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Fix TestCaseHitObjects.
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@ -12,6 +12,7 @@ using osu.Game.Modes.Objects.Drawables;
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using osu.Game.Modes.Osu.Objects;
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using osu.Game.Modes.Osu.Objects.Drawables;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Modes;
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namespace osu.Desktop.VisualTests.Tests
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{
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@ -51,6 +52,7 @@ namespace osu.Desktop.VisualTests.Tests
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Origin = Anchor.Centre,
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Depth = -i,
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State = ArmedState.Hit,
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Judgement = new JudgementInfo { Result = HitResult.Hit300 }
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};
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approachContainer.Add(d.ApproachCircle.CreateProxy());
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