Compare commits
437 Commits
2024.412.1
...
sdl3
@@ -21,7 +21,7 @@
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||||
]
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||||
},
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||||
"ppy.localisationanalyser.tools": {
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"version": "2023.1117.0",
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"version": "2024.517.0",
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"commands": [
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"localisation"
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]
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@@ -340,4 +340,5 @@ inspectcode
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# Fody (pulled in by Realm) - schema file
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FodyWeavers.xsd
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.idea/.idea.osu.Desktop/.idea/misc.xml
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.idea/.idea.osu.Desktop/.idea/misc.xml
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.idea/.idea.osu.Android/.idea/deploymentTargetDropDown.xml
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@@ -2,7 +2,6 @@
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<Project>
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<PropertyGroup Label="C#">
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<LangVersion>12.0</LangVersion>
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<TreatWarningsAsErrors>true</TreatWarningsAsErrors>
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<Nullable>enable</Nullable>
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</PropertyGroup>
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<PropertyGroup>
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||||
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||||
|
Before Width: | Height: | Size: 12 KiB After Width: | Height: | Size: 17 KiB |
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Before Width: | Height: | Size: 321 KiB After Width: | Height: | Size: 438 KiB |
@@ -10,7 +10,7 @@
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<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.329.0" />
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<PackageReference Include="ppy.osu.Framework.Android" Version="2024.509.0" />
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</ItemGroup>
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<PropertyGroup>
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<!-- Fody does not handle Android build well, and warns when unchanged.
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@@ -1,76 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Android.Input;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Settings;
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namespace osu.Android
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{
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public partial class AndroidJoystickSettings : SettingsSubsection
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{
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protected override LocalisableString Header => JoystickSettingsStrings.JoystickGamepad;
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private readonly AndroidJoystickHandler joystickHandler;
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private readonly Bindable<bool> enabled = new BindableBool(true);
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private SettingsSlider<float> deadzoneSlider = null!;
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private Bindable<float> handlerDeadzone = null!;
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private Bindable<float> localDeadzone = null!;
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public AndroidJoystickSettings(AndroidJoystickHandler joystickHandler)
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{
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this.joystickHandler = joystickHandler;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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// use local bindable to avoid changing enabled state of game host's bindable.
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handlerDeadzone = joystickHandler.DeadzoneThreshold.GetBoundCopy();
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localDeadzone = handlerDeadzone.GetUnboundCopy();
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Children = new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = CommonStrings.Enabled,
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Current = enabled
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},
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deadzoneSlider = new SettingsSlider<float>
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{
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LabelText = JoystickSettingsStrings.DeadzoneThreshold,
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KeyboardStep = 0.01f,
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DisplayAsPercentage = true,
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Current = localDeadzone,
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},
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};
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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enabled.BindTo(joystickHandler.Enabled);
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enabled.BindValueChanged(e => deadzoneSlider.Current.Disabled = !e.NewValue, true);
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handlerDeadzone.BindValueChanged(val =>
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{
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bool disabled = localDeadzone.Disabled;
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localDeadzone.Disabled = false;
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localDeadzone.Value = val.NewValue;
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localDeadzone.Disabled = disabled;
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}, true);
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localDeadzone.BindValueChanged(val => handlerDeadzone.Value = val.NewValue);
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}
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}
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}
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@@ -1,97 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using Android.OS;
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using osu.Framework.Allocation;
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using osu.Framework.Android.Input;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Localisation;
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using osu.Game.Configuration;
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using osu.Game.Localisation;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections.Input;
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namespace osu.Android
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{
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public partial class AndroidMouseSettings : SettingsSubsection
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{
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private readonly AndroidMouseHandler mouseHandler;
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protected override LocalisableString Header => MouseSettingsStrings.Mouse;
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private Bindable<double> handlerSensitivity = null!;
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private Bindable<double> localSensitivity = null!;
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private Bindable<bool> relativeMode = null!;
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public AndroidMouseSettings(AndroidMouseHandler mouseHandler)
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{
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this.mouseHandler = mouseHandler;
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}
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[BackgroundDependencyLoader]
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private void load(OsuConfigManager osuConfig)
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{
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// use local bindable to avoid changing enabled state of game host's bindable.
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handlerSensitivity = mouseHandler.Sensitivity.GetBoundCopy();
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localSensitivity = handlerSensitivity.GetUnboundCopy();
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relativeMode = mouseHandler.UseRelativeMode.GetBoundCopy();
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// High precision/pointer capture is only available on Android 8.0 and up
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if (Build.VERSION.SdkInt >= BuildVersionCodes.O)
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{
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AddRange(new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.HighPrecisionMouse,
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TooltipText = MouseSettingsStrings.HighPrecisionMouseTooltip,
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Current = relativeMode,
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Keywords = new[] { @"raw", @"input", @"relative", @"cursor", @"captured", @"pointer" },
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},
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new MouseSettings.SensitivitySetting
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{
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LabelText = MouseSettingsStrings.CursorSensitivity,
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Current = localSensitivity,
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},
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});
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}
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AddRange(new Drawable[]
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{
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.DisableMouseWheelVolumeAdjust,
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TooltipText = MouseSettingsStrings.DisableMouseWheelVolumeAdjustTooltip,
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Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableWheel),
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},
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new SettingsCheckbox
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{
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LabelText = MouseSettingsStrings.DisableClicksDuringGameplay,
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Current = osuConfig.GetBindable<bool>(OsuSetting.MouseDisableButtons),
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},
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});
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}
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protected override void LoadComplete()
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{
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base.LoadComplete();
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relativeMode.BindValueChanged(relative => localSensitivity.Disabled = !relative.NewValue, true);
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handlerSensitivity.BindValueChanged(val =>
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{
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bool disabled = localSensitivity.Disabled;
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localSensitivity.Disabled = false;
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localSensitivity.Value = val.NewValue;
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localSensitivity.Disabled = disabled;
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}, true);
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localSensitivity.BindValueChanged(val => handlerSensitivity.Value = val.NewValue);
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}
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}
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}
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@@ -5,13 +5,9 @@ using System;
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using Android.App;
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using Microsoft.Maui.Devices;
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using osu.Framework.Allocation;
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using osu.Framework.Android.Input;
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using osu.Framework.Extensions.ObjectExtensions;
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using osu.Framework.Input.Handlers;
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using osu.Framework.Platform;
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using osu.Game;
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using osu.Game.Overlays.Settings;
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using osu.Game.Overlays.Settings.Sections.Input;
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using osu.Game.Updater;
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using osu.Game.Utils;
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@@ -88,24 +84,6 @@ namespace osu.Android
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protected override BatteryInfo CreateBatteryInfo() => new AndroidBatteryInfo();
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public override SettingsSubsection CreateSettingsSubsectionFor(InputHandler handler)
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{
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switch (handler)
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{
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case AndroidMouseHandler mh:
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return new AndroidMouseSettings(mh);
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case AndroidJoystickHandler jh:
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return new AndroidJoystickSettings(jh);
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case AndroidTouchHandler th:
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return new TouchSettings(th);
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default:
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return base.CreateSettingsSubsectionFor(handler);
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}
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}
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private class AndroidBatteryInfo : BatteryInfo
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{
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public override double? ChargeLevel => Battery.ChargeLevel;
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@@ -1,24 +1,8 @@
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||||
<vector xmlns:android="http://schemas.android.com/apk/res/android"
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||||
android:width="108dp"
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||||
android:height="108dp"
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||||
android:viewportWidth="108"
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||||
android:viewportHeight="108">
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||||
<path
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||||
android:pathData="M73.92,44.43C74.82,44.43 75.43,45.1 75.43,46.02V54.54C75.43,55.46 74.82,56.13 73.92,56.13C73,56.13 72.41,55.46 72.41,54.54V46.02C72.41,45.1 73,44.43 73.92,44.43ZM73.92,61.55C72.82,61.55 71.95,60.68 71.95,59.58C71.95,58.51 72.82,57.64 73.92,57.64C75.02,57.64 75.89,58.51 75.89,59.58C75.89,60.68 75.02,61.55 73.92,61.55Z"
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||||
android:fillColor="#000000"/>
|
||||
<path
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||||
android:pathData="M68.41,48.55C69.33,48.55 69.92,49.22 69.92,50.11V55.77C69.92,59.94 67.35,61.55 64.22,61.55C61.08,61.55 58.5,59.94 58.5,55.77V50.11C58.5,49.22 59.09,48.55 60.01,48.55C60.91,48.55 61.52,49.22 61.52,50.11V55.56C61.52,57.84 62.48,58.74 64.22,58.74C65.94,58.74 66.9,57.84 66.9,55.56V50.11C66.9,49.22 67.51,48.55 68.41,48.55Z"
|
||||
android:fillColor="#000000"/>
|
||||
<path
|
||||
android:pathData="M49.94,52.01C49.94,52.85 50.81,53.16 52.47,53.54C54.78,54.1 56.98,54.69 56.98,57.53C56.98,60.3 54.93,61.55 51.99,61.55C49.56,61.55 47.79,60.71 46.97,59.73C46.33,58.97 46.41,58.3 47.02,57.71C47.79,56.97 48.46,57.28 48.89,57.66C49.58,58.3 50.43,58.97 52.07,58.97C53.29,58.97 54.06,58.56 54.06,57.74C54.06,56.92 53.24,56.64 51.09,56.05C48.97,55.46 47.08,54.9 47.08,52.36C47.08,49.52 49.38,48.35 51.94,48.35C53.4,48.35 55.06,48.73 56.08,49.83C56.52,50.27 56.85,50.88 56.08,51.72C55.32,52.52 54.75,52.29 54.22,51.88C53.73,51.52 52.88,50.91 51.6,50.91C50.73,50.91 49.94,51.19 49.94,52.01Z"
|
||||
android:fillColor="#000000"/>
|
||||
<path
|
||||
android:pathData="M38.79,61.55C34.9,61.55 32.11,58.74 32.11,54.95C32.11,51.14 34.9,48.35 38.79,48.35C42.68,48.35 45.47,51.14 45.47,54.95C45.47,58.74 42.68,61.55 38.79,61.55ZM38.79,58.74C41.04,58.74 42.45,57.1 42.45,54.95C42.45,52.8 41.04,51.14 38.79,51.14C36.54,51.14 35.13,52.8 35.13,54.95C35.13,57.1 36.54,58.74 38.79,58.74Z"
|
||||
android:fillColor="#000000"/>
|
||||
<path
|
||||
android:pathData="M86,54C86,71.67 71.67,86 54,86C36.33,86 22,71.67 22,54C22,36.33 36.33,22 54,22C71.67,22 86,36.33 86,54ZM25.2,54C25.2,69.91 38.09,82.8 54,82.8C69.91,82.8 82.8,69.91 82.8,54C82.8,38.09 69.91,25.2 54,25.2C38.09,25.2 25.2,38.09 25.2,54Z"
|
||||
android:fillColor="#000000"/>
|
||||
<path
|
||||
android:pathData="M36.78,54.99C36.78,56.09 37.65,56.96 38.75,56.96C39.85,56.96 40.72,56.09 40.72,54.99C40.72,53.91 39.85,53.04 38.75,53.04C37.65,53.04 36.78,53.91 36.78,54.99Z"
|
||||
android:fillColor="#000000"/>
|
||||
<vector android:height="108dp" android:viewportHeight="434"
|
||||
android:viewportWidth="434" android:width="108dp" xmlns:android="http://schemas.android.com/apk/res/android">
|
||||
<path android:fillColor="#000000" android:pathData="M299.36,178.05C303.08,178.05 305.62,180.81 305.62,184.62V219.92C305.62,223.74 303.08,226.5 299.36,226.5C295.55,226.5 293.11,223.74 293.11,219.92V184.62C293.11,180.81 295.55,178.05 299.36,178.05ZM299.36,248.97C294.81,248.97 291.2,245.37 291.2,240.81C291.2,236.35 294.81,232.75 299.36,232.75C303.92,232.75 307.53,236.35 307.53,240.81C307.53,245.37 303.92,248.97 299.36,248.97Z"/>
|
||||
<path android:fillColor="#000000" android:pathData="M276.52,195.12C280.34,195.12 282.77,197.87 282.77,201.58V225.01C282.77,242.29 272.12,248.97 259.19,248.97C246.15,248.97 235.49,242.29 235.49,225.01V201.58C235.49,197.87 237.93,195.12 241.75,195.12C245.46,195.12 248,197.87 248,201.58V224.16C248,233.6 251.98,237.31 259.19,237.31C266.29,237.31 270.27,233.6 270.27,224.16V201.58C270.27,197.87 272.81,195.12 276.52,195.12Z"/>
|
||||
<path android:fillColor="#000000" android:pathData="M200.02,209.43C200.02,212.93 203.63,214.2 210.52,215.79C220.06,218.12 229.18,220.56 229.18,232.33C229.18,243.78 220.7,248.97 208.51,248.97C198.43,248.97 191.12,245.47 187.73,241.44C185.08,238.26 185.4,235.51 187.94,233.07C191.12,229.99 193.88,231.27 195.68,232.86C198.54,235.51 202.04,238.26 208.82,238.26C213.91,238.26 217.09,236.57 217.09,233.18C217.09,229.78 213.7,228.62 204.8,226.18C196,223.74 188.15,221.41 188.15,210.91C188.15,199.15 197.69,194.27 208.29,194.27C214.34,194.27 221.23,195.86 225.47,200.42C227.27,202.22 228.65,204.76 225.47,208.26C222.29,211.55 219.96,210.6 217.73,208.9C215.71,207.41 212.22,204.87 206.92,204.87C203.31,204.87 200.02,206.04 200.02,209.43Z"/>
|
||||
<path android:fillColor="#000000" android:pathData="M153.74,248.97C138.46,248.97 127.5,237.27 127.5,221.53C127.5,205.68 138.46,194.09 153.74,194.09C169.03,194.09 179.99,205.68 179.99,221.53C179.99,237.27 169.03,248.97 153.74,248.97ZM153.74,237.27C162.59,237.27 168.12,230.46 168.12,221.53C168.12,212.6 162.59,205.68 153.74,205.68C144.89,205.68 139.36,212.6 139.36,221.53C139.36,230.46 144.89,237.27 153.74,237.27Z"/>
|
||||
<path android:fillColor="#000000" android:pathData="M349,217.5C349,290.13 290.13,349 217.5,349C144.88,349 86,290.13 86,217.5C86,144.88 144.88,86 217.5,86C290.13,86 349,144.88 349,217.5ZM99.15,217.5C99.15,282.86 152.14,335.85 217.5,335.85C282.86,335.85 335.85,282.86 335.85,217.5C335.85,152.14 282.86,99.15 217.5,99.15C152.14,99.15 99.15,152.14 99.15,217.5Z"/>
|
||||
</vector>
|
||||
|
||||
|
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 5.9 KiB |
|
Before Width: | Height: | Size: 7.1 KiB After Width: | Height: | Size: 17 KiB |
|
Before Width: | Height: | Size: 3.5 KiB After Width: | Height: | Size: 3.2 KiB |
|
Before Width: | Height: | Size: 3.9 KiB After Width: | Height: | Size: 14 KiB |
|
Before Width: | Height: | Size: 9.3 KiB After Width: | Height: | Size: 8.5 KiB |
|
Before Width: | Height: | Size: 11 KiB After Width: | Height: | Size: 22 KiB |
|
Before Width: | Height: | Size: 16 KiB After Width: | Height: | Size: 15 KiB |
|
Before Width: | Height: | Size: 21 KiB After Width: | Height: | Size: 35 KiB |
|
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 22 KiB |
|
Before Width: | Height: | Size: 35 KiB After Width: | Height: | Size: 49 KiB |
@@ -6,7 +6,6 @@ using System.Text;
|
||||
using DiscordRPC;
|
||||
using DiscordRPC.Message;
|
||||
using Newtonsoft.Json;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.ObjectExtensions;
|
||||
@@ -80,14 +79,20 @@ namespace osu.Desktop
|
||||
client.OnReady += onReady;
|
||||
client.OnError += (_, e) => Logger.Log($"An error occurred with Discord RPC Client: {e.Message} ({e.Code})", LoggingTarget.Network, LogLevel.Error);
|
||||
|
||||
// A URI scheme is required to support game invitations, as well as informing Discord of the game executable path to support launching the game when a user clicks on join/spectate.
|
||||
// The library doesn't properly support URI registration when ran from an app bundle on macOS.
|
||||
if (!RuntimeInfo.IsApple)
|
||||
try
|
||||
{
|
||||
client.RegisterUriScheme();
|
||||
client.Subscribe(EventType.Join);
|
||||
client.OnJoin += onJoin;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
// This is known to fail in at least the following sandboxed environments:
|
||||
// - macOS (when packaged as an app bundle)
|
||||
// - flatpak (see: https://github.com/flathub/sh.ppy.osu/issues/170)
|
||||
// There is currently no better way to do this offered by Discord, so the best we can do is simply ignore it for now.
|
||||
Logger.Log($"Failed to register Discord URI scheme: {ex}");
|
||||
}
|
||||
|
||||
client.Initialize();
|
||||
}
|
||||
@@ -159,8 +164,8 @@ namespace osu.Desktop
|
||||
// user activity
|
||||
if (activity.Value != null)
|
||||
{
|
||||
presence.State = truncate(activity.Value.GetStatus(hideIdentifiableInformation));
|
||||
presence.Details = truncate(activity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty);
|
||||
presence.State = clampLength(activity.Value.GetStatus(hideIdentifiableInformation));
|
||||
presence.Details = clampLength(activity.Value.GetDetails(hideIdentifiableInformation) ?? string.Empty);
|
||||
|
||||
if (getBeatmapID(activity.Value) is int beatmapId && beatmapId > 0)
|
||||
{
|
||||
@@ -266,8 +271,19 @@ namespace osu.Desktop
|
||||
|
||||
private static readonly int ellipsis_length = Encoding.UTF8.GetByteCount(new[] { '…' });
|
||||
|
||||
private static string truncate(string str)
|
||||
private static string clampLength(string str)
|
||||
{
|
||||
// Empty strings are fine to discord even though single-character strings are not. Make it make sense.
|
||||
if (string.IsNullOrEmpty(str))
|
||||
return str;
|
||||
|
||||
// As above, discord decides that *non-empty* strings shorter than 2 characters cannot possibly be valid input, because... reasons?
|
||||
// And yes, that is two *characters*, or *codepoints*, not *bytes* as further down below (as determined by empirical testing).
|
||||
// That seems very questionable, and isn't even documented anywhere. So to *make it* accept such valid input,
|
||||
// just tack on enough of U+200B ZERO WIDTH SPACEs at the end.
|
||||
if (str.Length < 2)
|
||||
return str.PadRight(2, '\u200B');
|
||||
|
||||
if (Encoding.UTF8.GetByteCount(str) <= 128)
|
||||
return str;
|
||||
|
||||
|
||||
@@ -489,6 +489,7 @@ namespace osu.Desktop
|
||||
public static uint Stride => (uint)Marshal.SizeOf(typeof(NvApplication)) | (2 << 16);
|
||||
}
|
||||
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
internal enum NvStatus
|
||||
{
|
||||
OK = 0, // Success. Request is completed.
|
||||
@@ -611,6 +612,7 @@ namespace osu.Desktop
|
||||
FIRMWARE_REVISION_NOT_SUPPORTED = -200, // The device's firmware is not supported.
|
||||
}
|
||||
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
internal enum NvSystemType
|
||||
{
|
||||
UNKNOWN = 0,
|
||||
@@ -618,6 +620,7 @@ namespace osu.Desktop
|
||||
DESKTOP = 2
|
||||
}
|
||||
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
internal enum NvGpuType
|
||||
{
|
||||
UNKNOWN = 0,
|
||||
@@ -625,6 +628,7 @@ namespace osu.Desktop
|
||||
DGPU = 2, // Discrete
|
||||
}
|
||||
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
internal enum NvSettingID : uint
|
||||
{
|
||||
OGL_AA_LINE_GAMMA_ID = 0x2089BF6C,
|
||||
@@ -717,6 +721,7 @@ namespace osu.Desktop
|
||||
INVALID_SETTING_ID = 0xFFFFFFFF
|
||||
}
|
||||
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
internal enum NvShimSetting : uint
|
||||
{
|
||||
SHIM_RENDERING_MODE_INTEGRATED = 0x00000000,
|
||||
@@ -731,6 +736,7 @@ namespace osu.Desktop
|
||||
SHIM_RENDERING_MODE_DEFAULT = SHIM_RENDERING_MODE_AUTO_SELECT
|
||||
}
|
||||
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
internal enum NvThreadControlSetting : uint
|
||||
{
|
||||
OGL_THREAD_CONTROL_ENABLE = 0x00000001,
|
||||
|
||||
@@ -22,7 +22,7 @@ using osu.Game.IPC;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Performance;
|
||||
using osu.Game.Utils;
|
||||
using SDL2;
|
||||
using SDL;
|
||||
|
||||
namespace osu.Desktop
|
||||
{
|
||||
@@ -161,7 +161,7 @@ namespace osu.Desktop
|
||||
host.Window.Title = Name;
|
||||
}
|
||||
|
||||
protected override BatteryInfo CreateBatteryInfo() => new SDL2BatteryInfo();
|
||||
protected override BatteryInfo CreateBatteryInfo() => new SDL3BatteryInfo();
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
@@ -170,13 +170,14 @@ namespace osu.Desktop
|
||||
archiveImportIPCChannel?.Dispose();
|
||||
}
|
||||
|
||||
private class SDL2BatteryInfo : BatteryInfo
|
||||
private unsafe class SDL3BatteryInfo : BatteryInfo
|
||||
{
|
||||
public override double? ChargeLevel
|
||||
{
|
||||
get
|
||||
{
|
||||
SDL.SDL_GetPowerInfo(out _, out int percentage);
|
||||
int percentage;
|
||||
SDL3.SDL_GetPowerInfo(null, &percentage);
|
||||
|
||||
if (percentage == -1)
|
||||
return null;
|
||||
@@ -185,7 +186,7 @@ namespace osu.Desktop
|
||||
}
|
||||
}
|
||||
|
||||
public override bool OnBattery => SDL.SDL_GetPowerInfo(out _, out _) == SDL.SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
|
||||
public override bool OnBattery => SDL3.SDL_GetPowerInfo(null, null) == SDL_PowerState.SDL_POWERSTATE_ON_BATTERY;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
using System;
|
||||
using System.Runtime;
|
||||
using System.Threading;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Logging;
|
||||
using osu.Game.Performance;
|
||||
@@ -11,16 +12,26 @@ namespace osu.Desktop.Performance
|
||||
{
|
||||
public class HighPerformanceSessionManager : IHighPerformanceSessionManager
|
||||
{
|
||||
public bool IsSessionActive => activeSessions > 0;
|
||||
|
||||
private int activeSessions;
|
||||
|
||||
private GCLatencyMode originalGCMode;
|
||||
|
||||
public IDisposable BeginSession()
|
||||
{
|
||||
enableHighPerformanceSession();
|
||||
return new InvokeOnDisposal<HighPerformanceSessionManager>(this, static m => m.disableHighPerformanceSession());
|
||||
enterSession();
|
||||
return new InvokeOnDisposal<HighPerformanceSessionManager>(this, static m => m.exitSession());
|
||||
}
|
||||
|
||||
private void enableHighPerformanceSession()
|
||||
private void enterSession()
|
||||
{
|
||||
if (Interlocked.Increment(ref activeSessions) > 1)
|
||||
{
|
||||
Logger.Log($"High performance session requested ({activeSessions} running in total)");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Log("Starting high performance session");
|
||||
|
||||
originalGCMode = GCSettings.LatencyMode;
|
||||
@@ -30,8 +41,14 @@ namespace osu.Desktop.Performance
|
||||
GC.Collect(0);
|
||||
}
|
||||
|
||||
private void disableHighPerformanceSession()
|
||||
private void exitSession()
|
||||
{
|
||||
if (Interlocked.Decrement(ref activeSessions) > 0)
|
||||
{
|
||||
Logger.Log($"High performance session finished ({activeSessions} others remain)");
|
||||
return;
|
||||
}
|
||||
|
||||
Logger.Log("Ending high performance session");
|
||||
|
||||
if (GCSettings.LatencyMode == GCLatencyMode.LowLatency)
|
||||
|
||||
@@ -13,7 +13,7 @@ using osu.Framework.Platform;
|
||||
using osu.Game;
|
||||
using osu.Game.IPC;
|
||||
using osu.Game.Tournament;
|
||||
using SDL2;
|
||||
using SDL;
|
||||
using Squirrel;
|
||||
|
||||
namespace osu.Desktop
|
||||
@@ -52,16 +52,19 @@ namespace osu.Desktop
|
||||
// See https://www.mongodb.com/docs/realm/sdk/dotnet/compatibility/
|
||||
if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2))
|
||||
{
|
||||
// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
|
||||
// disabling it ourselves.
|
||||
// We could also better detect compatibility mode if required:
|
||||
// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
|
||||
SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
|
||||
"Your operating system is too old to run osu!",
|
||||
"This version of osu! requires at least Windows 8.1 to run.\n"
|
||||
+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"
|
||||
+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!", IntPtr.Zero);
|
||||
return;
|
||||
unsafe
|
||||
{
|
||||
// If users running in compatibility mode becomes more of a common thing, we may want to provide better guidance or even consider
|
||||
// disabling it ourselves.
