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mirror of https://github.com/ppy/osu.git synced 2024-11-20 01:32:53 +08:00
Commit Graph

842 Commits

Author SHA1 Message Date
Dean Herbert
12d2102a88
Merge remote-tracking branch 'upstream/master' into song-progress-graph
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Modes/UI/HudOverlay.cs
#	osu.Game/Screens/Play/PauseOverlay.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/osu.Game.csproj
2017-04-07 09:22:18 +09:00
Jorolf
e59c0a770f Merge branch 'master' into details 2017-04-06 15:42:00 +02:00
Andrey Zavadskiy
b380cbfd7a Merge remote-tracking branch 'refs/remotes/ppy/master' into testcase_fix 2017-04-06 12:28:44 +03:00
Andrey Zavadskiy
c6f4cff2e7 Fix Pause/Fail testcase 2017-04-06 12:27:45 +03:00
Huo Yaoyuan
411988f038 Remove all trailing whitespaces in this repo. 2017-04-06 16:21:18 +08:00
Dean Herbert
942699218a Merge branch 'master' into details 2017-04-06 15:44:43 +09:00
Dean Herbert
6285f3eea8 Merge branch 'master' into pause_buttons_refactor 2017-04-06 15:00:48 +09:00
smoogipooo
e299d7286e Update framework + fix TestCaseTaikoHitObjects. 2017-04-06 12:52:56 +09:00
Dean Herbert
eed78d4251
Improve TestCaseTaikoPlayfield. 2017-04-05 13:53:29 +09:00
Dean Herbert
1b2713239a
Rename PreEmpt to ScrollTime and remove VelocityMultiplier for now. 2017-04-05 11:48:19 +09:00
Dean Herbert
a5cb233975
Use more suffixes. 2017-04-05 10:37:49 +09:00
Dean Herbert
028e941ab2
Major rsefinements to taiko drawable classes. 2017-04-05 10:01:40 +09:00
Dean Herbert
6dc03c1cc4
Add adjustable clock to testcase. 2017-04-05 09:58:47 +09:00
Dean Herbert
7040cee99b
Remove unnecessary width specifcations from TestCaseTaikoHitObjects. 2017-04-05 09:31:41 +09:00
Jorolf
f9bf1c69bf add Flags to BarDirection and remove unused "using" 2017-04-04 18:23:29 +02:00
Jorolf
cd2fc3148e added TestCaseGraphAndBar 2017-04-04 18:10:57 +02:00
Andrey Zavadskiy
62655b70c9 Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor 2017-04-04 18:41:37 +03:00
Jorolf
b2731bb0a1 some formatting 2017-04-04 17:27:08 +02:00
Jorolf
078d44aec3 some changes to the testcase 2017-04-04 17:17:37 +02:00
Dan Balasescu
eef49c8195 Merge branch 'master' into general-fixes 2017-04-04 20:27:26 +09:00
Dean Herbert
2df360a5e9
Fix clashing namespace. 2017-04-04 12:38:55 +09:00
Dean Herbert
7c74951454
Update bindables.
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCaseResults.cs
#	osu.Game/Screens/Ranking/ResultModeButton.cs
#	osu.Game/Screens/Ranking/Results.cs
2017-04-04 11:34:13 +09:00
Dean Herbert
f6303d55ec
Upodate some tab usages. 2017-04-04 11:13:09 +09:00
Dean Herbert
b0ebacb06d
Fix some unused variables in test cases. 2017-04-04 11:13:07 +09:00
Dean Herbert
353cf2a026
Adjust timings to make TestCase more usable. 2017-04-04 10:34:05 +09:00
Jorolf
5a694e0c9d changed location of BarGraph to be more generic 2017-04-03 19:29:13 +02:00
Jorolf
f3946bebb4 Merge branch 'master' of git://github.com/ppy/osu into details 2017-04-03 18:33:47 +02:00
Dan Balasescu
9ba230aa58 Merge branch 'master' into taiko_barlines 2017-04-03 15:15:29 +09:00
smoogipooo
27132958c8 Merge remote-tracking branch 'origin/master' into taiko-drawable-generation
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-04-03 14:19:31 +09:00
smoogipooo
0745098783 Cleanup. 2017-04-03 10:04:13 +09:00
Jorolf
e835b19d4a add Tooltips 2017-04-02 18:19:59 +02:00
Andrey Zavadskiy
1ecff1b32c Fix naming and testcase 2017-04-01 21:50:25 +03:00
Andrey Zavadskiy
f70de7439b Moved title and description to each class 2017-04-01 21:42:12 +03:00
Andrey Zavadskiy
ebc814f06a Typos fix 2017-04-01 21:17:24 +03:00
Andrey Zavadskiy
14966d5b94 Updated TestCase 2017-04-01 21:14:30 +03:00
Andrey Zavadskiy
3574dac780 Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor 2017-04-01 21:03:19 +03:00
smoogipooo
2510a9fd32 Cleanups. 2017-04-02 02:06:58 +09:00
smoogipooo
38bbf2ac77 Fix post-merge errors. 2017-04-01 23:59:44 +09:00
smoogipooo
b4ed8aeb98 Merge remote-tracking branch 'origin/master' into taiko_barlines
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/UI/TaikoPlayfield.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-04-01 23:57:02 +09:00
Jorolf
d0b4f86725 fix errors from merge 2017-04-01 14:16:18 +02:00
Jorolf
072a77b4d9 Merge branch 'master' of git://github.com/ppy/osu into details 2017-04-01 14:12:20 +02:00
Dean Herbert
d1e3bbb5f4 Don't call Reset() from within TestCaseTaikoHitObjects. 2017-04-01 16:16:34 +09:00
Dean Herbert
782c6bf28e Remove unnecessary usings. 2017-04-01 16:07:54 +09:00
Dean Herbert
d610b9e884 Merge remote-tracking branch 'upstream/master' into taiko_drumroll_drawing
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
2017-04-01 16:02:32 +09:00
Dean Herbert
041e4f921a Merge remote-tracking branch 'upstream/master' into taiko_drumroll_drawing 2017-04-01 14:53:25 +09:00
Jorolf
1f19d72474 removed wrong using >.> 2017-03-31 21:24:05 +02:00
Jorolf
47698be1f5 Merge branch 'master' into details 2017-03-31 21:10:45 +02:00
Dean Herbert
2b847aa2f4
Bring VisualTests up-to-date. 2017-03-31 18:00:14 +09:00
Dean Herbert
50c328f1b4
Merge remote-tracking branch 'upstream/master' into partial-judgements
# Conflicts:
#	osu.Game/osu.Game.csproj
2017-03-31 16:46:40 +09:00
Dan Balasescu
dbcd2d134b Merge branch 'master' into taiko_drumroll_drawing 2017-03-31 11:43:58 +09:00
smoogipooo
0e2f725425 Fade the accent colour instead of stepping. 2017-03-31 11:41:06 +09:00
smoogipooo
41aaf42183 Remove DrumRollCirclePiece, cleanup CirclePiece a bit. 2017-03-31 09:57:24 +09:00
Jorolf
0d4f2c59a5 there's probably something in here I overlooked 2017-03-30 17:32:18 +02:00
smoogipooo
f3599b080c Fix using. 2017-03-30 16:12:21 +09:00
Dan Balasescu
aa1a333a4b Merge branch 'master' into taiko_swell_drawing 2017-03-30 14:16:58 +09:00
smoogipooo
71baf916d1 Fix post-merge errors. 2017-03-30 14:15:42 +09:00
Dan Balasescu
5f0c681feb Merge branch 'master' into taiko_drumroll_drawing 2017-03-30 14:10:57 +09:00
smoogipooo
6287ba321d Rewrite ScoreProcessor to have a new method for when existing judgements are changed.
