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399 Commits

332 changed files with 8199 additions and 1899 deletions
+18
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@@ -7,3 +7,21 @@ insert_final_newline = true
indent_style = space
indent_size = 4
trim_trailing_whitespace = true
#Roslyn naming styles
#PascalCase for public and protected members
dotnet_naming_style.pascalcase.capitalization = pascal_case
dotnet_naming_symbols.public_members.applicable_accessibilities = public,internal,protected,protected_internal
dotnet_naming_symbols.public_members.applicable_kinds = property,method,field,event,delegate
dotnet_naming_rule.public_members_pascalcase.severity = suggestion
dotnet_naming_rule.public_members_pascalcase.symbols = public_members
dotnet_naming_rule.public_members_pascalcase.style = pascalcase
#camelCase for private members
dotnet_naming_style.camelcase.capitalization = camel_case
dotnet_naming_symbols.private_members.applicable_accessibilities = private
dotnet_naming_symbols.private_members.applicable_kinds = property,method,field,event,delegate
dotnet_naming_rule.private_members_camelcase.severity = suggestion
dotnet_naming_rule.private_members_camelcase.symbols = private_members
dotnet_naming_rule.private_members_camelcase.style = camelcase
+1 -1
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@@ -11,7 +11,7 @@
*.userprefs
# Build results
[Dd]ebug/
bin/[Dd]ebug/
[Dd]ebugPublic/
[Rr]elease/
[Rr]eleases/
+4
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@@ -23,6 +23,10 @@
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
+8 -5
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@@ -40,7 +40,7 @@ namespace osu.Desktop.Deploy
/// <summary>
/// How many previous build deltas we want to keep when publishing.
/// </summary>
const int keep_delta_count = 3;
private const int keep_delta_count = 3;
private static string codeSigningCmd => string.IsNullOrEmpty(codeSigningPassword) ? "" : $"-n \"/a /f {codeSigningCertPath} /p {codeSigningPassword} /t http://timestamp.comodoca.com/authenticode\"";
@@ -74,7 +74,7 @@ namespace osu.Desktop.Deploy
refreshDirectory(StagingFolder);
//increment build number until we have a unique one.
string verBase = DateTime.Now.ToString("yyyy.Md.");
string verBase = DateTime.Now.ToString("yyyy.Mdd.");
int increment = 0;
while (Directory.GetFiles(ReleasesFolder, $"*{verBase}{increment}*").Any())
increment++;
@@ -172,10 +172,10 @@ namespace osu.Desktop.Deploy
}
//remove excess deltas
var deltas = releaseLines.Where(l => l.Filename.Contains("-delta"));
if (deltas.Count() > keep_delta_count)
var deltas = releaseLines.Where(l => l.Filename.Contains("-delta")).ToArray();
if (deltas.Length > keep_delta_count)
{
foreach (var l in deltas.Take(deltas.Count() - keep_delta_count))
foreach (var l in deltas.Take(deltas.Length - keep_delta_count))
{
write($"- Removing old delta {l.Filename}", ConsoleColor.Yellow);
File.Delete(Path.Combine(ReleasesFolder, l.Filename));
@@ -342,7 +342,10 @@ namespace osu.Desktop.Deploy
};
Process p = Process.Start(psi);
if (p == null) return false;
string output = p.StandardOutput.ReadToEnd();
if (p.ExitCode == 0) return true;
write(output);
@@ -1,5 +1,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
+16 -16
View File
@@ -36,52 +36,52 @@
<StartupObject>osu.Desktop.Deploy.Program</StartupObject>
</PropertyGroup>
<ItemGroup>
<Reference Include="DeltaCompressionDotNet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.dll</HintPath>
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.0.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.MsDelta.dll</HintPath>
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.1.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.MsDelta.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.0.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.PatchApi.dll</HintPath>
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.1.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Splat, Version=1.6.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Splat.1.6.2\lib\Net45\Splat.dll</HintPath>
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
+3 -3
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@@ -1,9 +1,9 @@
<?xml version="1.0" encoding="utf-8"?>
<packages>
<package id="DeltaCompressionDotNet" version="1.0.0" targetFramework="net452" />
<package id="Mono.Cecil" version="0.9.6.1" targetFramework="net452" />
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net452" />
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net452" />
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net452" />
<package id="NuGet.CommandLine" version="3.5.0" targetFramework="net452" developmentDependency="true" />
<package id="Splat" version="1.6.2" targetFramework="net452" />
<package id="Splat" version="2.0.0" targetFramework="net452" />
<package id="squirrel.windows" version="1.5.2" targetFramework="net452" />
</packages>
+1 -2
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@@ -25,8 +25,7 @@ namespace osu.Desktop.Tests
Ruleset.Register(new ManiaRuleset());
Ruleset.Register(new CatchRuleset());
host.Add(new Benchmark());
host.Run();
host.Run(new Benchmark());
}
}
}
+1 -4
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@@ -34,7 +34,7 @@
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="nunit.framework, Version=3.5.0.0, Culture=neutral, PublicKeyToken=2638cd05610744eb, processorArchitecture=MSIL">
<HintPath>..\packages\NUnit.3.5.0\lib\net45\nunit.framework.dll</HintPath>
<HintPath>$(SolutionDir)\packages\NUnit.3.5.0\lib\net45\nunit.framework.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
@@ -54,9 +54,6 @@
<Reference Include="SQLite.Net.Platform.Generic">
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
</Reference>
<Reference Include="OpenTK">
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
<Compile Include="BenchmarkTest.cs" />
+1 -12
View File
@@ -2,20 +2,9 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Framework;
using osu.Framework.Allocation;
using osu.Framework.Desktop.Platform;
using osu.Framework.Screens.Testing;
using osu.Game;
using osu.Game.Modes;
using osu.Game.Modes.Catch;
using osu.Game.Modes.Mania;
using osu.Game.Modes.Osu;
using osu.Game.Modes.Taiko;
namespace osu.Desktop.VisualTests
{
@@ -24,7 +13,7 @@ namespace osu.Desktop.VisualTests
private double timePerTest = 200;
[BackgroundDependencyLoader]
private void load(Framework.Game game)
private void load()
{
Host.MaximumDrawHz = int.MaxValue;
Host.MaximumUpdateHz = int.MaxValue;
@@ -23,7 +23,7 @@ namespace osu.Desktop.VisualTests.Platform
platform = new SQLitePlatformWin32();
else
platform = new SQLitePlatformGeneric();
return new SQLiteConnection(platform, $@":memory:");
return new SQLiteConnection(platform, @":memory:");
}
}
}
+2 -4
View File
@@ -3,7 +3,6 @@
using System;
using osu.Framework.Desktop;
using osu.Framework.Desktop.Platform;
using osu.Framework.Platform;
using osu.Game.Modes;
using osu.Game.Modes.Catch;
@@ -28,10 +27,9 @@ namespace osu.Desktop.VisualTests
Ruleset.Register(new CatchRuleset());
if (benchmark)
host.Add(new Benchmark());
host.Run(new Benchmark());
else
host.Add(new VisualTestGame());
host.Run();
host.Run(new VisualTestGame());
}
}
}
@@ -0,0 +1,24 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens.Testing;
using osu.Game.Screens.Select.Options;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseBeatmapOptionsOverlay : TestCase
{
public override string Description => @"Beatmap options in song select";
public override void Reset()
{
base.Reset();
var overlay = new BeatmapOptionsOverlay();
Add(overlay);
AddButton(@"Toggle", overlay.ToggleVisibility);
}
}
}
@@ -1,38 +1,24 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using osu.Framework;
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Threading;
using osu.Game;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat;
using OpenTK;
using osu.Framework.Allocation;
using osu.Game.Online.Chat.Drawables;
using osu.Game.Overlays;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseChatDisplay : TestCase
internal class TestCaseChatDisplay : TestCase
{
private ScheduledDelegate messageRequest;
public override string Name => @"Chat";
public override string Description => @"Testing chat api and overlay";
public override void Reset()
{
base.Reset();
Add(new ChatOverlay()
Add(new ChatOverlay
{
State = Visibility.Visible
});
@@ -0,0 +1,78 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens.Testing;
using osu.Game.Graphics;
using osu.Game.Overlays;
using osu.Game.Overlays.Dialog;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseDialogOverlay : TestCase
{
public override string Description => @"Display dialogs";
private DialogOverlay overlay;
public override void Reset()
{
base.Reset();
Add(overlay = new DialogOverlay());
AddButton("dialog #1", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.fa_trash_o,
HeaderText = @"Confirm deletion of",
BodyText = @"Ayase Rie - Yuima-ru*World TVver.",
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"I never want to see this again.",
Action = () => System.Console.WriteLine(@"OK"),
},
new PopupDialogCancelButton
{
Text = @"Firetruck, I still want quick ranks!",
Action = () => System.Console.WriteLine(@"Cancel"),
},
},
}));
AddButton("dialog #2", () => overlay.Push(new PopupDialog
{
Icon = FontAwesome.fa_gear,
HeaderText = @"What do you want to do with",
BodyText = "Camellia as \"Bang Riot\" - Blastix Riotz",
Buttons = new PopupDialogButton[]
{
new PopupDialogOkButton
{
Text = @"Manage collections",
},
new PopupDialogOkButton
{
Text = @"Delete...",
},
new PopupDialogOkButton
{
Text = @"Remove from unplayed",
},
new PopupDialogOkButton
{
Text = @"Clear local scores",
},
new PopupDialogOkButton
{
Text = @"Edit",
},
new PopupDialogCancelButton
{
Text = @"Cancel",
},
},
}));
}
}
}
@@ -0,0 +1,86 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
using System.Collections.Generic;
using osu.Framework.Screens.Testing;
using osu.Game.Screens.Tournament;
using osu.Game.Screens.Tournament.Teams;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseDrawings : TestCase
{
public override string Description => "Tournament drawings";
public override void Reset()
{
base.Reset();
Add(new Drawings
{
TeamList = new TestTeamList(),
});
}
private class TestTeamList : ITeamList
{
public IEnumerable<Team> Teams { get; } = new[]
{
new Team
{
FlagName = "GB",
FullName = "United Kingdom",
Acronym = "UK"
},
new Team
{
FlagName = "FR",
FullName = "France",
Acronym = "FRA"
},
new Team
{
FlagName = "CN",
FullName = "China",
Acronym = "CHN"
},
new Team
{
FlagName = "AU",
FullName = "Australia",
Acronym = "AUS"
},
new Team
{
FlagName = "JP",
FullName = "Japan",
Acronym = "JPN"
},
new Team
{
FlagName = "RO",
FullName = "Romania",
Acronym = "ROM"
},
new Team
{
FlagName = "IT",
FullName = "Italy",
Acronym = "PIZZA"
},
new Team
{
FlagName = "VE",
FullName = "Venezuela",
Acronym = "VNZ"
},
new Team
{
FlagName = "US",
FullName = "United States of America",
Acronym = "USA"
},
};
}
}
}
@@ -4,42 +4,34 @@
using System.Collections.Generic;
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Modes.Catch;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Mania;
using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.Taiko;
using osu.Game.Modes.Taiko.UI;
using OpenTK;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseGamefield : TestCase
internal class TestCaseGamefield : TestCase
{
public override string Name => @"Gamefield";
public override string Description => @"Showing hitobjects and what not.";
public override void Reset()
{
base.Reset();
//ensure we are at offset 0
Clock = new FramedClock();
List<HitObject> objects = new List<HitObject>();
int time = 500;
for (int i = 0; i < 100; i++)
{
objects.Add(new HitCircle()
objects.Add(new HitCircle
{
StartTime = time,
Position = new Vector2(RNG.Next(0, 512), RNG.Next(0, 384)),
@@ -56,33 +48,42 @@ namespace osu.Desktop.VisualTests.Tests
Add(new Drawable[]
{
new OsuHitRenderer
new Container
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft
},
new TaikoHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
},
new CatchHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
new ManiaHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight
RelativeSizeAxes = Axes.Both,
//ensure we are at offset 0
Clock = new FramedClock(),
Children = new Drawable[]
{
new OsuHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft
},
new TaikoHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight
},
new CatchHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomLeft,
Origin = Anchor.BottomLeft
},
new ManiaHitRenderer
{
Beatmap = beatmap,
Scale = new Vector2(0.5f),
Anchor = Anchor.BottomRight,
Origin = Anchor.BottomRight
}
}
}
});
}
@@ -2,33 +2,27 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Framework;
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using OpenTK;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.Objects.Drawables;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Modes;
using OpenTK.Graphics;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseHitObjects : TestCase
internal class TestCaseHitObjects : TestCase
{
public override string Name => @"Hit Objects";
private StopwatchClock rateAdjustClock;
private FramedClock framedClock;
bool auto = false;
private bool auto;
public TestCaseHitObjects()
{
@@ -37,9 +31,9 @@ namespace osu.Desktop.VisualTests.Tests
playbackSpeed.ValueChanged += delegate { rateAdjustClock.Rate = playbackSpeed.Value; };
}
HitObjectType mode = HitObjectType.Slider;
private HitObjectType mode = HitObjectType.Slider;
BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
private BindableNumber<double> playbackSpeed = new BindableDouble(0.5) { MinValue = 0, MaxValue = 1 };
private Container playfieldContainer;
private Container approachContainer;