|
||||
// We could also better detect compatibility mode if required:
|
||||
// https://stackoverflow.com/questions/10744651/how-i-can-detect-if-my-application-is-running-under-compatibility-mode#comment58183249_10744730
|
||||
SDL3.SDL_ShowSimpleMessageBox(SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
|
||||
"Your operating system is too old to run osu!"u8,
|
||||
"This version of osu! requires at least Windows 8.1 to run.\n"u8
|
||||
+ "Please upgrade your operating system or consider using an older version of osu!.\n\n"u8
|
||||
+ "If you are running a newer version of windows, please check you don't have \"Compatibility mode\" turned on for osu!"u8, null);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
setupSquirrel();
|
||||
@@ -104,7 +107,13 @@ namespace osu.Desktop
|
||||
}
|
||||
}
|
||||
|
||||
using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, new HostOptions { IPCPort = !tournamentClient ? OsuGame.IPC_PORT : null }))
|
||||
var hostOptions = new HostOptions
|
||||
{
|
||||
IPCPort = !tournamentClient ? OsuGame.IPC_PORT : null,
|
||||
FriendlyGameName = OsuGameBase.GAME_NAME,
|
||||
};
|
||||
|
||||
using (DesktopGameHost host = Host.GetSuitableDesktopHost(gameName, hostOptions))
|
||||
{
|
||||
if (!host.IsPrimaryInstance)
|
||||
{
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.IO;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Runtime.Versioning;
|
||||
@@ -163,6 +164,7 @@ namespace osu.Desktop.Windows
|
||||
[DllImport("Shell32.dll")]
|
||||
private static extern void SHChangeNotify(EventId wEventId, Flags uFlags, IntPtr dwItem1, IntPtr dwItem2);
|
||||
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
private enum EventId
|
||||
{
|
||||
/// <summary>
|
||||
@@ -172,6 +174,7 @@ namespace osu.Desktop.Windows
|
||||
SHCNE_ASSOCCHANGED = 0x08000000
|
||||
}
|
||||
|
||||
[SuppressMessage("ReSharper", "InconsistentNaming")]
|
||||
private enum Flags : uint
|
||||
{
|
||||
SHCNF_IDLIST = 0x0000
|
||||
|
||||
|
Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 75 KiB |
@@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Catch
|
||||
: base(component)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string RulesetPrefix => "catch"; // todo: use CatchRuleset.SHORT_NAME;
|
||||
|
||||
protected override string ComponentName => Component.ToString().ToLowerInvariant();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Input;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Rulesets.Mania.UI;
|
||||
using osu.Game.Tests.Visual;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.Tests
|
||||
{
|
||||
public partial class TestSceneManiaTouchInputArea : PlayerTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new ManiaRuleset();
|
||||
|
||||
[Test]
|
||||
public void TestTouchAreaNotInitiallyVisible()
|
||||
{
|
||||
AddAssert("touch area not visible", () => getTouchOverlay()?.State.Value == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPressReceptors()
|
||||
{
|
||||
AddAssert("touch area not visible", () => getTouchOverlay()?.State.Value == Visibility.Hidden);
|
||||
|
||||
for (int i = 0; i < 4; i++)
|
||||
{
|
||||
int index = i;
|
||||
|
||||
AddStep($"touch receptor {index}", () => InputManager.BeginTouch(new Touch(TouchSource.Touch1, getReceptor(index).ScreenSpaceDrawQuad.Centre)));
|
||||
|
||||
AddAssert("action sent",
|
||||
() => this.ChildrenOfType<ManiaInputManager>().SelectMany(m => m.KeyBindingContainer.PressedActions),
|
||||
() => Does.Contain(getReceptor(index).Action.Value));
|
||||
|
||||
AddStep($"release receptor {index}", () => InputManager.EndTouch(new Touch(TouchSource.Touch1, getReceptor(index).ScreenSpaceDrawQuad.Centre)));
|
||||
|
||||
AddAssert("touch area visible", () => getTouchOverlay()?.State.Value == Visibility.Visible);
|
||||
}
|
||||
}
|
||||
|
||||
private ManiaTouchInputArea? getTouchOverlay() => this.ChildrenOfType<ManiaTouchInputArea>().SingleOrDefault();
|
||||
|
||||
private ManiaTouchInputArea.ColumnInputReceptor getReceptor(int index) => this.ChildrenOfType<ManiaTouchInputArea.ColumnInputReceptor>().ElementAt(index);
|
||||
}
|
||||
}
|
||||
@@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Mania.Edit
|
||||
{
|
||||
}
|
||||
|
||||
public new ManiaPlayfield Playfield => ((ManiaPlayfield)drawableRuleset.Playfield);
|
||||
public new ManiaPlayfield Playfield => drawableRuleset.Playfield;
|
||||
|
||||
public IScrollingInfo ScrollingInfo => drawableRuleset.ScrollingInfo;
|
||||
|
||||
|
||||
@@ -1,9 +1,14 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Filter;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Scoring.Legacy;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
@@ -30,5 +35,20 @@ namespace osu.Game.Rulesets.Mania
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool FilterMayChangeFromMods(ValueChangedEvent<IReadOnlyList<Mod>> mods)
|
||||
{
|
||||
if (keys.HasFilter)
|
||||
{
|
||||
// Interpreting as the Mod type is required for equality comparison.
|
||||
HashSet<Mod> oldSet = mods.OldValue.OfType<ManiaKeyMod>().AsEnumerable<Mod>().ToHashSet();
|
||||
HashSet<Mod> newSet = mods.NewValue.OfType<ManiaKeyMod>().AsEnumerable<Mod>().ToHashSet();
|
||||
|
||||
if (!oldSet.SetEquals(newSet))
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,10 +15,6 @@ namespace osu.Game.Rulesets.Mania
|
||||
: base(component)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string RulesetPrefix => ManiaRuleset.SHORT_NAME;
|
||||
|
||||
protected override string ComponentName => Component.ToString().ToLowerInvariant();
|
||||
}
|
||||
|
||||
public enum ManiaSkinComponents
|
||||
|
||||
@@ -93,8 +93,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
// For input purposes, the background is added at the highest depth, but is then proxied back below all other elements externally
|
||||
// (see `Stage.columnBackgrounds`).
|
||||
BackgroundContainer,
|
||||
TopLevelContainer,
|
||||
new ColumnTouchInputArea(this)
|
||||
TopLevelContainer
|
||||
};
|
||||
|
||||
var background = new SkinnableDrawable(new ManiaSkinComponentLookup(ManiaSkinComponents.ColumnBackground), _ => new DefaultColumnBackground())
|
||||
@@ -181,38 +180,5 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos)
|
||||
// This probably shouldn't exist as is, but the columns in the stage are separated by a 1px border
|
||||
=> DrawRectangle.Inflate(new Vector2(Stage.COLUMN_SPACING / 2, 0)).Contains(ToLocalSpace(screenSpacePos));
|
||||
|
||||
public partial class ColumnTouchInputArea : Drawable
|
||||
{
|
||||
private readonly Column column;
|
||||
|
||||
[Resolved(canBeNull: true)]
|
||||
private ManiaInputManager maniaInputManager { get; set; }
|
||||
|
||||
private KeyBindingContainer<ManiaAction> keyBindingContainer;
|
||||
|
||||
public ColumnTouchInputArea(Column column)
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
this.column = column;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
keyBindingContainer = maniaInputManager?.KeyBindingContainer;
|
||||
}
|
||||
|
||||
protected override bool OnTouchDown(TouchDownEvent e)
|
||||
{
|
||||
keyBindingContainer?.TriggerPressed(column.Action.Value);
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void OnTouchUp(TouchUpEvent e)
|
||||
{
|
||||
keyBindingContainer?.TriggerReleased(column.Action.Value);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -3,15 +3,12 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Game.Rulesets.Mania.Beatmaps;
|
||||
using osu.Game.Rulesets.Mania.Skinning;
|
||||
using osu.Game.Skinning;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
@@ -62,12 +59,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
onSkinChanged();
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
updateMobileSizing();
|
||||
}
|
||||
|
||||
private void onSkinChanged()
|
||||
{
|
||||
for (int i = 0; i < stageDefinition.Columns; i++)
|
||||
@@ -92,8 +83,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
|
||||
columns[i].Width = width.Value;
|
||||
}
|
||||
|
||||
updateMobileSizing();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -106,31 +95,6 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
Content[column] = columns[column].Child = content;
|
||||
}
|
||||
|
||||
private void updateMobileSizing()
|
||||
{
|
||||
if (!IsLoaded || !RuntimeInfo.IsMobile)
|
||||
return;
|
||||
|
||||
// GridContainer+CellContainer containing this stage (gets split up for dual stages).
|
||||
Vector2? containingCell = this.FindClosestParent<Stage>()?.Parent?.DrawSize;
|
||||
|
||||
// Will be null in tests.
|
||||
if (containingCell == null)
|
||||
return;
|
||||
|
||||
float aspectRatio = containingCell.Value.X / containingCell.Value.Y;
|
||||
|
||||
// 2.83 is a mostly arbitrary scale-up (170 / 60, based on original implementation for argon)
|
||||
float mobileAdjust = 2.83f * Math.Min(1, 7f / stageDefinition.Columns);
|
||||
// 1.92 is a "reference" mobile screen aspect ratio for phones.
|
||||
// We should scale it back for cases like tablets which aren't so extreme.
|
||||
mobileAdjust *= aspectRatio / 1.92f;
|
||||
|
||||
// Best effort until we have better mobile support.
|
||||
for (int i = 0; i < stageDefinition.Columns; i++)
|
||||
columns[i].Width *= mobileAdjust;
|
||||
}
|
||||
|
||||
protected override void Dispose(bool isDisposing)
|
||||
{
|
||||
base.Dispose(isDisposing);
|
||||
|
||||
@@ -31,6 +31,7 @@ using osu.Game.Skinning;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
[Cached]
|
||||
public partial class DrawableManiaRuleset : DrawableScrollingRuleset<ManiaHitObject>
|
||||
{
|
||||
/// <summary>
|
||||
@@ -43,7 +44,7 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
/// </summary>
|
||||
public const double MAX_TIME_RANGE = 11485;
|
||||
|
||||
protected new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield;
|
||||
public new ManiaPlayfield Playfield => (ManiaPlayfield)base.Playfield;
|
||||
|
||||
public new ManiaBeatmap Beatmap => (ManiaBeatmap)base.Beatmap;
|
||||
|
||||
@@ -103,6 +104,8 @@ namespace osu.Game.Rulesets.Mania.UI
|
||||
configScrollSpeed.BindValueChanged(speed => this.TransformTo(nameof(smoothTimeRange), ComputeScrollTime(speed.NewValue), 200, Easing.OutQuint));
|
||||
|
||||
TimeRange.Value = smoothTimeRange = ComputeScrollTime(configScrollSpeed.Value);
|
||||
|
||||
KeyBindingInputManager.Add(new ManiaTouchInputArea());
|
||||
}
|
||||
|
||||
protected override void AdjustScrollSpeed(int amount) => configScrollSpeed.Value += amount;
|
||||
|
||||
@@ -0,0 +1,216 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Game.Configuration;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Rulesets.Mania.UI
|
||||
{
|
||||
/// <summary>
|
||||
/// An overlay that captures and displays osu!mania mouse and touch input.
|
||||
/// </summary>
|
||||
public partial class ManiaTouchInputArea : VisibilityContainer
|
||||
{
|
||||
// visibility state affects our child. we always want to handle input.
|
||||
public override bool PropagatePositionalInputSubTree => true;
|
||||
public override bool PropagateNonPositionalInputSubTree => true;
|
||||
|
||||
[SettingSource("Spacing", "The spacing between receptors.")]
|
||||
public BindableFloat Spacing { get; } = new BindableFloat(10)
|
||||
{
|
||||
Precision = 1,
|
||||
MinValue = 0,
|
||||
MaxValue = 100,
|
||||
};
|
||||
|
||||
[SettingSource("Opacity", "The receptor opacity.")]
|
||||
public BindableFloat Opacity { get; } = new BindableFloat(1)
|
||||
{
|
||||
Precision = 0.1f,
|
||||
MinValue = 0,
|
||||
MaxValue = 1
|
||||
};
|
||||
|
||||
[Resolved]
|
||||
private DrawableManiaRuleset drawableRuleset { get; set; } = null!;
|
||||
|
||||
private GridContainer gridContainer = null!;
|
||||
|
||||
public ManiaTouchInputArea()
|
||||
{
|
||||
Anchor = Anchor.BottomCentre;
|
||||
Origin = Anchor.BottomCentre;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
Height = 0.5f;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
List<Drawable> receptorGridContent = new List<Drawable>();
|
||||
List<Dimension> receptorGridDimensions = new List<Dimension>();
|
||||
|
||||
bool first = true;
|
||||
|
||||
foreach (var stage in drawableRuleset.Playfield.Stages)
|
||||
{
|
||||
foreach (var column in stage.Columns)
|
||||
{
|
||||
if (!first)
|
||||
{
|
||||
receptorGridContent.Add(new Gutter { Spacing = { BindTarget = Spacing } });
|
||||
receptorGridDimensions.Add(new Dimension(GridSizeMode.AutoSize));
|
||||
}
|
||||
|
||||
receptorGridContent.Add(new ColumnInputReceptor { Action = { BindTarget = column.Action } });
|
||||
receptorGridDimensions.Add(new Dimension());
|
||||
|
||||
first = false;
|
||||
}
|
||||
}
|
||||
|
||||
InternalChild = gridContainer = new GridContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
AlwaysPresent = true,
|
||||
Content = new[] { receptorGridContent.ToArray() },
|
||||
ColumnDimensions = receptorGridDimensions.ToArray()
|
||||
};
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
{
|
||||
base.LoadComplete();
|
||||
Opacity.BindValueChanged(o => Alpha = o.NewValue, true);
|
||||
}
|
||||
|
||||
protected override bool OnKeyDown(KeyDownEvent e)
|
||||
{
|
||||
// Hide whenever the keyboard is used.
|
||||
Hide();
|
||||
return false;
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
Show();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override bool OnTouchDown(TouchDownEvent e)
|
||||
{
|
||||
Show();
|
||||
return true;
|
||||
}
|
||||
|
||||
protected override void PopIn()
|
||||
{
|
||||
gridContainer.FadeIn(500, Easing.OutQuint);
|
||||
}
|
||||
|
||||
protected override void PopOut()
|
||||
{
|
||||
gridContainer.FadeOut(300);
|
||||
}
|
||||
|
||||
public partial class ColumnInputReceptor : CompositeDrawable
|
||||
{
|
||||
public readonly IBindable<ManiaAction> Action = new Bindable<ManiaAction>();
|
||||
|
||||
private readonly Box highlightOverlay;
|
||||
|
||||
[Resolved]
|
||||
private ManiaInputManager? inputManager { get; set; }
|
||||
|
||||
private bool isPressed;
|
||||
|
||||
public ColumnInputReceptor()
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Masking = true,
|
||||
CornerRadius = 10,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0.15f,
|
||||
},
|
||||
highlightOverlay = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
Blending = BlendingParameters.Additive,
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
protected override bool OnTouchDown(TouchDownEvent e)
|
||||
{
|
||||
updateButton(true);
|
||||
return false; // handled by parent container to show overlay.
|
||||
}
|
||||
|
||||
protected override void OnTouchUp(TouchUpEvent e)
|
||||
{
|
||||
updateButton(false);
|
||||
}
|
||||
|
||||
protected override bool OnMouseDown(MouseDownEvent e)
|
||||
{
|
||||
updateButton(true);
|
||||
return false; // handled by parent container to show overlay.
|
||||
}
|
||||
|
||||
protected override void OnMouseUp(MouseUpEvent e)
|
||||
{
|
||||
updateButton(false);
|
||||
}
|
||||
|
||||
private void updateButton(bool press)
|
||||
{
|
||||
if (press == isPressed)
|
||||
return;
|
||||
|
||||
isPressed = press;
|
||||
|
||||
if (press)
|
||||
{
|
||||
inputManager?.KeyBindingContainer?.TriggerPressed(Action.Value);
|
||||
highlightOverlay.FadeTo(0.1f, 80, Easing.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
inputManager?.KeyBindingContainer?.TriggerReleased(Action.Value);
|
||||
highlightOverlay.FadeTo(0, 400, Easing.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private partial class Gutter : Drawable
|
||||
{
|
||||
public readonly IBindable<float> Spacing = new Bindable<float>();
|
||||
|
||||
public Gutter()
|
||||
{
|
||||
Spacing.BindValueChanged(s => Size = new Vector2(s.NewValue));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5,6 +5,7 @@ using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Utils;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Osu.Edit;
|
||||
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
|
||||
using osu.Game.Tests.Visual;
|
||||
@@ -52,6 +53,65 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
AddUntilStep("distance snap grid visible", () => this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
||||
AddStep("release alt", () => InputManager.ReleaseKey(Key.AltLeft));
|
||||
AddUntilStep("distance snap grid hidden", () => !this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
||||
|
||||
AddStep("enable distance snap grid", () => InputManager.Key(Key.T));
|
||||
AddUntilStep("distance snap grid visible", () => this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
||||
AddStep("hold alt", () => InputManager.PressKey(Key.AltLeft));
|
||||
AddUntilStep("distance snap grid hidden", () => !this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
||||
AddStep("release alt", () => InputManager.ReleaseKey(Key.AltLeft));
|
||||
AddUntilStep("distance snap grid visible", () => this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDistanceSnapAdjustDoesNotHideTheGridIfStartingEnabled()
|
||||
{
|
||||
double distanceSnap = double.PositiveInfinity;
|
||||
|
||||
AddStep("enable distance snap grid", () => InputManager.Key(Key.T));
|
||||
|
||||
AddStep("select second object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.ElementAt(1)));
|
||||
AddUntilStep("distance snap grid visible", () => this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
||||
AddStep("store distance snap", () => distanceSnap = this.ChildrenOfType<IDistanceSnapProvider>().First().DistanceSpacingMultiplier.Value);
|
||||
|
||||
AddStep("increase distance", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
InputManager.ScrollVerticalBy(1);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
});
|
||||
|
||||
AddUntilStep("distance snap increased", () => this.ChildrenOfType<IDistanceSnapProvider>().First().DistanceSpacingMultiplier.Value, () => Is.GreaterThan(distanceSnap));
|
||||
AddUntilStep("distance snap grid still visible", () => this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDistanceSnapAdjustShowsGridMomentarilyIfStartingDisabled()
|
||||
{
|
||||
double distanceSnap = double.PositiveInfinity;
|
||||
|
||||
AddStep("select second object", () => EditorBeatmap.SelectedHitObjects.Add(EditorBeatmap.HitObjects.ElementAt(1)));
|
||||
AddUntilStep("distance snap grid hidden", () => !this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
||||
AddStep("store distance snap", () => distanceSnap = this.ChildrenOfType<IDistanceSnapProvider>().First().DistanceSpacingMultiplier.Value);
|
||||
|
||||
AddStep("start increasing distance", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.AltLeft);
|
||||
InputManager.PressKey(Key.ControlLeft);
|
||||
});
|
||||
|
||||
AddUntilStep("distance snap grid visible", () => this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
||||
|
||||
AddStep("finish increasing distance", () =>
|
||||
{
|
||||
InputManager.ScrollVerticalBy(1);
|
||||
InputManager.ReleaseKey(Key.ControlLeft);
|
||||
InputManager.ReleaseKey(Key.AltLeft);
|
||||
});
|
||||
|
||||
AddUntilStep("distance snap increased", () => this.ChildrenOfType<IDistanceSnapProvider>().First().DistanceSpacingMultiplier.Value, () => Is.GreaterThan(distanceSnap));
|
||||
AddUntilStep("distance snap hidden in the end", () => !this.ChildrenOfType<OsuDistanceSnapGrid>().Any());
|
||||
}
|
||||
|
||||
[Test]
|
||||
|
||||
@@ -30,23 +30,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
slider.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestAddOverlappingControlPoints()
|
||||
{
|
||||
createVisualiser(true);
|
||||
|
||||
addControlPointStep(new Vector2(200));
|
||||
addControlPointStep(new Vector2(300));
|
||||
addControlPointStep(new Vector2(300));
|
||||
addControlPointStep(new Vector2(500, 300));
|
||||
|
||||
AddAssert("last connection displayed", () =>
|
||||
{
|
||||
var lastConnection = visualiser.Connections.Last(c => c.ControlPoint.Position == new Vector2(300));
|
||||
return lastConnection.DrawWidth > 50;
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPerfectCurveTooManyPoints()
|
||||
{
|
||||
@@ -194,24 +177,6 @@ namespace osu.Game.Rulesets.Osu.Tests.Editor
|
||||
addAssertPointPositionChanged(points, i);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestStackingUpdatesConnectionPosition()
|
||||
{
|
||||
createVisualiser(true);
|
||||
|
||||
Vector2 connectionPosition;
|
||||
addControlPointStep(connectionPosition = new Vector2(300));
|
||||
addControlPointStep(new Vector2(600));
|
||||
|
||||
// Apply a big number in stacking so the person running the test can clearly see if it fails
|
||||
AddStep("apply stacking", () => slider.StackHeightBindable.Value += 10);
|
||||
|
||||
AddAssert($"Connection at {connectionPosition} changed",
|
||||
() => visualiser.Connections[0].Position,
|
||||
() => !Is.EqualTo(connectionPosition)
|
||||
);
|
||||
}
|
||||
|
||||
private void addAssertPointPositionChanged(Vector2[] points, int index)
|
||||
{
|
||||
AddAssert($"Point at {points.ElementAt(index)} changed",
|
||||
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Sample;
|
||||
@@ -13,6 +14,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Rendering;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Testing.Input;
|
||||
using osu.Game.Audio;
|
||||
using osu.Game.Rulesets.Osu.Skinning.Legacy;
|
||||
@@ -47,7 +49,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
createTest(() =>
|
||||
{
|
||||
var skinContainer = new LegacySkinContainer(renderer, false);
|
||||
var skinContainer = new LegacySkinContainer(renderer, provideMiddle: false);
|
||||
var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
|
||||
|
||||
skinContainer.Child = legacyCursorTrail;
|
||||
@@ -61,7 +63,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
createTest(() =>
|
||||
{
|
||||
var skinContainer = new LegacySkinContainer(renderer, true);
|
||||
var skinContainer = new LegacySkinContainer(renderer, provideMiddle: true);
|
||||
var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
|
||||
|
||||
skinContainer.Child = legacyCursorTrail;
|
||||
@@ -70,6 +72,22 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLegacyDisjointCursorTrailViaNoCursor()
|
||||
{
|
||||
createTest(() =>
|
||||
{
|
||||
var skinContainer = new LegacySkinContainer(renderer, provideMiddle: false, provideCursor: false);
|
||||
var legacyCursorTrail = new LegacyCursorTrail(skinContainer);
|
||||
|
||||
skinContainer.Child = legacyCursorTrail;
|
||||
|
||||
return skinContainer;
|
||||
});
|
||||
|
||||
AddAssert("trail is disjoint", () => this.ChildrenOfType<LegacyCursorTrail>().Single().DisjointTrail, () => Is.True);
|
||||
}
|
||||
|
||||
private void createTest(Func<Drawable> createContent) => AddStep("create trail", () =>
|
||||
{
|
||||
Clear();
|
||||
@@ -86,12 +104,14 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
private partial class LegacySkinContainer : Container, ISkinSource
|
||||
{
|
||||
private readonly IRenderer renderer;
|
||||
private readonly bool disjoint;
|
||||
private readonly bool provideMiddle;
|
||||
private readonly bool provideCursor;
|
||||
|
||||
public LegacySkinContainer(IRenderer renderer, bool disjoint)
|
||||
public LegacySkinContainer(IRenderer renderer, bool provideMiddle, bool provideCursor = true)
|
||||
{
|
||||
this.renderer = renderer;
|
||||
this.disjoint = disjoint;
|
||||
this.provideMiddle = provideMiddle;
|
||||
this.provideCursor = provideCursor;
|
||||
|
||||
RelativeSizeAxes = Axes.Both;
|
||||
}
|
||||
@@ -102,15 +122,14 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
switch (componentName)
|
||||
{
|
||||
case "cursortrail":
|
||||
var tex = new Texture(renderer.WhitePixel);
|
||||
case "cursor":
|
||||
return provideCursor ? new Texture(renderer.WhitePixel) : null;
|
||||
|
||||
if (disjoint)
|
||||
tex.ScaleAdjust = 1 / 25f;
|
||||
return tex;
|
||||
case "cursortrail":
|
||||
return new Texture(renderer.WhitePixel);
|
||||
|
||||
case "cursormiddle":
|
||||
return disjoint ? null : renderer.WhitePixel;
|
||||
return provideMiddle ? null : renderer.WhitePixel;
|
||||
}
|
||||
|
||||
return null;
|
||||
|
||||
@@ -19,6 +19,7 @@ using osu.Game.Beatmaps.ControlPoints;
|
||||
using osu.Game.Configuration;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Osu.UI;
|
||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||
using osu.Game.Screens.Play.HUD;
|
||||
using osu.Game.Tests.Visual;
|
||||
@@ -578,6 +579,24 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
assertKeyCounter(1, 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTouchJudgedCircle()
|
||||
{
|
||||
addHitCircleAt(TouchSource.Touch1);
|
||||
addHitCircleAt(TouchSource.Touch2);
|
||||
|
||||
beginTouch(TouchSource.Touch1);
|
||||
endTouch(TouchSource.Touch1);
|
||||
|
||||
// Hold the second touch (this becomes the primary touch).
|
||||
beginTouch(TouchSource.Touch2);
|
||||
|
||||
// Touch again on the first circle.
|
||||
// Because it's been judged, the cursor should not move here.
|
||||
beginTouch(TouchSource.Touch1);
|
||||
checkPosition(TouchSource.Touch2);
|
||||
}
|
||||
|
||||
private void addHitCircleAt(TouchSource source)
|
||||
{
|
||||
AddStep($"Add circle at {source}", () =>
|
||||
@@ -590,6 +609,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
Clock = new FramedClock(new ManualClock()),
|
||||
Position = mainContent.ToLocalSpace(getSanePositionForSource(source)),
|
||||
CheckHittable = (_, _, _) => ClickAction.Hit
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
@@ -0,0 +1,69 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Play;
|
||||
using osu.Game.Tests.Visual;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Rulesets.Osu.Tests
|
||||
{
|
||||
public partial class TestSceneResume : PlayerTestScene
|
||||
{
|
||||
protected override Ruleset CreatePlayerRuleset() => new OsuRuleset();
|
||||
|
||||
protected override TestPlayer CreatePlayer(Ruleset ruleset) => new TestPlayer(true, false, AllowBackwardsSeeks);
|
||||
|
||||
[Test]
|
||||
public void TestPauseViaKeyboard()
|
||||
{
|
||||
AddStep("move mouse to center", () => InputManager.MoveMouseTo(Player.ScreenSpaceDrawQuad.Centre));
|
||||
AddUntilStep("wait for gameplay start", () => Player.LocalUserPlaying.Value);
|
||||
AddStep("press escape", () => InputManager.PressKey(Key.Escape));
|
||||
AddUntilStep("wait for pause overlay", () => Player.ChildrenOfType<PauseOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddStep("release escape", () => InputManager.ReleaseKey(Key.Escape));
|
||||
AddStep("resume", () =>
|
||||
{
|
||||
InputManager.Key(Key.Down);
|
||||
InputManager.Key(Key.Space);
|
||||
});
|
||||
AddUntilStep("pause overlay present", () => Player.DrawableRuleset.ResumeOverlay.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPauseViaKeyboardWhenMouseOutsidePlayfield()
|
||||
{
|
||||
AddStep("move mouse outside playfield", () => InputManager.MoveMouseTo(Player.DrawableRuleset.Playfield.ScreenSpaceDrawQuad.BottomRight + new Vector2(1)));
|
||||
AddUntilStep("wait for gameplay start", () => Player.LocalUserPlaying.Value);
|
||||
AddStep("press escape", () => InputManager.PressKey(Key.Escape));
|
||||
AddUntilStep("wait for pause overlay", () => Player.ChildrenOfType<PauseOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddStep("release escape", () => InputManager.ReleaseKey(Key.Escape));
|
||||
AddStep("resume", () =>
|
||||
{
|
||||
InputManager.Key(Key.Down);
|
||||
InputManager.Key(Key.Space);
|
||||
});
|
||||
AddUntilStep("pause overlay present", () => Player.DrawableRuleset.ResumeOverlay.State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPauseViaKeyboardWhenMouseOutsideScreen()
|
||||
{
|
||||
AddStep("move mouse outside playfield", () => InputManager.MoveMouseTo(new Vector2(-20)));
|
||||
AddUntilStep("wait for gameplay start", () => Player.LocalUserPlaying.Value);
|
||||
AddStep("press escape", () => InputManager.PressKey(Key.Escape));
|
||||
AddUntilStep("wait for pause overlay", () => Player.ChildrenOfType<PauseOverlay>().Single().State.Value, () => Is.EqualTo(Visibility.Visible));
|
||||
AddStep("release escape", () => InputManager.ReleaseKey(Key.Escape));
|
||||
AddStep("resume", () =>
|
||||
{
|
||||
InputManager.Key(Key.Down);
|
||||
InputManager.Key(Key.Space);
|
||||
});
|
||||
AddUntilStep("pause overlay not present", () => Player.DrawableRuleset.ResumeOverlay.State.Value, () => Is.EqualTo(Visibility.Hidden));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -36,11 +36,12 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
while (rhythmStart < historicalNoteCount - 2 && current.StartTime - current.Previous(rhythmStart).StartTime < history_time_max)
|
||||
rhythmStart++;
|
||||
|
||||
OsuDifficultyHitObject prevObj = (OsuDifficultyHitObject)current.Previous(rhythmStart);
|
||||
OsuDifficultyHitObject lastObj = (OsuDifficultyHitObject)current.Previous(rhythmStart + 1);
|
||||
|
||||
for (int i = rhythmStart; i > 0; i--)
|
||||
{
|
||||
OsuDifficultyHitObject currObj = (OsuDifficultyHitObject)current.Previous(i - 1);
|
||||
OsuDifficultyHitObject prevObj = (OsuDifficultyHitObject)current.Previous(i);
|
||||
OsuDifficultyHitObject lastObj = (OsuDifficultyHitObject)current.Previous(i + 1);
|
||||
|
||||
double currHistoricalDecay = (history_time_max - (current.StartTime - currObj.StartTime)) / history_time_max; // scales note 0 to 1 from history to now
|
||||
|
||||
@@ -66,10 +67,10 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
}
|
||||
else
|
||||
{
|
||||
if (current.Previous(i - 1).BaseObject is Slider) // bpm change is into slider, this is easy acc window
|
||||
if (currObj.BaseObject is Slider) // bpm change is into slider, this is easy acc window
|
||||
effectiveRatio *= 0.125;
|
||||
|
||||
if (current.Previous(i).BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle
|
||||
if (prevObj.BaseObject is Slider) // bpm change was from a slider, this is easier typically than circle -> circle
|
||||
effectiveRatio *= 0.25;
|
||||
|
||||
if (previousIslandSize == islandSize) // repeated island size (ex: triplet -> triplet)
|
||||
@@ -100,6 +101,9 @@ namespace osu.Game.Rulesets.Osu.Difficulty.Evaluators
|
||||
startRatio = effectiveRatio;
|
||||
islandSize = 1;
|
||||
}
|
||||
|
||||
lastObj = prevObj;
|
||||
prevObj = currObj;
|
||||
}
|
||||
|
||||
return Math.Sqrt(4 + rhythmComplexitySum * rhythm_multiplier) / 2; //produces multiplier that can be applied to strain. range [1, infinity) (not really though)
|
||||
|
||||
@@ -111,7 +111,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
|
||||
if (score.Mods.Any(m => m is OsuModBlinds))
|
||||
aimValue *= 1.3 + (totalHits * (0.0016 / (1 + 2 * effectiveMissCount)) * Math.Pow(accuracy, 16)) * (1 - 0.003 * attributes.DrainRate * attributes.DrainRate);
|
||||
else if (score.Mods.Any(h => h is OsuModHidden))
|
||||
else if (score.Mods.Any(m => m is OsuModHidden || m is OsuModTraceable))
|
||||
{
|
||||
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
|
||||
aimValue *= 1.0 + 0.04 * (12.0 - attributes.ApproachRate);
|
||||
@@ -162,7 +162,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
// Increasing the speed value by object count for Blinds isn't ideal, so the minimum buff is given.
