OliBomby
8c21fddb5e
remove all redundancies from encoded control points
2023-05-01 16:53:38 +02:00
OliBomby
1dc34ee25d
fix infinite repeat count when adjusting length of 0 length slider
2023-05-01 15:48:54 +02:00
OliBomby
8302bb1f37
dont encode custom sample bank for objects without legacy samples
2023-05-01 14:56:29 +02:00
OliBomby
27cfadca16
add sample info to Banana and SpinnerBonusTick
2023-05-01 14:54:06 +02:00
Terochi
4d52ce769b
Revert SaveState()
calling on initialization
2023-05-01 12:53:58 +02:00
OliBomby
cef9f73d34
dont assign custom sample bank and volume to hitobjects in non-mania gamemodes
...
this makes it easier to edit hitsounds in the stable editor after export because the sample control point effects wont get overwritten by the properties of the hitobject
2023-05-01 12:31:27 +02:00
Bartłomiej Dach
d98aa60efc
Merge branch 'master' into cursor-ripples
2023-05-01 09:37:50 +02:00
OliBomby
2a94757154
Make sure the first object you place has bank and volume
2023-05-01 00:49:01 +02:00
OliBomby
608fa3cc73
Merge remote-tracking branch 'upstream/master' into sample-control-points
2023-04-30 19:47:03 +02:00
OliBomby
139a1d7e6d
fix legacy encoder writing sample info while not writing node samples
2023-04-30 17:46:47 +02:00
Bartłomiej Dach
7cedbca9be
Merge branch 'master' into multiplier-doesnt-update-with-preset-mod
2023-04-30 17:36:00 +02:00
Bartłomiej Dach
2e3daf0a54
Fix leak of ModSettingChangeTracker
instances
...
The `SelectedMods.BindValueChanged()` callback in `ModSelectOverlay` can
in some instances run recursively. This is most heavily leaned on in
scenarios where `SelectedMods` is updated by an external component. In
such cases, the mod select overlay needs to replace the mod instances
received externally with mod instances which it owns, so that the changes
made on the overlay can propagate outwards.
This in particular means that prior to this commit, it was possible to
encounter the following scenario:
modSettingChangeTracker?.Dispose();
updateFromExternalSelection(); // mutates SelectedMods to perform the replacement
// therefore causing a recursive call
modSettingChangeTracker?.Dispose();
// inner call continues
modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);
// outer call continues
modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);
This leaks one `modSettingChangeTracker` instance from the inner call,
which is never disposed.
To avoid this, move the disposal to the same side of the recursion that
the creation happens on, changing the call pattern to:
updateFromExternalSelection(); // mutates SelectedMods to perform the replacement
// therefore causing a recursive call
modSettingChangeTracker?.Dispose();
// inner call continues
modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);
modSettingChangeTracker?.Dispose();
// outer call continues
modSettingChangeTracker = new ModSettingChangeTracker(SelectedMods.Value);
which, while slightly wasteful, does not cause any leaks.
The solution is definitely suboptimal, but addressing this properly
would entail a major rewrite of the mod instance management in the mods
overlay, which is probably not the wisest move to make right now.
2023-04-30 17:31:41 +02:00
Terochi
fb4b681cc5
Use Queue
instead of Stack
2023-04-30 16:36:01 +02:00
Terochi
8f02bd80f9
Addressed changes
2023-04-30 16:11:52 +02:00
Terochi
949dc1c0f9
Improved logic
2023-04-30 12:05:55 +02:00
Dean Herbert
b39a9d816e
Add basic structural requirements for cursor ripples
2023-04-30 14:48:03 +09:00
Terochi
8ec2154965
Fixed ApplyStateChange
to happen in correct order
2023-04-30 02:01:18 +02:00
OliBomby
83111223e0
fix null sample
2023-04-30 01:08:52 +02:00
OliBomby
92efd04f31
fix sample of drumroll ticks being bankless
2023-04-29 23:52:24 +02:00
OliBomby
ffcc8e91b2
fix legacy parser incorrectly assigning sample info for sliders
2023-04-29 23:51:49 +02:00
Terochi
17e4b75dfd
Save first state when editing
2023-04-29 20:54:19 +02:00
Terochi
3b0ba4b38b
Improved logic for ApplyStateChange
for skin editor
2023-04-29 19:52:22 +02:00
Bartłomiej Dach
646d4965b9
Merge branch 'master' into fix-exclusive-fullscreen-detection
2023-04-29 14:39:34 +02:00
Dean Herbert
119687cf6e
Merge pull request #23329 from rltn/clickable-country-name-in-profile
...
Clickable country name in profile
2023-04-29 14:19:13 +09:00
Cootz
607a04ae73
Fix the issue
2023-04-29 10:29:33 +09:00
_ltn
2d6c0d2900
use of Child instead of Children
2023-04-28 19:24:07 +03:00
OliBomby
f7c84030ac
remove bank default value
2023-04-28 17:22:34 +02:00
Dean Herbert
6929be49b7
Change condition for exclusive fullscreen notice to only show when using the correct renderer
...
This avoids the notice showing when running on windows, but using the
newer renderers (where the underlying logic hasn't been tested properly
and can result in false-positives).
Supersedes https://github.com/ppy/osu-framework/pull/5759 as a more
correct implementation.
2023-04-28 22:36:30 +09:00
_ltn
4b0ee392f6
add OsuHoverContainer
2023-04-28 05:48:54 +03:00
_ltn
17730f05bc
remove UpdateableCountryText
2023-04-28 05:47:05 +03:00
_ltn
4d144cd5b5
clearing the code
2023-04-28 02:06:13 +03:00
_ltn
092377fdaa
moving UpdateableCountryText
2023-04-28 01:47:14 +03:00
_ltn
e9843f2066
replace country text object
2023-04-28 01:16:50 +03:00
_ltn
b13201fb79
UpdateableCountryText rewrite
2023-04-28 01:14:42 +03:00
_ltn
f5c652325a
Create UpdateableCountryText.cs
2023-04-27 23:44:18 +03:00
Bartłomiej Dach
07efa7d660
Merge branch 'master' into fix-storyboard-loop-end-time
2023-04-26 21:53:26 +02:00
OliBomby
354cd23874
removed all usage of hitobject's DifficultyControlPoint
2023-04-26 18:17:02 +02:00
OliBomby
c44f71a737
remove all regular usage of DifficultyControlPoint
2023-04-26 17:55:38 +02:00
OliBomby
1b4f4372d5
fixed sample control point applying
2023-04-26 14:32:12 +02:00
OliBomby
5accb05f45
fix invalidoperation exception
2023-04-26 14:28:48 +02:00
OliBomby
c6fc180659
remove all test usages of SampleControlPoint
2023-04-26 14:21:52 +02:00
OliBomby
87ca0f5335
Update SamplePointPiece.cs
2023-04-26 13:45:58 +02:00
OliBomby
6c70948681
Remove IContext & add IHasGenerateTicks
2023-04-26 13:10:57 +02:00
OliBomby
e27c4dfa10
Invoke ApplyDefaultsToSelf
2023-04-26 11:46:05 +02:00
Terochi
332c199dc2
further simplification
2023-04-26 10:46:29 +02:00
cdwcgt
bfd81b77fa
provide more Accuracy Mode for ModAccuracyChallenge
2023-04-26 17:40:25 +09:00
Dean Herbert
61b62b35f5
Merge pull request #18626 from ggliv/decouple-mod-fails
...
