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Commit Graph

6374 Commits

Author SHA1 Message Date
Dean Herbert
b425d14ea1 Merge pull request #73 from huoyaoyuan/overlay
Overlay proposals
2016-10-14 10:49:13 +09:00
Adonais Romero González
9ccff6ec48 Tidying up 2016-10-13 19:50:06 -05:00
Adonais Romero González
0deb5b4e22 Removed unneeded vars 2016-10-13 18:07:06 -05:00
Adonais Romero González
69621eb6d3 Star animation delay micro fix 2016-10-13 18:00:36 -05:00
Adonais Romero González
f10a03dcef Merge with master 2016-10-13 17:20:35 -05:00
Adonais Romero González
ce07a45456 Improved code 2016-10-13 17:13:20 -05:00
Huo Yaoyuan
254cc87578 Use name ToggleVisibility. 2016-10-14 05:02:13 +08:00
TocoToucan
8cca8861fa Fix formatting 2016-10-13 19:11:51 +03:00
TocoToucan
7d27406131 Fix merge conflict in osu.Game/osu.Game.csproj 2016-10-13 18:23:50 +03:00
Huo Yaoyuan
1c97edaac2 Base class for overlays. 2016-10-13 23:04:57 +08:00
TocoToucan
d5cb331eb3 Unsubscribe from ValueChanged events 2016-10-13 17:52:49 +03:00
Drew DeVault
25d08c8e2c Improve beatmap loading and hydration 2016-10-13 10:29:30 -04:00
Huo Yaoyuan
c93a440d3b Make Options:IStateful. 2016-10-13 22:27:37 +08:00
Huo Yaoyuan
acd54d1ebc Single Visibility enum type. 2016-10-13 22:22:27 +08:00
Drew DeVault
fd10e6e582 Copy imported beatmaps into beatmap storage 2016-10-13 10:15:08 -04:00
Huo Yaoyuan
ac66c08991 Make converter per-instance. 2016-10-13 21:55:49 +08:00
Huo Yaoyuan
aad5c6a44d Use DateTimeOffset for message timestamp. 2016-10-13 21:42:51 +08:00
Huo Yaoyuan
45a9249306 Move implementation of HitRender.Converter to base class using an abstract Converter property. 2016-10-13 21:14:18 +08:00
Huo Yaoyuan
80d5fa7243 Specify HitObjectConvertException. 2016-10-13 20:53:42 +08:00
Dean Herbert
5e3e949fd6 Revert all counter commits. Requires much further review. 2016-10-13 14:45:41 +09:00
Dean Herbert
fde3ab420a Merge branch 'master'
Conflicts:
	osu.Game/osu.Game.csproj
2016-10-13 12:23:36 +09:00
Dean Herbert
edd8f3871e Add TODO regarding parsing. 2016-10-13 12:19:20 +09:00
Drew DeVault
65e3e13aa2 Fix reference paths in osu.Game.csproj 2016-10-13 12:19:15 +09:00
Drew DeVault
deff5ad61e Use @strings where appropriate 2016-10-13 12:19:10 +09:00
Drew DeVault
dd86e75ea7 Minor fixes 2016-10-13 12:19:06 +09:00
Drew DeVault
ddac0e8c8f Update osu-framework 2016-10-13 12:18:23 +09:00
Drew DeVault
45c0bc5428 Import beatmaps into the database via IPC 2016-10-13 12:18:17 +09:00
Drew DeVault
3a163de0f7 Follow changes to osu-framework 2016-10-13 12:18:10 +09:00
Drew DeVault
94f2898f52 Implement beatmap sending/receiving over IPC 2016-10-13 12:18:04 +09:00
Drew DeVault
c7d12bc072 Remove unnecessary setters 2016-10-13 12:17:58 +09:00
Drew DeVault
880399f5a5 Fix casing on private properties 2016-10-13 12:17:52 +09:00
Drew DeVault
dc4bd48f29 Fix casing issues
Cheers @RemieRichards
2016-10-13 12:17:46 +09:00
Drew DeVault
c39179d299 Add test for hit objects 2016-10-13 12:17:40 +09:00
Drew DeVault
7a4501323b Decode beatmap colours 2016-10-13 12:17:35 +09:00
Drew DeVault
c0022f3515 Add more tests for legacy decoder 2016-10-13 12:17:31 +09:00
Drew DeVault
30f2eeda7c Implement IDisposable in ArchiveReaders 2016-10-13 12:17:18 +09:00
Drew DeVault
0267eb7649 Fixup 2016-10-13 12:17:13 +09:00
Drew DeVault
4851f49ad5 Add basic osu! hit object parsing 2016-10-13 12:17:08 +09:00
Drew DeVault