|
||||
speedValue *= 1.12;
|
||||
}
|
||||
else if (score.Mods.Any(m => m is OsuModHidden))
|
||||
else if (score.Mods.Any(m => m is OsuModHidden || m is OsuModTraceable))
|
||||
{
|
||||
// We want to give more reward for lower AR when it comes to aim and HD. This nerfs high AR and buffs lower AR.
|
||||
speedValue *= 1.0 + 0.04 * (12.0 - attributes.ApproachRate);
|
||||
@@ -212,7 +212,7 @@ namespace osu.Game.Rulesets.Osu.Difficulty
|
||||
// Increasing the accuracy value by object count for Blinds isn't ideal, so the minimum buff is given.
|
||||
if (score.Mods.Any(m => m is OsuModBlinds))
|
||||
accuracyValue *= 1.14;
|
||||
else if (score.Mods.Any(m => m is OsuModHidden))
|
||||
else if (score.Mods.Any(m => m is OsuModHidden || m is OsuModTraceable))
|
||||
accuracyValue *= 1.08;
|
||||
|
||||
if (score.Mods.Any(m => m is OsuModFlashlight))
|
||||
|
||||
@@ -4,10 +4,7 @@
|
||||
#nullable disable
|
||||
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Lines;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.Objects.Types;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osuTK;
|
||||
@@ -15,36 +12,21 @@ using osuTK;
|
||||
namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
{
|
||||
/// <summary>
|
||||
/// A visualisation of the line between two <see cref="PathControlPointPiece{T}"/>s.
|
||||
/// A visualisation of the lines between <see cref="PathControlPointPiece{T}"/>s.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type of <see cref="OsuHitObject"/> which this <see cref="PathControlPointConnectionPiece{T}"/> visualises.</typeparam>
|
||||
public partial class PathControlPointConnectionPiece<T> : CompositeDrawable where T : OsuHitObject, IHasPath
|
||||
/// <typeparam name="T">The type of <see cref="OsuHitObject"/> which this <see cref="PathControlPointConnection{T}"/> visualises.</typeparam>
|
||||
public partial class PathControlPointConnection<T> : SmoothPath where T : OsuHitObject, IHasPath
|
||||
{
|
||||
public readonly PathControlPoint ControlPoint;
|
||||
|
||||
private readonly Path path;
|
||||
private readonly T hitObject;
|
||||
public int ControlPointIndex { get; set; }
|
||||
|
||||
private IBindable<Vector2> hitObjectPosition;
|
||||
private IBindable<int> pathVersion;
|
||||
private IBindable<int> stackHeight;
|
||||
|
||||
public PathControlPointConnectionPiece(T hitObject, int controlPointIndex)
|
||||
public PathControlPointConnection(T hitObject)
|
||||
{
|
||||
this.hitObject = hitObject;
|
||||
ControlPointIndex = controlPointIndex;
|
||||
|
||||
Origin = Anchor.Centre;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
ControlPoint = hitObject.Path.ControlPoints[controlPointIndex];
|
||||
|
||||
InternalChild = path = new SmoothPath
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
PathRadius = 1
|
||||
};
|
||||
PathRadius = 1;
|
||||
}
|
||||
|
||||
protected override void LoadComplete()
|
||||
@@ -68,18 +50,14 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
/// </summary>
|
||||
private void updateConnectingPath()
|
||||
{
|
||||
Position = hitObject.StackedPosition + ControlPoint.Position;
|
||||
Position = hitObject.StackedPosition;
|
||||
|
||||
path.ClearVertices();
|
||||
ClearVertices();
|
||||
|
||||
int nextIndex = ControlPointIndex + 1;
|
||||
if (nextIndex == 0 || nextIndex >= hitObject.Path.ControlPoints.Count)
|
||||
return;
|
||||
foreach (var controlPoint in hitObject.Path.ControlPoints)
|
||||
AddVertex(controlPoint.Position);
|
||||
|
||||
path.AddVertex(Vector2.Zero);
|
||||
path.AddVertex(hitObject.Path.ControlPoints[nextIndex].Position - ControlPoint.Position);
|
||||
|
||||
path.OriginPosition = path.PositionInBoundingBox(Vector2.Zero);
|
||||
OriginPosition = PositionInBoundingBox(Vector2.Zero);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -8,9 +8,9 @@ using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Graphics;
|
||||
@@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
public readonly PathControlPoint ControlPoint;
|
||||
|
||||
private readonly T hitObject;
|
||||
private readonly Container marker;
|
||||
private readonly Circle circle;
|
||||
private readonly Drawable markerRing;
|
||||
|
||||
[Resolved]
|
||||
@@ -60,38 +60,22 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
Origin = Anchor.Centre;
|
||||
AutoSizeAxes = Axes.Both;
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
InternalChildren = new[]
|
||||
{
|
||||
marker = new Container
|
||||
circle = new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Children = new[]
|
||||
{
|
||||
new Circle
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(20),
|
||||
},
|
||||
markerRing = new CircularContainer
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(28),
|
||||
Masking = true,
|
||||
BorderThickness = 2,
|
||||
BorderColour = Color4.White,
|
||||
Alpha = 0,
|
||||
Child = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Alpha = 0,
|
||||
AlwaysPresent = true
|
||||
}
|
||||
}
|
||||
}
|
||||
Size = new Vector2(20),
|
||||
},
|
||||
markerRing = new CircularProgress
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(28),
|
||||
Alpha = 0,
|
||||
InnerRadius = 0.1f,
|
||||
Progress = 1
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -115,7 +99,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
}
|
||||
|
||||
// The connecting path is excluded from positional input
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => marker.ReceivePositionalInputAt(screenSpacePos);
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => circle.ReceivePositionalInputAt(screenSpacePos);
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
@@ -209,8 +193,8 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
if (IsHovered || IsSelected.Value)
|
||||
colour = colour.Lighten(1);
|
||||
|
||||
marker.Colour = colour;
|
||||
marker.Scale = new Vector2(hitObject.Scale);
|
||||
Colour = colour;
|
||||
Scale = new Vector2(hitObject.Scale);
|
||||
}
|
||||
|
||||
private Color4 getColourFromNodeType()
|
||||
|
||||
@@ -37,7 +37,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true; // allow context menu to appear outside of the playfield.
|
||||
|
||||
internal readonly Container<PathControlPointPiece<T>> Pieces;
|
||||
internal readonly Container<PathControlPointConnectionPiece<T>> Connections;
|
||||
|
||||
private readonly IBindableList<PathControlPoint> controlPoints = new BindableList<PathControlPoint>();
|
||||
private readonly T hitObject;
|
||||
@@ -63,7 +62,7 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
Connections = new Container<PathControlPointConnectionPiece<T>> { RelativeSizeAxes = Axes.Both },
|
||||
new PathControlPointConnection<T>(hitObject),
|
||||
Pieces = new Container<PathControlPointPiece<T>> { RelativeSizeAxes = Axes.Both }
|
||||
};
|
||||
}
|
||||
@@ -78,6 +77,9 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
controlPoints.BindTo(hitObject.Path.ControlPoints);
|
||||
}
|
||||
|
||||
// Generally all the control points are within the visible area all the time.
|
||||
public override bool UpdateSubTreeMasking() => true;
|
||||
|
||||
/// <summary>
|
||||
/// Handles correction of invalid path types.
|
||||
/// </summary>
|
||||
@@ -185,17 +187,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
case NotifyCollectionChangedAction.Add:
|
||||
Debug.Assert(e.NewItems != null);
|
||||
|
||||
// If inserting in the path (not appending),
|
||||
// update indices of existing connections after insert location
|
||||
if (e.NewStartingIndex < Pieces.Count)
|
||||
{
|
||||
foreach (var connection in Connections)
|
||||
{
|
||||
if (connection.ControlPointIndex >= e.NewStartingIndex)
|
||||
connection.ControlPointIndex += e.NewItems.Count;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < e.NewItems.Count; i++)
|
||||
{
|
||||
var point = (PathControlPoint)e.NewItems[i];
|
||||
@@ -209,8 +200,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
d.DragInProgress = DragInProgress;
|
||||
d.DragEnded = DragEnded;
|
||||
}));
|
||||
|
||||
Connections.Add(new PathControlPointConnectionPiece<T>(hitObject, e.NewStartingIndex + i));
|
||||
}
|
||||
|
||||
break;
|
||||
@@ -222,19 +211,6 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders.Components
|
||||
{
|
||||
foreach (var piece in Pieces.Where(p => p.ControlPoint == point).ToArray())
|
||||
piece.RemoveAndDisposeImmediately();
|
||||
foreach (var connection in Connections.Where(c => c.ControlPoint == point).ToArray())
|
||||
connection.RemoveAndDisposeImmediately();
|
||||
}
|
||||
|
||||
// If removing before the end of the path,
|
||||
// update indices of connections after remove location
|
||||
if (e.OldStartingIndex < Pieces.Count)
|
||||
{
|
||||
foreach (var connection in Connections)
|
||||
{
|
||||
if (connection.ControlPointIndex >= e.OldStartingIndex)
|
||||
connection.ControlPointIndex -= e.OldItems.Count;
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
|
||||
@@ -403,7 +403,12 @@ namespace osu.Game.Rulesets.Osu.Edit.Blueprints.Sliders
|
||||
|
||||
public override MenuItem[] ContextMenuItems => new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem("Add control point", MenuItemType.Standard, () => addControlPoint(rightClickPosition)),
|
||||
new OsuMenuItem("Add control point", MenuItemType.Standard, () =>
|
||||
{
|
||||
changeHandler?.BeginChange();
|
||||
addControlPoint(rightClickPosition);
|
||||
changeHandler?.EndChange();
|
||||
}),
|
||||
new OsuMenuItem("Convert to stream", MenuItemType.Destructive, convertToStream),
|
||||
};
|
||||
|
||||
|
||||
@@ -47,7 +47,7 @@ namespace osu.Game.Rulesets.Osu
|
||||
//
|
||||
// Based on user feedback of more nuanced scenarios (where touch doesn't behave as expected),
|
||||
// this can be expanded to a more complex implementation, but I'd still want to keep it as simple as we can.
|
||||
NonPositionalInputQueue.OfType<DrawableHitCircle.HitReceptor>().Any(c => c.ReceivePositionalInputAt(screenSpacePosition));
|
||||
NonPositionalInputQueue.OfType<DrawableHitCircle.HitReceptor>().Any(c => c.CanBeHit() && c.ReceivePositionalInputAt(screenSpacePosition));
|
||||
|
||||
public OsuInputManager(RulesetInfo ruleset)
|
||||
: base(ruleset, 0, SimultaneousBindingMode.Unique)
|
||||
|
||||
@@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Osu
|
||||
: base(component)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string RulesetPrefix => OsuRuleset.SHORT_NAME;
|
||||
|
||||
protected override string ComponentName => Component.ToString().ToLowerInvariant();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
private readonly ISkin skin;
|
||||
private const double disjoint_trail_time_separation = 1000 / 60.0;
|
||||
|
||||
private bool disjointTrail;
|
||||
public bool DisjointTrail { get; private set; }
|
||||
private double lastTrailTime;
|
||||
|
||||
private IBindable<float> cursorSize = null!;
|
||||
@@ -31,14 +31,19 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load(OsuConfigManager config)
|
||||
private void load(OsuConfigManager config, ISkinSource skinSource)
|
||||
{
|
||||
cursorSize = config.GetBindable<float>(OsuSetting.GameplayCursorSize).GetBoundCopy();
|
||||
|
||||
Texture = skin.GetTexture("cursortrail");
|
||||
disjointTrail = skin.GetTexture("cursormiddle") == null;
|
||||
|
||||
if (disjointTrail)
|
||||
// Cursor and cursor trail components are sourced from potentially different skin sources.
|
||||
// Stable always chooses cursor trail disjoint behaviour based on the cursor texture lookup source, so we need to fetch where that occurred.
|
||||
// See https://github.com/peppy/osu-stable-reference/blob/3ea48705eb67172c430371dcfc8a16a002ed0d3d/osu!/Graphics/Skinning/SkinManager.cs#L269
|
||||
var cursorProvider = skinSource.FindProvider(s => s.GetTexture("cursor") != null);
|
||||
DisjointTrail = cursorProvider?.GetTexture("cursormiddle") == null;
|
||||
|
||||
if (DisjointTrail)
|
||||
{
|
||||
bool centre = skin.GetConfig<OsuSkinConfiguration, bool>(OsuSkinConfiguration.CursorCentre)?.Value ?? true;
|
||||
|
||||
@@ -57,19 +62,19 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
}
|
||||
}
|
||||
|
||||
protected override double FadeDuration => disjointTrail ? 150 : 500;
|
||||
protected override double FadeDuration => DisjointTrail ? 150 : 500;
|
||||
protected override float FadeExponent => 1;
|
||||
|
||||
protected override bool InterpolateMovements => !disjointTrail;
|
||||
protected override bool InterpolateMovements => !DisjointTrail;
|
||||
|
||||
protected override float IntervalMultiplier => 1 / Math.Max(cursorSize.Value, 1);
|
||||
protected override bool AvoidDrawingNearCursor => !disjointTrail;
|
||||
protected override bool AvoidDrawingNearCursor => !DisjointTrail;
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (!disjointTrail || !currentPosition.HasValue)
|
||||
if (!DisjointTrail || !currentPosition.HasValue)
|
||||
return;
|
||||
|
||||
if (Time.Current - lastTrailTime >= disjoint_trail_time_separation)
|
||||
@@ -81,7 +86,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||
|
||||
protected override bool OnMouseMove(MouseMoveEvent e)
|
||||
{
|
||||
if (!disjointTrail)
|
||||
if (!DisjointTrail)
|
||||
return base.OnMouseMove(e);
|
||||
|
||||
currentPosition = e.ScreenSpaceMousePosition;
|
||||
|
||||
@@ -8,7 +8,6 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
@@ -37,7 +36,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
|
||||
// For osu! gameplay, everything is always on screen.
|
||||
// Skipping masking calculations improves performance in intense beatmaps (ie. https://osu.ppy.sh/beatmapsets/150945#osu/372245)
|
||||
public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => false;
|
||||
public override bool UpdateSubTreeMasking() => false;
|
||||
|
||||
public SmokeContainer Smoke { get; }
|
||||
public FollowPointRenderer FollowPoints { get; }
|
||||
|
||||
@@ -1,8 +1,6 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
@@ -12,6 +10,7 @@ using osu.Framework.Input.Bindings;
|
||||
using osu.Framework.Input.Events;
|
||||
using osu.Framework.Localisation;
|
||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Screens.Play;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@@ -19,15 +18,18 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
public partial class OsuResumeOverlay : ResumeOverlay
|
||||
{
|
||||
private Container cursorScaleContainer;
|
||||
private OsuClickToResumeCursor clickToResumeCursor;
|
||||
private Container cursorScaleContainer = null!;
|
||||
private OsuClickToResumeCursor clickToResumeCursor = null!;
|
||||
|
||||
private OsuCursorContainer localCursorContainer;
|
||||
private OsuCursorContainer? localCursorContainer;
|
||||
|
||||
public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
|
||||
public override CursorContainer? LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
|
||||
|
||||
protected override LocalisableString Message => "Click the orange cursor to resume";
|
||||
|
||||
[Resolved]
|
||||
private DrawableRuleset? drawableRuleset { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
@@ -40,7 +42,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
protected override void PopIn()
|
||||
{
|
||||
// Can't display if the cursor is outside the window.
|
||||
if (GameplayCursor.LastFrameState == Visibility.Hidden || !Contains(GameplayCursor.ActiveCursor.ScreenSpaceDrawQuad.Centre))
|
||||
if (GameplayCursor.LastFrameState == Visibility.Hidden || drawableRuleset?.Contains(GameplayCursor.ActiveCursor.ScreenSpaceDrawQuad.Centre) == false)
|
||||
{
|
||||
Resume();
|
||||
return;
|
||||
@@ -71,8 +73,8 @@ namespace osu.Game.Rulesets.Osu.UI
|
||||
{
|
||||
public override bool HandlePositionalInput => true;
|
||||
|
||||
public Action ResumeRequested;
|
||||
private Container scaleTransitionContainer;
|
||||
public Action? ResumeRequested;
|
||||
private Container scaleTransitionContainer = null!;
|
||||
|
||||
public OsuClickToResumeCursor()
|
||||
{
|
||||
|
||||
@@ -11,9 +11,5 @@ namespace osu.Game.Rulesets.Taiko
|
||||
: base(component)
|
||||
{
|
||||
}
|
||||
|
||||
protected override string RulesetPrefix => TaikoRuleset.SHORT_NAME;
|
||||
|
||||
protected override string ComponentName => Component.ToString().ToLowerInvariant();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -7,7 +7,6 @@ using System.Linq;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Primitives;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Rulesets.Objects.Drawables;
|
||||
using osu.Game.Rulesets.Judgements;
|
||||
@@ -345,7 +344,7 @@ namespace osu.Game.Rulesets.Taiko.UI
|
||||
{
|
||||
public void Add(Drawable proxy) => AddInternal(proxy);
|
||||
|
||||
public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds)
|
||||
public override bool UpdateSubTreeMasking()
|
||||
{
|
||||
// DrawableHitObject disables masking.
|
||||
// Hitobject content is proxied and unproxied based on hit status and the IsMaskedAway value could get stuck because of this.
|
||||
|
||||
@@ -25,6 +25,7 @@ using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Objects;
|
||||
using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Skinning;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
|
||||
@@ -37,6 +38,22 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
|
||||
private static IEnumerable<string> allBeatmaps = beatmaps_resource_store.GetAvailableResources().Where(res => res.EndsWith(".osu", StringComparison.Ordinal));
|
||||
|
||||
[Test]
|
||||
public void TestUnsupportedStoryboardEvents()
|
||||
{
|
||||
const string name = "Resources/storyboard_only_video.osu";
|
||||
|
||||
var decoded = decodeFromLegacy(beatmaps_resource_store.GetStream(name), name);
|
||||
Assert.That(decoded.beatmap.UnhandledEventLines.Count, Is.EqualTo(1));
|
||||
Assert.That(decoded.beatmap.UnhandledEventLines.Single(), Is.EqualTo("Video,0,\"video.avi\""));
|
||||
|
||||
var memoryStream = encodeToLegacy(decoded);
|
||||
|
||||
var storyboard = new LegacyStoryboardDecoder().Decode(new LineBufferedReader(memoryStream));
|
||||
StoryboardLayer video = storyboard.Layers.Single(l => l.Name == "Video");
|
||||
Assert.That(video.Elements.Count, Is.EqualTo(1));
|
||||
}
|
||||
|
||||
[TestCaseSource(nameof(allBeatmaps))]
|
||||
public void TestEncodeDecodeStability(string name)
|
||||
{
|
||||
|
||||
@@ -14,6 +14,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Beatmaps.Formats;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.IO.Legacy;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Replays;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Catch;
|
||||
@@ -31,6 +32,7 @@ using osu.Game.Rulesets.Taiko;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Scoring.Legacy;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Beatmaps.Formats
|
||||
{
|
||||
@@ -224,6 +226,12 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
new OsuModDoubleTime { SpeedChange = { Value = 1.1 } }
|
||||
};
|
||||
scoreInfo.OnlineID = 123123;
|
||||
scoreInfo.User = new APIUser
|
||||
{
|
||||
Username = "spaceman_atlas",
|
||||
Id = 3035836,
|
||||
CountryCode = CountryCode.PL
|
||||
};
|
||||
scoreInfo.ClientVersion = "2023.1221.0";
|
||||
|
||||
var beatmap = new TestBeatmap(ruleset);
|
||||
@@ -248,6 +256,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
Assert.That(decodedAfterEncode.ScoreInfo.MaximumStatistics, Is.EqualTo(scoreInfo.MaximumStatistics));
|
||||
Assert.That(decodedAfterEncode.ScoreInfo.Mods, Is.EqualTo(scoreInfo.Mods));
|
||||
Assert.That(decodedAfterEncode.ScoreInfo.ClientVersion, Is.EqualTo("2023.1221.0"));
|
||||
Assert.That(decodedAfterEncode.ScoreInfo.RealmUser.OnlineID, Is.EqualTo(3035836));
|
||||
});
|
||||
}
|
||||
|
||||
@@ -352,6 +361,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
[HitResult.Great] = 200,
|
||||
[HitResult.LargeTickHit] = 1,
|
||||
};
|
||||
scoreInfo.Rank = ScoreRank.A;
|
||||
|
||||
var beatmap = new TestBeatmap(ruleset);
|
||||
var score = new Score
|
||||
@@ -412,6 +422,80 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTotalScoreWithoutModsReadIfPresent()
|
||||
{
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
|
||||
scoreInfo.Mods = new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime { SpeedChange = { Value = 1.1 } }
|
||||
};
|
||||
scoreInfo.OnlineID = 123123;
|
||||
scoreInfo.ClientVersion = "2023.1221.0";
|
||||
scoreInfo.TotalScoreWithoutMods = 1_000_000;
|
||||
scoreInfo.TotalScore = 1_020_000;
|
||||
|
||||
var beatmap = new TestBeatmap(ruleset);
|
||||
var score = new Score
|
||||
{
|
||||
ScoreInfo = scoreInfo,
|
||||
Replay = new Replay
|
||||
{
|
||||
Frames = new List<ReplayFrame>
|
||||
{
|
||||
new OsuReplayFrame(2000, OsuPlayfield.BASE_SIZE / 2, OsuAction.LeftButton)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
var decodedAfterEncode = encodeThenDecode(LegacyBeatmapDecoder.LATEST_VERSION, score, beatmap);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(decodedAfterEncode.ScoreInfo.TotalScoreWithoutMods, Is.EqualTo(1_000_000));
|
||||
Assert.That(decodedAfterEncode.ScoreInfo.TotalScore, Is.EqualTo(1_020_000));
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTotalScoreWithoutModsBackwardsPopulatedIfMissing()
|
||||
{
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
|
||||
var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
|
||||
scoreInfo.Mods = new Mod[]
|
||||
{
|
||||
new OsuModDoubleTime { SpeedChange = { Value = 1.1 } }
|
||||
};
|
||||
scoreInfo.OnlineID = 123123;
|
||||
scoreInfo.ClientVersion = "2023.1221.0";
|
||||
scoreInfo.TotalScoreWithoutMods = 0;
|
||||
scoreInfo.TotalScore = 1_020_000;
|
||||
|
||||
var beatmap = new TestBeatmap(ruleset);
|
||||
var score = new Score
|
||||
{
|
||||
ScoreInfo = scoreInfo,
|
||||
Replay = new Replay
|
||||
{
|
||||
Frames = new List<ReplayFrame>
|
||||
{
|
||||
new OsuReplayFrame(2000, OsuPlayfield.BASE_SIZE / 2, OsuAction.LeftButton)
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
var decodedAfterEncode = encodeThenDecode(LegacyBeatmapDecoder.LATEST_VERSION, score, beatmap);
|
||||
|
||||
Assert.Multiple(() =>
|
||||
{
|
||||
Assert.That(decodedAfterEncode.ScoreInfo.TotalScoreWithoutMods, Is.EqualTo(1_000_000));
|
||||
Assert.That(decodedAfterEncode.ScoreInfo.TotalScore, Is.EqualTo(1_020_000));
|
||||
});
|
||||
}
|
||||
|
||||
private static Score encodeThenDecode(int beatmapVersion, Score score, TestBeatmap beatmap)
|
||||
{
|
||||
var encodeStream = new MemoryStream();
|
||||
|
||||
@@ -20,7 +20,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
[TestCase(1, 3)]
|
||||
[TestCase(1, 0)]
|
||||
[TestCase(0, 3)]
|
||||
public void CatchMergesFruitAndDropletMisses(int missCount, int largeTickMissCount)
|
||||
public void TestCatchMergesFruitAndDropletMisses(int missCount, int largeTickMissCount)
|
||||
{
|
||||
var ruleset = new CatchRuleset().RulesetInfo;
|
||||
var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
|
||||
@@ -41,7 +41,22 @@ namespace osu.Game.Tests.Beatmaps.Formats
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void ScoreWithMissIsNotPerfect()
|
||||
public void TestFailPreserved()
|
||||
{
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
var scoreInfo = TestResources.CreateTestScoreInfo();
|
||||
var beatmap = new TestBeatmap(ruleset);
|
||||
|
||||
scoreInfo.Rank = ScoreRank.F;
|
||||
|
||||
var score = new Score { ScoreInfo = scoreInfo };
|
||||
var decodedAfterEncode = encodeThenDecode(LegacyBeatmapDecoder.LATEST_VERSION, score, beatmap);
|
||||
|
||||
Assert.That(decodedAfterEncode.ScoreInfo.Rank, Is.EqualTo(ScoreRank.F));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestScoreWithMissIsNotPerfect()
|
||||
{
|
||||
var ruleset = new OsuRuleset().RulesetInfo;
|
||||
var scoreInfo = TestResources.CreateTestScoreInfo(ruleset);
|
||||
|
||||
@@ -0,0 +1,128 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using ManagedBass;
|
||||
using Moq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Audio;
|
||||
|
||||
namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
[TestFixture]
|
||||
public class CheckHitsoundsFormatTest
|
||||
{
|
||||
private CheckHitsoundsFormat check = null!;
|
||||
|
||||
private IBeatmap beatmap = null!;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
{
|
||||
check = new CheckHitsoundsFormat();
|
||||
beatmap = new Beatmap<HitObject>
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Files = { CheckTestHelpers.CreateMockFile("wav") }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// 0 = No output device. This still allows decoding.
