DrabWeb
87b8015e8f
Cleanup
2017-03-23 00:29:28 -03:00
DrabWeb
c173c4b7ee
Tab control
2017-03-23 00:22:31 -03:00
Dean Herbert
1d9da8facd
Merge pull request #520 from smoogipooo/use_equilateral_triangles
...
Update framework + use EquilateralTriangle in Triangles.
2017-03-23 10:27:21 +09:00
Dean Herbert
e7f32fcbce
Merge pull request #525 from huoyaoyuan/controls
...
DropDown update
2017-03-23 09:26:26 +09:00
Dean Herbert
b0340f77d8
Remove nested types completely.
2017-03-23 08:57:14 +09:00
Dean Herbert
ff57d3800f
Merge branch 'master' into use_equilateral_triangles
2017-03-23 08:51:43 +09:00
Dean Herbert
3dee39346f
U -> T1.
2017-03-23 08:49:29 +09:00
Dean Herbert
ba32d50456
Consolidate nested classes.
2017-03-23 08:44:52 +09:00
smoogipooo
9247017c9a
Use EquilateralTriangle in Triangles.
2017-03-23 08:34:39 +09:00
Dean Herbert
537f0b9340
Fix menu cursor size not sticking on startup.
...
Also tidied up bindables.
2017-03-23 08:07:59 +09:00
Huo Yaoyuan
0dbc232ebf
Rename all DropDown -> Dropdown.
2017-03-22 22:32:32 +08:00
Huo Yaoyuan
6a4ca08578
Merge branch 'master' into controls
2017-03-22 22:28:19 +08:00
Dean Herbert
fbe08436d2
Fix usages of CircularContainer in line with framework changes.
2017-03-22 19:35:03 +09:00
Huo Yaoyuan
e217c67bcf
Merge branch 'master' into controls
2017-03-22 08:54:03 +08:00
Huo Yaoyuan
b06eb0122c
Fix for colours and members rename.
2017-03-22 08:15:31 +08:00
Huo Yaoyuan
f0edf5d3d3
Update to DropDown and Menu.
2017-03-22 07:18:53 +08:00
Dean Herbert
b00f86d809
Merge branch 'master' into seperateCursorSize
2017-03-22 08:11:45 +09:00
Jorolf
82d6129063
renamed CursorSize to MenuCursorSize
2017-03-21 17:16:23 +01:00
Huo Yaoyuan
1d13924e0a
Remove redundant type parameter.
...
Nested type has implicit type parameter from base type.
2017-03-21 01:05:48 +08:00
smoogipooo
d27f37beb5
Hard-code text size in cases it wasn't set.
2017-03-20 13:48:06 +09:00
Dan Balasescu
417045c37c
Merge branch 'master' into textawesome_shadow
2017-03-20 13:17:35 +09:00
Dean Herbert
8f75032b64
Fix incorrect abs.
2017-03-18 22:37:50 +09:00
Dean Herbert
125936bad0
Fix double-assignment.
2017-03-18 22:23:53 +09:00
Dean Herbert
919ec2d3a5
Spend more when wound up.
2017-03-18 22:17:23 +09:00
Thomas Müller
f636f59289
Nicer cursor orientation when dragging
2017-03-18 12:47:49 +01:00
Jorolf
8568e1536c
Separated menu and gameplay cursor size
2017-03-17 18:40:03 +01:00
smoogipooo
77067b7e64
Re-style.
2017-03-18 02:04:23 +09:00
smoogipooo
dde2ac7f4a
Make TextAwesome have a shadow.
2017-03-17 22:03:47 +09:00
Dean Herbert
317dc94b4c
Adjust appearance.
2017-03-17 21:09:31 +09:00
Dean Herbert
f9f31ca092
Add statefulness to MenuCursor.
2017-03-17 20:45:27 +09:00
Dean Herbert
292de44a0b
WIP menu cursor.
2017-03-17 20:45:27 +09:00
Dean Herbert
e78bcf8739
Update TabControl in line with framework changes.
2017-03-17 00:39:40 +09:00
Dean Herbert
8cd1353d74
Fix serious input regression.
2017-03-16 22:09:35 +09:00
Dean Herbert
2cf6ed423e
Disallow duplicate active changes.
2017-03-16 21:33:08 +09:00
Dean Herbert
84b080a060
Make transition logic a bit more sane.
2017-03-16 21:26:03 +09:00
Dean Herbert
110bdbd0c1
Make everything share DropDown implementations again. Remove unnecessary files.
2017-03-16 21:17:14 +09:00
Dean Herbert
ab8a5afdb9
AlwaysReceiveInput and InternalContains.
2017-03-16 17:38:36 +09:00
Dean Herbert
93c0fe5140
Remove unnecessary set.
2017-03-16 17:02:37 +09:00
Dean Herbert
1156e76c28
Don't directly access Header.
2017-03-16 17:00:49 +09:00
Dean Herbert
334e389518
Tidy up OsuTabControl and FilterControl.
2017-03-16 16:35:44 +09:00
Drew DeVault
360340c61d
Fix linter issues
2017-03-15 22:39:09 -04:00
Drew DeVault
01cca1a4d2
Refactor color handling
...
colour*
2017-03-15 20:52:31 -04:00
Drew DeVault
3aecbf5739
Rearrange things somewhat
2017-03-15 20:15:40 -04:00
Kelvin
755fb260db
Updated TabControl Usage
2017-03-14 19:52:21 -07:00
Kelvin
ee3d3b682f
Updated usage for DropDownHeader of FilterTabControl
2017-03-14 19:49:40 -07:00
Kelvin
2629f78afc
Add FilterControl and FilterTabControl
2017-03-14 19:49:40 -07:00
Dean Herbert
b5a8ef07fe
Update framework.