9b4bc3e36d Implement most of the legacy beatmap decoder
Missing timing points, events, and hit object decoders remain to be
written
2016-10-13 12:17:03 +09:00
Drew DeVault
32ab8f97bb Add more decoding (including full BeatmapMetadata) 2016-10-13 12:16:58 +09:00
Drew DeVault
2a3f047895 Start implementing legacy decoder 2016-10-13 12:16:48 +09:00
Adonais Romero González
1d8d2fa9c9 Implicit base() 2016-10-12 21:46:51 -05:00
Adonais Romero González
8f0093f133 Comments in StarCounter 2016-10-12 21:36:52 -05:00
Adonais Romero González
55420d4356 Improvements in transformCount handling 2016-10-12 21:33:55 -05:00
Adonais Romero González
bf832ebe71 uint for ids 2016-10-12 21:03:41 -05:00
Adonais Romero González
71d7de5326 Leading zeroes now part of ScoreCounter ctor 2016-10-12 20:57:06 -05:00
Adonais Romero González
73e4359e9d Adjusted StarCounter ctor 2016-10-12 20:51:50 -05:00
Dean Herbert
2566d6bfe0 Fix regressions with HitRenderers, while also cleaning them up. 2016-10-13 10:10:15 +09:00
Adonais Romero González
e9a38f0c4d Fixed some animations 2016-10-12 17:24:06 -05:00
Adonais Romero González
fa67ab86ed Adjusted Combo Counter animation 2016-10-12 15:28:24 -05:00
Adonais Romero González
11e0429fd3 Children creation off-load to ctors 2016-10-12 14:38:48 -05:00
Adonais Romero González
798e7241d8 Make counters work again 2016-10-12 14:33:04 -05:00
TocoToucan
059e2a3c5a Improve appearing of the volume meters 2016-10-12 22:17:53 +03:00
Dean Herbert
8707c7f746 Fix regression causing multi-line (wrapped) chat messages to overlap. 2016-10-13 03:06:06 +09:00
TocoToucan
00db36fdbe Update code in accordance with the code review 2016-10-12 20:45:42 +03:00
TocoToucan
ce391301fa Merge VolumeControl.cs 2016-10-12 19:17:53 +03:00
Drew DeVault
c9a057b510 Update AddBeatmap accordingly 2016-10-12 11:32:40 -04:00
Drew DeVault
e9a45de51f Refactor database to reuse existing types 2016-10-12 11:32:40 -04:00
Drew DeVault
23bc26ddac Implement OszArchiveReader 2016-10-12 11:32:40 -04:00
Drew DeVault
bc69aa1455 Initial support code for beatmap loading 2016-10-12 11:32:40 -04:00
Drew DeVault
768c3bc31e Use PlayMode instead of GameMode 2016-10-12 11:32:40 -04:00
Drew DeVault
005dc9e8cb Drop GameMode 2016-10-12 11:32:40 -04:00
Drew DeVault
e8de245032 Use @strings 2016-10-12 11:32:40 -04:00
Drew DeVault
f6b6446a9c MetadataID -> BeatmapMetadataID 2016-10-12 11:32:27 -04:00
Drew DeVault
72c4a26aea Move control of databases into osu-framework 2016-10-12 11:32:27 -04:00
Drew DeVault
2d810f72fa Add initial DB schema and support code 2016-10-12 11:32:07 -04:00
TocoToucan
06288d3f7c Change "Master" volume if particular meter is not selected. 2016-10-12 17:36:42 +03:00
Dean Herbert
aa96d98822 Merge branch 'master' into limit-game-access
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
	osu.Game/GameModes/Menu/ButtonSystem.cs
	osu.Game/Online/Chat/Display/ChatLine.cs
	osu.Game/OsuGame.cs
	osu.Game/Overlays/ToolbarButton.cs
2016-10-12 20:44:33 +09:00
Dean Herbert
29d223dc41 Update framework and simplify some references. 2016-10-12 19:52:49 +09:00
Dean Herbert
61d5c7c56d Make stuff compile again (but StarCounter hits assertions). 2016-10-12 16:11:40 +09:00
Dean Herbert
e800649633 Merge remote-tracking branch 'upstream/master' into limit-game-access 2016-10-12 16:03:03 +09:00
Dean Herbert
b2c31d3047 Updates post-master-merge. 2016-10-12 16:01:23 +09:00
Dean Herbert
4052a665bf Remove all non-load Game access. 2016-10-12 15:47:08 +09:00
