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Commit Graph

997 Commits

Author SHA1 Message Date
Salman Ahmed
ed903c60ea Fix code style issues and remove unused using directives 2021-07-27 18:24:17 +03:00
Gabe Livengood
c741366c72
review modifications: change xmldocs, change reflection method name, remove reflection method returns, simplify incompat. mod list 2021-07-27 09:01:01 -04:00
Gabe Livengood
c7c261ba03
review modifications: change xmldoc wording, configure with enum instead of bool, declare incompatibility with hr 2021-07-26 17:48:03 -04:00
Gabe Livengood
49160e4482
review modifications: maniamodmirror inheritance, reflection utilities, vertical flip option 2021-07-26 10:46:41 -04:00
Gabe Livengood
eb585a6120
Add "Mirror" mod 2021-07-25 20:40:50 -04:00
aitani9
715f3e3f7c Make blinds move correctly whenever the playfield is rotated 2021-07-22 14:07:41 -07:00
aitani9
80cb7c77b9 Calculate the diagonal length using Vector2.LengthFast instead of manually 2021-07-22 14:04:01 -07:00
aitani9
e6b28e1386 Rename origin to center for clarity 2021-07-22 14:01:31 -07:00
aitani9
283d953c4f Fix blinds moving when barrel roll mod is active 2021-07-21 14:07:00 -07:00
Henry Lin
1c6a13fca7 Disallow mistimed event firing 2021-07-20 10:31:19 +08:00
Henry Lin
a387d8df74 Use BeatSyncClock 2021-07-20 10:30:40 +08:00
Henry Lin
fdebe4b94a Code formatting fixes 2021-07-18 22:01:26 +08:00
Dean Herbert
49f0c707f6 Move approach circle hiding within BeginAbsoluteSequence 2021-07-18 22:34:28 +09:00
Dean Herbert
304eac26d3 Merge branch 'master' into osu-target-mod 2021-07-15 16:51:02 +09:00
Dean Herbert
ea87869753 Fix metronome playing during intro time 2021-07-15 16:50:55 +09:00
Dean Herbert
c38590f1ff Use a slightly more appropriate metronome sound 2021-07-15 16:43:24 +09:00
Dean Herbert
e7b78b1ea5 Adjust transform logic to hopefully be a bit easier to parse 2021-07-13 20:26:05 +09:00
Dean Herbert
4314946e10 Reorganise functions to order more logically (hitcircle before slider methods) 2021-07-13 19:37:17 +09:00
Dean Herbert
6b663037e4 Use switch for pattern matching 2021-07-13 19:37:02 +09:00
Dean Herbert
db8ffc6316
Merge branch 'master' into osu-random-mod-improvements 2021-07-13 19:31:37 +09:00
Bartłomiej Dach
63dedb36de Rename variable 2021-07-11 16:49:23 +02:00
Bartłomiej Dach
7aecafeecb Rename constant to reflect its purpose 2021-07-11 16:46:30 +02:00
Henry Lin
c181a724c6 Refactor hit object clamping 2021-07-11 22:01:28 +08:00
Bartłomiej Dach
e10b7867c1 Rewrite method again to hopefully help readability 2021-07-10 12:13:36 +02:00
Dean Herbert
90326f8864 Standardise variables 2021-07-09 13:24:26 +09:00
Dean Herbert
88b00123f6 Use existing reflection methods to avoid manual binding of ExtendedLimits 2021-07-08 17:49:00 +09:00
Dean Herbert
bd7c334588 Avoid the need for per-settings control classes 2021-07-08 17:49:00 +09:00
Dean Herbert
a6e94dd491 Add back extended limits support 2021-07-08 17:49:00 +09:00
Dean Herbert
c4313d6e96 Initial implementation of new flow (only working for approach rate) 2021-07-08 17:48:08 +09:00
Dean Herbert
0e4f4a6fde Initial storage changes 2021-07-08 14:28:13 +09:00
PercyDan54
e1c646b9b2
Remove redundant arguments 2021-07-05 23:52:39 +08:00
Henry Lin
eecf4af029 Rename getSliderBoundingBox and add comments 2021-07-05 09:16:01 +08:00
Henry Lin
d1862d8cff Rename map to mapRange 2021-07-04 10:01:56 +08:00
Henry Lin
1470bb1563 Use IHidesApproachCircles 2021-07-03 13:02:39 +08:00
Henry Lin
f18c17d1a8
Merge branch 'master' into osu-target-mod 2021-07-03 13:00:52 +08:00
Henry Lin
b0a619bb4c Prevent multiple enumeration in checkForOverlap 2021-07-01 12:49:34 +08:00
Henry Lin
34be437d7a Added definitelyBigger 2021-07-01 12:21:41 +08:00
Henry Lin
58f80abe32 Several requested changes
- Rename `origHitObjects` to `originalHitObjects`
- Use `Value` instead of `GetValueOrDefault()`
- Remove `endObj`
- Added comments
- Rename `closestIdx` to `precedingIndex`
- Changed an `almostEquals` call
2021-07-01 11:57:57 +08:00
Henry Lin
c69455cfd0 Fixed slider bounding box calculation 2021-07-01 11:20:55 +08:00
Henry Lin
7585f1f790 Move special case handling back to moveSliderIntoPlayfield 2021-07-01 11:03:22 +08:00
Henry Lin
6e1839fcf2 Rename shift_object_count to objects_to_shift_before_slider 2021-07-01 11:03:22 +08:00
Henry Lin
328dcb4d6b Use Math.Clamp instead of MathHelper.Clamp 2021-07-01 11:03:22 +08:00
Henry Lin
3c1f0452a2 Refactor and rename getMinSliderMargin to getSliderBoundingBox. 2021-07-01 11:03:22 +08:00
Bartłomiej Dach
913f7602e4 Change seed control type in line with changes 2021-06-30 20:41:08 +02:00
Salman Ahmed
4b56d94a98 Revert accidentally pushed part of change 2021-06-30 10:26:34 +03:00
Salman Ahmed
e3344c33ea Better convey reason of "Spin In" incompatibility with "Hidden" 2021-06-30 09:57:15 +03:00
Henry Lin
3f185a0622 Fixed an exception when clamping large sliders 2021-06-30 10:35:06 +08:00
Salman Ahmed
dbe3150f88 Mention about marker interfaces even more explicitly 2021-06-29 11:37:08 +03:00
Salman Ahmed
7997d57030 Mention interfaces being "markers" for the time being 2021-06-29 11:25:35 +03:00
Henry Lin
8d1eae7c70 Use IndexInCurrentCombo 2021-06-29 14:25:45 +08:00
Henry Lin
2722565204 Take circle radius into account when clamping to playfield 2021-06-29 13:36:30 +08:00
Henry Lin
0c5777c2c8 Added comments 2021-06-29 12:56:05 +08:00
Henry Lin
d4ff4b26f5 Split part of addHitSamples to a subroutine 2021-06-29 12:49:25 +08:00
Henry Lin
96e09605d8 Osu random mod improvements
- Reduce "jump streams" by increasing maximum jump angle and variance in jump angle
- Reduce weird jumps to sliders by shifting hit circles in front of sliders
2021-06-29 12:33:40 +08:00
Salman Ahmed
69dac018c7 Make OsuModSpinIn as incompatible with other IHidesApproachCircles mods
Respecting the TODO comment above it, mark `OsuModSpinIn` as
incompatible with other `IHidesApproachCircles` mods as well.