2017-03-15 09:46:03 +09:00
Dan Balasescu
0fa2776975
Merge branch 'master' into counter_bindables
2017-03-10 14:21:33 +09:00
smoogipooo
5f72265eff
Remove float ValueAt method.
2017-03-10 14:09:55 +09:00
smoogipooo
cd1717c42f
More bindables!
2017-03-10 13:49:51 +09:00
Dean Herbert
2821451d5b
Remove unused file.
2017-03-08 16:01:54 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
# osu.Desktop/OsuGameDesktop.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
# osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
# osu.Game/Database/BeatmapDatabase.cs
# osu.Game/Graphics/Cursor/OsuCursorContainer.cs
# osu.Game/IPC/BeatmapImporter.cs
# osu.Game/Modes/Mod.cs
# osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
# osu.Game/Modes/UI/Playfield.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings.
2017-03-07 13:05:57 +09:00
Dan Balasescu
bc74f453aa
Merge branch 'master' into replay
2017-03-07 11:41:16 +09:00
Thomas Müller
9b92e99ce9
Merge branch 'master' into increase-ci-strictness
2017-03-06 21:44:39 +01:00
Dean Herbert
88f3dc0e02
Fix a few naming issues.
2017-03-06 18:49:23 +09:00
Dean Herbert
e356758a7d
Don't expicitly set origin of TextAwesome.
2017-03-06 17:06:48 +09:00
Dean Herbert
4e4408cd20
Merge branch 'master' into replay
...
# Conflicts:
# osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
2017-03-05 17:45:03 +09:00
Thomas Müller
73fef85b12
Remove unnecessary usings
2017-03-04 19:43:59 +01:00
Thomas Müller
a14bdf8624
Use Color4Extensions from Framework and remove redundant Name
2017-03-04 19:42:37 +01:00
Dean Herbert
e12d89529c
Merge remote-tracking branch 'upstream/master' into update-flow
2017-03-04 23:28:39 +09:00
Thomas Müller
a2317e5a1e
Update usage of FillDirection
2017-03-04 11:00:17 +01:00
TheGui
e3c3806759
Fixed accuracy's counter first value change.
2017-03-04 04:48:32 -03:00
Dean Herbert
9e1383fa48
Merge remote-tracking branch 'upstream/master' into replay
...
# Conflicts:
# osu.Game.Modes.Catch/CatchRuleset.cs
# osu.Game.Modes.Mania/ManiaRuleset.cs
# osu.Game.Modes.Taiko/TaikoRuleset.cs
# osu.Game/Screens/Play/Player.cs
2017-03-04 13:17:01 +09:00
Dean Herbert
71534b3e13
Fix incorrect triangle density on first display.
2017-03-03 18:09:16 +09:00
Seth
1891bdf51e
Merge branch 'master' into mod-overlay
2017-03-03 01:11:15 -04:00
Huo Yaoyuan
ef13cdbff7
Disallow copying from OsuPasswordTextBox.
2017-03-03 10:00:39 +08:00
Thomas Müller
c732890664
Remove usages of negative Margin / Padding
...
Replaces such usage with more sensible settings, like changing the
position or size.
2017-03-02 19:16:31 +01:00
Dean Herbert
471b9daa93
Merge branch 'master' into mod-overlay
...
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
# osu.Game/Screens/Select/PlaySongSelect.cs
# osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
Dean Herbert
4163569e57
Fix some license headers.
2017-03-02 18:45:20 +09:00
Dean Herbert
ff5f0af2d3
Merge branch 'master' into popup-dialog
2017-03-02 16:42:20 +09:00
Dean Herbert
8040d6a03f
Fix CursorTrail corruption by resetting on load.
2017-03-02 16:08:10 +09:00
DrabWeb
367d6d694c
Merge https://github.com/ppy/osu into mod-overlay
2017-03-02 01:44:18 -04:00
Thomas Müller
4d28696479
FlowDirection -> FillDirection
2017-03-01 20:15:38 +01:00
Thomas Müller
9c853b0465
Update framewörk
2017-03-01 19:33:01 +01:00
Thomas Müller
d46e68b36b
Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
...
# Conflicts:
# osu-framework
# osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
Dean Herbert
58ae9e888d
Basic partial replay support.
2017-03-01 22:04:20 +09:00
Thomas Müller
e462ec46c3
Merge branch 'master' into general-fixes
2017-02-28 19:02:07 +01:00
Thomas Müller
585d42f89f
Improve naming and correctness of triangles fading
2017-02-28 19:01:02 +01:00
DrabWeb
570c95cb98
Merge https://github.com/ppy/osu into mod-overlay
2017-02-28 02:22:59 -04:00
Dean Herbert
e60cead483
Merge remote-tracking branch 'upstream/master' into warning_fixes
2017-02-28 13:49:19 +09:00
Dean Herbert
aa9582c0fa
Add exponential fall-off of triangles' alpha values.
2017-02-28 11:28:25 +09:00
DrabWeb
e8cae3b45e
Remove new override in DialogButton
2017-02-27 21:38:25 -04:00
DrabWeb
164f205ee5
Remove SpaceTextOnHover
2017-02-27 21:30:10 -04:00
DrabWeb
3094c01a40
Merge https://github.com/ppy/osu into popup-dialog
2017-02-27 16:40:04 -04:00
default0
03889e6ca6
Update References to FlowStrategies
...
References now use the Create*-names instead of the outdated
Get*-names to create instances of FlowStrategies.
2017-02-27 16:55:55 +01:00
Andrey Zavadskiy
3487dfe236
Removed unused variables and parameters
2017-02-27 17:32:32 +03:00
DrabWeb
d78dca3d85
New design
2017-02-26 23:35:13 -04:00
Dean Herbert
47997c20ad
Weld -> BindWith.