@@ -67,7 +61,7 @@ namespace osu.Desktop.VisualTests.Tests
add(new DrawableSlider(new Slider
{
StartTime = framedClock.CurrentTime + 600,
ControlPoints = new List<Vector2>()
ControlPoints = new List<Vector2>
{
new Vector2(-200, 0),
new Vector2(400, 0),
@@ -99,7 +93,7 @@ namespace osu.Desktop.VisualTests.Tests
AddButton(@"slider", () => load(HitObjectType.Slider));
AddButton(@"spinner", () => load(HitObjectType.Spinner));
AddToggle(@"auto", () => { auto = !auto; load(mode); });
AddToggle(@"auto", state => { auto = state; load(mode); });
ButtonsContainer.Add(new SpriteText { Text = "Playback Speed" });
ButtonsContainer.Add(new BasicSliderBar<double>
@@ -128,8 +122,9 @@ namespace osu.Desktop.VisualTests.Tests
load(mode);
}
int depth;
void add(DrawableHitObject h)
private int depth;
private void add(DrawableHitObject h)
{
h.Anchor = Anchor.Centre;
h.Depth = depth++;
@@ -3,24 +3,20 @@
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK.Input;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Configuration;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Graphics.Transforms;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseKeyCounter : TestCase
internal class TestCaseKeyCounter : TestCase
{
public override string Name => @"KeyCounter";
public override string Description => @"Tests key counter";
public override void Reset()
@@ -34,10 +30,10 @@ namespace osu.Desktop.VisualTests.Tests
IsCounting = true,
Children = new KeyCounter[]
{
new KeyCounterKeyboard(@"Z", Key.Z),
new KeyCounterKeyboard(@"X", Key.X),
new KeyCounterMouse(@"M1", MouseButton.Left),
new KeyCounterMouse(@"M2", MouseButton.Right),
new KeyCounterKeyboard(Key.Z),
new KeyCounterKeyboard(Key.X),
new KeyCounterMouse(MouseButton.Left),
new KeyCounterMouse(MouseButton.Right),
},
};
BindableInt bindable = new BindableInt { MinValue = 0, MaxValue = 200, Default = 50 };
@@ -45,7 +41,7 @@ namespace osu.Desktop.VisualTests.Tests
AddButton("Add Random", () =>
{
Key key = (Key)((int)Key.A + RNG.Next(26));
kc.Add(new KeyCounterKeyboard(key.ToString(), key));
kc.Add(new KeyCounterKeyboard(key));
});
ButtonsContainer.Add(new SpriteText { Text = "FadeTime" });
ButtonsContainer.Add(new TestSliderBar<int>
@@ -9,9 +9,8 @@ using OpenTK.Graphics;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseMenuButtonSystem : TestCase
internal class TestCaseMenuButtonSystem : TestCase
{
public override string Name => @"ButtonSystem";
public override string Description => @"Main menu button system";
public override void Reset()
@@ -0,0 +1,35 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Game.Overlays.Mods;
using osu.Framework.Screens.Testing;
using osu.Game.Modes;
namespace osu.Desktop.VisualTests.Tests
{
internal class TestCaseModSelectOverlay : TestCase
{
public override string Description => @"Tests the mod select overlay";
private ModSelectOverlay modSelect;
public override void Reset()
{
base.Reset();
Add(modSelect = new ModSelectOverlay
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.BottomCentre,
Anchor = Anchor.BottomCentre,
});
AddButton("Toggle", modSelect.ToggleVisibility);
AddButton("osu!", () => modSelect.PlayMode.Value = PlayMode.Osu);
AddButton("osu!taiko", () => modSelect.PlayMode.Value = PlayMode.Taiko);
AddButton("osu!catch", () => modSelect.PlayMode.Value = PlayMode.Catch);
AddButton("osu!mania", () => modSelect.PlayMode.Value = PlayMode.Mania);
}
}
}
@@ -5,12 +5,12 @@ using osu.Framework.Screens.Testing;
using osu.Framework.Graphics;
using osu.Framework.Timing;
using osu.Game.Overlays;
using osu.Framework.Graphics.Containers;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseMusicController : TestCase
internal class TestCaseMusicController : TestCase
{
public override string Name => @"Music Controller";
public override string Description => @"Tests music controller ui.";
private MusicController mc;
@@ -30,7 +30,7 @@ namespace osu.Desktop.VisualTests.Tests
Anchor = Anchor.Centre
};
Add(mc);
AddToggle(@"Show", mc.ToggleVisibility);
AddToggle(@"Show", state => mc.State = state ? Visibility.Visible : Visibility.Hidden);
}
}
}
@@ -5,20 +5,18 @@ using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Framework.Screens.Testing;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using osu.Game.Overlays;
using System.Linq;
using osu.Game.Overlays.Notifications;
using osu.Game.Screens.Backgrounds;
using osu.Framework.Graphics.Containers;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseNotificationManager : TestCase
internal class TestCaseNotificationManager : TestCase
{
public override string Name => @"Notification Manager";
public override string Description => @"I handle notifications";
NotificationManager manager;
private NotificationManager manager;
public override void Reset()
{
@@ -32,7 +30,7 @@ namespace osu.Desktop.VisualTests.Tests
Origin = Anchor.TopRight,
});
AddToggle(@"show", manager.ToggleVisibility);
AddToggle(@"show", state => manager.State = state ? Visibility.Visible : Visibility.Hidden);
AddButton(@"simple #1", sendNotification1);
AddButton(@"simple #2", sendNotification2);
@@ -97,7 +95,7 @@ namespace osu.Desktop.VisualTests.Tests
progressingNotifications.Add(n);
}
List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
private List<ProgressNotification> progressingNotifications = new List<ProgressNotification>();
private void sendProgress1()
{
@@ -2,18 +2,12 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK.Input;
using osu.Game.Overlays;
using osu.Framework.Graphics.Containers;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseOptions : TestCase
internal class TestCaseOptions : TestCase
{
public override string Name => @"Options";
public override string Description => @"Tests the options overlay";
private OptionsOverlay options;
@@ -1,23 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using OpenTK.Graphics;
using osu.Framework.Logging;
using osu.Framework.Graphics;
using osu.Game.Overlays.Pause;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Colour;
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
class TestCasePauseOverlay : TestCase
internal class TestCasePauseOverlay : TestCase
{
public override string Name => @"PauseOverlay";
public override string Description => @"Tests the pause overlay";
private PauseOverlay pauseOverlay;
@@ -4,18 +4,19 @@
using System.Collections.Generic;
using osu.Desktop.VisualTests.Platform;
using osu.Framework.Screens.Testing;
using osu.Framework.MathUtils;
using osu.Game.Database;
using osu.Game.Modes;
using osu.Game.Screens.Select;
namespace osu.Desktop.VisualTests.Tests
{
class TestCasePlaySongSelect : TestCase
internal class TestCasePlaySongSelect : TestCase
{
private BeatmapDatabase db, oldDb;
private TestStorage storage;
private PlaySongSelect songSelect;
public override string Name => @"Song Select";
public override string Description => @"with fake data";
public override void Reset()
@@ -35,9 +36,15 @@ namespace osu.Desktop.VisualTests.Tests
db.Import(sets);
}
Add(new PlaySongSelect());
Add(songSelect = new PlaySongSelect());
AddButton(@"Sort by Artist", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Artist; });
AddButton(@"Sort by Title", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Title; });
AddButton(@"Sort by Author", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Author; });
AddButton(@"Sort by Difficulty", delegate { songSelect.Filter.Sort = FilterControl.SortMode.Difficulty; });
}
protected override void Dispose(bool isDisposing)
{
if (oldDb != null)
@@ -59,9 +66,10 @@ namespace osu.Desktop.VisualTests.Tests
Metadata = new BeatmapMetadata
{
OnlineBeatmapSetID = 1234 + i,
Artist = "MONACA",
Title = "Black Song",
Author = "Some Guy",
// Create random metadata, then we can check if sorting works based on these
Artist = "MONACA " + RNG.Next(0, 9),
Title = "Black Song " + RNG.Next(0, 9),
Author = "Some Guy " + RNG.Next(0, 9),
},
Beatmaps = new List<BeatmapInfo>(new[]
{
+34 -15
View File
@@ -4,12 +4,11 @@
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Screens.Testing;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats;
using OpenTK;
using osu.Framework.Graphics.Sprites;
using osu.Game.Beatmaps.IO;
using osu.Game.Database;
using osu.Game.Modes;
using osu.Game.Modes.Objects;
@@ -19,25 +18,30 @@ using OpenTK.Graphics;
namespace osu.Desktop.VisualTests.Tests
{
class TestCasePlayer : TestCase
internal class TestCasePlayer : TestCase
{
private WorkingBeatmap beatmap;
public override string Name => @"Player";
protected Player Player;
private BeatmapDatabase db;
public override string Description => @"Showing everything to play the game.";
[BackgroundDependencyLoader]
private void load(BeatmapDatabase db)
{
var beatmapInfo = db.Query<BeatmapInfo>().Where(b => b.Mode == PlayMode.Osu).FirstOrDefault();
if (beatmapInfo != null)
beatmap = db.GetWorkingBeatmap(beatmapInfo);
this.db = db;
}
public override void Reset()
{
base.Reset();
WorkingBeatmap beatmap = null;
var beatmapInfo = db.Query<BeatmapInfo>().Where(b => b.Mode == PlayMode.Osu).FirstOrDefault();
if (beatmapInfo != null)
beatmap = db.GetWorkingBeatmap(beatmapInfo);
if (beatmap?.Track == null)
{
var objects = new List<HitObject>();
@@ -45,7 +49,7 @@ namespace osu.Desktop.VisualTests.Tests
int time = 1500;
for (int i = 0; i < 50; i++)
{
objects.Add(new HitCircle()
objects.Add(new HitCircle
{
StartTime = time,
Position = new Vector2(i % 4 == 0 || i % 4 == 2 ? 0 : 512,
@@ -74,7 +78,7 @@ namespace osu.Desktop.VisualTests.Tests
decoder.Process(b);
beatmap = new WorkingBeatmap(b);
beatmap = new TestWorkingBeatmap(b);
}
Add(new Box
@@ -83,14 +87,29 @@ namespace osu.Desktop.VisualTests.Tests
Colour = Color4.Black,
});
Add(new PlayerLoader(new Player
{
PreferredPlayMode = PlayMode.Osu,
Beatmap = beatmap
})
Add(new PlayerLoader(Player = CreatePlayer(beatmap))
{
Beatmap = beatmap
});
}
protected virtual Player CreatePlayer(WorkingBeatmap beatmap)
{
return new Player
{
Beatmap = beatmap
};
}
private class TestWorkingBeatmap : WorkingBeatmap
{
public TestWorkingBeatmap(Beatmap beatmap)
: base(beatmap.BeatmapInfo, beatmap.BeatmapInfo.BeatmapSet)
{
Beatmap = beatmap;
}
protected override ArchiveReader GetReader() => null;
}
}
}
@@ -0,0 +1,40 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using osu.Framework.Allocation;
using osu.Framework.Input.Handlers;
using osu.Framework.Platform;
using osu.Game.Beatmaps;
using osu.Game.Database;
using osu.Game.Modes;
using osu.Game.Screens.Play;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseReplay : TestCasePlayer
{
private WorkingBeatmap beatmap;
private InputHandler replay;
private Func<Stream> getReplayStream;
private ScoreDatabase scoreDatabase;
public override string Description => @"Testing replay playback.";
[BackgroundDependencyLoader]
private void load(Storage storage)
{
scoreDatabase = new ScoreDatabase(storage);
}
protected override Player CreatePlayer(WorkingBeatmap beatmap)
{
var player = base.CreatePlayer(beatmap);
player.ReplayInputHandler = Ruleset.GetRuleset(beatmap.PlayMode).CreateAutoplayScore(beatmap.Beatmap)?.Replay?.GetInputHandler();
return player;
}
}
}
@@ -7,27 +7,19 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Graphics.UserInterface;
using osu.Game.Modes;
using osu.Game.Modes.Catch;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Mania;
using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Osu;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.Taiko;
using osu.Game.Modes.Taiko.UI;
using osu.Game.Modes.UI;
using osu.Game.Screens.Play;
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics.Primitives;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseScoreCounter : TestCase
internal class TestCaseScoreCounter : TestCase
{
public override string Name => @"ScoreCounter";
public override string Description => @"Tests multiple counters";
public override void Reset()
@@ -164,7 +156,7 @@ namespace osu.Desktop.VisualTests.Tests
AddButton(@"Alter stars", delegate
{
stars.Count = RNG.NextSingle() * (stars.MaxStars + 1);
stars.Count = RNG.NextSingle() * (stars.StarCount + 1);
starsLabel.Text = stars.Count.ToString("0.00");
});
@@ -12,19 +12,17 @@ using OpenTK.Graphics;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseTextAwesome : TestCase
internal class TestCaseTextAwesome : TestCase
{
public override string Name => @"TextAwesome";
public override string Description => @"Tests display of icons";
public override void Reset()
{
base.Reset();
FlowContainer flow;
FillFlowContainer flow;
Add(flow = new FlowContainer()
Add(flow = new FillFlowContainer
{
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.5f),
@@ -2,18 +2,13 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Menu;
using osu.Game.Screens.Play;
using OpenTK.Graphics;
namespace osu.Desktop.VisualTests.Tests
{
class TestCaseTwoLayerButton : TestCase
internal class TestCaseTwoLayerButton : TestCase
{
public override string Name => @"TwoLayerButton";
public override string Description => @"Back and skip and what not";
public override void Reset()
+2 -10
View File
@@ -1,27 +1,19 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework;
using osu.Framework.Screens.Testing;
using osu.Framework.Graphics.Cursor;
using osu.Game.Database;
using osu.Game;
using osu.Framework.Desktop.Platform;
using System.Reflection;
using System.IO;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Game.Screens.Backgrounds;
namespace osu.Desktop.VisualTests
{
class VisualTestGame : OsuGameBase
internal class VisualTestGame : OsuGameBase
{
protected override void LoadComplete()
{
base.LoadComplete();
(new BackgroundScreenDefault() { Depth = 10 }).Preload(this, AddInternal);
new BackgroundScreenDefault { Depth = 10 }.LoadAsync(this, AddInternal);
// Have to construct this here, rather than in the constructor, because
// we depend on some dependencies to be loaded within OsuGameBase.load().