|
||||
if (!Bass.Init(0) && Bass.LastError != Errors.Already)
|
||||
throw new AudioException("Could not initialize Bass.");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMp3Audio()
|
||||
{
|
||||
using (var resourceStream = TestResources.OpenResource("Samples/test-sample-cut.mp3"))
|
||||
{
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.Single().Template is CheckHitsoundsFormat.IssueTemplateIncorrectFormat);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOggAudio()
|
||||
{
|
||||
using (var resourceStream = TestResources.OpenResource("Samples/test-sample.ogg"))
|
||||
{
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
Assert.That(issues, Has.Count.EqualTo(0));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWavAudio()
|
||||
{
|
||||
using (var resourceStream = TestResources.OpenResource("Samples/hitsound-delay.wav"))
|
||||
{
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
Assert.That(issues, Has.Count.EqualTo(0));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWebmAudio()
|
||||
{
|
||||
using (var resourceStream = TestResources.OpenResource("Samples/test-sample.webm"))
|
||||
{
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.Single().Template is CheckHitsoundsFormat.IssueTemplateFormatUnsupported);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNotAnAudioFile()
|
||||
{
|
||||
beatmap = new Beatmap<HitObject>
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Files = { CheckTestHelpers.CreateMockFile("png") }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
using (var resourceStream = TestResources.OpenResource("Textures/test-image.png"))
|
||||
{
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
Assert.That(issues, Has.Count.EqualTo(0));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCorruptAudio()
|
||||
{
|
||||
using (var resourceStream = TestResources.OpenResource("Samples/corrupt.wav"))
|
||||
{
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.Single().Template is CheckHitsoundsFormat.IssueTemplateFormatUnsupported);
|
||||
}
|
||||
}
|
||||
|
||||
private BeatmapVerifierContext getContext(Stream? resourceStream)
|
||||
{
|
||||
var mockWorkingBeatmap = new Mock<TestWorkingBeatmap>(beatmap, null, null);
|
||||
mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns(resourceStream);
|
||||
|
||||
return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,112 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using ManagedBass;
|
||||
using Moq;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Edit;
|
||||
using osu.Game.Rulesets.Edit.Checks;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK.Audio;
|
||||
|
||||
namespace osu.Game.Tests.Editing.Checks
|
||||
{
|
||||
[TestFixture]
|
||||
public partial class CheckSongFormatTest
|
||||
{
|
||||
private CheckSongFormat check = null!;
|
||||
|
||||
private IBeatmap beatmap = null!;
|
||||
|
||||
[SetUp]
|
||||
public void Setup()
|
||||
{
|
||||
check = new CheckSongFormat();
|
||||
beatmap = new Beatmap<HitObject>
|
||||
{
|
||||
BeatmapInfo = new BeatmapInfo
|
||||
{
|
||||
BeatmapSet = new BeatmapSetInfo
|
||||
{
|
||||
Files = { CheckTestHelpers.CreateMockFile("mp3") }
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// 0 = No output device. This still allows decoding.
|
||||
if (!Bass.Init(0) && Bass.LastError != Errors.Already)
|
||||
throw new AudioException("Could not initialize Bass.");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMp3Audio()
|
||||
{
|
||||
using (var resourceStream = TestResources.OpenResource("Samples/test-sample-cut.mp3"))
|
||||
{
|
||||
beatmap.Metadata.AudioFile = "abc123.mp3";
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
Assert.That(issues, Has.Count.EqualTo(0));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestOggAudio()
|
||||
{
|
||||
using (var resourceStream = TestResources.OpenResource("Samples/test-sample.ogg"))
|
||||
{
|
||||
beatmap.Metadata.AudioFile = "abc123.mp3";
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
Assert.That(issues, Has.Count.EqualTo(0));
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWavAudio()
|
||||
{
|
||||
using (var resourceStream = TestResources.OpenResource("Samples/hitsound-delay.wav"))
|
||||
{
|
||||
beatmap.Metadata.AudioFile = "abc123.mp3";
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.Single().Template is CheckSongFormat.IssueTemplateIncorrectFormat);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWebmAudio()
|
||||
{
|
||||
using (var resourceStream = TestResources.OpenResource("Samples/test-sample.webm"))
|
||||
{
|
||||
beatmap.Metadata.AudioFile = "abc123.mp3";
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.Single().Template is CheckSongFormat.IssueTemplateFormatUnsupported);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCorruptAudio()
|
||||
{
|
||||
using (var resourceStream = TestResources.OpenResource("Samples/corrupt.wav"))
|
||||
{
|
||||
beatmap.Metadata.AudioFile = "abc123.mp3";
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.Single().Template is CheckSongFormat.IssueTemplateFormatUnsupported);
|
||||
}
|
||||
}
|
||||
|
||||
private BeatmapVerifierContext getContext(Stream? resourceStream)
|
||||
{
|
||||
var mockWorkingBeatmap = new Mock<TestWorkingBeatmap>(beatmap, null, null);
|
||||
mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns(resourceStream);
|
||||
|
||||
return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -95,18 +95,6 @@ namespace osu.Game.Tests.Editing.Checks
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCorruptAudioFile()
|
||||
{
|
||||
using (var resourceStream = TestResources.OpenResource("Samples/corrupt.wav"))
|
||||
{
|
||||
var issues = check.Run(getContext(resourceStream)).ToList();
|
||||
|
||||
Assert.That(issues, Has.Count.EqualTo(1));
|
||||
Assert.That(issues.Single().Template is CheckTooShortAudioFiles.IssueTemplateBadFormat);
|
||||
}
|
||||
}
|
||||
|
||||
private BeatmapVerifierContext getContext(Stream? resourceStream)
|
||||
{
|
||||
var mockWorkingBeatmap = new Mock<TestWorkingBeatmap>(beatmap, null, null);
|
||||
|
||||
@@ -1,10 +1,13 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Collections.Generic;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Filter;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Carousel;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
@@ -311,6 +314,8 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
|
||||
public bool Matches(BeatmapInfo beatmapInfo, FilterCriteria criteria) => match;
|
||||
public bool TryParseCustomKeywordCriteria(string key, Operator op, string value) => false;
|
||||
|
||||
public bool FilterMayChangeFromMods(ValueChangedEvent<IReadOnlyList<Mod>> mods) => false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -2,10 +2,13 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets.Filter;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Screens.Select;
|
||||
using osu.Game.Screens.Select.Carousel;
|
||||
using osu.Game.Screens.Select.Filter;
|
||||
@@ -514,6 +517,8 @@ namespace osu.Game.Tests.NonVisual.Filtering
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool FilterMayChangeFromMods(ValueChangedEvent<IReadOnlyList<Mod>> mods) => false;
|
||||
}
|
||||
|
||||
private static readonly object[] correct_date_query_examples =
|
||||
|
||||
@@ -0,0 +1,235 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using NUnit.Framework;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Difficulty;
|
||||
using osu.Game.Rulesets.Difficulty.Preprocessing;
|
||||
using osu.Game.Rulesets.Difficulty.Skills;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Objects;
|
||||
using osu.Game.Rulesets.UI;
|
||||
using osu.Game.Tests.Beatmaps;
|
||||
|
||||
namespace osu.Game.Tests.NonVisual
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneTimedDifficultyCalculation
|
||||
{
|
||||
[Test]
|
||||
public void TestAttributesGeneratedForAllNonSkippedObjects()
|
||||
{
|
||||
var beatmap = new Beatmap<TestHitObject>
|
||||
{
|
||||
HitObjects =
|
||||
{
|
||||
new TestHitObject { StartTime = 1 },
|
||||
new TestHitObject
|
||||
{
|
||||
StartTime = 2,
|
||||
Nested = 1
|
||||
},
|
||||
new TestHitObject { StartTime = 3 },
|
||||
}
|
||||
};
|
||||
|
||||
List<TimedDifficultyAttributes> attribs = new TestDifficultyCalculator(new TestWorkingBeatmap(beatmap)).CalculateTimed();
|
||||
|
||||
Assert.That(attribs.Count, Is.EqualTo(4));
|
||||
assertEquals(attribs[0], beatmap.HitObjects[0]);
|
||||
assertEquals(attribs[1], beatmap.HitObjects[0], beatmap.HitObjects[1]);
|
||||
assertEquals(attribs[2], beatmap.HitObjects[0], beatmap.HitObjects[1]); // From the nested object.
|
||||
assertEquals(attribs[3], beatmap.HitObjects[0], beatmap.HitObjects[1], beatmap.HitObjects[2]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestAttributesNotGeneratedForSkippedObjects()
|
||||
{
|
||||
var beatmap = new Beatmap<TestHitObject>
|
||||
{
|
||||
HitObjects =
|
||||
{
|
||||
// The first object is usually skipped in all implementations
|
||||
new TestHitObject
|
||||
{
|
||||
StartTime = 1,
|
||||
Skip = true
|
||||
},
|
||||
// An intermediate skipped object.
|
||||
new TestHitObject
|
||||
{
|
||||
StartTime = 2,
|
||||
Skip = true
|
||||
},
|
||||
new TestHitObject { StartTime = 3 },
|
||||
}
|
||||
};
|
||||
|
||||
List<TimedDifficultyAttributes> attribs = new TestDifficultyCalculator(new TestWorkingBeatmap(beatmap)).CalculateTimed();
|
||||
|
||||
Assert.That(attribs.Count, Is.EqualTo(1));
|
||||
assertEquals(attribs[0], beatmap.HitObjects[0], beatmap.HitObjects[1], beatmap.HitObjects[2]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNestedObjectOnlyAddsParentOnce()
|
||||
{
|
||||
var beatmap = new Beatmap<TestHitObject>
|
||||
{
|
||||
HitObjects =
|
||||
{
|
||||
new TestHitObject
|
||||
{
|
||||
StartTime = 1,
|
||||
Skip = true,
|
||||
Nested = 2
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
List<TimedDifficultyAttributes> attribs = new TestDifficultyCalculator(new TestWorkingBeatmap(beatmap)).CalculateTimed();
|
||||
|
||||
Assert.That(attribs.Count, Is.EqualTo(2));
|
||||
assertEquals(attribs[0], beatmap.HitObjects[0]);
|
||||
assertEquals(attribs[1], beatmap.HitObjects[0]);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSkippedLastObjectAddedInLastIteration()
|
||||
{
|
||||
var beatmap = new Beatmap<TestHitObject>
|
||||
{
|
||||
HitObjects =
|
||||
{
|
||||
new TestHitObject { StartTime = 1 },
|
||||
new TestHitObject
|
||||
{
|
||||
StartTime = 2,
|
||||
Skip = true
|
||||
},
|
||||
new TestHitObject
|
||||
{
|
||||
StartTime = 3,
|
||||
Skip = true
|
||||
},
|
||||
}
|
||||
};
|
||||
|
||||
List<TimedDifficultyAttributes> attribs = new TestDifficultyCalculator(new TestWorkingBeatmap(beatmap)).CalculateTimed();
|
||||
|
||||
Assert.That(attribs.Count, Is.EqualTo(1));
|
||||
assertEquals(attribs[0], beatmap.HitObjects[0], beatmap.HitObjects[1], beatmap.HitObjects[2]);
|
||||
}
|
||||
|
||||
private void assertEquals(TimedDifficultyAttributes attribs, params HitObject[] expected)
|
||||
{
|
||||
Assert.That(((TestDifficultyAttributes)attribs.Attributes).Objects, Is.EquivalentTo(expected));
|
||||
}
|
||||
|
||||
private class TestHitObject : HitObject
|
||||
{
|
||||
/// <summary>
|
||||
/// Whether to skip generating a difficulty representation for this object.
|
||||
/// </summary>
|
||||
public bool Skip { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// Whether to generate nested difficulty representations for this object, and if so, how many.
|
||||
/// </summary>
|
||||
public int Nested { get; set; }
|
||||
|
||||
protected override void CreateNestedHitObjects(CancellationToken cancellationToken)
|
||||
{
|
||||
for (int i = 0; i < Nested; i++)
|
||||
AddNested(new TestHitObject { StartTime = StartTime + 0.1 * i });
|
||||
}
|
||||
}
|
||||
|
||||
private class TestRuleset : Ruleset
|
||||
{
|
||||
public override IEnumerable<Mod> GetModsFor(ModType type) => Enumerable.Empty<Mod>();
|
||||
|
||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod>? mods = null) => throw new NotImplementedException();
|
||||
|
||||
public override IBeatmapConverter CreateBeatmapConverter(IBeatmap beatmap) => new PassThroughBeatmapConverter(beatmap);
|
||||
|
||||
public override DifficultyCalculator CreateDifficultyCalculator(IWorkingBeatmap beatmap) => new TestDifficultyCalculator(beatmap);
|
||||
|
||||
public override string Description => string.Empty;
|
||||
public override string ShortName => string.Empty;
|
||||
|
||||
private class PassThroughBeatmapConverter : IBeatmapConverter
|
||||
{
|
||||
public event Action<HitObject, IEnumerable<HitObject>>? ObjectConverted
|
||||
{
|
||||
add { }
|
||||
remove { }
|
||||
}
|
||||
|
||||
public IBeatmap Beatmap { get; }
|
||||
|
||||
public PassThroughBeatmapConverter(IBeatmap beatmap)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
}
|
||||
|
||||
public bool CanConvert() => true;
|
||||
|
||||
public IBeatmap Convert(CancellationToken cancellationToken = default) => Beatmap;
|
||||
}
|
||||
}
|
||||
|
||||
private class TestDifficultyCalculator : DifficultyCalculator
|
||||
{
|
||||
public TestDifficultyCalculator(IWorkingBeatmap beatmap)
|
||||
: base(new TestRuleset().RulesetInfo, beatmap)
|
||||
{
|
||||
}
|
||||
|
||||
protected override DifficultyAttributes CreateDifficultyAttributes(IBeatmap beatmap, Mod[] mods, Skill[] skills, double clockRate)
|
||||
=> new TestDifficultyAttributes { Objects = beatmap.HitObjects.ToArray() };
|
||||
|
||||
protected override IEnumerable<DifficultyHitObject> CreateDifficultyHitObjects(IBeatmap beatmap, double clockRate)
|
||||
{
|
||||
List<DifficultyHitObject> objects = new List<DifficultyHitObject>();
|
||||
|
||||
foreach (var obj in beatmap.HitObjects.OfType<TestHitObject>())
|
||||
{
|
||||
if (!obj.Skip)
|
||||
objects.Add(new DifficultyHitObject(obj, obj, clockRate, objects, objects.Count));
|
||||
|
||||
foreach (var nested in obj.NestedHitObjects)
|
||||
objects.Add(new DifficultyHitObject(nested, nested, clockRate, objects, objects.Count));
|
||||
}
|
||||
|
||||
return objects;
|
||||
}
|
||||
|
||||
protected override Skill[] CreateSkills(IBeatmap beatmap, Mod[] mods, double clockRate) => new Skill[] { new PassThroughSkill(mods) };
|
||||
|
||||
private class PassThroughSkill : Skill
|
||||
{
|
||||
public PassThroughSkill(Mod[] mods)
|
||||
: base(mods)
|
||||
{
|
||||
}
|
||||
|
||||
public override void Process(DifficultyHitObject current)
|
||||
{
|
||||
}
|
||||
|
||||
public override double DifficultyValue() => 1;
|
||||
}
|
||||
}
|
||||
|
||||
private class TestDifficultyAttributes : DifficultyAttributes
|
||||
{
|
||||
public HitObject[] Objects = Array.Empty<HitObject>();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -15,6 +15,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.IO.Archives;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.API.Requests;
|
||||
using osu.Game.Online.API.Requests.Responses;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
@@ -23,6 +24,7 @@ using osu.Game.Rulesets.Scoring;
|
||||
using osu.Game.Scoring;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Users;
|
||||
|
||||
namespace osu.Game.Tests.Scores.IO
|
||||
{
|
||||
@@ -284,6 +286,272 @@ namespace osu.Game.Tests.Scores.IO
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserLookedUpByUsernameForOnlineScoreIfUserIDMissing()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = LoadOsuIntoHost(host, true);
|
||||
|
||||
var api = (DummyAPIAccess)osu.API;
|
||||
api.HandleRequest = req =>
|
||||
{
|
||||
switch (req)
|
||||
{
|
||||
case GetUserRequest userRequest:
|
||||
if (userRequest.Lookup != "Test user")
|
||||
return false;
|
||||
|
||||
userRequest.TriggerSuccess(new APIUser
|
||||
{
|
||||
Username = "Test user",
|
||||
CountryCode = CountryCode.JP,
|
||||
Id = 1234
|
||||
});
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
TotalScore = 987654,
|
||||
Accuracy = 0.8,
|
||||
MaxCombo = 500,
|
||||
Combo = 250,
|
||||
User = new APIUser { Username = "Test user" },
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineID = 12345,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
BeatmapInfo = beatmap.Beatmaps.First()
|
||||
};
|
||||
|
||||
var imported = LoadScoreIntoOsu(osu, toImport);
|
||||
|
||||
Assert.AreEqual(toImport.Rank, imported.Rank);
|
||||
Assert.AreEqual(toImport.TotalScore, imported.TotalScore);
|
||||
Assert.AreEqual(toImport.Accuracy, imported.Accuracy);
|
||||
Assert.AreEqual(toImport.MaxCombo, imported.MaxCombo);
|
||||
Assert.AreEqual(toImport.User.Username, imported.User.Username);
|
||||
Assert.AreEqual(toImport.Date, imported.Date);
|
||||
Assert.AreEqual(toImport.OnlineID, imported.OnlineID);
|
||||
Assert.AreEqual(toImport.User.Username, imported.RealmUser.Username);
|
||||
Assert.AreEqual(1234, imported.RealmUser.OnlineID);
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserLookedUpByUsernameForLegacyOnlineScore()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = LoadOsuIntoHost(host, true);
|
||||
|
||||
var api = (DummyAPIAccess)osu.API;
|
||||
api.HandleRequest = req =>
|
||||
{
|
||||
switch (req)
|
||||
{
|
||||
case GetUserRequest userRequest:
|
||||
if (userRequest.Lookup != "Test user")
|
||||
return false;
|
||||
|
||||
userRequest.TriggerSuccess(new APIUser
|
||||
{
|
||||
Username = "Test user",
|
||||
CountryCode = CountryCode.JP,
|
||||
Id = 1234
|
||||
});
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
TotalScore = 987654,
|
||||
Accuracy = 0.8,
|
||||
MaxCombo = 500,
|
||||
Combo = 250,
|
||||
User = new APIUser { Username = "Test user" },
|
||||
Date = DateTimeOffset.Now,
|
||||
LegacyOnlineID = 12345,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
BeatmapInfo = beatmap.Beatmaps.First()
|
||||
};
|
||||
|
||||
var imported = LoadScoreIntoOsu(osu, toImport);
|
||||
|
||||
Assert.AreEqual(toImport.Rank, imported.Rank);
|
||||
Assert.AreEqual(toImport.TotalScore, imported.TotalScore);
|
||||
Assert.AreEqual(toImport.Accuracy, imported.Accuracy);
|
||||
Assert.AreEqual(toImport.MaxCombo, imported.MaxCombo);
|
||||
Assert.AreEqual(toImport.User.Username, imported.User.Username);
|
||||
Assert.AreEqual(toImport.Date, imported.Date);
|
||||
Assert.AreEqual(toImport.OnlineID, imported.OnlineID);
|
||||
Assert.AreEqual(toImport.User.Username, imported.RealmUser.Username);
|
||||
Assert.AreEqual(1234, imported.RealmUser.OnlineID);
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserNotLookedUpForOfflineScoreIfUserIDMissing()
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = LoadOsuIntoHost(host, true);
|
||||
|
||||
var api = (DummyAPIAccess)osu.API;
|
||||
api.HandleRequest = req =>
|
||||
{
|
||||
switch (req)
|
||||
{
|
||||
case GetUserRequest userRequest:
|
||||
if (userRequest.Lookup != "Test user")
|
||||
return false;
|
||||
|
||||
userRequest.TriggerSuccess(new APIUser
|
||||
{
|
||||
Username = "Test user",
|
||||
CountryCode = CountryCode.JP,
|
||||
Id = 1234
|
||||
});
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
TotalScore = 987654,
|
||||
Accuracy = 0.8,
|
||||
MaxCombo = 500,
|
||||
Combo = 250,
|
||||
User = new APIUser { Username = "Test user" },
|
||||
Date = DateTimeOffset.Now,
|
||||
OnlineID = -1,
|
||||
LegacyOnlineID = -1,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
BeatmapInfo = beatmap.Beatmaps.First()
|
||||
};
|
||||
|
||||
var imported = LoadScoreIntoOsu(osu, toImport);
|
||||
|
||||
Assert.AreEqual(toImport.Rank, imported.Rank);
|
||||
Assert.AreEqual(toImport.TotalScore, imported.TotalScore);
|
||||
Assert.AreEqual(toImport.Accuracy, imported.Accuracy);
|
||||
Assert.AreEqual(toImport.MaxCombo, imported.MaxCombo);
|
||||
Assert.AreEqual(toImport.User.Username, imported.User.Username);
|
||||
Assert.AreEqual(toImport.Date, imported.Date);
|
||||
Assert.AreEqual(toImport.OnlineID, imported.OnlineID);
|
||||
Assert.AreEqual(toImport.User.Username, imported.RealmUser.Username);
|
||||
Assert.That(imported.RealmUser.OnlineID, Is.LessThanOrEqualTo(1));
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUserLookedUpByOnlineIDIfPresent([Values] bool isOnlineScore)
|
||||
{
|
||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost())
|
||||
{
|
||||
try
|
||||
{
|
||||
var osu = LoadOsuIntoHost(host, true);
|
||||
|
||||
var api = (DummyAPIAccess)osu.API;
|
||||
api.HandleRequest = req =>
|
||||
{
|
||||
switch (req)
|
||||
{
|
||||
case GetUserRequest userRequest:
|
||||
if (userRequest.Lookup != "5555")
|
||||
return false;
|
||||
|
||||
userRequest.TriggerSuccess(new APIUser
|
||||
{
|
||||
Username = "Some other guy",
|
||||
CountryCode = CountryCode.DE,
|
||||
Id = 5555
|
||||
});
|
||||
return true;
|
||||
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
var beatmap = BeatmapImportHelper.LoadOszIntoOsu(osu, TestResources.GetQuickTestBeatmapForImport()).GetResultSafely();
|
||||
|
||||
var toImport = new ScoreInfo
|
||||
{
|
||||
Rank = ScoreRank.B,
|
||||
TotalScore = 987654,
|
||||
Accuracy = 0.8,
|
||||
MaxCombo = 500,
|
||||
Combo = 250,
|
||||
User = new APIUser { Id = 5555 },
|
||||
Date = DateTimeOffset.Now,
|
||||
Ruleset = new OsuRuleset().RulesetInfo,
|
||||
BeatmapInfo = beatmap.Beatmaps.First()
|
||||
};
|
||||
if (isOnlineScore)
|
||||
toImport.OnlineID = 12345;
|
||||
|
||||
var imported = LoadScoreIntoOsu(osu, toImport);
|
||||
|
||||
Assert.AreEqual(toImport.Rank, imported.Rank);
|
||||
Assert.AreEqual(toImport.TotalScore, imported.TotalScore);
|
||||
Assert.AreEqual(toImport.Accuracy, imported.Accuracy);
|
||||
Assert.AreEqual(toImport.MaxCombo, imported.MaxCombo);
|
||||
Assert.AreEqual(toImport.Date, imported.Date);
|
||||
Assert.AreEqual(toImport.OnlineID, imported.OnlineID);
|
||||
Assert.AreEqual("Some other guy", imported.RealmUser.Username);
|
||||
Assert.AreEqual(5555, imported.RealmUser.OnlineID);
|
||||
Assert.AreEqual(CountryCode.DE, imported.RealmUser.CountryCode);
|
||||
}
|
||||
finally
|
||||
{
|
||||
host.Exit();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public static ScoreInfo LoadScoreIntoOsu(OsuGameBase osu, ScoreInfo score, ArchiveReader archive = null)
|
||||
{
|
||||
// clone to avoid attaching the input score to realm.