2017-02-27 12:24:53 +09:00
default0
8d91519d59
Update usage of FlowContainer and its subclasses
2017-02-26 21:32:43 +01:00
Dean Herbert
c227eb1be5
Welded bindables.
2017-02-26 22:08:21 +09:00
Thomas Müller
1585ae842a
Update framework
2017-02-26 11:22:58 +09:00
Dean Herbert
12db33ad4b
Visual and readability improvements to StarCounter.
2017-02-24 19:30:56 +09:00
Dean Herbert
c5552dfb27
Merge remote-tracking branch 'upstream/master' into remove-usings
2017-02-24 11:29:34 +09:00
Thomas Müller
0264c44a20
Do not shadow Colour in TwoLayerButton
...
Renames Colour to BackgroundColour instead.
2017-02-23 22:33:37 +01:00
Thomas Müller
a5dfa7ab06
Remove unnecessary using statements
2017-02-23 21:38:10 +01:00
DrabWeb
99f1f88c75
Merge https://github.com/ppy/osu into mod-overlay
2017-02-22 12:35:55 -04:00
Dean Herbert
afba4fbfad
Merge remote-tracking branch 'upstream/master' into chat-improvement
2017-02-21 15:46:28 +09:00
Jorolf
1e0a694ff8
replaced bool with Bindable<bool>
...
Also accounted for the ParallaxAmount when moving to default position
2017-02-19 17:11:36 +01:00
Jorolf
7f751d3653
Update ParallaxContainer.cs
2017-02-19 16:54:00 +01:00
Jorolf
e83ac8b04c
Removed public ParallaxEnabled property
2017-02-19 13:47:26 +01:00
Dean Herbert
520e040396
Add FocusedTextBox abstraction.
2017-02-19 17:59:22 +09:00
Jorolf
f166bb0f96
Moved movement to the default position to property
2017-02-18 22:26:48 +01:00
Jorolf
77bfe57d8c
compacted code, made public bool to disable it
2017-02-18 22:00:07 +01:00
Jorolf
a48e4a31a7
Parallax Option works now
2017-02-18 21:34:21 +01:00
Dean Herbert
78c9348b5a
Make accuracy fixed width and improve feel.
2017-02-18 17:35:54 +09:00
Dean Herbert
1a31589abd
Add padding zeroes to score display (and fix not being applied initially).
2017-02-18 17:35:37 +09:00
Dean Herbert
32ce8cf723
Audio class renames in line with framework changes.
2017-02-18 17:35:04 +09:00
DrabWeb
0a58fc62db
Added mod selection overlay
2017-02-16 16:05:03 -04:00
Dean Herbert
53e40804ab
Move other score components to centre alignment (and switch font).
2017-02-16 22:44:41 +09:00
Dean Herbert
12e265a3e2
Combine triangle system implementations.
2017-02-15 20:39:10 +09:00
Dean Herbert
13ed7db361
Merge branch 'master' into general-fixes
2017-02-15 01:14:25 +09:00
Dean Herbert
f207da6041
Add/update license headers.
2017-02-14 18:17:35 +09:00
Dean Herbert
4f9d1a6c39
Visually disable options which aren't yet wired up.
2017-02-14 00:36:50 +09:00
Thomas Müller
aaaf7163e0
Update framework.
2017-02-13 17:46:50 +09:00
Dean Herbert
e23202c449
Merge remote-tracking branch 'upstream/master' into desktop-unit-tests
2017-02-10 17:22:38 +09:00
Dean Herbert
2da5628184
Merge remote-tracking branch 'upstream/master' into notifications-manager
2017-02-10 16:54:56 +09:00
Dean Herbert
8ec927899f
Implement notifications.
2017-02-10 16:30:23 +09:00
Dean Herbert
d5b7a8ce9e
Add pink glow to cursor because I can't fucking see it against white.
2017-02-10 16:24:40 +09:00
Dean Herbert
becb65f702
Fix ParallaxContainer breaking with no mouse state present.
2017-02-09 19:25:04 +09:00
Dean Herbert
d73093867d
Merge pull request #320 from default0/audio-device-selection
...
Audio device selection
2017-02-09 16:45:29 +09:00
Dean Herbert
d05b544d0d
Merge branch 'master' into audio-device-selection
...
# Conflicts:
# osu-framework
# osu.Game/Overlays/Options/Sections/Audio/AudioDevicesOptions.cs
2017-02-09 16:21:28 +09:00
Dean Herbert
18bb61897f
Update overlay containers in lines with framework changes.
...
Allows closing the MusicController using escape.
2017-02-09 13:57:44 +09:00
Dean Herbert
92c77263ed
Use CircularContainer for nub (bumps framework).
2017-02-08 17:21:17 +09:00
Dean Herbert
55e7177577
Password masking character animation.
2017-02-08 16:01:58 +09:00
Dean Herbert
06695dbf9b
Method name update.
2017-02-08 16:01:48 +09:00
Dean Herbert
a6f02106a4
Use new placeholder logic.
2017-02-08 14:08:01 +09:00
Dean Herbert
84096b146e
Make password mask characters look better.
2017-02-08 12:49:20 +09:00
Dean Herbert
5a89ba1040
Make OsuTextBox use OsuSpriteText.
2017-02-08 11:22:46 +09:00
Dean Herbert
e720bed9e5
Add custom representation of unrenderable unicode characters.
2017-02-08 11:22:03 +09:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing.
2017-02-07 16:20:36 +09:00
Dean Herbert
50bd80cb0c
Update and standardise license headers.
2017-02-07 14:27:41 +09:00
Dean Herbert
756fd78a88
Fix incorrect line endings.
2017-02-07 13:52:19 +09:00
Dean Herbert
db8e44c715
Smooth triangles a bit (to avoid whole pixel jumps).