@@ -82,6 +82,14 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="mscorlib" />
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SharpCompress, Version=0.15.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
<HintPath>..\packages\SharpCompress.0.15.1\lib\net45\SharpCompress.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<SpecificVersion>False</SpecificVersion>
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
@@ -99,9 +107,8 @@
<Reference Include="SQLite.Net.Platform.Generic">
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
</Reference>
<Reference Include="OpenTK">
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
@@ -176,6 +183,7 @@
<Compile Include="Benchmark.cs" />
<Compile Include="Program.cs" />
<Compile Include="Tests\TestCaseChatDisplay.cs" />
<Compile Include="Tests\TestCaseDrawings.cs" />
<Compile Include="Tests\TestCaseGamefield.cs" />
<Compile Include="Tests\TestCaseMusicController.cs" />
<Compile Include="Tests\TestCaseNotificationManager.cs" />
@@ -183,6 +191,7 @@
<Compile Include="Tests\TestCaseHitObjects.cs" />
<Compile Include="Tests\TestCaseKeyCounter.cs" />
<Compile Include="Tests\TestCaseMenuButtonSystem.cs" />
<Compile Include="Tests\TestCaseReplay.cs" />
<Compile Include="Tests\TestCaseScoreCounter.cs" />
<Compile Include="Tests\TestCaseTextAwesome.cs" />
<Compile Include="Tests\TestCasePlaySongSelect.cs" />
@@ -191,6 +200,9 @@
<Compile Include="Platform\TestStorage.cs" />
<Compile Include="Tests\TestCaseOptions.cs" />
<Compile Include="Tests\TestCasePauseOverlay.cs" />
<Compile Include="Tests\TestCaseModSelectOverlay.cs" />
<Compile Include="Tests\TestCaseDialogOverlay.cs" />
<Compile Include="Tests\TestCaseBeatmapOptionsOverlay.cs" />
</ItemGroup>
<ItemGroup />
<ItemGroup />
+2 -1
View File
@@ -5,7 +5,8 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
-->
<packages>
<package id="Newtonsoft.Json" version="9.0.1" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
<package id="SharpCompress" version="0.15.1" targetFramework="net45" />
<package id="SQLite.Net.Core-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLite.Net-PCL" version="3.1.1" targetFramework="net45" />
<package id="SQLiteNetExtensions" version="1.3.0" targetFramework="net45" />
@@ -1,9 +1,7 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using osu.Game.Beatmaps.Formats;
using osu.Game.Beatmaps.IO;
@@ -19,16 +17,16 @@ namespace osu.Desktop.Beatmaps.IO
{
public static void Register() => AddReader<LegacyFilesystemReader>((storage, path) => Directory.Exists(path));
private string basePath { get; set; }
private Beatmap firstMap { get; set; }
private string basePath { get; }
private Beatmap firstMap { get; }
public LegacyFilesystemReader(string path)
{
basePath = path;
BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(f => Path.GetFileName(f)).ToArray();
BeatmapFilenames = Directory.GetFiles(basePath, @"*.osu").Select(Path.GetFileName).ToArray();
if (BeatmapFilenames.Length == 0)
throw new FileNotFoundException(@"This directory contains no beatmaps");
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(f => Path.GetFileName(f)).FirstOrDefault();
StoryboardFilename = Directory.GetFiles(basePath, @"*.osb").Select(Path.GetFileName).FirstOrDefault();
using (var stream = new StreamReader(GetStream(BeatmapFilenames[0])))
{
var decoder = BeatmapDecoder.GetDecoder(stream);
+21 -16
View File
@@ -2,28 +2,23 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using osu.Framework.Platform;
using osu.Framework.Desktop.Platform;
using osu.Game.Database;
using osu.Desktop.Overlays;
using System.Reflection;
using System.Drawing;
using System.IO;
using System.Threading.Tasks;
using osu.Game.Screens.Menu;
namespace osu.Desktop
{
class OsuGameDesktop : OsuGame
internal class OsuGameDesktop : OsuGame
{
private VersionManager versionManager;
public override bool IsDeployedBuild => versionManager.IsDeployedBuild;
public OsuGameDesktop(string[] args = null)
: base(args)
{
@@ -34,7 +29,7 @@ namespace osu.Desktop
{
base.LoadComplete();
versionManager.Preload(this);
versionManager.LoadAsync(this);
ModeChanged += m =>
{
if (!versionManager.IsAlive && m is Intro)
@@ -49,7 +44,7 @@ namespace osu.Desktop
if (desktopWindow != null)
{
desktopWindow.Icon = Icon.ExtractAssociatedIcon(Assembly.GetExecutingAssembly().Location);
desktopWindow.Title = @"osu!lazer";
desktopWindow.Title = Name;
desktopWindow.DragEnter += dragEnter;
desktopWindow.DragDrop += dragDrop;
@@ -59,22 +54,32 @@ namespace osu.Desktop
private void dragDrop(DragEventArgs e)
{
// this method will only be executed if e.Effect in dragEnter gets set to something other that None.
var dropData = e.Data.GetData(DataFormats.FileDrop) as object[];
var dropData = (object[])e.Data.GetData(DataFormats.FileDrop);
var filePaths = dropData.Select(f => f.ToString()).ToArray();
ImportBeatmaps(filePaths);
if (filePaths.All(f => Path.GetExtension(f) == @".osz"))
Task.Run(() => BeatmapDatabase.Import(filePaths));
else if (filePaths.All(f => Path.GetExtension(f) == @".osr"))
Task.Run(() =>
{
var score = ScoreDatabase.ReadReplayFile(filePaths.First());
Schedule(() => LoadScore(score));
});
}
static readonly string[] allowed_extensions = { @".osz", @".osr" };
private void dragEnter(DragEventArgs e)
{
// dragDrop will only be executed if e.Effect gets set to something other that None in this method.
bool isFile = e.Data.GetDataPresent(DataFormats.FileDrop);
if (isFile)
{
var paths = (e.Data.GetData(DataFormats.FileDrop) as object[]).Select(f => f.ToString()).ToArray();
if (paths.Any(p => !p.EndsWith(".osz")))
e.Effect = DragDropEffects.None;
else
var paths = ((object[])e.Data.GetData(DataFormats.FileDrop)).Select(f => f.ToString()).ToArray();
if (allowed_extensions.Any(ext => paths.All(p => p.EndsWith(ext))))
e.Effect = DragDropEffects.Copy;
else
e.Effect = DragDropEffects.None;
}
}
}
+28 -36
View File
@@ -2,8 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.ComponentModel;
using System.Diagnostics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
@@ -12,7 +10,6 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osu.Game.Overlays.Notifications;
using Squirrel;
using System.Reflection;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
@@ -20,6 +17,7 @@ using OpenTK;
using OpenTK.Graphics;
using System.Net.Http;
using osu.Framework.Logging;
using osu.Game;
namespace osu.Desktop.Overlays
{
@@ -28,61 +26,46 @@ namespace osu.Desktop.Overlays
private UpdateManager updateManager;
private NotificationManager notificationManager;
AssemblyName assembly = Assembly.GetEntryAssembly().GetName();
public bool IsDeployedBuild => assembly.Version.Major > 0;
protected override bool HideOnEscape => false;
public override bool HandleInput => false;
[BackgroundDependencyLoader]
private void load(NotificationManager notification, OsuColour colours, TextureStore textures)
private void load(NotificationManager notification, OsuColour colours, TextureStore textures, OsuGameBase game)
{
this.notificationManager = notification;
notificationManager = notification;
AutoSizeAxes = Axes.Both;
Anchor = Anchor.BottomCentre;
Origin = Anchor.BottomCentre;
Alpha = 0;
bool isDebug = false;
Debug.Assert(isDebug = true);
string version;
if (!IsDeployedBuild)
{
version = @"local " + (isDebug ? @"debug" : @"release");
}
else
version = $@"{assembly.Version.Major}.{assembly.Version.Minor}.{assembly.Version.Build}";
Children = new Drawable[]
{
new FlowContainer
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FlowDirections.Vertical,
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new FlowContainer
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FlowDirections.Horizontal,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(5),
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Spacing = new Vector2(5),
Children = new Drawable[]
{
new OsuSpriteText
{
Font = @"Exo2.0-Bold",
Text = $@"osu!lazer"
Text = game.Name
},
new OsuSpriteText
{
Colour = isDebug ? colours.Red : Color4.White,
Text = version
Colour = game.IsDebug ? colours.Red : Color4.White,
Text = game.Version
},
}
},
@@ -93,18 +76,20 @@ namespace osu.Desktop.Overlays
TextSize = 12,
Colour = colours.Yellow,
Font = @"Venera",
Text = $@"Development Build"
Text = @"Development Build"
},
new Sprite
{
Anchor = Anchor.TopCentre,
Origin = Anchor.TopCentre,
Texture = textures.Get(@"Menu/dev-build-footer"),
},
}
}
};
if (IsDeployedBuild)
updateChecker();
if (game.IsDeployedBuild)
checkForUpdateAsync();
}
protected override void LoadComplete()
@@ -119,7 +104,7 @@ namespace osu.Desktop.Overlays
updateManager?.Dispose();
}
private async void updateChecker(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
private async void checkForUpdateAsync(bool useDeltaPatching = true, UpdateProgressNotification notification = null)
{
//should we schedule a retry on completion of this check?
bool scheduleRetry = true;
@@ -159,15 +144,21 @@ namespace osu.Desktop.Overlays
Schedule(() => notification.State = ProgressNotificationState.Completed);
}
catch (Exception)
catch (Exception e)
{
if (useDeltaPatching)
{
Logger.Error(e, @"delta patching failed!");
//could fail if deltas are unavailable for full update path (https://github.com/Squirrel/Squirrel.Windows/issues/959)
//try again without deltas.
updateChecker(false, notification);
checkForUpdateAsync(false, notification);
scheduleRetry = false;
}
else
{
Logger.Error(e, @"update failed!");
}
}
}
catch (HttpRequestException)
@@ -180,7 +171,7 @@ namespace osu.Desktop.Overlays
if (scheduleRetry)
{
//check again in 30 minutes.