Allow ModFailCondition to arbitrarily trigger failures
2023-04-26 16:19:42 +09:00
Dean Herbert
27f81288ef
Merge branch 'master' into keep-shared-settings-ruleset-change
2023-04-26 15:51:31 +09:00
Dean Herbert
cb7b246e33
Fix naming and update in line with nullability
2023-04-26 15:27:58 +09:00
Dean Herbert
210c5e7c53
Merge branch 'master' into decouple-mod-fails
2023-04-26 15:26:20 +09:00
Dean Herbert
6a3b587374
Merge pull request #23260 from Haspamelodica/master
...
Fix some videos with uppercase file extensions not displaying correctly in-game
2023-04-26 14:29:25 +09:00
Dean Herbert
1efc78c0f8
Actually use new end time property when setting lifetimes
2023-04-26 13:28:51 +09:00
Terochi
8e297dc60a
Added safety measures for invalid mod combinations
2023-04-25 21:28:03 +02:00
Bartłomiej Dach
5ec8ecb11b
Merge pull request #23309 from peppy/key-counters-fix
...
Fix key counters counting during break time
2023-04-25 21:15:12 +02:00
Terochi
0841e73a39
Improved readability and sounds
2023-04-25 21:07:17 +02:00
OliBomby
e4b64bdc3e
clean up code stuff
2023-04-25 19:06:29 +02:00
OliBomby
755ad25dbe
clean code
2023-04-25 18:27:20 +02:00
OliBomby
66eda40cdf
fix implementations of IHasSliderVelocity
2023-04-25 18:22:22 +02:00
OliBomby
c23a7b014e
add missing }
2023-04-25 18:17:07 +02:00
OliBomby
065464d90c
Fixed DifficultyPointPiece
2023-04-25 18:12:53 +02:00
Daniel Kirschten
54e8aa8fe9
Merge branch 'master' into master
2023-04-25 16:04:02 +02:00
OliBomby
ebe1d852f5
remove other usages of hitobject SampleControlPoint
2023-04-25 16:01:43 +02:00
OliBomby
a634617157
Fix file header notice
2023-04-25 16:01:06 +02:00
OliBomby
c37875bee8
remove hitobject SampleControlPoint usage from LegacyBeatmapEncoder
2023-04-25 16:00:40 +02:00
Dean Herbert
14af2063e5
Merge pull request #23247 from peppy/round-editor-rotation
...
Always round editor rotation to integer values
2023-04-25 21:43:44 +09:00
Dean Herbert
e08d7daffd
Don't show decimal point in tooltip
2023-04-25 21:43:14 +09:00
Dean Herbert
6b4032e34b
Add missing binding of IsCounting
with contained counters
2023-04-25 21:37:19 +09:00
Dean Herbert
0a861ffcee
Restructure key counters to use a common flow
2023-04-25 21:37:19 +09:00
Dean Herbert
7630958633
Stop using Drawable.Name
to convey actual UI information
2023-04-25 20:24:36 +09:00
Dean Herbert
dd2c289ce9
Remove pointless default value
2023-04-25 20:22:12 +09:00
OliBomby
97910d6be6
remove unused directives
2023-04-25 13:06:37 +02:00
OliBomby
bf1951fc38
Fix incorrect xmldoc
2023-04-25 12:54:45 +02:00
Dean Herbert
d8b4db3a13
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-25 19:54:31 +09:00
OliBomby
891b87a5ff
remove ApplyLegacyInfo method
2023-04-25 12:52:21 +02:00
OliBomby
ea1e6e9798
Add LegacyContext
2023-04-25 12:12:46 +02:00
OliBomby
a4c6850ab2
made the SampleControlPoint and DifficultyControlPoint obsolete
2023-04-25 11:34:09 +02:00
Dean Herbert
e330052852
Add second definition of EndTime
for storyboard elements to account for loops in lifetime
2023-04-25 15:22:11 +09:00
Dean Herbert
3919400be2
Apply NRT to some storyboard classes
2023-04-25 14:30:01 +09:00
Hy0tic
80301f0fc9
Merge https://github.com/Hy0tic/osu
2023-04-22 13:32:41 -04:00
Hy0tic
56ab029a58
fix issue where multipler does not update when adjusting speed for preset mod
2023-04-22 13:30:08 -04:00
Daniel Kirschten
6c9a90d1ec
Merge branch 'master' into master
2023-04-22 19:23:52 +02:00
Haspamelodica
e90660c1a4
Switched to lowercase
2023-04-21 02:35:28 +02:00
Haspamelodica
b62de5514c
Fixed video importing bug #23259
2023-04-21 02:10:24 +02:00
Dean Herbert
1066dfcbf6
Change default beat divisor to 4
...
This matches stable, and is a much saner default value.
Will apply to new beatmaps and also beatmaps which don't specify a snap
value in the `.osu` file.
2023-04-20 14:35:13 +09:00
Dean Herbert
9f4b1f0f24
Always round editor rotation to integer values
2023-04-20 14:30:01 +09:00
Joseph Madamba
776c4cfaad
Ensure selected
field is correct in updateSelectionState()
...
Co-Authored-By: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-04-19 18:34:35 -07:00
Dean Herbert
01260e5f54
Merge branch 'master' into shader-cache-stages
2023-04-19 20:47:34 +09:00
Dean Herbert
760ef10145
Update framework
2023-04-19 00:04:21 +09:00
Dean Herbert
ee5658c15a
Merge pull request #23222 from peppy/update-framework-resources
...
Update framework and resources
2023-04-18 14:10:42 +09:00
Dean Herbert
26a2d1fdea
Merge pull request #23000 from Joehuu/fix-beatmap-terminology
...
Fix song select matching label not using right terminology
2023-04-18 13:53:05 +09:00
Joseph Madamba
c80a25328d
Shorten label to just "matches"
2023-04-17 20:59:41 -07:00
Joseph Madamba
16df92f405
Fix sets not being plural
2023-04-17 20:59:02 -07:00
Dan Balasescu
c0a25144cf
Apply changes to custom ShaderManager
2023-04-18 11:31:56 +09:00
Dean Herbert
c3f3b8db7c
Update resources
2023-04-17 23:09:46 +09:00
Dean Herbert
fbb15fff26
Update framework
2023-04-17 23:03:16 +09:00
Dean Herbert
7aeab174eb
Merge pull request #23185 from bdach/nested-result-revert
...
Invoke `RevertResult` on parent DHO when nested DHO is reverted
2023-04-12 23:08:10 +09:00
Bartłomiej Dach
e72f103c17
Do not look up metadata for locally-modified beatmaps on save
2023-04-11 23:14:35 +02:00
Bartłomiej Dach
db86ced4b4
Invoke RevertResult
on parent DHO when nested DHO is reverted
...