2017-02-07 11:15:37 +09:00
Dean Herbert
9b9ed32245
Remove all @2x references, updates resource and framework.
2017-02-06 22:19:47 +09:00
default0
b230b5cfb9
Update OsuDropDownMenu for Framework-Changes
...
Since the DropDownMenu in the framework has changed it was necessary
to update the GetDropDownItems override of OsuDropDownMenu to
accomodate the new structure of the framework.
2017-02-06 01:17:50 +01:00
Thomas Müller
8271b139e9
Use the framework's new AlwaysPresent switch instead of setting the alpha to 0.01.
2017-02-05 09:40:58 +01:00
Thomas Müller
aae5f4f9e2
Fix volume control not showing is mouse-wheel is turned during its fade-out animation.
2017-02-05 09:40:12 +01:00
Dean Herbert
d97f02a219
Cursor becomes vector.
2017-02-04 22:56:56 +09:00
Dean Herbert
57d97ba2e9
Make triangles look better in many cases.
2017-02-04 22:09:44 +09:00
Dean Herbert
97d52188b2
Make sliderbar lines smoother when scrolling.
2017-02-04 20:56:14 +09:00
Dean Herbert
1e3266a9d2
Fix sliderbar lines lagging behind nub.
2017-02-04 20:55:26 +09:00
Thomas Müller
1913ec659a
Merge branch 'master' of github.com:ppy/osu into better-option-sliders
2017-02-04 12:07:21 +01:00
Thomas Müller
d6714324df
OsuNub -> Nub.
2017-02-04 12:06:53 +01:00
Thomas Müller
6db70f8850
Use MaskingSmoothness to make masked diagonal edges smoother.
2017-02-04 11:06:26 +01:00
Thomas Müller
0edc64a08c
Re-use checkbox nub for option sliders and slightly re-structure.
2017-02-04 09:50:58 +01:00
Dean Herbert
c24edb583f
Uncomment corner radius post-fix.
2017-02-04 16:05:24 +09:00
Dean Herbert
9f9278c837
Fix background colour of dropdown menu item area.
2017-02-03 19:23:14 +09:00
Dean Herbert
4504440f80
Fix much dropdown shit.
2017-02-03 19:13:10 +09:00
Dean Herbert
36cfe54e59
Missing namespace.
2017-02-03 13:16:45 +09:00
Dean Herbert
16a01abc4d
Merge remote-tracking branch 'upstream/master' into options-refactor
...
# Conflicts:
# osu.Game/Beatmaps/Drawables/BeatmapPanel.cs
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/KeyCounter.cs
2017-02-03 13:16:07 +09:00
Dean Herbert
4f89cc0784
Merge pull request #298 from peppy/skip-button
...
Make skip button work.
2017-02-03 12:47:53 +09:00
Andrey Zavadskiy
16dc1460ad
Cursor scale
2017-02-02 14:44:56 +03:00
Dean Herbert
7ce5fc08ee
Merge branch 'master' into skip-button
...
# Conflicts:
# osu.Game/Graphics/UserInterface/BackButton.cs
# osu.Game/Screens/Play/Player.cs
# osu.Game/osu.Game.csproj
2017-02-01 14:05:58 +09:00
Dean Herbert
7008e36167
Button hover and press effects.
2017-01-31 20:32:36 +09:00
Dean Herbert
9ff37e5ed9
Change textbox commit colour to match border.
2017-01-31 20:10:26 +09:00
Dean Herbert
1bb142d42a
Bold font for OsuButtons.
2017-01-31 19:58:45 +09:00
Dean Herbert
a2cd829a2c
Colour conformity pass.
2017-01-31 19:40:02 +09:00
Dean Herbert
6b66ecc131
Global shadows and more sane font size setting.
2017-01-31 18:53:52 +09:00
Dean Herbert
687b634fb3
Adjust button font size.
2017-01-31 18:40:04 +09:00
Dean Herbert
6ca974bf0c
Re-namespace options, adjust font sizes + more.
2017-01-31 18:37:11 +09:00
Dean Herbert
bdbe8501d3
Merge branch 'master' into add-flash-effects
...
# Conflicts:
# osu.Game/Overlays/Options/General/LoginOptions.cs
2017-01-30 21:47:05 +09:00
Dean Herbert
26e9533ff0
Add custom implementation of TextBox.
2017-01-30 20:29:04 +09:00
Dean Herbert
b4c01f104b
Make buttons look closer to the design.
2017-01-30 18:10:30 +09:00
Dean Herbert
f0d30cc873
Make triangles opaque.
2017-01-30 16:53:12 +09:00
Dean Herbert
8f1e7ef19a
Fix non-matching shear angles.
2017-01-30 15:28:47 +09:00
Dean Herbert
0272c4b559
Add StarDifficulty property and correct colouring of difficulty icons.
2017-01-30 15:26:28 +09:00
Dean Herbert
3e7503e860
Make skip button work.
2017-01-27 21:57:22 +09:00
Dean Herbert
420e61fa97
TwoLayerButton
2017-01-27 21:08:36 +09:00
Dean Herbert
5787b43586
wip
2017-01-27 19:14:44 +09:00
Dean Herbert
6d44c5c8f1
Move logo colour definitions local to their usage.
2017-01-27 17:57:52 +09:00
Dean Herbert
a238637990
Move osu! logo colour declarations to palette.
2017-01-27 17:23:53 +09:00
Dean Herbert
f3e9da609e
Merge pull request #295 from peppy/songselect-footer
...
Initial implementation of song select footer area.
2017-01-27 16:13:43 +09:00
Dean Herbert
c3699c1395
Remove unused prevCount variable.
2017-01-27 00:39:00 +09:00
Dean Herbert
4a7b3cf391
Initial implementation of song select footer area.