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.IO;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Audio.Track;
|
||||
@@ -12,6 +13,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Database;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osu.Game.Tests.Visual;
|
||||
using MemoryStream = System.IO.MemoryStream;
|
||||
|
||||
namespace osu.Game.Tests.Skins
|
||||
{
|
||||
@@ -21,6 +23,52 @@ namespace osu.Game.Tests.Skins
|
||||
[Resolved]
|
||||
private BeatmapManager beatmaps { get; set; } = null!;
|
||||
|
||||
[Test]
|
||||
public void TestRetrieveAndLegacyExportJapaneseFilename()
|
||||
{
|
||||
IWorkingBeatmap beatmap = null!;
|
||||
MemoryStream outStream = null!;
|
||||
|
||||
// Ensure importer encoding is correct
|
||||
AddStep("import beatmap", () => beatmap = importBeatmapFromArchives(@"japanese-filename.osz"));
|
||||
AddAssert("sample is non-null", () => beatmap.Skin.GetSample(new SampleInfo(@"見本")) != null);
|
||||
|
||||
// Ensure exporter encoding is correct (round trip)
|
||||
AddStep("export", () =>
|
||||
{
|
||||
outStream = new MemoryStream();
|
||||
|
||||
new LegacyBeatmapExporter(LocalStorage)
|
||||
.ExportToStream((BeatmapSetInfo)beatmap.BeatmapInfo.BeatmapSet!, outStream, null);
|
||||
});
|
||||
|
||||
AddStep("import beatmap again", () => beatmap = importBeatmapFromStream(outStream));
|
||||
AddAssert("sample is non-null", () => beatmap.Skin.GetSample(new SampleInfo(@"見本")) != null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRetrieveAndNonLegacyExportJapaneseFilename()
|
||||
{
|
||||
IWorkingBeatmap beatmap = null!;
|
||||
MemoryStream outStream = null!;
|
||||
|
||||
// Ensure importer encoding is correct
|
||||
AddStep("import beatmap", () => beatmap = importBeatmapFromArchives(@"japanese-filename.osz"));
|
||||
AddAssert("sample is non-null", () => beatmap.Skin.GetSample(new SampleInfo(@"見本")) != null);
|
||||
|
||||
// Ensure exporter encoding is correct (round trip)
|
||||
AddStep("export", () =>
|
||||
{
|
||||
outStream = new MemoryStream();
|
||||
|
||||
new BeatmapExporter(LocalStorage)
|
||||
.ExportToStream((BeatmapSetInfo)beatmap.BeatmapInfo.BeatmapSet!, outStream, null);
|
||||
});
|
||||
|
||||
AddStep("import beatmap again", () => beatmap = importBeatmapFromStream(outStream));
|
||||
AddAssert("sample is non-null", () => beatmap.Skin.GetSample(new SampleInfo(@"見本")) != null);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestRetrieveOggAudio()
|
||||
{
|
||||
@@ -45,6 +93,12 @@ namespace osu.Game.Tests.Skins
|
||||
AddAssert("sample is non-null", () => beatmap.Skin.GetSample(new SampleInfo(@"spinner-osu")) != null);
|
||||
}
|
||||
|
||||
private IWorkingBeatmap importBeatmapFromStream(Stream stream)
|
||||
{
|
||||
var imported = beatmaps.Import(new ImportTask(stream, "filename.osz")).GetResultSafely();
|
||||
return imported.AsNonNull().PerformRead(s => beatmaps.GetWorkingBeatmap(s.Beatmaps[0]));
|
||||
}
|
||||
|
||||
private IWorkingBeatmap importBeatmapFromArchives(string filename)
|
||||
{
|
||||
var imported = beatmaps.Import(new ImportTask(TestResources.OpenResource($@"Archives/{filename}"), filename)).GetResultSafely();
|
||||
|
||||
@@ -12,6 +12,7 @@ using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Tests.Beatmaps.IO;
|
||||
using osuTK.Input;
|
||||
@@ -83,6 +84,49 @@ namespace osu.Game.Tests.Visual.Editing
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDeleteDifficultyWithPendingChanges()
|
||||
{
|
||||
Guid deletedDifficultyID = Guid.Empty;
|
||||
int countBeforeDeletion = 0;
|
||||
string beatmapSetHashBefore = string.Empty;
|
||||
|
||||
AddUntilStep("wait for editor to load", () => Editor?.ReadyForUse == true);
|
||||
|
||||
AddStep("store selected difficulty", () =>
|
||||
{
|
||||
deletedDifficultyID = EditorBeatmap.BeatmapInfo.ID;
|
||||
countBeforeDeletion = Beatmap.Value.BeatmapSetInfo.Beatmaps.Count;
|
||||
beatmapSetHashBefore = Beatmap.Value.BeatmapSetInfo.Hash;
|
||||
});
|
||||
|
||||
AddStep("make change to difficulty", () =>
|
||||
{
|
||||
EditorBeatmap.BeginChange();
|
||||
EditorBeatmap.BeatmapInfo.DifficultyName = "changin' things";
|
||||
EditorBeatmap.EndChange();
|
||||
});
|
||||
|
||||
AddStep("click File", () => this.ChildrenOfType<DrawableOsuMenuItem>().First().TriggerClick());
|
||||
|
||||
AddStep("click delete", () => getDeleteMenuItem().TriggerClick());
|
||||
AddUntilStep("wait for dialog", () => DialogOverlay.CurrentDialog != null);
|
||||
AddAssert("dialog is deletion confirmation dialog", () => DialogOverlay.CurrentDialog, Is.InstanceOf<DeleteDifficultyConfirmationDialog>);
|
||||
AddStep("confirm", () => InputManager.Key(Key.Number1));
|
||||
|
||||
AddUntilStep("no next dialog", () => DialogOverlay.CurrentDialog == null);
|
||||
AddUntilStep("switched to different difficulty",
|
||||
() => this.ChildrenOfType<EditorBeatmap>().SingleOrDefault() != null && EditorBeatmap.BeatmapInfo.ID != deletedDifficultyID);
|
||||
|
||||
AddAssert("difficulty is unattached from set",
|
||||
() => Beatmap.Value.BeatmapSetInfo.Beatmaps.Select(b => b.ID), () => Does.Not.Contain(deletedDifficultyID));
|
||||
AddAssert("beatmap set difficulty count decreased by one",
|
||||
() => Beatmap.Value.BeatmapSetInfo.Beatmaps.Count, () => Is.EqualTo(countBeforeDeletion - 1));
|
||||
AddAssert("set hash changed", () => Beatmap.Value.BeatmapSetInfo.Hash, () => Is.Not.EqualTo(beatmapSetHashBefore));
|
||||
AddAssert("difficulty is deleted from realm",
|
||||
() => Realm.Run(r => r.Find<BeatmapInfo>(deletedDifficultyID)), () => Is.Null);
|
||||
}
|
||||
|
||||
private DrawableOsuMenuItem getDeleteMenuItem() => this.ChildrenOfType<DrawableOsuMenuItem>()
|
||||
.Single(item => item.ChildrenOfType<SpriteText>().Any(text => text.Text.ToString().StartsWith("Delete", StringComparison.Ordinal)));
|
||||
}
|
||||
|
||||
@@ -10,6 +10,7 @@ using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Extensions.IEnumerableExtensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Testing;
|
||||
@@ -40,7 +41,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("disallow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = false;
|
||||
storyboard.AlwaysProvideTexture = false;
|
||||
storyboard.ProvideResources = false;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@@ -55,7 +56,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow storyboard lookup", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = false;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@@ -67,13 +68,48 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
assertStoryboardSourced();
|
||||
}
|
||||
|
||||
[TestCase(false)]
|
||||
[TestCase(true)]
|
||||
public void TestVideo(bool scaleTransformProvided)
|
||||
{
|
||||
AddStep("allow storyboard lookup", () =>
|
||||
{
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create video", () => SetContents(_ =>
|
||||
{
|
||||
var layer = storyboard.GetLayer("Video");
|
||||
|
||||
var sprite = new StoryboardVideo("Videos/test-video.mp4", Time.Current);
|
||||
|
||||
if (scaleTransformProvided)
|
||||
{
|
||||
sprite.Commands.AddScale(Easing.None, Time.Current, Time.Current + 1000, 1, 2);
|
||||
sprite.Commands.AddScale(Easing.None, Time.Current + 1000, Time.Current + 2000, 2, 1);
|
||||
}
|
||||
|
||||
layer.Elements.Clear();
|
||||
layer.Add(sprite);
|
||||
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
storyboard.CreateDrawable()
|
||||
}
|
||||
};
|
||||
}));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSkinLookupPreferredOverStoryboard()
|
||||
{
|
||||
AddStep("allow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@@ -91,7 +127,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow skin lookup", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = false;
|
||||
storyboard.ProvideResources = false;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@@ -109,7 +145,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@@ -127,7 +163,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@@ -142,7 +178,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@@ -156,7 +192,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddStep("allow all lookups", () =>
|
||||
{
|
||||
storyboard.UseSkinSprites = true;
|
||||
storyboard.AlwaysProvideTexture = true;
|
||||
storyboard.ProvideResources = true;
|
||||
});
|
||||
|
||||
AddStep("create sprites", () => SetContents(_ => createSprite(lookup_name, Anchor.TopLeft, Vector2.Zero)));
|
||||
@@ -170,17 +206,25 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
AddAssert("origin back", () => sprites.All(s => s.Origin == Anchor.TopLeft));
|
||||
}
|
||||
|
||||
private DrawableStoryboard createSprite(string lookupName, Anchor origin, Vector2 initialPosition)
|
||||
private Drawable createSprite(string lookupName, Anchor origin, Vector2 initialPosition)
|
||||
{
|
||||
var layer = storyboard.GetLayer("Background");
|
||||
|
||||
var sprite = new StoryboardSprite(lookupName, origin, initialPosition);
|
||||
sprite.AddLoop(Time.Current, 100).Alpha.Add(Easing.None, 0, 10000, 1, 1);
|
||||
var loop = sprite.AddLoopingGroup(Time.Current, 100);
|
||||
loop.AddAlpha(Easing.None, 0, 10000, 1, 1);
|
||||
|
||||
layer.Elements.Clear();
|
||||
layer.Add(sprite);
|
||||
|
||||
return storyboard.CreateDrawable().With(s => s.RelativeSizeAxes = Axes.Both);
|
||||
return new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
storyboard.CreateDrawable()
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
private void assertStoryboardSourced()
|
||||
@@ -202,42 +246,52 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
return new TestDrawableStoryboard(this, mods);
|
||||
}
|
||||
|
||||
public bool AlwaysProvideTexture { get; set; }
|
||||
public bool ProvideResources { get; set; }
|
||||
|
||||
public override string GetStoragePathFromStoryboardPath(string path) => AlwaysProvideTexture ? path : string.Empty;
|
||||
public override string GetStoragePathFromStoryboardPath(string path) => ProvideResources ? path : string.Empty;
|
||||
|
||||
private partial class TestDrawableStoryboard : DrawableStoryboard
|
||||
{
|
||||
private readonly bool alwaysProvideTexture;
|
||||
private readonly bool provideResources;
|
||||
|
||||
public TestDrawableStoryboard(TestStoryboard storyboard, IReadOnlyList<Mod>? mods)
|
||||
: base(storyboard, mods)
|
||||
{
|
||||
alwaysProvideTexture = storyboard.AlwaysProvideTexture;
|
||||
provideResources = storyboard.ProvideResources;
|
||||
}
|
||||
|
||||
protected override IResourceStore<byte[]> CreateResourceLookupStore() => alwaysProvideTexture
|
||||
? new AlwaysReturnsTextureStore()
|
||||
protected override IResourceStore<byte[]> CreateResourceLookupStore() => provideResources
|
||||
? new ResourcesTextureStore()
|
||||
: new ResourceStore<byte[]>();
|
||||
|
||||
internal class AlwaysReturnsTextureStore : IResourceStore<byte[]>
|
||||
internal class ResourcesTextureStore : IResourceStore<byte[]>
|
||||
{
|
||||
private const string test_image = "Resources/Textures/test-image.png";
|
||||
|
||||
private readonly DllResourceStore store;
|
||||
|
||||
public AlwaysReturnsTextureStore()
|
||||
public ResourcesTextureStore()
|
||||
{
|
||||
store = TestResources.GetStore();
|
||||
}
|
||||
|
||||
public void Dispose() => store.Dispose();
|
||||
|
||||
public byte[] Get(string name) => store.Get(test_image);
|
||||
public byte[] Get(string name) => store.Get(map(name));
|
||||
|
||||
public Task<byte[]> GetAsync(string name, CancellationToken cancellationToken = new CancellationToken()) => store.GetAsync(test_image, cancellationToken);
|
||||
public Task<byte[]> GetAsync(string name, CancellationToken cancellationToken = new CancellationToken()) => store.GetAsync(map(name), cancellationToken);
|
||||
|
||||
public Stream GetStream(string name) => store.GetStream(test_image);
|
||||
public Stream GetStream(string name) => store.GetStream(map(name));
|
||||
|
||||
private string map(string name)
|
||||
{
|
||||
switch (name)
|
||||
{
|
||||
case lookup_name:
|
||||
return "Resources/Textures/test-image.png";
|
||||
|
||||
default:
|
||||
return $"Resources/{name}";
|
||||
}
|
||||
}
|
||||
|
||||
public IEnumerable<string> GetAvailableResources() => store.GetAvailableResources();
|
||||
}
|
||||
|
||||
@@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
|
||||
var sprite = new StoryboardSprite("unknown", Anchor.TopLeft, Vector2.Zero);
|
||||
|
||||
sprite.TimelineGroup.Alpha.Add(Easing.None, firstStoryboardEvent, firstStoryboardEvent + 500, 0, 1);
|
||||
sprite.Commands.AddAlpha(Easing.None, firstStoryboardEvent, firstStoryboardEvent + 500, 0, 1);
|
||||
|
||||
storyboard.GetLayer("Background").Add(sprite);
|
||||
|
||||
@@ -73,17 +73,17 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
var sprite = new StoryboardSprite("unknown", Anchor.TopLeft, Vector2.Zero);
|
||||
|
||||
// these should be ignored as we have an alpha visibility blocker proceeding this command.
|
||||
sprite.TimelineGroup.Scale.Add(Easing.None, loop_start_time, -18000, 0, 1);
|
||||
var loopGroup = sprite.AddLoop(loop_start_time, 50);
|
||||
loopGroup.Scale.Add(Easing.None, loop_start_time, -18000, 0, 1);
|
||||
sprite.Commands.AddScale(Easing.None, loop_start_time, -18000, 0, 1);
|
||||
var loopGroup = sprite.AddLoopingGroup(loop_start_time, 50);
|
||||
loopGroup.AddScale(Easing.None, loop_start_time, -18000, 0, 1);
|
||||
|
||||
var target = addEventToLoop ? loopGroup : sprite.TimelineGroup;
|
||||
var target = addEventToLoop ? loopGroup : sprite.Commands;
|
||||
double loopRelativeOffset = addEventToLoop ? -loop_start_time : 0;
|
||||
target.Alpha.Add(Easing.None, loopRelativeOffset + firstStoryboardEvent, loopRelativeOffset + firstStoryboardEvent + 500, 0, 1);
|
||||
target.AddAlpha(Easing.None, loopRelativeOffset + firstStoryboardEvent, loopRelativeOffset + firstStoryboardEvent + 500, 0, 1);
|
||||
|
||||
// these should be ignored due to being in the future.
|
||||
sprite.TimelineGroup.Alpha.Add(Easing.None, 18000, 20000, 0, 1);
|
||||
loopGroup.Alpha.Add(Easing.None, 38000, 40000, 0, 1);
|
||||
sprite.Commands.AddAlpha(Easing.None, 18000, 20000, 0, 1);
|
||||
loopGroup.AddAlpha(Easing.None, 38000, 40000, 0, 1);
|
||||
|
||||
storyboard.GetLayer("Background").Add(sprite);
|
||||
|
||||
|
||||
@@ -0,0 +1,264 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using System.Threading.Tasks;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Framework.IO.Stores;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Framework.Timing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Storyboards.Drawables;
|
||||
using osu.Game.Tests.Resources;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
public partial class TestSceneStoryboardCommands : OsuTestScene
|
||||
{
|
||||
[Cached(typeof(Storyboard))]
|
||||
private TestStoryboard storyboard { get; set; } = new TestStoryboard
|
||||
{
|
||||
UseSkinSprites = false,
|
||||
AlwaysProvideTexture = true,
|
||||
};
|
||||
|
||||
private readonly ManualClock manualClock = new ManualClock { Rate = 1, IsRunning = true };
|
||||
private int clockDirection;
|
||||
|
||||
private const string lookup_name = "hitcircleoverlay";
|
||||
private const double clock_limit = 2500;
|
||||
|
||||
protected override Container<Drawable> Content => content;
|
||||
|
||||
private Container content = null!;
|
||||
private SpriteText timelineText = null!;
|
||||
private Box timelineMarker = null!;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
base.Content.Children = new Drawable[]
|
||||
{
|
||||
content = new Container
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
},
|
||||
timelineText = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomLeft,
|
||||
Margin = new MarginPadding { Bottom = 60 },
|
||||
},
|
||||
timelineMarker = new Box
|
||||
{
|
||||
Anchor = Anchor.BottomLeft,
|
||||
Origin = Anchor.BottomCentre,
|
||||
RelativePositionAxes = Axes.X,
|
||||
Size = new Vector2(2, 50),
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("start clock", () => clockDirection = 1);
|
||||
AddStep("pause clock", () => clockDirection = 0);
|
||||
AddStep("set clock = 0", () => manualClock.CurrentTime = 0);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNormalCommandPlayback()
|
||||
{
|
||||
AddStep("create storyboard", () => Child = createStoryboard(s =>
|
||||
{
|
||||
s.Commands.AddY(Easing.OutBounce, 500, 900, 100, 240);
|
||||
s.Commands.AddY(Easing.OutQuint, 1100, 1500, 240, 100);
|
||||
}));
|
||||
|
||||
assert(0, 100);
|
||||
assert(500, 100);
|
||||
assert(1000, 240);
|
||||
assert(1500, 100);
|
||||
assert(clock_limit, 100);
|
||||
assert(1500, 100);
|
||||
assert(1000, 240);
|
||||
assert(500, 100);
|
||||
assert(0, 100);
|
||||
|
||||
void assert(double time, double y)
|
||||
{
|
||||
AddStep($"set clock = {time}", () => manualClock.CurrentTime = time);
|
||||
AddAssert($"sprite y = {y} at t = {time}", () => this.ChildrenOfType<DrawableStoryboardSprite>().Single().Y == y);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoopingCommandsPlayback()
|
||||
{
|
||||
AddStep("create storyboard", () => Child = createStoryboard(s =>
|
||||
{
|
||||
var loop = s.AddLoopingGroup(250, 1);
|
||||
loop.AddY(Easing.OutBounce, 0, 400, 100, 240);
|
||||
loop.AddY(Easing.OutQuint, 600, 1000, 240, 100);
|
||||
}));
|
||||
|
||||
assert(0, 100);
|
||||
assert(250, 100);
|
||||
assert(850, 240);
|
||||
assert(1250, 100);
|
||||
assert(1850, 240);
|
||||
assert(2250, 100);
|
||||
assert(clock_limit, 100);
|
||||
assert(2250, 100);
|
||||
assert(1850, 240);
|
||||
assert(1250, 100);
|
||||
assert(850, 240);
|
||||
assert(250, 100);
|
||||
assert(0, 100);
|
||||
|
||||
void assert(double time, double y)
|
||||
{
|
||||
AddStep($"set clock = {time}", () => manualClock.CurrentTime = time);
|
||||
AddAssert($"sprite y = {y} at t = {time}", () => this.ChildrenOfType<DrawableStoryboardSprite>().Single().Y == y);
|
||||
}
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLoopManyTimes()
|
||||
{
|
||||
AddStep("create storyboard", () => Child = createStoryboard(s =>
|
||||
{
|
||||
var loop = s.AddLoopingGroup(500, 10000);
|
||||
loop.AddY(Easing.OutBounce, 0, 60, 100, 240);
|
||||
loop.AddY(Easing.OutQuint, 80, 120, 240, 100);
|
||||
}));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestParameterTemporaryEffect()
|
||||
{
|
||||
AddStep("create storyboard", () => Child = createStoryboard(s =>
|
||||
{
|
||||
s.Commands.AddFlipV(Easing.None, 1000, 1500, true, false);
|
||||
}));
|
||||
|
||||
AddAssert("sprite not flipped at t = 0", () => !this.ChildrenOfType<DrawableStoryboardSprite>().Single().FlipV);
|
||||
|
||||
AddStep("set clock = 1250", () => manualClock.CurrentTime = 1250);
|
||||
AddAssert("sprite flipped at t = 1250", () => this.ChildrenOfType<DrawableStoryboardSprite>().Single().FlipV);
|
||||
|
||||
AddStep("set clock = 2000", () => manualClock.CurrentTime = 2000);
|
||||
AddAssert("sprite not flipped at t = 2000", () => !this.ChildrenOfType<DrawableStoryboardSprite>().Single().FlipV);
|
||||
|
||||
AddStep("resume clock", () => clockDirection = 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestParameterPermanentEffect()
|
||||
{
|
||||
AddStep("create storyboard", () => Child = createStoryboard(s =>
|
||||
{
|
||||
s.Commands.AddFlipV(Easing.None, 1000, 1000, true, true);
|
||||
}));
|
||||
|
||||
AddAssert("sprite flipped at t = 0", () => this.ChildrenOfType<DrawableStoryboardSprite>().Single().FlipV);
|
||||
|
||||
AddStep("set clock = 1250", () => manualClock.CurrentTime = 1250);
|
||||
AddAssert("sprite flipped at t = 1250", () => this.ChildrenOfType<DrawableStoryboardSprite>().Single().FlipV);
|
||||
|
||||
AddStep("set clock = 2000", () => manualClock.CurrentTime = 2000);
|
||||
AddAssert("sprite flipped at t = 2000", () => this.ChildrenOfType<DrawableStoryboardSprite>().Single().FlipV);
|
||||
|
||||
AddStep("resume clock", () => clockDirection = 1);
|
||||
}
|
||||
|
||||
protected override void Update()
|
||||
{
|
||||
base.Update();
|
||||
|
||||
if (manualClock.CurrentTime > clock_limit || manualClock.CurrentTime < 0)
|
||||
clockDirection = -clockDirection;
|
||||
|
||||
manualClock.CurrentTime += Time.Elapsed * clockDirection;
|
||||
timelineText.Text = $"Time: {manualClock.CurrentTime:0}ms";
|
||||
timelineMarker.X = (float)(manualClock.CurrentTime / clock_limit);
|
||||
}
|
||||
|
||||
private DrawableStoryboard createStoryboard(Action<StoryboardSprite>? addCommands = null)
|
||||
{
|
||||
var layer = storyboard.GetLayer("Background");
|
||||
|
||||
var sprite = new StoryboardSprite(lookup_name, Anchor.Centre, new Vector2(320, 240));
|
||||
sprite.Commands.AddScale(Easing.None, 0, clock_limit, 0.5f, 0.5f);
|
||||
sprite.Commands.AddAlpha(Easing.None, 0, clock_limit, 1, 1);
|
||||
addCommands?.Invoke(sprite);
|
||||
|
||||
layer.Elements.Clear();
|
||||
layer.Add(sprite);
|
||||
|
||||
return storyboard.CreateDrawable().With(c => c.Clock = new FramedClock(manualClock));
|
||||
}
|
||||
|
||||
private partial class TestStoryboard : Storyboard
|
||||
{
|
||||
public override DrawableStoryboard CreateDrawable(IReadOnlyList<Mod>? mods = null)
|
||||
{
|
||||
return new TestDrawableStoryboard(this, mods);
|
||||
}
|
||||
|
||||
public bool AlwaysProvideTexture { get; set; }
|
||||
|
||||
public override string GetStoragePathFromStoryboardPath(string path) => AlwaysProvideTexture ? path : string.Empty;
|
||||
|
||||
private partial class TestDrawableStoryboard : DrawableStoryboard
|
||||
{
|
||||
private readonly bool alwaysProvideTexture;
|
||||
|
||||
public TestDrawableStoryboard(TestStoryboard storyboard, IReadOnlyList<Mod>? mods)
|
||||
: base(storyboard, mods)
|
||||
{
|
||||
alwaysProvideTexture = storyboard.AlwaysProvideTexture;
|
||||
}
|
||||
|
||||
protected override IResourceStore<byte[]> CreateResourceLookupStore() => alwaysProvideTexture
|
||||
? new AlwaysReturnsTextureStore()
|
||||
: new ResourceStore<byte[]>();
|
||||
|
||||
internal class AlwaysReturnsTextureStore : IResourceStore<byte[]>
|
||||
{
|
||||
private const string test_image = "Resources/Textures/test-image.png";
|
||||
|
||||
private readonly DllResourceStore store;
|
||||
|
||||
public AlwaysReturnsTextureStore()
|
||||
{
|
||||
store = TestResources.GetStore();
|
||||
}
|
||||
|
||||
public void Dispose() => store.Dispose();
|
||||
|
||||
public byte[] Get(string name) => store.Get(test_image);
|
||||
|
||||
public Task<byte[]> GetAsync(string name, CancellationToken cancellationToken = new CancellationToken()) => store.GetAsync(test_image, cancellationToken);
|
||||
|
||||
public Stream GetStream(string name) => store.GetStream(test_image);
|
||||
|
||||
public IEnumerable<string> GetAvailableResources() => store.GetAvailableResources();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
var storyboard = new Storyboard();
|
||||
var sprite = new StoryboardSprite("unknown", Anchor.TopLeft, Vector2.Zero);
|
||||
sprite.TimelineGroup.Alpha.Add(Easing.None, startTime, 0, 0, 1);
|
||||
sprite.Commands.AddAlpha(Easing.None, startTime, 0, 0, 1);
|
||||
storyboard.GetLayer("Background").Add(sprite);
|
||||
return storyboard;
|
||||
}
|
||||
|
||||
@@ -216,7 +216,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
||||
{
|
||||
var storyboard = new Storyboard();
|
||||
var sprite = new StoryboardSprite("unknown", Anchor.TopLeft, Vector2.Zero);
|
||||
sprite.TimelineGroup.Alpha.Add(Easing.None, 0, duration, 1, 0);
|
||||
sprite.Commands.AddAlpha(Easing.None, 0, duration, 1, 0);
|
||||
storyboard.GetLayer("Background").Add(sprite);
|
||||
return storyboard;
|
||||
}
|
||||
|
||||
@@ -69,8 +69,9 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
}),
|
||||
createLoungeRoom(new Room
|
||||
{
|
||||
Name = { Value = "Multiplayer room" },
|
||||
Status = { Value = new RoomStatusOpen() },
|
||||
Name = { Value = "Private room" },
|
||||
Status = { Value = new RoomStatusOpenPrivate() },
|
||||
HasPassword = { Value = true },
|
||||
EndDate = { Value = DateTimeOffset.Now.AddDays(1) },
|
||||
Type = { Value = MatchType.HeadToHead },
|
||||
Playlist =
|
||||
|
||||
@@ -424,7 +424,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
||||
public void TestIntroStoryboardElement() => testLeadIn(b =>
|
||||
{
|
||||
var sprite = new StoryboardSprite("unknown", Anchor.TopLeft, Vector2.Zero);
|
||||
sprite.TimelineGroup.Alpha.Add(Easing.None, -2000, 0, 0, 1);
|
||||
sprite.Commands.AddAlpha(Easing.None, -2000, 0, 0, 1);
|
||||
b.Storyboard.GetLayer("Background").Add(sprite);
|
||||
});
|
||||
|
||||
|
||||
@@ -145,6 +145,19 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
presentAndConfirm(secondImport, type);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPresentTwoImportsWithSameOnlineIDButDifferentHashes([Values] ScorePresentType type)
|
||||
{
|
||||
AddStep("enter song select", () => Game.ChildrenOfType<ButtonSystem>().Single().OnSolo?.Invoke());
|
||||
AddUntilStep("song select is current", () => Game.ScreenStack.CurrentScreen is PlaySongSelect songSelect && songSelect.BeatmapSetsLoaded);
|
||||
|
||||
var firstImport = importScore(1);
|
||||
presentAndConfirm(firstImport, type);
|
||||
|
||||
var secondImport = importScore(1);
|
||||
presentAndConfirm(secondImport, type);
|
||||
}
|
||||
|
||||
private void returnToMenu()
|
||||
{
|
||||
// if we don't pause, there's a chance the track may change at the main menu out of our control (due to reaching the end of the track).
