Dean Herbert
ef29de9971
Add one more missing dependency required by SongProgress
2022-03-17 19:50:43 +09:00
Dean Herbert
ac739c9dae
Change PerformancePointsCounter
resolution requirements to be required
...
All other similar UI components have required dependencies, so this is
mainly to bring things in line with expectations. I am using this fact
in the skin editor to only show components which can be used in the
current editor context (by `try-catch`ing their
`Activator.CreateInstance`).
2022-03-17 14:56:35 +09:00
Dean Herbert
3f61b0d968
Add missing OverlayColourProvider
to SkinEditor
test
2022-03-16 22:23:19 +09:00
Dean Herbert
4525ed645c
Update skin editor to use EditorSidebar
2022-03-16 19:30:51 +09:00
Dean Herbert
d062810ff2
Add basic scene selector
2022-03-16 19:12:06 +09:00
Dean Herbert
6fb06d69cc
Merge branch 'master' into pp-counter-alloc-reduction
2022-03-15 13:31:57 +09:00
Dean Herbert
b31ff679fb
Provide correct HitResult
type for random judgements in TestSceneHitErrorMeter
2022-03-14 19:16:19 +09:00
Dan Balasescu
3fff7f4b7e
Require ScoreProcessor to receive ruleset
2022-03-14 15:51:10 +09:00
Salman Ahmed
720e1cd206
Add failing test cases
2022-03-14 03:47:18 +03:00
Salman Ahmed
dbc26c3534
Add failing test assertion
2022-03-14 03:46:11 +03:00
Dean Herbert
db5c2c15dc
Merge pull request #17164 from smoogipoo/scoreprocessor-rework
...
Rework ScoreProcessor score calculation methods to fix various issues
2022-03-10 16:48:58 +09:00
Dean Herbert
2e350a91cc
Fix non-matching filename
2022-03-09 18:07:43 +09:00
Dean Herbert
2eb3365f46
Fix regressing issues when attempting to exit Player
after an unsuccessful beatmap load
2022-03-09 17:57:58 +09:00
Dean Herbert
1ee0be5e39
Ensure gameplay can't start when an UnknownMod
is present
2022-03-09 17:57:58 +09:00
Dan Balasescu
f1c40bd9ed
Rework GetScore() method signatures + implementations
...
Rename legacy-facing overload to mention as much
2022-03-08 22:30:44 +09:00
Salman Ahmed
e5a6564034
Merge branch 'master' into fix-storyboard-sample-rate
2022-03-07 03:12:40 +03:00
Dean Herbert
0e8ad4b143
Switch step to Until
steps due to AddOnce
firing logic
2022-03-06 01:50:25 +09:00
Salman Ahmed
76e64f5013
Use manual framed clock for lead-in player test scene
2022-03-04 14:22:39 +03:00
Dean Herbert
e9e92b991e
Fix calibrating offset from previous non-zero offset not applying adjustment correctly
2022-03-04 15:09:44 +09:00
Dean Herbert
e09dd7d8fe
Fix calibrating offset from previous non-zero offset not applying adjustment correctly
2022-03-04 13:25:14 +09:00
Dean Herbert
b0688cc6dd
Merge branch 'master' into fix-storyboard-sample-rate
2022-03-04 12:04:49 +09:00
Salman Ahmed
2ce4faa356
Fix typo in method name
2022-03-03 00:02:36 +03:00
Salman Ahmed
bb94d68139
Separate storyboard samples and skip intro steps to own methods
2022-03-02 23:55:42 +03:00
Salman Ahmed
82bbc32d74
Remove unnecessary Schedule
during setup
2022-03-02 23:44:58 +03:00
Salman Ahmed
a812ed4462
Ensure there is at least one sample during rate assertion
2022-03-02 23:40:14 +03:00
Salman Ahmed
cbb8dc2891
Fix storyboard samples rate not adjusted from actual gameplay mods
2022-03-02 20:56:18 +03:00
Salman Ahmed
e14a35b469
Add failing test case
2022-03-02 20:32:41 +03:00
Dean Herbert
ed9ecd6951
Fix test scene failures by ensuring that first GameplayClock
frame has processed first
2022-03-02 14:45:39 +09:00
Dean Herbert
3cbcb702f6
Fix calibration button disabled state not checking in corrrect direction
2022-03-02 14:36:15 +09:00
Dean Herbert
222f50d211
Fix calibration being back-to-front
2022-03-01 20:41:54 +09:00
Dean Herbert
4d9efe771b
Don't display calibration options when the previous play was too short to be useful
2022-03-01 20:12:59 +09:00
Dean Herbert
fab09575ec
Add full testing flow for BeatmapOffsetControl
2022-03-01 18:44:15 +09:00
Dean Herbert
1847f69bf9
Add basic beatmap offset adjustment control
2022-03-01 18:44:15 +09:00
Dean Herbert
260cf793fe
Add test coverage of more advanced frame delivery scenarios to TestSceneSpectatorPlayback
2022-02-24 02:28:13 +09:00
Dean Herbert
c94e7e2abe
Add ability to simulate network failures to TestSpectatorClient
2022-02-24 02:23:48 +09:00
Dean Herbert
14c8ce50a0
Prefix all test send methods in TestSpectatorClient
with Send
2022-02-24 02:23:48 +09:00
Dean Herbert
6a08fd57ef
Rename "client" fields in tests to specify whether spectator or multiplayer
2022-02-16 09:52:18 +09:00
Dan Balasescu
539cbe62c6
Fix incorrect usages of user lookup cache in tests
2022-02-15 21:23:24 +09:00
Dan Balasescu
ffc4c64f7e
Unify namings across the board
2022-02-09 12:10:07 +09:00
Dan Balasescu
4966c4e974
Remove redundant parameter
2022-02-09 11:51:47 +09:00
Dan Balasescu
886d1d2df6
Refactorings
2022-02-08 21:29:43 +09:00
Dan Balasescu
4c76027178
Rename completed state to passed
2022-02-08 20:29:49 +09:00
Dan Balasescu
0d99017178
Add state tests
2022-02-08 20:27:08 +09:00
Dan Balasescu
09728a29ed
Merge branch 'fix-broken-test-scene' into spectator-state-rework
2022-02-04 22:42:10 +09:00
Dan Balasescu
fa3d1115fa
Remove online api requirement
2022-02-04 19:17:50 +09:00
Dan Balasescu
dd63b1a350
Fix broken spectator playback test scene
2022-02-04 19:12:02 +09:00
Dan Balasescu
fcbba3d948
Rename PlayingUserStates -> WatchingUserStates
2022-02-02 23:11:29 +09:00
Dan Balasescu
589f5e7a31
Update test which has now been resolved
2022-02-02 23:09:38 +09:00
Dan Balasescu
6d3bc005ea
Merge branch 'master' into spectator-state-rework
2022-02-02 18:57:04 +09:00
Bartłomiej Dach
7cdf63c654
Remove unused FindProvider()
methods
...