2021-06-28 21:20:07 +03:00
Salman Ahmed
baf736026b Mark IHidesApproachCircles mods as incompatible with IRequiresApproachCircles 2021-06-28 21:20:07 +03:00
Salman Ahmed
6a67a6736a Mark IRequireApproachCircles mods as incompatible with IHidesApproachCircles 2021-06-28 21:20:07 +03:00
Salman Ahmed
006cc331c8 Separate IMutateApproachCircles to requiring and hiding 2021-06-28 21:20:07 +03:00
Henry Lin
ea8993d6d6 Use IHasRepeats instead of IHasPathWithRepeats 2021-06-28 11:33:19 +08:00
Henry Lin
3eaa04115f Use OsuHitObjectGenerationUtils 2021-06-26 11:34:10 +08:00
Henry Lin
c543080923 Merge branch 'master' into osu-target-mod 2021-06-26 11:26:00 +08:00
Henry Lin
26086ca1ef Rename VectorUtils to OsuHitObjectGenerationUtils 2021-06-25 09:43:14 +08:00
Henry Lin
3fcda83713 Rename VectorHelper to VectorUtils 2021-06-24 22:00:19 +08:00
Henry Lin
1a47bc254d Increase acceptable difference for Precision calls 2021-06-24 14:55:49 +08:00
Henry Lin
be55c7e075 Minor fixes in comments 2021-06-24 13:39:50 +08:00
Henry Lin
2268d7f8a5 Extract utility methods into helper class; Better xmldoc and naming 2021-06-24 13:19:42 +08:00
Henry Lin
6629f8706a Directly fade to gray instead of computing the color values 2021-06-24 12:31:25 +08:00
Henry Lin
877c775e35 Added comments 2021-06-24 12:20:46 +08:00
Henry Lin
f8fe4ab482 Refactor and rename isOverlappingWithRecent 2021-06-24 12:02:48 +08:00
Henry Lin
71b5ed16c0 Avoid using osuTK constants; Use MathF 2021-06-24 11:37:00 +08:00
Henry Lin
f74275a3b5 Moved RNG initialisation to a better place 2021-06-24 11:29:10 +08:00
Henry Lin
6fca8ba5b0 Better explanation for fixComboInfo 2021-06-24 11:21:43 +08:00
Henry Lin
6202eed5e2 Moved a misplaced ! 2021-06-24 10:56:14 +08:00
Henry Lin
04510f1ace Removed odd-looking decrement and checks in addHitSamples 2021-06-24 10:54:21 +08:00
Henry Lin
58b439b728 Switch to IHasPathWithRepeats 2021-06-24 10:38:21 +08:00
Henry Lin
98003ec548 Avoid modulo when finding slider node index 2021-06-24 10:33:54 +08:00
Henry Lin
3eab540bcc Converted an inline lambda into a method (isInsideBreakPeriod); moved origHitObjects to be a private class field 2021-06-24 10:07:29 +08:00
Henry Lin
dae7b8025d Converted an inline lambda into a method (getBeatsForTimingPoint) 2021-06-24 09:51:45 +08:00
Henry Lin
a7ea7b8b0b Use GetEndTime() instead of a switch expression 2021-06-24 09:34:39 +08:00
Henry Lin
b7dd26612d Reordered things and added regions 2021-06-23 16:50:05 +08:00
Henry Lin
6dc5f406b2 Implement IMutateApproachCircles 2021-06-23 16:29:36 +08:00
Henry Lin
10541dbc0a Merge branch 'master' into osu-target-mod
# Conflicts:
#	osu.Game.Rulesets.Osu/Mods/OsuModTraceable.cs
#	osu.Game/Rulesets/Mods/IHasSeed.cs
2021-06-23 16:26:23 +08:00
Henry Lin
5a031eada8 Revert "Display results after fail"
This commit reverts 7815b3c7
2021-06-23 16:22:10 +08:00
Henry Lin
e52a58c1bc Switched to a more reasonable sample sound for now 2021-06-21 16:24:37 +08:00
Salman Ahmed
01478d780d Generalize IHasSpinnerApproachCircle from being spinner-specifc 2021-06-21 03:43:11 +03:00
Salman Ahmed
c04b09520d Replace spinner approach circle proxying logic with hooking up to OnSkinChange in mod 2021-06-19 20:06:28 +03:00
Henry Lin
c867940584 Marked target mod and traceable mod as incompatible; extracted playfield clamping logic
Nothing is visible when target mod and traceable mod are enabled together.
2021-06-19 12:26:16 +08:00
Henry Lin
b09165a074 Remove the circle size buff 2021-06-19 11:13:19 +08:00
Henry Lin
0cf3119006 Guard against edge cases 2021-06-19 11:12:29 +08:00
Henry Lin
ca8f08ca84 Avoid overlapping with recent circles 2021-06-19 10:04:48 +08:00
Salman Ahmed
843c8bd7a4 Move spinner approach circle to its own SkinnableDrawable 2021-06-18 20:33:50 +03:00
Salman Ahmed
f7b5341663 Merge branch 'master' into legacy-spinner-approach-circle 2021-06-18 19:50:52 +03:00
Henry Lin
cca26d4651 Take circle radius into account when clamping hit objects to playfield 2021-06-18 16:05:09 +08:00
Henry Lin
f5134c7fc2 Extract constants and add xmldoc 2021-06-18 14:39:46 +08:00
Henry Lin
dca2d8af4f Animate circles undimming 2021-06-18 13:18:44 +08:00
Dean Herbert
860626152a Mark all mods which adjust approach circle as incompatible with each other
Closes https://github.com/ppy/osu/issues/13543.
2021-06-18 13:21:53 +09:00
Salman Ahmed
c9458fd9ce Hide spinner approach circle in "Hidden" mod 2021-06-18 06:23:54 +03:00
Henry Lin
639e8b62b9 Make circles light up 1 beat length before start time 2021-06-18 11:20:04 +08:00
Henry Lin
b7f43405fc Dim circles instead of fade; improved hit samples; changed jump distance to be closer to cuttingedge 2021-06-17 22:01:58 +08:00
Henry Lin
f22beaeb5b Increase distance between combos; pull circles closer to center 2021-06-17 14:30:59 +08:00
Henry Lin
14622f4734 Improved guesstimations; fixed hit samples 2021-06-17 10:20:50 +08:00
ekrctb
90a13b8ed3 Use IApplicableToDrawableHitObject for OsuModApproachDifferent
Replacing the obsolete interface.
2021-06-16 22:05:40 +09:00
ekrctb
b6a9fa9999 Merge branch 'master' into applicable-to-dho 2021-06-16 22:04:10 +09:00
ekrctb
af80418ee8 Implement IApplicableToDrawableHitObject for mods
A breaking change in `ModWithVisibilityAdjustment` if the method was overriden.
2021-06-16 18:52:01 +09:00
Dean Herbert
7891ee4f32 Change order of settings to make scrolling easier
There's an issue with dropdown menus nested inside a scroll view being
very frustrating to scroll to off-screen items. This works around that
to some extent by giving the user more "parent-scrollable" space to
mouse wheel or drag over.