The behaviour described above was removed in
812a4b412a
, thus henceforth
contradicting `RevertResult`'s xmldoc. As it is relied on by some
external rulesets, bring it back to unbreak them.
2023-04-11 18:29:08 +02:00
Joseph Madamba
d0cbe206a9
Revert back to one number with "matching beatmap difficulties" label
2023-04-10 23:37:29 -07:00
Joseph Madamba
f0c8a3202b
Merge remote-tracking branch 'upstream/master' into fix-beatmap-terminology
2023-04-10 23:22:15 -07:00
Dean Herbert
52bb7891f7
Merge branch 'master' into fix-count-not-updating-when-deleting
2023-04-11 09:04:02 +09:00
Joseph Madamba
f80de08f24
Adjust BeatmapSetsChanged
xmldoc
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-10 11:28:23 -07:00
Joseph Madamba
c7dea71793
Use existing BeatmapSetsChanged
action
2023-04-10 11:26:18 -07:00
Dean Herbert
8757276c37
Merge pull request #23156 from Micha-ohne-el/editor-selection-rotation-snapping
...
Add rotation snapping to editor selection
2023-04-11 00:45:44 +09:00
Dean Herbert
52c4703261
Merge pull request #23103 from Joehuu/normalise-overlay-padding
...
Normalise horizontal padding on overlays
2023-04-10 23:48:59 +09:00
Bartłomiej Dach
1f2c96c8e8
Merge branch 'master' into gd-onlinesetoverlay
2023-04-10 15:35:03 +02:00
Bartłomiej Dach
11fd93a2ba
Inline disturbing getGuestMapper()
method
...
Disturbing because name suggests pure method, but it is in fact `void`
and also performs side effects by about the most confusing means
possible.
2023-04-10 15:20:43 +02:00
Bartłomiej Dach
73bd0feef5
Fix incorrectly implemented localisation
2023-04-10 15:03:33 +02:00
Bartłomiej Dach
6fec476147
Simplify snap implementation
2023-04-10 14:55:30 +02:00
Bartłomiej Dach
ead5e9f027
Merge branch 'master' into editor-inspector
2023-04-10 14:29:05 +02:00
Bartłomiej Dach
60358c7203
Perform first inspector text update immediately
...
Provides better and more consistent initial state for the inspector.
2023-04-10 14:13:53 +02:00
Bartłomiej Dach
641415ca32
Unify displayed duration format for single/multiple selection
2023-04-10 14:05:32 +02:00
Joseph Madamba
7f5b99c91b
Fix song select beatmap difficulty count not updating when deleting
2023-04-09 22:12:51 -07:00
Dan Balasescu
15f6bc155e
Add progressive score multiplier for HT
2023-04-10 13:35:48 +09:00
Dan Balasescu
c923482976
Add progressive score multiplier for DT
2023-04-10 13:31:48 +09:00
cdwcgt
dd69089117
code quality
2023-04-09 15:51:31 +09:00
cdwcgt
5d64c1b7bf
exception handling
2023-04-09 15:09:18 +09:00
cdwcgt
ce6a87b4a3
Merge remote-tracking branch 'upstream/master' into export
2023-04-09 15:02:47 +09:00
cdwcgt
fc55b96e77
remove CompletionText
in Constructor
...
this will never used
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-09 14:27:42 +09:00
cdwcgt
49193a2bdd
CompletionText
...
Co-Authored-By: Dean Herbert <pe@ppy.sh>
2023-04-09 22:25:47 +09:00
cdwcgt
de21b4a2f7
use Live<TModel>
...
Use RealmAccess only when needed
2023-04-09 22:21:15 +09:00
cdwcgt
1f4da35c8d
notification nullable fix
2023-04-09 22:13:53 +09:00
cdwcgt
13b522e825
repair usage of CancellationToken
...
Co-Authored-By: n0099 <n@n0099.net>
2023-04-09 22:09:53 +09:00
Dean Herbert
8d2e852ffd
Fix overbearing key down handling
2023-04-08 22:30:36 +09:00
Dean Herbert
a1fc4def1d
Remove redundant method override
2023-04-08 22:18:07 +09:00
Micha Lehmann
3c4a25e53f
Fix tooltip text not resetting when ending an editor rotation
2023-04-08 14:28:52 +02:00
Micha Lehmann
580d5745c0
Add "(snapped)" to the tooltip when snap-rotating in the editor
2023-04-08 14:15:49 +02:00
Joseph Madamba
a86a968fac
Use public BeatmapSet
to match other usages
2023-04-07 21:16:36 -07:00
Joseph Madamba
ed208ef127
Fix more typos and adjust font size to match web
2023-04-07 21:10:37 -07:00
Dean Herbert
f72dd86b42
Fix code quality issues and avoid updating bindable twice per operation
2023-04-08 10:40:36 +09:00
Micha Lehmann
c827c2810b
Improve editor selection rotation value wrapping
...
This fixes two issues the previous algorithm had:
1. A half-turn rotation used to show up as -180°.
2. Rotating more than 180° in one drag event would overwhelm it
and cause the value to go outside its range.
This comes at the cost of a negligible performance hit,
since a division (modulo) is performed instead of just addition/subtraction.
2023-04-08 01:30:29 +02:00
Micha Lehmann
f1de560d57
Snap editor selection rotation when holding shift
2023-04-08 01:30:29 +02:00
Dean Herbert
0c71fa1bbd
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-06 23:39:57 +09:00
Dean Herbert
ad717d2368
Fix scheduled calls piling up during transactions
2023-04-06 23:39:36 +09:00
Andrei Zavatski
ed565b1e59
Fix SampleStore isn't being disposed
2023-04-06 11:40:04 +03:00
Dean Herbert
e6872629f3
Merge pull request #22868 from peppy/no-epilepsy-warning-storyboard-disable
...
Don't show epilepsy warning when storyboards are disabled
2023-04-06 12:32:38 +09:00
tsrk
809b817e8e
Merge branch 'master' into gameplay/argon-key-counter_le-retour
2023-04-05 22:57:36 +02:00
Bartłomiej Dach
ba753a8aac
Merge branch 'master' into update-skinnable-sound-before-playing
2023-04-05 22:56:25 +02:00
Bartłomiej Dach
27055919a3
Merge branch 'master' into fix-old-beatmap-crash-on-load
2023-04-05 21:39:42 +02:00
Bartłomiej Dach
6df7614b9d
Add tests for suppressing epilepsy warning when storyboard disabled
2023-04-05 20:56:50 +02:00
Bartłomiej Dach
e5d57a65c9
Fix incorrect indent
2023-04-05 19:47:25 +02:00
Bartłomiej Dach
432f698697
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-05 19:45:14 +02:00
Dean Herbert
9c8b25e034
Fix display not always updating when expected by updating on a schedule
2023-04-05 13:45:24 +09:00
Dean Herbert
f07d859532
Optimise how often we update the display
2023-04-04 19:31:33 +09:00
Dean Herbert
3209b09270
Move inspector into own file
2023-04-04 19:17:34 +09:00
Dean Herbert
4aed483005
Tidy up dependency resolution
2023-04-04 19:14:30 +09:00
Dean Herbert
195b5fc3f1
Add view for selections of size != 1
2023-04-04 19:11:48 +09:00
Dean Herbert
b0d5761667
Add object type
2023-04-04 19:05:50 +09:00
Dean Herbert
c356c163fa
Add hit object inspector view
2023-04-04 19:03:45 +09:00
Dean Herbert
f9ebdadfe8
Move right-side editor toolbox to base HitObjectComposer
...