No longer needed since 39f99bf785
.
2022-02-01 21:53:21 +01:00
Dan Balasescu
41007169f7
Give SpectatorState a user state
2022-02-01 21:51:05 +09:00
Dan Balasescu
781cb9f18d
Move HasPassed/HasFailed into GameplayState
2022-02-01 14:46:24 +09:00
Dan Balasescu
502e6af008
Remove PlayingUsers list from SpectatorClient
2022-02-01 14:42:30 +09:00
Dan Balasescu
0458d408bb
Add replay statistics frames to FramedReplayInputHandler
2022-01-31 18:53:47 +09:00
Dan Balasescu
4727aeda01
Give last bundled replay frame the frame header
2022-01-31 18:53:47 +09:00
Dean Herbert
57f793aff0
Rename dictionary and make private
for added safety
2022-01-31 15:12:08 +09:00
Bartłomiej Dach
1253e1ecc1
Replace LINQ Count()
invocation with count property access
2022-01-28 20:25:12 +01:00
Dan Balasescu
3037a3a769
Purge final spectator frames before ending play
2022-01-28 22:26:05 +09:00
Dan Balasescu
32f9299fe0
Remove unused using
2022-01-28 15:26:29 +09:00
Dean Herbert
28c8e07e3f
Ensure hold for menu button fades out if the cursor is never moved
...
Closes https://github.com/ppy/osu/discussions/16669 .
2022-01-28 14:48:35 +09:00
Dean Herbert
f32d56e213
Bring HoldForMenuButton
tests up-to-date in code quality
2022-01-28 14:48:17 +09:00
Dean Herbert
5288eedd31
Update all usages of RulesetID
and Ruleset.ID
to use Ruleset.OnlineID
2022-01-27 15:38:03 +09:00
Dean Herbert
cd71ec0edd
Remove ILive<>
interface (and use abstract Live<>
instead)
2022-01-26 13:38:56 +09:00
Dean Herbert
778d2a71b4
Remove Task
from the inner-most Import
method in RealmArchiveModelImporter
...
One of my pending work items for post-realm merge.
The lowest-level import task is no longer asynchronous, as we don't want
it to span multiple threads to allow easier interaction with realm.
Removing the `Task` spec simplifies a heap of usages.
Individual usages should decide whether they want to run the import
asynchronously, by either using an alternative override or spooling up a
thread themselves.
2022-01-25 15:30:29 +09:00
Bartłomiej Dach
735414bc49
Replace TimeSignatures
enum with struct for storage of arbitrary meter
2022-01-22 20:50:31 +01:00
Dean Herbert
7f65f3a47f
Remove all usage of BaseDifficulty
(and access Difficulty
instead)
2022-01-18 22:57:39 +09:00
Dean Herbert
90166829c3
Update tests which were importing scores without a valid beatmap
2022-01-17 14:47:19 +09:00
Bartłomiej Dach
03e4ec4214
Merge branch 'master' into realm-integration/score-and-beatmaps
2022-01-15 14:45:42 +01:00
Susko3
19467e58c1
Remove unused params from BDL methods
2022-01-15 01:06:39 +01:00
Dean Herbert
8d4a3cc569
Remove pointless Metadata
set
2022-01-14 23:27:33 +09:00
Dean Herbert
5cbd731864
Add RulesetInfo
hashcode implementation and tidy up equality
2022-01-12 17:49:10 +09:00
Dean Herbert
605898ec53
Add missing "non-null" elements missing from some tests
2022-01-12 17:49:10 +09:00
Dean Herbert
6251713796
Add missing Ruleset
in ReplayRecorder
tests
2022-01-12 17:00:17 +09:00
Dean Herbert
31a3161189
Make tests compile again
2022-01-12 17:00:16 +09:00
Dean Herbert
213d89b479
Update null fallback cases involving OnlineID
2022-01-12 16:39:36 +09:00
Dan Balasescu
af9fad00c3
Merge branch 'master' into async-deadlock-safety
2022-01-10 16:11:09 +09:00
Dean Herbert
3cd996eb4a
Merge branch 'master' into async-deadlock-safety
2022-01-07 17:28:59 +09:00
Dean Herbert
00177a3ae1
Update usages to new naming
2022-01-06 22:54:43 +09:00
Bartłomiej Dach
66613cbaa4
Wait for async continuation in score submission test
...
