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Adjust time values
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@ -81,9 +81,9 @@ namespace osu.Game.Tests.Visual.Gameplay
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{
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AddStep("create sprite", () => Child = createSprite(s =>
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{
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var loop = s.AddLoopingGroup(600, 10);
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loop.AddY(Easing.OutBounce, 0, 500, 100, 240);
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loop.AddY(Easing.OutQuint, 700, 1000, 240, 100);
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var loop = s.AddLoopingGroup(500, 10);
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loop.AddY(Easing.OutBounce, 0, 600, 100, 240);
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loop.AddY(Easing.OutQuint, 800, 1200, 240, 100);
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}));
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}
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