Move right-side editor toolbox to base `HitObjectComposer`
2023-04-04 19:00:56 +09:00
Bartłomiej Dach
1a5707b65f
Merge pull request #22878 from peppy/fix-replay-fail-on-exit
...
Ensure replays don't enter a failed state when exiting gameplay
2023-04-03 22:38:32 +02:00
Bartłomiej Dach
8cc425774b
Merge branch 'master' into fix-replay-fail-on-exit
2023-04-03 21:23:23 +02:00
Bartłomiej Dach
7dfd903b76
Merge branch 'master' into fix-debug-perf-drd
2023-04-03 21:04:18 +02:00
Bartłomiej Dach
b5d9284de2
Merge pull request #23108 from peppy/fix-overlay-toggles-during-disclaimer
...
Fix attempting to show overlay during game intro playing hide sound effects
2023-04-03 20:48:03 +02:00
cdwcgt
9dd30e4b4c
condition fix
2023-04-03 20:24:38 +09:00
cdwcgt
735b48679e
use LinkFlowContainer
directly
2023-04-03 20:09:49 +09:00
cdwcgt
41c01d3929
nullable condition
2023-04-03 20:07:21 +09:00
cdwcgt
51240ed46b
typo
2023-04-03 19:51:22 +09:00
Dean Herbert
7011928d86
Fix abysmal debug performance due to try-catch logic in DrawableRulesetDependencies
2023-04-03 18:04:33 +09:00
Dean Herbert
b0c09df259
Merge branch 'master' into gameplay/key-counter-abstraction
2023-04-03 15:33:35 +09:00
Dean Herbert
43d7386623
Merge pull request #22926 from Joehuu/fix-sort-direction-not-resetting
...
Fix beatmap listing sort direction not resetting when changing criteria
2023-04-03 15:32:10 +09:00
Dean Herbert
e4eb736622
Merge pull request #22929 from Joehuu/fix-loading-blocking-overlay-headers
...
Fix beatmap listing filter control being blocked by loading layer
2023-04-03 15:29:38 +09:00
Dean Herbert
a097433cb1
Fix overlay toggle keys working during disabled activation modes
...
Closes #23104 .
2023-04-03 15:03:47 +09:00
Joseph Madamba
247d426c8a
Add horizontal padding to currently playing search textbox
2023-04-02 20:50:18 -07:00
Joseph Madamba
436f1e4ae4
Replace other hardcoded horizontal padding with const
...
- Also add overlay stream item padding const and account for it
2023-04-02 20:50:18 -07:00
Joseph Madamba
af389b1107
Replace all hardcoded 50 horizontal padding with const
2023-04-02 20:50:18 -07:00
Joseph Madamba
7a0edabd5d
Normalise overlay horizontal padding const
2023-04-02 20:24:13 -07:00
Dean Herbert
daf9f19b29
Merge pull request #23098 from Joehuu/update-vote-pill-hover
...
Update comment vote pill in line with web
2023-04-03 12:01:46 +09:00
Dean Herbert
8932668f77
Update framework
2023-04-03 10:31:47 +09:00
Joseph Madamba
63ea17f10e
Update comment vote pill in line with web
2023-04-02 18:17:40 -07:00
Susko3
c3a6a58169
Fix window mode dropdown not showing
2023-04-02 19:23:18 +02:00
Dean Herbert
1e0b64c9e8
Update framework (again)
2023-04-02 23:07:40 +09:00
cdwcgt
d949ef3ca4
make guestMapperContainer
private
...
tests don't use it
2023-04-02 22:53:15 +09:00
cdwcgt
2cf8636366
show guest diff author in BeatmapPicker
2023-04-02 22:25:58 +09:00
Dean Herbert
4c2b7e7788
Fix random inspection showing up only in CI
2023-04-02 21:05:20 +09:00
Dean Herbert
cf5acbf66e
Update usage of SupportedWindowModes
2023-04-02 20:16:14 +09:00
Dean Herbert
0f0dd9f2dc
Update resources
2023-04-02 20:07:33 +09:00
Dean Herbert
7f9bf09e03
Update framework
2023-04-02 20:07:31 +09:00
Dean Herbert
4b294278d6
Merge branch 'master' into fix-ruleset-shader-caching
2023-03-31 20:04:55 +09:00
Dean Herbert
1277c8eb5a
Merge branch 'master' into debug-use-en-localisation-fallbacks
2023-03-31 17:26:56 +09:00
Dan Balasescu
4b7d44c329
Remove unused using
2023-03-31 16:23:56 +09:00
Dan Balasescu
28f31ef379
Adjust comment slightly
2023-03-31 16:23:37 +09:00
Dan Balasescu
d5b8a45541
Always use fallback strings for English
...
Co-authored-by: Bartłomiej Dach <dach.bartlomiej@gmail.com>
2023-03-31 16:20:16 +09:00
Bartłomiej Dach
bfbb5ab96b
Merge branch 'master' into fix-fail-progression-to-results
2023-03-30 21:40:49 +02:00
Dean Herbert
796cd9c916
Rewrite comment explaining early return on checkScoreCompleted
given new usages
2023-03-31 02:36:17 +09:00
Dean Herbert
b25a59fd14
Rename scoreCompleted
-> checkScoreCompleted
to reflect the fact it doesn't always succeed
2023-03-31 02:30:04 +09:00
cdwcgt
5d395e6d37
move to ctor
2023-03-29 22:59:54 +09:00
cdwcgt
19b7036b95
use same same duration
...
negligence in migrating code
2023-03-29 22:56:35 +09:00
cdwcgt
e85c28031e
change weird name
2023-03-29 22:55:25 +09:00
Dean Herbert
72c5c9848f
Always use LocalisableString
fallbacks when deploying debug and viewing english
...
This allows changes to `xxxStrings.cs` files to immediately reflect in
the UI, which is (at least for me) an expectation.
2023-03-29 14:44:43 +09:00
Dean Herbert
c7003434b2
Fix localisation for audio device error containing incorrect newline escaping
2023-03-29 14:33:10 +09:00
Dean Herbert
4dd0c2c7a5
Add assert ensuring we don't ever get to the results screen with an F rank
...
Intentionally an assertion as I want tests to fail, but I don't want
this to cause crashes for an end user if it does happen to occur.
