dc4a19
Merge pull request #20042 from peppy/fix-composer-test-scenes
Test editor `ComposeScreen` tests not adding beatmap to hierarchy
2022-08-31 15:59:48 +09:00
Dean Herbert
7337d4c1aa Merge branch 'master' into kps 2022-08-31 15:41:42 +09:00
Dean Herbert
e9463f3c19 Test editor ComposeScreen tests not adding beatmap to hierarchy
Makes it hard to test anything because `EditorBeatmap`'s `Update` method
updates whether a beatmap has timing or not (enabling the placement
controls).

Also adds a basic timing point to allow for better testing.
2022-08-31 14:07:56 +09:00
Dean Herbert
7ce1cf7560 Add test coverage of skip button failure with equal time 2022-08-31 13:22:51 +09:00
Dean Herbert
c573396ab6 Fix IntroTestScene not clearing previous notifications hard enough 2022-08-31 12:46:54 +09:00
Dean Herbert
3d93e0ded1
Merge branch 'master' into fix-resume-skip-forward 2022-08-31 12:16:15 +09:00
Dean Herbert
9eb615f942 Fix remaining test failures by strengthening PlayerLoader tests
- Click using `TriggerClick` as notifications move around quite a bit.
- Ensure any notifications from a previous test method are cleaned up.
2022-08-31 01:40:30 +09:00
Dean Herbert
31a9980686 Update remaining test expectations with new behaviour 2022-08-31 00:57:30 +09:00
Dean Herbert
a62ba9e0d9 Remove notification blocking behaviour of first run setup 2022-08-31 00:57:18 +09:00
Dean Herbert
b8fda1a16f Apply NRT to notification classes
and tidy things up a bit.
2022-08-30 15:57:10 +09:00
Dan Balasescu
8b3742188f Fix test by also clearing out maximum statistics 2022-08-30 15:42:36 +09:00
Dan Balasescu
5202c15a0e Populate MaximumStatistics for test scores 2022-08-30 15:11:39 +09:00
HiddenNode
43f2ba6596 Added test scene 2022-08-29 22:00:33 +01:00
HiddenNode
d20e7da2d9 Changed epsilon 2022-08-29 21:03:22 +01:00
ansel
545e0bbcef Adjust inheritors and test 2022-08-29 22:49:25 +03:00
Dean Herbert
062a6fcc18 Fix failing large offset test
If we are going to continue to let the underlying clock process frames,
there needs to be a bit of lenience to allow the backwards seek on
resume (to play back over the freq ramp period).

The test is meant to be ensuring we don't skip the full offset amount,
so div10 seems pretty safe.
2022-08-30 01:21:55 +09:00
Dan Balasescu
0491addbbd
Merge pull request #19974 from peppy/no-gameplay-clock-editor-offset
Fix editor not applying offsets
2022-08-29 21:10:29 +09:00
Dean Herbert
82b9e1f0eb
Merge pull request #20011 from smoogipoo/scoring-refactor
Refactor scoring to remove async methods / simplify
2022-08-29 19:55:27 +09:00
Dean Herbert
ad5ef52922 Add test coverage of resuming after pause not skipping forward in time 2022-08-29 19:02:01 +09:00
Dan Balasescu
e3e204001e
Merge pull request #19907 from peppy/ruleset-api-versioning
Add ruleset API versioning
2022-08-29 18:50:01 +09:00
Salman Ahmed
f2378d3fde
Merge branch 'master' into carousel-maintain-selection-over-update 2022-08-29 11:23:22 +03:00
Dean Herbert
9b830d063f
Merge pull request #20010 from smoogipoo/scoreprocessor-no-rewrite-statistics
Don't include misses in failed score statistics
2022-08-29 17:07:13 +09:00
Dean Herbert
2dafa041a7 Account for offset being applied to editor clock time in TestSceneEditorClock 2022-08-29 16:42:50 +09:00
Dan Balasescu
d4a37725c4 Adjust test 2022-08-29 15:59:57 +09:00
Dean Herbert
a215d009fe Update Remove/RemoveRange/RemoveAll calls in line with framework changes 2022-08-29 15:57:40 +09:00
Dan Balasescu
423f6f90f2 Remove async calls from ScoreManager 2022-08-29 15:34:08 +09:00
Dean Herbert
e8ae6840ea Add test coverage of selection being retained 2022-08-29 15:23:34 +09:00
Dean Herbert
892f43da43 Add test coverage of ruleset being marked unavailable if methods are throwing 2022-08-29 14:28:55 +09:00
Dean Herbert
5ff4e6a4fe Add test coverage for outdated ruleset 2022-08-29 14:26:12 +09:00
Dan Balasescu
c0b13c7e1f Refactor ScoreProcessor ComputeScore() methods 2022-08-29 13:51:10 +09:00
HiddenNode
d4a52baa56 Added visual test for UprightAspectMaintainingContainer 2022-08-29 00:07:42 +01:00
ansel
2a12194ff9 Test colours 2022-08-28 02:59:38 +03:00
ansel
90334a2b91 Add test scene 2022-08-27 20:12:45 +03:00
Dan Balasescu
289b6f1a58
Merge pull request #19924 from peppy/fix-playlist-overlay-test-failures
Fix intermittent test failures in `TestScenePlaylistOverlay`
2022-08-26 23:36:16 +09:00
Salman Ahmed
1fd1672d89
Merge branch 'master' into mod-validation-tests 2022-08-26 15:00:07 +03:00
Dean Herbert
6dc859973b
Merge branch 'master' into fix-playlist-overlay-test-failures 2022-08-26 20:25:53 +09:00
Dean Herbert
90ff0864c0
Merge branch 'master' into no-gameplay-clock-editor-offset 2022-08-26 20:25:21 +09:00
Dan Balasescu
91e044542d
Merge pull request #19828 from peppy/no-gameplay-clock-gameplay-offset
Introduce `FramedBeatmapClock` (and use in gameplay flow)
2022-08-26 20:21:34 +09:00
Dean Herbert
5ef8e26ebe Fix check not accounting for mods not existing in certain rulesets
Also check all instances, rather than first.
2022-08-26 19:59:26 +09:00
Dean Herbert
580754833f Merge branch 'master' into mod-validation-tests 2022-08-26 19:48:42 +09:00
Dean Herbert
9c9238d6e8 Fix TimelineTestScene's beatmap getting overwritten by EditorClockTestScene 2022-08-26 18:38:52 +09:00
Dean Herbert
4b72e55770 Fix various test scenes not adding EditorClock to the draw hierarchy 2022-08-26 18:08:43 +09:00
Dean Herbert
9050f54681 Split out test assertion methods to read better 2022-08-26 16:56:03 +09:00
Dean Herbert
a8c699610a Fix lead in tests not waiting for player to start running
The tests are only meant to ensure that gameplay eventually starts.

The case where failures can occur is where the master clock is behind
the player clock (due to being in lead-in time). Because the test is
running in real-time, it can take arbitrary amounts of time to catch up.

If it took too long, the test would fail.
2022-08-25 18:00:14 +09:00