Scheduler.AddDelayed(() => updateChecker(), 60000 * 30);
Scheduler.AddDelayed(() => checkForUpdateAsync(), 60000 * 30);
if (notification != null)
notification.State = ProgressNotificationState.Cancelled;
}
@@ -196,7 +187,7 @@ namespace osu.Desktop.Overlays
{
}
class UpdateProgressNotification : ProgressNotification
private class UpdateProgressNotification : ProgressNotification
{
protected override Notification CreateCompletionNotification() => new ProgressCompletionNotification(this)
{
@@ -221,6 +212,7 @@ namespace osu.Desktop.Overlays
new TextAwesome
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Icon = FontAwesome.fa_upload,
Colour = Color4.White,
}
+3 -4
View File
@@ -29,13 +29,13 @@ namespace osu.Desktop
{
if (!host.IsPrimaryInstance)
{
var importer = new BeatmapImporter(host);
var importer = new BeatmapIPCChannel(host);
// Restore the cwd so relative paths given at the command line work correctly
Directory.SetCurrentDirectory(cwd);
foreach (var file in args)
{
Console.WriteLine(@"Importing {0}", file);
if (!importer.Import(Path.GetFullPath(file)).Wait(3000))
if (!importer.ImportAsync(Path.GetFullPath(file)).Wait(3000))
throw new TimeoutException(@"IPC took too long to send");
}
}
@@ -46,8 +46,7 @@ namespace osu.Desktop
Ruleset.Register(new ManiaRuleset());
Ruleset.Register(new CatchRuleset());
host.Add(new OsuGameDesktop(args));
host.Run();
host.Run(new OsuGameDesktop(args));
}
return 0;
}
-1
View File
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
+4
View File
@@ -10,6 +10,10 @@ Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/maste
<assemblyIdentity name="Newtonsoft.Json" publicKeyToken="30ad4fe6b2a6aeed" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-9.0.0.0" newVersion="9.0.0.0" />
</dependentAssembly>
<dependentAssembly>
<assemblyIdentity name="DeltaCompressionDotNet.MsDelta" publicKeyToken="46b2138a390abf55" culture="neutral" />
<bindingRedirect oldVersion="0.0.0.0-1.1.0.0" newVersion="1.1.0.0" />
</dependentAssembly>
</assemblyBinding>
</runtime>
</configuration>
+18 -18
View File
@@ -89,61 +89,61 @@
<ApplicationManifest>Properties\app.manifest</ApplicationManifest>
</PropertyGroup>
<ItemGroup>
<Reference Include="DeltaCompressionDotNet, Version=1.0.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.dll</HintPath>
<Reference Include="DeltaCompressionDotNet, Version=1.1.0.0, Culture=neutral, PublicKeyToken=1d14d6e5194e7f4a, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.0.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.MsDelta.dll</HintPath>
<Reference Include="DeltaCompressionDotNet.MsDelta, Version=1.1.0.0, Culture=neutral, PublicKeyToken=46b2138a390abf55, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.MsDelta.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.0.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
<HintPath>..\packages\DeltaCompressionDotNet.1.0.0\lib\net45\DeltaCompressionDotNet.PatchApi.dll</HintPath>
<Reference Include="DeltaCompressionDotNet.PatchApi, Version=1.1.0.0, Culture=neutral, PublicKeyToken=3e8888ee913ed789, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\DeltaCompressionDotNet.1.1.0\lib\net20\DeltaCompressionDotNet.PatchApi.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\ICSharpCode.SharpZipLib.dll</HintPath>
<Reference Include="ICSharpCode.SharpZipLib, Version=0.86.0.518, Culture=neutral, PublicKeyToken=1b03e6acf1164f73, processorArchitecture=MSIL">
<HintPath>..\packages\SharpZipLib.0.86.0\lib\20\ICSharpCode.SharpZipLib.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Mdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Mdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Pdb, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Pdb.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Mono.Cecil.Rocks, Version=0.9.6.0, Culture=neutral, PublicKeyToken=0738eb9f132ed756, processorArchitecture=MSIL">
<HintPath>..\packages\Mono.Cecil.0.9.6.1\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Mono.Cecil.0.9.6.4\lib\net45\Mono.Cecil.Rocks.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="mscorlib" />
<Reference Include="NuGet.Squirrel, Version=3.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\NuGet.Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4" />
<Reference Include="Splat, Version=1.6.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\Splat.1.6.2\lib\Net45\Splat.dll</HintPath>
<Reference Include="Splat, Version=2.0.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Splat.2.0.0\lib\Net45\Splat.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="Squirrel, Version=1.5.2.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>..\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
<HintPath>$(SolutionDir)\packages\squirrel.windows.1.5.2\lib\Net45\Squirrel.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Net.Http.Extensions, Version=2.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Extensions.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Extensions.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Net.Http.Primitives, Version=4.2.29.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a, processorArchitecture=MSIL">
<HintPath>..\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Primitives.dll</HintPath>
<HintPath>$(SolutionDir)\packages\Microsoft.Net.Http.2.2.29\lib\net45\System.Net.Http.Primitives.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System.Net.Http.WebRequest" />
+2 -1
View File
@@ -17,7 +17,8 @@
</metadata>
<files>
<file src="*.exe" target="lib\net45\" exclude="**vshost**"/>
<file src="*.dll" target="lib\net45\"/>
<file src="*.dll" target="lib\net45\"/>
<file src="*.config" target="lib\net45\"/>
<file src="x86\*.dll" target="lib\net45\x86\"/>
<file src="x64\*.dll" target="lib\net45\x64\"/>
</files>
+4 -3
View File
@@ -4,9 +4,10 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="DeltaCompressionDotNet" version="1.0.0" targetFramework="net45" />
<package id="DeltaCompressionDotNet" version="1.1.0" targetFramework="net45" />
<package id="Microsoft.Net.Http" version="2.2.29" targetFramework="net45" />
<package id="Mono.Cecil" version="0.9.6.1" targetFramework="net45" />
<package id="Splat" version="1.6.2" targetFramework="net45" />
<package id="Mono.Cecil" version="0.9.6.4" targetFramework="net45" />
<package id="SharpZipLib" version="0.86.0" targetFramework="net45" />
<package id="Splat" version="2.0.0" targetFramework="net45" />
<package id="squirrel.windows" version="1.5.2" targetFramework="net45" />
</packages>
@@ -19,7 +19,7 @@ namespace osu.Game.Modes.Catch
protected override HitObjectConverter<CatchBaseHit> Converter => new CatchConverter();
protected override double ComputeDifficulty(Dictionary<String, String> categoryDifficulty)
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
{
return 0;
}
+62
View File
@@ -0,0 +1,62 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Catch
{
public class CatchModNoFail : ModNoFail
{
}
public class CatchModEasy : ModEasy
{
}
public class CatchModHidden : ModHidden
{
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
public override double ScoreMultiplier => 1.06;
}
public class CatchModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.12;
public override bool Ranked => true;
}
public class CatchModSuddenDeath : ModSuddenDeath
{
}
public class CatchModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.06;
}
public class CatchModRelax : ModRelax
{
public override string Description => @"Use the mouse to control the catcher.";
}
public class CatchModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.5;
}
public class CatchModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.06;
}
public class CatchModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.12;
}
public class CatchModPerfect : ModPerfect
{
}
}
+63 -3
View File
@@ -1,13 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Graphics;
using osu.Game.Modes.Catch.UI;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
using System;
using osu.Game.Screens.Play;
namespace osu.Game.Modes.Catch
{
@@ -15,13 +16,72 @@ namespace osu.Game.Modes.Catch
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new CatchHitRenderer { Beatmap = beatmap };
public override HitRenderer CreateHitRendererWith(Beatmap beatmap, PlayerInputManager input = null) => new CatchHitRenderer
{
Beatmap = beatmap,
InputManager = input,
};
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new CatchModEasy(),
new CatchModNoFail(),
new CatchModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new CatchModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new CatchModSuddenDeath(),
new CatchModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new CatchModDoubleTime(),
new CatchModNightcore(),
},
},
new CatchModHidden(),
new CatchModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new CatchModRelax(),
new MultiMod
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
}
protected override PlayMode PlayMode => PlayMode.Catch;
public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount) => null;
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
public override HitObjectParser CreateHitObjectParser() => new NullHitObjectParser();
@@ -8,7 +8,7 @@ using osu.Game.Beatmaps;
namespace osu.Game.Modes.Catch.Objects
{
class CatchConverter : HitObjectConverter<CatchBaseHit>
internal class CatchConverter : HitObjectConverter<CatchBaseHit>
{
public override List<CatchBaseHit> Convert(Beatmap beatmap)
{
@@ -5,12 +5,12 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Graphics.Transforms;
using OpenTK;
namespace osu.Game.Modes.Catch.Objects.Drawable
{
class DrawableFruit : Sprite
internal class DrawableFruit : Sprite
{
private CatchBaseHit h;
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
+2 -2
View File
@@ -12,8 +12,8 @@ namespace osu.Game.Modes.Catch.UI
{
protected override HitObjectConverter<CatchBaseHit> Converter => new CatchConverter();
protected override Playfield CreatePlayfield() => new CatchPlayfield();
protected override Playfield<CatchBaseHit> CreatePlayfield() => new CatchPlayfield();
protected override DrawableHitObject GetVisualRepresentation(CatchBaseHit h) => null;// new DrawableFruit(h);
protected override DrawableHitObject<CatchBaseHit> GetVisualRepresentation(CatchBaseHit h) => null;// new DrawableFruit(h);
}
}
+2 -1
View File
@@ -3,12 +3,13 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Modes.Catch.Objects;
using osu.Game.Modes.UI;
using OpenTK;
namespace osu.Game.Modes.Catch.UI
{
public class CatchPlayfield : Playfield
public class CatchPlayfield : Playfield<CatchBaseHit>
{
public CatchPlayfield()
{
@@ -33,7 +33,7 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
@@ -58,6 +58,7 @@
<Compile Include="UI\CatchHitRenderer.cs" />
<Compile Include="UI\CatchPlayfield.cs" />
<Compile Include="CatchRuleset.cs" />
<Compile Include="CatchMod.cs" />
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
+1 -1
View File
@@ -4,5 +4,5 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
</packages>
@@ -22,7 +22,7 @@ namespace osu.Game.Modes.Mania
protected override HitObjectConverter<ManiaBaseHit> Converter => new ManiaConverter(columns);
protected override double ComputeDifficulty(Dictionary<String, String> categoryDifficulty)
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
{
return 0;
}
+146
View File
@@ -0,0 +1,146 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Graphics;
namespace osu.Game.Modes.Mania
{
public class ManiaModNoFail : ModNoFail
{
}
public class ManiaModEasy : ModEasy
{
}
public class ManiaModHidden : ModHidden
{
public override string Description => @"The notes fade out before you hit them!";
public override double ScoreMultiplier => 1.0;
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
}
public class ManiaModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.0;
}
public class ManiaModSuddenDeath : ModSuddenDeath
{
}