2021-06-16 17:32:31 +09:00
Dean Herbert
0c1023da31 Simplify transform logic 2021-06-16 17:27:52 +09:00
Dean Herbert
ee5f4f1856 Remove default (and make default "Gravity") 2021-06-16 17:27:43 +09:00
Dean Herbert
f6f1a068b2 Rename "easing" references to be "style" instead 2021-06-16 15:15:12 +09:00
Dean Herbert
b1dd502e06 Rename class to match new name 2021-06-16 15:09:42 +09:00
Dean Herbert
2ce487bdac Rename mod and fix easing mappings / naming 2021-06-16 14:31:22 +09:00
Dean Herbert
c5f76c7352
Merge branch 'master' into AddApproachCircleMod 2021-06-16 14:30:58 +09:00
Henry Lin
4ffff06dcb Break ApplyToBeatmap into subroutines 2021-06-15 11:06:56 +08:00
Henry Lin
04c0db6dce Code cleanup 2021-06-14 21:34:34 +08:00
Henry Lin
12a17d0983 Extract seed setting contorl to IHasSeed 2021-06-10 15:31:20 +08:00
Henry Lin
80f38b347b Merge branch 'ppy:master' into osu-target-mod 2021-06-10 15:13:27 +08:00
Henry Lin
7815b3c72b Display results after fail 2021-06-10 10:58:42 +08:00
Bartłomiej Dach
020c63017e Fix inspectcode issues 2021-06-09 09:21:02 +02:00
Dean Herbert
d0e9f8ef90 Replace and obsolete Ranked flag with IsUserPlayable 2021-06-09 14:17:03 +09:00
Pasi4K5
b214f2ae0e Remove repeat and simplify getMinSliderMargin 2021-06-05 17:13:08 +02:00
Pasi4K5
f59263932a Use SliderPath.GetPathToProgress for getting the SliderPath's positions 2021-06-05 17:04:58 +02:00
Pasi4K5
b4f190c6ff Rename iteration variable 2021-06-04 17:22:36 +02:00
Pasi4K5
32e41048ff Fix System.ArgumentException caused by sliders bigger than the playfield 2021-06-04 16:50:27 +02:00
Pasi4K5
6357d1363c Add comment for slider_path_checking_rate 2021-06-04 16:26:40 +02:00
Pasi4K5
a0a6f3ef81 Replace Vector2 methods with math operators 2021-06-04 16:23:03 +02:00
Pasi4K5
9f2a9608f2 Rework slider positioning 2021-06-04 16:17:54 +02:00
Pasi4K5
7a4fc9ffc8 Move seed to base class 2021-06-03 18:16:11 +02:00
Dan Balasescu
d39eb7eac2
Merge pull request #12952 from peppy/autoplay-pause-support
Externalise autoplay generation from `Player` to allow use of replay playback functions
2021-06-03 17:29:17 +09:00
Dean Herbert
8b43cfdd7d
Merge pull request #12568 from Pasi4K5/mod-osu-random
Add mod "Random" for osu! ruleset
2021-06-03 17:14:27 +09:00
Pasi4K5
d5de5ae640 Add comments explaining the usage of shiftNestedObjects() 2021-05-26 20:50:31 +02:00
Dean Herbert
a08a4aa911 Move second call to shiftNestedObjects to a more understandable location 2021-05-26 16:48:16 +09:00
Dean Herbert
d6c4be207b Simplify naming 2021-05-26 16:44:44 +09:00
Dean Herbert
ad3e4287cd Move distanceToPrev inside randomisation function 2021-05-26 16:44:05 +09:00
Dean Herbert
6ca9b37c28 Make random generator a field to avoid passing around internally 2021-05-26 16:42:20 +09:00
Dean Herbert
6181b1ac92 Simplify previous object handling by using a class instead of struct 2021-05-26 16:42:20 +09:00
Dean Herbert
c5ff052096 Change internal to public 2021-05-26 16:31:25 +09:00
Pasi4K5
c85d5513be Remove redundant parameter and unused setters 2021-05-25 21:42:26 +02:00
Pasi4K5
bdbd64c88d Fix sliders being partly outside of the playfield in some cases 2021-05-25 21:32:18 +02:00
Dean Herbert
a3c78674a1 Add new interface for autoplay mods 2021-05-25 18:09:24 +09:00
Pasi4K5
098d8c2131 Add complete randomisation for first hit object and hit objects after spinners 2021-05-24 15:13:31 +02:00
Dean Herbert
53b5341bb9 Simplify application logic 2021-05-24 14:34:27 +09:00
Dean Herbert
a92ded8a2f Apply renaming and general code clean-up 2021-05-24 14:28:07 +09:00
Dean Herbert
88d7bc195d Split out and clean up playfield sizing references 2021-05-24 14:27:56 +09:00
Dean Herbert
8dd3f11d28 Tidy up struct and previous object handling 2021-05-24 14:19:10 +09:00
Henry Lin
15e7cce264 Added seed setting, fixed mod ignoring IncreaseFirstObjectVisibility 2021-05-22 14:14:41 +08:00
Henry Lin
d20b5c2d5a Refactored ApplyToBeatmap 2021-05-20 11:57:13 +08:00
Henry Lin
fe099be443 Implemented osu target mod 2021-05-19 22:25:56 +08:00
PercyDan54
63ac430386
Rename startTime in parameters 2021-05-15 11:26:16 +08:00
Pasi4K5
878182fbdf Fix slider ticks not being shifted along with their parent sliders 2021-05-15 02:07:24 +02:00
Pasi4K5
3fa6a0413b Add slider position randomisation 2021-05-14 23:04:09 +02:00
PercyDan54
a4c1b9a1a7
Rename startTime to fadeStartTime 2021-05-14 21:56:13 +08:00
PercyDan54
a86a4bab91
Remove empty override 2021-05-14 21:55:32 +08:00
PercyDan54
393ac4fdd1
Destruct declaration 2021-05-14 21:30:58 +08:00
PercyDan54
67dfeeb1b7
Cleanup code in ModHidden 2021-05-14 21:29:13 +08:00
Dean Herbert
dbc2318710 Initial tidying up 2021-05-14 14:13:35 +09:00
Pasi4K5
ac04e8afa2 Change name of option "Custom seed" to "Seed" and set its value to the generated seed 2021-05-14 01:50:11 +02:00
Pasi4K5
a9d5211e81 Remove seed from the ScorePanel and "Paste" button 2021-05-14 01:42:39 +02:00
Pasi4K5
946abfbb83 Rework settings; Add seed to ScorePanel; Apply requested changes from @bdach 2021-05-12 18:11:50 +02:00
Pasi4K5
6bed268bd8 Enhance mod settings and add option "Random seed"
+ slight adjustments
2021-05-01 04:01:43 +02:00
Pasi4K5
d90708d646
Merge branch 'master' into mod-osu-random 2021-05-01 02:45:32 +02:00
Andrei Zavatski
7bf3498e2a Calculate playfield scale locally 2021-04-30 02:49:19 +03:00
Andrei Zavatski
25e0fb1cf9 Refactor OsuModBarrelRoll to allow it's usage by other rulesets 2021-04-30 01:59:59 +03:00
Pasi4K5
95040f7edc Change initial seed to a random number 2021-04-27 22:19:04 +02:00
Pasi4K5
a141a4e9e6 Add setting "Seed"
Random numbers are now generated with the seed specified in the mod settings.
2021-04-27 20:44:36 +02:00
Pasi4K5
4b05568d2d Revert "Fix bug causing the star rating to change when Random is enabled"
This reverts commit 1dfe028c02.