The previous assert step was optimistically assuming that the async
continuation that writes the value of
`FakeImportingPlayer.ImportedScore` always completes before it, but
that's not necessarily true even if the continuation is instant (it is
still subject to things like task scheduling and TPL thread pool
limits).
To ensure no spurious failures, swap out the assert step for an until
step instead.
2022-01-06 13:09:25 +01:00
Bartłomiej Dach
84765b99b3
Handle score submission request in submission test scene
...
Was previously not handled at all, therefore displaying request failures
in the test log output. While that was mostly a red herring and
shouldn't have caused any actual *test* failures, it is still better to
handle this explicitly in a realistic manner.
2022-01-06 12:57:26 +01:00
Dean Herbert
73b40e6833
Replace usage of .Result
with .WaitSafelyForResult
2022-01-04 11:51:41 +09:00
Bartłomiej Dach
7cdba2f7c3
Add test coverage of score submission if player is exited during import
2022-01-03 22:00:47 +01:00
Dean Herbert
04d8fd3a58
Improve reliability of TestStoryboardSkipOutro
...
Aims to resolve failures as seen at
https://github.com/peppy/osu/runs/4677353822?check_suite_focus=true .
Have run quite a lot locally with no failures (while removing the skip step 100% fails).
2022-01-01 15:32:39 +09:00
Bartłomiej Dach
34b0101ff4
Add visual test coverage of "hidden by ruleset" combo option
2021-12-26 16:49:18 +01:00
Dean Herbert
f3f491374b
Remove unused load checks
2021-12-22 18:17:00 +09:00
Bartłomiej Dach
54790bb758
Merge branch 'master' into fix-realm-post-storage-migration-failure
2021-12-17 00:19:46 +01:00
Dan Balasescu
eb3050b2ac
Fix incorrect test
2021-12-14 15:08:00 +09:00
Dean Herbert
441b7baa93
Provide a realm factory to usages of ToLive
/RealmLive
2021-12-14 14:26:34 +09:00
Dean Herbert
309290a3c9
Use new method in more places that can benefit from it
2021-12-13 16:56:43 +09:00
Dean Herbert
bff02bedbf
Rename APIScoreInfo
to APIScore
2021-12-10 16:11:49 +09:00
Dean Herbert
a969fe3ef8
Add test coverage showing intended UX of user's volume levels being retained when unmuting
2021-12-08 13:37:47 +09:00
Dean Herbert
9033169177
Merge pull request #15951 from peppy/fix-failing-recorder-tests-w
...
Fix intermittent test failures in scenes using `SpectatorClient`
2021-12-06 18:40:27 +09:00
Dan Balasescu
568364b604
Fix indentation
2021-12-06 17:38:57 +09:00
Dean Herbert
0d3d22d3e1
Update TestSceneReplayReocorder
to be safer about disposal
2021-12-06 17:09:12 +09:00
Dean Herbert
50a5f52f92
Remove duplicated test scene (see TestSceeneReplayRecorder
)
2021-12-06 17:09:11 +09:00
Dean Herbert
d58b85b381
Refactor TestScenSpectatorPlayback
to properly clean up without async disposal
2021-12-06 17:09:11 +09:00
Dean Herbert
452fa93444
Merge branch 'master' into realm-integration/skins-rebase
2021-12-06 15:21:02 +09:00
Dean Herbert
1eed2436e6
Clean up unused resolved properties
2021-12-03 18:49:49 +09:00
Dean Herbert
f6a3709060
Store default skins to database
2021-11-29 18:28:25 +09:00
Dean Herbert
23146d59d1
Use ILive
for current skin
2021-11-29 18:28:25 +09:00
Dean Herbert
f283770f34
Update mock RulesetInfo
usage to set OnlineID
instead of ID
2021-11-24 15:50:26 +09:00
Dean Herbert
b9923e5396
Remove subclassing of RulesetInfo
2021-11-22 16:39:17 +09:00
Dean Herbert
d7b178ea37
Update test scenes which should not handle key repeat
2021-11-18 13:13:36 +09:00
Dean Herbert
7c2e79f911
Update all simple cases of switching to IWorkingBeatmap
2021-11-17 20:56:57 +09:00
Dean Herbert
62d670a3ca
Update DifficultyCalculator
to take an IWorkingBeatmap
2021-11-15 19:16:48 +09:00
Dean Herbert
5be22916bb
Add test coverage against frequency ramp increasing between fail animation and fail screen
2021-11-14 14:41:17 +09:00
Dean Herbert
6a098a8634
Rename BeatmapInfo.OnlineBeatmapID
to OnlineID
to match interface
2021-11-12 17:46:24 +09:00
Bartłomiej Dach
dbdbfc4723
Add failing test case for PP counter not initially updating
2021-11-11 16:33:31 +01:00
Bartłomiej Dach
9bad912dd0
Add failing test case
2021-11-11 13:22:06 +01:00
Bartłomiej Dach
03a315b9f5
Fix missing beatmap in replay download test scene
...