2023-03-29 14:11:58 +09:00
Dean Herbert
a8bb2e33ac
Ensure all preconditions are checked before progressing to results screen after storyboard ends
2023-03-29 14:00:11 +09:00
Dean Herbert
aad540629f
Remove duplicate load rule from ShaderPrecompiler
2023-03-29 12:36:56 +09:00
cdwcgt
46ede27869
add feature to adjust ScalingContainer
background dim
2023-03-28 22:41:24 +09:00
cdwcgt
31df626f0e
disable button when select other reason
2023-03-28 21:32:28 +09:00
cdwcgt
899860dd77
Merge branch 'master' into chat-report
2023-03-28 21:14:11 +09:00
Dean Herbert
8c1df3c8d9
Fix web account registration not bypassing the URL warning
2023-03-28 15:38:19 +09:00
Dean Herbert
0d77ec013a
Fix ruleset-local shader manager not correctly falling back to existing cached shaders
2023-03-28 15:00:49 +09:00
Dean Herbert
5dfac02b11
Preload triangle shader on startup
2023-03-28 14:15:38 +09:00
Dean Herbert
c742b3f0a8
Update DrawableRulesetDependencies
xmldoc to read more correctly
2023-03-28 14:15:19 +09:00
cdwcgt
b065689cf8
Limit the area of popover to DrawableChannel
...
popover may be blocked by textBar
2023-03-27 23:04:45 +09:00
Joseph Madamba
8b30c67580
Fix incorrect song select matching label by showing both beatmap and difficulty count for less ambiguity
2023-03-26 18:08:28 -07:00
Joseph Madamba
76a6f97fbb
Fix wrong definition of a beatmap in first run setup
2023-03-26 17:32:03 -07:00
Joseph Madamba
3e0bbb2432
Fix select beatmap button not highlighting when creating a multiplayer room using keyboard
2023-03-26 16:03:21 -07:00
Dean Herbert
6924dc5c50
Update framework
2023-03-27 02:16:33 +09:00
Dean Herbert
898717231b
Hide vulkan renderer option for now
...
We'll bring it back when it's more stable.
2023-03-27 02:00:10 +09:00
Bartłomiej Dach
292486c25a
Use more resilient restore method
2023-03-26 14:35:00 +02:00
Bartłomiej Dach
f3c174a7f2
Fix test errors due to missing dependencies
2023-03-26 13:52:26 +02:00
Dean Herbert
bab93bed17
Fix string interpolation and use GetDescription
on renderer value
2023-03-26 20:43:28 +09:00
Dean Herbert
ba078e8357
Show "automatic" resolved renderer inline in dropdown instead
2023-03-26 20:29:30 +09:00
Dean Herbert
764361b3d3
Add special case to hide definitely non-working renderers on android
2023-03-26 20:14:33 +09:00
Dean Herbert
e346b02ebf
Add display of current renderer
2023-03-26 20:09:35 +09:00
Dean Herbert
91da546ba2
Merge branch 'master' into add-renderer-selection
2023-03-26 19:33:15 +09:00
Dean Herbert
c803eb8e04
Update framework
2023-03-26 16:14:15 +09:00
Dean Herbert
d31b37e87e
Merge branch 'master' into fix-ubo-not-bound
2023-03-26 16:14:11 +09:00
Joseph Madamba
eaef5ff2a3
Fix now playing playlist not highlighting selected item on initial open
2023-03-25 22:13:51 -07:00
Joseph Madamba
e1906a90eb
Use image@2x
from tournament banner api
2023-03-25 13:08:46 -07:00
Joseph Madamba
450c5cef07
Add comment explaining loading container padding
2023-03-24 18:42:34 -07:00
Terochi
e6f1ec57a9
Bring back and make use of clearPreviousSamples()
2023-03-23 18:46:48 +01:00
Dean Herbert
ab6cfea5c7
Revert old value instead of always using default
...
Co-authored-by: cdwcgt <loginchen@outlook.com>
2023-03-23 11:27:05 +09:00
cdwcgt
26f2d9047d
code style fix
2023-03-23 01:11:44 +09:00
cdwcgt
85a924f078
why
...
merge problem?
2023-03-23 01:02:17 +09:00
cdwcgt
8518d15b8d
use endpoint
2023-03-23 01:00:38 +09:00
Dean Herbert
3050a16bf8
Don't require a restart when selecting Automatic
and startup setting was also automatic
2023-03-22 16:56:36 +09:00
Dean Herbert
aabe86dc26
Limit renderers to those available for the current platform
2023-03-22 16:49:29 +09:00
Dean Herbert
956fabb445
Show restart notice when changing renderer
2023-03-22 16:49:29 +09:00
Dean Herbert
13be709718
Add basic renderer selection
2023-03-22 16:49:29 +09:00
Dean Herbert
ad5bdf6511
Merge branch 'master' into fix-ubo-not-bound
2023-03-22 16:46:39 +09:00
Dean Herbert
9bc6b46e4e
Update framework
2023-03-22 16:36:05 +09:00
Dean Herbert
db227b1798
Merge branch 'master' into chat-report
2023-03-22 16:26:28 +09:00
Joseph Madamba
6f3bb85eaa
Always show down arrow on inactive sort buttons
2023-03-22 00:19:23 -07:00
Dean Herbert
425be20e46
Fix song select search textbox font size incorrectly having increased
2023-03-22 14:17:39 +09:00
Joseph Madamba
d9571b6fc9
Move filter control property setters to load()
2023-03-21 21:31:35 -07:00
Joseph Madamba
74a15d7424
Fix overlay headers being blocked by loading layer
2023-03-21 20:32:26 -07:00
Joseph Madamba
e1fb63e1f3
Move beatmap listing filter control to header
2023-03-21 20:32:26 -07:00
Terochi
1478a26cc0
Addressed changes
2023-03-21 23:15:49 +01:00
Joseph Madamba
3cd01ee621
Fix beatmap listing sort direction not resetting when changing criteria
2023-03-21 15:08:37 -07:00
Joseph Madamba
df3ccdff9f
Add failing beatmap listing sort direction on criteria change test
2023-03-21 15:08:37 -07:00
Bartłomiej Dach
9ff9cd3b7f
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-21 19:49:55 +01:00
Dean Herbert
e31a90e043
Don't cycle selection when more than one items are selected
2023-03-21 21:31:10 +09:00
Dean Herbert
5cb8160eee
Merge pull request #22773 from peppy/show-song-select-visible-beatmap-count
...
Show count of visible beatmaps at song select
2023-03-21 18:22:29 +09:00
Bartłomiej Dach
ea8da69263
Fix importing beatmaps not changing count of visible beatmaps
...
Reproduction steps:
1. Go to song select
2. Open beatmap listing
3. Import a beatmap that would fit the current filter criteria
4. The count of visible beatmaps does not change
Fixed by updating the count on `BeatmapSetsChanged` too.
2023-03-20 20:53:53 +01:00
Bartłomiej Dach
695ee39b87
Privatise setter
2023-03-20 20:30:54 +01:00
Dean Herbert
bec28cc7f1
Merge pull request #22883 from smoogipoo/fix-logo-animation
...
