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Don't require a restart when selecting Automatic
and startup setting was also automatic
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aabe86dc26
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@ -17,10 +17,13 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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{
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protected override LocalisableString Header => GraphicsSettingsStrings.RendererHeader;
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private bool automaticRendererInUse;
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[BackgroundDependencyLoader]
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private void load(FrameworkConfigManager config, OsuConfigManager osuConfig, IDialogOverlay dialogOverlay, OsuGame game, GameHost host)
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{
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var renderer = config.GetBindable<RendererType>(FrameworkSetting.Renderer);
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automaticRendererInUse = renderer.Value == RendererType.Automatic;
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Children = new Drawable[]
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{
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@ -55,6 +58,10 @@ namespace osu.Game.Overlays.Settings.Sections.Graphics
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if (r.NewValue == host.ResolvedRenderer)
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return;
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// Need to check startup renderer for the "automatic" case, as ResolvedRenderer above will track the final resolved renderer instead.
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if (r.NewValue == RendererType.Automatic && automaticRendererInUse)
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return;
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dialogOverlay.Push(new ConfirmDialog(GraphicsSettingsStrings.ChangeRendererConfirmation, game.AttemptExit, () =>
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{
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renderer.SetDefault();
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