Dean Herbert
af76dc09d3 Move direction declaration to usage. 2016-10-12 15:33:04 +09:00
Dean Herbert
f737090c6b Make CentreTarget public. 2016-10-12 15:28:28 +09:00
Dean Herbert
1c0b769451 Centralise the maximum chat history variable. 2016-10-12 15:25:07 +09:00
Dean Herbert
24771a62cf Remove upwards reference. 2016-10-12 15:23:22 +09:00
Dean Herbert
9276244d6a getter on single line. 2016-10-12 15:22:03 +09:00
Dean Herbert
79b62d4373 Merge remote-tracking branch 'refs/remotes/upstream/master'
Conflicts:
	osu-framework
	osu.Desktop.VisualTests/Program.cs
2016-10-12 15:20:23 +09:00
Dean Herbert
05031d18ef Fix some display regressions in ChatConsole. 2016-10-12 13:35:21 +09:00
Dean Herbert
c0ea061bd4 Update framework; amend ToolbarButton to use padding and Children initialiser. 2016-10-12 12:24:07 +09:00
Drew DeVault
5306141f5f Merge pull request #49 from NeoAdonis/counters
Rolling counters (initial)
2016-10-11 15:04:46 -04:00
TocoToucan
f3c1c60ab7 Change volume in VolumeMeter 2016-10-10 17:19:05 +03:00
Adonais Romero González
2954c19345 Misc. fixes 2016-10-09 15:19:35 -05:00
Adonais Romero González
4d0c8ed441 StarAnimationEasing 2016-10-09 14:55:50 -05:00
Adonais Romero González
fd1cbfd8fa Hide VisibleCount from transformStar 2016-10-09 14:53:06 -05:00
Adonais Romero González
01da3ca474 More line wrapping 2016-10-09 14:48:24 -05:00
Adonais Romero González
841707b61f Not animate stars over MaxStars 2016-10-09 14:09:07 -05:00
Adonais Romero González
707effb591 Completed StarCounter
More complex than the other counters, but hopefully functional.
I subestimated you and your silly bouncing animations.
>.>
2016-10-09 14:02:44 -05:00
TocoToucan
89d7de31ee VolumeControl: add controls for Effects and Music 2016-10-09 20:45:34 +03:00
Thomas Müller
c62f29dcae Merge branch 'master' of github.com:ppy/osu into general-improvements 2016-10-09 16:02:35 +02:00
Thomas Müller
9ed0748d73 No need to enforce scheduling of task anymore. 2016-10-09 15:40:32 +02:00
Dean Herbert
cb5e4287e2 Post-merge fixes. 2016-10-09 22:21:44 +09:00
Dean Herbert
25de055802 Merge branch 'master' into stateful-drawables
Conflicts:
	osu.Game/GameModes/Menu/Intro.cs
2016-10-09 22:08:32 +09:00
Thomas Müller
934523e347 Update framework version. 2016-10-09 13:31:16 +02:00
Thomas Müller
dd04b33232 Use AddInternal instead of AddTopLevel. 2016-10-09 20:06:23 +09:00
Thomas Müller
bcb5a02221 Don't rely on return value of Container.Add. 2016-10-09 20:06:20 +09:00
Thomas Müller
d9486e790a Use AddInternal instead of AddTopLevel. 2016-10-09 11:56:41 +02:00
Thomas Müller
99c8f618af Don't rely on return value of Container.Add. 2016-10-09 11:55:52 +02:00
Dean Herbert
76f1653090 Merge pull request #53 from Tom94/use_drawable_scheduler
Use drawable scheduler
2016-10-09 15:25:22 +09:00
Adonais Romero González
67d3d772f6 Minor fix with StarCounter width 2016-10-08 22:15:25 -05:00
Adonais Romero González
37115c8c9f Merge branch 'master' into counters 2016-10-08 22:02:43 -05:00
Adonais Romero González
accf365fd1 More styling. 2016-10-08 21:58:53 -05:00
Adonais Romero González
0d18680eeb StarCounter styling using absolute positioning. 2016-10-08 21:45:01 -05:00
Adonais Romero González
5ebb2fc289 Refactor + Stars Counter (initial)
Moved a few things to allow using common transforms
for a star counter. This implementation is basic and
hacky, but good enough as proof of concept.