public class ManiaModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.0;
}
public class ManiaModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.3;
}
public class ManiaModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.0;
}
public class ManiaModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.0;
public override Type[] IncompatibleMods => new[] { typeof(ModHidden) };
}
public class ManiaModPerfect : ModPerfect
{
}
public class ManiaModFadeIn : Mod
{
public override string Name => "FadeIn";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_hidden;
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight) };
}
public class ManiaModRandom : Mod
{
public override string Name => "Random";
public override string Description => @"Shuffle around the notes!";
public override double ScoreMultiplier => 1;
}
public abstract class ManiaKeyMod : Mod
{
public abstract int KeyCount { get; }
public override double ScoreMultiplier => 1; // TODO: Implement the mania key mod score multiplier
public override bool Ranked => true;
}
public class ManiaModKey1 : ManiaKeyMod
{
public override int KeyCount => 1;
public override string Name => "1K";
}
public class ManiaModKey2 : ManiaKeyMod
{
public override int KeyCount => 2;
public override string Name => "2K";
}
public class ManiaModKey3 : ManiaKeyMod
{
public override int KeyCount => 3;
public override string Name => "3K";
}
public class ManiaModKey4 : ManiaKeyMod
{
public override int KeyCount => 4;
public override string Name => "4K";
}
public class ManiaModKey5 : ManiaKeyMod
{
public override int KeyCount => 5;
public override string Name => "5K";
}
public class ManiaModKey6 : ManiaKeyMod
{
public override int KeyCount => 6;
public override string Name => "6K";
}
public class ManiaModKey7 : ManiaKeyMod
{
public override int KeyCount => 7;
public override string Name => "7K";
}
public class ManiaModKey8 : ManiaKeyMod
{
public override int KeyCount => 8;
public override string Name => "8K";
}
public class ManiaModKey9 : ManiaKeyMod
{
public override int KeyCount => 9;
public override string Name => "9K";
}
public class ManiaModKeyCoop : Mod
{
public override string Name => "KeyCoop";
public override string Description => @"Double the key amount, double the fun!";
public override double ScoreMultiplier => 1;
public override bool Ranked => true;
}
}
+79 -3
View File
@@ -1,13 +1,14 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Graphics;
using osu.Game.Modes.Mania.UI;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Beatmaps;
using System;
using osu.Game.Screens.Play;
namespace osu.Game.Modes.Mania
{
@@ -15,13 +16,88 @@ namespace osu.Game.Modes.Mania
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new ManiaHitRenderer { Beatmap = beatmap };
public override HitRenderer CreateHitRendererWith(Beatmap beatmap, PlayerInputManager input = null) => new ManiaHitRenderer
{
Beatmap = beatmap,
InputManager = input,
};
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new ManiaModEasy(),
new ManiaModNoFail(),
new ManiaModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new ManiaModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new ManiaModSuddenDeath(),
new ManiaModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new ManiaModDoubleTime(),
new ManiaModNightcore(),
},
},
new ManiaModHidden(),
new ManiaModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new MultiMod
{
Mods = new Mod[]
{
new ManiaModKey4(),
new ManiaModKey5(),
new ManiaModKey6(),
new ManiaModKey7(),
new ManiaModKey8(),
new ManiaModKey9(),
new ManiaModKey1(),
new ManiaModKey2(),
new ManiaModKey3(),
},
},
new ManiaModKeyCoop(),
new ManiaModRandom(),
new MultiMod
{
Mods = new Mod[]
{
new ModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
}
protected override PlayMode PlayMode => PlayMode.Mania;
public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount) => null;
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
public override HitObjectParser CreateHitObjectParser() => new NullHitObjectParser();
@@ -4,7 +4,7 @@
using osu.Framework.Allocation;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics;
using OpenTK;
@@ -26,8 +26,8 @@ namespace osu.Game.Modes.Mania.Objects.Drawable
{
Texture = textures.Get(@"Menu/logo");
Transforms.Add(new TransformPositionY() { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
Transforms.Add(new TransformAlpha() { StartTime = note.StartTime + note.Duration + 200, EndTime = note.StartTime + note.Duration + 400, StartValue = 1, EndValue = 0 });
Transforms.Add(new TransformPositionY { StartTime = note.StartTime - 200, EndTime = note.StartTime, StartValue = -0.1f, EndValue = 0.9f });
Transforms.Add(new TransformAlpha { StartTime = note.StartTime + note.Duration + 200, EndTime = note.StartTime + note.Duration + 400, StartValue = 1, EndValue = 0 });
Expire(true);
}
}
@@ -9,7 +9,7 @@ using osu.Game.Beatmaps;
namespace osu.Game.Modes.Mania.Objects
{
class ManiaConverter : HitObjectConverter<ManiaBaseHit>
internal class ManiaConverter : HitObjectConverter<ManiaBaseHit>
{
private readonly int columns;
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
+2 -2
View File
@@ -2,7 +2,7 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Graphics.Transforms;
using osu.Game.Modes.Taiko.UI;
using OpenTK.Graphics;
@@ -13,7 +13,7 @@ namespace osu.Game.Modes.Mania.UI
/// </summary>
public class ManiaComboCounter : TaikoComboCounter
{
protected ushort KeysHeld = 0;
protected ushort KeysHeld;
protected Color4 OriginalColour;
+2 -2
View File
@@ -19,9 +19,9 @@ namespace osu.Game.Modes.Mania.UI
protected override HitObjectConverter<ManiaBaseHit> Converter => new ManiaConverter(columns);
protected override Playfield CreatePlayfield() => new ManiaPlayfield(columns);
protected override Playfield<ManiaBaseHit> CreatePlayfield() => new ManiaPlayfield(columns);
protected override DrawableHitObject GetVisualRepresentation(ManiaBaseHit h)
protected override DrawableHitObject<ManiaBaseHit> GetVisualRepresentation(ManiaBaseHit h)
{
return null;
//return new DrawableNote(h)
+3 -5
View File
@@ -3,19 +3,17 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Modes.Mania.Objects;
using osu.Game.Modes.UI;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Mania.UI
{
public class ManiaPlayfield : Playfield
public class ManiaPlayfield : Playfield<ManiaBaseHit>
{
private readonly int columns;
public ManiaPlayfield(int columns)
{
this.columns = columns;
RelativeSizeAxes = Axes.Both;
Size = new Vector2(columns / 20f, 1f);
Anchor = Anchor.BottomCentre;
@@ -24,7 +22,7 @@ namespace osu.Game.Modes.Mania.UI
Add(new Box { RelativeSizeAxes = Axes.Both, Alpha = 0.5f });
for (int i = 0; i < columns; i++)
Add(new Box()
Add(new Box
{
RelativeSizeAxes = Axes.Y,
Size = new Vector2(2, 1),
@@ -33,7 +33,7 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>..\packages\ppy.OpenTK.2.0.50727.1339\lib\net45\OpenTK.dll</HintPath>
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
@@ -58,6 +58,7 @@
<Compile Include="UI\ManiaHitRenderer.cs" />
<Compile Include="UI\ManiaPlayfield.cs" />
<Compile Include="ManiaRuleset.cs" />
<Compile Include="ManiaMod.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\osu-framework\osu.Framework\osu.Framework.csproj">
+1 -1
View File
@@ -4,5 +4,5 @@ Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
-->
<packages>
<package id="ppy.OpenTK" version="2.0.50727.1339" targetFramework="net45" />
<package id="ppy.OpenTK" version="2.0.50727.1340" targetFramework="net45" />
</packages>
@@ -3,11 +3,11 @@
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Game.Graphics;
using osu.Framework.Graphics.Transforms;
namespace osu.Game.Modes.Osu.Objects.Drawables.Connections
{
@@ -17,7 +17,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Connections
public double EndTime;
public Vector2 EndPosition;
const float width = 8;
private const float width = 8;
public FollowPoint()
{
@@ -74,13 +74,13 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
for (int d = (int)(PointDistance * 1.5); d < distance - PointDistance; d += PointDistance)
{
float fraction = ((float)d / distance);
float fraction = (float)d / distance;
Vector2 pointStartPosition = startPosition + (fraction - 0.1f) * distanceVector;
Vector2 pointEndPosition = startPosition + fraction * distanceVector;
double fadeOutTime = startTime + fraction * duration;
double fadeInTime = fadeOutTime - PreEmpt;
Add(new FollowPoint()
Add(new FollowPoint
{
StartTime = fadeInTime,
EndTime = fadeOutTime,
@@ -3,7 +3,7 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Graphics.Transforms;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
using OpenTK;
@@ -49,7 +49,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
return true;
},
},
number = new NumberPiece()
number = new NumberPiece
{
Text = h is Spinner ? "S" : (HitObject.ComboIndex + 1).ToString(),
},
@@ -59,7 +59,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
Colour = osuObject.Colour,
},
ApproachCircle = new ApproachCircle()
ApproachCircle = new ApproachCircle
{
Colour = osuObject.Colour,
}
@@ -69,33 +69,23 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
Size = circle.DrawSize;
}
double hit50 = 150;
double hit100 = 80;
double hit300 = 30;
protected override void CheckJudgement(bool userTriggered)
{
if (!userTriggered)
{
if (Judgement.TimeOffset > hit50)
if (Judgement.TimeOffset > HitObject.HitWindowFor(OsuScoreResult.Hit50))
Judgement.Result = HitResult.Miss;
return;
}
double hitOffset = Math.Abs(Judgement.TimeOffset);
OsuJudgementInfo osuJudgement = Judgement as OsuJudgementInfo;
OsuJudgementInfo osuJudgement = (OsuJudgementInfo)Judgement;
if (hitOffset < hit50)
if (hitOffset < HitObject.HitWindowFor(OsuScoreResult.Hit50))
{
Judgement.Result = HitResult.Hit;
if (hitOffset < hit300)
osuJudgement.Score = OsuScoreResult.Hit300;
else if (hitOffset < hit100)
osuJudgement.Score = OsuScoreResult.Hit100;
else if (hitOffset < hit50)
osuJudgement.Score = OsuScoreResult.Hit50;
osuJudgement.Score = HitObject.ScoreResultForOffset(hitOffset);
}
else
Judgement.Result = HitResult.Miss;
@@ -2,12 +2,11 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.ComponentModel;
using osu.Game.Modes.Objects;
using osu.Game.Modes.Objects.Drawables;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
public class DrawableOsuHitObject : DrawableHitObject
public class DrawableOsuHitObject : DrawableHitObject<OsuHitObject>
{
public const float TIME_PREEMPT = 600;
public const float TIME_FADEIN = 400;
@@ -18,7 +17,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
}
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
protected override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.Hit300 };
protected override void UpdateState(ArmedState state)
{
@@ -21,10 +21,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
private Container<DrawableSliderTick> ticks;
SliderBody body;
SliderBall ball;
private SliderBody body;
private SliderBall ball;
SliderBouncer bouncer1, bouncer2;
private SliderBouncer bouncer1, bouncer2;
public DrawableSlider(Slider s) : base(s)
{
@@ -94,7 +94,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
// pass all input through.
public override bool Contains(Vector2 screenSpacePos) => true;
int currentRepeat;
private int currentRepeat;
protected override void Update()
{
@@ -102,8 +102,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
double progress = MathHelper.Clamp((Time.Current - slider.StartTime) / slider.Duration, 0, 1);
int repeat = (int)(progress * slider.RepeatCount);
progress = (progress * slider.RepeatCount) % 1;
int repeat = slider.RepeatAt(progress);
progress = slider.CurveProgressAt(progress);
if (repeat > currentRepeat)
{
@@ -112,9 +112,6 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
currentRepeat = repeat;
}
if (repeat % 2 == 1)
progress = 1 - progress;
bouncer2.Position = slider.Curve.PositionAt(body.SnakedEnd ?? 0);
//todo: we probably want to reconsider this before adding scoring, but it looks and feels nice.