Was causing nullrefs in `GetDisplayTitle()`.
2021-11-09 14:33:06 +01:00
Bartłomiej Dach
74c37e248d
Merge branch 'master' into master
2021-11-09 08:40:52 +01:00
Dean Herbert
78aef9ce86
Merge branch 'master' into remove-stupid-weak-reference-bindable-events
2021-11-08 13:35:49 +09:00
Bartłomiej Dach
6d30248cef
Merge branch 'master' into use-class-rename
2021-11-07 15:41:00 +01:00
Dean Herbert
0ecf5f201c
Rename User
to APIUser
and move to correct namespace
2021-11-07 11:26:01 +09:00
Dean Herbert
b8fb22b769
Add missing test coverage of score import process being tracked correctly
2021-11-06 16:45:55 +09:00
Chinmay Patil
77e853ce25
Optimized UR Counter and removed redundant code
2021-11-05 12:16:58 -06:00
Salman Ahmed
b723975767
Replace pragma with add/remove => throw
2021-11-05 09:10:38 +03:00
Salman Ahmed
af6ae1cce5
Remove hacky code with explicit pragma disable
2021-11-05 03:49:35 +03:00
Chinmay Patil
8923561b05
Removed Unnessicary class in the Test file, and optimized UR counter
2021-11-04 14:27:48 -06:00
Chinmay Patil
a76878e053
A bit more formatting
2021-11-04 09:52:16 -06:00
Chinmay Patil
c568888500
Edited to remove unessicary blank lines
2021-11-04 09:47:52 -06:00
Chinmay Patil
223efe55d5
Added Tests for UR counter
2021-11-04 09:23:29 -06:00
Dean Herbert
d1e6d1cb98
Update some other missed incorrect null/empty usages
2021-11-04 14:50:43 +09:00
Bartłomiej Dach
5dcff7d8b7
Merge branch 'master' into score-refactor/less-create-score-info
2021-11-01 11:41:20 +01:00
Bartłomiej Dach
6a44cf3ff1
Add missing beatmap spec in test scene
2021-11-01 09:44:08 +01:00
Dean Herbert
269a8df0ec
Fix HasReplay
not being corrrectly implemented by APIScoreInfo
2021-11-01 13:20:37 +09:00
Dean Herbert
17a83f701a
Store mods as APIMods
for the time being
2021-10-29 15:13:49 +09:00
Dean Herbert
1944c255a7
Implement score interfaces
2021-10-29 13:49:30 +09:00
Dean Herbert
817369903a
Rename API score classes
2021-10-29 13:40:56 +09:00
Dean Herbert
6944151486
Apply batch fixing of built-in types using var
2021-10-27 13:04:41 +09:00
Bartłomiej Dach
95ed9a431c
Add test coverage for no submission for ruleset with null ID
2021-10-19 00:06:07 +02:00
Dan Balasescu
8643c725cc
Merge pull request #15175 from peppy/fail-animation-flash-controlled-by-setting
...
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 15:27:10 +09:00
Dean Herbert
762949f49f
Don't flash screen red on fail if the user has disabled red tinting
2021-10-18 14:20:38 +09:00
Dean Herbert
0d992a0493
Add failing test showing epilepsy warning is not fading on early exit
2021-10-18 13:30:24 +09:00
Bartłomiej Dach
b34086a792
Add failing test case for incorrect RulesetID
population in submission flow
2021-10-16 16:10:42 +02:00
Bartłomiej Dach
29ec498f6c
Add failing test case for player sending wrong ruleset ID to spectator server
2021-10-16 13:34:24 +02:00
Dan Balasescu
e49f1f6e6b
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-13 20:17:57 +09:00
Dean Herbert
26a1e40d24
Fix storyboard outro during fail test not being lenient enough
2021-10-13 13:48:57 +09:00
Bartłomiej Dach
8dcfc3dd7e
Replace no-op seeks with wait steps
2021-10-12 18:31:20 +02:00
Bartłomiej Dach
b1ad3161dd
Add failing test case for frame stable clock direction flip scenario
2021-10-11 21:25:02 +02:00
smoogipoo
bc37cb6f43
Merge branch 'master' into no-more-difficulty-control-points-info
2021-10-08 18:41:17 +09:00
Dan Balasescu
bece807857
Merge pull request #14980 from peppy/difficulty-move-to-beatmap
...
Copy `BaseDifficulty` to `Beatmap<T>` and move the majority of write operations across
2021-10-07 18:43:44 +09:00
Dean Herbert
697f53c445
Fix test failure due to reference of Player.Mods
2021-10-07 15:00:47 +09:00
Dean Herbert
b339c149d8
Copy BaseDifficulty
to Beatmap<T>
and move all write operations across
2021-10-06 15:10:45 +09:00
Dean Herbert
d6f25e07cc
Add assert coverage of non-downloadable states
2021-10-06 05:49:18 +09:00
Dean Herbert
31c0c7a888
Remove pointless (and incorrect) click step
2021-10-06 05:49:04 +09:00
Dean Herbert
777763a550
Add more comprehensive (and failing) test coverage of replay download button
2021-10-06 05:29:00 +09:00
Dean Herbert
98fef6ece2
Handle judgement reverts with actual display updates
2021-10-05 19:08:30 +09:00
Dean Herbert
0859c336de
Also dim counter during initial calculation phase
2021-10-05 17:24:36 +09:00
Dean Herbert
04538a69e4
Add assert tests
2021-10-05 17:10:24 +09:00
Dean Herbert
eeb5f3d519
Add basic test scene
2021-10-05 16:51:43 +09:00
smoogipoo
86df4919f7
Fix skin fallbacks test
2021-10-05 11:06:26 +09:00
smoogipoo
031c5a441e
Merge branch 'master' into realtime-pp-display
2021-10-04 20:19:37 +09:00
Dean Herbert
853cf6feaa
Rename last remaining BeatmapInfo Beatmap
usage
2021-10-04 17:35:53 +09:00
Dean Herbert
32afd3f426
Replace all basic usages
2021-10-02 02:22:23 +09:00
smoogipoo
4e3d9da22d
Increase test lenience
2021-10-01 22:58:40 +09:00
Dan Balasescu
625711e6d2
Merge pull request #14776 from peppy/fix-pause-with-audio-offset
...