|
||||
@@ -170,7 +183,7 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
BeatmapInfo = beatmap.Beatmaps.First(),
|
||||
Ruleset = ruleset ?? new OsuRuleset().RulesetInfo,
|
||||
User = new GuestUser(),
|
||||
}).Value;
|
||||
})!.Value;
|
||||
});
|
||||
|
||||
AddAssert($"import {i} succeeded", () => imported != null);
|
||||
|
||||
@@ -3,6 +3,7 @@
|
||||
|
||||
#nullable disable
|
||||
|
||||
using System;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -321,6 +322,30 @@ namespace osu.Game.Tests.Visual.Navigation
|
||||
AddUntilStep("nested input disabled", () => ((Player)Game.ScreenStack.CurrentScreen).ChildrenOfType<PassThroughInputManager>().All(manager => !manager.UseParentInput));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSkinSavesOnChange()
|
||||
{
|
||||
advanceToSongSelect();
|
||||
openSkinEditor();
|
||||
|
||||
Guid editedSkinId = Guid.Empty;
|
||||
AddStep("save skin id", () => editedSkinId = Game.Dependencies.Get<SkinManager>().CurrentSkinInfo.Value.ID);
|
||||
AddStep("add skinnable component", () =>
|
||||
{
|
||||
skinEditor.ChildrenOfType<SkinComponentToolbox.ToolboxComponentButton>().First().TriggerClick();
|
||||
});
|
||||
|
||||
AddStep("change to triangles skin", () => Game.Dependencies.Get<SkinManager>().SetSkinFromConfiguration(SkinInfo.TRIANGLES_SKIN.ToString()));
|
||||
AddUntilStep("components loaded", () => Game.ChildrenOfType<SkinComponentsContainer>().All(c => c.ComponentsLoaded));
|
||||
// sort of implicitly relies on song select not being skinnable.
|
||||
// TODO: revisit if the above ever changes
|
||||
AddUntilStep("skin changed", () => !skinEditor.ChildrenOfType<SkinBlueprint>().Any());
|
||||
|
||||
AddStep("change back to modified skin", () => Game.Dependencies.Get<SkinManager>().SetSkinFromConfiguration(editedSkinId.ToString()));
|
||||
AddUntilStep("components loaded", () => Game.ChildrenOfType<SkinComponentsContainer>().All(c => c.ComponentsLoaded));
|
||||
AddUntilStep("changes saved", () => skinEditor.ChildrenOfType<SkinBlueprint>().Any());
|
||||
}
|
||||
|
||||
private void advanceToSongSelect()
|
||||
{
|
||||
PushAndConfirm(() => songSelect = new TestPlaySongSelect());
|
||||
|
||||
@@ -104,6 +104,21 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestPPNotShownAsProvisionalIfClassicModIsPresentDueToLegacyScore()
|
||||
{
|
||||
AddStep("show example score", () =>
|
||||
{
|
||||
var score = TestResources.CreateTestScoreInfo(createTestBeatmap(new RealmUser()));
|
||||
score.PP = 400;
|
||||
score.Mods = score.Mods.Append(new OsuModClassic()).ToArray();
|
||||
score.IsLegacyScore = true;
|
||||
showPanel(score);
|
||||
});
|
||||
|
||||
AddAssert("pp display faded out", () => this.ChildrenOfType<PerformanceStatistic>().Single().Alpha == 1);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestWithDefaultDate()
|
||||
{
|
||||
|
||||
@@ -82,6 +82,14 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
}).ToList());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonBasicHitResultsAreIgnored()
|
||||
{
|
||||
createTest(CreateDistributedHitEvents(0, 50)
|
||||
.Select(h => new HitEvent(h.TimeOffset, 1.0, h.TimeOffset > 0 ? HitResult.Ok : HitResult.LargeTickHit, placeholder_object, placeholder_object, null))
|
||||
.ToList());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMultipleWindowsOfHitResult()
|
||||
{
|
||||
|
||||
@@ -424,7 +424,7 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
scores.Add(score);
|
||||
}
|
||||
|
||||
scoresCallback?.Invoke(scores);
|
||||
scoresCallback.Invoke(scores);
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -296,7 +296,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBindingConflictResolvedByRollback()
|
||||
public void TestBindingConflictResolvedByRollbackViaMouse()
|
||||
{
|
||||
AddStep("reset taiko section to default", () =>
|
||||
{
|
||||
@@ -315,7 +315,7 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBindingConflictResolvedByOverwrite()
|
||||
public void TestBindingConflictResolvedByOverwriteViaMouse()
|
||||
{
|
||||
AddStep("reset taiko section to default", () =>
|
||||
{
|
||||
@@ -333,6 +333,46 @@ namespace osu.Game.Tests.Visual.Settings
|
||||
checkBinding("Left (rim)", "M1");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBindingConflictResolvedByRollbackViaKeyboard()
|
||||
{
|
||||
AddStep("reset taiko & global sections to default", () =>
|
||||
{
|
||||
panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset))
|
||||
.ChildrenOfType<ResetButton>().Single().TriggerClick();
|
||||
|
||||
panel.ChildrenOfType<ResetButton>().First().TriggerClick();
|
||||
});
|
||||
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
|
||||
scrollToAndStartBinding("Left (rim)");
|
||||
AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddUntilStep("wait for popover", () => panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
|
||||
AddStep("press Esc", () => InputManager.Key(Key.Escape));
|
||||
checkBinding("Left (centre)", "M1");
|
||||
checkBinding("Left (rim)", "M2");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBindingConflictResolvedByOverwriteViaKeyboard()
|
||||
{
|
||||
AddStep("reset taiko & global sections to default", () =>
|
||||
{
|
||||
panel.ChildrenOfType<VariantBindingsSubsection>().First(section => new TaikoRuleset().RulesetInfo.Equals(section.Ruleset))
|
||||
.ChildrenOfType<ResetButton>().Single().TriggerClick();
|
||||
|
||||
panel.ChildrenOfType<ResetButton>().First().TriggerClick();
|
||||
});
|
||||
AddStep("move mouse to centre", () => InputManager.MoveMouseTo(panel.ScreenSpaceDrawQuad.Centre));
|
||||
scrollToAndStartBinding("Left (rim)");
|
||||
AddStep("attempt to bind M1 to two keys", () => InputManager.Click(MouseButton.Left));
|
||||
|
||||
AddUntilStep("wait for popover", () => panel.ChildrenOfType<KeyBindingConflictPopover>().SingleOrDefault(), () => Is.Not.Null);
|
||||
AddStep("press Enter", () => InputManager.Key(Key.Enter));
|
||||
checkBinding("Left (centre)", InputSettingsStrings.ActionHasNoKeyBinding.ToString());
|
||||
checkBinding("Left (rim)", "M1");
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestBindingConflictCausedByResetToDefaultOfSingleRow()
|
||||
{
|
||||
|
||||
@@ -29,6 +29,7 @@ using osu.Game.Overlays.Dialog;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Overlays.Notifications;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mania.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
@@ -1147,6 +1148,62 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
AddAssert("filter text cleared", () => songSelect!.FilterControl.ChildrenOfType<FilterControl.FilterControlTextBox>().First().Text, () => Is.Empty);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestNonFilterableModChange()
|
||||
{
|
||||
addRulesetImportStep(0);
|
||||
|
||||
createSongSelect();
|
||||
|
||||
// Mod that is guaranteed to never re-filter.
|
||||
AddStep("add non-filterable mod", () => SelectedMods.Value = new Mod[] { new OsuModCinema() });
|
||||
AddAssert("filter count is 1", () => songSelect!.FilterCount, () => Is.EqualTo(1));
|
||||
|
||||
// Removing the mod should still not re-filter.
|
||||
AddStep("remove non-filterable mod", () => SelectedMods.Value = Array.Empty<Mod>());
|
||||
AddAssert("filter count is 1", () => songSelect!.FilterCount, () => Is.EqualTo(1));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestFilterableModChange()
|
||||
{
|
||||
addRulesetImportStep(3);
|
||||
|
||||
createSongSelect();
|
||||
|
||||
// Change to mania ruleset.
|
||||
AddStep("filter to mania ruleset", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == 3));
|
||||
AddAssert("filter count is 2", () => songSelect!.FilterCount, () => Is.EqualTo(2));
|
||||
|
||||
// Apply a mod, but this should NOT re-filter because there's no search text.
|
||||
AddStep("add filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModKey3() });
|
||||
AddAssert("filter count is 2", () => songSelect!.FilterCount, () => Is.EqualTo(2));
|
||||
|
||||
// Set search text. Should re-filter.
|
||||
AddStep("set search text to match mods", () => songSelect!.FilterControl.CurrentTextSearch.Value = "keys=3");
|
||||
AddAssert("filter count is 3", () => songSelect!.FilterCount, () => Is.EqualTo(3));
|
||||
|
||||
// Change filterable mod. Should re-filter.
|
||||
AddStep("change new filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModKey5() });
|
||||
AddAssert("filter count is 4", () => songSelect!.FilterCount, () => Is.EqualTo(4));
|
||||
|
||||
// Add non-filterable mod. Should NOT re-filter.
|
||||
AddStep("apply non-filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModNoFail(), new ManiaModKey5() });
|
||||
AddAssert("filter count is 4", () => songSelect!.FilterCount, () => Is.EqualTo(4));
|
||||
|
||||
// Remove filterable mod. Should re-filter.
|
||||
AddStep("remove filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModNoFail() });
|
||||
AddAssert("filter count is 5", () => songSelect!.FilterCount, () => Is.EqualTo(5));
|
||||
|
||||
// Remove non-filterable mod. Should NOT re-filter.
|
||||
AddStep("remove filterable mod", () => SelectedMods.Value = Array.Empty<Mod>());
|
||||
AddAssert("filter count is 5", () => songSelect!.FilterCount, () => Is.EqualTo(5));
|
||||
|
||||
// Add filterable mod. Should re-filter.
|
||||
AddStep("add filterable mod", () => SelectedMods.Value = new Mod[] { new ManiaModKey3() });
|
||||
AddAssert("filter count is 6", () => songSelect!.FilterCount, () => Is.EqualTo(6));
|
||||
}
|
||||
|
||||
private void waitForInitialSelection()
|
||||
{
|
||||
AddUntilStep("wait for initial selection", () => !Beatmap.IsDefault);
|
||||
|
||||
@@ -77,21 +77,21 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
new OsuMenuItem(@"Some option"),
|
||||
new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted),
|
||||
new OsuMenuItem(@"Another option"),
|
||||
new OsuMenuItem(@"Nested option >")
|
||||
new OsuMenuItem(@"Nested option")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Sub-One"),
|
||||
new OsuMenuItem(@"Sub-Two"),
|
||||
new OsuMenuItem(@"Sub-Three"),
|
||||
new OsuMenuItem(@"Sub-Nested option >")
|
||||
new OsuMenuItem(@"Sub-Nested option")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
new OsuMenuItem(@"Double Sub-One"),
|
||||
new OsuMenuItem(@"Double Sub-Two"),
|
||||
new OsuMenuItem(@"Double Sub-Three"),
|
||||
new OsuMenuItem(@"Sub-Sub-Nested option >")
|
||||
new OsuMenuItem(@"Sub-Sub-Nested option")
|
||||
{
|
||||
Items = new MenuItem[]
|
||||
{
|
||||
|
||||
@@ -104,7 +104,7 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
Files = { new RealmNamedFileUsage(new RealmFile { Hash = $"{i}" }, string.Empty) }
|
||||
};
|
||||
|
||||
importedScores.Add(scoreManager.Import(score).Value);
|
||||
importedScores.Add(scoreManager.Import(score)!.Value);
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
@@ -123,6 +123,43 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
assertSelectedModsEquivalentTo(new Mod[] { new OsuModTouchDevice(), new OsuModHardRock(), new OsuModDoubleTime { SpeedChange = { Value = 1.5 } } });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSystemModsNotPreservedIfIncompatibleWithPresetMods()
|
||||
{
|
||||
ModPresetPanel? panel = null;
|
||||
|
||||
AddStep("create panel", () => Child = panel = new ModPresetPanel(new ModPreset
|
||||
{
|
||||
Name = "Autopilot included",
|
||||
Description = "no way",
|
||||
Mods = new Mod[]
|
||||
{
|
||||
new OsuModAutopilot()
|
||||
},
|
||||
Ruleset = new OsuRuleset().RulesetInfo
|
||||
}.ToLiveUnmanaged())
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Width = 0.5f
|
||||
});
|
||||
|
||||
AddStep("Add touch device to selected mods", () => SelectedMods.Value = new Mod[] { new OsuModTouchDevice() });
|
||||
AddStep("activate panel", () => panel.AsNonNull().TriggerClick());
|
||||
|
||||
// touch device should be removed due to incompatibility with autopilot.
|
||||
assertSelectedModsEquivalentTo(new Mod[] { new OsuModAutopilot() });
|
||||
|
||||
AddStep("deactivate panel", () => panel.AsNonNull().TriggerClick());
|
||||
assertSelectedModsEquivalentTo(Array.Empty<Mod>());
|
||||
|
||||
// just for test purposes, can't/shouldn't happen in reality
|
||||
AddStep("Add score v2 to selected mod", () => SelectedMods.Value = new Mod[] { new ModScoreV2() });
|
||||
AddStep("activate panel", () => panel.AsNonNull().TriggerClick());
|
||||
|
||||
assertSelectedModsEquivalentTo(new Mod[] { new OsuModAutopilot(), new ModScoreV2() });
|
||||
}
|
||||
|
||||
private void assertSelectedModsEquivalentTo(IEnumerable<Mod> mods)
|
||||
=> AddAssert("selected mods changed correctly", () => new HashSet<Mod>(SelectedMods.Value).SetEquals(mods));
|
||||
|
||||
|
||||
@@ -612,6 +612,23 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
AddAssert("search text box unfocused", () => !modSelectOverlay.SearchTextBox.HasFocus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSearchBoxFocusToggleRespondsToExternalChanges()
|
||||
{
|
||||
AddStep("text search does not start active", () => configManager.SetValue(OsuSetting.ModSelectTextSearchStartsActive, false));
|
||||
createScreen();
|
||||
|
||||
AddUntilStep("search text box not focused", () => !modSelectOverlay.SearchTextBox.HasFocus);
|
||||
|
||||
AddStep("press tab", () => InputManager.Key(Key.Tab));
|
||||
AddAssert("search text box focused", () => modSelectOverlay.SearchTextBox.HasFocus);
|
||||
|
||||
AddStep("unfocus search text box externally", () => InputManager.ChangeFocus(null));
|
||||
|
||||
AddStep("press tab", () => InputManager.Key(Key.Tab));
|
||||
AddAssert("search text box focused", () => modSelectOverlay.SearchTextBox.HasFocus);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestTextSearchDoesNotBlockCustomisationPanelKeyboardInteractions()
|
||||
{
|
||||
|
||||
@@ -5,7 +5,9 @@
|
||||
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Configuration;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
|
||||
@@ -20,9 +22,9 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
private NowPlayingOverlay nowPlayingOverlay;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private void load(FrameworkConfigManager frameworkConfig)
|
||||
{
|
||||
Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo);
|
||||
AddToggleStep("toggle unicode", v => frameworkConfig.SetValue(FrameworkSetting.ShowUnicode, v));
|
||||
|
||||
nowPlayingOverlay = new NowPlayingOverlay
|
||||
{
|
||||
@@ -37,9 +39,38 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
[Test]
|
||||
public void TestShowHideDisable()
|
||||
{
|
||||
AddStep(@"set beatmap", () => Beatmap.Value = CreateWorkingBeatmap(new OsuRuleset().RulesetInfo));
|
||||
AddStep(@"show", () => nowPlayingOverlay.Show());
|
||||
AddToggleStep(@"toggle beatmap lock", state => Beatmap.Disabled = state);
|
||||
AddStep(@"hide", () => nowPlayingOverlay.Hide());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestLongMetadata()
|
||||
{
|
||||
AddStep(@"set metadata within tolerance", () => Beatmap.Value = CreateWorkingBeatmap(new Beatmap
|
||||
{
|
||||
Metadata =
|
||||
{
|
||||
Artist = "very very very very very very very very very very verry long artist",
|
||||
ArtistUnicode = "very very very very very very very very very very verry long artist unicode",
|
||||
Title = "very very very very very verry long title",
|
||||
TitleUnicode = "very very very very very verry long title unicode",
|
||||
}
|
||||
}));
|
||||
|
||||
AddStep(@"set metadata outside bounds", () => Beatmap.Value = CreateWorkingBeatmap(new Beatmap
|
||||
{
|
||||
Metadata =
|
||||
{
|
||||
Artist = "very very very very very very very very very very verrry long artist",
|
||||
ArtistUnicode = "not very long artist unicode",
|
||||
Title = "very very very very very verrry long title",
|
||||
TitleUnicode = "not very long title unicode",
|
||||
}
|
||||
}));
|
||||
|
||||
AddStep(@"show", () => nowPlayingOverlay.Show());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -10,16 +12,19 @@ using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Screens.Select.FooterV2;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.Footer;
|
||||
using osu.Game.Screens.SelectV2.Footer;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.SongSelect
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public partial class TestSceneSongSelectFooterV2 : OsuManualInputManagerTestScene
|
||||
public partial class TestSceneScreenFooter : OsuManualInputManagerTestScene
|
||||
{
|
||||
private FooterButtonRandomV2 randomButton = null!;
|
||||
private FooterButtonModsV2 modsButton = null!;
|
||||
private ScreenFooterButtonRandom randomButton = null!;
|
||||
private ScreenFooterButtonMods modsButton = null!;
|
||||
|
||||
private bool nextRandomCalled;
|
||||
private bool previousRandomCalled;
|
||||
@@ -35,25 +40,25 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
nextRandomCalled = false;
|
||||
previousRandomCalled = false;
|
||||
|
||||
FooterV2 footer;
|
||||
ScreenFooter footer;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new PopoverContainer
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Child = footer = new FooterV2(),
|
||||
Child = footer = new ScreenFooter(),
|
||||
},
|
||||
overlay = new DummyOverlay()
|
||||
};
|
||||
|
||||
footer.AddButton(modsButton = new FooterButtonModsV2(), overlay);
|
||||
footer.AddButton(randomButton = new FooterButtonRandomV2
|
||||
footer.AddButton(modsButton = new ScreenFooterButtonMods { Current = SelectedMods }, overlay);
|
||||
footer.AddButton(randomButton = new ScreenFooterButtonRandom
|
||||
{
|
||||
NextRandom = () => nextRandomCalled = true,
|
||||
PreviousRandom = () => previousRandomCalled = true
|
||||
});
|
||||
footer.AddButton(new FooterButtonOptionsV2());
|
||||
footer.AddButton(new ScreenFooterButtonOptions());
|
||||
|
||||
overlay.Hide();
|
||||
});
|
||||
@@ -61,15 +66,40 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
[SetUpSteps]
|
||||
public void SetUpSteps()
|
||||
{
|
||||
AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
|
||||
AddStep("set beatmap", () => Beatmap.Value = CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMods()
|
||||
{
|
||||
AddStep("one mod", () => SelectedMods.Value = new List<Mod> { new OsuModHidden() });
|
||||
AddStep("two mods", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock() });
|
||||
AddStep("three mods", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime() });
|
||||
AddStep("four mods", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime(), new OsuModClassic() });
|
||||
AddStep("five mods", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime(), new OsuModClassic(), new OsuModDifficultyAdjust() });
|
||||
|
||||
AddStep("modified", () => SelectedMods.Value = new List<Mod> { new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } });
|
||||
AddStep("modified + one", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } });
|
||||
AddStep("modified + two", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } });
|
||||
AddStep("modified + three", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModClassic(), new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } });
|
||||
AddStep("modified + four", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModClassic(), new OsuModDifficultyAdjust(), new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } });
|
||||
|
||||
AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
|
||||
AddWaitStep("wait", 3);
|
||||
AddStep("one mod", () => SelectedMods.Value = new List<Mod> { new OsuModHidden() });
|
||||
|
||||
AddStep("clear mods", () => SelectedMods.Value = Array.Empty<Mod>());
|
||||
AddWaitStep("wait", 3);
|
||||
AddStep("five mods", () => SelectedMods.Value = new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime(), new OsuModClassic(), new OsuModDifficultyAdjust() });
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestShowOptions()
|
||||
{
|
||||
AddStep("enable options", () =>
|
||||
{
|
||||
var optionsButton = this.ChildrenOfType<FooterButtonV2>().Last();
|
||||
var optionsButton = this.ChildrenOfType<ScreenFooterButton>().Last();
|
||||
|
||||
optionsButton.Enabled.Value = true;
|
||||
optionsButton.TriggerClick();
|
||||
@@ -79,7 +109,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
||||
[Test]
|
||||
public void TestState()
|
||||
{
|
||||
AddToggleStep("set options enabled state", state => this.ChildrenOfType<FooterButtonV2>().Last().Enabled.Value = state);
|
||||
AddToggleStep("set options enabled state", state => this.ChildrenOfType<ScreenFooterButton>().Last().Enabled.Value = state);
|
||||
}
|
||||
|
||||
[Test]
|
||||
@@ -0,0 +1,120 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
using osu.Game.Screens.SelectV2.Footer;
|
||||
using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Tests.Visual.UserInterface
|
||||
{
|
||||
public partial class TestSceneScreenFooterButtonMods : OsuTestScene
|
||||
{
|
||||
private readonly TestScreenFooterButtonMods footerButtonMods;
|
||||
|
||||
[Cached]
|
||||
private OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Aquamarine);
|
||||
|
||||
public TestSceneScreenFooterButtonMods()
|
||||
{
|
||||
Add(footerButtonMods = new TestScreenFooterButtonMods
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.CentreLeft,
|
||||
X = -100,
|
||||
Action = () => { },
|
||||
});
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDisplay()
|
||||
{
|
||||
AddStep("one mod", () => changeMods(new List<Mod> { new OsuModHidden() }));
|
||||
AddStep("two mods", () => changeMods(new List<Mod> { new OsuModHidden(), new OsuModHardRock() }));
|
||||
AddStep("three mods", () => changeMods(new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime() }));
|
||||
AddStep("four mods", () => changeMods(new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime(), new OsuModClassic() }));
|
||||
AddStep("five mods", () => changeMods(new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime(), new OsuModClassic(), new OsuModDifficultyAdjust() }));
|
||||
|
||||
AddStep("modified", () => changeMods(new List<Mod> { new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } }));
|
||||
AddStep("modified + one", () => changeMods(new List<Mod> { new OsuModHidden(), new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } }));
|
||||
AddStep("modified + two", () => changeMods(new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime { SpeedChange = { Value = 1.2 } } }));
|
||||
|
||||
AddStep("clear mods", () => changeMods(Array.Empty<Mod>()));
|
||||
AddWaitStep("wait", 3);
|
||||
AddStep("one mod", () => changeMods(new List<Mod> { new OsuModHidden() }));
|
||||
|
||||
AddStep("clear mods", () => changeMods(Array.Empty<Mod>()));
|
||||
AddWaitStep("wait", 3);
|
||||
AddStep("five mods", () => changeMods(new List<Mod> { new OsuModHidden(), new OsuModHardRock(), new OsuModDoubleTime(), new OsuModClassic(), new OsuModDifficultyAdjust() }));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestIncrementMultiplier()
|
||||
{
|
||||
var hiddenMod = new Mod[] { new OsuModHidden() };
|
||||
AddStep(@"Add Hidden", () => changeMods(hiddenMod));
|
||||
AddAssert(@"Check Hidden multiplier", () => assertModsMultiplier(hiddenMod));
|
||||
|
||||
var hardRockMod = new Mod[] { new OsuModHardRock() };
|
||||
AddStep(@"Add HardRock", () => changeMods(hardRockMod));
|
||||
AddAssert(@"Check HardRock multiplier", () => assertModsMultiplier(hardRockMod));
|
||||
|
||||
var doubleTimeMod = new Mod[] { new OsuModDoubleTime() };
|
||||
AddStep(@"Add DoubleTime", () => changeMods(doubleTimeMod));
|
||||
AddAssert(@"Check DoubleTime multiplier", () => assertModsMultiplier(doubleTimeMod));
|
||||
|
||||
var multipleIncrementMods = new Mod[] { new OsuModDoubleTime(), new OsuModHidden(), new OsuModHardRock() };
|
||||
AddStep(@"Add multiple Mods", () => changeMods(multipleIncrementMods));
|
||||
AddAssert(@"Check multiple mod multiplier", () => assertModsMultiplier(multipleIncrementMods));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDecrementMultiplier()
|
||||
{
|
||||
var easyMod = new Mod[] { new OsuModEasy() };
|
||||
AddStep(@"Add Easy", () => changeMods(easyMod));
|
||||
AddAssert(@"Check Easy multiplier", () => assertModsMultiplier(easyMod));
|
||||
|
||||
var noFailMod = new Mod[] { new OsuModNoFail() };
|
||||
AddStep(@"Add NoFail", () => changeMods(noFailMod));
|
||||
AddAssert(@"Check NoFail multiplier", () => assertModsMultiplier(noFailMod));
|
||||
|
||||
var multipleDecrementMods = new Mod[] { new OsuModEasy(), new OsuModNoFail() };
|
||||
AddStep(@"Add Multiple Mods", () => changeMods(multipleDecrementMods));
|
||||
AddAssert(@"Check multiple mod multiplier", () => assertModsMultiplier(multipleDecrementMods));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestUnrankedBadge()
|
||||
{
|
||||
AddStep(@"Add unranked mod", () => changeMods(new[] { new OsuModDeflate() }));
|
||||
AddUntilStep("Unranked badge shown", () => footerButtonMods.ChildrenOfType<ScreenFooterButtonMods.UnrankedBadge>().Single().Alpha == 1);
|
||||
AddStep(@"Clear selected mod", () => changeMods(Array.Empty<Mod>()));
|
||||
AddUntilStep("Unranked badge not shown", () => footerButtonMods.ChildrenOfType<ScreenFooterButtonMods.UnrankedBadge>().Single().Alpha == 0);
|
||||
}
|
||||
|
||||
private void changeMods(IReadOnlyList<Mod> mods) => footerButtonMods.Current.Value = mods;
|
||||
|
||||
private bool assertModsMultiplier(IEnumerable<Mod> mods)
|
||||
{
|
||||
double multiplier = mods.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier);
|
||||
string expectedValue = ModUtils.FormatScoreMultiplier(multiplier).ToString();
|
||||
|
||||
return expectedValue == footerButtonMods.MultiplierText.Current.Value;
|
||||
}
|
||||
|
||||
private partial class TestScreenFooterButtonMods : ScreenFooterButtonMods
|
||||
{
|
||||
public new OsuSpriteText MultiplierText => base.MultiplierText;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -114,6 +114,51 @@ namespace osu.Game.Tests.Visual.UserInterface
|
||||
=> AddAssert($"state is {expected}", () => state.Value == expected);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestItemRespondsToRightClick()
|
||||
{
|
||||
OsuMenu menu = null;
|
||||
|
||||
Bindable<TernaryState> state = new Bindable<TernaryState>(TernaryState.Indeterminate);
|
||||
|
||||
AddStep("create menu", () =>
|
||||
{
|
||||
state.Value = TernaryState.Indeterminate;
|
||||
|
||||
Child = menu = new OsuMenu(Direction.Vertical, true)
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Items = new[]
|
||||
{
|
||||
new TernaryStateToggleMenuItem("First"),
|
||||
new TernaryStateToggleMenuItem("Second") { State = { BindTarget = state } },
|
||||
new TernaryStateToggleMenuItem("Third") { State = { Value = TernaryState.True } },
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
checkState(TernaryState.Indeterminate);
|
||||
|
||||
click();
|
||||
checkState(TernaryState.True);
|
||||
|
||||
click();
|
||||
checkState(TernaryState.False);
|
||||
|
||||
AddStep("change state via bindable", () => state.Value = TernaryState.True);
|
||||
|
||||
void click() =>
|
||||
AddStep("click", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(menu.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.Click(MouseButton.Right);
|
||||
});
|
||||
|
||||
void checkState(TernaryState expected)
|
||||
=> AddAssert($"state is {expected}", () => state.Value == expected);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCustomState()
|
||||
{
|
||||
|
||||
@@ -22,7 +22,7 @@ namespace osu.Game.Tournament.Screens.Ladder
|
||||
|
||||
protected override bool ComputeIsMaskedAway(RectangleF maskingBounds) => false;
|
||||
|
||||
public override bool UpdateSubTreeMasking(Drawable source, RectangleF maskingBounds) => false;
|
||||
public override bool UpdateSubTreeMasking() => false;
|
||||
|
||||
protected override void OnDrag(DragEvent e)
|
||||
{
|
||||
|
||||
@@ -63,6 +63,8 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
public List<BreakPeriod> Breaks { get; set; } = new List<BreakPeriod>();
|
||||
|
||||
public List<string> UnhandledEventLines { get; set; } = new List<string>();
|
||||
|
||||
[JsonIgnore]
|
||||
public double TotalBreakTime => Breaks.Sum(b => b.Duration);
|
||||
|
||||
|
||||
@@ -66,6 +66,7 @@ namespace osu.Game.Beatmaps
|
||||
beatmap.ControlPointInfo = original.ControlPointInfo;
|
||||
beatmap.HitObjects = convertHitObjects(original.HitObjects, original, cancellationToken).OrderBy(s => s.StartTime).ToList();
|
||||
beatmap.Breaks = original.Breaks;
|
||||
beatmap.UnhandledEventLines = original.UnhandledEventLines;
|
||||
|
||||
return beatmap;
|
||||
}
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Linq;
|
||||
using System.Text.RegularExpressions;
|
||||
using osu.Framework.Allocation;
|
||||
@@ -21,6 +22,8 @@ using osu.Game.Utils;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
[SuppressMessage("ReSharper", "StringLiteralTypo")]
|
||||
[SuppressMessage("ReSharper", "CommentTypo")]
|
||||
public partial class BundledBeatmapDownloader : CompositeDrawable
|
||||
{
|
||||
private readonly bool shouldPostNotifications;
|
||||
@@ -50,7 +53,7 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
queueDownloads(always_bundled_beatmaps);
|
||||
|
||||
queueDownloads(bundled_osu, 8);
|
||||
queueDownloads(bundled_osu, 6);
|
||||
queueDownloads(bundled_taiko, 3);
|
||||
queueDownloads(bundled_catch, 3);
|
||||
queueDownloads(bundled_mania, 3);
|
||||
@@ -128,6 +131,26 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* criteria for bundled maps (managed by pishifat)
|
||||
*
|
||||
* auto:
|
||||
* - licensed song
|
||||
* - includes ENHI diffs
|
||||
* - between 60s and 240s
|
||||
*
|
||||
* manual:
|
||||
* - bg is explicitly permitted as okay to use. lots of artists say some variation of "it's ok for personal use/non-commercial use/with credit"
|
||||
* (which is prob fine when maps are presented as user-generated content), but for a new osu! player, it's easy to assume bundled maps are
|
||||
* commercial content like other rhythm games, so it's best to be cautious about using not-explicitly-permitted artwork.
