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Change default beat divisor to 4
This matches stable, and is a much saner default value. Will apply to new beatmaps and also beatmaps which don't specify a snap value in the `.osu` file.
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@ -167,7 +167,7 @@ namespace osu.Game.Beatmaps
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/// </remarks>
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public double DistanceSpacing { get; set; } = 1.0;
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public int BeatDivisor { get; set; }
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public int BeatDivisor { get; set; } = 4;
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public int GridSize { get; set; }
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