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Move localisation to existing file to avoid silly new class
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@ -1,19 +0,0 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Localisation;
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namespace osu.Game.Localisation
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{
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public static class FooterButtonModsV2Strings
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{
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private const string prefix = @"osu.Game.Resources.Localisation.FooterButtonModsV2";
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/// <summary>
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/// "{0} mods"
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/// </summary>
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public static LocalisableString Mods(int count) => new TranslatableString(getKey(@"mods"), @"{0} mods", count);
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private static string getKey(string key) => $@"{prefix}:{key}";
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}
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}
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@ -14,10 +14,16 @@ namespace osu.Game.Localisation
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/// </summary>
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public static LocalisableString ModSelectTitle => new TranslatableString(getKey(@"mod_select_title"), @"Mod Select");
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/// <summary>
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/// "{0} mods"
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/// </summary>
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public static LocalisableString Mods(int count) => new TranslatableString(getKey(@"mods"), @"{0} mods", count);
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/// <summary>
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/// "Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun."
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/// </summary>
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public static LocalisableString ModSelectDescription => new TranslatableString(getKey(@"mod_select_description"), @"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun.");
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public static LocalisableString ModSelectDescription => new TranslatableString(getKey(@"mod_select_description"),
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@"Mods provide different ways to enjoy gameplay. Some have an effect on the score you can achieve during ranked play. Others are just for fun.");
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/// <summary>
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/// "Mod Customisation"
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@ -273,7 +273,7 @@ namespace osu.Game.Screens.Select.FooterV2
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protected override void LoadComplete()
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{
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base.LoadComplete();
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Mods.BindValueChanged(v => Text = FooterButtonModsV2Strings.Mods(v.NewValue.Count).ToUpper(), true);
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Mods.BindValueChanged(v => Text = ModSelectOverlayStrings.Mods(v.NewValue.Count).ToUpper(), true);
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}
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public ITooltip<IReadOnlyList<Mod>> GetCustomTooltip() => new ModTooltip(colourProvider);
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