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Commit Graph

38576 Commits

Author SHA1 Message Date
OliBomby
8c21fddb5e remove all redundancies from encoded control points 2023-05-01 16:53:38 +02:00
OliBomby
1dc34ee25d fix infinite repeat count when adjusting length of 0 length slider 2023-05-01 15:48:54 +02:00
OliBomby
8302bb1f37 dont encode custom sample bank for objects without legacy samples 2023-05-01 14:56:29 +02:00
OliBomby
27cfadca16 add sample info to Banana and SpinnerBonusTick 2023-05-01 14:54:06 +02:00
Terochi
4d52ce769b Revert SaveState() calling on initialization 2023-05-01 12:53:58 +02:00
OliBomby
cef9f73d34 dont assign custom sample bank and volume to hitobjects in non-mania gamemodes
this makes it easier to edit hitsounds in the stable editor after export because the sample control point effects wont get overwritten by the properties of the hitobject
2023-05-01 12:31:27 +02:00
Bartłomiej Dach
d98aa60efc
Merge branch 'master' into cursor-ripples 2023-05-01 09:37:50 +02:00
OliBomby
2a94757154 Make sure the first object you place has bank and volume 2023-05-01 00:49:01 +02:00
OliBomby
608fa3cc73 Merge remote-tracking branch 'upstream/master' into sample-control-points 2023-04-30 19:47:03 +02:00
OliBomby
139a1d7e6d fix legacy encoder writing sample info while not writing node samples 2023-04-30 17:46:47 +02:00
Bartłomiej Dach
7cedbca9be
Merge branch 'master' into multiplier-doesnt-update-with-preset-mod 2023-04-30 17:36:00 +02:00
Bartłomiej Dach
2e3daf0a54
Fix leak of ModSettingChangeTracker instances
The `SelectedMods.BindValueChanged()` callback in `ModSelectOverlay` can
in some instances run recursively. This is most heavily leaned on in
scenarios where `SelectedMods` is updated by an external component. In
such cases, the mod select overlay needs to replace the mod instances
received externally with mod instances which it owns, so that the changes
made on the overlay can propagate outwards.

This in particular means that prior to this commit, it was possible to
encounter the following scenario:

	modSettingChangeTracker?.Dispose();
	updateFromExternalSelection(); // mutates SelectedMods to perform the replacement
	                               // therefore causing a recursive call

		modSettingChangeTracker?.Dispose();
		// inner call continues
		modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);

	// outer call continues
	modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);

This leaks one `modSettingChangeTracker` instance from the inner call,
which is never disposed.

To avoid this, move the disposal to the same side of the recursion that
the creation happens on, changing the call pattern to:

	updateFromExternalSelection(); // mutates SelectedMods to perform the replacement
	                               // therefore causing a recursive call

		modSettingChangeTracker?.Dispose();
		// inner call continues
		modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);

	modSettingChangeTracker?.Dispose();
	// outer call continues
	modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);

which, while slightly wasteful, does not cause any leaks.

The solution is definitely suboptimal, but addressing this properly
would entail a major rewrite of the mod instance management in the mods
overlay, which is probably not the wisest move to make right now.
2023-04-30 17:31:41 +02:00
Terochi
fb4b681cc5 Use Queue instead of Stack 2023-04-30 16:36:01 +02:00
Terochi
8f02bd80f9 Addressed changes 2023-04-30 16:11:52 +02:00
Terochi
949dc1c0f9 Improved logic 2023-04-30 12:05:55 +02:00
Dean Herbert
b39a9d816e Add basic structural requirements for cursor ripples 2023-04-30 14:48:03 +09:00
Terochi
8ec2154965 Fixed ApplyStateChange to happen in correct order 2023-04-30 02:01:18 +02:00
OliBomby
83111223e0 fix null sample 2023-04-30 01:08:52 +02:00
OliBomby
92efd04f31 fix sample of drumroll ticks being bankless 2023-04-29 23:52:24 +02:00
OliBomby
ffcc8e91b2 fix legacy parser incorrectly assigning sample info for sliders 2023-04-29 23:51:49 +02:00
Terochi
17e4b75dfd Save first state when editing 2023-04-29 20:54:19 +02:00
Terochi
3b0ba4b38b Improved logic for ApplyStateChange for skin editor 2023-04-29 19:52:22 +02:00
Bartłomiej Dach
646d4965b9
Merge branch 'master' into fix-exclusive-fullscreen-detection 2023-04-29 14:39:34 +02:00
Dean Herbert
119687cf6e
Merge pull request #23329 from rltn/clickable-country-name-in-profile
Clickable country name in profile
2023-04-29 14:19:13 +09:00
Cootz
607a04ae73 Fix the issue 2023-04-29 10:29:33 +09:00
_ltn
2d6c0d2900 use of Child instead of Children 2023-04-28 19:24:07 +03:00
OliBomby
f7c84030ac remove bank default value 2023-04-28 17:22:34 +02:00
Dean Herbert
6929be49b7 Change condition for exclusive fullscreen notice to only show when using the correct renderer
This avoids the notice showing when running on windows, but using the
newer renderers (where the underlying logic hasn't been tested properly
and can result in false-positives).