- OnNewJudgement: Keeps its previous functionality. It is now only invoked when a _new_ judgement has been added to the Judgements hashset.
- OnJudgementChanged: Has a similar funcitonality to OnNewJudgement, but is only invoked whenever a judgement that was _previously_ in the Judgements hashset is changed.
2017-03-30 10:51:14 +09:00
Jorolf
cdb3150c56 add readonlies and remove unused using directives 2017-03-29 16:00:29 +02:00
Jorolf
866f72e653 fix something the merge broke 2017-03-29 15:51:54 +02:00
Jorolf
6982529481 Merge branch 'master' of git://github.com/ppy/osu into details 2017-03-29 15:47:00 +02:00
Jorolf
2f15653d46 removed duplicate code 2017-03-29 15:37:51 +02:00
Jorolf
7bd13d76a8 fixes + updates to DetailsBar and a button for the TestCaseDetails 2017-03-29 14:48:43 +02:00
smoogipooo
7ba7bc18f8 Don't use a List for HitKeys. 2017-03-29 15:35:22 +09:00
Dan Balasescu
7ee7954f62 Merge branch 'master' into taiko_hit_drawing 2017-03-29 15:22:32 +09:00
smoogipooo
37dcc8b71d Rewrite how swell circle piece is instantiated. 2017-03-29 14:52:14 +09:00
smoogipooo
74e12bd95e Rewrite how drawable-specific circle pieces are instantiated. 2017-03-29 14:01:01 +09:00
smoogipooo
59648b99a6 Merge remote-tracking branch 'origin/master' into taiko_swell_drawing 2017-03-29 13:21:41 +09:00
smoogipooo
a3a0199817 Merge remote-tracking branch 'origin/master' into taiko_drumroll_drawing 2017-03-29 11:38:27 +09:00
smoogipooo
df88121f34 Fix post-merge errors. 2017-03-29 11:16:14 +09:00
smoogipooo
3c21e6538b Merge branch 'taiko_drumroll_drawing' into taiko-drawable-generation
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-29 11:15:10 +09:00
smoogipooo
24c6ee620f Merge branch 'taiko_hit_drawing' into taiko-drawable-generation
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseTaikoHitObjects.cs
	osu.Desktop.VisualTests/Tests/TestCaseTaikoPlayfield.cs
2017-03-29 11:12:39 +09:00
smoogipooo
9da28d372a Merge branch 'taiko_swell_drawing' into taiko-drawable-generation 2017-03-29 11:09:51 +09:00
Dan Balasescu
d7674e2367 Merge branch 'master' into dynamic-recompile 2017-03-29 10:12:48 +09:00
smoogipooo
762cbfc997 Merge remote-tracking branch 'peppy/dynamic-recompile' into taiko_drumroll_drawing 2017-03-29 09:57:25 +09:00
Dean Herbert
ab97967237
Update references and framework. 2017-03-29 09:54:00 +09:00
smoogipooo
7b479ac737 Merge remote-tracking branch 'origin/master' into taiko_drumroll_drawing 2017-03-29 09:12:48 +09:00
smoogipooo
c478c74227 Merge remote-tracking branch 'origin/master' into taiko_hit_drawing 2017-03-29 09:03:19 +09:00
smoogipooo
eabcae82c6 Merge remote-tracking branch 'origin/master' into taiko_swell_drawing
Conflicts:
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-29 08:30:30 +09:00
Dan Balasescu
bca18ce209 Merge branch 'master' into move-easingtypes 2017-03-29 08:14:13 +09:00
Jorolf
199c70ff95 Added fails and retries 2017-03-28 20:18:56 +02:00
Jorolf
305bc9cff6 Merge branch 'master' of git://github.com/ppy/osu into details 2017-03-28 17:14:35 +02:00
Jorolf
909fdb647c Added ratings and different bar rotations 2017-03-28 17:12:54 +02:00
Dean Herbert
f7dc7e9bb9
Update references. 2017-03-28 21:26:20 +09:00
Andrey Zavadskiy
1c166bdf32 Edited pause visual test 2017-03-28 15:03:12 +03:00
Andrey Zavadskiy
60be69d3b0 Fixes 2017-03-28 11:41:08 +03:00
smoogipooo
c14759ebad Use new circle piece in test case. 2017-03-28 17:24:14 +09:00
smoogipooo
2ff213d2c8 Fix resharper warning. 2017-03-28 17:19:27 +09:00
smoogipooo
6b1dab5b83 Implement drawable drumroll. 2017-03-28 17:08:34 +09:00
Andrey Zavadskiy
62693a6a59 Again separate classes 2017-03-28 10:49:58 +03:00
Andrey Zavadskiy
c1009c2a3c Merge remote-tracking branch 'refs/remotes/ppy/master' into pause_buttons_refactor 2017-03-28 10:20:06 +03:00
smoogipooo
3f6b17c0bf Add drawable Swell. 2017-03-28 15:05:45 +09:00
Andrey Zavadskiy
9774f826ab Pause and fail overlays -> StopOverlay 2017-03-28 06:08:31 +03:00
smoogipooo
ec9a027b59 ZZZZZZZzzzzzzzz. 2017-03-28 11:21:01 +09:00
Andrey Zavadskiy
c4500fa270 fixes 2017-03-28 05:19:32 +03:00
smoogipooo
b7d9de57a2 Add rim hits. 2017-03-28 11:18:12 +09:00
smoogipooo
1faff828d1 Move piece to Pieces/. 2017-03-28 11:01:35 +09:00
Andrey Zavadskiy
5461c6516a Refactor PauseOverlay, FailDialog -> FailOverlay 2017-03-28 04:53:57 +03:00
smoogipooo
3f1e8ddcd1 License headers + general fixes. 2017-03-28 10:51:22 +09:00
smoogipooo
621bcaed59 Add drawable Hits/StrongHits. 2017-03-28 10:33:23 +09:00
smoogipooo
4c7e523d18 Rename Accented to Strong. 2017-03-28 10:02:41 +09:00
Jorolf
775fd63d0f Added difficulty container 2017-03-25 23:33:03 +01:00
Jorolf
d8724e5e3e Add metadata details 2017-03-24 23:02:24 +01:00
smoogipooo
7a220e7348 Using. 2017-03-24 22:17:18 +09:00
smoogipooo
c03bf4a5c3 Use less scaling factors. 2017-03-24 22:11:11 +09:00
smoogipooo
e079263205 Remove unused texture. 2017-03-24 20:54:09 +09:00
smoogipooo
2ee68ae75a Make CirclePiece use relative width (leaving length control to DrawableDrumRoll). 2017-03-24 20:10:17 +09:00
smoogipooo
fdd17c1575 Rewrite circle pieces to use custom graphics again.