2017-01-27 00:36:12 +09:00
Drew DeVault
f5f545df62
Refactor OsuColour into injected instance class
...
Which should allow you to change the color palette in the future for
skinning purposes.
2017-01-12 23:49:05 -05:00
Drew DeVault
fa007e632d
Refactor colors to palette based design
2017-01-12 16:38:27 -05:00
Drew DeVault
c222be05c0
Add Color4.Opacity and OsuColor.Gray
2017-01-10 13:44:40 -05:00
Drew DeVault
70ecf48ca7
Add central color class
...
I didn't move _every_ color here, but most of them. The ones I left
behind are mostly just shades of gray.
Closes #126
2017-01-09 17:20:31 -05:00
Dean Herbert
20260b43d1
Improve star animation.
2016-12-15 22:58:34 +09:00
Dean Herbert
0a9e3ce1b0
Don't handle input in triangle particle effect containers.
2016-12-15 22:58:19 +09:00
Dean Herbert
08f8eb649c
Make counters closer to what they should be looking like.
2016-12-07 21:05:29 +09:00
Dean Herbert
f356640cb7
Add missing licence headers.
2016-12-06 19:07:15 +09:00
Dean Herbert
ef8793ff24
Merge branch 'refs/heads/master' into more-sound-effects
2016-12-06 00:08:45 +09:00
Dean Herbert
3cb9cb647d
Tidy up BackButton and adjust transitions a bit.
2016-12-05 21:36:42 +09:00
Dean Herbert
7bd9a87bda
Add menu button sound effects.
2016-12-05 21:09:41 +09:00
Huo Yaoyuan
2eefc320fd
Make KeyCounterCollection generic.
2016-12-03 15:58:27 +08:00
Thomas Müller
1e8dc780ab
Use new framework-level triangles.
2016-12-01 19:12:35 +01:00
Dean Herbert
22905d2033
Align logo correctly between intro and main menu.
...
Kinda hacky but will do for now.
2016-12-01 21:59:32 +09:00
Dean Herbert
413138abe5
Delay movement of ParallaxContainers slightly.
2016-12-01 21:45:40 +09:00
Dean Herbert
511dab32ef
Remove masking from Triangles to simplify OsuLogo masking hierarchy.
2016-12-01 21:12:37 +09:00
Dean Herbert
6909dbf60c
Increase cursor trail density a bit.
2016-12-01 20:44:17 +09:00
Dean Herbert
1f370fe29c
Add animated osu! logo.
2016-12-01 20:21:14 +09:00
Dean Herbert
11f958030f
Make Triangles more flexible and more random.
2016-12-01 18:53:13 +09:00
Dean Herbert
1e037b3eaa
Merge remote-tracking branch 'refs/remotes/upstream/master' into fix-depth
2016-11-30 12:21:12 +09:00
Thomas Müller
a456eb6f1b
Fix being able to hover the back button from outside of its shape.
...
Could alternatively done by shearing the entire button, but then you would need a positional x-offset depending on whether the anchor is top or bottom.
2016-11-29 21:12:49 +01:00
Thomas Müller
b12b82fdd3
Fix depth values.
2016-11-29 20:50:12 +01:00
Dean Herbert
53df2932ad
Merge pull request #199 from stanriders/back-button
...
Add stable-alike BackButton
2016-11-30 03:20:03 +09:00
stanriders
988a9bbaad
Switch to relative sizes
2016-11-29 20:27:59 +03:00
Dean Herbert
fa80cc84f8
Fix volume control fill being incorrect on first display.
2016-11-29 18:35:59 +09:00
Dean Herbert
139fe873f3
Remove silly weld weld weld.
2016-11-29 18:35:40 +09:00
Dean Herbert
a47507fff3
Remove redundant property assignments.
2016-11-29 16:54:54 +09:00
Dean Herbert
3526c299ec
Reformat code.
2016-11-29 16:24:37 +09:00
stanriders
2ecf72d0d7
More consts, less crap (probably)
2016-11-29 05:36:48 +03:00
stanriders
775e8ac5d6
Hardcoded button size, fixed input handling, fixed flash not being visible
2016-11-27 18:56:05 +03:00
Thomas Müller
bd872f6ab8
Explicitly make various member variabled of CursorTrail private.
2016-11-27 15:04:56 +01:00
stanriders
fb3d5a3b79
One more
2016-11-27 07:18:56 +03:00
stanriders
a3ceef48a6
More backbutton
2016-11-27 07:06:50 +03:00
stanriders
88ead18929
Backbutton improvements
2016-11-27 06:50:36 +03:00
stanriders
ba18c9a309
Merged ExtendableButton and BackButton
2016-11-27 05:48:31 +03:00
stanriders
af57984d5c
Moved ExtendableButton out of framework
2016-11-27 04:41:17 +03:00
stanriders
e9343fe53d
Add stable-alike BackButton
2016-11-27 04:21:12 +03:00
Thomas Müller
069a19a916
Make CursorTrail efficient and add colouring and transparency support.
2016-11-26 18:01:24 +01:00
Thomas Müller
23d0e52d4f
Optimize draw portion of cursor trail.
2016-11-26 14:08:43 +01:00
Dean Herbert
be0cc7badc
Code tidying.
2016-11-26 19:25:58 +09:00
Dean Herbert
c978a4c091
Tidy up code. Make trail smooth.
2016-11-26 19:22:56 +09:00
Drew DeVault
69cb9cf4de
Fix up volume encapsulation
2016-11-25 00:21:42 -05:00
Drew DeVault
a3db259071
Fix VolumeMeter.Bindable
2016-11-25 00:21:42 -05:00
Dean Herbert
c48acd4c3d
Fix coordinates being in wrong space.
