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Invoke ApplyDefaultsToSelf
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@ -105,6 +105,8 @@ namespace osu.Game.Rulesets.Objects
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/// <param name="cancellationToken">The cancellation token.</param>
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public void ApplyDefaults(ControlPointInfo controlPointInfo, IBeatmapDifficultyInfo difficulty, CancellationToken cancellationToken = default)
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{
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ApplyDefaultsToSelf(controlPointInfo, difficulty);
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nestedHitObjects.Clear();
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CreateNestedHitObjects(cancellationToken);
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