2016-10-08 19:11:01 -05:00
Dean Herbert
926c46dbd4 Code formatting and slight changes to transitions. 2016-10-08 23:27:53 +09:00
Dean Herbert
9594b7193c Standardise drawable state access and split large nested classes out of MainMenu.ButtonSystem 2016-10-08 23:27:46 +09:00
Dean Herbert
97c2dcf590 Use PaddingContainer for better layout. 2016-10-08 23:25:38 +09:00
Dean Herbert
47faf8f40d Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
Dean Herbert
1e9e52aecc osuLogo handles less keys. 2016-10-08 19:23:21 +09:00
Dean Herbert
adba72d293 Toolbar stores its current state locally (just for conformity). 2016-10-08 19:23:21 +09:00
Dean Herbert
3067c890ce General improvements to chat querying and logic organisation. 2016-10-08 19:23:21 +09:00
Dean Herbert
5ff3767038 Fix typo in comment. 2016-10-08 19:18:50 +09:00
Dean Herbert
5a507838d6 Fix event not being unbound. 2016-10-08 19:12:31 +09:00
Thomas Müller
0c793dfe69 Use own Scheduler instead of Game.Scheduler. 2016-10-08 11:33:24 +02:00
Dean Herbert
556420ee58 Add proper toolbar state handling. 2016-10-08 15:54:09 +09:00
Dean Herbert
27a26cfaaf Ensure the correct background state is restored when skipping multiple levels 2016-10-08 15:54:09 +09:00
Dean Herbert
93f326bb9b Fix welcome sound being played twice. 2016-10-08 15:54:08 +09:00
Dean Herbert
243d2cdec5 Block window closing while intro is playing. 2016-10-08 15:54:07 +09:00
Dean Herbert
f2f3b69eee BackgroundModes shouldn't handle the escape key themselves. 2016-10-08 15:54:07 +09:00
Dean Herbert
08728b84d1 Make sure intro can't be exited unless the main menu has displayed once. 2016-10-08 15:54:06 +09:00
Dean Herbert
c5228b63cb Unify and smiplify exit logic. Now only OsuGame calls the final Exit. 2016-10-08 15:54:05 +09:00
Dean Herbert
c5ac851ba9 Add the ability to exit the game using escape. 2016-10-08 15:54:05 +09:00
Dean Herbert
b2d899feb5 Add basic intro sequence. 2016-10-08 15:54:04 +09:00
Dean Herbert
a5adbc0615 Update namespace references. 2016-10-08 15:54:02 +09:00
Dean Herbert
065b193b15 Fix the initial state of VolumeControl being wrong. 2016-10-08 15:54:01 +09:00
Dean Herbert
bdb72d7b82 Add basic VolumeControl and saving of volume to config. 2016-10-08 15:54:00 +09:00
Dean Herbert
e25e7319e9 Add sample usage of PlayMode bindable. 2016-10-08 15:54:00 +09:00
Dean Herbert
5ff9d828eb Add KeyCounter to Player for fun. 2016-10-08 15:53:59 +09:00
Dean Herbert
10468a566c Add some comments about future usage. 2016-10-08 15:53:58 +09:00
Dean Herbert
d1dfa120d1 Move BackgroundModes to their own files. 2016-10-08 15:53:57 +09:00
Dean Herbert
d6042bd689 Add intro and begin to create central logic nest. 2016-10-08 15:53:56 +09:00
Dean Herbert
9b76a0ffb8 Expose CursorContainer. 2016-10-08 15:53:55 +09:00
Dean Herbert
a23ca25e7d Remove unusable "tests" button from main menu system. 2016-10-08 15:53:54 +09:00
Dean Herbert
75c97a62e3 Add main menu music back. 2016-10-08 15:53:53 +09:00
Adonais Romero González
a3b4a34a1a TestCase buttons + minor fixes 2016-10-07 17:15:36 -05:00
Adonais Romero González
7277cf5af1 Reflection to simplify transforms + some refactoring 2016-10-07 16:59:52 -05:00
Adonais Romero González
965e542eaf Line wrapping 2016-10-07 16:14:35 -05:00