2016-11-24 16:17:40 +09:00
Dean Herbert
9938084343
Make parallax container work with global mouse state (so it ignores bounds checks).
2016-11-24 16:04:16 +09:00
Dean Herbert
20ae8df2bd
Refactor volume control to load asynchronously.
2016-11-23 16:12:21 +09:00
Dean Herbert
60d939f323
Use FillMode in more cases.
2016-11-23 13:18:22 +09:00
Dean Herbert
611619fd9c
Fix some namespaces.
2016-11-23 12:00:17 +09:00
Dean Herbert
3e9c398652
Update input handler logic to match framework changes.
2016-11-21 21:36:11 +09:00
Thomas Müller
f8788bb24b
Update the background according to the currently selected beatmap and blur it within song select.
2016-11-19 17:39:43 +01:00
Huo Yaoyuan
53deaf2a00
Merge branch 'master'
2016-11-16 10:51:39 +08:00
Dean Herbert
867797a089
Change volume control mouse wheel behaviour to not gain full-screen focus.
2016-11-15 15:22:14 +09:00
Huo Yaoyuan
1cddc4eb5b
Use EqualityComparer<T> to avoid boxing and casting when comparing.
2016-11-15 01:49:05 +08:00
Tom94
c860eb25f9
Migrate to new anchor system without x/y reversal.
2016-11-14 17:22:20 +01:00
Thomas Müller
ac99e2d488
Avoid using load to construct the drawable hierarchy whereever possible.
2016-11-12 18:34:36 +01:00
Dean Herbert
cc0f61f545
Merge branch 'refs/heads/master' into dependency-injection
...
# Conflicts:
# osu-framework
# osu.Game/GameModes/OsuGameMode.cs
# osu.Game/GameModes/Play/Player.cs
# osu.Game/OsuGame.cs
# osu.Game/Overlays/MusicController.cs
# osu.Game/Overlays/Options/EditorSection.cs
# osu.Game/Overlays/Options/Input/MouseOptions.cs
# osu.Game/Overlays/Options/Online/InGameChatOptions.cs
# osu.Game/Overlays/Options/SkinSection.cs
2016-11-12 20:18:26 +09:00
Drew DeVault
0d4560a054
Update to latest DI stuff
2016-11-10 17:40:42 -05:00
Drew DeVault
fe9034323b
Get the game running, though not perfectly
2016-11-10 16:42:29 -05:00
Drew DeVault
ee24cd310c
Convert everything to DI pattern
2016-11-10 16:41:18 -05:00
Dean Herbert
a61fb5ef5d
Initial updates to make generic containers work.
2016-11-07 21:13:56 +09:00
Dean Herbert
f14a35d480
Update FontAwesome definitions.
2016-11-07 17:59:00 +09:00
Thomas Müller
103176826f
Ensure transformations are never used prior to being added to the Drawable tree.
2016-11-06 11:13:52 +01:00
Thomas Müller
5f2bf165a2
Remove now obsolete clock usages.
2016-11-06 10:06:09 +01:00
Thomas Müller
a6c0fd29f2
Make use of new timing system in Drawables and Transforms.
2016-11-06 08:25:21 +01:00
Dean Herbert
2ee5e2efb7
Bring framework up-to-date.
...
# Conflicts:
# osu-framework
2016-11-05 18:18:52 +09:00
Dean Herbert
bc53642cab
Fix some warnings.
2016-11-04 15:40:05 +09:00
Drew DeVault
cb40b7079f
Rework how references are passed about
2016-11-03 22:43:00 -04:00
Drew DeVault
6c0cef894e
Add OsuButton with sane defaults
2016-11-03 19:06:22 -04:00
Dean Herbert
b86f308af6
Add async workflow.
2016-11-01 23:24:14 +09:00
Dean Herbert
13b5fb0578
Update transforms to not accept clock.
2016-10-28 17:42:00 +09:00
Dean Herbert
ee8b678989
Fix volume controls handling mouse wheel at a higher level than anything else game-wide.
2016-10-26 18:45:48 +09:00
Dean Herbert
3ce93608fb
Fix one remaining FlowContainer.
2016-10-22 19:37:27 +09:00
Dean Herbert
cdef75c98b
Fix AutoSize references.
2016-10-22 17:50:42 +09:00
Dean Herbert
43f0409893
Start to structure flow of information in Player.
...
- Allow basic clicking of hitobjects.
- Break non-osu! game modes temporarily.
- Fix some issues with RollingCounters.
- Add the ability to increment counters.
2016-10-19 19:44:03 +09:00
Dean Herbert
ee463dc65c
Merge pull request #77 from NeoAdonis/counters-a
...
Rolling counters
2016-10-19 15:06:00 +09:00
Thomas Müller
68476eafb9
Use DrawSize instead of Size whereever Size was previously read due to framework changes.
...
Note, that this was just stupid replacement. Many components will likely want to actually read Size and not DrawSize. We may want to do a pass over this at some point, but for now everything is working like this. (Old behavior.)
2016-10-18 18:53:31 +02:00
Adonais Romero González
eeacd85073
Protect RollingCounter props
2016-10-17 21:40:50 -05:00
Adonais Romero González
72c4dc344e
Misc. fixes and improvements
2016-10-16 18:30:25 -05:00
Adonais Romero González
862dc1d7c7
Tidying code and restricting methods
2016-10-15 19:07:07 -05:00
Adonais Romero González
10b47859c3
Delay order on StarCounter changed
2016-10-15 18:04:00 -05:00
Adonais Romero González
0ceb72ba42
More refactoring
2016-10-15 15:16:02 -05:00
Adonais Romero González
a15f4cda44
Tidying
2016-10-15 15:03:51 -05:00
Adonais Romero González
2625d06553
Why calling StopAnimation() on StarCounter's ctor()?
