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Merge pull request #28174 from peppy/load-while-logo-drag
Continue loading even when osu! logo is being dragged at loading screen
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@ -113,7 +113,7 @@ namespace osu.Game.Screens.Play
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// not ready if the user is hovering one of the panes (logo is excluded), unless they are idle.
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(IsHovered || osuLogo?.IsHovered == true || idleTracker.IsIdle.Value)
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// not ready if the user is dragging a slider or otherwise.
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&& inputManager.DraggedDrawable == null
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&& (inputManager.DraggedDrawable == null || inputManager.DraggedDrawable is OsuLogo)
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// not ready if a focused overlay is visible, like settings.
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&& inputManager.FocusedDrawable == null;
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