Adonais Romero González
35325fab95 Licence added 2016-10-07 02:24:46 -05:00
Adonais Romero González
00cfc51004 Rolling counters (initial) 2016-10-07 02:05:02 -05:00
Dean Herbert
b588f28856 Make play modes display playfield. 2016-10-05 20:49:31 +09:00
Dean Herbert
c0f25a2683 Improve white-boxed game modes. 2016-10-05 20:08:58 +09:00
Dean Herbert
4eb310c3a5 Remove unused button state. 2016-10-05 20:07:15 +09:00
Dean Herbert
698c1ef1ae Fix width of toolbar buttons with text. 2016-10-05 20:07:10 +09:00
Dean Herbert
03aea04a00 Add BackgroundMode stack. 2016-10-05 20:06:55 +09:00
Dean Herbert
3891f467a3 Fix being able to click two toolbar buttons at once. 2016-10-04 20:00:55 +09:00
Dean Herbert
836083667f Clean up a bit. 2016-10-04 19:57:32 +09:00
Dean Herbert
cc52580568 Implement mode selector highlight line. 2016-10-04 19:41:18 +09:00
Dean Herbert
c2d4672b8d Add osu! prefix to mode descriptions. 2016-10-04 19:40:56 +09:00
Dean Herbert
11403a922a Make Home, Settings and PlayMode buttons work. 2016-10-04 17:15:03 +09:00
Dean Herbert
51cf13460f Remove performance overlay. 2016-10-03 23:56:25 +09:00
Dean Herbert
ddcd5ec286 Add basic layout for toolbar. 2016-10-03 20:39:32 +09:00
Dean Herbert
ac16bffe49 Bring framework and resources up-to-date. 2016-10-01 19:05:26 +09:00
Dean Herbert
7db555be5d Move toolbar to OsuGame. 2016-10-01 18:01:52 +09:00
Dean Herbert
f0681f35c4 Merge remote-tracking branch 'refs/remotes/upstream/master' into game-modes-layout
# Conflicts:
#	osu.Game/OsuGame.cs
#	osu.Game/OsuGameBase.cs
#	osu.Game/osu.Game.csproj
2016-10-01 17:10:27 +09:00
Dean Herbert
b110a879a7 Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-10-01 17:05:56 +09:00
Dean Herbert
af91341704 Remove unused variable. 2016-10-01 17:03:47 +09:00
Dean Herbert
5afb038025 Use explicit cast to OsuGame rather than in-between derived classes.
# Conflicts:
#	osu.Game/GameModes/Menu/MainMenu.cs
2016-10-01 17:02:57 +09:00
Dean Herbert
40e5a449bf Add parallax to ButtonSystem. 2016-10-01 17:02:20 +09:00
Dean Herbert
4ad618abc9 Adjust scale and outwards transition of ButtonSystem. 2016-10-01 17:02:01 +09:00
Dean Herbert
665352f706 Improve the transition and look of white-boxed game modes. 2016-10-01 17:01:09 +09:00
Dean Herbert
0178e23b73 Ensure we always remain fully visible on any aspect ratio (including very tall ones). 2016-09-30 18:46:34 +09:00
Dean Herbert
cc14aeb802 Add basic background display system. 2016-09-30 18:45:55 +09:00
Dean Herbert
d93718d953 Add template toolbar. 2016-09-30 18:45:27 +09:00
Dean Herbert
463f606004 Add delay for exit process. 2016-09-30 13:31:05 +09:00
Dean Herbert
357c94ed8a Add OsuGameMode. Standardise naming of classes. 2016-09-30 13:30:55 +09:00
Dean Herbert
643ae0cefe Merge remote-tracking branch 'upstream/master' into beatmap_framework 2016-09-30 00:13:08 +09:00
Dean Herbert
b4c9dca54b Merge remote-tracking branch 'upstream/master' into api-channels-messages
Conflicts:
	osu.Game/Online/Chat/Message.cs
2016-09-29 23:54:33 +09:00
Dean Herbert
a114463678 Add null check. 2016-09-29 23:52:51 +09:00
Dean Herbert
154226b9a3 Basic white-boxing of all game modes. 2016-09-29 23:51:17 +09:00
Dean Herbert
2db962dc33 Add basic tweening mouse cursor.