Also using FontAwesome for now to enforce the same size, because otherwise you have to mess around with sprites + the custom graphics. This will all be changed when sprites are fixed to maintain aspect ratios and when glow/border use relative axes.
2017-03-24 20:08:40 +09:00
smoogipooo
df46d0f446 Cleanup. 2017-03-24 18:49:10 +09:00
smoogipooo
5281842965 Rewrite CirclePiece to be referenced to 128x128px and handle accented hits more sanely. 2017-03-24 18:37:56 +09:00
smoogipooo
20e80a758a Merge branch 'master' into taiko_drawable_drawing
Conflicts:
	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
	osu.Game.Modes.Taiko/Objects/Drawable/DrawableTaikoHitObject.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-24 15:11:56 +09:00
DrabWeb
befbc63c35 Merge https://github.com/ppy/osu into song-progress-graph 2017-03-23 23:42:06 -03:00
DrabWeb
b56fb310bf More cleanup 2017-03-23 23:38:23 -03:00
smoogipooo
2074812f46 Move ScoreProcessor and Score to Scoring/. 2017-03-24 09:51:52 +09:00
DrabWeb
0a11d035fe Formatting 2017-03-23 09:07:13 -03:00
DrabWeb
bbca6cf602 Fix bottom square being clipped 2017-03-23 08:13:03 -03:00
DrabWeb
938f5eaf58 Dragging 2017-03-23 07:38:08 -03:00
DrabWeb
546a3d0914 Merge branch 'song-progress-graph' of https://github.com/DrabWeb/osu into song-progress-graph 2017-03-23 07:15:53 -03:00
Dean Herbert
2cb801317d
JudgementInfo -> Judgement.
There is no case where we use the term "Judgement" without the suffix, so deemed it unnecessary.
2017-03-23 19:00:18 +09:00
Dean Herbert
b5d661b53a
some fixing and restyling. 2017-03-23 18:20:00 +09:00
Dean Herbert
4d61424abd Merge branch 'master' into song-progress-graph 2017-03-23 17:44:22 +09:00
Dan Balasescu
e9a061c709 Merge branch 'master' into beatmap-detail-tabs 2017-03-23 17:13:02 +09:00
Dean Herbert
43032ef694
Fix missing class renames. 2017-03-23 16:56:42 +09:00
Dean Herbert
d441114011 Merge branch 'master' into taiko_playfield_2 2017-03-23 14:28:42 +09:00
Dean Herbert
e77229b34b Merge branch 'master' into beatmap-detail-tabs 2017-03-23 14:26:00 +09:00
Dean Herbert
54e1b24fe9
Enforce readonly private members where possible. 2017-03-23 13:50:08 +09:00
DrabWeb
67421cdf1c Even though it was 5 minutes ago what was I thinking 2017-03-23 01:34:06 -03:00
DrabWeb
8c99a8b103 Remove visual test(pretty useless) 2017-03-23 01:25:30 -03:00
DrabWeb
c173c4b7ee Tab control 2017-03-23 00:22:31 -03:00
Dan Balasescu
2c580f43e9 Merge branch 'master' into taiko_playfield_2 2017-03-23 11:10:23 +09:00
Dan Balasescu
e3bc837b61 Merge branch 'master' into taiko_drawable_drawing 2017-03-23 10:44:00 +09:00
Dan Balasescu
41aaf5fee6 Merge branch 'master' into taiko_barlines 2017-03-23 10:40:27 +09:00
smoogipooo
75a51fbcc7 Merge branch 'taiko_playfield_2' into taiko_barlines 2017-03-23 09:13:24 +09:00
smoogipooo
2cb6757f14 Merge remote-tracking branch 'origin/master' into taiko_barlines
Conflicts:
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
2017-03-23 09:01:00 +09:00
smoogipooo
790997db90 Merge remote-tracking branch 'origin/master' into taiko_playfield_2 2017-03-23 08:49:20 +09:00
DrabWeb
5ebbc2c0ba Formatting 2017-03-22 09:33:01 -03:00
DrabWeb
818bdd8e88 SongProgress in HudOverlay 2017-03-22 09:27:04 -03:00
DrabWeb
333008e26d Formatting 2017-03-22 08:59:44 -03:00
DrabWeb
29c54d4d8b Merge https://github.com/ppy/osu into song-progress-graph 2017-03-22 08:50:17 -03:00
Drew DeVault
2b1d31e69c Address linting issues 2017-03-22 06:25:49 -04:00
Drew DeVault
cc2b4c5c5b Refactor WorkingBeatmap
Gets ArchiveReader out of WorkingBeatmap and delegates extracting stuff
from it to subclasses. Should enable us to make an OnlineWorkingBeatmap
or so.
2017-03-22 05:57:08 -04:00
Dean Herbert
8983bbcaad Merge branch 'master' into leaderboards 2017-03-22 08:24:49 +09:00
smoogipooo
8f6cee2544 Override is unnecessary. 2017-03-22 01:43:20 +09:00
smoogipooo
e7a93073a4 Fix post-merge errors. 2017-03-22 01:42:40 +09:00
smoogipooo
9f3def05ef Add test case for bar lines. 2017-03-21 21:27:20 +09:00
smoogipooo
b602b7a3ea Add barline drawables. 2017-03-21 20:39:18 +09:00
smoogipooo
aac4f24a2e 10% chance to get finisher hits in testcase. 2017-03-21 17:55:18 +09:00
smoogipooo
60e866aebd Increase RingExplosion base size for finishers.
Subtle but looks good imo (checked with flyte).