2021-04-27 19:39:58 +02:00
Pasi4K5
1dfe028c02 Fix bug causing the star rating to change when Random is enabled 2021-04-26 22:26:13 +02:00
Pasi4K5
6e85c4e069 Change randomisation process to keep distances between objects
Remove now unnecessary settings;
Remove spinners;
Sliders are not implemented yet
2021-04-25 23:57:01 +02:00
Pasi4K5
08821da954 Change mod description 2021-04-25 01:43:32 +02:00
Pasi4K5
f33f1b2bed Remove class "ModRandomOsu" and adjust code
Add documentation comment for OsuModRandom
2021-04-25 01:34:39 +02:00
Pasi4K5
961bd1177c Add mod "Random" for ruleset "osu!" 2021-04-25 00:39:36 +02:00
smoogipoo
d4d78f7434 Merge branch 'master' into legacy-scores-classic-mod 2021-04-22 18:44:20 +09:00
Salman Ahmed
e90d791754 Add base "classic" mod 2021-04-21 09:14:19 +03:00
smoogipoo
e454037d82 Add to comment 2021-04-21 10:32:13 +09:00
smoogipoo
9d423201ed Fix slider tails wiggling independently 2021-04-21 10:29:18 +09:00
Dan Balasescu
86772869da
Merge pull request #12498 from peppy/barrel-roll-faster-spin
Allow faster roll speed selection in "Barrel Roll" mod
2021-04-20 20:39:45 +09:00
Dean Herbert
ac0ed72d04 Keep hitcircles aligned with view in "Barrel Roll" mod 2021-04-20 18:36:11 +09:00
Dean Herbert
f11b068dee Allow faster roll speed selection in "Barrel Roll" mod 2021-04-20 18:22:58 +09:00
Dean Herbert
510e54ff54 Update framework 2021-04-19 23:41:21 +09:00
Salman Ahmed
c1082ddb9a
Add space before the unit
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2021-04-17 06:28:07 +03:00
Salman Ahmed
892a8a7cd2 Remove unnecessary comma 2021-04-17 04:23:48 +03:00
Salman Ahmed
78c8508784 Remove unused using directive
gotta git gud
2021-04-17 03:52:08 +03:00
Salman Ahmed
d5a1e00feb Improve "barrel roll" mod settings description 2021-04-17 03:32:47 +03:00
Dean Herbert
698a9d3fed Add rotation direction setting 2021-04-15 14:40:03 +09:00
Dean Herbert
23eb1c655c Add missing description 2021-04-15 14:37:47 +09:00
Dean Herbert
7469849e7c Merge branch 'abstract-mod-description' into mod-barrel-roll 2021-04-15 14:37:17 +09:00
Dean Herbert
346e36d32a Make Mod.Description abstract and add missing descriptions 2021-04-15 14:36:26 +09:00
Dean Herbert
0d32290cd5 Show roll speed in rotations-per-minute 2021-04-15 13:15:52 +09:00
Dean Herbert
362a5a39d0 Scale the playfield to avoid off-screen objects 2021-04-15 13:15:42 +09:00
Dean Herbert
a209415942 Add "Barrel Roll" mod 2021-04-14 16:52:29 +09:00
Joseph Madamba
a42714540b Add follow delay setting to osu! flashlight mod 2021-04-10 23:04:15 -07:00
Amber
5ac36a2462 Switch AlwaysPlaySample to SamplePlaysOnlyOnHit in DrawableSliderTail for conformity 2021-04-02 03:56:23 -05:00
Amber
48e9985782 Make "AlwaysPlayTailSample" a mod setting rather than a hardcoded constant. 2021-04-02 03:10:28 -05:00
Amber
5063cd957f Force hit sample to play when Classic mod is enabled 2021-04-02 02:54:35 -05:00
Dean Herbert
0c202e0777
Merge branch 'master' into fix-selecting-incompatible-freemods 2021-02-24 19:24:04 +09:00
smoogipoo
14160b897e Fix references to ModSuddenDeath 2021-02-24 14:44:53 +09:00
smoogipoo
ca92ad715a Add test 2021-02-22 13:32:54 +09:00
Dean Herbert
f84ea30637 Expose Mods in DrawableRuleset to avoid using external DI 2021-02-11 17:47:29 +09:00
Dean Herbert
aaa0362b12 Merge branch 'master' into autoplay-rate-independence 2021-02-11 17:39:45 +09:00
Dean Herbert
4710a12774
Merge branch 'master' into classic-mode-flags 2021-02-11 16:21:55 +09:00
smoogipoo
be9b07a4cf Merge branch 'master' into difficulty-adjustment-extension 2021-02-10 20:42:08 +09:00
smoogipoo
c458c4cfae Fix unintended changes due to renaming or otherwise 2021-02-10 20:27:47 +09:00
smoogipoo
6bf40170db Rename SliderBall flag 2021-02-10 18:53:26 +09:00
smoogipoo
2fcc4213e1 Rename IgnoreJudgement -> OnlyJudgeNestedObjects 2021-02-10 18:46:26 +09:00
smoogipoo
6730c4c58b Apply review comments (user explanations + property names) 2021-02-10 18:41:28 +09:00
smoogipoo
2218247b21 Override mod type 2021-02-08 11:07:50 +09:00
Bartłomiej Dach
3fabe247b0 Allow OsuModGenerator to accept a mod list 2021-02-07 18:35:34 +01:00
Bartłomiej Dach
68c20a2a37 Allow autoplay score generation to access mod list 2021-02-07 18:35:34 +01:00
smoogipoo
a5855f5d28 Move follow circle tracking to DrawableSliderHead 2021-02-05 17:33:48 +09:00
smoogipoo
ee3367d7c5 Add classic slider ball tracking 2021-02-05 17:14:23 +09:00
smoogipoo
6aece18f8d Add OOHP tests 2021-02-05 15:36:47 +09:00
smoogipoo
3b5c67a063 Add OsuModClassic 2021-02-03 23:08:59 +09:00
Bartłomiej Dach
303cc62ee7 Transfer flags indicating if settings were changed 2021-01-06 22:46:46 +01:00
Dean Herbert
a411b26a09
Remove unnecessary clamp
Co-authored-by: Joseph Madamba <madamba.joehu@outlook.com>
2020-12-24 10:51:24 +09:00
Dean Herbert
dec997c0f4 Fix flashlight not updating its position during replay rewinding
Closes #11260
2020-12-23 14:44:38 +09:00
smoogipoo
ac91f0e270 Add extended limits to difficulty adjustment mod 2020-12-10 00:37:19 +09:00
ekrctb
245be2c5ed Adjust namespace 2020-12-04 20:21:53 +09:00
Bartłomiej Dach
4d739f11a8 Fix spinner ticks getting increased visibility state
Regressed in #10696. The old `IsFirstHideableObject()` method did not
consider nested hitobjects, while its replacement -
`IsFirstAdjustableObject()` - did. Therefore, spinner ticks could be
considered first adjustable objects, breaking the old logic.

There is no need to match over `SpinnerBonusTick`, as it inherits from
`SpinnerTick`.