# Conflicts:
#	osu-framework
2016-09-29 23:46:33 +09:00
Dean Herbert
ae6fb0553d Add contains override to allow correct rendering by CursorContainer on window bounds. 2016-09-29 23:46:30 +09:00
Dean Herbert
a69c5b4fc0 Fix a few warnings. 2016-09-29 23:46:27 +09:00
Dean Herbert
7dcf2c6269 Add TestCase for main menu ButtonSystem. 2016-09-29 23:46:24 +09:00
Dean Herbert
7c98ef1b3d Move initialisation of ChatLine to Load. 2016-09-28 16:33:20 +09:00
Dean Herbert
8650e951e5 Merge branch 'refs/heads/master' into api-channels-messages
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-09-28 16:30:00 +09:00
Dean Herbert
eaab1b718e Merge branch 'refs/heads/master' into beatmap_framework
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
2016-09-28 16:09:26 +09:00
Dean Herbert
aad58532ec Remove getter on Objects. 2016-09-28 15:49:47 +09:00
Dean Herbert
67652a6d8e Improve formatting of chat lines. 2016-09-27 20:45:26 +09:00
Dean Herbert
754d9c78bd Simple chat message display functionality. 2016-09-27 19:22:22 +09:00
Dean Herbert
154b914a3a Fix API scheduling. 2016-09-27 19:22:08 +09:00
Dean Herbert
28045b7136 Add back basic API support for channel/message retrieval. 2016-09-27 18:33:52 +09:00
Huo Yaoyuan
25fecfca06 Relative size and position for text layer. 2016-09-26 16:56:39 +08:00
Huo Yaoyuan
bb13da2b32 Add ResetCount method for Counter. 2016-09-26 14:23:22 +08:00
Huo Yaoyuan
b4bb3d6317 Update private methods implementation. 2016-09-26 14:21:40 +08:00
Huo Yaoyuan
756e7a6a67 Add missing lincense header, remove unnecessary comment and field. 2016-09-26 14:21:25 +08:00
Dean Herbert
f0284ce57c Use the old naming style for now. 2016-09-26 15:07:29 +09:00
Dean Herbert
ae100e3137 Move PlayTest to the VisualTests project. 2016-09-25 13:59:38 +09:00
Dean Herbert
58ed5c00e4 Merge remote-tracking branch 'refs/remotes/upstream/master' into beatmap_framework
# Conflicts:
#	osu.Game/GameModes/Menu/ButtonSystem.cs
#	osu.Game/OsuGame.cs
2016-09-25 13:40:06 +09:00
Huo Yaoyuan
63535df6dc Fix typo and missnaming. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ec2bc4720d Comma seperator in numbers. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ed4fae53cb Add FadeTime and allow setting custom styles directly from container. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
f4ac1f630d Adjust visual tree of counter. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
0da0d4f35e Avoid accessing container in each counter. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
c70bf53486 Rename counter classes to avoid confusing. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
16f1dff849 Make counter public. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
d8666deaa0 IsLit Adjustment. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
ba19fe1b97 Move IsCounting to KeyCounter. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
409bb0d068 Counter animation. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
81f269ee69 MouseCount and KeyBoardCount, input handling. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
e5ef3e1d02 Adjust children position of Counter. 2016-09-24 19:46:10 +08:00
Huo Yaoyuan
55a1a3827a Implement KeyCounter and base Count class. 2016-09-24 19:46:10 +08:00
Dean Herbert
7bdb2fcfc7 Add basic implementation of VisualTest framework for osu! project.
Comes with one complimentary test.