2017-03-21 17:49:22 +09:00
smoogipooo
1ac9898a36 Add judgement texts. 2017-03-21 16:33:25 +09:00
smoogipooo
4c398b106d Add explosion rings. 2017-03-21 15:54:57 +09:00
smoogipooo
10ed6ef10d Move TaikoPlayfield to separate file. 2017-03-21 15:09:54 +09:00
smoogipooo
27a21cd23d Add taiko playfield. 2017-03-21 14:58:34 +09:00
smoogipooo
edd9a22177 License headers. 2017-03-20 17:02:06 +09:00
smoogipooo
f87f334dcd Merge branch 'master' into taiko_note_circle 2017-03-20 16:55:08 +09:00
smoogipooo
be1f28ad40 Move drum rolls to a new column in TestCaseTaikoHitObjects. 2017-03-20 16:53:31 +09:00
smoogipooo
730824fa58 Move pieces out of the visual test, fix up comments, rewrite FinisherPiece. 2017-03-20 16:50:22 +09:00
smoogipooo
051ef61d48 Make bashes not use textawesome. 2017-03-20 16:41:09 +09:00
smoogipooo
29f303b4d0 Add finisher notes. 2017-03-20 15:09:27 +09:00
smoogipooo
caf3ec1400 Fix colours. 2017-03-20 14:39:29 +09:00
smoogipooo
090e8bbb79 Remove hit object types solution-wide. 2017-03-20 13:10:24 +09:00
Dean Herbert
5d0adc6454 Merge remote-tracking branch 'upstream/master' into DrabWeb/leaderboards 2017-03-19 18:51:53 +09:00
DrabWeb
b0e7296e25 -IHasDrawableRepresentation, User.Region -> Country 2017-03-19 00:09:58 -03:00
Dean Herbert
af82a49127 Fix test case not containing any buttons. 2017-03-19 02:33:28 +09:00
Seth
4aea06be22 Merge branch 'master' into leaderboards 2017-03-17 18:23:01 -03:00
DrabWeb
0834b5b794 Made requested changes 2017-03-17 18:16:59 -03:00
smoogipooo
b629766892 Add initial taiko note circles. 2017-03-17 22:01:06 +09:00
Dean Herbert
e78bcf8739
Update TabControl in line with framework changes. 2017-03-17 00:39:40 +09:00
smoogipooo
e0a8c3b1e5 Rename BaseDifficulty -> Difficulty / BeatmapDifficulty. 2017-03-16 23:18:02 +09:00
Dean Herbert
64825c32c5
Add margin to testcase to better see edges. 2017-03-16 21:16:30 +09:00
Dean Herbert
bd5493fb25
Add back correct defaults. 2017-03-16 16:44:14 +09:00
Dean Herbert
95757ac420
Merge remote-tracking branch 'refs/remotes/2yangk23/master'
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCaseTabControl.cs
2017-03-16 16:38:42 +09:00
Dean Herbert
334e389518
Tidy up OsuTabControl and FilterControl. 2017-03-16 16:35:44 +09:00
Kelvin
58fc0a2622 Make TabControl test label more clear 2017-03-15 22:49:23 -07:00
Dean Herbert
da6b98db10
fixup! Filter doesn't need to be public, nor have a property. 2017-03-16 14:23:48 +09:00
Dean Herbert
a22b34817c Merge branch 'master' into leaderboards 2017-03-16 11:12:53 +09:00
Drew DeVault
3aecbf5739 Rearrange things somewhat 2017-03-15 20:15:40 -04:00
Drew DeVault
cac6c42aac Merge remote-tracking branch 'upstream/master' into tab-control 2017-03-15 20:15:28 -04:00
smoogipooo
0a24a30b1d Use DrawableOsuHitObject instead. 2017-03-15 21:48:01 +09:00
smoogipooo
42da0f1a72 Merge remote-tracking branch 'origin/master' into generic_judgements_2
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseHitObjects.cs
	osu.Game.Modes.Catch/UI/CatchHitRenderer.cs
	osu.Game.Modes.Mania/UI/ManiaHitRenderer.cs
	osu.Game.Modes.Mania/osu.Game.Modes.Mania.csproj
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
	osu.Game.Modes.Osu/Objects/Drawables/DrawableSpinner.cs
	osu.Game.Modes.Osu/UI/OsuHitRenderer.cs
	osu.Game.Modes.Taiko/UI/TaikoHitRenderer.cs
	osu.Game.Modes.Taiko/osu.Game.Modes.Taiko.csproj
	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
	osu.Game/Modes/UI/HitRenderer.cs
	osu.Game/osu.Game.csproj
2017-03-15 21:36:43 +09:00
smoogipooo
e0e0a2726d Move OsuJudgementInfo to its own class, remove PositionalJudgementInfo. 2017-03-15 19:23:42 +09:00
smoogipooo
36e8618370 Make DrawableHitObjects have generic JudgementInfos. 2017-03-15 18:55:38 +09:00
Dean Herbert
d96a78459d
Rename ScoreRanks to be in line with current API. 2017-03-15 13:55:29 +09:00
smoogipooo
6a31219781 Add further abstraction to Sliders/IHasCurve. 2017-03-15 12:52:25 +09:00
Kelvin
18afd8eabe Fixed license headers 2017-03-14 20:30:42 -07:00
Kelvin
755fb260db Updated TabControl Usage 2017-03-14 19:52:21 -07:00
Kelvin
40bcc63a90 Added and styled FilterTabControls 2017-03-14 19:49:40 -07:00
Kelvin
2629f78afc Add FilterControl and FilterTabControl 2017-03-14 19:49:40 -07:00
DrabWeb
55187a8380 Warnings, accuracy formatting 2017-03-14 11:55:19 -03:00
DrabWeb
78aedb4518 Test case usings 2017-03-14 11:17:06 -03:00
DrabWeb
ebe48b7c24 Removed D rank 2017-03-14 11:14:27 -03:00
Dean Herbert
8176b4ef77
Fix merge errors. 2017-03-14 22:11:38 +09:00
Seth
21a9996225 Merge branch 'master' into leaderboards 2017-03-14 10:07:33 -03:00
smoogipooo
4c7f0fcb73 Fix unit tests. 2017-03-14 18:46:34 +09:00
smoogipooo
d6ccc66b23 Attempt to fix nullref warning. 2017-03-14 17:46:35 +09:00
smoogipooo
6cddd95734 Cleanup. 2017-03-14 17:02:20 +09:00
smoogipooo
e52d5181f7 Fix a few visual tests failing. 2017-03-14 17:01:46 +09:00
smoogipooo
7141bc86d3 Rework beatmap post-processing into HitRenderer. 2017-03-14 17:01:21 +09:00
smoogipooo
854212a7aa Merge branch 'master' into beatmap_parsing
Conflicts:
	osu.Desktop.VisualTests/app.config
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Mania/app.config
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Osu/app.config
	osu.Game.Modes.Taiko/TaikoRuleset.cs
	osu.Game/Modes/Ruleset.cs
	osu.Game/app.config
	osu.Game/osu.Game.csproj
2017-03-14 13:39:19 +09:00
smoogipooo
a502ff2c87 Fix post-merge issues. 2017-03-14 12:47:29 +09:00
Dan Balasescu
879a78156d Merge branch 'master' into mod_application 2017-03-14 12:38:55 +09:00
Dean Herbert
ba10c3a8db
Revert "Merge pull request #441 from tacchinotacchi/archive-reader"
This reverts commit 6f20473e65, reversing
changes made to c76a495d3d.