Supersedes https://github.com/ppy/osu-framework/pull/5759 as a more
correct implementation.
2023-04-28 22:36:30 +09:00
_ltn
4b0ee392f6 add OsuHoverContainer 2023-04-28 05:48:54 +03:00
_ltn
17730f05bc remove UpdateableCountryText 2023-04-28 05:47:05 +03:00
_ltn
4d144cd5b5 clearing the code 2023-04-28 02:06:13 +03:00
_ltn
092377fdaa moving UpdateableCountryText 2023-04-28 01:47:14 +03:00
_ltn
e9843f2066 replace country text object 2023-04-28 01:16:50 +03:00
_ltn
b13201fb79 UpdateableCountryText rewrite 2023-04-28 01:14:42 +03:00
_ltn
f5c652325a Create UpdateableCountryText.cs 2023-04-27 23:44:18 +03:00
Bartłomiej Dach
07efa7d660
Merge branch 'master' into fix-storyboard-loop-end-time 2023-04-26 21:53:26 +02:00
OliBomby
354cd23874 removed all usage of hitobject's DifficultyControlPoint 2023-04-26 18:17:02 +02:00
OliBomby
c44f71a737 remove all regular usage of DifficultyControlPoint 2023-04-26 17:55:38 +02:00
OliBomby
1b4f4372d5 fixed sample control point applying 2023-04-26 14:32:12 +02:00
OliBomby
5accb05f45 fix invalidoperation exception 2023-04-26 14:28:48 +02:00
OliBomby
c6fc180659 remove all test usages of SampleControlPoint 2023-04-26 14:21:52 +02:00
OliBomby
87ca0f5335 Update SamplePointPiece.cs 2023-04-26 13:45:58 +02:00
OliBomby
6c70948681 Remove IContext & add IHasGenerateTicks 2023-04-26 13:10:57 +02:00
OliBomby
e27c4dfa10 Invoke ApplyDefaultsToSelf 2023-04-26 11:46:05 +02:00
Terochi
332c199dc2 further simplification 2023-04-26 10:46:29 +02:00
cdwcgt
bfd81b77fa
provide more Accuracy Mode for ModAccuracyChallenge 2023-04-26 17:40:25 +09:00
Dean Herbert
61b62b35f5
Merge pull request #18626 from ggliv/decouple-mod-fails
Allow ModFailCondition to arbitrarily trigger failures
2023-04-26 16:19:42 +09:00
Dean Herbert
27f81288ef
Merge branch 'master' into keep-shared-settings-ruleset-change 2023-04-26 15:51:31 +09:00
Dean Herbert
cb7b246e33 Fix naming and update in line with nullability 2023-04-26 15:27:58 +09:00
Dean Herbert
210c5e7c53 Merge branch 'master' into decouple-mod-fails 2023-04-26 15:26:20 +09:00
Dean Herbert
6a3b587374
Merge pull request #23260 from Haspamelodica/master
Fix some videos with uppercase file extensions not displaying correctly in-game
2023-04-26 14:29:25 +09:00
Dean Herbert
1efc78c0f8 Actually use new end time property when setting lifetimes 2023-04-26 13:28:51 +09:00
Terochi
8e297dc60a Added safety measures for invalid mod combinations 2023-04-25 21:28:03 +02:00
Bartłomiej Dach
5ec8ecb11b
Merge pull request #23309 from peppy/key-counters-fix
Fix key counters counting during break time
2023-04-25 21:15:12 +02:00
Terochi
0841e73a39 Improved readability and sounds 2023-04-25 21:07:17 +02:00
OliBomby
e4b64bdc3e clean up code stuff 2023-04-25 19:06:29 +02:00
OliBomby
755ad25dbe clean code 2023-04-25 18:27:20 +02:00
OliBomby
66eda40cdf fix implementations of IHasSliderVelocity 2023-04-25 18:22:22 +02:00
OliBomby
c23a7b014e add missing } 2023-04-25 18:17:07 +02:00
OliBomby
065464d90c Fixed DifficultyPointPiece 2023-04-25 18:12:53 +02:00
Daniel Kirschten
54e8aa8fe9
Merge branch 'master' into master 2023-04-25 16:04:02 +02:00
OliBomby
ebe1d852f5 remove other usages of hitobject SampleControlPoint 2023-04-25 16:01:43 +02:00
OliBomby
a634617157 Fix file header notice 2023-04-25 16:01:06 +02:00
OliBomby
c37875bee8 remove hitobject SampleControlPoint usage from LegacyBeatmapEncoder 2023-04-25 16:00:40 +02:00
Dean Herbert
14af2063e5
Merge pull request #23247 from peppy/round-editor-rotation
Always round editor rotation to integer values
2023-04-25 21:43:44 +09:00
Dean Herbert
e08d7daffd Don't show decimal point in tooltip 2023-04-25 21:43:14 +09:00
Dean Herbert
6b4032e34b Add missing binding of IsCounting with contained counters 2023-04-25 21:37:19 +09:00
Dean Herbert
0a861ffcee Restructure key counters to use a common flow 2023-04-25 21:37:19 +09:00
Dean Herbert
7630958633 Stop using Drawable.Name to convey actual UI information 2023-04-25 20:24:36 +09:00
Dean Herbert
dd2c289ce9 Remove pointless default value 2023-04-25 20:22:12 +09:00
OliBomby
97910d6be6 remove unused directives 2023-04-25 13:06:37 +02:00
OliBomby
bf1951fc38 Fix incorrect xmldoc 2023-04-25 12:54:45 +02:00
Dean Herbert
d8b4db3a13
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-25 19:54:31 +09:00
OliBomby
891b87a5ff remove ApplyLegacyInfo method 2023-04-25 12:52:21 +02:00
OliBomby
ea1e6e9798 Add LegacyContext 2023-04-25 12:12:46 +02:00
OliBomby
a4c6850ab2 made the SampleControlPoint and DifficultyControlPoint obsolete 2023-04-25 11:34:09 +02:00
Dean Herbert
e330052852 Add second definition of EndTime for storyboard elements to account for loops in lifetime 2023-04-25 15:22:11 +09:00
Dean Herbert
3919400be2 Apply NRT to some storyboard classes 2023-04-25 14:30:01 +09:00
Hy0tic
80301f0fc9 Merge https://github.com/Hy0tic/osu 2023-04-22 13:32:41 -04:00
Hy0tic
56ab029a58 fix issue where multipler does not update when adjusting speed for preset mod 2023-04-22 13:30:08 -04:00
Daniel Kirschten
6c9a90d1ec
Merge branch 'master' into master 2023-04-22 19:23:52 +02:00
Haspamelodica
e90660c1a4 Switched to lowercase 2023-04-21 02:35:28 +02:00
Haspamelodica
b62de5514c Fixed video importing bug #23259 2023-04-21 02:10:24 +02:00
Dean Herbert
1066dfcbf6 Change default beat divisor to 4
This matches stable, and is a much saner default value.