2016-10-15 13:53:39 -05:00
Adonais Romero González
6bd3eaf37d
Changes according to review + Refactor
2016-10-14 18:23:27 -05:00
Adonais Romero González
edbbe8daef
Delete unnecessary class attributes
2016-10-13 22:54:02 -05:00
Adonais Romero González
9ccff6ec48
Tidying up
2016-10-13 19:50:06 -05:00
Adonais Romero González
0deb5b4e22
Removed unneeded vars
2016-10-13 18:07:06 -05:00
Adonais Romero González
69621eb6d3
Star animation delay micro fix
2016-10-13 18:00:36 -05:00
Adonais Romero González
ce07a45456
Improved code
2016-10-13 17:13:20 -05:00
Dean Herbert
5e3e949fd6
Revert all counter commits. Requires much further review.
2016-10-13 14:45:41 +09:00
Adonais Romero González
1d8d2fa9c9
Implicit base()
2016-10-12 21:46:51 -05:00
Adonais Romero González
8f0093f133
Comments in StarCounter
2016-10-12 21:36:52 -05:00
Adonais Romero González
55420d4356
Improvements in transformCount handling
2016-10-12 21:33:55 -05:00
Adonais Romero González
bf832ebe71
uint for ids
2016-10-12 21:03:41 -05:00
Adonais Romero González
71d7de5326
Leading zeroes now part of ScoreCounter ctor
2016-10-12 20:57:06 -05:00
Adonais Romero González
73e4359e9d
Adjusted StarCounter ctor
2016-10-12 20:51:50 -05:00
Adonais Romero González
e9a38f0c4d
Fixed some animations
2016-10-12 17:24:06 -05:00
Adonais Romero González
fa67ab86ed
Adjusted Combo Counter animation
2016-10-12 15:28:24 -05:00
Adonais Romero González
11e0429fd3
Children creation off-load to ctors
2016-10-12 14:38:48 -05:00
Adonais Romero González
798e7241d8
Make counters work again
2016-10-12 14:33:04 -05:00
Dean Herbert
61d5c7c56d
Make stuff compile again (but StarCounter hits assertions).
2016-10-12 16:11:40 +09:00
Dean Herbert
e800649633
Merge remote-tracking branch 'upstream/master' into limit-game-access
2016-10-12 16:03:03 +09:00
Dean Herbert
4052a665bf
Remove all non-load Game access.
2016-10-12 15:47:08 +09:00
Drew DeVault
5306141f5f
Merge pull request #49 from NeoAdonis/counters
...
Rolling counters (initial)
2016-10-11 15:04:46 -04:00
Adonais Romero González
2954c19345
Misc. fixes
2016-10-09 15:19:35 -05:00
Adonais Romero González
4d0c8ed441
StarAnimationEasing
2016-10-09 14:55:50 -05:00
Adonais Romero González
fd1cbfd8fa
Hide VisibleCount from transformStar
2016-10-09 14:53:06 -05:00
Adonais Romero González
01da3ca474
More line wrapping
2016-10-09 14:48:24 -05:00
Adonais Romero González
841707b61f
Not animate stars over MaxStars
2016-10-09 14:09:07 -05:00
Adonais Romero González
707effb591
Completed StarCounter
...
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
2016-10-09 14:02:44 -05:00
Thomas Müller
dd04b33232
Use AddInternal instead of AddTopLevel.
2016-10-09 20:06:23 +09:00
Adonais Romero González
67d3d772f6
Minor fix with StarCounter width
2016-10-08 22:15:25 -05:00
Adonais Romero González
37115c8c9f
Merge branch 'master' into counters
2016-10-08 22:02:43 -05:00
Adonais Romero González
accf365fd1
More styling.
2016-10-08 21:58:53 -05:00
Adonais Romero González
0d18680eeb
StarCounter styling using absolute positioning.
2016-10-08 21:45:01 -05:00
Adonais Romero González
5ebb2fc289
Refactor + Stars Counter (initial)
...
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
2016-10-08 19:11:01 -05:00
Dean Herbert
5ff9d828eb
Add KeyCounter to Player for fun.
2016-10-08 15:53:59 +09:00
Adonais Romero González
a3b4a34a1a
TestCase buttons + minor fixes
2016-10-07 17:15:36 -05:00
Adonais Romero González
7277cf5af1
Reflection to simplify transforms + some refactoring
2016-10-07 16:59:52 -05:00
Adonais Romero González
965e542eaf
Line wrapping
2016-10-07 16:14:35 -05:00
Adonais Romero González
35325fab95
Licence added
2016-10-07 02:24:46 -05:00
Adonais Romero González
00cfc51004
Rolling counters (initial)
2016-10-07 02:05:02 -05:00
Dean Herbert
c0f25a2683
Improve white-boxed game modes.
2016-10-05 20:08:58 +09:00
Dean Herbert
03aea04a00
Add BackgroundMode stack.
2016-10-05 20:06:55 +09:00
Dean Herbert
ac16bffe49
Bring framework and resources up-to-date.
2016-10-01 19:05:26 +09:00
Dean Herbert
f0681f35c4
Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
...
# Conflicts:
# osu.Game/OsuGame.cs
# osu.Game/OsuGameBase.cs
# osu.Game/osu.Game.csproj
2016-10-01 17:10:27 +09:00
Dean Herbert
5afb038025
Use explicit cast to OsuGame rather than in-between derived classes.
...
# Conflicts:
# osu.Game/GameModes/Menu/MainMenu.cs
2016-10-01 17:02:57 +09:00
Dean Herbert
0178e23b73
Ensure we always remain fully visible on any aspect ratio (including very tall ones).
2016-09-30 18:46:34 +09:00
Dean Herbert
cc14aeb802
Add basic background display system.