Avoid accounting for the pause pitch adjust effect when "fixing" hardware offset adjustments
2021-09-28 18:44:22 +09:00
Dean Herbert
46bafb6252
Merge branch 'master' into no-more-difficulty-control-points-info
2021-09-28 13:53:56 +09:00
Bartłomiej Dach
761548e533
Merge branch 'master' into 14470-ur-not-updating
2021-09-20 22:07:33 +02:00
sh0ckR6
93ca615c02
Add tests for clearing HitErrorMeter
...
Works with both `BarHitErrorMeter` and `ColourHitErrorMeter`
2021-09-19 14:15:22 -04:00
Opelkuh
366dbf5c3d
Add test for time jumps
2021-09-19 15:35:03 +02:00
Opelkuh
761da45f6a
Revert af4c3727d77a16e2534df9bbf452336b5c544342
2021-09-19 14:00:56 +02:00
Opelkuh
1d7d779f66
Merge branch 'master' into add-legacy-star-particles
2021-09-19 04:34:35 +02:00
Opelkuh
3f8454cb76
Remove abstract from ParticleSpewer
2021-09-19 03:19:16 +02:00
Opelkuh
ef530ed87c
Normalize particle velocity based on max duration
2021-09-18 23:45:58 +02:00
Opelkuh
846cde53b3
Add RelativePositionAxes
support
2021-09-18 22:54:12 +02:00
Dean Herbert
45caeb84d3
Fix incorrect type specification when restoring bindable value
2021-09-17 16:28:47 +09:00
Dean Herbert
2c071a4d22
Add test coverage of pausing with a large audio offset
2021-09-17 15:43:38 +09:00
smoogipoo
f9d5abff8a
Update with keybinding changes
2021-09-16 18:26:12 +09:00
Dean Herbert
2df4073946
SpawnParticle
-> CreateParticle
(and set time outside of virtual
call)
...
Allows easier overriding (no need to call the `base.CreateParticle` call
and worry about overwriting the time value.
2021-09-16 16:52:46 +09:00
Dean Herbert
a2dcef7c0a
Use local (or barebones BeatmapInfo
) where feasible
2021-09-15 13:40:05 +09:00
smoogipoo
4b3ab42ffd
Ensure beatmap is populated
2021-09-15 13:18:46 +09:00
Opelkuh
b009772206
Fix code inspect failure
2021-09-13 21:44:28 +02:00
Opelkuh
224244801f
Remove Particles namespace
2021-09-13 21:44:27 +02:00
Opelkuh
7327603fc8
Fix outdated test step description
2021-09-13 21:44:26 +02:00
Opelkuh
cfcb46034c
Remove ParticleJet
2021-09-13 21:44:23 +02:00
Opelkuh
328c9a5dd0
Change ParticleSpewer.Active
to a Bindable
2021-09-13 21:44:18 +02:00
Opelkuh
1a60ce164e
Add ParticleJet
2021-09-13 21:44:16 +02:00
Dean Herbert
9cf79a80c2
Replace many more calls to CreateAllMods
with more specific calls
2021-09-10 12:04:55 +09:00
Dean Herbert
cf633973a9
Refactor exposed mod retrieval methods for better safety
2021-09-10 11:09:13 +09:00
Dean Herbert
766d789845
Rename ApproachRate
to ScrollSpeed
for now (to reduce complexity/confusion)
2021-09-06 21:06:13 +09:00
Dean Herbert
d587dc6203
Populate new approach rate where required
2021-09-03 17:11:12 +09:00
Dean Herbert
a3d9ab1e2e
Move approach rate to EffectControlPoint
2021-09-03 16:58:16 +09:00
Dean Herbert
4dd60e3299
Merge branch 'master' into taiko-drum-refacor
2021-08-30 14:12:52 +09:00
Dean Herbert
f078a9d2bf
Fix incorrect step type
2021-08-26 17:17:39 +09:00
Dean Herbert
6dcd9427ac
Remove bindable usage in PathControlPoint
...
This is quite a breaking change, but I think it is beneficial due to the large amount of usage of this class.
I originally intended just to remove the allocations of the two delegates handling the `Changed` flow internally, but as nothing was really using the bindables for anything more than a general "point has changed" case, this felt like a better direction.