Will apply to new beatmaps and also beatmaps which don't specify a snap
value in the `.osu` file.
2023-04-20 14:35:13 +09:00
Dean Herbert
9f4b1f0f24 Always round editor rotation to integer values 2023-04-20 14:30:01 +09:00
Joseph Madamba
776c4cfaad
Ensure selected field is correct in updateSelectionState()
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-04-19 18:34:35 -07:00
Dean Herbert
01260e5f54 Merge branch 'master' into shader-cache-stages 2023-04-19 20:47:34 +09:00
Dean Herbert
760ef10145 Update framework 2023-04-19 00:04:21 +09:00
Dean Herbert
ee5658c15a
Merge pull request #23222 from peppy/update-framework-resources
Update framework and resources
2023-04-18 14:10:42 +09:00
Dean Herbert
26a2d1fdea
Merge pull request #23000 from Joehuu/fix-beatmap-terminology
Fix song select matching label not using right terminology
2023-04-18 13:53:05 +09:00
Joseph Madamba
c80a25328d
Shorten label to just "matches" 2023-04-17 20:59:41 -07:00
Joseph Madamba
16df92f405
Fix sets not being plural 2023-04-17 20:59:02 -07:00
Dan Balasescu
c0a25144cf Apply changes to custom ShaderManager 2023-04-18 11:31:56 +09:00
Dean Herbert
c3f3b8db7c Update resources 2023-04-17 23:09:46 +09:00
Dean Herbert
fbb15fff26 Update framework 2023-04-17 23:03:16 +09:00
Dean Herbert
7aeab174eb
Merge pull request #23185 from bdach/nested-result-revert
Invoke `RevertResult` on parent DHO when nested DHO is reverted
2023-04-12 23:08:10 +09:00
Bartłomiej Dach
e72f103c17
Do not look up metadata for locally-modified beatmaps on save 2023-04-11 23:14:35 +02:00
Bartłomiej Dach
db86ced4b4
Invoke RevertResult on parent DHO when nested DHO is reverted
The behaviour described above was removed in
812a4b412a, thus henceforth
contradicting `RevertResult`'s xmldoc. As it is relied on by some
external rulesets, bring it back to unbreak them.
2023-04-11 18:29:08 +02:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label 2023-04-10 23:37:29 -07:00
Joseph Madamba
f0c8a3202b
Merge remote-tracking branch 'upstream/master' into fix-beatmap-terminology 2023-04-10 23:22:15 -07:00
Dean Herbert
52bb7891f7
Merge branch 'master' into fix-count-not-updating-when-deleting 2023-04-11 09:04:02 +09:00
Joseph Madamba
f80de08f24
Adjust BeatmapSetsChanged xmldoc
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-10 11:28:23 -07:00
Joseph Madamba
c7dea71793
Use existing BeatmapSetsChanged action 2023-04-10 11:26:18 -07:00
Dean Herbert
8757276c37
Merge pull request #23156 from Micha-ohne-el/editor-selection-rotation-snapping
Add rotation snapping to editor selection
2023-04-11 00:45:44 +09:00
Dean Herbert
52c4703261
Merge pull request #23103 from Joehuu/normalise-overlay-padding
Normalise horizontal padding on overlays
2023-04-10 23:48:59 +09:00
Bartłomiej Dach
1f2c96c8e8
Merge branch 'master' into gd-onlinesetoverlay 2023-04-10 15:35:03 +02:00
Bartłomiej Dach
11fd93a2ba
Inline disturbing getGuestMapper() method
Disturbing because name suggests pure method, but it is in fact `void`
and also performs side effects by about the most confusing means
possible.
2023-04-10 15:20:43 +02:00
Bartłomiej Dach
73bd0feef5
Fix incorrectly implemented localisation 2023-04-10 15:03:33 +02:00
Bartłomiej Dach
6fec476147
Simplify snap implementation 2023-04-10 14:55:30 +02:00
Bartłomiej Dach
ead5e9f027
Merge branch 'master' into editor-inspector 2023-04-10 14:29:05 +02:00
Bartłomiej Dach
60358c7203
Perform first inspector text update immediately
Provides better and more consistent initial state for the inspector.
2023-04-10 14:13:53 +02:00
Bartłomiej Dach
641415ca32
Unify displayed duration format for single/multiple selection 2023-04-10 14:05:32 +02:00
Joseph Madamba
7f5b99c91b
Fix song select beatmap difficulty count not updating when deleting 2023-04-09 22:12:51 -07:00
Dan Balasescu
15f6bc155e Add progressive score multiplier for HT 2023-04-10 13:35:48 +09:00
Dan Balasescu
c923482976 Add progressive score multiplier for DT 2023-04-10 13:31:48 +09:00
cdwcgt
dd69089117
code quality 2023-04-09 15:51:31 +09:00
cdwcgt
5d64c1b7bf
exception handling 2023-04-09 15:09:18 +09:00
cdwcgt
ce6a87b4a3
Merge remote-tracking branch 'upstream/master' into export 2023-04-09 15:02:47 +09:00
cdwcgt
fc55b96e77
remove CompletionText in Constructor
this will never used

Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-09 14:27:42 +09:00
cdwcgt
49193a2bdd
CompletionText
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-09 22:25:47 +09:00
cdwcgt
de21b4a2f7
use Live<TModel>
Use RealmAccess only when needed
2023-04-09 22:21:15 +09:00
cdwcgt
1f4da35c8d
notification nullable fix 2023-04-09 22:13:53 +09:00
cdwcgt
13b522e825
repair usage of CancellationToken
Co-Authored-By: n0099 <n@n0099.net>
2023-04-09 22:09:53 +09:00
Dean Herbert
8d2e852ffd Fix overbearing key down handling 2023-04-08 22:30:36 +09:00
Dean Herbert
a1fc4def1d Remove redundant method override 2023-04-08 22:18:07 +09:00
Micha Lehmann
3c4a25e53f Fix tooltip text not resetting when ending an editor rotation 2023-04-08 14:28:52 +02:00
Micha Lehmann
580d5745c0 Add "(snapped)" to the tooltip when snap-rotating in the editor 2023-04-08 14:15:49 +02:00
Joseph Madamba
a86a968fac
Use public BeatmapSet to match other usages 2023-04-07 21:16:36 -07:00
Joseph Madamba
ed208ef127
Fix more typos and adjust font size to match web 2023-04-07 21:10:37 -07:00
Dean Herbert
f72dd86b42 Fix code quality issues and avoid updating bindable twice per operation 2023-04-08 10:40:36 +09:00
Micha Lehmann
c827c2810b Improve editor selection rotation value wrapping
This fixes two issues the previous algorithm had:
1.  A half-turn rotation used to show up as -180°.
2.  Rotating more than 180° in one drag event would overwhelm it
    and cause the value to go outside its range.