2017-03-14 11:46:34 +09:00
DrabWeb
6bd9e3cac1 +Score ranks 2017-03-13 18:34:43 -03:00
DrabWeb
8e90e05f23 Changed animation to match the one in Comp3 6c(will probably clean later), changed avatar sprite to a toolbar avatar(doesn't load in visual test since there's no OsuGame), removed random test case data, now static 2017-03-13 12:31:46 -03:00
Dean Herbert
980807d91e
Fix post-merge issues. 2017-03-13 22:33:41 +09:00
Dean Herbert
b2981fb729 Merge branch 'master' into mod_application 2017-03-13 22:15:26 +09:00
DrabWeb
442a2c97db Merge conflicts 2017-03-13 09:44:22 -03:00
DrabWeb
dbc8d513f9 Merge https://github.com/ppy/osu into leaderboards 2017-03-13 09:36:16 -03:00
DrabWeb
9912f5f9e1 Team -> Region, +IHasDrawableRepresentation, +Badge(placeholder for now), +Region to User, LeaderboardScoreDisplay -> LeaderboardScore 2017-03-13 09:33:25 -03:00
smoogipooo
f50e0bbf3c Rework/rewrite beatmap parsing to parse to base hit objects, which mode-specific beatmap converters can then use. 2017-03-13 19:15:25 +09:00
Alex Amadori
971d8eb7c5 Merge remote-tracking branch 'upstream/master' into archive-reader 2017-03-13 10:56:31 +01:00
Dean Herbert
14a6129675 Merge branch 'master' into roompanel 2017-03-13 16:41:14 +09:00
smoogipooo
7d129ebd6d Attempt to fix things. 2017-03-12 22:38:50 +09:00
smoogipooo
c0e29652a6 Initial attempt at making mods apply better. 2017-03-12 22:13:43 +09:00
smoogipooo
64aab090d5 Instantiate HitRenderer with WorkingBeatmap. 2017-03-12 18:03:13 +09:00
smoogipooo
59b62b8fd4 Merge remote-tracking branch 'origin/master' into refactor_hitrenderer 2017-03-12 01:20:11 +09:00
smoogipooo
75ed7406e4 Merge remote-tracking branch 'origin/master' into refactor_hitrenderer
Conflicts:
	osu.Game.Modes.Catch/CatchRuleset.cs
	osu.Game.Modes.Mania/ManiaRuleset.cs
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game.Modes.Taiko/TaikoRuleset.cs
2017-03-11 14:22:59 +09:00
smoogipooo
02281d8a2a Make HitRenderer not have a publicly-settable Beatmap, replace AllObjectsJudged for performance. 2017-03-10 15:19:36 +09:00
smoogipooo
c0bb2685bf Fix post-merge errors. 2017-03-10 14:44:38 +09:00
smoogipooo
aed89b7c0f Merge branch 'general_hud' into counter_bindables
Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseScoreCounter.cs
	osu.Game/Modes/UI/HUDOverlay.cs
2017-03-10 14:44:29 +09:00
smoogipooo
605326e8f6 More ComboCounter fixups + refactorings. 2017-03-10 14:34:08 +09:00
smoogipooo
7a68e46366 Merge remote-tracking branch 'origin/master' into combocounter_bindable
Conflicts:
	osu.Game.Modes.Osu/OsuRuleset.cs
	osu.Game/Modes/Ruleset.cs
2017-03-10 14:15:06 +09:00
smoogipooo
cd1717c42f More bindables! 2017-03-10 13:49:51 +09:00
smoogipooo
4015b87965 General fixes. 2017-03-10 13:09:50 +09:00
smoogipooo
4cc032e1d7 Make ComboCounter count a bindable, and properly bind it to the processor. 2017-03-10 12:55:10 +09:00
Dan Balasescu
70d91e16d5 Merge branch 'master' into general_hud 2017-03-10 12:49:37 +09:00
smoogipooo
617ceb8001 Rename to StandardComboCounter, add HealthDisplay abstraction. 2017-03-10 12:47:00 +09:00
smoogipooo
31f6cbd8cf Rename ScoreOverlay -> HUDOverlay, move to osu.Game, make it not overridable by rulesets. 2017-03-10 12:14:13 +09:00
Dean Herbert
2b64de9dd8 Fix using statements. 2017-03-10 11:37:53 +09:00
smoogipooo
fa9110ce6e Remove custom combo counters. 2017-03-10 11:04:46 +09:00
Alex Amadori
7374839923 Merge remote-tracking branch 'upstream/master' into archive-reader 2017-03-09 17:07:00 +01:00
Dean Herbert
dad6060149
Fix warnings not covered by resharper locally. 2017-03-09 16:07:34 +09:00
Dean Herbert
d7497330b2
Reduce warning/suggestion count to zero. 2017-03-09 15:52:40 +09:00
Dean Herbert
dc5ac6e88f
Add missing access modifiers. 2017-03-09 13:55:29 +09:00
Alex Amadori
1acd51cc90 Merge remote-tracking branch 'upstream/master' into archive-reader 2017-03-08 21:54:17 +01:00
Dean Herbert
5a42035f88
Update license headers. 2017-03-08 15:50:52 +09:00
Alex Amadori
309019aab3 Merge remote tracking branch 'upstream/master' into archive-reader 2017-03-07 08:41:44 +01:00
Dean Herbert
5cbcf7a20a
Fix error-level inspections. 2017-03-07 14:31:54 +09:00
Dean Herbert
4430255ec4
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
#	osu.Desktop/OsuGameDesktop.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableHitCircle.cs
#	osu.Game.Modes.Osu/Objects/Drawables/DrawableSlider.cs
#	osu.Game/Database/BeatmapDatabase.cs
#	osu.Game/Graphics/Cursor/OsuCursorContainer.cs
#	osu.Game/IPC/BeatmapImporter.cs
#	osu.Game/Modes/Mod.cs
#	osu.Game/Modes/Objects/Drawables/DrawableHitObject.cs
#	osu.Game/Modes/UI/Playfield.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/Screens/Play/PlayerInputManager.cs
2017-03-07 13:50:08 +09:00
Dean Herbert
0cad5d7d41
Fix most warnings. 2017-03-07 13:05:57 +09:00
Alex Amadori
a297489151 Fix test 2017-03-07 00:03:04 +01:00
Dean Herbert
faf07ab51a
Use generics everywhere. 2017-03-06 13:59:11 +09:00
Dean Herbert
5b4424d4fa
CreateAutoplayReplay -> CreateAutoplayScore. 2017-03-06 10:06:14 +09:00
Dean Herbert
54945415c0
Remove unnecessary usings. 2017-03-06 10:05:42 +09:00
Dean Herbert
1c5b918f9e Add osu! autoplay generation.
Doesn't work on complex sliders yet.