@@ -7,7 +7,7 @@ using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Graphics.Transforms;
using osu.Game.Beatmaps.Samples;
using osu.Game.Modes.Objects.Drawables;
using OpenTK;
@@ -26,7 +26,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
public override bool RemoveWhenNotAlive => false;
public override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.SliderTick };
protected override JudgementInfo CreateJudgementInfo() => new OsuJudgementInfo { MaxScore = OsuScoreResult.SliderTick };
public DrawableSliderTick(SliderTick sliderTick) : base(sliderTick)
{
@@ -71,7 +71,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
protected override void CheckJudgement(bool userTriggered)
{
var j = Judgement as OsuJudgementInfo;
var j = (OsuJudgementInfo)Judgement;
if (Judgement.TimeOffset >= 0)
{
@@ -4,7 +4,7 @@
using System;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Graphics.Transforms;
using osu.Framework.MathUtils;
using osu.Game.Modes.Objects.Drawables;
using osu.Game.Modes.Osu.Objects.Drawables.Pieces;
@@ -75,7 +75,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
{
if (Time.Current < HitObject.StartTime) return;
var j = Judgement as OsuJudgementInfo;
var j = (OsuJudgementInfo)Judgement;
disc.ScaleTo(Interpolation.ValueAt(Math.Sqrt(Progress), scaleToCircle, Vector2.One, 0, 1), 100);
@@ -108,9 +108,9 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
}
}
private Vector2 scaleToCircle => (circle.Scale * circle.DrawWidth / DrawWidth) * 0.95f;
private Vector2 scaleToCircle => circle.Scale * circle.DrawWidth / DrawWidth * 0.95f;
private float spinsPerMinuteNeeded = 100 + (5 * 15); //TODO: read per-map OD and place it on the 5
private float spinsPerMinuteNeeded = 100 + 5 * 15; //TODO: read per-map OD and place it on the 5
private float rotationsNeeded => (float)(spinsPerMinuteNeeded * (spinner.EndTime - spinner.StartTime) / 60000f);
@@ -5,7 +5,7 @@ using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Graphics.Transforms;
using osu.Game.Graphics.Sprites;
using osu.Game.Modes.Objects.Drawables;
using OpenTK;
@@ -13,7 +13,7 @@ using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables
{
public class HitExplosion : FlowContainer
public class HitExplosion : FillFlowContainer
{
private readonly OsuJudgementInfo judgement;
private SpriteText line1;
@@ -25,7 +25,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
AutoSizeAxes = Axes.Both;
Origin = Anchor.Centre;
Direction = FlowDirections.Vertical;
Direction = FillDirection.Vertical;
Spacing = new Vector2(0, 2);
Position = (h?.StackedEndPosition ?? Vector2.Zero) + judgement.PositionOffset;
@@ -1,14 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Framework.Input;
using OpenTK;
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
{
@@ -21,7 +21,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
public CirclePiece()
{
Size = new Vector2(128);
Size = new Vector2((float)OsuHitObject.OBJECT_RADIUS * 2);
Masking = true;
CornerRadius = Size.X / 2;
@@ -1,14 +1,11 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
@@ -1,11 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Textures;
using OpenTK;
using OpenTK.Graphics;
@@ -4,9 +4,8 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using OpenTK;
using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
@@ -16,7 +15,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
private readonly Slider slider;
private Box follow;
const float width = 128;
private const float width = 128;
public SliderBall(Slider slider)
{
@@ -82,7 +81,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
return base.OnMouseMove(state);
}
bool tracking;
private bool tracking;
public bool Tracking
{
get { return tracking; }
@@ -1,14 +1,8 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Game.Graphics;
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
@@ -4,13 +4,13 @@
using System;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transformations;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Input;
using osu.Framework.Logging;
using osu.Game.Graphics;
using OpenTK;
using OpenTK.Graphics;
@@ -29,7 +29,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
set { Disc.Colour = value; }
}
Color4 completeColour;
private Color4 completeColour;
[BackgroundDependencyLoader]
private void load(OsuColour colours)
@@ -37,7 +37,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
completeColour = colours.YellowLight.Opacity(0.8f);
}
class SpinnerBorder : Container
private class SpinnerBorder : Container
{
public SpinnerBorder()
{
@@ -116,7 +116,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
};
}
bool tracking;
private bool tracking;
public bool Tracking
{
get { return tracking; }
@@ -130,7 +130,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
}
}
bool complete;
private bool complete;
public bool Complete
{
get { return complete; }
@@ -1,7 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Graphics.Backgrounds;
namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
@@ -15,6 +14,7 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
public TrianglesPiece()
{
TriangleScale = 1.2f;
HideAlphaDiscrepancies = false;
}
protected override void Update()
-2
View File
@@ -1,8 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
namespace osu.Game.Modes.Osu.Objects
{
public class HitCircle : OsuHitObject
+36 -1
View File
@@ -2,15 +2,22 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using osu.Game.Beatmaps.Samples;
using osu.Game.Modes.Objects;
using OpenTK;
using osu.Game.Beatmaps;
using osu.Game.Modes.Osu.Objects.Drawables;
namespace osu.Game.Modes.Osu.Objects
{
public abstract class OsuHitObject : HitObject
{
public const double OBJECT_RADIUS = 64;
private const double hittable_range = 300;
private const double hit_window_50 = 150;
private const double hit_window_100 = 80;
private const double hit_window_300 = 30;
public Vector2 Position { get; set; }
public Vector2 StackedPosition => Position + StackOffset;
@@ -23,10 +30,38 @@ namespace osu.Game.Modes.Osu.Objects
public Vector2 StackOffset => new Vector2(StackHeight * Scale * -6.4f);
public double Radius => OBJECT_RADIUS * Scale;
public float Scale { get; set; } = 1;
public abstract HitObjectType Type { get; }
public double HitWindowFor(OsuScoreResult result)
{
switch (result)
{
default:
return 300;
case OsuScoreResult.Hit50:
return 150;
case OsuScoreResult.Hit100:
return 80;
case OsuScoreResult.Hit300:
return 30;
}
}
public OsuScoreResult ScoreResultForOffset(double offset)
{
if (offset < HitWindowFor(OsuScoreResult.Hit300))
return OsuScoreResult.Hit300;
if (offset < HitWindowFor(OsuScoreResult.Hit100))
return OsuScoreResult.Hit100;
if (offset < HitWindowFor(OsuScoreResult.Hit50))
return OsuScoreResult.Hit50;
return OsuScoreResult.Miss;
}
public override void SetDefaultsFromBeatmap(Beatmap beatmap)
{
base.SetDefaultsFromBeatmap(beatmap);
@@ -8,7 +8,7 @@ using System.Linq;
namespace osu.Game.Modes.Osu.Objects
{
class OsuHitObjectDifficulty
internal class OsuHitObjectDifficulty
{
/// <summary>
/// Factor by how much speed / aim strain decays per second.
@@ -63,7 +63,7 @@ namespace osu.Game.Modes.Osu.Objects
MaxCombo += slider.Ticks.Count();
// We will scale everything by this factor, so we can assume a uniform CircleSize among beatmaps.
scalingFactor = (52.0f / circleRadius);
scalingFactor = 52.0f / circleRadius;
if (circleRadius < 30)
{
float smallCircleBonus = Math.Min(30.0f - circleRadius, 5.0f) / 50.0f;
@@ -130,7 +130,7 @@ namespace osu.Game.Modes.Osu.Objects
else if (distance > almost_diameter)
return 1.2 + 0.4 * (distance - almost_diameter) / (stream_spacing_threshold - almost_diameter);
else if (distance > almost_diameter / 2)
return 0.95 + 0.25 * (distance - (almost_diameter / 2)) / (almost_diameter / 2);
return 0.95 + 0.25 * (distance - almost_diameter / 2) / (almost_diameter / 2);
else
return 0.95;
@@ -4,9 +4,6 @@
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using osu.Game.Beatmaps.Samples;
using osu.Game.Modes.Objects;
using OpenTK;
@@ -33,11 +30,8 @@ namespace osu.Game.Modes.Osu.Objects
break;
case HitObjectType.Slider:
CurveTypes curveType = CurveTypes.Catmull;
int repeatCount;
double length = 0;
List<Vector2> points = new List<Vector2>();
points.Add(new Vector2(int.Parse(split[0]), int.Parse(split[1])));
List<Vector2> points = new List<Vector2> { new Vector2(int.Parse(split[0]), int.Parse(split[1])) };
string[] pointsplit = split[5].Split('|');
for (int i = 0; i < pointsplit.Length; i++)
@@ -70,12 +64,10 @@ namespace osu.Game.Modes.Osu.Objects
points.Add(v);
}
repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture);
int repeatCount = Convert.ToInt32(split[6], CultureInfo.InvariantCulture);
if (repeatCount > 9000)
{
throw new ArgumentOutOfRangeException("wacky man");
}
throw new ArgumentOutOfRangeException(nameof(repeatCount), @"Repeat count is way too high");
if (split.Length > 7)
length = Convert.ToDouble(split[7], CultureInfo.InvariantCulture);
+26 -1
View File
@@ -14,7 +14,32 @@ namespace osu.Game.Modes.Osu.Objects
{
public override double EndTime => StartTime + RepeatCount * Curve.Length / Velocity;
public override Vector2 EndPosition => RepeatCount % 2 == 0 ? Position : Curve.PositionAt(1);
public override Vector2 EndPosition => PositionAt(1);
/// <summary>
/// Computes the position on the slider at a given progress that ranges from 0 (beginning of the slider)
/// to 1 (end of the slider). This includes repeat logic.
/// </summary>
/// <param name="progress">Ranges from 0 (beginning of the slider) to 1 (end of the slider).</param>
/// <returns></returns>
public Vector2 PositionAt(double progress) => Curve.PositionAt(CurveProgressAt(progress));
/// <summary>
/// Find the current progress along the curve, accounting for repeat logic.
/// </summary>
public double CurveProgressAt(double progress)
{
var p = progress * RepeatCount % 1;
if (RepeatAt(progress) % 2 == 1)
p = 1 - p;
return p;
}
/// <summary>
/// Determine which repeat of the slider we are on at a given progress.
/// Range is 0..RepeatCount where 0 is the first run.
/// </summary>
public int RepeatAt(double progress) => (int)(progress * RepeatCount);
private int stackHeight;
public override int StackHeight
+18 -25
View File
@@ -5,7 +5,6 @@ using System.Collections.Generic;
using OpenTK;
using System.Linq;
using osu.Framework.MathUtils;
using System.Diagnostics;
namespace osu.Game.Modes.Osu.Objects
{
@@ -29,26 +28,21 @@ namespace osu.Game.Modes.Osu.Objects
case CurveTypes.Linear:
return subControlPoints;
case CurveTypes.PerfectCurve:
// If we have a different amount than 3 control points, use bezier for perfect curves.
if (ControlPoints.Count != 3)
return new BezierApproximator(subControlPoints).CreateBezier();
else
{
Debug.Assert(subControlPoints.Count == 3);
//we can only use CircularArc iff we have exactly three control points and no dissection.
if (ControlPoints.Count != 3 || subControlPoints.Count != 3)
break;
// Here we have exactly 3 control points. Attempt to fit a circular arc.
List<Vector2> subpath = new CircularArcApproximator(subControlPoints[0], subControlPoints[1], subControlPoints[2]).CreateArc();
// Here we have exactly 3 control points. Attempt to fit a circular arc.
List<Vector2> subpath = new CircularArcApproximator(subControlPoints[0], subControlPoints[1], subControlPoints[2]).CreateArc();
if (subpath.Count == 0)
// For some reason a circular arc could not be fit to the 3 given points. Fall back
// to a numerically stable bezier approximation.
subpath = new BezierApproximator(subControlPoints).CreateBezier();
// If for some reason a circular arc could not be fit to the 3 given points, fall back to a numerically stable bezier approximation.
if (subpath.Count == 0)
break;
return subpath;
}
default:
return new BezierApproximator(subControlPoints).CreateBezier();
return subpath;
}
return new BezierApproximator(subControlPoints).CreateBezier();
}
private void calculatePath()
@@ -65,10 +59,9 @@ namespace osu.Game.Modes.Osu.Objects
if (i == ControlPoints.Count - 1 || ControlPoints[i] == ControlPoints[i + 1])
{
List<Vector2> subpath = calculateSubpath(subControlPoints);
for (int j = 0; j < subpath.Count; ++j)
// Only add those vertices that add a new segment to the path.
if (calculatedPath.Count == 0 || calculatedPath.Last() != subpath[j])
calculatedPath.Add(subpath[j]);
foreach (Vector2 t in subpath)
if (calculatedPath.Count == 0 || calculatedPath.Last() != t)
calculatedPath.Add(t);
subControlPoints.Clear();
}
@@ -181,7 +174,7 @@ namespace osu.Game.Modes.Osu.Objects
path.Clear();
int i = 0;
for (; i < calculatedPath.Count && cumulativeLength[i] < d0; ++i);
for (; i < calculatedPath.Count && cumulativeLength[i] < d0; ++i) { }
path.Add(interpolateVertices(i, d0) + Offset);
@@ -192,10 +185,10 @@ namespace osu.Game.Modes.Osu.Objects
}
/// <summary>
/// Computes the position on the slider at a given progress that ranges from 0 (beginning of the slider)
/// to 1 (end of the slider).