This comes at the cost of a negligible performance hit,
since a division (modulo) is performed instead of just addition/subtraction.
2023-04-08 01:30:29 +02:00
Micha Lehmann
f1de560d57 Snap editor selection rotation when holding shift 2023-04-08 01:30:29 +02:00
Dean Herbert
0c71fa1bbd
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-06 23:39:57 +09:00
Dean Herbert
ad717d2368 Fix scheduled calls piling up during transactions 2023-04-06 23:39:36 +09:00
Andrei Zavatski
ed565b1e59 Fix SampleStore isn't being disposed 2023-04-06 11:40:04 +03:00
Dean Herbert
e6872629f3
Merge pull request #22868 from peppy/no-epilepsy-warning-storyboard-disable
Don't show epilepsy warning when storyboards are disabled
2023-04-06 12:32:38 +09:00
tsrk
809b817e8e
Merge branch 'master' into gameplay/argon-key-counter_le-retour 2023-04-05 22:57:36 +02:00
Bartłomiej Dach
ba753a8aac
Merge branch 'master' into update-skinnable-sound-before-playing 2023-04-05 22:56:25 +02:00
Bartłomiej Dach
27055919a3
Merge branch 'master' into fix-old-beatmap-crash-on-load 2023-04-05 21:39:42 +02:00
Bartłomiej Dach
6df7614b9d
Add tests for suppressing epilepsy warning when storyboard disabled 2023-04-05 20:56:50 +02:00
Bartłomiej Dach
e5d57a65c9
Fix incorrect indent 2023-04-05 19:47:25 +02:00
Bartłomiej Dach
432f698697
Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-05 19:45:14 +02:00
Dean Herbert
9c8b25e034 Fix display not always updating when expected by updating on a schedule 2023-04-05 13:45:24 +09:00
Dean Herbert
f07d859532 Optimise how often we update the display 2023-04-04 19:31:33 +09:00
Dean Herbert
3209b09270 Move inspector into own file 2023-04-04 19:17:34 +09:00
Dean Herbert
4aed483005 Tidy up dependency resolution 2023-04-04 19:14:30 +09:00
Dean Herbert
195b5fc3f1 Add view for selections of size != 1 2023-04-04 19:11:48 +09:00
Dean Herbert
b0d5761667 Add object type 2023-04-04 19:05:50 +09:00
Dean Herbert
c356c163fa Add hit object inspector view 2023-04-04 19:03:45 +09:00
Dean Herbert
f9ebdadfe8 Move right-side editor toolbox to base HitObjectComposer
Move right-side editor toolbox to base `HitObjectComposer`
2023-04-04 19:00:56 +09:00
Bartłomiej Dach
1a5707b65f
Merge pull request #22878 from peppy/fix-replay-fail-on-exit
Ensure replays don't enter a failed state when exiting gameplay
2023-04-03 22:38:32 +02:00
Bartłomiej Dach
8cc425774b
Merge branch 'master' into fix-replay-fail-on-exit 2023-04-03 21:23:23 +02:00
Bartłomiej Dach
7dfd903b76
Merge branch 'master' into fix-debug-perf-drd 2023-04-03 21:04:18 +02:00
Bartłomiej Dach
b5d9284de2
Merge pull request #23108 from peppy/fix-overlay-toggles-during-disclaimer
Fix attempting to show overlay during game intro playing hide sound effects
2023-04-03 20:48:03 +02:00
cdwcgt
9dd30e4b4c
condition fix 2023-04-03 20:24:38 +09:00
cdwcgt
735b48679e
use LinkFlowContainer directly 2023-04-03 20:09:49 +09:00
cdwcgt
41c01d3929
nullable condition 2023-04-03 20:07:21 +09:00
cdwcgt
51240ed46b
typo 2023-04-03 19:51:22 +09:00
Dean Herbert
7011928d86 Fix abysmal debug performance due to try-catch logic in DrawableRulesetDependencies 2023-04-03 18:04:33 +09:00
Dean Herbert
b0c09df259 Merge branch 'master' into gameplay/key-counter-abstraction 2023-04-03 15:33:35 +09:00
Dean Herbert
43d7386623
Merge pull request #22926 from Joehuu/fix-sort-direction-not-resetting
Fix beatmap listing sort direction not resetting when changing criteria
2023-04-03 15:32:10 +09:00
Dean Herbert
e4eb736622
Merge pull request #22929 from Joehuu/fix-loading-blocking-overlay-headers
Fix beatmap listing filter control being blocked by loading layer
2023-04-03 15:29:38 +09:00
Dean Herbert
a097433cb1 Fix overlay toggle keys working during disabled activation modes
Closes #23104.
2023-04-03 15:03:47 +09:00
Joseph Madamba
247d426c8a
Add horizontal padding to currently playing search textbox 2023-04-02 20:50:18 -07:00
Joseph Madamba
436f1e4ae4
Replace other hardcoded horizontal padding with const
- Also add overlay stream item padding const and account for it
2023-04-02 20:50:18 -07:00
Joseph Madamba
af389b1107
Replace all hardcoded 50 horizontal padding with const 2023-04-02 20:50:18 -07:00
Joseph Madamba
7a0edabd5d
Normalise overlay horizontal padding const 2023-04-02 20:24:13 -07:00
Dean Herbert
daf9f19b29
Merge pull request #23098 from Joehuu/update-vote-pill-hover
Update comment vote pill in line with web
2023-04-03 12:01:46 +09:00
Dean Herbert
8932668f77 Update framework 2023-04-03 10:31:47 +09:00
Joseph Madamba
63ea17f10e
Update comment vote pill in line with web 2023-04-02 18:17:40 -07:00
Susko3
c3a6a58169 Fix window mode dropdown not showing 2023-04-02 19:23:18 +02:00
Dean Herbert
1e0b64c9e8 Update framework (again) 2023-04-02 23:07:40 +09:00
cdwcgt
d949ef3ca4
make guestMapperContainer private
tests don't use it
2023-04-02 22:53:15 +09:00
cdwcgt
2cf8636366
show guest diff author in BeatmapPicker 2023-04-02 22:25:58 +09:00
Dean Herbert
4c2b7e7788 Fix random inspection showing up only in CI 2023-04-02 21:05:20 +09:00
Dean Herbert
cf5acbf66e Update usage of SupportedWindowModes 2023-04-02 20:16:14 +09:00
Dean Herbert
0f0dd9f2dc Update resources 2023-04-02 20:07:33 +09:00
Dean Herbert
7f9bf09e03 Update framework 2023-04-02 20:07:31 +09:00
Dean Herbert
4b294278d6 Merge branch 'master' into fix-ruleset-shader-caching 2023-03-31 20:04:55 +09:00
Dean Herbert
1277c8eb5a
Merge branch 'master' into debug-use-en-localisation-fallbacks 2023-03-31 17:26:56 +09:00
Dan Balasescu
4b7d44c329
Remove unused using 2023-03-31 16:23:56 +09:00
Dan Balasescu
28f31ef379
Adjust comment slightly 2023-03-31 16:23:37 +09:00
Dan Balasescu
d5b8a45541
Always use fallback strings for English
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-03-31 16:20:16 +09:00
Bartłomiej Dach
bfbb5ab96b
Merge branch 'master' into fix-fail-progression-to-results 2023-03-30 21:40:49 +02:00
Dean Herbert
796cd9c916 Rewrite comment explaining early return on checkScoreCompleted given new usages 2023-03-31 02:36:17 +09:00
Dean Herbert
b25a59fd14 Rename scoreCompleted -> checkScoreCompleted to reflect the fact it doesn't always succeed 2023-03-31 02:30:04 +09:00
cdwcgt
5d395e6d37