2016-09-24 15:47:17 +09:00
Dean Herbert
9891e72114 Fix indentation. 2016-09-24 15:35:27 +09:00
Dean Herbert
c64dfca82e Remove silly textboxes. 2016-09-24 00:09:59 +09:00
Dean Herbert
f936618156 Add back TextAwesome and osu!font. 2016-09-24 00:05:09 +09:00
Dean Herbert
997c6f45f6 Update framework again. 2016-09-21 17:37:33 +09:00
Dean Herbert
33e46facec Use children for initialisation. 2016-09-21 13:25:23 +09:00
Dean Herbert
3a5f37444c Add back Playfield masking. 2016-09-21 13:21:55 +09:00
Dean Herbert
1712a142a5 Add proper HitObject expiration. 2016-09-21 13:12:15 +09:00
Dean Herbert
f1688499e4 Bring framework up-to-date. 2016-09-21 13:12:05 +09:00
Dean Herbert
e0c06a4f19 Merge branch 'refs/heads/general-fixes' into beatmap_framework
# Conflicts:
#	osu-framework
#	osu.Game/GameModes/FieldTest.cs
#	osu.Game/GameModes/FontTest.cs
#	osu.Game/GameModes/Menu/ButtonSystem.cs
#	osu.Game/Graphics/UserInterface/TextBox.cs
#	osu.Game/OsuGame.cs
#	osu.Game/osu.Game.csproj
2016-09-20 16:36:42 +09:00
Dean Herbert
b2e7f290f2 Fix window size. 2016-09-20 16:26:07 +09:00
Dean Herbert
b9de26aa26 Framework updates. 2016-09-20 14:41:55 +09:00
Remie Richards
3b1ef0b991 Reverts a small bandaid fix that's no longer necessary relating to the order in which osulogo is initialised. 2016-09-19 01:57:15 +01:00
Remie Richards
3c297064b6 Fixes invalid button scaling, Fixes invalid button location (they were oddly shifted to the right) 2016-09-19 01:47:14 +01:00
Remie Richards
320f76d860 Fixes over-scaling, Brings osu! logo back to the front 2016-09-19 01:35:50 +01:00
Remie Richards
80dfad9af9 Missed an extra set of () on an object initialiser 2016-09-18 20:49:01 +01:00
Remie Richards
314b0dfc04 Replaced all Add() calls in Load()s with direct Children = new Drawable[] {} settings, for consistency 2016-09-18 20:41:53 +01:00
Remie Richards
4732a4db19 An AddProcessing() call was left behind, AddProcessing() is now gone on the framework end. 2016-09-18 16:42:59 +01:00
Remie Richards
f2fa9f611a Replaced osu.Game.Graphics.Cursor.CursorContainer.cs with osu.Framework.Graphics.Cursor.CursorContainer.cs 2016-09-17 22:11:27 +01:00
Remie Richards
4754c0e2d1 Clears out old tests (use the framework tests!), Replaces osu.Game.Graphics.UserInterface references with osu.Framework.Graphics.UserInterface 2016-09-17 21:54:52 +01:00
Remie Richards
1a5c2b5221 Updates to latest osu-framework, Updates existing Load() methods to use Children = new Drawable[]{} syntax 2016-09-17 21:33:46 +01:00
Dean Herbert
36ae4dd271 Fix osu! playfield (was using inheriting sizemode when it shouldn't). 2016-09-15 23:58:02 +09:00
Dean Herbert
375406bc97 Bring framework up-to-date. 2016-09-11 17:23:43 +09:00
Dean Herbert
4a85d8627d Update to latest framework version. 2016-09-11 03:04:47 +09:00
Dean Herbert
851ef4fbbf Framework updates. 2016-09-11 02:27:42 +09:00
Dean Herbert
b6bbea392b Merge branch 'general-fixes' into beatmap_framework
Conflicts:
	osu-framework
2016-09-11 02:24:15 +09:00
Dean Herbert
842fb1892f Update to latest framework version. 2016-09-11 02:23:26 +09:00
Dean Herbert
753a67fb3d Update to use new transform logic. 2016-09-06 21:42:45 +09:00
Dean Herbert
9e76feb159 Add remaining HitRenderers.
Many general improvements.