2020-12-03 22:51:59 +01:00
smoogipoo
e3bbc2b128 Rework osu! hidden mod to avoid storing hitobjects 2020-12-03 14:45:56 +09:00
Bartłomiej Dach
8da40ce2dc Reduce duplication by extracting ModEasyWithExtraLives 2020-11-16 19:54:00 +01:00
PercyDan54
99ee5e3ad7
Correct inheritance 2020-11-16 18:28:50 +08:00
PercyDan54
d7acfd5413
Remove retires from ModEasy 2020-11-16 18:15:15 +08:00
smoogipoo
1e05fd48e2 Fix hidden mod crash 2020-11-13 23:08:27 +09:00
Bartłomiej Dach
0ae6f82291 Fix incorrect fade of slider ends after a rewind 2020-11-12 09:33:39 +01:00
smoogipoo
5d55af5818 Fix hitobjects sometimes not fading in completely with HD mod 2020-11-11 16:35:48 +09:00
smoogipoo
d1fa391d25 Make OsuModHidden apply fadein adjustment on custom state update 2020-11-05 16:12:55 +09:00
smoogipoo
f513c95ab2 Use class with transform and wiggle mods 2020-11-05 16:04:42 +09:00
smoogipoo
cc518feca7 Make methods abstract 2020-11-05 16:03:10 +09:00
smoogipoo
77a618dd71 Use class with other osu! mods 2020-11-05 15:52:06 +09:00
smoogipoo
628b8be15d Implement ModWithVisibilityAdjustment 2020-11-05 15:40:25 +09:00
Bartłomiej Dach
164370bc7d Resolve more CA1805 inspections 2020-11-01 20:51:23 +01:00
Dean Herbert
606a4304a8 Remove unused usings 2020-10-27 14:33:16 +09:00
Dean Herbert
9cfb81589e Use bindable flow instead 2020-10-27 14:10:12 +09:00
Bartłomiej Dach
5ef1b5dcb5 Remove unused locals 2020-10-25 23:55:22 +01:00
Bartłomiej Dach
0a23e994e2 Hide sliderend & repeat circles in traceable mod 2020-10-25 23:30:26 +01:00
Dean Herbert
febfe9cdd0 Don't fade the approach circle on increased visibility 2020-10-09 18:43:16 +09:00
Dean Herbert
2d0275ba95 Fix first hitobject in osu! hidden mod not getting correct fade applied 2020-10-09 03:07:01 +09:00
Dean Herbert
5a6c45e2ff Fix hidden mod support for sliderendcircle 2020-10-02 18:41:28 +09:00
Bartłomiej Dach
4f3f95540b Check for zero rate to prevent crashes on unpause 2020-08-11 22:34:46 +02:00
Bartłomiej Dach
bcaaf25278 Fix Spun Out mod being affected by rate-changing mods 2020-08-11 22:04:18 +02:00
Dean Herbert
ec0d7760af Move todo? 2020-07-30 13:07:11 +09:00
Dean Herbert
41c0f7557a Remove traceable spinner reference for now 2020-07-30 12:56:30 +09:00
Dean Herbert
023feaf438 Refactor to centralise implementation into a single component
Turns out this is a better way forward.
2020-07-29 22:31:52 +09:00
Dean Herbert
f97656351d
Merge branch 'master' into scaleMod 2020-07-28 18:55:07 +09:00
Dean Herbert
72c8f0737e Fix Autopilot mod incompatibility with WindUp/WindDown 2020-07-28 14:18:21 +09:00
Fabian
56b0094d43 Update slider labels & descriptions 2020-07-18 23:10:05 +02:00
Fabian
0975610bf7 Increased maximum start modifier higher (15x -> 25x)
Tried playing around with higher values and personally had quite fun when the circles covered the whole screen so I raised the max modifier to 25. Works best with an AR of <6.
2020-07-18 02:21:55 +02:00
Fabian
a6cf77beae Clarified what the slider value is 2020-07-17 17:53:20 +02:00
Fabian
9857779d42 Added slider for the grow/deflate mod 2020-07-17 16:12:01 +02:00
Dean Herbert
b59e4f8a7e Change difficulty adjust mod to match stable range of 0-10 2020-07-14 08:15:14 +09:00
Dean Herbert
cbd563e80b Rename to IHasDuration 2020-05-27 12:38:39 +09:00
Dean Herbert
de50b725d5 Fix mod failure checks executing actual game logic 2020-05-12 20:08:35 +09:00
smoogipoo
f195933844 Fix hardrock potentially taking a long time to load 2020-05-11 13:03:59 +09:00
alex
0e2ccac33b Add spaces to comments 2020-05-04 18:36:24 -07:00
Dean Herbert
1f0b7465e2 Add back missing line 2020-04-21 16:06:40 +09:00
Dean Herbert
5e3fad86cf Fix relax replays playing back incorrectly 2020-04-21 15:28:25 +09:00
Dean Herbert
9dda7da489 Fix spinners being considered the "first object" for increased visibility in hidden 2020-04-16 14:11:38 +09:00
Dean Herbert
8a998d600d Fix relax mod pressing too many keys 2020-03-31 15:17:27 +09:00
Dan Balasescu
03cd9aa060
Merge branch 'master' into spun-out 2020-03-30 12:31:53 +09:00
Dean Herbert
d1b01095ee Rewrite to reduce code changes and complexities in hit object implementation 2020-03-29 14:31:03 +09:00
杜Nate
9ea0137b01
Merge branch 'master' into spun-out 2020-03-23 18:13:53 +08:00
Liam DeVoe
1da590c63f use N1 format instead of 0.# 2020-03-22 22:54:21 -04:00
Liam DeVoe
afe7397d89 remove unnecessary using statements 2020-03-22 22:50:52 -04:00
Liam DeVoe
67667b3d22 enforce precision for ModDifficultyAdjust and derived classes 2020-03-22 21:22:46 -04:00
Liam DeVoe
63e9b2a299 use string.Empty, use base SettingDescription for [Osu/Catch]ModDifficultyAdjust 2020-03-22 18:50:09 -04:00
Liam DeVoe
a440d15620 simplify array initializationstatement 2020-03-20 16:58:02 -04:00
Liam DeVoe
e84b40f8ed remove unnecessary ToString calls 2020-03-20 16:53:40 -04:00
Liam DeVoe
cda1efef0b move overridability to SettingDescription method 2020-03-20 16:34:36 -04:00
Liam DeVoe
7bdbdd25f8 Revert "use SettingSource to define IconTooltip format"
This reverts commit 5a6d8f1932.
2020-03-20 16:05:12 -04:00
Liam DeVoe
52469fccbe
Merge branch 'master' into show-mod-settings-tooltip 2020-03-20 13:41:04 -04:00
Liam DeVoe
5a6d8f1932 use SettingSource to define IconTooltip format 2020-03-20 12:47:17 -04:00
Dean Herbert
08b5ab8ec4 SliderRepeatPoint -> SliderRepeat 2020-03-19 14:42:02 +09:00
Dean Herbert
94c3ffb6e5 Fix slider ticks contributing to accuracy 2020-03-19 14:36:15 +09:00
Liam DeVoe
7a0a633ef9 don't use ToString, proper indent level 2020-03-19 00:06:55 -04:00
Liam DeVoe
18bf7c913b show mod settings in ModIcon tooltip 2020-03-18 23:43:26 -04:00
BlauFx
405030da47 Resolving bdach's requested to change the enum member names and reduce the amount of selectable easing types 2020-03-16 20:34:53 +01:00
BlauFx
bc705616ab Fix bdach's suggestion 2020-03-15 20:46:12 +01:00
BlauFx
8892f2c3dd
Remove redundant check
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2020-03-15 20:41:28 +01:00
BlauFx
83a4fb6f37 Remove empty lines 2020-03-15 19:19:09 +01:00
BlauFx
d9aef6f813 Change label of attribute 2020-03-15 18:53:40 +01:00
BlauFx
b6aedb22d8 Add approachcircle mod 2020-03-15 01:25:02 +01:00
杜Nate
cf88e3ff19
Merge branch 'master' into spun-out 2020-03-04 17:38:35 +08:00
mcendu
e2ea92e21f Use framework method to convert rad to deg 2020-03-04 13:51:12 +08:00
杜Nate
b6378c7ae2
fix speed
* Original /40 is due to documentation error.