2021-08-26 12:33:53 +09:00
Dean Herbert
7e6e2a7e29
Remove unused assignment
2021-08-25 17:39:06 +09:00
Dean Herbert
fc85ae0e34
Add test coverage
2021-08-25 16:56:44 +09:00
smoogipoo
342f2d756d
Fix test not working intermittently
2021-08-24 15:18:05 +09:00
Dan Balasescu
c95bf735fe
Merge branch 'master' into multiplayer-chat
2021-08-20 11:54:42 +09:00
Salman Ahmed
6ed3e469f7
Fix wrong attribute used for setup method
2021-08-18 06:50:01 +03:00
Salman Ahmed
f592350856
Fix config pollution in HUD overlay test scene
2021-08-18 04:59:08 +03:00
Dean Herbert
0d283aa6a3
Expose LocalUserPlaying
from Player
2021-08-17 16:16:49 +09:00
Dean Herbert
8555a465ac
Merge pull request #14318 from bdach/editor-colours-save
...
Add support for saving edited combo colours and displaying them in composer
2021-08-16 17:07:53 +09:00
Salman Ahmed
9d99741663
Add failing test case
2021-08-16 06:56:59 +03:00
Bartłomiej Dach
6108451449
Retrieve separated skin instance from working beatmap for editing
2021-08-15 21:18:09 +02:00
Dean Herbert
e84224f64c
Rename AddPlayer
method now that there's no conflict
2021-08-12 16:20:37 +09:00
Dean Herbert
68dbbc17e8
Add support for automatic scrolling in gameplay leaderboard
2021-08-12 16:20:37 +09:00
Dean Herbert
f4591b01d7
Add test step to show leaderboard in expanded state by default
2021-08-12 15:21:00 +09:00
Dean Herbert
9b9dacf3fe
Update usages of Drawable.Click()
2021-08-04 17:30:33 +09:00
smoogipoo
11b9ba86cb
Fix TestSceneSpectator reusing cached spectator client
2021-08-03 18:28:08 +09:00
Salman Ahmed
6b8de2a10b
Add test coverage for excluded cases in score submission
2021-07-11 03:35:35 +03:00
Dean Herbert
6ae631b03a
Remove previous seek testing logic from common test scene
2021-07-09 16:52:03 +09:00
Dean Herbert
9083b28114
Add test coverage of seeking and pausing
2021-07-09 14:47:11 +09:00
Dean Herbert
e612d7568c
Merge pull request #13771 from LumpBloom7/volume-meter-switch
...
Add ability to navigate between volume meters via Alt+Left/Right arrows
2021-07-07 21:50:44 +09:00
Dan Balasescu
09a5516cc6
Merge pull request #13811 from smoogipoo/remove-unused-using
...
Remove unused usings
2021-07-07 16:30:07 +09:00
Dan Balasescu
05c4e0254b
Merge pull request #13796 from peppy/fix-skin-providing-container
...
Rewrite `SkinProvidingContainer`
2021-07-07 15:43:24 +09:00
smoogipoo
faf95c7161
Remove unused usings
2021-07-07 15:35:14 +09:00
Dean Herbert
35672f372a
Shorten test beatmap to avoid timeouts in score submission test
2021-07-07 14:58:01 +09:00
Derrick Timmermans
4451598bcf
Fix remaining quality complaints
2021-07-06 15:17:19 +02:00
Derrick Timmermans
ffe18ebe51
Resolve build errors
2021-07-06 14:11:46 +02:00
Dean Herbert
d75d67577a
Fix regressed tests
2021-07-06 17:37:34 +09:00
Derrick Timmermans
d495196b66
Share item cycling logic with GameplayMenuOverlay
2021-07-05 19:22:55 +02:00
PercyDan54
e1c646b9b2
Remove redundant arguments
2021-07-05 23:52:39 +08:00
Bartłomiej Dach
19f02dc3d9
Ensure tests with no token have at least one hit
...
Because submission can be prevented by both not having been issued a
correct submission token, and by not actually registering any hits in
gameplay, ensure that tests that don't receive a token register at least
one hit, to avoid potentially having test cases that test the "no token"
flow pass erroneously because they never had any hits in the first
place.
2021-07-04 14:34:52 +02:00
Dean Herbert
2a74b1c539
Add test coverage of new scenarios
2021-07-04 17:27:02 +09:00
Dean Herbert
30467191b2
Remove local handling of NoFail
addition
2021-07-02 14:21:48 +09:00
Dean Herbert
a6323b7d87
Use APIException
2021-07-01 17:54:59 +09:00
Dean Herbert
74c63e15be
Mark score failed on fail and exit
2021-07-01 17:48:09 +09:00
Dean Herbert
6e8d4e382e
Add test coverage of token failure scenarios
2021-07-01 17:20:40 +09:00
Dean Herbert
397d2491b3
Update test scenes to actually cover submission logic
2021-07-01 16:55:44 +09:00
Dean Herbert
4a54e7cdb8
Add tests covering score preparation flow
2021-06-30 20:23:24 +09:00
smoogipoo
8e04d73b67
Merge branch 'rework-multiplayer-test-scenes' into spectator-start-at-end-2
2021-06-29 17:06:57 +09:00
smoogipoo
bcdf36e77b
Merge branch 'master' into spectator-start-at-end-2
2021-06-29 15:53:58 +09:00
smoogipoo
7aefbe3da1
Move UserLookupCache inside dependencies
2021-06-25 17:37:02 +09:00
Salman Ahmed
37f7486fb1
Fix potential null reference in LINQ method
2021-06-22 12:25:29 +03:00
Salman Ahmed
31cbb36a64
Implement FindProvider
and AllSources
properly on all test ISkinSource
s
2021-06-22 12:03:14 +03:00
Dean Herbert
0ad189e357
Expose skin sources via ISkinSource
and revert to consuming based on hierarchy
2021-06-22 16:19:55 +09:00
Dean Herbert
1b0aadcc6f
Merge branch 'master' into transformers-per-skin
2021-06-22 16:03:15 +09:00
Dean Herbert
246ab41cc6
Remove special casing for user exit during storyboard outro
2021-06-17 18:11:15 +09:00
smoogipoo
58d71e4aea
Remove local "next frame" storage
2021-06-10 22:41:38 +09:00
Salman Ahmed
6538d44708
Make SkinProvidingContainer
able to perform lookup on multiple skins
...
