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Merge pull request #27982 from Joehuu/chevron-all-context-menus
Add chevron to distinguish all menus with submenus
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commit
29a6349fbe
@ -77,21 +77,21 @@ namespace osu.Game.Tests.Visual.UserInterface
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new OsuMenuItem(@"Some option"),
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new OsuMenuItem(@"Highlighted option", MenuItemType.Highlighted),
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new OsuMenuItem(@"Another option"),
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new OsuMenuItem(@"Nested option >")
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new OsuMenuItem(@"Nested option")
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{
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Items = new MenuItem[]
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{
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new OsuMenuItem(@"Sub-One"),
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new OsuMenuItem(@"Sub-Two"),
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new OsuMenuItem(@"Sub-Three"),
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new OsuMenuItem(@"Sub-Nested option >")
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new OsuMenuItem(@"Sub-Nested option")
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{
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Items = new MenuItem[]
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{
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new OsuMenuItem(@"Double Sub-One"),
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new OsuMenuItem(@"Double Sub-Two"),
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new OsuMenuItem(@"Double Sub-Three"),
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new OsuMenuItem(@"Sub-Sub-Nested option >")
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new OsuMenuItem(@"Sub-Sub-Nested option")
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{
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Items = new MenuItem[]
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{
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@ -3,6 +3,7 @@
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#nullable disable
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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@ -12,6 +13,7 @@ using osu.Framework.Graphics.UserInterface;
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using osu.Framework.Input.Events;
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using osu.Framework.Localisation;
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using osu.Game.Graphics.Sprites;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Graphics.UserInterface
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@ -40,6 +42,27 @@ namespace osu.Game.Graphics.UserInterface
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AddInternal(hoverClickSounds = new HoverClickSounds());
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updateTextColour();
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bool hasSubmenu = Item.Items.Any();
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// Only add right chevron if direction of menu items is vertical (i.e. width is relative size, see `DrawableMenuItem.SetFlowDirection()`).
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if (hasSubmenu && RelativeSizeAxes == Axes.X)
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{
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AddInternal(new SpriteIcon
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{
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Margin = new MarginPadding(6),
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Size = new Vector2(8),
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Icon = FontAwesome.Solid.ChevronRight,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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});
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text.Padding = new MarginPadding
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{
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// Add some padding for the chevron above.
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Right = 5,
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};
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}
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}
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protected override void LoadComplete()
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@ -1,7 +1,6 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Linq;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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@ -185,17 +184,6 @@ namespace osu.Game.Screens.Edit.Components.Menus
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{
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}
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private bool hasSubmenu => Item.Items.Any();
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protected override TextContainer CreateTextContainer() => base.CreateTextContainer().With(c =>
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{
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c.Padding = new MarginPadding
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{
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// Add some padding for the chevron below.
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Right = hasSubmenu ? 5 : 0,
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};
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});
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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@ -203,18 +191,6 @@ namespace osu.Game.Screens.Edit.Components.Menus
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BackgroundColourHover = colourProvider.Background1;
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Foreground.Padding = new MarginPadding { Vertical = 2 };
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if (hasSubmenu)
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{
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AddInternal(new SpriteIcon
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{
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Margin = new MarginPadding(6),
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Size = new Vector2(8),
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Icon = FontAwesome.Solid.ChevronRight,
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Anchor = Anchor.CentreRight,
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Origin = Anchor.CentreRight,
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});
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}
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}
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}
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}
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