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osu-lazer/osu.Game/Graphics
Dean Herbert f0681f35c4 Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
#	osu.Game/OsuGame.cs
#	osu.Game/OsuGameBase.cs
#	osu.Game/osu.Game.csproj
2016-10-01 17:10:27 +09:00
..
Background Use explicit cast to OsuGame rather than in-between derived classes. 2016-10-01 17:02:57 +09:00
Components Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
Containers Use explicit cast to OsuGame rather than in-between derived classes. 2016-10-01 17:02:57 +09:00
Cursor Add basic tweening mouse cursor. 2016-09-29 23:46:33 +09:00
Processing Ensure we always remain fully visible on any aspect ratio (including very tall ones). 2016-09-30 18:46:34 +09:00
UserInterface Relative size and position for text layer. 2016-09-26 16:56:39 +08:00
TextAwesome.cs Add basic implementation of VisualTest framework for osu! project. 2016-09-24 15:47:17 +09:00