move to ctor 2023-03-29 22:59:54 +09:00
cdwcgt
19b7036b95
use same same duration
negligence in migrating code
2023-03-29 22:56:35 +09:00
cdwcgt
e85c28031e
change weird name 2023-03-29 22:55:25 +09:00
Dean Herbert
72c5c9848f Always use LocalisableString fallbacks when deploying debug and viewing english
This allows changes to `xxxStrings.cs` files to immediately reflect in
the UI, which is (at least for me) an expectation.
2023-03-29 14:44:43 +09:00
Dean Herbert
c7003434b2 Fix localisation for audio device error containing incorrect newline escaping 2023-03-29 14:33:10 +09:00
Dean Herbert
4dd0c2c7a5 Add assert ensuring we don't ever get to the results screen with an F rank
Intentionally an assertion as I want tests to fail, but I don't want
this to cause crashes for an end user if it does happen to occur.
2023-03-29 14:11:58 +09:00
Dean Herbert
a8bb2e33ac Ensure all preconditions are checked before progressing to results screen after storyboard ends 2023-03-29 14:00:11 +09:00
Dean Herbert
aad540629f Remove duplicate load rule from ShaderPrecompiler 2023-03-29 12:36:56 +09:00
cdwcgt
46ede27869
add feature to adjust ScalingContainer background dim 2023-03-28 22:41:24 +09:00
cdwcgt
31df626f0e disable button when select other reason 2023-03-28 21:32:28 +09:00
cdwcgt
899860dd77 Merge branch 'master' into chat-report 2023-03-28 21:14:11 +09:00
Dean Herbert
8c1df3c8d9 Fix web account registration not bypassing the URL warning 2023-03-28 15:38:19 +09:00
Dean Herbert
0d77ec013a Fix ruleset-local shader manager not correctly falling back to existing cached shaders 2023-03-28 15:00:49 +09:00
Dean Herbert
5dfac02b11 Preload triangle shader on startup 2023-03-28 14:15:38 +09:00
Dean Herbert
c742b3f0a8 Update DrawableRulesetDependencies xmldoc to read more correctly 2023-03-28 14:15:19 +09:00
cdwcgt
b065689cf8 Limit the area of popover to DrawableChannel
popover may be blocked by textBar
2023-03-27 23:04:45 +09:00
Joseph Madamba
8b30c67580
Fix incorrect song select matching label by showing both beatmap and difficulty count for less ambiguity 2023-03-26 18:08:28 -07:00
Joseph Madamba
76a6f97fbb
Fix wrong definition of a beatmap in first run setup 2023-03-26 17:32:03 -07:00
Joseph Madamba
3e0bbb2432
Fix select beatmap button not highlighting when creating a multiplayer room using keyboard 2023-03-26 16:03:21 -07:00
Dean Herbert
6924dc5c50 Update framework 2023-03-27 02:16:33 +09:00
Dean Herbert
898717231b Hide vulkan renderer option for now
We'll bring it back when it's more stable.
2023-03-27 02:00:10 +09:00
Bartłomiej Dach
292486c25a
Use more resilient restore method 2023-03-26 14:35:00 +02:00
Bartłomiej Dach
f3c174a7f2
Fix test errors due to missing dependencies 2023-03-26 13:52:26 +02:00
Dean Herbert
bab93bed17 Fix string interpolation and use GetDescription on renderer value 2023-03-26 20:43:28 +09:00
Dean Herbert
ba078e8357 Show "automatic" resolved renderer inline in dropdown instead 2023-03-26 20:29:30 +09:00
Dean Herbert
764361b3d3 Add special case to hide definitely non-working renderers on android 2023-03-26 20:14:33 +09:00
Dean Herbert
e346b02ebf Add display of current renderer 2023-03-26 20:09:35 +09:00
Dean Herbert
91da546ba2 Merge branch 'master' into add-renderer-selection 2023-03-26 19:33:15 +09:00
Dean Herbert
c803eb8e04 Update framework 2023-03-26 16:14:15 +09:00
Dean Herbert
d31b37e87e Merge branch 'master' into fix-ubo-not-bound 2023-03-26 16:14:11 +09:00
Joseph Madamba
eaef5ff2a3
Fix now playing playlist not highlighting selected item on initial open 2023-03-25 22:13:51 -07:00
Joseph Madamba
e1906a90eb
Use image@2x from tournament banner api 2023-03-25 13:08:46 -07:00
Joseph Madamba
450c5cef07
Add comment explaining loading container padding 2023-03-24 18:42:34 -07:00
Terochi
e6f1ec57a9 Bring back and make use of clearPreviousSamples() 2023-03-23 18:46:48 +01:00
Dean Herbert
ab6cfea5c7
Revert old value instead of always using default
Co-authored-by: cdwcgt <loginchen@outlook.com>
2023-03-23 11:27:05 +09:00
cdwcgt
26f2d9047d code style fix 2023-03-23 01:11:44 +09:00
cdwcgt
85a924f078 why
merge problem?
2023-03-23 01:02:17 +09:00
cdwcgt
8518d15b8d use endpoint 2023-03-23 01:00:38 +09:00
Dean Herbert
3050a16bf8 Don't require a restart when selecting Automatic and startup setting was also automatic 2023-03-22 16:56:36 +09:00
Dean Herbert
aabe86dc26 Limit renderers to those available for the current platform 2023-03-22 16:49:29 +09:00
Dean Herbert
956fabb445 Show restart notice when changing renderer 2023-03-22 16:49:29 +09:00
Dean Herbert
13be709718 Add basic renderer selection 2023-03-22 16:49:29 +09:00
Dean Herbert
ad5bdf6511 Merge branch 'master' into fix-ubo-not-bound 2023-03-22 16:46:39 +09:00
Dean Herbert
9bc6b46e4e Update framework 2023-03-22 16:36:05 +09:00
Dean Herbert
db227b1798 Merge branch 'master' into chat-report 2023-03-22 16:26:28 +09:00
Joseph Madamba
6f3bb85eaa
Always show down arrow on inactive sort buttons 2023-03-22 00:19:23 -07:00
Dean Herbert
425be20e46 Fix song select search textbox font size incorrectly having increased 2023-03-22 14:17:39 +09:00
Joseph Madamba
d9571b6fc9
Move filter control property setters to load() 2023-03-21 21:31:35 -07:00
Joseph Madamba
74a15d7424
Fix overlay headers being blocked by loading layer 2023-03-21 20:32:26 -07:00
Joseph Madamba
e1fb63e1f3
Move beatmap listing filter control to header 2023-03-21 20:32:26 -07:00
Terochi
1478a26cc0 Addressed changes 2023-03-21 23:15:49 +01:00
Joseph Madamba
3cd01ee621
Fix beatmap listing sort direction not resetting when changing criteria 2023-03-21 15:08:37 -07:00
Joseph Madamba
df3ccdff9f
Add failing beatmap listing sort direction on criteria change test 2023-03-21 15:08:37 -07:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection 2023-03-21 19:49:55 +01:00
Dean Herbert
e31a90e043 Don't cycle selection when more than one items are selected 2023-03-21 21:31:10 +09:00
Dean Herbert
5cb8160eee
Merge pull request #22773 from peppy/show-song-select-visible-beatmap-count
Show count of visible beatmaps at song select
2023-03-21 18:22:29 +09:00
Bartłomiej Dach
ea8da69263
Fix importing beatmaps not changing count of visible beatmaps
Reproduction steps:

1. Go to song select
2. Open beatmap listing
3. Import a beatmap that would fit the current filter criteria
4. The count of visible beatmaps does not change

Fixed by updating the count on `BeatmapSetsChanged` too.
2023-03-20 20:53:53 +01:00
Bartłomiej Dach
695ee39b87
Privatise setter 2023-03-20 20:30:54 +01:00
Dean Herbert
bec28cc7f1
Merge pull request #22883 from smoogipoo/fix-logo-animation
Use custom vertex shader for logo animation
2023-03-20 16:36:43 +09:00
Dean Herbert
8557589a35 Update resources 2023-03-20 15:28:13 +09:00
Joseph Madamba
970df5d88a
Update profile kudosu section in line with web 2023-03-18 19:49:30 -07:00
Dan Balasescu
c08513d590 Actually use custom vertex action 2023-03-17 20:47:11 +09:00
Dan Balasescu
bcd24873d6 Use custom vertex type 2023-03-17 20:37:05 +09:00
Dean Herbert
8bdb89d05d Update resources 2023-03-17 19:12:43 +09:00
Dan Balasescu
1c3b60b9e6 Use custom vertex shader for logo animation 2023-03-16 23:56:41 +09:00
Salman Ahmed
678e8ed736 Update UBO usages inline with framework changes 2023-03-16 14:06:35 +03:00
Cootz
54f864463c
Merge branch 'master' into BitmapUpdatesOnScore 2023-03-16 13:54:47 +03:00
cdwcgt
d025c441ca delay mod save after click save or not popover hidden 2023-03-16 19:48:45 +09:00
Dean Herbert
cb9b14b30f Revert "Merge pull request #22741 from cdwcgt/do-not-fetch-deletePending"
This reverts commit 15c44a2817, reversing
changes made to de2ab05e78.
2023-03-16 19:48:36 +09:00
cdwcgt
42bcc8bafc revert mod store 2023-03-16 19:38:15 +09:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore 2023-03-16 12:16:42 +03:00
Dean Herbert
3b62f87b64 Ensure Player does not fail a score on exit if a replay is currently loaded 2023-03-16 17:14:20 +09:00
Dean Herbert
15c44a2817
Merge pull request #22741 from cdwcgt/do-not-fetch-deletePending
Don't fetch `beatmapset` that already `PendingDelete` when import score
2023-03-16 16:37:18 +09:00
Dean Herbert
cd102da3af Move matches string inside text box 2023-03-16 16:34:31 +09:00
Dean Herbert
8e6a4559e3 Add xmldoc for new method and reorder methods in SkinReloadableDrawable 2023-03-16 15:58:42 +09:00
Dean Herbert
297e7d6542 Fix Flush call being run too late in PoolableSkinnableSample 2023-03-16 15:33:30 +09:00
Dean Herbert
89b42ddd98 Don't localise beatmap count string for now 2023-03-16 15:02:38 +09:00
Dean Herbert
7b34607676 Merge branch 'master' into bubble_mod_implementation_clean 2023-03-16 13:45:22 +09:00
Terochi
edc6314634 Drank some coffee and figured out the fix 2023-03-15 10:49:59 +01:00
Dean Herbert
5f9b13a775 Rename Add/AddRange methods as they are no longer conflicting with Container 2023-03-15 18:02:41 +09:00
Dean Herbert
9e444af380 Use object initialisers and fix order of initialisation vs add 2023-03-15 18:02:26 +09:00
Terochi
b0f1a69523 Update the pauseLoop sample instantly on skin change 2023-03-15 09:05:34 +01:00
Terochi
a9c349fa6d Cache any skin changes in SkinReloadableDrawable to ScheduledDelegate 2023-03-15 09:03:29 +01:00
Dean Herbert
de2ab05e78
Merge pull request #22765 from Joehuu/fix-overlay-sidebar-scroll
Fix overlay sidebars not scrolling to end due to parent scroll view
2023-03-15 16:52:59 +09:00
Dean Herbert
0a19b1e9cf
Merge pull request #22860 from rozukke/fix-skin-ini-import
Fix import of skins with non-ASCII names that have been previously exported by lazer
2023-03-15 15:36:51 +09:00
Dean Herbert
f8e773ab8e
Merge branch 'master' into fix-overlay-sidebar-scroll 2023-03-15 15:30:50 +09:00
Dean Herbert
1cf870d956 Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection 2023-03-15 15:16:48 +09:00
Terochi
390ad335d0 Reloading samples before playing then when skin change occurs 2023-03-14 21:35:52 +01:00
Terochi
1d5e596615 Update FailAnimation to use SkinnableSound 2023-03-14 20:44:30 +01:00
Dean Herbert
f91af8fa64
Merge pull request #22750 from smoogipoo/veldrid-renderer
Update graphic code in line with framework renderer changes
2023-03-15 00:29:54 +09:00
Dean Herbert
6546f5968a Merge branch 'master' into skin-editor-cyclic-selection 2023-03-14 20:43:56 +09:00
Dean Herbert
b46fc14e56
Merge pull request #22848 from Rovearix/Fix-Dragging-Preventing-Beatmap-Loading
Prevent LoadingLayer from blocking loading
2023-03-14 20:42:10 +09:00
Dean Herbert
d65d09e45f Change field to const 2023-03-14 20:24:39 +09:00
Dean Herbert
8fd07b51f7
Merge pull request #22842 from LumpBloom7/Fix-argon-progress-bar-oversized-fill
Fix argon progress bar fill being oversized
2023-03-14 18:46:25 +09:00
Dean Herbert
4cea29402b Don't show epilepsy warning when storyboards are disabled
I have more thoughts on this warning in general (which will likely see
it removed or moved in the future) but this seems like a quick QOL fix
for now.