Co-Authored-By: clayton <me@clayton.cc>
2020-02-16 17:50:52 +08:00
Dean Herbert
6cfa182fe4 Don't transform repeat points 2020-02-16 15:35:12 +09:00
Dean Herbert
cd4643593f Fix transform mod not being applied correctly 2020-02-16 11:58:41 +09:00
Dean Herbert
61a7f04efb Add a sane key up delay to relax mod 2020-02-14 17:13:50 +09:00
Dean Herbert
4ce687d608 Move public methods up 2020-02-14 17:03:23 +09:00
Dean Herbert
cd2d1b0669 Fix 2B maps not playing correctly with relax mod enabled 2020-02-14 17:00:55 +09:00
Dean Herbert
9ea6912520 Improve overall readability of OsuModeRelax 2020-02-14 16:58:56 +09:00
Dean Herbert
53b62816f8 Add index constants for cross-class safety 2020-02-13 14:07:37 +09:00
voidedWarranties
ca237fd987 Simplify ordering by using only numbers, add xmldoc 2020-02-10 16:21:49 -08:00
Bartłomiej Dach
686040d8ad Extract auto-spin logic to method 2020-02-10 21:42:34 +01:00
mcendu
9aa5db88d4
move auto fade in to mod 2020-02-10 14:14:04 +08:00
voidedWarranties
ea521b466f Switch numerical consts to an enum 2020-02-09 21:37:40 -08:00
voidedWarranties
88a56d00bf Allow specifying order to SettingSource 2020-02-09 20:11:37 -08:00
mcendu
10a1948720
remove using directive 2020-02-09 16:19:21 +08:00
mcendu
e78d94d469
return to use if for casting 2020-02-09 14:56:47 +08:00
mcendu
596f4f7d2e
use spinner's clock to drive spinner 2020-02-09 14:54:46 +08:00
mcendu
d314b38699
rename trackable to enabled and cleanup code 2020-02-09 13:46:06 +08:00
mcendu
c9520b299a
replace if check with variable decl 2020-02-09 13:35:36 +08:00
mcendu
8e20e641f4
move spun out to automation 2020-02-09 13:33:43 +08:00
杜Nate
8d480c794a
Merge branch 'master' into spun-out 2020-02-08 13:54:39 +08:00
mcendu
d821b6a15a make frameDelay a float 2020-02-08 11:16:48 +08:00
mcendu
fbdf07dc20 Correct speed of spun out 2020-02-08 11:06:37 +08:00
mcendu
204c2f0bde add tests 2020-02-08 10:16:04 +08:00
mcendu
ca09ae6849 fix formatting 2020-02-08 09:53:20 +08:00
mcendu
4d9232a895 Move autospin logic to mods 2020-02-08 09:51:32 +08:00
mcendu
0dee6ceab7 Remove unnecessary using 2020-02-08 09:06:29 +08:00
mcendu
25a930c438 Implement OsuModSpunOut 2020-02-08 08:59:35 +08:00
Dean Herbert
9a2d85e7d9 Remove usage of snapchat icon 2020-01-18 15:12:31 +09:00
mcendu
5d160376c0
nullable-ize Mod.Icon 2020-01-14 21:22:00 +08:00
smoogipoo
91735ff367 Update MathUtils namespace usages 2020-01-09 13:43:44 +09:00
Dean Herbert
2c8879f0fb Lock user adjusted difficulty settings when changing beatmap 2019-12-27 19:05:17 +09:00
Dean Herbert
3d5561b02e
Separate health and score processing components (#7358)
Separate health and score processing components
2019-12-26 23:48:55 +09:00
Huo Yaoyuan
9a013acb26 Fix name typo of OsuModObjectScaleTween 2019-12-26 14:25:41 +08:00
smoogipoo
7414a6aadd Merge remote-tracking branch 'huoyaoyuan/master' into health-processor
# Conflicts:
#	osu.Game.Rulesets.Catch/CatchRuleset.cs
#	osu.Game.Rulesets.Mania/ManiaRuleset.cs
#	osu.Game.Rulesets.Taiko/TaikoRuleset.cs
2019-12-26 14:56:54 +09:00
Dean Herbert
911dc2d98d Fix code inspections 2019-12-25 15:20:10 +09:00
Dean Herbert
52ba0cd816 Rename method to be more appropriate
Also adds xmldoc.
2019-12-25 15:20:04 +09:00
unknown
fe73b9f8d3 make HP and OD generic and instantiate CS and AR to modes that need it 2019-12-22 16:45:32 +08:00
unknown
0eef218945 add missing new line 2019-12-20 18:42:29 +08:00
unknown
08b477ed52 make ModDifficultyAdjust abstract 2019-12-20 18:30:23 +08:00
smoogipoo
76f2fb378f Separate score and health parts of ScoreProcessor 2019-12-19 20:03:14 +09:00
smoogipoo
2a128340d0 Merge remote-tracking branch 'refs/remotes/origin/master' into nightcore-beats 2019-12-18 17:58:37 +09:00
smoogipoo
527ab1a72f Fix traceable mod not working on skin change 2019-12-17 19:49:13 +09:00
smoogipoo
7c2884700e Fix various display issues by abstracting further 2019-12-17 19:29:27 +09:00
unknown
01c036b0b0 implement backing beats for nightcore mods 2019-12-15 16:56:02 +08:00
Albie
a61f8cc2c3
Merge branch 'master' into cinema-mod 2019-12-10 17:06:53 +00:00
smoogipoo
3ebbf62b2a Initial game-wide update with the new SliderPath 2019-12-05 19:53:36 +09:00
Albie
7864899249
Merge branch 'master' into cinema-mod 2019-11-28 16:42:01 +00:00
Huo Yaoyuan
c0fe91a84c Merge branch 'master' into sharpen 2019-11-26 18:21:50 +08:00
Albie
09158b6b08
Merge branch 'master' into cinema-mod 2019-11-26 06:57:47 +00:00
Dean Herbert
709ec1404f Centralise End/StartTime retrieval to extension method 2019-11-25 19:09:14 +09:00
Albie
0a70ec0b11
Merge branch 'master' into cinema-mod 2019-11-25 07:25:30 +00:00
Berkan Diler
fccdbffa93 Use MathF instead of Math- functions when possible
MathF-functions are faster than the Math-counterpart and it looks cleaner, so use MathF when we cast to float or int anyway.