2017-03-05 17:46:00 +09:00
Dean Herbert
7afcac3660 Move PreferredPlayMode to WorkingBeatmap. 2017-03-05 17:45:40 +09:00
Dean Herbert
4e4408cd20 Merge branch 'master' into replay
# Conflicts:
#	osu.Desktop.VisualTests/Tests/TestCasePlayer.cs
2017-03-05 17:45:03 +09:00
DrabWeb
269c139d2a Flags(redoing later), glowing text, proper Score and User usage 2017-03-04 22:29:52 -04:00
Naeferith
d89f9590ea Visual test for lobby room panels 2017-03-04 23:48:28 +01:00
Thomas Müller
73fef85b12 Remove unnecessary usings 2017-03-04 19:43:59 +01:00
Thomas Müller
a14bdf8624 Use Color4Extensions from Framework and remove redundant Name 2017-03-04 19:42:37 +01:00
Dean Herbert
95e2e2b027
Replay loading via drag-drop huzzah! 2017-03-04 19:02:43 +09:00
DrabWeb
d1bad34434 Enter animation, remove testing mod icons 2017-03-04 05:01:55 -04:00
DrabWeb
d6f53c8b77 Moved test data to visual test 2017-03-04 04:05:31 -04:00
DrabWeb
a112b354f0 Basic implementation of score UI 2017-03-04 03:37:34 -04:00
Dean Herbert
adb6f01e39
Create class hierarchy for Score/Replay storage. 2017-03-04 15:32:41 +09:00
Dean Herbert
9e1383fa48
Merge remote-tracking branch 'upstream/master' into replay
# Conflicts:
#	osu.Game.Modes.Catch/CatchRuleset.cs
#	osu.Game.Modes.Mania/ManiaRuleset.cs
#	osu.Game.Modes.Taiko/TaikoRuleset.cs
#	osu.Game/Screens/Play/Player.cs
2017-03-04 13:17:01 +09:00
Dean Herbert
6f3b59268a Merge pull request #385 from DrabWeb/mod-overlay
Mod select
2017-03-03 21:09:08 +09:00
Dean Herbert
dc6a728cce Merge branch 'master' into tournament_drawings 2017-03-03 20:48:07 +09:00
Dean Herbert
bc01935a89
Move around some namespaces. 2017-03-03 20:42:22 +09:00
Dean Herbert
4a109fcc55
Remvoe ctor argument and fallback to storage-based TeamList if no custom list has been provided. 2017-03-03 20:21:11 +09:00
Dean Herbert
9789d1e602
Add missing acronyms in TestCaseDrawings. 2017-03-03 20:07:36 +09:00
smoogipooo
5a4d07d770 Better way to initialize team lists. 2017-03-03 18:47:56 +09:00
Seth
fde509ab1d Merge branch 'master' into mod-overlay 2017-03-03 04:12:42 -04:00
smoogipooo
7cac2680b1 Make test case add test drawings file. 2017-03-03 16:33:40 +09:00
Dean Herbert
b0ee728528
Remove full-screen background layer and add half-height holder.
Doesn't interact well with dialog popups. May add back later with complementing logic.
2017-03-03 16:11:23 +09:00
Seth
1891bdf51e Merge branch 'master' into mod-overlay 2017-03-03 01:11:15 -04:00
Seth
2e74b4be60 Merge branch 'master' into beatmap-options 2017-03-03 00:52:45 -04:00
Dan Balasescu
09a2d39e3e Merge branch 'master' into tournament_drawings 2017-03-03 13:06:18 +09:00
DrabWeb
b4091eff30 Fixed visual test 2017-03-02 21:24:34 -04:00
Dean Herbert
3a8246f56d
Move PauseOverlay to correct namespace. 2017-03-03 10:17:39 +09:00
DrabWeb
b856fb5991 Implemented beatmap options overlay 2017-03-02 08:40:55 -04:00
Dean Herbert
e399d6c6d1
Use bindable for PlayMode. 2017-03-02 21:16:58 +09:00
Dean Herbert
471b9daa93
Merge branch 'master' into mod-overlay
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Screens/Select/PlaySongSelect.cs
#	osu.Game/osu.Game.csproj
2017-03-02 20:27:04 +09:00
Dean Herbert
435e845067
Merge branch 'master' into DrabWeb/song-progress-graph
# Conflicts:
#	osu.Desktop.VisualTests/osu.Desktop.VisualTests.csproj
#	osu.Game/Overlays/Pause/PauseProgressBar.cs
#	osu.Game/Overlays/Pause/PauseProgressGraph.cs
#	osu.Game/osu.Game.csproj
2017-03-02 20:20:27 +09:00
Dean Herbert
51950eef43 Merge branch 'master' into master 2017-03-02 18:06:31 +09:00
Dean Herbert
ff5f0af2d3 Merge branch 'master' into popup-dialog 2017-03-02 16:42:20 +09:00
Dean Herbert
4bd85fe5cb
Fix audio disposal issues and share more code between visualtests. 2017-03-02 16:08:37 +09:00
Thomas Müller
9c853b0465 Update framewörk 2017-03-01 19:33:01 +01:00
Thomas Müller
d46e68b36b Merge branch 'master' of github.com:ppy/osu into flowcontainer-refactor
# Conflicts:
#	osu-framework
#	osu.Game/Beatmaps/Drawables/BeatmapGroup.cs
2017-03-01 18:05:58 +01:00
Dean Herbert
b6e7e054c3
wankoz 2017-03-01 22:56:20 +09:00
Dean Herbert
58ae9e888d
Basic partial replay support. 2017-03-01 22:04:20 +09:00
smoogipooo
35d246b59d Merge remote-tracking branch 'origin/master' into tournament_drawings 2017-03-01 19:32:33 +09:00
DrabWeb
d5d8352b62 Testing build 2017-02-28 17:09:31 -04:00
DrabWeb
570c95cb98 Merge https://github.com/ppy/osu into mod-overlay 2017-02-28 02:22:59 -04:00
DrabWeb
ce1798b8bc DialogManager -> DialogOverlay, cleaned up how BeatmapDeletDialog works, added global DialogOverlay 2017-02-28 02:09:36 -04:00
DrabWeb
50d172be39 Added DialogManager(not wired up for desktop project yet) 2017-02-28 00:59:36 -04:00
DrabWeb
b3a231185b Conform to naming conventions 2017-02-27 20:55:10 -04:00
DrabWeb
3094c01a40 Merge https://github.com/ppy/osu into popup-dialog 2017-02-27 16:40:04 -04:00
Alex Amadori
8b336156f0 Merge remote-tracking branch 'upstream/master' 2017-02-27 14:55:44 +01:00
Dean Herbert
21c6f66017
Fix TestCaseGamefield. 2017-02-27 18:30:10 +09:00
smoogipooo
25a1c7a8ad Initial groups implementation. 2017-02-27 14:19:07 +09:00
DrabWeb
d78dca3d85 New design 2017-02-26 23:35:13 -04:00
default0
1b92519a86 Update usages of AddToggle in Tests 2017-02-26 21:31:40 +01:00
Thomas Müller
1585ae842a Update framework 2017-02-26 11:22:58 +09:00
DrabWeb
a009268370 Merge https://github.com/ppy/osu into popup-dialog 2017-02-25 21:22:47 -04:00
Alex Amadori
51b6075210 Merge remote-tracking branch 'upstream/master' 2017-02-24 16:54:37 +01:00
Alex Amadori
e2ae03e798 Merge with upstream/master 2017-02-24 16:54:27 +01:00
Dean Herbert
12db33ad4b
Visual and readability improvements to StarCounter. 2017-02-24 19:30:56 +09:00
Dean Herbert
3a89348413
Centralise access to WorkingBeatmaps.
They can now only be instantiated from BeatmapDatabase and are abstract (to avoid misuse).