As mentioned in https://github.com/ppy/osu/discussions/22861.
2023-03-14 18:32:26 +09:00
Dean Herbert
0b23809585 Update resources 2023-03-14 17:52:17 +09:00
Dean Herbert
48d11610b3 Update framework 2023-03-14 17:44:51 +09:00
Dean Herbert
969c0e9c9d Merge branch 'master' into veldrid-renderer 2023-03-14 17:35:38 +09:00
Rovearix
9ac9287dbd Switched the implementation to set the blockInput flag for the BeatmapMetadataDisplay's LoadingLayer. This prevents the UIEvents from being being handled in this case without modifying the class 2023-03-13 08:07:55 -04:00
Rovearix
ba728bdab1 Changed the event to be the more correct one to block 2023-03-13 07:49:51 -04:00
rozukke
1f7721786b Perform check to account for non-ASCII characters 2023-03-13 22:01:26 +11:00
Dean Herbert
da947d8661 Gracefully handle beatmaps specifying images using the video storyboard type 2023-03-13 18:24:16 +09:00
Dean Herbert
eb37d740b1 Update supported video filetypes to match osu-stable 2023-03-13 18:24:16 +09:00
Rovearix
c1618a7a16 Prevent elements that are anchored in the center from blocking loading 2023-03-12 10:57:53 -04:00
Joseph Madamba
6e5b1280b7
Fix multiple notice boxes having no spacing 2023-03-11 21:36:29 -08:00
Joseph Madamba
ea88aee41f
Display stub notice in marked wiki articles 2023-03-11 21:36:28 -08:00
Joseph Madamba
0cf69a1084
Make yaml line strings verbatim 2023-03-11 21:36:23 -08:00
Derrick Timmermans
febdca4547
Fix argon progress bar fill being oversized 2023-03-12 02:08:00 +01:00
Terochi
8e8dda3ac0 Big simplifying 2023-03-11 23:29:36 +01:00
Dan Balasescu
e327993d11
Merge pull request #22527 from Terochi/replay-length-extension
Replay recording extension until results screen transition
2023-03-11 15:41:32 +09:00
cdwcgt
15f11bb1e8 scorll container and save mod after popover hidden
Requires manual handling of many visual effects
2023-03-11 12:31:33 +09:00
cdwcgt
1cd565193e public CheckCurrentModCanBeSave 2023-03-11 11:39:35 +09:00
cdwcgt
8b0f127ff2 split ModPresetRow 2023-03-11 11:25:52 +09:00
Terochi
b51c41a804 Addressed changes 2023-03-09 20:14:58 +01:00
cdwcgt
f4e2620402 fix test 2023-03-10 00:56:22 +09:00
cdwcgt
ca416175bb remove useless property 2023-03-09 22:58:44 +09:00
cdwcgt
3d746e8dfb content Menu 2023-03-09 22:49:33 +09:00
cdwcgt
5a1316f0e5 split save logic 2023-03-09 22:43:06 +09:00
tsrk
d806b85a30
revert: make counters an IEnumerable again
As suggested by bdach as this would make the last two commits useless

Refs: 5d15426
2023-03-09 10:25:03 +00:00
Dean Herbert
d95bcb10cc
Merge pull request #22744 from EXtremeExploit/groups-badges-list
Add group badges to list view
2023-03-09 15:45:46 +09:00
Bartłomiej Dach
ab87f5e0c9
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-03-08 22:37:09 +01:00
EXtremeExploit
686259a33c
Make support badge in list match groups 2023-03-08 13:57:20 -03:00
Dean Herbert
4f7be332f3 Revert isDraggingBlueprint to field 2023-03-08 19:24:03 +09:00
Dean Herbert
245c3c025c Refactor endClickSelection to reduce nesting 2023-03-08 19:23:32 +09:00
tsrk
5d15426c27
refactor: make Counters return a Container 2023-03-08 01:52:12 +00:00
tsrk
5b0db94a24
docs: add XMLDoc for methods in KCD 2023-03-08 00:58:54 +00:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable 2023-03-08 00:47:16 +00:00
Bartłomiej Dach
72695f7c90
Merge branch 'master' into omit-barline-in-timing-control-point 2023-03-07 22:46:24 +01:00
Bartłomiej Dach
6c5ccdfd90
Merge branch 'master' into optimise-search 2023-03-07 22:07:29 +01:00
Bartłomiej Dach
12af002c4d
Reorder and add xmldoc to KeyCounter members 2023-03-07 21:28:42 +01:00
Bartłomiej Dach
98f40b2679
Improve documentation of InputTrigger 2023-03-07 21:22:59 +01:00
Bartłomiej Dach
5213bfa5c9
Merge branch 'master' into make_skin_reset_dangerous 2023-03-07 21:06:44 +01:00
Terochi
8bf84869a5 Fixed errors covered in new tests 2023-03-07 20:39:50 +01:00
Bartłomiej Dach
cfafa8af8c
Merge branch 'master' into hud/player-components 2023-03-07 19:44:12 +01:00
Bartłomiej Dach
7ade525eef
Display corner radius setting as percentage 2023-03-07 19:43:52 +01:00
Cootz
5d41d343fd
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-03-07 15:46:52 +03:00
Cootz
7107834b9e Fix truncating bug 2023-03-07 15:43:03 +03:00
Cootz
5191204569 Bring truncating logic back to Export method 2023-03-07 15:39:43 +03:00
cdwcgt
54564e0557 new design 2023-03-07 21:13:35 +09:00
Dean Herbert
97bee4db89 Fix localisations 2023-03-07 18:07:53 +09:00
Dean Herbert
26ef7c2637 Rename confirmation dialog class to mention revert not reset 2023-03-07 18:07:46 +09:00
Dean Herbert
55467fcbe3 Update xmldoc for DangerousActionDialog to match new behaviour 2023-03-07 18:07:46 +09:00
Dean Herbert
dc2945f4f8 Move avatar user loading to BDL also 2023-03-07 17:39:21 +09:00
Dean Herbert
5af41bb1c8 Move filter matching code into own method to simplify early returns 2023-03-07 17:24:17 +09:00
Dean Herbert
5e90b67be0 Move GameplayState usage to BDL 2023-03-07 17:01:29 +09:00
Dean Herbert
d98199961b Adjust default sizing to fit a bit better with existing elements 2023-03-07 17:00:10 +09:00
Dean Herbert
f7f1dff647 Fix incorrect case of localisable string for "corner radius" 2023-03-07 16:45:33 +09:00
Dean Herbert
6a7c4d0bf7 Remove NRT disables in new classes 2023-03-07 16:41:39 +09:00
Dean Herbert
97ba236eb1 Add basic xmldoc to KeyCounter classes 2023-03-07 16:41:39 +09:00
Dean Herbert
28520414aa Move KeyCounter components to HUD namespace 2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5 Tidy up Add method logic 2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction 2023-03-07 16:09:45 +09:00
Dean Herbert
2cce785fa5 Fix storyboard videos not fading out on completion
Closes https://github.com/ppy/osu/issues/22802.

Stable uses a 1,000 ms fade-in / out. Rather than matching that, I've
stuck with 500ms (what lazer was already using for the fade-in) because
I think it feels better.