Use custom vertex shader for logo animation
2023-03-20 16:36:43 +09:00
Dean Herbert
8557589a35
Update resources
2023-03-20 15:28:13 +09:00
Joseph Madamba
970df5d88a
Update profile kudosu section in line with web
2023-03-18 19:49:30 -07:00
Dan Balasescu
c08513d590
Actually use custom vertex action
2023-03-17 20:47:11 +09:00
Dan Balasescu
bcd24873d6
Use custom vertex type
2023-03-17 20:37:05 +09:00
Dean Herbert
8bdb89d05d
Update resources
2023-03-17 19:12:43 +09:00
Dan Balasescu
1c3b60b9e6
Use custom vertex shader for logo animation
2023-03-16 23:56:41 +09:00
Salman Ahmed
678e8ed736
Update UBO usages inline with framework changes
2023-03-16 14:06:35 +03:00
Cootz
54f864463c
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 13:54:47 +03:00
cdwcgt
d025c441ca
delay mod save after click save or not popover hidden
2023-03-16 19:48:45 +09:00
Dean Herbert
cb9b14b30f
Revert "Merge pull request #22741 from cdwcgt/do-not-fetch-deletePending"
...
This reverts commit 15c44a2817
, reversing
changes made to de2ab05e78
.
2023-03-16 19:48:36 +09:00
cdwcgt
42bcc8bafc
revert mod store
2023-03-16 19:38:15 +09:00
Cootz
556964eae0
Merge branch 'master' into BitmapUpdatesOnScore
2023-03-16 12:16:42 +03:00
Dean Herbert
3b62f87b64
Ensure Player
does not fail a score on exit if a replay is currently loaded
2023-03-16 17:14:20 +09:00
Dean Herbert
15c44a2817
Merge pull request #22741 from cdwcgt/do-not-fetch-deletePending
...
Don't fetch `beatmapset` that already `PendingDelete` when import score
2023-03-16 16:37:18 +09:00
Dean Herbert
cd102da3af
Move matches string inside text box
2023-03-16 16:34:31 +09:00
Dean Herbert
8e6a4559e3
Add xmldoc for new method and reorder methods in SkinReloadableDrawable
2023-03-16 15:58:42 +09:00
Dean Herbert
297e7d6542
Fix Flush
call being run too late in PoolableSkinnableSample
2023-03-16 15:33:30 +09:00
Dean Herbert
89b42ddd98
Don't localise beatmap count string for now
2023-03-16 15:02:38 +09:00
Dean Herbert
7b34607676
Merge branch 'master' into bubble_mod_implementation_clean
2023-03-16 13:45:22 +09:00
Terochi
edc6314634
Drank some coffee and figured out the fix
2023-03-15 10:49:59 +01:00
Dean Herbert
5f9b13a775
Rename Add
/AddRange
methods as they are no longer conflicting with Container
2023-03-15 18:02:41 +09:00
Dean Herbert
9e444af380
Use object initialisers and fix order of initialisation vs add
2023-03-15 18:02:26 +09:00
Terochi
b0f1a69523
Update the pauseLoop sample instantly on skin change
2023-03-15 09:05:34 +01:00
Terochi
a9c349fa6d
Cache any skin changes in SkinReloadableDrawable
to ScheduledDelegate
2023-03-15 09:03:29 +01:00
Dean Herbert
de2ab05e78
Merge pull request #22765 from Joehuu/fix-overlay-sidebar-scroll
...
Fix overlay sidebars not scrolling to end due to parent scroll view
2023-03-15 16:52:59 +09:00
Dean Herbert
0a19b1e9cf
Merge pull request #22860 from rozukke/fix-skin-ini-import
...
Fix import of skins with non-ASCII names that have been previously exported by lazer
2023-03-15 15:36:51 +09:00
Dean Herbert
f8e773ab8e
Merge branch 'master' into fix-overlay-sidebar-scroll
2023-03-15 15:30:50 +09:00
Dean Herbert
1cf870d956
Add test coverage and fix fail case where a drag selection ends incorrectly with cyclic selection
2023-03-15 15:16:48 +09:00
Terochi
390ad335d0
Reloading samples before playing then when skin change occurs
2023-03-14 21:35:52 +01:00
Terochi
1d5e596615
Update FailAnimation
to use SkinnableSound
2023-03-14 20:44:30 +01:00
Dean Herbert
f91af8fa64
Merge pull request #22750 from smoogipoo/veldrid-renderer
...
Update graphic code in line with framework renderer changes
2023-03-15 00:29:54 +09:00
Dean Herbert
6546f5968a
Merge branch 'master' into skin-editor-cyclic-selection
2023-03-14 20:43:56 +09:00
Dean Herbert
b46fc14e56
Merge pull request #22848 from Rovearix/Fix-Dragging-Preventing-Beatmap-Loading
...
Prevent LoadingLayer from blocking loading
2023-03-14 20:42:10 +09:00
Dean Herbert
d65d09e45f
Change field to const
2023-03-14 20:24:39 +09:00
Dean Herbert
8fd07b51f7
Merge pull request #22842 from LumpBloom7/Fix-argon-progress-bar-oversized-fill
...
Fix argon progress bar fill being oversized
2023-03-14 18:46:25 +09:00
Dean Herbert
4cea29402b
Don't show epilepsy warning when storyboards are disabled
...
I have more thoughts on this warning in general (which will likely see
it removed or moved in the future) but this seems like a quick QOL fix
for now.
As mentioned in https://github.com/ppy/osu/discussions/22861 .
2023-03-14 18:32:26 +09:00
Dean Herbert
0b23809585
Update resources
2023-03-14 17:52:17 +09:00
Dean Herbert
48d11610b3
Update framework
2023-03-14 17:44:51 +09:00
Dean Herbert
969c0e9c9d
Merge branch 'master' into veldrid-renderer
2023-03-14 17:35:38 +09:00
Rovearix
9ac9287dbd
Switched the implementation to set the blockInput flag for the BeatmapMetadataDisplay's LoadingLayer. This prevents the UIEvents from being being handled in this case without modifying the class
2023-03-13 08:07:55 -04:00
Rovearix
ba728bdab1
Changed the event to be the more correct one to block
2023-03-13 07:49:51 -04:00
rozukke
1f7721786b
Perform check to account for non-ASCII characters
2023-03-13 22:01:26 +11:00
Dean Herbert
da947d8661
Gracefully handle beatmaps specifying images using the video storyboard type
2023-03-13 18:24:16 +09:00
Dean Herbert
eb37d740b1
Update supported video filetypes to match osu-stable
2023-03-13 18:24:16 +09:00
Rovearix
c1618a7a16
Prevent elements that are anchored in the center from blocking loading
2023-03-12 10:57:53 -04:00
Joseph Madamba
6e5b1280b7
Fix multiple notice boxes having no spacing
2023-03-11 21:36:29 -08:00
Joseph Madamba
ea88aee41f
Display stub notice in marked wiki articles
2023-03-11 21:36:28 -08:00
Joseph Madamba
0cf69a1084
Make yaml line strings verbatim
2023-03-11 21:36:23 -08:00
Derrick Timmermans
febdca4547
Fix argon progress bar fill being oversized
2023-03-12 02:08:00 +01:00
Terochi
8e8dda3ac0
Big simplifying
2023-03-11 23:29:36 +01:00
Dan Balasescu
e327993d11
Merge pull request #22527 from Terochi/replay-length-extension
...
Replay recording extension until results screen transition
2023-03-11 15:41:32 +09:00
cdwcgt
15f11bb1e8
scorll container and save mod after popover hidden
...