Currently `protected` functionality for use in custom `SkinProvidingContainer`s, can be exposed to public constructors if it need to later on, but I'm not sure about doing that opposed to just nesting multiple `SkinProvidingContainer`.
2021-06-09 22:49:31 +03:00
Salman Ahmed
cf40282f1f
Convert LegacySkinTransformer
s to accept raw ISkin
s rather than a full ISkinSource
2021-06-09 22:49:31 +03:00
smoogipoo
c8e14d7710
Ignore non-scorable and bonus judgements
2021-06-08 23:09:23 +09:00
Dean Herbert
6017ef3825
Merge branch 'master' into fix-skin-sample-lookup
2021-06-08 17:37:36 +09:00
Dan Balasescu
791855dfa0
Merge branch 'master' into legacy-skin-default-fallback
2021-06-08 16:54:26 +09:00
Bartłomiej Dach
1b4771655a
Adjust test scene to avoid cross-test interference
...
* Move steps from ctor to a separate basic test.
* Wait for barrage to complete in basic test, as not doing so polluted
state of other tests.
* Reset score processor after every test.
2021-06-07 13:16:07 +02:00
Bartłomiej Dach
37d062c7cd
Add failing assertions to hit error meter test
2021-06-07 13:16:07 +02:00
Bartłomiej Dach
122a624b7f
Remove bogus CatchHitWindows
...
`CatchHitWindows` were a vestige from the past, and were not actually
used anywhere except for the hit error meter test, giving off an
appearance that the hit error meter was working properly.
`CatchHitObject` actually specifies empty hit windows.
2021-06-07 13:16:07 +02:00
Dean Herbert
d26c9a66c2
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-06-07 12:01:19 +09:00
Dean Herbert
06275a6a7d
Merge branch 'master' into legacy-skin-default-fallback
2021-06-04 16:00:30 +09:00
smoogipoo
c3280083a2
Merge branch 'master' into fix-spectator-frame-conversion
2021-06-03 17:42:01 +09:00
smoogipoo
3bc81fbb06
Fix spectator tests
2021-06-03 17:27:24 +09:00
smoogipoo
420df124b5
Add framestable-bypassing seek for spectator
2021-06-03 17:27:21 +09:00
Dan Balasescu
44b1102241
Merge branch 'master' into autoplay-pause-support
2021-06-03 13:26:00 +09:00
Dan Balasescu
c065f761c7
Merge branch 'master' into legacy-skin-default-fallback
2021-06-02 19:08:52 +09:00
Dean Herbert
5366e7f61e
Merge branch 'master' into remove-hud-component-lookup
2021-06-02 16:10:06 +09:00
Dean Herbert
f8ae70e562
Update existing function type rather than adding an override
2021-06-02 16:04:53 +09:00
Dean Herbert
45984f035b
Make autoplay tests test via the ReplayPlayer
code path
2021-06-02 11:49:06 +09:00
Salman Ahmed
cb38abab35
Add local logic for creating default/legacy implementation based on cell skin
2021-06-01 10:17:01 +03:00
Salman Ahmed
cd8e3f3a04
Revert "Group all skinnable test scenes to one TestSceneSkinnableHUDComponents
"
...
This reverts commit d1272d5e13
.
2021-06-01 09:57:43 +03:00
Dean Herbert
00b3eea840
Merge branch 'legacy-skin-default-fallback' into fix-skin-sample-lookup
2021-05-31 21:39:04 +09:00
Dean Herbert
3ff9f9c89d
Make FindProvider
non-default
2021-05-31 21:29:47 +09:00
smoogipoo
c787c008a5
Fix test potentially not waiting for player to load
2021-05-31 20:21:26 +09:00
Dean Herbert
de0e51a81d
Merge branch 'master' into fix-skin-sample-lookup
2021-05-31 15:27:39 +09:00
Salman Ahmed
02d18c7a49
Merge branch 'master' into remove-hud-component-lookup
2021-05-31 09:23:04 +03:00
ekrctb
771f3c48c0
Add failing test showing lifetime not recomputed with pooled objects
2021-05-31 14:48:52 +09:00
Dean Herbert
dac1a98d8a
Merge branch 'master' into fix-skin-sample-lookup
2021-05-30 15:19:47 +09:00
Salman Ahmed
200fecc774
Fix missing using directive
2021-05-29 21:22:39 +03:00
Salman Ahmed
42618c713f
Merge branch 'master' into legacy-beatmap-skin-hud-fallback
2021-05-29 20:56:05 +03:00
Dean Herbert
951fc5ef6e
Remove misleading comment and misplaced bug fix
...
This shouldn't be fixed in a test scene; the underlying issue should be
fixed in actual game code.