2017-02-24 13:43:21 +09:00
DrabWeb
c94da4fcf0 Added popup dialog 2017-02-24 00:05:37 -04:00
Thomas Müller
a5dfa7ab06 Remove unnecessary using statements 2017-02-23 21:38:10 +01:00
Seth
b4b88712ad Merge branch 'master' into mod-overlay 2017-02-23 08:00:24 -04:00
Dean Herbert
011d2cc7cc
oops 2017-02-23 16:44:59 +09:00
Dean Herbert
aec5fa9d72
Remove unused local variable. 2017-02-23 12:17:42 +09:00
DrabWeb
416772e96f Update to work with latest framework 2017-02-22 12:46:38 -04:00
DrabWeb
99f1f88c75 Merge https://github.com/ppy/osu into mod-overlay 2017-02-22 12:35:55 -04:00
Dean Herbert
d19a7813f3 Fix TestCasePlayer regression. 2017-02-22 23:27:29 +09:00
Dean Herbert
aef0eb49a1
Add loading screen. 2017-02-22 21:53:59 +09:00
Alex Amadori
fbb16295ae Improved delegate syntax 2017-02-21 18:43:10 +01:00
Alex Amadori
a6fbfc8349 Using random generator from osu-framework 2017-02-20 17:49:02 +01:00
Dean Herbert
2a099bb56c Stop TestCaseChatDisplay basically reimplementing ChatOverlay. 2017-02-19 17:06:51 +09:00
Alex Amadori
87ec0e36ea Complying with rule "Instance fields (private)" 2017-02-18 16:45:46 +01:00
Alex Amadori
21cf96ec10 More sorting rookie mistakes 2017-02-18 16:23:13 +01:00
Alex Amadori
f48c83b787 Fix silly sorting mistakes 2017-02-18 15:56:29 +01:00
Alex Amadori
d92382c1aa Merge remote-tracking branch 'upstream/master' 2017-02-18 15:18:26 +01:00
Alex Amadori
6bbbbd8f96 Implemented sorting in TestCasePlaySong 2017-02-18 15:11:40 +01:00
DrabWeb
006fb5502d ModSelect -> ModSelectOverlay, + WaveOverlayContainer, + ModButton selected colours, made song select OnExit not handle closing mod select 2017-02-18 07:28:22 -04:00
Dean Herbert
cf8b6c0697
Fix backgrounds in TestCasePlayer dimming to gray instead of black. 2017-02-18 15:54:26 +09:00
Dean Herbert
e6ef9f67aa
GameMode -> Screen. 2017-02-17 19:23:58 +09:00
DrabWeb
9fc3726925 ModSelector -> ModSelect, added mod descriptions, added per-mode mod selection, changed animations and made the wave mask properly 2017-02-16 18:32:27 -04:00
DrabWeb
0a58fc62db Added mod selection overlay 2017-02-16 16:05:03 -04:00
Dean Herbert
8bf3902cbd
Add the concept of nested DrawableHitObjects.
- Applies to Slider Ticks and start circle. repeat/endpoints still need addressing.
- Removed SliderTicksLayer abstraction for now.
2017-02-16 17:02:36 +09:00
Dean Herbert
c90f5e247d
Add a TickDistance to TestCaseHitObjects. 2017-02-16 13:20:40 +09:00
Dean Herbert
10dfe47638 Add spinners and improve TestCaseHitObjects. 2017-02-15 01:23:20 +09:00
Dean Herbert
ce29f0b0be
Add background layer to VisualTestGame. 2017-02-14 18:09:46 +09:00
Thomas Müller
aaaf7163e0
Update framework. 2017-02-13 17:46:50 +09:00
Dean Herbert
ac548dc9ec Rework notifications to be more flexible. 2017-02-12 14:50:42 +09:00
Dean Herbert
8ec927899f
Implement notifications. 2017-02-10 16:30:23 +09:00
DrabWeb
c61052d62e Added toggling the progress bar, added buttons to the visual test 2017-02-09 20:12:15 -04:00
DrabWeb
0327c46d36 Fixed columns not being able to have zero fill 2017-02-09 19:29:12 -04:00
DrabWeb
843b58c8f4 Moved random graph values to test case, added null handling for graph values 2017-02-09 19:08:23 -04:00
DrabWeb
ac6726ee2e Fixed setting column filled values not updating visually, added gray background to visual test 2017-02-09 18:56:50 -04:00
DrabWeb
7fea233181 Removed gradient from test case, modified DragBar to allow access to what's needed in the progress bar, styled the progress bar 2017-02-09 16:28:40 -04:00
Damnae
38b25a7df3 Add hit object stacking. 2017-02-09 07:28:40 +01:00
DrabWeb
50f93bc215 Refactoring to SongProgress in osu.Game.Screens.Play, moving out progress bar into it's own class 2017-02-08 16:22:31 -04:00
DrabWeb
02ddaf336e Added license headers 2017-02-07 13:26:17 -04:00
Dean Herbert
6b011a50d2
Naming standardisation and enforcing. 2017-02-07 16:20:36 +09:00
DrabWeb
3d0feb4de9 Very basic implementation of the graph 2017-02-07 01:49:41 -04:00
Dean Herbert
50bd80cb0c
Update and standardise license headers. 2017-02-07 14:27:41 +09:00
Dean Herbert
756fd78a88
Fix incorrect line endings. 2017-02-07 13:52:19 +09:00
DrabWeb
0d8815bd37 Added back current work 2017-02-03 15:22:02 -04:00
Dean Herbert
7ce5fc08ee Merge branch 'master' into skip-button
# Conflicts:
#	osu.Game/Graphics/UserInterface/BackButton.cs
#	osu.Game/Screens/Play/Player.cs
#	osu.Game/osu.Game.csproj
2017-02-01 14:05:58 +09:00
DrabWeb
2c12568a0d Moved TestCasePauseOverlay's PauseOverlay action setting to the initialiser 2017-01-31 20:51:26 -04:00
DrabWeb
91a5d0b3cf Made requested changes 2017-01-31 09:17:47 -04:00
DrabWeb
ecaa88a0d2 Changed TestCasePauseOverlay to use AddButton and removed background gradient(not needed) 2017-01-31 08:42:14 -04:00
DrabWeb
c642660896 Made TestCasePauseOverlay.retryCount reset on Retry, fixed an issue with PauseButton where if the user moved the cursor in/out very fast and clicked than the glow wouldn't fade out 2017-01-30 16:15:56 -04:00
DrabWeb
9ab49247b2 Forgot one 2017-01-30 08:08:38 -04:00
DrabWeb
8f6a6143d6 Removed excess parenthesis 2017-01-30 08:07:37 -04:00
DrabWeb
f8cbc35f8e Small cleanups 2017-01-30 04:43:06 -04:00
DrabWeb
d70cbd37dd Made the pause progress graph it's own class, to be implemented, made it so the user couldn't double click the pause buttons and made it so the action wasn't called a second time when the mouse button was released, made PopIn and PopOut in PauseOverlay one line each, made Player.IsPaused a public getter with a private getter/setter, implemented restarting in Player 2017-01-30 04:08:14 -04:00
DrabWeb
6b57456681 Removed depth setting from PauseOverlay, removed shadow offset on PauseButton color(why was that even there?), fixed the triangles on PauseButton not masking to the sheared container, made PauseButton call it's action on MouseUp instead of MouseDown to match stable 2017-01-28 20:30:37 -04:00
DrabWeb