/// Computes the position on the slider at a given progress that ranges from 0 (beginning of the curve)
/// to 1 (end of the curve).
/// </summary>
/// <param name="progress">Ranges from 0 (beginning of the slider) to 1 (end of the slider).</param>
/// <param name="progress">Ranges from 0 (beginning of the curve) to 1 (end of the curve).</param>
/// <returns></returns>
public Vector2 PositionAt(double progress)
{
+2 -1
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@@ -1,4 +1,5 @@
using OpenTK;
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
namespace osu.Game.Modes.Osu.Objects
{
-2
View File
@@ -1,8 +1,6 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
namespace osu.Game.Modes.Osu.Objects
{
public class Spinner : OsuHitObject
+298
View File
@@ -0,0 +1,298 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using osu.Game.Beatmaps;
using osu.Game.Modes.Osu.Objects;
using OpenTK;
using System;
using osu.Framework.Graphics.Transforms;
using osu.Game.Modes.Osu.Objects.Drawables;
using osu.Framework.MathUtils;
using System.Diagnostics;
namespace osu.Game.Modes.Osu
{
public class OsuAutoReplay : LegacyReplay
{
static readonly Vector2 spinner_centre = new Vector2(256, 192);
const float spin_radius = 50;
private Beatmap beatmap;
public OsuAutoReplay(Beatmap beatmap)
{
this.beatmap = beatmap;
createAutoReplay();
}
internal class LegacyReplayFrameComparer : IComparer<LegacyReplayFrame>
{
public int Compare(LegacyReplayFrame f1, LegacyReplayFrame f2)
{
return f1.Time.CompareTo(f2.Time);
}
}
private static IComparer<LegacyReplayFrame> replayFrameComparer = new LegacyReplayFrameComparer();
private int findInsertionIndex(LegacyReplayFrame frame)
{
int index = Frames.BinarySearch(frame, replayFrameComparer);
if (index < 0)
{
index = ~index;
}
else
{
// Go to the first index which is actually bigger
while (index < Frames.Count && frame.Time == Frames[index].Time)
{
++index;
}
}
return index;
}
private void addFrameToReplay(LegacyReplayFrame frame) => Frames.Insert(findInsertionIndex(frame), frame);
private static Vector2 circlePosition(double t, double radius) => new Vector2((float)(Math.Cos(t) * radius), (float)(Math.Sin(t) * radius));
private double applyModsToTime(double v) => v;
private double applyModsToRate(double v) => v;
private void createAutoReplay()
{
int buttonIndex = 0;
bool delayedMovements = false;// ModManager.CheckActive(Mods.Relax2);
EasingTypes preferredEasing = delayedMovements ? EasingTypes.InOutCubic : EasingTypes.Out;
addFrameToReplay(new LegacyReplayFrame(-100000, 256, 500, LegacyButtonState.None));
addFrameToReplay(new LegacyReplayFrame(beatmap.HitObjects[0].StartTime - 1500, 256, 500, LegacyButtonState.None));
addFrameToReplay(new LegacyReplayFrame(beatmap.HitObjects[0].StartTime - 1000, 256, 192, LegacyButtonState.None));
// We are using ApplyModsToRate and not ApplyModsToTime to counteract the speed up / slow down from HalfTime / DoubleTime so that we remain at a constant framerate of 60 fps.
float frameDelay = (float)applyModsToRate(1000.0 / 60.0);
// Already superhuman, but still somewhat realistic
int reactionTime = (int)applyModsToRate(100);
for (int i = 0; i < beatmap.HitObjects.Count; i++)
{
OsuHitObject h = beatmap.HitObjects[i] as OsuHitObject;
//if (h.EndTime < InputManager.ReplayStartTime)
//{
// h.IsHit = true;
// continue;
//}
int endDelay = h is Spinner ? 1 : 0;
if (delayedMovements && i > 0)
{
OsuHitObject last = beatmap.HitObjects[i - 1] as OsuHitObject;
//Make the cursor stay at a hitObject as long as possible (mainly for autopilot).
if (h.StartTime - h.HitWindowFor(OsuScoreResult.Miss) > last.EndTime + h.HitWindowFor(OsuScoreResult.Hit50) + 50)
{
if (!(last is Spinner) && h.StartTime - last.EndTime < 1000) addFrameToReplay(new LegacyReplayFrame(last.EndTime + h.HitWindowFor(OsuScoreResult.Hit50), last.EndPosition.X, last.EndPosition.Y, LegacyButtonState.None));
if (!(h is Spinner)) addFrameToReplay(new LegacyReplayFrame(h.StartTime - h.HitWindowFor(OsuScoreResult.Miss), h.Position.X, h.Position.Y, LegacyButtonState.None));
}
else if (h.StartTime - h.HitWindowFor(OsuScoreResult.Hit50) > last.EndTime + h.HitWindowFor(OsuScoreResult.Hit50) + 50)
{
if (!(last is Spinner) && h.StartTime - last.EndTime < 1000) addFrameToReplay(new LegacyReplayFrame(last.EndTime + h.HitWindowFor(OsuScoreResult.Hit50), last.EndPosition.X, last.EndPosition.Y, LegacyButtonState.None));
if (!(h is Spinner)) addFrameToReplay(new LegacyReplayFrame(h.StartTime - h.HitWindowFor(OsuScoreResult.Hit50), h.Position.X, h.Position.Y, LegacyButtonState.None));
}
else if (h.StartTime - h.HitWindowFor(OsuScoreResult.Hit100) > last.EndTime + h.HitWindowFor(OsuScoreResult.Hit100) + 50)
{
if (!(last is Spinner) && h.StartTime - last.EndTime < 1000) addFrameToReplay(new LegacyReplayFrame(last.EndTime + h.HitWindowFor(OsuScoreResult.Hit100), last.EndPosition.X, last.EndPosition.Y, LegacyButtonState.None));
if (!(h is Spinner)) addFrameToReplay(new LegacyReplayFrame(h.StartTime - h.HitWindowFor(OsuScoreResult.Hit100), h.Position.X, h.Position.Y, LegacyButtonState.None));
}
}
Vector2 targetPosition = h.Position;
EasingTypes easing = preferredEasing;
float spinnerDirection = -1;
if (h is Spinner)
{
targetPosition.X = Frames[Frames.Count - 1].MouseX;
targetPosition.Y = Frames[Frames.Count - 1].MouseY;
Vector2 difference = spinner_centre - targetPosition;
float differenceLength = difference.Length;
float newLength = (float)Math.Sqrt(differenceLength * differenceLength - spin_radius * spin_radius);
if (differenceLength > spin_radius)
{
float angle = (float)Math.Asin(spin_radius / differenceLength);
if (angle > 0)
{
spinnerDirection = -1;
}
else
{
spinnerDirection = 1;
}
difference.X = difference.X * (float)Math.Cos(angle) - difference.Y * (float)Math.Sin(angle);
difference.Y = difference.X * (float)Math.Sin(angle) + difference.Y * (float)Math.Cos(angle);
difference.Normalize();
difference *= newLength;
targetPosition += difference;
easing = EasingTypes.In;
}
else if (difference.Length > 0)
{
targetPosition = spinner_centre - difference * (spin_radius / difference.Length);
}
else
{
targetPosition = spinner_centre + new Vector2(0, -spin_radius);
}
}
// Do some nice easing for cursor movements
if (Frames.Count > 0)
{
LegacyReplayFrame lastFrame = Frames[Frames.Count - 1];
// Wait until Auto could "see and react" to the next note.
double waitTime = h.StartTime - Math.Max(0.0, DrawableOsuHitObject.TIME_PREEMPT - reactionTime);
if (waitTime > lastFrame.Time)
{
lastFrame = new LegacyReplayFrame(waitTime, lastFrame.MouseX, lastFrame.MouseY, lastFrame.ButtonState);
addFrameToReplay(lastFrame);
}
Vector2 lastPosition = new Vector2(lastFrame.MouseX, lastFrame.MouseY);
double timeDifference = applyModsToTime(h.StartTime - lastFrame.Time);
// Only "snap" to hitcircles if they are far enough apart. As the time between hitcircles gets shorter the snapping threshold goes up.
if (timeDifference > 0 && // Sanity checks
((lastPosition - targetPosition).Length > h.Radius * (1.5 + 100.0 / timeDifference) || // Either the distance is big enough
timeDifference >= 266)) // ... or the beats are slow enough to tap anyway.
{
// Perform eased movement
for (double time = lastFrame.Time + frameDelay; time < h.StartTime; time += frameDelay)
{
Vector2 currentPosition = Interpolation.ValueAt(time, lastPosition, targetPosition, lastFrame.Time, h.StartTime, easing);
addFrameToReplay(new LegacyReplayFrame((int)time, currentPosition.X, currentPosition.Y, lastFrame.ButtonState));
}
buttonIndex = 0;
}
else
{
buttonIndex++;
}
}
LegacyButtonState button = buttonIndex % 2 == 0 ? LegacyButtonState.Left1 : LegacyButtonState.Right1;
LegacyReplayFrame newFrame = new LegacyReplayFrame(h.StartTime, targetPosition.X, targetPosition.Y, button);
LegacyReplayFrame endFrame = new LegacyReplayFrame(h.EndTime + endDelay, h.EndPosition.X, h.EndPosition.Y, LegacyButtonState.None);
// Decrement because we want the previous frame, not the next one
int index = findInsertionIndex(newFrame) - 1;
// Do we have a previous frame? No need to check for < replay.Count since we decremented!
if (index >= 0)
{
LegacyReplayFrame previousFrame = Frames[index];
var previousButton = previousFrame.ButtonState;
// If a button is already held, then we simply alternate
if (previousButton != LegacyButtonState.None)
{
Debug.Assert(previousButton != (LegacyButtonState.Left1 | LegacyButtonState.Right1));
// Force alternation if we have the same button. Otherwise we can just keep the naturally to us assigned button.
if (previousButton == button)
{
button = (LegacyButtonState.Left1 | LegacyButtonState.Right1) & ~button;
newFrame.SetButtonStates(button);
}
// We always follow the most recent slider / spinner, so remove any other frames that occur while it exists.
int endIndex = findInsertionIndex(endFrame);
if (index < Frames.Count - 1)
Frames.RemoveRange(index + 1, Math.Max(0, endIndex - (index + 1)));
// After alternating we need to keep holding the other button in the future rather than the previous one.
for (int j = index + 1; j < Frames.Count; ++j)
{
// Don't affect frames which stop pressing a button!
if (j < Frames.Count - 1 || Frames[j].ButtonState == previousButton)
Frames[j].SetButtonStates(button);
}
}
}
addFrameToReplay(newFrame);
// We add intermediate frames for spinning / following a slider here.
if (h is Spinner)
{
Vector2 difference = targetPosition - spinner_centre;
float radius = difference.Length;
float angle = radius == 0 ? 0 : (float)Math.Atan2(difference.Y, difference.X);
double t;
for (double j = h.StartTime + frameDelay; j < h.EndTime; j += frameDelay)
{
t = applyModsToTime(j - h.StartTime) * spinnerDirection;
Vector2 pos = spinner_centre + circlePosition(t / 20 + angle, spin_radius);
addFrameToReplay(new LegacyReplayFrame((int)j, pos.X, pos.Y, button));
}
t = applyModsToTime(h.EndTime - h.StartTime) * spinnerDirection;
Vector2 endPosition = spinner_centre + circlePosition(t / 20 + angle, spin_radius);
addFrameToReplay(new LegacyReplayFrame(h.EndTime, endPosition.X, endPosition.Y, button));
endFrame.MouseX = endPosition.X;
endFrame.MouseY = endPosition.Y;
}
else if (h is Slider)
{
Slider s = h as Slider;
for (double j = frameDelay; j < s.Duration; j += frameDelay)
{
Vector2 pos = s.PositionAt(j / s.Duration);
addFrameToReplay(new LegacyReplayFrame(h.StartTime + j, pos.X, pos.Y, button));
}
addFrameToReplay(new LegacyReplayFrame(h.EndTime, s.EndPosition.X, s.EndPosition.Y, button));
}
// We only want to let go of our button if we are at the end of the current replay. Otherwise something is still going on after us so we need to keep the button pressed!
if (Frames[Frames.Count - 1].Time <= endFrame.Time)
addFrameToReplay(endFrame);
}
//Player.currentScore.Replay = InputManager.ReplayScore.Replay;
//Player.currentScore.PlayerName = "osu!";
}
}
}
+17 -16
View File
@@ -34,7 +34,7 @@ namespace osu.Game.Modes.Osu
((Slider)h).Curve.Calculate();
}
protected override double ComputeDifficulty(Dictionary<String, String> categoryDifficulty)
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
{
// Fill our custom DifficultyHitObject class, that carries additional information
DifficultyHitObjects.Clear();
@@ -100,22 +100,23 @@ namespace osu.Game.Modes.Osu
protected bool CalculateStrainValues()
{
// Traverse hitObjects in pairs to calculate the strain value of NextHitObject from the strain value of CurrentHitObject and environment.