Tested using the beatmap linked in the issue thread.
2023-03-07 15:54:35 +09:00
Dean Herbert
21bdbb20e6 Add optional support for cyclic selection to BlueprintContainer 2023-03-07 14:22:12 +09:00
tsrk
fc0e27fb15
style: use normalised CornerRadius values 2023-03-06 20:11:52 +00:00
tsrk
952814604e
style: fix late night oopsies 2023-03-06 20:06:56 +00:00
cdwcgt
4858d3fd42 Added ability to edit mod presets 2023-03-07 02:00:40 +09:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode 2023-03-06 17:57:47 +01:00
OliBomby
1fcf41379d Added maintainability patch by bdach 2023-03-06 16:20:36 +01:00
tsrk
3a240aaa5f
style: use 64 radius 2023-03-06 10:27:59 +00:00
Dean Herbert
87d0bef313 Use nullable comparison helper method instead of manual implementation 2023-03-06 15:16:32 +09:00
tsrk
07bde4990d
feat: implement PlayerAvatar 2023-03-05 23:17:39 +00:00
tsrk
20a610ea6c
style: a NRT pass on UpdateableFlag 2023-03-05 23:15:58 +00:00
tsrk
654eacd449
feat(l10n): localise CornerRadius 2023-03-05 23:10:42 +00:00
tsrk
082bfe3621
refactor: SkinnableAvatar to PlayerAvatar 2023-03-05 23:09:02 +00:00
mk56-spn
908651cc11 make ResetConfirmDialog properly utilise its parent's logic
Adjust name of `DeleteAction` to `DangerousAction`
2023-03-05 20:57:26 +01:00
OliBomby
b0cd801405 fix code quality 2023-03-04 19:34:22 +01:00
OliBomby
5146f7c978 using array again in GetSearchableTerms 2023-03-04 16:49:46 +01:00
OliBomby
70a925aab1 added extra early-returns 2023-03-04 16:49:33 +01:00
OliBomby
b90c389ff0 using List instead of Span in GetSearchableTerms 2023-03-04 15:42:35 +01:00
Bartłomiej Dach
60cdd3c070
Clear components sidebar unconditionally on every target change
Fixes the working layer dropdown lingering after exiting from a
skinnable screen to a non-skinnable one.
2023-03-04 14:10:05 +01:00
Bartłomiej Dach
d233f3a3ab
Show non-skinnable screen placeholder at higher level 2023-03-04 13:49:10 +01:00
Bartłomiej Dach
49e298e304
Accept ISerialisableDrawableContainer directly in SkinBlueprintContainer
An end result of #22674 is that `SkinBlueprintContainer`s are only ever
created by supplying a `SkinComponentsContainer` to them. However,
`SkinBlueprintContainer` still contained remnants of code that suggested
it was designed to handle cases where more than the drawable supplied to
it contained more than one `ISerialisableDrawableContainer`, or even
zero.

The zero path is totally dead right now (because every
`SkinComponentsContainer` is *by necessity* an
`ISerialisableDrawableContainer`), and the more-than-one path is dead
*for now* (and potentially forever?). Therefore, just hard-couple
`SkinBlueprintContainer` to receive a single target container.
2023-03-04 13:33:21 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder to outer scope 2023-03-04 13:22:43 +01:00
Bartłomiej Dach
15409b9c15
Fix skin selection not clearing on exit to non-skinnable screen 2023-03-04 13:18:34 +01:00
tsrk
d5ba5eed88
fix(SkinnableAvatar): init avatar.CornerRadius 2023-03-03 23:47:22 +00:00
tsrk
d39b8c7c23
fix(SkinnableAvatar): update outdated interface 2023-03-03 19:35:45 +00:00
EXtremeExploit
edd37a9a7c
cleanup 2023-03-03 16:16:45 -03:00
EXtremeExploit
e23db62386
Do list group'badges in a nicer way 2023-03-03 16:14:19 -03:00
Ruki
e75aa9138b
Merge branch 'ppy:master' into hud/avatar-thing 2023-03-03 20:03:56 +01:00
OliBomby
91d206e8d2 Optimised GetSearchableTerms
Reduced memory allocations to 1
2023-03-03 19:21:50 +01:00
Cootz
322f3e86ba
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name 2023-03-03 20:02:09 +03:00
mk56-spn
3bff415909 Change ResetDialogue text 2023-03-03 15:16:48 +01:00
mk56-spn
2b7111867c Adjust reversion header text naming. 2023-03-03 15:12:20 +01:00
Dean Herbert
82293c0c86 Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.

In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
dc669835e2 Show count of visible beatmaps at song select 2023-03-03 15:28:51 +09:00
Dean Herbert
6ff1fb6b1a Adjust sizing to allow for timing point information now being longer than before 2023-03-02 18:57:54 +09:00
Joseph Madamba
af540de69b
Fix "talking with" text overflowing when usernames are too long 2023-03-01 22:10:15 -08:00
Joseph Madamba
bb5791a714
Fix overlay sidebars not scrolling to end due to parent scroll view 2023-03-01 21:41:01 -08:00
Dean Herbert
bd11d5d29a
Merge pull request #22743 from Joehuu/scroll-back-to-previous
Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-03-01 22:55:47 +09:00
Andrei Zavatski
31f58a33ac Use ColourInfo.Interpolate where possible 2023-02-28 18:47:27 +03:00
Dean Herbert
044b0604b2 Move OmitFirstBarLine to TimingControlPoint 2023-02-28 19:29:31 +09:00
Dean Herbert
89e20a7962 Update resources 2023-02-28 14:47:51 +09:00
Dean Herbert
bd1460a8d5 Update framework 2023-02-28 14:32:58 +09:00
mk56-spn
90227a6496 Rename DeleteConfirmationDialog.cs into DangerousActionDialog.cs 2023-02-27 21:57:59 +01:00
mk56-spn
00a00ead22 Make ResetConfirmDialog inherit from DeleteConfirmationDialog 2023-02-27 21:50:27 +01:00
mk56-spn
1239de6f41 Upper case web using alias 2023-02-27 21:34:07 +01:00
Bartłomiej Dach
92edb0f868
Merge branch 'master' into skin-editor-depth-changing 2023-02-27 19:24:53 +01:00
mk56-spn
bf1897a98f Adjust warning text slightly. 2023-02-27 16:08:14 +01:00
EXtremeExploit
d722e09b2c
oops 2023-02-26 21:05:41 -03:00
EXtremeExploit
2b9d13cfee
Add group badges to list view 2023-02-26 20:58:20 -03:00
Joseph Madamba
fa710ae1b0
Rename ScrollToTopButton to ScrollBackButton 2023-02-26 14:39:34 -08:00
Joseph Madamba
dc00905f8d
Add ability to scroll back to previous position after scrolling to top via button on overlays 2023-02-26 14:38:51 -08:00
mk56-spn
ff0d1aa9f7 Make reverting changes to a given skin into a "dangerous action" 2023-02-26 20:38:50 +01:00
cdwcgt
a705698ab6 beatmapset that already deletePending should not be fetched 2023-02-26 21:13:05 +09:00
cdwcgt
1d5c87039e typo 2023-02-26 15:28:43 +09:00
cdwcgt
e8092bff46 logic fix? 2023-02-26 15:28:24 +09:00
cdwcgt
fdf9544688 cancel handle 2023-02-26 15:28:10 +09:00
cdwcgt
a20e2685be make static name fix 2023-02-25 20:11:08 +09:00
Dan Balasescu
a44c9d10d7 Fix buffer not being bound 2023-02-25 02:18:42 +09:00
Dan Balasescu
069b77dd23 Update language version 2023-02-25 02:15:56 +09:00
Dan Balasescu
dd9748a25c Adjust DrawNodes to use UBOs 2023-02-25 01:42:55 +09:00
Terochi
09e7c21b23 Implemented a more complex setting conversion logic + tests 2023-02-24 15:11:22 +01:00
cdwcgt
78201c4649 log to database 2023-02-23 22:17:35 +09:00