Requires manual handling of many visual effects
2023-03-11 12:31:33 +09:00
cdwcgt
1cd565193e
public CheckCurrentModCanBeSave
2023-03-11 11:39:35 +09:00
cdwcgt
8b0f127ff2
split ModPresetRow
2023-03-11 11:25:52 +09:00
Terochi
b51c41a804
Addressed changes
2023-03-09 20:14:58 +01:00
cdwcgt
f4e2620402
fix test
2023-03-10 00:56:22 +09:00
cdwcgt
ca416175bb
remove useless property
2023-03-09 22:58:44 +09:00
cdwcgt
3d746e8dfb
content Menu
2023-03-09 22:49:33 +09:00
cdwcgt
5a1316f0e5
split save logic
2023-03-09 22:43:06 +09:00
tsrk
d806b85a30
revert: make counters
an IEnumerable
again
...
As suggested by bdach as this would make the last two commits useless
Refs: 5d15426
2023-03-09 10:25:03 +00:00
Dean Herbert
d95bcb10cc
Merge pull request #22744 from EXtremeExploit/groups-badges-list
...
Add group badges to list view
2023-03-09 15:45:46 +09:00
Bartłomiej Dach
ab87f5e0c9
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-03-08 22:37:09 +01:00
EXtremeExploit
686259a33c
Make support badge in list match groups
2023-03-08 13:57:20 -03:00
Dean Herbert
4f7be332f3
Revert isDraggingBlueprint
to field
2023-03-08 19:24:03 +09:00
Dean Herbert
245c3c025c
Refactor endClickSelection
to reduce nesting
2023-03-08 19:23:32 +09:00
tsrk
5d15426c27
refactor: make Counters
return a Container
2023-03-08 01:52:12 +00:00
tsrk
5b0db94a24
docs: add XMLDoc for methods in KCD
2023-03-08 00:58:54 +00:00
tsrk
44297a7d0a
refactor: make KCD a CompositeDrawable
2023-03-08 00:47:16 +00:00
Bartłomiej Dach
72695f7c90
Merge branch 'master' into omit-barline-in-timing-control-point
2023-03-07 22:46:24 +01:00
Bartłomiej Dach
6c5ccdfd90
Merge branch 'master' into optimise-search
2023-03-07 22:07:29 +01:00
Bartłomiej Dach
12af002c4d
Reorder and add xmldoc to KeyCounter
members
2023-03-07 21:28:42 +01:00
Bartłomiej Dach
98f40b2679
Improve documentation of InputTrigger
2023-03-07 21:22:59 +01:00
Bartłomiej Dach
5213bfa5c9
Merge branch 'master' into make_skin_reset_dangerous
2023-03-07 21:06:44 +01:00
Terochi
8bf84869a5
Fixed errors covered in new tests
2023-03-07 20:39:50 +01:00
Bartłomiej Dach
cfafa8af8c
Merge branch 'master' into hud/player-components
2023-03-07 19:44:12 +01:00
Bartłomiej Dach
7ade525eef
Display corner radius setting as percentage
2023-03-07 19:43:52 +01:00
Cootz
5d41d343fd
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-03-07 15:46:52 +03:00
Cootz
7107834b9e
Fix truncating bug
2023-03-07 15:43:03 +03:00
Cootz
5191204569
Bring truncating logic back to Export
method
2023-03-07 15:39:43 +03:00
cdwcgt
54564e0557
new design
2023-03-07 21:13:35 +09:00
Dean Herbert
97bee4db89
Fix localisations
2023-03-07 18:07:53 +09:00
Dean Herbert
26ef7c2637
Rename confirmation dialog class to mention revert
not reset
2023-03-07 18:07:46 +09:00
Dean Herbert
55467fcbe3
Update xmldoc for DangerousActionDialog
to match new behaviour
2023-03-07 18:07:46 +09:00
Dean Herbert
dc2945f4f8
Move avatar user loading to BDL also
2023-03-07 17:39:21 +09:00
Dean Herbert
5af41bb1c8
Move filter matching code into own method to simplify early returns
2023-03-07 17:24:17 +09:00
Dean Herbert
5e90b67be0
Move GameplayState
usage to BDL
2023-03-07 17:01:29 +09:00
Dean Herbert
d98199961b
Adjust default sizing to fit a bit better with existing elements
2023-03-07 17:00:10 +09:00
Dean Herbert
f7f1dff647
Fix incorrect case of localisable string for "corner radius"
2023-03-07 16:45:33 +09:00
Dean Herbert
6a7c4d0bf7
Remove NRT
disables in new classes
2023-03-07 16:41:39 +09:00
Dean Herbert
97ba236eb1
Add basic xmldoc to KeyCounter
classes
2023-03-07 16:41:39 +09:00
Dean Herbert
28520414aa
Move KeyCounter
components to HUD
namespace
2023-03-07 16:41:39 +09:00
Dean Herbert
15d65059b5
Tidy up Add
method logic
2023-03-07 16:21:57 +09:00
Dean Herbert
8f6df5ea0f
Merge branch 'master' into gameplay/key-counter-abstraction
2023-03-07 16:09:45 +09:00
Dean Herbert
2cce785fa5
Fix storyboard videos not fading out on completion
...
Closes https://github.com/ppy/osu/issues/22802 .
Stable uses a 1,000 ms fade-in / out. Rather than matching that, I've
stuck with 500ms (what lazer was already using for the fade-in) because
I think it feels better.
Tested using the beatmap linked in the issue thread.
2023-03-07 15:54:35 +09:00
Dean Herbert
21bdbb20e6
Add optional support for cyclic selection to BlueprintContainer
2023-03-07 14:22:12 +09:00
tsrk
fc0e27fb15
style: use normalised CornerRadius
values
2023-03-06 20:11:52 +00:00
tsrk
952814604e
style: fix late night oopsies
2023-03-06 20:06:56 +00:00
cdwcgt
4858d3fd42
Added ability to edit mod presets
2023-03-07 02:00:40 +09:00
Bartłomiej Dach
ec15e2b9cc
Merge branch 'master' into dont-filter-results-on-sort-mode
2023-03-06 17:57:47 +01:00
OliBomby
1fcf41379d
Added maintainability patch by bdach
2023-03-06 16:20:36 +01:00
tsrk
3a240aaa5f
style: use 64 radius
2023-03-06 10:27:59 +00:00
Dean Herbert
87d0bef313
Use nullable comparison helper method instead of manual implementation
2023-03-06 15:16:32 +09:00
tsrk
07bde4990d
feat: implement PlayerAvatar
2023-03-05 23:17:39 +00:00
tsrk
20a610ea6c
style: a NRT pass on UpdateableFlag
2023-03-05 23:15:58 +00:00
tsrk
654eacd449
feat(l10n): localise CornerRadius
2023-03-05 23:10:42 +00:00
tsrk
082bfe3621
refactor: SkinnableAvatar
to PlayerAvatar
2023-03-05 23:09:02 +00:00
mk56-spn
908651cc11
make ResetConfirmDialog
properly utilise its parent's logic
...