List<OsuHitObjectDifficulty>.Enumerator hitObjectsEnumerator = DifficultyHitObjects.GetEnumerator();
if (!hitObjectsEnumerator.MoveNext()) return false;
OsuHitObjectDifficulty currentHitObject = hitObjectsEnumerator.Current;
OsuHitObjectDifficulty nextHitObject;
// First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject.
while (hitObjectsEnumerator.MoveNext())
using (List<OsuHitObjectDifficulty>.Enumerator hitObjectsEnumerator = DifficultyHitObjects.GetEnumerator())
{
nextHitObject = hitObjectsEnumerator.Current;
nextHitObject.CalculateStrains(currentHitObject, TimeRate);
currentHitObject = nextHitObject;
}
return true;
if (!hitObjectsEnumerator.MoveNext()) return false;
OsuHitObjectDifficulty current = hitObjectsEnumerator.Current;
// First hitObject starts at strain 1. 1 is the default for strain values, so we don't need to set it here. See DifficultyHitObject.
while (hitObjectsEnumerator.MoveNext())
{
var next = hitObjectsEnumerator.Current;
next?.CalculateStrains(current, TimeRate);
current = next;
}
return true;
}
}
/// <summary>
@@ -184,7 +185,7 @@ namespace osu.Game.Modes.Osu
}
// Those values are used as array indices. Be careful when changing them!
public enum DifficultyType : int
public enum DifficultyType
{
Speed = 0,
Aim,
+100
View File
@@ -0,0 +1,100 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Linq;
using osu.Game.Graphics;
namespace osu.Game.Modes.Osu
{
public class OsuModNoFail : ModNoFail
{
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
}
public class OsuModEasy : ModEasy
{
}
public class OsuModHidden : ModHidden
{
public override string Description => @"Play with no approach circles and fading notes for a slight score advantage.";
public override double ScoreMultiplier => 1.06;
}
public class OsuModHardRock : ModHardRock
{
public override double ScoreMultiplier => 1.06;
public override bool Ranked => true;
}
public class OsuModSuddenDeath : ModSuddenDeath
{
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
}
public class OsuModDoubleTime : ModDoubleTime
{
public override double ScoreMultiplier => 1.12;
}
public class OsuModRelax : ModRelax
{
public override string Description => "You don't need to click.\nGive your clicking/tapping finger a break from the heat of things.";
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
}
public class OsuModHalfTime : ModHalfTime
{
public override double ScoreMultiplier => 0.5;
}
public class OsuModNightcore : ModNightcore
{
public override double ScoreMultiplier => 1.12;
}
public class OsuModFlashlight : ModFlashlight
{
public override double ScoreMultiplier => 1.12;
}
public class OsuModPerfect : ModPerfect
{
}
public class OsuModSpunOut : Mod
{
public override string Name => "Spun Out";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_spunout;
public override string Description => @"Spinners will be automatically completed";
public override double ScoreMultiplier => 0.9;
public override bool Ranked => true;
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModCinema), typeof(OsuModAutopilot) };
}
public class OsuModAutopilot : Mod
{
public override string Name => "Autopilot";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_autopilot;
public override string Description => @"Automatic cursor movement - just follow the rhythm.";
public override double ScoreMultiplier => 0;
public override bool Ranked => false;
public override Type[] IncompatibleMods => new[] { typeof(OsuModSpunOut), typeof(ModRelax), typeof(ModSuddenDeath), typeof(ModPerfect), typeof(ModNoFail), typeof(ModAutoplay), typeof(ModCinema) };
}
public class OsuModAutoplay : ModAutoplay
{
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot) }).ToArray();
}
public class OsuModTarget : Mod
{
public override string Name => "Target";
public override FontAwesome Icon => FontAwesome.fa_osu_mod_target;
public override string Description => @"";
public override double ScoreMultiplier => 1;
}
}
+72 -2
View File
@@ -9,6 +9,7 @@ using osu.Game.Modes.Objects;
using osu.Game.Modes.Osu.Objects;
using osu.Game.Modes.Osu.UI;
using osu.Game.Modes.UI;
using osu.Game.Screens.Play;
namespace osu.Game.Modes.Osu
{
@@ -16,7 +17,11 @@ namespace osu.Game.Modes.Osu
{
public override ScoreOverlay CreateScoreOverlay() => new OsuScoreOverlay();
public override HitRenderer CreateHitRendererWith(Beatmap beatmap) => new OsuHitRenderer { Beatmap = beatmap };
public override HitRenderer CreateHitRendererWith(Beatmap beatmap, PlayerInputManager input = null) => new OsuHitRenderer
{
Beatmap = beatmap,
InputManager = input
};
public override IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new[]
{
@@ -34,14 +39,79 @@ namespace osu.Game.Modes.Osu
}
};
public override IEnumerable<Mod> GetModsFor(ModType type)
{
switch (type)
{
case ModType.DifficultyReduction:
return new Mod[]
{
new OsuModEasy(),
new OsuModNoFail(),
new OsuModHalfTime(),
};
case ModType.DifficultyIncrease:
return new Mod[]
{
new OsuModHardRock(),
new MultiMod
{
Mods = new Mod[]
{
new OsuModSuddenDeath(),
new OsuModPerfect(),
},
},
new MultiMod
{
Mods = new Mod[]
{
new OsuModDoubleTime(),
new OsuModNightcore(),
},
},
new OsuModHidden(),
new OsuModFlashlight(),
};
case ModType.Special:
return new Mod[]
{
new OsuModRelax(),
new OsuModAutopilot(),
new OsuModTarget(),
new OsuModSpunOut(),
new MultiMod
{
Mods = new Mod[]
{
new OsuModAutoplay(),
new ModCinema(),
},
},
};
default:
return new Mod[] { };
}
}
public override FontAwesome Icon => FontAwesome.fa_osu_osu_o;
public override HitObjectParser CreateHitObjectParser() => new OsuHitObjectParser();
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount) => new OsuScoreProcessor(hitObjectCount);
public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => new OsuScoreProcessor(hitObjectCount);
public override DifficultyCalculator CreateDifficultyCalculator(Beatmap beatmap) => new OsuDifficultyCalculator(beatmap);
public override Score CreateAutoplayScore(Beatmap beatmap)
{
var score = CreateScoreProcessor().GetScore();
score.Replay = new OsuAutoReplay(beatmap);
return score;
}
protected override PlayMode PlayMode => PlayMode.Osu;
}
}
+1 -7
View File
@@ -1,15 +1,9 @@
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace osu.Game.Modes.Osu
{
class OsuScore : Score
internal class OsuScore : Score
{
}
}
+5 -3
View File
@@ -6,12 +6,13 @@ using osu.Game.Modes.Osu.Objects.Drawables;
namespace osu.Game.Modes.Osu
{
class OsuScoreProcessor : ScoreProcessor
internal class OsuScoreProcessor : ScoreProcessor
{
public OsuScoreProcessor(int hitObjectCount)
public OsuScoreProcessor(int hitObjectCount = 0)
: base(hitObjectCount)
{
Health.Value = 1;
Accuracy.Value = 1;
}
protected override void UpdateCalculations(JudgementInfo judgement)
@@ -34,8 +35,9 @@ namespace osu.Game.Modes.Osu
int score = 0;
int maxScore = 0;
foreach (OsuJudgementInfo j in Judgements)
foreach (var judgementInfo in Judgements)
{
var j = (OsuJudgementInfo)judgementInfo;
score += j.ScoreValue;
maxScore += j.MaxScoreValue;
}
@@ -2,7 +2,6 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
+1 -2
View File
@@ -3,7 +3,6 @@
using osu.Game.Modes.UI;
using OpenTK;
using osu.Framework.Graphics.Primitives;
namespace osu.Game.Modes.Osu.UI
{
@@ -12,7 +11,7 @@ namespace osu.Game.Modes.Osu.UI
/// </summary>
public class OsuComboCounter : ComboCounter
{
protected uint ScheduledPopOutCurrentId = 0;
protected uint ScheduledPopOutCurrentId;
protected virtual float PopOutSmallScale => 1.1f;
protected virtual bool CanPopOutWhileRolling => false;
+13 -8
View File
@@ -13,16 +13,21 @@ namespace osu.Game.Modes.Osu.UI
{
protected override HitObjectConverter<OsuHitObject> Converter => new OsuHitObjectConverter();
protected override Playfield CreatePlayfield() => new OsuPlayfield();
protected override Playfield<OsuHitObject> CreatePlayfield() => new OsuPlayfield();
protected override DrawableHitObject GetVisualRepresentation(OsuHitObject h)
protected override DrawableHitObject<OsuHitObject> GetVisualRepresentation(OsuHitObject h)
{
if (h is HitCircle)
return new DrawableHitCircle(h as HitCircle);
if (h is Slider)
return new DrawableSlider(h as Slider);
if (h is Spinner)
return new DrawableSpinner(h as Spinner);
var circle = h as HitCircle;
if (circle != null)
return new DrawableHitCircle(circle);
var slider = h as Slider;
if (slider != null)
return new DrawableSlider(slider);
var spinner = h as Spinner;
if (spinner != null)
return new DrawableSpinner(spinner);
return null;
}
}
+14 -5
View File
@@ -10,10 +10,12 @@ using osu.Game.Modes.Osu.Objects.Drawables;
using osu.Game.Modes.Osu.Objects.Drawables.Connections;
using osu.Game.Modes.UI;
using System.Linq;
using osu.Game.Graphics.Cursor;
using OpenTK.Graphics;
namespace osu.Game.Modes.Osu.UI
{
public class OsuPlayfield : Playfield
public class OsuPlayfield : Playfield<OsuHitObject>
{
private Container approachCircles;
private Container judgementLayer;
@@ -53,11 +55,18 @@ namespace osu.Game.Modes.Osu.UI
{
RelativeSizeAxes = Axes.Both,
Depth = -1,
}
},
});
}
public override void Add(DrawableHitObject h)
protected override void LoadComplete()
{
base.LoadComplete();
if (InputManager.ReplayInputHandler != null)
Add(new OsuCursorContainer { Colour = Color4.LightYellow });
}
public override void Add(DrawableHitObject<OsuHitObject> h)
{
h.Depth = (float)h.HitObject.StartTime;
IDrawableHitObjectWithProxiedApproach c = h as IDrawableHitObjectWithProxiedApproach;
@@ -78,9 +87,9 @@ namespace osu.Game.Modes.Osu.UI
.OrderBy(h => h.StartTime);
}
private void judgement(DrawableHitObject h, JudgementInfo j)
private void judgement(DrawableHitObject<OsuHitObject> h, JudgementInfo j)
{
HitExplosion explosion = new HitExplosion((OsuJudgementInfo)j, (OsuHitObject)h.HitObject);
HitExplosion explosion = new HitExplosion((OsuJudgementInfo)j, h.HitObject);
judgementLayer.Add(explosion);
}

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