2016-09-06 21:42:45 +09:00
Dean Herbert
97d101310d Make OsuPlayfield box a bit larger. 2016-09-06 21:42:45 +09:00
Dean Herbert
024ae1d1c2 Move playfields to own class. 2016-09-06 21:42:45 +09:00
Dean Herbert
93744f7372 Add basic TaikoHitRenderer. 2016-09-06 21:42:45 +09:00
Dean Herbert
677a1b0e56 Add basic box background to OsuPlayfield. 2016-09-06 21:42:45 +09:00
Dean Herbert
2ea5a5c675 Add basic HitRenderer framework. 2016-09-06 21:42:45 +09:00
Dean Herbert
ec25a50249 Add basic structure for catch mode objects. 2016-09-06 21:41:16 +09:00
Dean Herbert
49110cf8d8 Add mania Note and HoldNote. 2016-09-06 21:41:16 +09:00
Dean Herbert
0a0c8e2014 Fix some base classes not being abstract. 2016-09-06 21:41:16 +09:00
Dean Herbert
c75d74c84c Taiko notes should have scale, not bool Big. 2016-09-06 21:41:16 +09:00
Dean Herbert
cf12f4764f Add basic structure for osu! mode objects. 2016-09-06 21:41:16 +09:00
Dean Herbert
9d6b19a2ee Add duration to BaseHit. 2016-09-06 21:41:16 +09:00
Dean Herbert
7cee44ab1d HitObject -> HitBase. Also add BaseHits for each game mode. 2016-09-06 21:41:16 +09:00
Dean Herbert
016521240a Add playtest class. 2016-09-06 21:41:16 +09:00
Dean Herbert
ef98e4ee3c Move beatmap metadata to separate class. 2016-09-06 21:41:16 +09:00
Dean Herbert
abe8ff21f6 Add more timing and sample related classes. 2016-09-06 21:41:16 +09:00
Dean Herbert
3098204dda Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
Dean Herbert
7e3d2ebe80 Update nuget packages and framework reference once more. 2016-09-06 20:41:18 +09:00
Dean Herbert
49a0e3d9ac Framework namespace rename. 2016-09-04 18:32:19 +09:00
Dean Herbert
7254c31a92 Drawable is abstract, let's not instantiate it. 2016-09-04 18:32:14 +09:00
Dean Herbert
23111821f5 Update naming conventions. 2016-09-04 18:31:58 +09:00
smoogipooo
59a69ca59c Remove unused System.Drawing reference. 2016-09-03 23:02:55 +09:30
smoogipooo
dde748b8c1 Fix loaded not being set on textbox Load. 2016-09-03 21:18:07 +09:30
Dean Herbert
7d9cb85289 Hook up new TextInputSource to TextBox. 2016-09-02 14:41:42 +09:00
Dean Herbert
ebd15d6f7c Remove System.Drawing dependency. 2016-09-02 14:30:08 +09:00
Dean Herbert
49a4d64fad Fix TextBox always taking keyboard focus. 2016-09-01 22:55:02 +09:00
Dean Herbert
600223a65c Add proper keyboard sound effects back. 2016-09-01 22:51:45 +09:00
Dean Herbert
923fc228e9 Fix cursor horizontal position. 2016-09-01 22:51:03 +09:00
Dean Herbert
a2fc339a45 Update Transforms to new style. 2016-09-01 22:51:03 +09:00
Dean Herbert
586aaad2b0 Add sample TextBox and SpriteText to MainMenu for comparison. 2016-09-01 22:51:03 +09:00
Dean Herbert
41c03ab255 Move ctor content to Load(). Schedule some prop updates. 2016-09-01 22:51:03 +09:00
Dean Herbert
7f0212f93f TextSize -> SpaceWidth (temporary). 2016-09-01 22:51:03 +09:00
Dean Herbert
b3e2339175 Make TextBox rendering work again. 2016-09-01 22:51:03 +09:00
Dean Herbert
6e836708bd Remove unnecessary file extension.
# Conflicts:
#	osu.Game/GameModes/Menu/MainMenu.cs
2016-09-01 22:47:48 +09:00
Dean Herbert
af3e024c7b Update SampleManager Get method call. 2016-09-01 22:47:48 +09:00
Dean Herbert
7d2f303e61 Update font logic to override framework default.
# Conflicts:
#	osu.Game/OsuGame.cs
2016-09-01 22:47:48 +09:00
Dean Herbert
9585a9105e Update resolution handling logic. 2016-09-01 22:47:48 +09:00
Dean Herbert
cb3dfe094e Add minimum resolution settings. 2016-09-01 22:47:48 +09:00
Huo Yaoyuan
6826391b7a Replace custom delegates by generic delegates. 2016-09-01 00:48:28 +08:00
Dean Herbert
013cf1cf3f Fix broken namespaces. 2016-08-31 20:16:05 +09:00
Dean Herbert
8870935a4b Add basic online API support. 2016-08-31 20:14:01 +09:00
Dean Herbert
e3ec485a9d New style transformations. 2016-08-31 12:23:44 +09:00
Dean Herbert
81f9ce657f License -> Licence. 2016-08-26 17:27:49 +09:00
Dean Herbert
6cbbeaaac0 Initial commit. 2016-08-26 14:41:47 +09:00