|
||||
*
|
||||
* - no ai/thirst bgs
|
||||
* - no controversial/explicit song content or titles
|
||||
* - no repeating bundled songs (within each mode)
|
||||
* - no songs that are relatively low production value
|
||||
* - no songs with limited accessibility (annoying high pitch vocals, noise rock, etc)
|
||||
*/
|
||||
|
||||
private const string tutorial_filename = "1011011 nekodex - new beginnings.osz";
|
||||
|
||||
/// <summary>
|
||||
@@ -135,215 +158,312 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
/// </summary>
|
||||
private static readonly string[] always_bundled_beatmaps =
|
||||
{
|
||||
// This thing is 40mb, I'm not sure we want it here...
|
||||
// winner of https://osu.ppy.sh/home/news/2013-09-06-osu-monthly-beatmapping-contest-1
|
||||
@"123593 Rostik - Liquid (Paul Rosenthal Remix).osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2013-10-28-monthly-beatmapping-contest-2-submissions-open
|
||||
@"140662 cYsmix feat. Emmy - Tear Rain.osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2013-12-15-monthly-beatmapping-contest-3-submissions-open
|
||||
@"151878 Chasers - Lost.osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2014-02-14-monthly-beatmapping-contest-4-submissions-now
|
||||
@"163112 Kuba Oms - My Love.osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2014-05-07-monthly-beatmapping-contest-5-submissions-now
|
||||
@"190390 Rameses B - Flaklypa.osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2014-09-24-monthly-beatmapping-contest-7
|
||||
@"241526 Soleily - Renatus.osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2015-02-11-monthly-beatmapping-contest-8
|
||||
@"299224 raja - the light.osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2015-04-13-monthly-beatmapping-contest-9-taiko-only
|
||||
@"319473 Furries in a Blender - Storm World.osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2015-06-15-monthly-beatmapping-contest-10-ctb-only
|
||||
@"342751 Hylian Lemon - Foresight Is for Losers.osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2015-08-22-monthly-beatmapping-contest-11-mania-only
|
||||
@"385056 Toni Leys - Dragon Valley (Toni Leys Remix feat. Esteban Bellucci).osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2016-03-04-beatmapping-contest-12-osu
|
||||
@"456054 IAHN - Candy Luv (Short Ver.).osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2020-11-30-a-labour-of-love
|
||||
// (this thing is 40mb, I'm not sure if we want it here...)
|
||||
@"1388906 Raphlesia & BilliumMoto - My Love.osz",
|
||||
// Winner of Triangles mapping competition: https://osu.ppy.sh/home/news/2022-10-06-results-triangles
|
||||
// winner of https://osu.ppy.sh/home/news/2022-05-31-triangles
|
||||
@"1841885 cYsmix - triangles.osz",
|
||||
// winner of https://osu.ppy.sh/home/news/2023-02-01-twin-trials-contest-beatmapping-phase
|
||||
@"1971987 James Landino - Aresene's Bazaar.osz",
|
||||
};
|
||||
|
||||
private static readonly string[] bundled_osu =
|
||||
{
|
||||
"682286 Yuyoyuppe - Emerald Galaxy.osz",
|
||||
"682287 baker - For a Dead Girl+.osz",
|
||||
"682289 Hige Driver - I Wanna Feel Your Love (feat. shully).osz",
|
||||
"682290 Hige Driver - Miracle Sugite Yabai (feat. shully).osz",
|
||||
"682416 Hige Driver - Palette.osz",
|
||||
"682595 baker - Kimi ga Kimi ga -vocanico remix-.osz",
|
||||
"716211 yuki. - Spring Signal.osz",
|
||||
"716213 dark cat - BUBBLE TEA (feat. juu & cinders).osz",
|
||||
"716215 LukHash - CLONED.osz",
|
||||
"716219 IAHN - Snowdrop.osz",
|
||||
"716249 *namirin - Senaka Awase no Kuukyo (with Kakichoco).osz",
|
||||
"716390 sakuraburst - SHA.osz",
|
||||
"716441 Fractal Dreamers - Paradigm Shift.osz",
|
||||
"729808 Thaehan - Leprechaun.osz",
|
||||
"751771 Cranky - Hanaarashi.osz",
|
||||
"751772 Cranky - Ran.osz",
|
||||
"751773 Cranky - Feline, the White....osz",
|
||||
"751774 Function Phantom - Variable.osz",
|
||||
"751779 Rin - Daishibyo set 14 ~ Sado no Futatsuiwa.osz",
|
||||
"751782 Fractal Dreamers - Fata Morgana.osz",
|
||||
"751785 Cranky - Chandelier - King.osz",
|
||||
"751846 Fractal Dreamers - Celestial Horizon.osz",
|
||||
"751866 Rin - Moriya set 08 ReEdit ~ Youkai no Yama.osz",
|
||||
"751894 Fractal Dreamers - Blue Haven.osz",
|
||||
"751896 Cranky - Rave 2 Rave.osz",
|
||||
"751932 Cranky - La fuite des jours.osz",
|
||||
"751972 Cranky - CHASER.osz",
|
||||
"779173 Thaehan - Superpower.osz",
|
||||
"780932 VINXIS - A Centralized View.osz",
|
||||
"785572 S3RL - I'll See You Again (feat. Chi Chi).osz",
|
||||
"785650 yuki. feat. setsunan - Hello! World.osz",
|
||||
"785677 Dictate - Militant.osz",
|
||||
"785731 S3RL - Catchit (Radio Edit).osz",
|
||||
"785774 LukHash - GLITCH.osz",
|
||||
"786498 Trial & Error - Tokoyami no keiyaku KEGARETA-SHOUJO feat. GUMI.osz",
|
||||
"789374 Pulse - LP.osz",
|
||||
"789528 James Portland - Sky.osz",
|
||||
"789529 Lexurus - Gravity.osz",
|
||||
"789544 Andromedik - Invasion.osz",
|
||||
"789905 Gourski x Himmes - Silence.osz",
|
||||
"791667 cYsmix - Babaroque (Short Ver.).osz",
|
||||
"791798 cYsmix - Behind the Walls.osz",
|
||||
"791845 cYsmix - Little Knight.osz",
|
||||
"792241 cYsmix - Eden.osz",
|
||||
"792396 cYsmix - The Ballad of a Mindless Girl.osz",
|
||||
"795432 Phonetic - Journey.osz",
|
||||
"831322 DJ'TEKINA//SOMETHING - Hidamari no Uta.osz",
|
||||
"847764 Cranky - Crocus.osz",
|
||||
"847776 Culprate & Joe Ford - Gaucho.osz",
|
||||
"847812 J. Pachelbel - Canon (Cranky Remix).osz",
|
||||
"847900 Cranky - Time Alter.osz",
|
||||
"847930 LukHash - 8BIT FAIRY TALE.osz",
|
||||
"848003 Culprate - Aurora.osz",
|
||||
"848068 nanobii - popsicle beach.osz",
|
||||
"848090 Trial & Error - DAI*TAN SENSATION feat. Nanahira, Mii, Aitsuki Nakuru (Short Ver.).osz",
|
||||
"848259 Culprate & Skorpion - Jester.osz",
|
||||
"848976 Dictate - Treason.osz",
|
||||
"851543 Culprate - Florn.osz",
|
||||
"864748 Thaehan - Angry Birds Epic (Remix).osz",
|
||||
"873667 OISHII - ONIGIRI FREEWAY.osz",
|
||||
"876227 Culprate, Keota & Sophie Meiers - Mechanic Heartbeat.osz",
|
||||
"880487 cYsmix - Peer Gynt.osz",
|
||||
"883088 Wisp X - Somewhere I'd Rather Be.osz",
|
||||
"891333 HyuN - White Aura.osz",
|
||||
"891334 HyuN - Wild Card.osz",
|
||||
"891337 HyuN feat. LyuU - Cross Over.osz",
|
||||
"891338 HyuN & Ritoru - Apocalypse in Love.osz",
|
||||
"891339 HyuN feat. Ato - Asu wa Ame ga Yamukara.osz",
|
||||
"891345 HyuN - Infinity Heaven.osz",
|
||||
"891348 HyuN - Guitian.osz",
|
||||
"891356 HyuN - Legend of Genesis.osz",
|
||||
"891366 HyuN - Illusion of Inflict.osz",
|
||||
"891417 HyuN feat. Yu-A - My life is for you.osz",
|
||||
"891441 HyuN - You'Re aRleAdY dEAd.osz",
|
||||
"891632 HyuN feat. YURI - Disorder.osz",
|
||||
"891712 HyuN - Tokyo's Starlight.osz",
|
||||
"901091 *namirin - Ciel etoile.osz",
|
||||
"916990 *namirin - Koishiteiku Planet.osz",
|
||||
"929284 tieff - Sense of Nostalgia.osz",
|
||||
"933940 Ben Briggs - Yes (Maybe).osz",
|
||||
"934415 Ben Briggs - Fearless Living.osz",
|
||||
"934627 Ben Briggs - New Game Plus.osz",
|
||||
"934666 Ben Briggs - Wave Island.osz",
|
||||
"936126 siromaru + cranky - conflict.osz",
|
||||
"940377 onumi - ARROGANCE.osz",
|
||||
"940597 tieff - Take Your Swimsuit.osz",
|
||||
"941085 tieff - Our Story.osz",
|
||||
"949297 tieff - Sunflower.osz",
|
||||
"952380 Ben Briggs - Why Are We Yelling.osz",
|
||||
"954272 *namirin - Kanzen Shouri*Esper Girl.osz",
|
||||
"955866 KIRA & Heartbreaker - B.B.F (feat. Hatsune Miku & Kagamine Rin).osz",
|
||||
"961320 Kuba Oms - All In All.osz",
|
||||
"964553 The Flashbulb - You Take the World's Weight Away.osz",
|
||||
"965651 Fractal Dreamers - Ad Astra.osz",
|
||||
"966225 The Flashbulb - Passage D.osz",
|
||||
"966324 DJ'TEKINA//SOMETHING - Hidamari no Uta.osz",
|
||||
"972810 James Landino & Kabuki - Birdsong.osz",
|
||||
"972932 James Landino - Hide And Seek.osz",
|
||||
"977276 The Flashbulb - Mellann.osz",
|
||||
"981616 *namirin - Mizutamari Tobikoete (with Nanahira).osz",
|
||||
"985788 Loki - Wizard's Tower.osz",
|
||||
"996628 OISHII - ONIGIRI FREEWAY.osz",
|
||||
"996898 HyuN - White Aura.osz",
|
||||
"1003554 yuki. - Nadeshiko Sensation.osz",
|
||||
"1014936 Thaehan - Bwa !.osz",
|
||||
"1019827 UNDEAD CORPORATION - Sad Dream.osz",
|
||||
"1020213 Creo - Idolize.osz",
|
||||
"1021450 Thaehan - Chiptune & Baroque.osz",
|
||||
@"682286 Yuyoyuppe - Emerald Galaxy.osz",
|
||||
@"682287 baker - For a Dead Girl+.osz",
|
||||
@"682595 baker - Kimi ga Kimi ga -vocanico remix-.osz",
|
||||
@"1048705 Thaehan - Never Give Up.osz",
|
||||
@"1050185 Carpool Tunnel - Hooked Again.osz",
|
||||
@"1052846 Carpool Tunnel - Impressions.osz",
|
||||
@"1062477 Ricky Montgomery - Line Without a Hook.osz",
|
||||
@"1081119 Celldweller - Pulsar.osz",
|
||||
@"1086289 Frums - 24eeev0-$.osz",
|
||||
@"1133317 PUP - Free At Last.osz",
|
||||
@"1171188 PUP - Full Blown Meltdown.osz",
|
||||
@"1177043 PUP - My Life Is Over And I Couldn't Be Happier.osz",
|
||||
@"1250387 Circle of Dust - Humanarchy (Cut Ver.).osz",
|
||||
@"1255411 Wisp X - Somewhere I'd Rather Be.osz",
|
||||
@"1320298 nekodex - Little Drummer Girl.osz",
|
||||
@"1323877 Masahiro ""Godspeed"" Aoki - Blaze.osz",
|
||||
@"1342280 Minagu feat. Aitsuki Nakuru - Theater Endroll.osz",
|
||||
@"1356447 SECONDWALL - Boku wa Boku de shika Nakute.osz",
|
||||
@"1368054 SECONDWALL - Shooting Star.osz",
|
||||
@"1398580 La priere - Senjou no Utahime.osz",
|
||||
@"1403962 m108 - Sunflower.osz",
|
||||
@"1405913 fiend - FEVER DREAM (feat. yzzyx).osz",
|
||||
@"1409184 Omoi - Hey William (New Translation).osz",
|
||||
@"1413418 URBANGARDE - KAMING OUT (Cut Ver.).osz",
|
||||
@"1417793 P4koo (NONE) - Sogaikan Utopia.osz",
|
||||
@"1428384 DUAL ALTER WORLD - Veracila.osz",
|
||||
@"1442963 PUP - DVP.osz",
|
||||
@"1460370 Sound Souler - Empty Stars.osz",
|
||||
@"1485184 Koven - Love Wins Again.osz",
|
||||
@"1496811 T & Sugah - Wicked Days (Cut Ver.).osz",
|
||||
@"1501511 Masahiro ""Godspeed"" Aoki - Frostbite (Cut Ver.).osz",
|
||||
@"1511518 T & Sugah X Zazu - Lost On My Own (Cut Ver.).osz",
|
||||
@"1516617 wotoha - Digital Life Hacker.osz",
|
||||
@"1524273 Michael Cera Palin - Admiral.osz",
|
||||
@"1564234 P4koo - Fly High (feat. rerone).osz",
|
||||
@"1572918 Lexurus - Take Me Away (Cut Ver.).osz",
|
||||
@"1577313 Kurubukko - The 84th Flight.osz",
|
||||
@"1587839 Amidst - Droplet.osz",
|
||||
@"1595193 BlackY - Sakura Ranman Cleopatra.osz",
|
||||
@"1667560 xi - FREEDOM DiVE.osz",
|
||||
@"1668789 City Girl - L2M (feat. Kelsey Kuan).osz",
|
||||
@"1672934 xi - Parousia.osz",
|
||||
@"1673457 Boom Kitty - Any Other Way (feat. Ivy Marie).osz",
|
||||
@"1685122 xi - Time files.osz",
|
||||
@"1689372 NIWASHI - Y.osz",
|
||||
@"1729551 JOYLESS - Dream.osz",
|
||||
@"1742868 Ritorikal - Synergy.osz",
|
||||
@"1757511 KINEMA106 - KARASU.osz",
|
||||
@"1778169 Ricky Montgomery - Cabo.osz",
|
||||
@"1848184 FRASER EDWARDS - Ruination.osz",
|
||||
@"1862574 Pegboard Nerds - Try This (Cut Ver.).osz",
|
||||
@"1873680 happy30 - You spin my world.osz",
|
||||
@"1890055 A.SAKA - Mutsuki Akari no Yuki.osz",
|
||||
@"1911933 Marmalade butcher - Waltz for Chroma (feat. Natsushiro Takaaki).osz",
|
||||
@"1940007 Mili - Ga1ahad and Scientific Witchery.osz",
|
||||
@"1948970 Shadren - You're Here Forever.osz",
|
||||
@"1967856 Annabel - alpine blue.osz",
|
||||
@"1969316 Silentroom - NULCTRL.osz",
|
||||
@"1978614 Krimek - Idyllic World.osz",
|
||||
@"1991315 Feint - Tower Of Heaven (You Are Slaves) (Cut Ver.).osz",
|
||||
@"1997470 tephe - Genjitsu Escape.osz",
|
||||
@"1999116 soowamisu - .vaporcore.osz",
|
||||
@"2010589 Junk - Yellow Smile (bms edit).osz",
|
||||
@"2022054 Yokomin - STINGER.osz",
|
||||
@"2025686 Aice room - For U.osz",
|
||||
@"2035357 C-Show feat. Ishizawa Yukari - Border Line.osz",
|
||||
@"2039403 SECONDWALL - Freedom.osz",
|
||||
@"2046487 Rameses B - Against the Grain (feat. Veela).osz",
|
||||
@"2052201 ColBreakz & Vizzen - Remember.osz",
|
||||
@"2055535 Sephid - Thunderstrike 1988.osz",
|
||||
@"2057584 SAMString - Ataraxia.osz",
|
||||
@"2067270 Blue Stahli - The Fall.osz",
|
||||
@"2075039 garlagan - Skyless.osz",
|
||||
@"2079089 Hamu feat. yuiko - Innocent Letter.osz",
|
||||
@"2082895 FATE GEAR - Heart's Grave.osz",
|
||||
@"2085974 HoneyComeBear - Twilight.osz",
|
||||
@"2094934 F.O.O.L & Laura Brehm - Waking Up.osz",
|
||||
@"2097481 Mameyudoufu - Wave feat. Aitsuki Nakuru.osz",
|
||||
@"2106075 MYUKKE. - The 89's Momentum.osz",
|
||||
@"2117392 t+pazolite & Komiya Mao - Elustametat.osz",
|
||||
@"2123533 LeaF - Calamity Fortune.osz",
|
||||
@"2143876 Alkome - Your Voice.osz",
|
||||
@"2145826 Sephid - Cross-D Skyline.osz",
|
||||
@"2153172 Emiru no Aishita Tsukiyo ni Dai San Gensou Kyoku wo - Eternal Bliss.osz",
|
||||
};
|
||||
|
||||
private static readonly string[] bundled_taiko =
|
||||
{
|
||||
"707824 Fractal Dreamers - Fortuna Redux.osz",
|
||||
"789553 Cranky - Ran.osz",
|
||||
"827822 Function Phantom - Neuronecia.osz",
|
||||
"847323 Nakanojojo - Bittersweet (feat. Kuishinboakachan a.k.a Kiato).osz",
|
||||
"847433 Trial & Error - Tokoyami no keiyaku KEGARETA-SHOUJO feat. GUMI.osz",
|
||||
"847576 dark cat - hot chocolate.osz",
|
||||
"847957 Wisp X - Final Moments.osz",
|
||||
"876282 VINXIS - Greetings.osz",
|
||||
"876648 Thaehan - Angry Birds Epic (Remix).osz",
|
||||
"877069 IAHN - Transform (Original Mix).osz",
|
||||
"877496 Thaehan - Leprechaun.osz",
|
||||
"877935 Thaehan - Overpowered.osz",
|
||||
"878344 yuki. - Be Your Light.osz",
|
||||
"918446 VINXIS - Facade.osz",
|
||||
"918903 LukHash - Ghosts.osz",
|
||||
"919251 *namirin - Hitokoto no Kyori.osz",
|
||||
"919704 S3RL - I Will Pick You Up (feat. Tamika).osz",
|
||||
"921535 SOOOO - Raven Haven.osz",
|
||||
"927206 *namirin - Kanzen Shouri*Esper Girl.osz",
|
||||
"927544 Camellia feat. Nanahira - Kansoku Eisei.osz",
|
||||
"930806 Nakanojojo - Pararara (feat. Amekoya).osz",
|
||||
"931741 Camellia - Quaoar.osz",
|
||||
"935699 Rin - Mythic set ~ Heart-Stirring Urban Legends.osz",
|
||||
"935732 Thaehan - Yuujou.osz",
|
||||
"941145 Function Phantom - Euclid.osz",
|
||||
"942334 Dictate - Cauldron.osz",
|
||||
"946540 nanobii - astral blast.osz",
|
||||
"948844 Rin - Kishinjou set 01 ~ Mist Lake.osz",
|
||||
"949122 Wisp X - Petal.osz",
|
||||
"951618 Rin - Kishinjou set 02 ~ Mermaid from the Uncharted Land.osz",
|
||||
"957412 Rin - Lunatic set 16 ~ The Space Shrine Maiden Returns Home.osz",
|
||||
"961335 Thaehan - Insert Coin.osz",
|
||||
"965178 The Flashbulb - DIDJ PVC.osz",
|
||||
"966087 The Flashbulb - Creep.osz",
|
||||
"966277 The Flashbulb - Amen Iraq.osz",
|
||||
"966407 LukHash - ROOM 12.osz",
|
||||
"966451 The Flashbulb - Six Acid Strings.osz",
|
||||
"972301 BilliumMoto - four veiled stars.osz",
|
||||
"973173 nanobii - popsicle beach.osz",
|
||||
"973954 BilliumMoto - Rocky Buinne (Short Ver.).osz",
|
||||
"975435 BilliumMoto - life flashes before weeb eyes.osz",
|
||||
"978759 L. V. Beethoven - Moonlight Sonata (Cranky Remix).osz",
|
||||
"982559 BilliumMoto - HDHR.osz",
|
||||
"984361 The Flashbulb - Ninedump.osz",
|
||||
"1023681 Inferi - The Ruin of Mankind.osz",
|
||||
"1034358 ALEPH - The Evil Spirit.osz",
|
||||
"1037567 ALEPH - Scintillations.osz",
|
||||
"1048153 Chroma - [@__@].osz",
|
||||
"1229307 Venetian Snares - Shaky Sometimes.osz",
|
||||
"1236083 meganeko - Sirius A (osu! edit).osz",
|
||||
"1248594 Noisia - Anomaly.osz",
|
||||
"1272851 siqlo - One Way Street.osz",
|
||||
"1290736 Kola Kid - good old times.osz",
|
||||
"1318825 SECONDWALL - Light.osz",
|
||||
"1320872 MYUKKE. - The 89's Momentum.osz",
|
||||
"1337389 cute girls doing cute things - Main Heroine.osz",
|
||||
"1397782 Reku Mochizuki - Yorixiro.osz",
|
||||
"1407228 II-L - VANGUARD-1.osz",
|
||||
"1422686 II-L - VANGUARD-2.osz",
|
||||
"1429217 Street - Phi.osz",
|
||||
"1442235 2ToneDisco x Cosmicosmo - Shoelaces (feat. Puniden).osz",
|
||||
"1447478 Cres. - End Time.osz",
|
||||
"1449942 m108 - Crescent Sakura.osz",
|
||||
"1463778 MuryokuP - A tree without a branch.osz",
|
||||
"1465152 fiend - Fever Dream (feat. yzzyx).osz",
|
||||
"1472397 MYUKKE. - Boudica.osz",
|
||||
"1488148 Aoi vs. siqlo - Hacktivism.osz",
|
||||
"1522733 wotoha - Digital Life Hacker.osz",
|
||||
"1540010 Marmalade butcher - Floccinaucinihilipilification.osz",
|
||||
"1584690 MYUKKE. - AKKERA-COUNTRY-BOY.osz",
|
||||
"1608857 BLOOD STAIN CHILD - S.O.P.H.I.A.osz",
|
||||
"1609365 Reku Mochizuki - Faith of Eastward.osz",
|
||||
"1622545 METAROOM - I - DINKI THE STARGUIDE.osz",
|
||||
"1629336 METAROOM - PINK ORIGINS.osz",
|
||||
"1644680 Neko Hacker - Pictures feat. 4s4ki.osz",
|
||||
"1650835 RiraN - Ready For The Madness.osz",
|
||||
"1661508 PTB10 - Starfall.osz",
|
||||
"1671987 xi - World Fragments II.osz",
|
||||
"1703065 tokiwa - wasurena feat. Sennzai.osz",
|
||||
"1703527 tokiwa feat. Nakamura Sanso - Kotodama Refrain.osz",
|
||||
"1704340 A-One feat. Shihori - Magic Girl !!.osz",
|
||||
"1712783 xi - Parousia.osz",
|
||||
"1718774 Harumaki Gohan - Suisei ni Nareta nara.osz",
|
||||
"1719687 EmoCosine - Love Kills U.osz",
|
||||
"1733940 WHITEFISTS feat. Sennzai - Paralyzed Ash.osz",
|
||||
"1734692 EmoCosine - Cutter.osz",
|
||||
"1739529 luvlxckdown - tbh i dont like being social.osz",
|
||||
"1756970 Kurubukko vs. yukitani - Minamichita EVOLVED.osz",
|
||||
"1762209 Marmalade butcher - Immortality Math Club.osz",
|
||||
"1765720 ZxNX - FORTALiCE.osz",
|
||||
"1786165 NILFRUITS - Arandano.osz",
|
||||
"1787258 SAMString - Night Fighter.osz",
|
||||
"1791462 ZxNX - Schadenfreude.osz",
|
||||
"1793821 Kobaryo - The Lightning Sword.osz",
|
||||
"1796440 kuru x miraie - re:start.osz",
|
||||
"1799285 Origami Angel - 666 Flags.osz",
|
||||
"1812415 nanobii - Rainbow Road.osz",
|
||||
"1814682 NIWASHI - Y.osz",
|
||||
"1818361 meganeko - Feral (osu! edit).osz",
|
||||
"1818924 fiend - Disconnect.osz",
|
||||
"1838730 Pegboard Nerds - Disconnected.osz",
|
||||
"1854710 Blaster & Extra Terra - Spacecraft (Cut Ver.).osz",
|
||||
"1859322 Hino Isuka - Delightness Brightness.osz",
|
||||
"1884102 Maduk - Go (feat. Lachi) (Cut Ver.).osz",
|
||||
"1884578 Neko Hacker - People People feat. Nanahira.osz",
|
||||
"1897902 uma vs. Morimori Atsushi - Re: End of a Dream.osz",
|
||||
"1905582 KINEMA106 - Fly Away (Cut Ver.).osz",
|
||||
"1934686 ARForest - Rainbow Magic!!.osz",
|
||||
"1963076 METAROOM - S.N.U.F.F.Y.osz",
|
||||
"1968973 Stars Hollow - Out the Sunroof..osz",
|
||||
"1971951 James Landino - Shiba Paradise.osz",
|
||||
"1972518 Toromaru - Sleight of Hand.osz",
|
||||
"1982302 KINEMA106 - INVITE.osz",
|
||||
"1983475 KNOWER - The Government Knows.osz",
|
||||
"2010165 Junk - Yellow Smile (bms edit).osz",
|
||||
"2022737 Andora - Euphoria (feat. WaMi).osz",
|
||||
"2025023 tephe - Genjitsu Escape.osz",
|
||||
"2052754 P4koo - 8th:Planet ~Re:search~.osz",
|
||||
"2054122 Raimukun - Myths Orbis.osz",
|
||||
"2121470 Raimukun - Nyarlathotep's Dreamland.osz",
|
||||
"2122284 Agressor Bunx - Tornado (Cut Ver.).osz",
|
||||
"2125034 Agressor Bunx - Acid Mirage (Cut Ver.).osz",
|
||||
"2136263 Se-U-Ra - Cris Fortress.osz",
|
||||
};
|
||||
|
||||
private static readonly string[] bundled_catch =
|
||||
{
|
||||
"554256 Helblinde - When Time Sleeps.osz",
|
||||
"693123 yuki. - Nadeshiko Sensation.osz",
|
||||
"767009 OISHII - PIZZA PLAZA.osz",
|
||||
"767346 Thaehan - Bwa !.osz",
|
||||
"815162 VINXIS - Greetings.osz",
|
||||
"840964 cYsmix - Breeze.osz",