Adjust name of `DeleteAction` to `DangerousAction`
2023-03-05 20:57:26 +01:00
OliBomby
b0cd801405
fix code quality
2023-03-04 19:34:22 +01:00
OliBomby
5146f7c978
using array again in GetSearchableTerms
2023-03-04 16:49:46 +01:00
OliBomby
70a925aab1
added extra early-returns
2023-03-04 16:49:33 +01:00
OliBomby
b90c389ff0
using List instead of Span in GetSearchableTerms
2023-03-04 15:42:35 +01:00
Bartłomiej Dach
60cdd3c070
Clear components sidebar unconditionally on every target change
...
Fixes the working layer dropdown lingering after exiting from a
skinnable screen to a non-skinnable one.
2023-03-04 14:10:05 +01:00
Bartłomiej Dach
d233f3a3ab
Show non-skinnable screen placeholder at higher level
2023-03-04 13:49:10 +01:00
Bartłomiej Dach
49e298e304
Accept ISerialisableDrawableContainer
directly in SkinBlueprintContainer
...
An end result of #22674 is that `SkinBlueprintContainer`s are only ever
created by supplying a `SkinComponentsContainer` to them. However,
`SkinBlueprintContainer` still contained remnants of code that suggested
it was designed to handle cases where more than the drawable supplied to
it contained more than one `ISerialisableDrawableContainer`, or even
zero.
The zero path is totally dead right now (because every
`SkinComponentsContainer` is *by necessity* an
`ISerialisableDrawableContainer`), and the more-than-one path is dead
*for now* (and potentially forever?). Therefore, just hard-couple
`SkinBlueprintContainer` to receive a single target container.
2023-03-04 13:33:21 +01:00
Bartłomiej Dach
2f25fb4083
Move NonSkinnableScreenPlaceholder
to outer scope
2023-03-04 13:22:43 +01:00
Bartłomiej Dach
15409b9c15
Fix skin selection not clearing on exit to non-skinnable screen
2023-03-04 13:18:34 +01:00
tsrk
d5ba5eed88
fix(SkinnableAvatar): init avatar.CornerRadius
2023-03-03 23:47:22 +00:00
tsrk
d39b8c7c23
fix(SkinnableAvatar): update outdated interface
2023-03-03 19:35:45 +00:00
EXtremeExploit
edd37a9a7c
cleanup
2023-03-03 16:16:45 -03:00
EXtremeExploit
e23db62386
Do list group'badges in a nicer way
2023-03-03 16:14:19 -03:00
Ruki
e75aa9138b
Merge branch 'ppy:master' into hud/avatar-thing
2023-03-03 20:03:56 +01:00
OliBomby
91d206e8d2
Optimised GetSearchableTerms
...
Reduced memory allocations to 1
2023-03-03 19:21:50 +01:00
Cootz
322f3e86ba
Merge branch 'master' into fix-exporting-a-skin-with-too-long-file-name
2023-03-03 20:02:09 +03:00
mk56-spn
3bff415909
Change ResetDialogue
text
2023-03-03 15:16:48 +01:00
mk56-spn
2b7111867c
Adjust reversion header text naming.
2023-03-03 15:12:20 +01:00
Dean Herbert
82293c0c86
Don't filter away results with missing data when using "Date Submitted" or "Date Ranked" sort modes
...
From a user's perspective, changing a sort / order mode shouldn't filter
away results, but we were doing this.
In terms of UX expectations, in stable this kind of scenario would
results in a group being added to the end of son select with "Not
ranked" or "Unknown". I think we should aim to match this eventually.
2023-03-03 16:36:18 +09:00
Dean Herbert
dc669835e2
Show count of visible beatmaps at song select
2023-03-03 15:28:51 +09:00
Dean Herbert
6ff1fb6b1a
Adjust sizing to allow for timing point information now being longer than before
2023-03-02 18:57:54 +09:00
Joseph Madamba
af540de69b
Fix "talking with" text overflowing when usernames are too long
2023-03-01 22:10:15 -08:00
Joseph Madamba
bb5791a714
Fix overlay sidebars not scrolling to end due to parent scroll view
2023-03-01 21:41:01 -08:00
Dean Herbert
bd11d5d29a
Merge pull request #22743 from Joehuu/scroll-back-to-previous
...
Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-03-01 22:55:47 +09:00
Andrei Zavatski
31f58a33ac
Use ColourInfo.Interpolate where possible
2023-02-28 18:47:27 +03:00
Dean Herbert
044b0604b2
Move OmitFirstBarLine
to TimingControlPoint
2023-02-28 19:29:31 +09:00
Dean Herbert
89e20a7962
Update resources
2023-02-28 14:47:51 +09:00
Dean Herbert
bd1460a8d5
Update framework
2023-02-28 14:32:58 +09:00
mk56-spn
90227a6496
Rename DeleteConfirmationDialog.cs
into DangerousActionDialog.cs
2023-02-27 21:57:59 +01:00
mk56-spn
00a00ead22
Make ResetConfirmDialog
inherit from DeleteConfirmationDialog
2023-02-27 21:50:27 +01:00
mk56-spn
1239de6f41
Upper case web using
alias
2023-02-27 21:34:07 +01:00
Bartłomiej Dach
92edb0f868
Merge branch 'master' into skin-editor-depth-changing
2023-02-27 19:24:53 +01:00
mk56-spn
bf1897a98f
Adjust warning text slightly.
2023-02-27 16:08:14 +01:00
EXtremeExploit
d722e09b2c
oops
2023-02-26 21:05:41 -03:00
EXtremeExploit
2b9d13cfee
Add group badges to list view
2023-02-26 20:58:20 -03:00
Joseph Madamba
fa710ae1b0
Rename ScrollToTopButton
to ScrollBackButton
2023-02-26 14:39:34 -08:00
Joseph Madamba
dc00905f8d
Add ability to scroll back to previous position after scrolling to top via button on overlays
2023-02-26 14:38:51 -08:00
mk56-spn
ff0d1aa9f7
Make reverting changes to a given skin into a "dangerous action"
2023-02-26 20:38:50 +01:00
cdwcgt
a705698ab6
beatmapset that already deletePending should not be fetched
2023-02-26 21:13:05 +09:00
cdwcgt
1d5c87039e
typo
2023-02-26 15:28:43 +09:00
cdwcgt
e8092bff46
logic fix?
2023-02-26 15:28:24 +09:00
cdwcgt
fdf9544688
cancel handle
2023-02-26 15:28:10 +09:00
cdwcgt
a20e2685be
make static name fix
2023-02-25 20:11:08 +09:00
Dan Balasescu
a44c9d10d7
Fix buffer not being bound
2023-02-25 02:18:42 +09:00
Dan Balasescu
069b77dd23
Update language version
2023-02-25 02:15:56 +09:00
Dan Balasescu
dd9748a25c
Adjust DrawNodes to use UBOs
2023-02-25 01:42:55 +09:00
Terochi
09e7c21b23
Implemented a more complex setting conversion logic + tests
2023-02-24 15:11:22 +01:00
cdwcgt
78201c4649
log to database
2023-02-23 22:17:35 +09:00