2019-11-25 00:45:42 +01:00
Albie Spriddell
3b9f59cb33 add cinema mod support 2019-11-23 17:34:53 +00:00
Huo Yaoyuan
4cd7d67fe4 Use early return for if-pattern-matching. 2019-11-22 00:02:40 +08:00
Huo Yaoyuan
818553027b Merge branch 'master' into sharpen 2019-11-21 23:42:46 +08:00
Berkan Diler
6cab517b2d .NET Standard 2.1 implements Math.Clamp , use it instead of MathHelper.Clamp from osuTK. 2019-11-20 13:37:47 +01:00
Huo Yaoyuan
144812669d Use static local functions. 2019-11-12 19:56:54 +08:00
Huo Yaoyuan
e5e8e70704 Use pattern matching. 2019-11-12 19:55:19 +08:00
Huo Yaoyuan
ccc8aa6fa4 Apply brace style. 2019-11-11 20:13:13 +08:00
smoogipoo
db24cfbead Merge remote-tracking branch 'origin/master' into auto-restart-mod-perfect
# Conflicts:
#	osu.Game/Screens/Play/Player.cs
2019-09-19 17:57:04 +09:00
Dean Herbert
1150e9fdfb Bring other mods up-to-date 2019-09-19 01:45:42 +09:00
Dean Herbert
aa1a625643 Add back incompatibility marker 2019-09-18 20:07:44 +09:00
Dean Herbert
cfdac956c2 Fix issues with colour and skin application 2019-09-18 20:04:49 +09:00
Dean Herbert
9c9cb8e217 Merge remote-tracking branch 'upstream/master' into traceable-mod 2019-09-18 19:36:07 +09:00
Dean Herbert
05ed9d3802 Merge remote-tracking branch 'upstream/master' into non-timeoffset-judgements 2019-09-03 13:07:58 +09:00
smoogipoo
8302658186 Fix other potential nullref cases that rider missed 2019-09-02 18:31:33 +09:00
Dean Herbert
70e417533f Update naming 2019-08-30 15:13:29 +09:00
MaxOhn
4cd5eb783a Add spinner automation 2019-08-21 21:37:56 +02:00
MaxOhn
d4d348390a Change set to list + minor changes 2019-08-20 23:18:57 +02:00
MaxOhn
30f923edde Hiding follow points 2019-08-20 17:23:50 +02:00
MaxOhn
28f78f67b2 No longer subscribing to OnUpdate 2019-08-20 16:33:56 +02:00
MaxOhn
3434458e0a Minor formatting changes 2019-08-19 23:51:47 +02:00
MaxOhn
83cb70db17 Added initial AimAssist mod 2019-08-19 22:54:07 +02:00
Dean Herbert
707911acac Tidy up code formatting / variable naming 2019-08-12 15:05:27 +09:00
Dean Herbert
31fe121fe9 Merge remote-tracking branch 'RedMindZ/master' into autopilot 2019-08-12 14:40:52 +09:00
Dean Herbert
3e74079d02 Add incompatibility with scale tween mods 2019-07-29 01:15:57 +09:00
Dean Herbert
07f905d21c Tidy up code and fix explode animations not playing correctly 2019-07-29 01:00:41 +09:00
Dean Herbert
4204ba6014
Merge branch 'master' into spin-in 2019-07-28 22:51:09 +09:00
Dean Herbert
d5ee4cbc9c Move TouchDevice mod to new "system" category 2019-07-23 13:14:28 +09:00
MaxOhn
581ffb7fb0 Adjusted slider border colour 2019-07-08 13:52:15 +02:00
MaxOhn
130c50eee4 Merge branch 'master' of https://www.github.com/ppy/osu into traceable-mod 2019-07-08 13:43:16 +02:00
Salman Ahmed
dfabed3d85
Merge branch 'master' into applicable-to-hud 2019-07-06 16:30:02 +03:00
MaxOhn
5b4640d3ea Traceable no longer inherits from OsuModHidden and is no longer multi mod 2019-07-03 21:40:14 +02:00
MaxOhn
b63a7593eb Merged with upstream master 2019-07-03 18:56:11 +02:00
MaxOhn
664257fbbe Sliders no longer modified by HD but have transparent body now 2019-07-03 18:42:02 +02:00
Dean Herbert
cc9a28afa8 Add shared base class for both mod imlpementations 2019-07-03 19:42:16 +09:00
MaxOhn
4145173ac9 Combined hidden with traceable as multi mod 2019-07-02 04:04:07 +02:00
Salman Ahmed
a8e8650ddd Move blocking fail logic into a base class 2019-07-02 01:47:39 +03:00
MaxOhn
d753f446e4 Updated license header 2019-07-01 20:20:25 +02:00
MaxOhn
5496b8bc58 Rewrote traceable mod to inherit from hidden 2019-07-01 20:11:50 +02:00
MaxOhn
845bf21f7f Resolved merge with upstream master 2019-07-01 20:00:52 +02:00
MaxOhn
48a828b746 Removed redundant imports and fixed indentation 2019-07-01 17:49:37 +02:00
MaxOhnh
02b9e89f43 Removed old unnecessary change, updated license header and apply deflating onto first object regardless 2019-07-01 14:46:17 +02:00
MaxOhnh
cd5e1bc4b1 Replace deflate progress with modified copy-paste of grow mod 2019-07-01 13:55:09 +02:00
MaxOhnh
93b780c9a8 Resolved merge 2019-07-01 13:53:40 +02:00
iiSaLMaN
9c9334a8ba Hide health bar in relax mod 2019-06-29 04:26:24 +03:00
Dean Herbert
b29b1bf254
Merge branch 'master' into mod-grow-improvement 2019-06-12 13:18:02 +09:00
Arphox
07e17518e9 Fix all "Maintainability" CodeFactor issues 2019-06-11 10:28:16 +02:00
Dean Herbert
8cdcf251b5 Make local bindable private 2019-06-09 16:30:04 +09:00
Ganendra Afrasya
afc3a08953 Use existing setting instead
Now it read IncreaseFirstObjectVisibility bindable instead
2019-06-09 13:11:40 +07:00
Ganendra Afrasya
8ac64b5c16 Make first object not applying custom state 2019-06-08 01:46:05 +07:00
Tav TaOr
7575af6f42 Merged master into autopilot 2019-05-17 14:15:30 +03:00
Tav TaOr
7c50bdd173 Removed redundant parentheses. 2019-05-15 23:48:37 +03:00
Dean Herbert
be6da833f8 Move constant local (and break line) 2019-05-14 11:11:57 +09:00
HoLLy
1809c996bb Use Interpolation.ValueAt instead of manually interpolating FL position. 2019-05-13 12:09:19 +02:00
HoLLy
f7806bc205 Add smoothing to flashlight movement 2019-05-13 01:33:41 +02:00
Tav TaOr
2051be7453 Minor changes to pass the AppVeyor test 2019-05-12 15:00:59 +03:00
Tav TaOr
d229fed128 Implemented Autopilot 2019-05-12 14:00:43 +03:00
smoogipoo
117f8bdd01 Merge remote-tracking branch 'Joehuu/master' into flashlight-dim 2019-05-08 13:25:01 +09:00
smoogipoo
d7c09e7dbd Merge remote-tracking branch 'origin/master' into fix-new-inspections
# Conflicts:
#	osu.Game.Rulesets.Catch/Judgements/CatchDropletJudgement.cs
#	osu.Game.Rulesets.Catch/Judgements/CatchJudgement.cs
#	osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
#	osu.Game.Rulesets.Osu/Replays/OsuAutoGenerator.cs
#	osu.Game.Rulesets.Osu/UI/Cursor/CursorTrail.cs
#	osu.Game.Tests/Visual/SongSelect/TestCaseBeatmapScoresContainer.cs
#	osu.Game/Graphics/OsuFont.cs
#	osu.Game/Online/API/Requests/Responses/APILegacyScoreInfo.cs
#	osu.Game/Overlays/Profile/Header/BadgeContainer.cs
#	osu.Game/Overlays/Profile/ProfileHeader.cs
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/Skinning/LegacySkinDecoder.cs