2021-05-29 15:39:13 +09:00
Dean Herbert
9b239e308b
Merge branch 'master' into beatmap-skin
2021-05-29 15:36:43 +09:00
Dean Herbert
6268bbea85
Merge branch 'master' into fix-skin-sample-lookup
2021-05-28 14:47:35 +09:00
Dan Balasescu
1a0ace8d58
Merge branch 'master' into fix-slow-load-test-failure
2021-05-27 23:15:42 +09:00
Dean Herbert
bcf1e3db1e
Fix test failures in TestSceneStoryboardWithOutro
...
Test was not accounting for the fact that the results may not have
loaded in time.
2021-05-27 19:45:55 +09:00
Dean Herbert
c39ea85701
Fix TestSceneSkinnableSound
not doing DI correctly
2021-05-27 15:42:25 +09:00
Dean Herbert
70a844ac10
Remove allowFallback
parameters completely
2021-05-27 14:50:42 +09:00
Dean Herbert
8e923a5d8f
Instantiate immediately, rather than waiting for instantiation
2021-05-26 22:24:51 +09:00
Dean Herbert
878079d3d7
Fix correct beatmap not being set if running test alone
2021-05-26 19:08:00 +09:00
Dean Herbert
a77de24746
Fix SlowLoadPlayer
potentially not being instantiated in time for test
2021-05-26 18:58:18 +09:00
Dean Herbert
14a4095140
Merge branch 'master' into beatmap-skin
2021-05-26 18:39:47 +09:00
Salman Ahmed
afb33f1641
Remove no longer necessary test case
2021-05-21 20:21:50 +03:00
Salman Ahmed
c0dfe37965
Remove unused using directive
2021-05-20 21:08:36 +03:00
Salman Ahmed
eaae9a1b67
Remove unrequired null conditional
2021-05-20 21:08:31 +03:00
Salman Ahmed
262a27610c
Improve components assertion logic
2021-05-20 20:47:40 +03:00
smoogipoo
9d07749959
Improve implementation of TestSpectatorClient
...
There was a lot of weirdness here, such as storing the playing users,
clearing the playing users from test scenes (!!), and storing the users
being wathed.
This was all a thing because the previous implementation overrode the
base method implementations, which is no longer a thing.
2021-05-20 17:41:46 +09:00
smoogipoo
6beeb7f7c4
Rename SpectatorStreamingClient -> SpectatorClient
2021-05-20 15:55:07 +09:00
Salman Ahmed
97c8499884
Add test coverage
2021-05-19 23:01:41 +03:00
Salman Ahmed
71da960000
Extract assert step addition out of assertion method
2021-05-19 22:53:22 +03:00
Salman Ahmed
21ca9c8431
Merge branch 'master' into beatmap-skin
2021-05-19 22:39:32 +03:00
Salman Ahmed
6fc06a10a1
Add extensible test scene for beatmap skins fallback instead
2021-05-19 21:52:29 +03:00
Salman Ahmed
d1272d5e13
Group all skinnable test scenes to one TestSceneSkinnableHUDComponents
2021-05-18 12:38:06 +03:00
Dean Herbert
c885ad87d5
Update HitErrorDisplay
tests
2021-05-18 15:12:29 +09:00
Dean Herbert
da0913ca2d
Make SongProgress
a skinnable component
2021-05-17 18:52:56 +09:00
Dean Herbert
c8b7cfc753
Merge branch 'skin-serialisation' into remove-skinnable-hud-classes
2021-05-13 19:05:08 +09:00
Dean Herbert
e0e9106921
Enable autoplay in skin editor tests
2021-05-13 14:55:11 +09:00
Dean Herbert
8b9ac86d4b
Merge branch 'master' into skin-serialisation
2021-05-13 12:35:06 +09:00
Dean Herbert
55e1f97f59
Remove unused using statement
2021-05-12 19:06:40 +09:00
Dean Herbert
0a895fff15
Remove remaining test usage of SkinnableXXX
HUD components
2021-05-12 18:53:25 +09:00
Dean Herbert
c6f0a6aed3
Merge pull request #12538 from smoogipoo/multiplayer-spectator-screen
...
Implement the multiplayer spectator screen
2021-05-12 17:24:35 +09:00
smoogipoo
21fc0ba43b
Combine test spectator streaming client implementations
2021-05-12 13:05:02 +09:00
Dean Herbert
048677846b
Change HealthDisplay
to be a CompositeDrawable
2021-05-11 23:10:30 +09:00
Dean Herbert
61ea3f2e64
Remove unnecessary test step creating needless skins
2021-05-11 18:39:15 +09:00
Dean Herbert
2396ba42a6
Change HealthDisplay
to be a CompositeDrawable
2021-05-11 18:39:14 +09:00
Dean Herbert
004798d61d
Update Legacy components to not require skin in ctor
2021-05-11 18:39:14 +09:00
smoogipoo
10a4a5decb
Merge branch 'master' into multiplayer-spectator-screen
2021-05-11 17:33:09 +09:00
Dean Herbert
2ecd638f7f
Merge branch 'master' into skin-components-list
2021-05-10 18:13:10 +09:00
Dean Herbert
97e72849af
Fix regressed HitErrorDisplay
behaviour (and localise binding to meter implementations)
2021-05-10 15:24:13 +09:00
Dean Herbert
3c3500d070
Merge branch 'skin-components-bind-outwards-health' into remove-hud-overlay-unused-pieces
2021-05-10 12:23:18 +09:00
Dean Herbert
1d38fa29b5
Remove unused using statement
2021-05-10 12:23:04 +09:00