2016-09-30 18:45:55 +09:00
Dean Herbert
357c94ed8a
Add OsuGameMode. Standardise naming of classes.
2016-09-30 13:30:55 +09:00
Dean Herbert
643ae0cefe
Merge remote-tracking branch 'upstream/master' into beatmap_framework
2016-09-30 00:13:08 +09:00
Dean Herbert
2db962dc33
Add basic tweening mouse cursor.
...
# Conflicts:
# osu-framework
2016-09-29 23:46:33 +09:00
Dean Herbert
ae6fb0553d
Add contains override to allow correct rendering by CursorContainer on window bounds.
2016-09-29 23:46:30 +09:00
Dean Herbert
7dcf2c6269
Add TestCase for main menu ButtonSystem.
2016-09-29 23:46:24 +09:00
Dean Herbert
eaab1b718e
Merge branch 'refs/heads/master' into beatmap_framework
...
# Conflicts:
# osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-09-28 16:09:26 +09:00
Huo Yaoyuan
25fecfca06
Relative size and position for text layer.
2016-09-26 16:56:39 +08:00
Huo Yaoyuan
bb13da2b32
Add ResetCount method for Counter.
2016-09-26 14:23:22 +08:00
Huo Yaoyuan
b4bb3d6317
Update private methods implementation.
2016-09-26 14:21:40 +08:00
Huo Yaoyuan
756e7a6a67
Add missing lincense header, remove unnecessary comment and field.
2016-09-26 14:21:25 +08:00
Dean Herbert
58ed5c00e4
Merge remote-tracking branch 'refs/remotes/upstream/master' into beatmap_framework
...
# Conflicts:
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/OsuGame.cs
2016-09-25 13:40:06 +09:00
Huo Yaoyuan
63535df6dc
Fix typo and missnaming.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ec2bc4720d
Comma seperator in numbers.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ed4fae53cb
Add FadeTime and allow setting custom styles directly from container.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
f4ac1f630d
Adjust visual tree of counter.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
0da0d4f35e
Avoid accessing container in each counter.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
c70bf53486
Rename counter classes to avoid confusing.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
16f1dff849
Make counter public.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
d8666deaa0
IsLit Adjustment.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ba19fe1b97
Move IsCounting to KeyCounter.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
409bb0d068
Counter animation.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
81f269ee69
MouseCount and KeyBoardCount, input handling.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
e5ef3e1d02
Adjust children position of Counter.
2016-09-24 19:46:10 +08:00
Huo Yaoyuan
55a1a3827a
Implement KeyCounter and base Count class.
2016-09-24 19:46:10 +08:00
Dean Herbert
7bdb2fcfc7
Add basic implementation of VisualTest framework for osu! project.
...
Comes with one complimentary test.
2016-09-24 15:47:17 +09:00
Dean Herbert
f936618156
Add back TextAwesome and osu!font.
2016-09-24 00:05:09 +09:00
Dean Herbert
e0c06a4f19
Merge branch 'refs/heads/general-fixes' into beatmap_framework
...
# Conflicts:
# osu-framework
# osu.Game/GameModes/FieldTest.cs
# osu.Game/GameModes/FontTest.cs
# osu.Game/GameModes/Menu/ButtonSystem.cs
# osu.Game/Graphics/UserInterface/TextBox.cs
# osu.Game/OsuGame.cs
# osu.Game/osu.Game.csproj
2016-09-20 16:36:42 +09:00
Remie Richards
f2fa9f611a
Replaced osu.Game.Graphics.Cursor.CursorContainer.cs with osu.Framework.Graphics.Cursor.CursorContainer.cs
2016-09-17 22:11:27 +01:00
Remie Richards
4754c0e2d1
Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface
2016-09-17 21:54:52 +01:00
Remie Richards
1a5c2b5221
Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax
2016-09-17 21:33:46 +01:00
Dean Herbert
375406bc97
Bring framework up-to-date.
2016-09-11 17:23:43 +09:00
Dean Herbert
4a85d8627d
Update to latest framework version.
2016-09-11 03:04:47 +09:00
Dean Herbert
b6bbea392b
Merge branch 'general-fixes' into beatmap_framework
...
Conflicts:
osu-framework
2016-09-11 02:24:15 +09:00
Dean Herbert
842fb1892f
Update to latest framework version.
2016-09-11 02:23:26 +09:00
Dean Herbert
3098204dda
Add basic class structure for Beatmap/HitObject/SampleInfo/User.
2016-09-06 21:41:16 +09:00
Dean Herbert
23111821f5
Update naming conventions.
2016-09-04 18:31:58 +09:00
smoogipooo
dde748b8c1
Fix loaded not being set on textbox Load.
2016-09-03 21:18:07 +09:30
Dean Herbert
7d9cb85289
Hook up new TextInputSource to TextBox.
2016-09-02 14:41:42 +09:00
Dean Herbert
49a4d64fad
Fix TextBox always taking keyboard focus.
2016-09-01 22:55:02 +09:00
Dean Herbert
600223a65c
Add proper keyboard sound effects back.
2016-09-01 22:51:45 +09:00
Dean Herbert
923fc228e9
Fix cursor horizontal position.
2016-09-01 22:51:03 +09:00
Dean Herbert
a2fc339a45
Update Transforms to new style.
2016-09-01 22:51:03 +09:00
Dean Herbert
41c03ab255
Move ctor content to Load(). Schedule some prop updates.
2016-09-01 22:51:03 +09:00
Dean Herbert
7f0212f93f
TextSize -> SpaceWidth (temporary).
2016-09-01 22:51:03 +09:00
Dean Herbert
b3e2339175
Make TextBox rendering work again.
2016-09-01 22:51:03 +09:00
Dean Herbert
81f9ce657f
License -> Licence.
2016-08-26 17:27:49 +09:00