|
||||
"932657 Wisp X - Eventide.osz",
|
||||
"933700 onumi - CONFUSION PART ONE.osz",
|
||||
"933984 onumi - PERSONALITY.osz",
|
||||
"934785 onumi - FAKE.osz",
|
||||
"936545 onumi - REGRET PART ONE.osz",
|
||||
"943803 Fractal Dreamers - Everything for a Dream.osz",
|
||||
"943876 S3RL - I Will Pick You Up (feat. Tamika).osz",
|
||||
"946773 Trial & Error - DREAMING COLOR (Short Ver.).osz",
|
||||
"955808 Trial & Error - Tokoyami no keiyaku KEGARETA-SHOUJO feat. GUMI (Short Ver.).osz",
|
||||
"957808 Fractal Dreamers - Module_410.osz",
|
||||
"957842 antiPLUR - One Life Left to Live.osz",
|
||||
"965730 The Flashbulb - Lawn Wake IV (Black).osz",
|
||||
"966240 Creo - Challenger.osz",
|
||||
"968232 Rin - Lunatic set 15 ~ The Moon as Seen from the Shrine.osz",
|
||||
"972302 VINXIS - A Centralized View.osz",
|
||||
"972887 HyuN - Illusion of Inflict.osz",
|
||||
"1008600 LukHash - WHEN AN ANGEL DIES.osz",
|
||||
"1032103 LukHash - H8 U.osz",
|
||||
@"693123 yuki. - Nadeshiko Sensation.osz",
|
||||
@"833719 FOLiACETATE - Heterochromia Iridis.osz",
|
||||
@"981762 siromaru + cranky - conflict.osz",
|
||||
@"1008600 LukHash - WHEN AN ANGEL DIES.osz",
|
||||
@"1071294 dark cat - pursuit of happiness.osz",
|
||||
@"1102115 meganeko - Nova.osz",
|
||||
@"1115500 Chopin - Etude Op. 25, No. 12 (meganeko Remix).osz",
|
||||
@"1128274 LeaF - Wizdomiot.osz",
|
||||
@"1141049 HyuN feat. JeeE - Fallen Angel.osz",
|
||||
@"1148215 Zekk - Fluctuation.osz",
|
||||
@"1151833 ginkiha - nightfall.osz",
|
||||
@"1158124 PUP - Dark Days.osz",
|
||||
@"1184890 IAHN - Transform (Original Mix).osz",
|
||||
@"1195922 Disasterpeace - Home.osz",
|
||||
@"1197461 MIMI - Nanimo nai Youna.osz",
|
||||
@"1197924 Camellia feat. Nanahira - Looking For A New Adventure.osz",
|
||||
@"1203594 ginkiha - Anemoi.osz",
|
||||
@"1211572 MIMI - Lapis Lazuli.osz",
|
||||
@"1231601 Lime - Harmony.osz",
|
||||
@"1240162 P4koo - 8th:Planet ~Re:search~.osz",
|
||||
@"1246000 Zekk - Calling.osz",
|
||||
@"1249928 Thaehan - Yuujou.osz",
|
||||
@"1258751 Umeboshi Chazuke - ICHIBANBOSHI*ROCKET.osz",
|
||||
@"1264818 Umeboshi Chazuke - Panic! Pop'n! Picnic! (2019 REMASTER).osz",
|
||||
@"1280183 IAHN - Mad Halloween.osz",
|
||||
@"1303201 Umeboshi Chazuke - Run*2 Run To You!!.osz",
|
||||
@"1328918 Kobaryo - Theme for Psychopath Justice.osz",
|
||||
@"1338215 Lime - Renai Syndrome.osz",
|
||||
@"1338796 uma vs. Morimori Atsushi - Re:End of a Dream.osz",
|
||||
@"1340492 MYUKKE. - The 89's Momentum.osz",
|
||||
@"1393933 Mastermind (xi+nora2r) - Dreadnought.osz",
|
||||
@"1400205 m108 - XIII Charlotte.osz",
|
||||
@"1471328 Lime - Chronomia.osz",
|
||||
@"1503591 Origami Angel - The Title Track.osz",
|
||||
@"1524173 litmus* as Ester - Krave.osz",
|
||||
@"1541235 Getty vs. DJ DiA - Grayed Out -Antifront-.osz",
|
||||
@"1554250 Shawn Wasabi - Otter Pop (feat. Hollis).osz",
|
||||
@"1583461 Sound Souler - Absent Color.osz",
|
||||
@"1638487 tokiwa - wasurena feat. Sennzai.osz",
|
||||
@"1698949 ZxNX - Schadenfreude.osz",
|
||||
@"1704324 xi - Time files.osz",
|
||||
@"1756405 Fractal Dreamers - Kingdom of Silence.osz",
|
||||
@"1769575 cYsmix - Peer Gynt.osz",
|
||||
@"1770054 Ardolf - Split.osz",
|
||||
@"1772648 in love with a ghost - interdimensional portal leading to a cute place feat. snail's house.osz",
|
||||
@"1776379 in love with a ghost - i thought we were lovers w/ basil.osz",
|
||||
@"1779476 URBANGARDE - KIMI WA OKUMAGASO.osz",
|
||||
@"1789435 xi - Parousia.osz",
|
||||
@"1794190 Se-U-Ra - The Endless for Traveler.osz",
|
||||
@"1799889 Waterflame - Ricochet Love.osz",
|
||||
@"1816401 Gram vs. Yooh - Apocalypse.osz",
|
||||
@"1826327 -45 - Total Eclipse of The Sun.osz",
|
||||
@"1830796 xi - Halcyon.osz",
|
||||
@"1924231 Mili - Nine Point Eight.osz",
|
||||
@"1952903 Cres. - End Time.osz",
|
||||
@"1970946 Good Kid - Slingshot.osz",
|
||||
@"1982063 linear ring - enchanted love.osz",
|
||||
@"2000438 Toromaru - Erinyes.osz",
|
||||
@"2124277 II-L - VANGUARD-3.osz",
|
||||
@"2147529 Nashimoto Ui - AaAaAaAAaAaAAa (Cut Ver.).osz",
|
||||
};
|
||||
|
||||
private static readonly string[] bundled_mania =
|
||||
{
|
||||
"943516 antiPLUR - Clockwork Spooks.osz",
|
||||
"946394 VINXIS - Three Times The Original Charm.osz",
|
||||
"966408 antiPLUR - One Life Left to Live.osz",
|
||||
"971561 antiPLUR - Runengon.osz",
|
||||
"983864 James Landino - Shiba Island.osz",
|
||||
"989512 BilliumMoto - 1xMISS.osz",
|
||||
"994104 James Landino - Reaction feat. Slyleaf.osz",
|
||||
"1003217 nekodex - circles!.osz",
|
||||
"1009907 James Landino & Kabuki - Birdsong.osz",
|
||||
"1015169 Thaehan - Insert Coin.osz",
|
||||
@"1008419 BilliumMoto - Four Veiled Stars.osz",
|
||||
@"1025170 Frums - We Want To Run.osz",
|
||||
@"1092856 F-777 - Viking Arena.osz",
|
||||
@"1139247 O2i3 - Heart Function.osz",
|
||||
@"1154007 LeaF - ATHAZA.osz",
|
||||
@"1170054 Zekk - Fallen.osz",
|
||||
@"1212132 Street - Koiyamai (TV Size).osz",
|
||||
@"1226466 Se-U-Ra - Elif to Shiro Kura no Yoru -Called-.osz",
|
||||
@"1247210 Frums - Credits.osz",
|
||||
@"1254196 ARForest - Regret.osz",
|
||||
@"1258829 Umeboshi Chazuke - Cineraria.osz",
|
||||
@"1300398 ARForest - The Last Page.osz",
|
||||
@"1305627 Frums - Star of the COME ON!!.osz",
|
||||
@"1348806 Se-U-Ra - LOA2.osz",
|
||||
@"1375449 yuki. - Nadeshiko Sensation.osz",
|
||||
@"1448292 Cres. - End Time.osz",
|
||||
@"1479741 Reku Mochizuki - FORViDDEN ENERZY -Fataldoze-.osz",
|
||||
@"1494747 Fractal Dreamers - Whispers from a Distant Star.osz",
|
||||
@"1505336 litmus* - Rush-More.osz",
|
||||
@"1508963 ARForest - Rainbow Magic!!.osz",
|
||||
@"1727126 Chroma - Strange Inventor.osz",
|
||||
@"1737101 ZxNX - FORTALiCE.osz",
|
||||
@"1740952 Sobrem x Silentroom - Random.osz",
|
||||
@"1756251 Plum - Mad Piano Party.osz",
|
||||
@"1909163 Frums - theyaremanycolors.osz",
|
||||
@"1916285 siromaru + cranky - conflict.osz",
|
||||
@"1948972 Ardolf - Split.osz",
|
||||
@"1957138 GLORYHAMMER - Rise Of The Chaos Wizards.osz",
|
||||
@"1972411 James Landino - Shiba Paradise.osz",
|
||||
@"1978179 Andora - Flicker (feat. RANASOL).osz",
|
||||
@"1987180 cygnus - The Evolution of War.osz",
|
||||
@"1994458 tephe - Genjitsu Escape.osz",
|
||||
@"1999339 Aice room - Nyan Nyan Dive (EmoCosine Remix).osz",
|
||||
@"2015361 HoneyComeBear - Rainy Girl.osz",
|
||||
@"2028108 HyuN - Infinity Heaven.osz",
|
||||
@"2055329 miraie & blackwinterwells - facade.osz",
|
||||
@"2069877 Sephid - Thunderstrike 1988.osz",
|
||||
@"2119716 Aethoro - Snowy.osz",
|
||||
@"2120379 Synthion - VIVIDVELOCITY.osz",
|
||||
@"2124805 Frums (unknown ""lambda"") - 19ZZ.osz",
|
||||
@"2127811 Wiklund - Joy of Living (Cut Ver.).osz",
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@@ -52,8 +52,11 @@ namespace osu.Game.Beatmaps.Drawables
|
||||
|
||||
private Drawable getDrawableForModel(IBeatmapInfo? model)
|
||||
{
|
||||
if (model == null)
|
||||
return Empty();
|
||||
|
||||
// prefer online cover where available.
|
||||
if (model?.BeatmapSet is IBeatmapSetOnlineInfo online)
|
||||
if (model.BeatmapSet is IBeatmapSetOnlineInfo online)
|
||||
return new OnlineBeatmapSetCover(online, beatmapSetCoverType);
|
||||
|
||||
if (model is BeatmapInfo localModel)
|
||||
|
||||
@@ -53,7 +53,7 @@ namespace osu.Game.Beatmaps
|
||||
|
||||
protected override IBeatmap GetBeatmap() => new Beatmap();
|
||||
|
||||
public override Texture GetBackground() => textures?.Get(@"Backgrounds/bg4");
|
||||
public override Texture GetBackground() => textures?.Get(@"Backgrounds/bg2");
|
||||
|
||||
protected override Track GetBeatmapTrack() => GetVirtualTrack();
|
||||
|
||||
|
||||
@@ -167,8 +167,6 @@ namespace osu.Game.Beatmaps.Formats
|
||||
beatmapInfo.SamplesMatchPlaybackRate = false;
|
||||
}
|
||||
|
||||
protected override bool ShouldSkipLine(string line) => base.ShouldSkipLine(line) || line.StartsWith(' ') || line.StartsWith('_');
|
||||
|
||||
protected override void ParseLine(Beatmap beatmap, Section section, string line)
|
||||
{
|
||||
switch (section)
|
||||
@@ -417,43 +415,57 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
string[] split = line.Split(',');
|
||||
|
||||
if (!Enum.TryParse(split[0], out LegacyEventType type))
|
||||
throw new InvalidDataException($@"Unknown event type: {split[0]}");
|
||||
// Until we have full storyboard encoder coverage, let's track any lines which aren't handled
|
||||
// and store them to a temporary location such that they aren't lost on editor save / export.
|
||||
bool lineSupportedByEncoder = false;
|
||||
|
||||
switch (type)
|
||||
if (Enum.TryParse(split[0], out LegacyEventType type))
|
||||
{
|
||||
case LegacyEventType.Sprite:
|
||||
// Generally, the background is the first thing defined in a beatmap file.
|
||||
// In some older beatmaps, it is not present and replaced by a storyboard-level background instead.
|
||||
// Allow the first sprite (by file order) to act as the background in such cases.
|
||||
if (string.IsNullOrEmpty(beatmap.BeatmapInfo.Metadata.BackgroundFile))
|
||||
beatmap.BeatmapInfo.Metadata.BackgroundFile = CleanFilename(split[3]);
|
||||
break;
|
||||
switch (type)
|
||||
{
|
||||
case LegacyEventType.Sprite:
|
||||
// Generally, the background is the first thing defined in a beatmap file.
|
||||
// In some older beatmaps, it is not present and replaced by a storyboard-level background instead.
|
||||
// Allow the first sprite (by file order) to act as the background in such cases.
|
||||
if (string.IsNullOrEmpty(beatmap.BeatmapInfo.Metadata.BackgroundFile))
|
||||
{
|
||||
beatmap.BeatmapInfo.Metadata.BackgroundFile = CleanFilename(split[3]);
|
||||
lineSupportedByEncoder = true;
|
||||
}
|
||||
|
||||
case LegacyEventType.Video:
|
||||
string filename = CleanFilename(split[2]);
|
||||
break;
|
||||
|
||||
// Some very old beatmaps had incorrect type specifications for their backgrounds (ie. using 1 for VIDEO
|
||||
// instead of 0 for BACKGROUND). To handle this gracefully, check the file extension against known supported
|
||||
// video extensions and handle similar to a background if it doesn't match.
|
||||
if (!OsuGameBase.VIDEO_EXTENSIONS.Contains(Path.GetExtension(filename).ToLowerInvariant()))
|
||||
{
|
||||
beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
|
||||
}
|
||||
case LegacyEventType.Video:
|
||||
string filename = CleanFilename(split[2]);
|
||||
|
||||
break;
|
||||
// Some very old beatmaps had incorrect type specifications for their backgrounds (ie. using 1 for VIDEO
|
||||
// instead of 0 for BACKGROUND). To handle this gracefully, check the file extension against known supported
|
||||
// video extensions and handle similar to a background if it doesn't match.
|
||||
if (!OsuGameBase.VIDEO_EXTENSIONS.Contains(Path.GetExtension(filename).ToLowerInvariant()))
|
||||
{
|
||||
beatmap.BeatmapInfo.Metadata.BackgroundFile = filename;
|
||||
lineSupportedByEncoder = true;
|
||||
}
|
||||
|
||||
case LegacyEventType.Background:
|
||||
beatmap.BeatmapInfo.Metadata.BackgroundFile = CleanFilename(split[2]);
|
||||
break;
|
||||
break;
|
||||
|
||||
case LegacyEventType.Break:
|
||||
double start = getOffsetTime(Parsing.ParseDouble(split[1]));
|
||||
double end = Math.Max(start, getOffsetTime(Parsing.ParseDouble(split[2])));
|
||||
case LegacyEventType.Background:
|
||||
beatmap.BeatmapInfo.Metadata.BackgroundFile = CleanFilename(split[2]);
|
||||
lineSupportedByEncoder = true;
|
||||
break;
|
||||
|
||||
beatmap.Breaks.Add(new BreakPeriod(start, end));
|
||||
break;
|
||||
case LegacyEventType.Break:
|
||||
double start = getOffsetTime(Parsing.ParseDouble(split[1]));
|
||||
double end = Math.Max(start, getOffsetTime(Parsing.ParseDouble(split[2])));
|
||||
|
||||
beatmap.Breaks.Add(new BreakPeriod(start, end));
|
||||
lineSupportedByEncoder = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!lineSupportedByEncoder)
|
||||
beatmap.UnhandledEventLines.Add(line);
|
||||
}
|
||||
|
||||
private void handleTimingPoint(string line)
|
||||
|
||||
@@ -156,6 +156,9 @@ namespace osu.Game.Beatmaps.Formats
|
||||
|
||||
foreach (var b in beatmap.Breaks)
|
||||
writer.WriteLine(FormattableString.Invariant($"{(int)LegacyEventType.Break},{b.StartTime},{b.EndTime}"));
|
||||
|
||||
foreach (string l in beatmap.UnhandledEventLines)
|
||||
writer.WriteLine(l);
|
||||
}
|
||||
|
||||
private void handleControlPoints(TextWriter writer)
|
||||
|
||||
@@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
||||
using osu.Game.Beatmaps.Legacy;
|
||||
using osu.Game.IO;
|
||||
using osu.Game.Storyboards;
|
||||
using osu.Game.Storyboards.Commands;
|
||||
using osuTK;
|
||||
using osuTK.Graphics;
|
||||
|
||||
@@ -17,7 +18,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
public class LegacyStoryboardDecoder : LegacyDecoder<Storyboard>
|
||||
{
|
||||
private StoryboardSprite? storyboardSprite;
|
||||
private CommandTimelineGroup? timelineGroup;
|
||||
private StoryboardCommandGroup? currentCommandsGroup;
|
||||
|
||||
private Storyboard storyboard = null!;
|
||||
|
||||
@@ -114,7 +115,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
if (!OsuGameBase.VIDEO_EXTENSIONS.Contains(Path.GetExtension(path).ToLowerInvariant()))
|
||||
break;
|
||||
|
||||
storyboard.GetLayer("Video").Add(new StoryboardVideo(path, offset));
|
||||
storyboard.GetLayer("Video").Add(storyboardSprite = new StoryboardVideo(path, offset));
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -164,7 +165,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
else
|
||||
{
|
||||
if (depth < 2)
|
||||
timelineGroup = storyboardSprite?.TimelineGroup;
|
||||
currentCommandsGroup = storyboardSprite?.Commands;
|
||||
|
||||
string commandType = split[0];
|
||||
|
||||
@@ -176,7 +177,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
double startTime = split.Length > 2 ? Parsing.ParseDouble(split[2]) : double.MinValue;
|
||||
double endTime = split.Length > 3 ? Parsing.ParseDouble(split[3]) : double.MaxValue;
|
||||
int groupNumber = split.Length > 4 ? Parsing.ParseInt(split[4]) : 0;
|
||||
timelineGroup = storyboardSprite?.AddTrigger(triggerName, startTime, endTime, groupNumber);
|
||||
currentCommandsGroup = storyboardSprite?.AddTriggerGroup(triggerName, startTime, endTime, groupNumber);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -184,7 +185,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
double startTime = Parsing.ParseDouble(split[1]);
|
||||
int repeatCount = Parsing.ParseInt(split[2]);
|
||||
timelineGroup = storyboardSprite?.AddLoop(startTime, Math.Max(0, repeatCount - 1));
|
||||
currentCommandsGroup = storyboardSprite?.AddLoopingGroup(startTime, Math.Max(0, repeatCount - 1));
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -203,7 +204,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
float startValue = Parsing.ParseFloat(split[4]);
|
||||
float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
|
||||
timelineGroup?.Alpha.Add(easing, startTime, endTime, startValue, endValue);
|
||||
currentCommandsGroup?.AddAlpha(easing, startTime, endTime, startValue, endValue);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -211,7 +212,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
float startValue = Parsing.ParseFloat(split[4]);
|
||||
float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
|
||||
timelineGroup?.Scale.Add(easing, startTime, endTime, startValue, endValue);
|
||||
currentCommandsGroup?.AddScale(easing, startTime, endTime, startValue, endValue);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -221,7 +222,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
float startY = Parsing.ParseFloat(split[5]);
|
||||
float endX = split.Length > 6 ? Parsing.ParseFloat(split[6]) : startX;
|
||||
float endY = split.Length > 7 ? Parsing.ParseFloat(split[7]) : startY;
|
||||
timelineGroup?.VectorScale.Add(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
|
||||
currentCommandsGroup?.AddVectorScale(easing, startTime, endTime, new Vector2(startX, startY), new Vector2(endX, endY));
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -229,7 +230,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
float startValue = Parsing.ParseFloat(split[4]);
|
||||
float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
|
||||
timelineGroup?.Rotation.Add(easing, startTime, endTime, float.RadiansToDegrees(startValue), float.RadiansToDegrees(endValue));
|
||||
currentCommandsGroup?.AddRotation(easing, startTime, endTime, float.RadiansToDegrees(startValue), float.RadiansToDegrees(endValue));
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -239,8 +240,8 @@ namespace osu.Game.Beatmaps.Formats
|
||||
float startY = Parsing.ParseFloat(split[5]);
|
||||
float endX = split.Length > 6 ? Parsing.ParseFloat(split[6]) : startX;
|
||||
float endY = split.Length > 7 ? Parsing.ParseFloat(split[7]) : startY;
|
||||
timelineGroup?.X.Add(easing, startTime, endTime, startX, endX);
|
||||
timelineGroup?.Y.Add(easing, startTime, endTime, startY, endY);
|
||||
currentCommandsGroup?.AddX(easing, startTime, endTime, startX, endX);
|
||||
currentCommandsGroup?.AddY(easing, startTime, endTime, startY, endY);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -248,7 +249,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
float startValue = Parsing.ParseFloat(split[4]);
|
||||
float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
|
||||
timelineGroup?.X.Add(easing, startTime, endTime, startValue, endValue);
|
||||
currentCommandsGroup?.AddX(easing, startTime, endTime, startValue, endValue);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -256,7 +257,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
{
|
||||
float startValue = Parsing.ParseFloat(split[4]);
|
||||
float endValue = split.Length > 5 ? Parsing.ParseFloat(split[5]) : startValue;
|
||||
timelineGroup?.Y.Add(easing, startTime, endTime, startValue, endValue);
|
||||
currentCommandsGroup?.AddY(easing, startTime, endTime, startValue, endValue);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -268,7 +269,7 @@ namespace osu.Game.Beatmaps.Formats
|
||||
float endRed = split.Length > 7 ? Parsing.ParseFloat(split[7]) : startRed;
|
||||
float endGreen = split.Length > 8 ? Parsing.ParseFloat(split[8]) : startGreen;
|
||||
float endBlue = split.Length > 9 ? Parsing.ParseFloat(split[9]) : startBlue;
|
||||
timelineGroup?.Colour.Add(easing, startTime, endTime,
|
||||
currentCommandsGroup?.AddColour(easing, startTime, endTime,
|
||||
new Color4(startRed / 255f, startGreen / 255f, startBlue / 255f, 1),
|
||||
new Color4(endRed / 255f, endGreen / 255f, endBlue / 255f, 1));
|
||||
break;
|
||||
@@ -281,16 +282,16 @@ namespace osu.Game.Beatmaps.Formats
|
||||
switch (type)
|
||||
{
|
||||
case "A":
|
||||
timelineGroup?.BlendingParameters.Add(easing, startTime, endTime, BlendingParameters.Additive,
|
||||
currentCommandsGroup?.AddBlendingParameters(easing, startTime, endTime, BlendingParameters.Additive,
|
||||
startTime == endTime ? BlendingParameters.Additive : BlendingParameters.Inherit);
|
||||
break;
|
||||
|
||||
case "H":
|
||||
timelineGroup?.FlipH.Add(easing, startTime, endTime, true, startTime == endTime);
|
||||
currentCommandsGroup?.AddFlipH(easing, startTime, endTime, true, startTime == endTime);
|
||||
break;
|
||||
|
||||
case "V":
|
||||
timelineGroup?.FlipV.Add(easing, startTime, endTime, true, startTime == endTime);
|
||||
currentCommandsGroup?.AddFlipV(easing, startTime, endTime, true, startTime == endTime);
|
||||
break;
|
||||
}
|
||||
|
||||
|
||||