feba3f35ba Changed the roles of PauseOverlay and player in pausing, PauseOverlay is now only the UI portion and doesn't do things like actually pause the game, and only calls actions and hides itself, whereas Player actually pauses the game and brings up the pause overlay in the first place 2017-01-27 15:28:39 -04:00
Dean Herbert
3e7503e860 Make skip button work. 2017-01-27 21:57:22 +09:00
Dean Herbert
420e61fa97 TwoLayerButton 2017-01-27 21:08:36 +09:00
DrabWeb
8c6d9bdf2e Added commas to the end of UI creation to match how the rest of the project does, moved PauseButton audio loading to PauseOverlay, much more reliable(still using placeholder assets), made it so the player can't spam pause, cools down to one second 2017-01-27 08:03:32 -04:00
DrabWeb
811cf4b04e Added newline, thanks Xamarin 2017-01-27 07:12:20 -04:00
DrabWeb
3ed88ea043 Added PauseOverlay.TogglePaused, renamed OnPlay and similar to OnResume, made Pause and Play public, added proper testing for the visual test(pause button instead of auto-pause, logging actions), made PauseOverlay's fade duration a constant instead of statically typed 2017-01-27 07:11:22 -04:00
DrabWeb
f35974021a Set actions for retry/quit, moved setting paused to PopIn and PopOut, added null propogation for the sound samples for PauseButton(sometimes in the visual tests the audio doesn't load for whatever reason), added a gradient to the background of the PauseOverlay visual test(same as the one in the menu button system test), wired up the retry and quit actions in Player, made the quit action quit the map, retry still does nothing 2017-01-27 06:19:52 -04:00
DrabWeb
dedd6a4bcf Small cleanups 2017-01-27 05:39:15 -04:00
DrabWeb
fe265c01cb Added current work on pause overlay 2017-01-27 05:24:49 -04:00
Dean Herbert
d4e30f65db Adjust timing of TestCaseHitObjects a bit. 2017-01-27 00:16:02 +09:00
Dean Herbert
a2501cc81d Fix TestCaseHitObjects not working at all due to state being set before load is complete. 2017-01-27 00:16:02 +09:00
Dean Herbert
c07001b566 Fix TestCasePlayer not working on consecutive executions (clock being set where it isn't necessary). 2017-01-27 00:16:02 +09:00
Dean Herbert
4aa2834082 Fix TestCasePlaySongSelect not working on consecutive executions. 2017-01-27 00:16:02 +09:00
Dean Herbert
162e183b36 Fix some nullrefs when running visualtests with no maps loaded. 2017-01-27 00:16:02 +09:00
Dean Herbert
ee0b6be84b Merge pull request #266 from kizayoi/master
Add support for old beatmaps
2017-01-16 16:02:22 +08:00
柯十六夜
acfbf2e32e Add prefix Online to BeatmapID and BeatmapSetID 2017-01-09 21:05:01 +08:00
Huo Yaoyuan
ca2531164a Add a label for slider bar. 2016-12-19 10:53:03 +08:00
Huo Yaoyuan
1982c8de46 Update to latest silder bar definition. 2016-12-18 12:36:49 +08:00
Huo Yaoyuan
1323c6a861 Merge branch 'master' into test-case 2016-12-18 12:30:50 +08:00
Huo Yaoyuan
eb1c5e0899 Put slider bar into ButtonsContainer. 2016-12-18 12:30:28 +08:00
Thomas Müller
eef697d842 Wire up CircleSize to hitobjects.
Note, that circle sizes still are wrong compared to stable osu. In order to fix this, the base radius of hitcircles needs to become 64, but it currently is 72.
2016-12-11 10:11:22 +01:00
Dean Herbert
63da7e5ea4 Merge pull request #225 from peppy/hitobject-improvements
Slider & other hit object improvements.
2016-12-08 16:11:50 +09:00
Dean Herbert
bbc11c77ca Add (temporary) transitions to songselect and player. 2016-12-07 20:47:28 +09:00
Dean Herbert
87ad44b901 Fix HitObject test case not displaying properly. 2016-12-07 18:46:47 +09:00
Huo Yaoyuan
cb8a07b653 Function of changing FadeTime. 2016-12-05 01:06:28 +08:00
Huo Yaoyuan
63ba3455fb Function of add random. 2016-12-05 01:03:18 +08:00
Huo Yaoyuan
92c21d8b12 Add button and sliderbar. 2016-12-05 00:58:52 +08:00
Huo Yaoyuan
2eefc320fd Make KeyCounterCollection generic. 2016-12-03 15:58:27 +08:00
Dean Herbert
c6b7e90739 Merge branch 'refs/heads/master' into online-improvements 2016-12-01 12:51:45 +09:00
Dean Herbert
18509e6a60 ChatConsole -> ChatOverlay. Namespace tidying. 2016-11-30 18:30:06 +09:00
Dean Herbert
34e91c8474 Add the concept of IOnlineComponents, registered tot he API for handling state changes. 2016-11-30 18:30:01 +09:00
Dean Herbert
5101297f53 Add drop shadows to main menu buttons. 2016-11-30 15:02:53 +09:00
Thomas Müller
b12b82fdd3 Fix depth values. 2016-11-29 20:50:12 +01:00
Dean Herbert
ce13d813b7 Remove unnecessary null check. 2016-11-28 22:46:07 +09:00
Dean Herbert
54fc25e163 Fix disposal logic. 2016-11-28 12:25:20 +09:00
Dean Herbert
cfb2285312 TestCasePlayer uses an actual beatmap if available. 2016-11-28 11:38:32 +09:00
Dean Herbert
82a708d2c0 Merge pull request #189 from SirCmpwn/general-fixes
General fixes
2016-11-26 16:56:07 +09:00
Dean Herbert
396ca9fe91 Remove HitJudgementResolver; reimplement in DrawableHitObject. 2016-11-26 16:51:51 +09:00
Drew DeVault
c85454d034 Reset db on dispose 2016-11-25 05:12:01 -05:00
Dean Herbert
ef0f975960 Fix TestCaseHitObjects. 2016-11-25 16:41:00 +09:00
Dean Herbert
f9f72f25a2 Add basic flow for hitobject judgement. 2016-11-25 16:26:50 +09:00
Drew DeVault
89effca12e Remove need for PlaySongSelect ctor to take a db 2016-11-25 00:44:46 -05:00
Thomas Müller
c6d688898f Initial implementation of a beatmap carousell and various minor improvements to song select.
No big optimizations yet, but groundwork is laid out.
2016-11-20 20:34:16 +01:00
Thomas Müller
57e7c7097d Update framework and add rudimentary fading to song select screen. 2016-11-20 12:16:54 +01:00
Dean Herbert
3ac89216bd Standardise some naming and make hitcircles feel better. 2016-11-19 19:07:57 +09:00
Dean Herbert
acb85d0140 Fix regressions in combo counters and tidy up naming of SpriteTexts. 2016-11-19 16:19:54 +09:00
Dean Herbert
4c61a13e71 Make slider parsing kind of exist. 2016-11-18 17:40:06 +09:00
Dean Herbert
fba748b24e DrawableCircle -> DrawableHitCircle. 2016-11-16 16:20:58 +09:00
Dean Herbert
da1f6eeab5 Circle -> HitCircle. 2016-11-16 16:16:45 +09:00