2019-05-07 13:20:17 +09:00
David Zhao
732b0b22a3 Merge remote-tracking branch 'upstream/master' into flashlight-dim 2019-05-07 12:04:58 +09:00
KingLuigi4932
c6b3197dd0 Add AdjustRank and use it in Hidden Mod 2019-04-25 13:56:57 +03:00
David Zhao
90d5c64cf3 Remove unused usings 2019-04-24 18:47:00 +09:00
David Zhao
8f101e4f60 Remove unnecessary multi-slider tracking logic 2019-04-24 18:25:38 +09:00
Dean Herbert
67382724f6 Reword and reoganise logic 2019-04-24 16:58:13 +09:00
David Zhao
9890884726 Remove fade in, update comment 2019-04-23 14:23:09 +09:00
David Zhao
3c252d79ea Use var, rework dim application logic 2019-04-22 15:59:47 +09:00
iiSaLMaN
59da78b0d4
nothing. 2019-04-20 06:44:59 +03:00
iiSaLMaN
8e485f3283
Fix issue 2019-04-20 06:41:09 +03:00
David Zhao
d9ed68b189 Add short fade to flashlight dimming 2019-04-12 15:33:31 +09:00
David Zhao
846a4835ca Invert flashlight dim 2019-04-12 11:23:40 +09:00
David Zhao
664a4ba540 Implement flashlight dimming on slider slide 2019-04-12 10:47:22 +09:00
Dean Herbert
f1952c0816 Update font awesome usage 2019-04-02 19:55:24 +09:00
Dean Herbert
c39c37a18d Apply more missed cases 2019-04-01 12:44:46 +09:00
Dean Herbert
612db31c38 Apply newline additions 2019-04-01 12:16:32 +09:00
Dean Herbert
de80fc0eac Update icon usage to match framework changes 2019-03-27 19:29:27 +09:00
Dean Herbert
3b7a76aa4e Fix typo 2019-03-20 11:22:34 +09:00
Dean Herbert
baea7230bc Rename RulesetContainer to DrawableRuleset 2019-03-19 23:47:31 +09:00
Dean Herbert
1f44dde96b Fix autoplay tests not working 2019-03-07 18:34:56 +09:00
Dean Herbert
26d53d06a9 Fix remaining issues 2019-02-28 13:31:40 +09:00
Dean Herbert
3fe4b8fd1c Update variable names
Also cleans up some weird code
2019-02-22 17:51:39 +09:00
smoogipoo
d8c55bc729 Adjust namespaces 2019-02-21 19:05:52 +09:00
smoogipoo
bca347427f Update with framework bindable changes 2019-02-21 18:56:34 +09:00
Dean Herbert
810175235d Fix incorrect application of scaling in some cases
Isolates different usages of hitcircle scale so they can't ever cause regressions.
2019-02-14 18:47:05 +09:00
Dean Herbert
1b61ec4ef4 First pass clean-up 2019-02-14 18:05:23 +09:00
LeNitrous
7e2f4af00d remove whitespaces 2019-01-31 17:58:09 +08:00
LeNitrous
a8d30f6aee remove unused using 2019-01-31 17:05:50 +08:00
LeNitrous
902be0d059 add grow mod 2019-01-31 17:03:43 +08:00
smoogipoo
581544e1d6 Fix TD mod not being ranked 2019-01-31 11:59:36 +09:00
smoogipoo
e9ddf232f0 Add touchdevice mod to performance calculation 2019-01-31 11:51:40 +09:00
Dean Herbert
8617aaa2a7 Update licence header (and remove year) 2019-01-24 17:43:03 +09:00
Poyo
08d7c2df70 Fix extra hard-rock flipping for sliders 2018-12-21 16:08:08 -08:00
Dean Herbert
ef9d93ff6b Remove mod multipliers
We decided that mods shouldn't be interacting with other mods. This can be added once we have the ability to have per-mod settings, as a difficulty setting local to blinds.
2018-12-20 19:46:39 +09:00
Dean Herbert
d3368df94d Simplify changes to RulesetContainer 2018-12-20 19:35:32 +09:00
Dean Herbert
bb850da200 Remove skinnability for now
Not sure if we want this going forward.
2018-12-20 15:48:45 +09:00
Dean Herbert
4f34d42b33 Major code refactors 2018-12-07 21:11:35 +09:00
Dean Herbert
d379d02761 Remove unnecessary base class 2018-12-07 20:12:56 +09:00
WebFreak001
a14de5bd1b Remove blinds random NPC 2018-12-06 12:52:39 +01:00
WebFreak001
46b98702e1 make target animation call more obvious 2018-12-06 12:48:11 +01:00
WebFreak001
3cb91979bd Merge branch 'master' of https://github.com/ppy/osu into mod-fl2 2018-12-06 12:14:48 +01:00
smoogipoo
8eff49bccd Remove User from Replay 2018-11-30 18:25:14 +09:00
Dean Herbert
d97a15a504 Add IMod and change ShortenedName to Acronym 2018-11-30 17:16:00 +09:00
smoogipoo
b8e60afa69 Move replays to an wrapping Score class 2018-11-28 18:45:17 +09:00
smoogipoo
219929eb47 Score -> ScoreInfo 2018-11-28 18:33:01 +09:00
smoogipoo
09b79d736b Remove unused usings 2018-11-28 16:33:42 +09:00
smoogipoo
5fd6e6ca77 Re-namespacing 2018-11-28 16:12:57 +09:00
MaxOhn
8a3425948d Merge branch 'master' of https://github.com/ppy/osu into deflate-branch 2018-11-26 03:45:35 +01:00
smoogipoo
f27bd3ef3e OpenTK -> osuTK 2018-11-20 17:14:59 +09:00
jorolf
41a0f9896e
Merge branch 'master' into flashlight-mod 2018-11-15 00:35:42 +01:00
jorolf
7d2958b7b0 split shader, remove unnecessary clutter and fix some bugs 2018-11-15 00:33:13 +01:00
smoogipoo
d594ce3530 Revert "Make SliderPath.ControlPoints read-only"
This reverts commit 3b88d94793.

# Conflicts:
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 16:20:38 +09:00
smoogipoo
3b88d94793 Make SliderPath.ControlPoints read-only 2018-11-12 14:03:54 +09:00
smoogipoo
54ab256c8e Instantiate a new path rather than setting properties on it
# Conflicts:
#	osu.Game.Rulesets.Catch/Beatmaps/CatchBeatmapConverter.cs
#	osu.Game.Rulesets.Catch/Objects/JuiceStream.cs
#	osu.Game.Rulesets.Osu/Beatmaps/OsuBeatmapConverter.cs
#	osu.Game/Rulesets/Objects/Legacy/Catch/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Mania/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Osu/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/Legacy/Taiko/ConvertHitObjectParser.cs
#	osu.Game/Rulesets/Objects/SliderPath.cs
2018-11-12 13:50:19 +09:00
jorolf
023924396d Move flashlight code from OsuModFlashlight to ModFlashlight and implement other modes and break time 2018-11-11 18:38:12 +01:00
jorolf
5c09662c14 Allow flashlight size to be variant 2018-11-07 23:40:33 +01:00
jorolf
2cffce805a add flashlight mod 2018-11-07 00:48:54 +01:00
Dean Herbert
bb2f8deb18 ControlPoint -> PathControlPoint
Also Curve -> Path.
2018-11-01 03:56:51 +09:00
WebFreak001
3b08ad0742 Merge branch 'master' of https://github.com/ppy/osu into mod-fl2
Changes how OsuModBlinds passes the playfield and how DrawableOsuBlinds
handles the restrictTo parameter.
2018-10-27 16:34:48 +02:00
MaxOhn
69775f62db Merge remote-tracking branch 'upstream/master' into deflate-branch 2018-10-12 21:34:44 +02:00